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  • How to stream video content in asp.net?

    - by Kon
    Hi, I have the following code which downloads video content: WebRequest wreq = (HttpWebRequest)WebRequest.Create(url); using (HttpWebResponse wresp = (HttpWebResponse)wreq.GetResponse()) using (Stream mystream = wresp.GetResponseStream()) { using (BinaryReader reader = new BinaryReader(mystream)) { int length = Convert.ToInt32(wresp.ContentLength); byte[] buffer = new byte[length]; buffer = reader.ReadBytes(length); Response.Clear(); Response.Buffer = false; Response.ContentType = "video/mp4"; //Response.BinaryWrite(buffer); Response.OutputStream.Write(buffer, 0, buffer.Length); Response.End(); } } But the problem is that the whole file downloads before being played. How can I make it stream and play as it's still downloading? Or is this up to the client/receiver application to manage?

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  • How does this C# asp.net random password code work?

    - by quakkels
    Hello all, I'm new to .NET and C# and I'm trying to figure out how this code works: public static string CreateRandomPassword(int PasswordLength) { String _allowedChars = "abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ23456789"; Byte[] randomBytes = new Byte[PasswordLength]; RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetBytes(randomBytes); char[] chars = new char[PasswordLength]; int allowedCharCount = _allowedChars.Length; for(int i = 0;i<PasswordLength;i++) { /// /// I don't understand how this line works: /// chars[i] = _allowedChars[(int)randomBytes[i] % allowedCharCount]; } return new string(chars); } I think I've got a pretty good handle on most of this. I haven't been able to understand the following line: chars[i] = _allowedChars[(int)randomBytes[i] % allowedCharCount]; I understand that the code generates random binary numbers and uses those random numbers in the for loop to select a character from the _allowedChars string. What I don't get is why this code uses the modulous operator (%) to get the _allowedChars index value. Thanks for any help

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  • How do I recieve byteArray send from Server and read 4 single bytes at a time.

    - by k80sg
    I need to receive 320 bytes of data from a server which consist of 80 4 bytes int fields. How do I receive them in bytes of 4 and display their respective int values? Thanks. Not sure if this is right for the receiving part: //for reading the data from the socket BufferedInputStream bufferinput=new BufferedInputStream(NewSocket.getInputStream()); DataInputStream datainput=new DataInputStream(bufferinput); byte[] handsize=new byte[32]; // The control will halt at the below statement till all the 32 bytes are not read from the socket. datainput.readFully(handsize);

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  • Async Socket Listener on separate thread - VB.net

    - by TheHockeyGeek
    I am trying to use the code from Microsoft for an Async Socket connection. It appears the listener runs in the main thread locking the GUI. I am new at both socket connections and multi-threading all at the same time. Having a hard time getting my mind wrapped around this all at once. The code used is at http://msdn.microsoft.com/en-us/library/fx6588te.aspx Using this example, how can I move the listener to its own thread? Public Shared Sub Main() ' Data buffer for incoming data. Dim bytes() As Byte = New [Byte](1023) {} ' Establish the local endpoint for the socket. Dim ipHostInfo As IPHostEntry = Dns.GetHostEntry(Dns.GetHostName()) Dim ipAddress As IPAddress = ipHostInfo.AddressList(1) Dim localEndPoint As New IPEndPoint(ipAddress, 11000) ' Create a TCP/IP socket. Dim listener As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' Bind the socket to the local endpoint and listen for incoming connections. listener.Bind(localEndPoint) listener.Listen(100)

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  • Intra-Unicode "lean" Encoding Converters

    - by Mystagogue
    Windows provides encoding conversion functions ("MultiByteToWideChar" and "WideCharToMultiByte") which are capable of UTF-8 to/from UTF-16 conversions, among other things. But I've seen people offer home-grown 30 to 40 line functions that claim also to perform UTF-8 / UTF-16 encoding conversions. My question is, how reliable are such tiny converters? Can such a tiny amount of code handle problems such as converting a UTF-16 surrogate pair (such as ) into a UTF-8 single four byte sequence (rather than making the mistake of converting into a pair of three byte sequences)? Can they correctly spot "unpaired" surrogate input, and provide an error? In short, are such tiny converters mere toys, or can they be taken seriously? For that matter, why does unicode.org seemingly offer no advice on an algorithm for accomplishing such conversions?

