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  • Redmine install not working and displaying directory contents - Ubuntu 10.04

    - by Casey Flynn
    I've gone through the steps to set up and install the redmine project tracking web app on my VPS with Apache2 but I'm running into a situation where instead of displaying the redmine app, I just see the directory contents: Does anyone know what could be the problem? I'm not sure what other files might be of use to diagnose what's going on. Thanks! # # Based upon the NCSA server configuration files originally by Rob McCool. # # This is the main Apache server configuration file. It contains the # configuration directives that give the server its instructions. # See http://httpd.apache.org/docs/2.2/ for detailed information about # the directives. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # The configuration directives are grouped into three basic sections: # 1. Directives that control the operation of the Apache server process as a # whole (the 'global environment'). # 2. Directives that define