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  • How can I make an "abstract" enum in a .NET class library?

    - by Lazlo
    I'm making a server library in which the packet association is done by enum. public enum ServerOperationCode : byte { LoginResponse = 0x00, SelectionResponse = 0x01, BlahBlahResponse = 0x02 } public enum ClientOperationCode : byte { LoginRequest = 0x00, SelectionRequest = 0x01, BlahBlahRequest = 0x02 } That works fine when you're working in your own project - you can compare which enum member is returned (i.e. if (packet.OperationCode == ClientOperationCode.LoginRequest)). However, since this is a class library, the user will have to define its own enum. Therefore, I have two enums to add as "abstract" - ServerOperationCode and ClientOperationCode. I know it's not possible to implement abstract enums in C#. How would I go doing this?

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  • Help with Btree homework

    - by Phenom
    I need to do a preorder traversal of a Btree, and among other things, print the following information for each page (which is the same thing as a node): The B-Tree page number The value of each B-Tree page pointer (e.g., address, byte offset, RRN). My questions are: 1. How do you figure out the byte offset? What is it offset from? 2. Isn't the RRN the same as the page number? Note: A Btree is NOT A BINARY TREE. Btrees can have multiple keys in each node, and a node with n keys has n+1 child pointers.

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  • Java multiple connections downloading file

    - by weulerjunior
    Hello friends, I was wanting to add multiple connections in the code below to be able to download files faster. Could someone help me? Thanks in advance. public void run() { RandomAccessFile file = null; InputStream stream = null; try { // Open connection to URL. HttpURLConnection connection = (HttpURLConnection) url.openConnection(); // Specify what portion of file to download. connection.setRequestProperty("Range", "bytes=" + downloaded + "-"); // Connect to server. connection.connect(); // Make sure response code is in the 200 range. if (connection.getResponseCode() / 100 != 2) { error(); } // Check for valid content length. int contentLength = connection.getContentLength(); if (contentLength < 1) { error(); } /* Set the size for this download if it hasn't been already set. */ if (size == -1) { size = contentLength; stateChanged(); } // Open file and seek to the end of it. file = new RandomAccessFile("C:\\"+getFileName(url), "rw"); file.seek(downloaded); stream = connection.getInputStream(); while (status == DOWNLOADING) { /* Size buffer according to how much of the file is left to download. */ byte buffer[]; if (size - downloaded > MAX_BUFFER_SIZE) { buffer = new byte[MAX_BUFFER_SIZE]; } else { buffer = new byte[size - downloaded]; } // Read from server into buffer. int read = stream.read(buffer); if (read == -1) { break; } // Write buffer to file. file.write(buffer, 0, read); downloaded += read; stateChanged(); } /* Change status to complete if this point was reached because downloading has finished. */ if (status == DOWNLOADING) { status = COMPLETE; stateChanged(); } } catch (Exception e) { error(); } finally { // Close file. if (file != null) { try { file.close(); } catch (Exception e) { } } // Close connection to server. if (stream != null) { try { stream.close(); } catch (Exception e) { } } } }

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  • when i try to save this file it creates and folder for the entire path

    - by girish
    ZipFileToCreate = "c:\user\desktop\webservice\file.zip"; so, when i try to save this file it creates the folder for the path like user\desktop\webservice\file\ why is it so, FileStream fs = new FileStream(ZipFileToCreate, FileMode.Open); byte[] data = new Byte[fs.Length]; BinaryReader br = new BinaryReader(fs); br.Read(data, 0, data.Length); br.Close(); Response.Clear(); Response.ContentType = "application/x-zip-compressed"; Response.AppendHeader("Content-Disposition", "filename=" + Parameter + ".zip"); DeleteOldFiles(); Response.BinaryWrite(data);

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  • Bouncy Castle, RSA : transforming keys into a String format

    - by Rami W.
    Hi, iam using RSA(Bouncy Castle API) in my c# porject. Igenerated the keypair with this method RsaKeyPairGenerator r = new RsaKeyPairGenerator(); r.Init(new KeyGenerationParameters(new SecureRandom(), 1024)); AsymmetricCipherKeyPair keys = r.GenerateKeyPair(); AsymmetricKeyParameter private_key = keys.Private; AsymmetricKeyParameter public_key = keys.Public; now i want to save them in txt file but the problem is that i can't convert them to a string format. i read in another post that keys must be serialized using PrivateKeyInfo k = PrivateKeyInfoFactory.CreatePrivateKeyInfo(private_key); byte[] serializedKey = k.ToAsn1Object().GetDerEncoded(); Is it the right way ? if yes, what should i do after this ? just convert them from byte[] to String ? thx for any help.

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  • C# SHA-1 vs. PHP SHA-1...Different Results?

    - by Arcdigital
    Hey, I am trying to calculate a SHA-1 Hash from a string, but when I calculate the string using php's sha1 function I get something different than when I try it in C#. I need C# to calculate the same string as PHP (since the string from php is calculated by a 3rd party that I cannot modify). How can I get C# to generate the same hash as PHP? Thanks!!! String = [email protected] C# Code (Generates d32954053ee93985f5c3ca2583145668bb7ade86) string encode = secretkey + email; UnicodeEncoding UE = new UnicodeEncoding(); byte[] HashValue, MessageBytes = UE.GetBytes(encode); SHA1Managed SHhash = new SHA1Managed(); string strHex = ""; HashValue = SHhash.ComputeHash(MessageBytes); foreach(byte b in HashValue) { strHex += String.Format("{0:x2}", b); } PHP Code (Generates a9410edeaf75222d7b576c1b23ca0a9af0dffa98) sha1();

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  • How to read a password encrypted key with java?

    - by Denis
    Hi, This is very simple question. I have private key stored in file in PKCS8 DER format and protected by password. What is the easiest way to read it? Here is the code I use to load unencrypted one: InputStream in = new FileInputStream(privateKeyFilename); byte[] privateKeydata = new byte[in.available()]; in.read(privateKeydata); in.close(); KeyFactory privateKeyFactory = KeyFactory.getInstance("RSA"); PKCS8EncodedKeySpec encodedKeySpec = new PKCS8EncodedKeySpec(privateKeydata); PrivateKey privateKey = privateKeyFactory.generatePrivate(encodedKeySpec); Please, Help!!!

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  • 0xDEADBEEF equivalent for 64-bit development?

    - by Peter Mortensen
    For C++ development for 32-bit systems (be it Linux, Mac OS or Windows, PowerPC or x86) I have initialised pointers that would otherwise be undefined (e.g. they can not immediately get a proper value) like so: int *pInt = reinterpret_cast<int *>(0xDEADBEEF); (To save typing and being DRY the right-hand side would normally be in a constant, e.g. BAD_PTR.) If pInt is dereferenced before it gets a proper value then it will crash immediately on most systems (instead of crashing much later when some memory is overwritten or going into a very long loop). Of course the behavior is dependent on the underlying hardware (getting a 4 byte integer from the odd address 0xDEADBEEF from a user process may be perfectly valid), but the crashing has been 100% reliable for all the systems I have developed for so far (Mac OS 68xxx, Mac OS PowerPC, Linux Redhat Pentium, Windows GUI Pentium, Windows console Pentium). For instance on PowerPC it is illegal (bus fault) to fetch a 4 byte integer from an odd address. What is a good value for this on 64-bit systems?

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  • Variable length Blob in hibernate?

    - by Seth
    I have a byte[] member in one of my persistable classes. Normally, I'd just annotate it with @Lob and @Column(name="foo", size=). In this particular case, however, the length of the byte[] can vary a lot (from ~10KB all the way up to ~100MB). If I annotate the column with a size of 128MB, I feel like I'll be wasting a lot of space for the small and mid-sized objects. Is there a variable length blob type I can use? Will hibernate take care of all of this for me behind the scenes without wasting space? What's the best way to go about this? Thanks!

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  • Problem updating blog with hibernate?

    - by johnsmith51
    hi, i am having problem updating a blob with hibernate. my model have these getters/setters for hibernate, i.e. internally i deal with byte[] so any getter/setter convert the byte[] to blog. I can create an initial object without problem, but if I try to change the content of the blob, the database column is not updated. I do not get any error message, everything looks fine, except that the database is not updated. /** do not use, for hibernate only */ public Blob getLogoBinaryBlob() { if(logoBinary == null){ return null; } return Hibernate.createBlob(logoBinary); } /** do not use, for hibernate only */ public void setLogoBinaryBlob(Blob logoBinaryBlob) { ByteArrayOutputStream baos = new ByteArrayOutputStream(); try { logoBinary = toByteArrayImpl(logoBinaryBlob, baos); } catch (Exception e) { } }

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  • Another C datatypes question

    - by b-gen-jack-o-neill
    Hello. Well, I completely get the most basic datatypes of C, like short, int, long, float, to be exact, all numerical types.These types are needed to be known perform right operations with right numbers. For example to use FPU to add two float numbers. So the compiler must know what the type is. But, when it comes to characters I am little bit off. I know that basic C datatype char is there for ASCII characters coding. But what I don´t know is, why you even need another datatype for characters. Why could not you just use 1 byte integer value to store ASCII character. If you call printf, you apecify the datatype in the call, so you could say to printf that the integer represents ASCII character. I dont know how cout resolves datatype, but I guess you could just specify it somehow. Another thing is, when you want to use Unicode, you must use datatype wchar. But, what if I would like to use some another, for example ISO, or Windows coding instead of UTF? Becouse wchar codes characters as UTF-16 or UTF-32 (I read its compiler specific). And, what if I would want to use for example some imaginary new 8 byte text coding? What datatype should I use for it? I am actually pretty confused of this, becouse I always expected that if I want to use UTF-32 instead of ASCII, I just tell compiler "get UTF-32 value of the character I typed and save it into 4 char field." I thought that text coding is to be dealt with by the end, print function for example. That I just need to specify the coding for the compiler to use, since Windows doesent use ASCII in win32 apps, I guess C compiler must convert the char I typed to ASCII from whatever the type is that windows sends to the C editor. And the last thing is, what if I want to use for example 25 Byte integer for some high math operations? C has no specify-yourself datatype. Yes, I know that this would be difficult since all the math operations would need to be changed, becouse CPU can not add 25 Bytes numbers together. But is there a way to do it? Or is there some math library for it? What if I want to compute Pi to 1000000000000000 digits? :) I know my question is pretty long, but I just wanted to explain my thoughts the best I can in English, since its not my native language it is difficult. And I believe there is simple answer to my question(s), something I missed that explains everything. I read lot about text coding, C tutorials, but nothing about his. Thank you for your time.

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  • Detecting incorrect key using AES/GCM in JAVA

    - by 4r1y4n
    I'm using AES to encrypt/decrypt some files in GCM mode using BouncyCastle. While I'm proving wrong key for decryption there is no exception. How should I check that the key is incorrect? my code is this: SecretKeySpec incorrectKey = new SecretKeySpec(keyBytes, "AES"); IvParameterSpec ivSpec = new IvParameterSpec(ivBytes); Cipher cipher = Cipher.getInstance("AES/GCM/NoPadding", "BC"); byte[] block = new byte[1048576]; int i; cipher.init(Cipher.DECRYPT_MODE, incorrectKey, ivSpec); BufferedInputStream fis=new BufferedInputStream(new ProgressMonitorInputStream(null,"Decrypting ...",new FileInputStream("file.enc"))); BufferedOutputStream ro=new BufferedOutputStream(new FileOutputStream("file_org")); CipherOutputStream dcOut = new CipherOutputStream(ro, cipher); while ((i = fis.read(block)) != -1) { dcOut.write(block, 0, i); } dcOut.close(); fis.close(); thanks

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  • C# problem with two threads and hardware access

    - by mack369
    I'm creating an application which communicates with the device via FT2232H USB/RS232 converter. For communication I'm using FTD2XX_NET.dll library from FTDI website. I'm using two threads: first thread continuously reads data from the device the second thread is the main thread of the Windows Form Application I've got a problem when I'm trying to write any data to the device while the receiver's thread is running. The main thread simply hangs up on ftdiDevice.Write function. I tried to synchronize both threads so that only one thread can use Read/Write function at the same time, but it didn't help. Below code responsible for the communication. Note that following functions are methods of FtdiPort class. Receiver's thread private void receiverLoop() { if (this.DataReceivedHandler == null) { throw new BackendException("dataReceived delegate is not set"); } FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK; byte[] readBytes = new byte[this.ReadBufferSize]; while (true) { lock (FtdiPort.threadLocker) { UInt32 numBytesRead = 0; ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead); if (ftStatus == FTDI.FT_STATUS.FT_OK) { this.DataReceivedHandler(readBytes, numBytesRead); } else { Trace.WriteLine(String.Format("Couldn't read data from ftdi: status {0}", ftStatus)); Thread.Sleep(10); } } Thread.Sleep(this.RXThreadDelay); } } Write function called from main thread public void Write(byte[] data, int length) { if (this.IsOpened) { uint i = 0; lock (FtdiPort.threadLocker) { this.ftdiDevice.Write(data, length, ref i); } Thread.Sleep(1); if (i != (int)length) { throw new BackendException("Couldnt send all data"); } } else { throw new BackendException("Port is closed"); } } Object used to synchronize two threads static Object threadLocker = new Object(); Method that starts the receiver's thread private void startReceiver() { if (this.DataReceivedHandler == null) { return; } if (this.IsOpened == false) { throw new BackendException("Trying to start listening for raw data while disconnected"); } this.receiverThread = new Thread(this.receiverLoop); //this.receiverThread.Name = "protocolListener"; this.receiverThread.IsBackground = true; this.receiverThread.Start(); } The ftdiDevice.Write function doesn't hang up if I comment following line: ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead);

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  • Image rescale and write rescaled image file in blackberry

    - by Karthick
    I am using the following code to resize and save the file in to the blackberry device. After image scale I try to write image file into device. But it gives the same data. (Height and width of the image are same).I have to make rescaled image file.Can anyone help me ??? class ResizeImage extends MainScreen implements FieldChangeListener { private String path="file:///SDCard/BlackBerry/pictures/test.jpg"; private ButtonField btn; ResizeImage() { btn=new ButtonField("Write File"); btn.setChangeListener(this); add(btn); } public void fieldChanged(Field field, int context) { if (field == btn) { try { InputStream inputStream = null; //Get File Connection FileConnection fileConnection = (FileConnection) Connector.open(path); if (fileConnection.exists()) { inputStream = fileConnection.openInputStream(); //byte data[]=inputStream.toString().getBytes(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); int j = 0; while((j=inputStream.read()) != -1) { baos.write(j); } byte data[] = baos.toByteArray(); inputStream.close(); fileConnection.close(); WriteFile("file:///SDCard/BlackBerry/pictures/org_Image.jpg",data); EncodedImage eImage = EncodedImage.createEncodedImage(data,0,data.length); int scaleFactorX = Fixed32.div(Fixed32.toFP(eImage.getWidth()), Fixed32.toFP(80)); int scaleFactorY = Fixed32.div(Fixed32.toFP(eImage.getHeight()), Fixed32.toFP(80)); eImage=eImage.scaleImage32(scaleFactorX, scaleFactorY); WriteFile("file:///SDCard/BlackBerry/pictures/resize.jpg",eImage.getData()); BitmapField bit=new BitmapField(eImage.getBitmap()); add(bit); } } catch(Exception e) { System.out.println("Exception is ==> "+e.getMessage()); } } } void WriteFile(String fileName,byte[] data) { FileConnection fconn = null; try { fconn = (FileConnection) Connector.open(fileName,Connector.READ_WRITE); } catch (IOException e) { System.out.print("Error opening file"); } if (fconn.exists()) try { fconn.delete(); } catch (IOException e) { System.out.print("Error deleting file"); } try { fconn.create(); } catch (IOException e) { System.out.print("Error creating file"); } OutputStream out = null; try { out = fconn.openOutputStream(); } catch (IOException e) { System.out.print("Error opening output stream"); } try { out.write(data); } catch (IOException e) { System.out.print("Error writing to output stream"); } try { fconn.close(); } catch (IOException e) { System.out.print("Error closing file"); } } }

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  • How can I parse a C header file with Perl?

    - by Alphaneo
    Hi, I have a header file in which there is a large struct. I need to read this structure using some program and make some operations on each member of the structure and write them back. For example I have some structure like const BYTE Some_Idx[] = { 4,7,10,15,17,19,24,29, 31,32,35,45,49,51,52,54, 55,58,60,64,65,66,67,69, 70,72,76,77,81,82,83,85, 88,93,94,95,97,99,102,103, 105,106,113,115,122,124,125,126, 129,131,137,139,140,149,151,152, 153,155,158,159,160,163,165,169, 174,175,181,182,183,189,190,193, 197,201,204,206,208,210,211,212, 213,214,215,217,218,219,220,223, 225,228,230,234,236,237,240,241, 242,247,249}; Now, I need to read this and apply some operation on each of the member variable and create a new structure with different order, something like: const BYTE Some_Idx_Mod_mul_2[] = { 8,14,20, ... ... 484,494,498}; Is there any Perl library already available for this? If not Perl, something else like Python is also OK. Can somebody please help!!!

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  • Interop: HmacSHA1 in Java and dotNet

    - by wilth
    Hello, In an app we are calculating a SHA1Hmac in java using the following: SecretKey key = new SecretKeySpec(secret, "HmacSHA1"); Mac m = Mac.getInstance("HmacSHA1"); m.init(secret); byte[] hmac = m.doFinal(data); And later, the hmac is verified in C# - on a SmartCard - using: HMACSHA1 hmacSha = new HMACSHA1(secret); hmacSha.Initialize(); byte[] hmac = hmacSha.ComputeHash(data); However, the result is not the same. Did I overlook something important? The inputs seem to be the same. Here some sample inputs: Data: 546573746461746131323341fa3c35 Key: 6d795472616e73616374696f6e536563726574 Result Java: 37dbde318b5e88acbd846775e38b08fe4d15dac6 Result C#: dd626b0be6ae78b09352a0e39f4d0e30bb3f8eb9 I wouldn't mind to implement my own hmacsha1 on both platforms, but using what already exists.... Thanks!

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  • Invalid Parametes value

    - by Sheery
    Hi Guys, I have an application build in C#, for saving sms, MMS and contacts from the mobile attached via data cable. i am able to save sms and contacts but it gives an error of invalid parameters, my code for saving is if (iRet == PCCSErrors.CONA_OK) { dataVersit = (CAContentAccess.CADataDefinitions.CA_DATA_VERSIT)Marshal.PtrToStructure(bufData, typeof(CAContentAccess.CADataDefinitions.CA_DATA_VERSIT)); byte[] bVersitObject = new byte[dataVersit.iDataLength]; Marshal.Copy(dataVersit.pbVersitObject, bVersitObject, 0, dataVersit.iDataLength); System.IO.Stream ios = System.IO.File.Open(fileDlg.FileName, System.IO.FileMode.Create); ios.Write(bVersitObject, bVersitObject.GetLowerBound(0), dataVersit.iDataLength); ios.Flush(); ios.Close(); } else { PCCAPIUtils.ShowErrorMessage("CAReadItem", iRet); }

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  • Java: downloading issue using BufferedInputStream, BufferedOutputStream

    - by nkr1pt
    When downloading a rar file from the internet with the code below, the downloaded file is larger than it actually is. Not sure what causes this? bis = new BufferedInputStream(urlConn.getInputStream()); bos = new BufferedOutputStream(new FileOutputStream(outputFile)); eventBus.fireEvent(this, new DownloadStartedEvent(item)); int read; byte[] buffer = new byte[2048]; while ((read = bis.read(buffer)) != -1) { bos.write(buffer); } eventBus.fireEvent(this, new DownloadCompletedEvent(item));

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  • Correct way to Convert 16bit PCM Wave data to float

    - by fredley
    I have a wave file in 16bit PCM form. I've got the raw data in a byte[] and a method for extracting samples, and I need them in float format, i.e. a float[] to do a Fourier Transform. Here's my code, does this look right? I'm working on Android so javax.sound.sampled etc. is not available. private static short getSample(byte[] buffer, int position) { return (short) (((buffer[position + 1] & 0xff) << 8) | (buffer[position] & 0xff)); } ... float[] samples = new float[samplesLength]; for (int i = 0;i<input.length/2;i+=2){ samples[i/2] = (float)getSample(input,i) / (float)Short.MAX_VALUE; }

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  • ASP.NET - fast Segmented downoad of file through webservice

    - by H4mm3rHead
    Hi, Im doing this project where i need to download files through a webservice (images, videos). The download MUST go through an existing webservice. The existing webservice was made when there were no need to upload and download files but the project has changed and now we need to do It through a webservice. Right now I have implemented the download as a method that returns a byte[], I open a streamreader and resds the entire file into a byte[] and returns it to my method. This is working file on small files <~1Mb, above it takes too long time. I want to show some progress (e.g. when the user downlaods a 20Mb video) which i cannot do right now. And i want to make it download much faster (is a strategy to use multithreading and several threads that downloads a part of the file?). It is within a WPF application i need to do this. Any ideas on how to approach this?

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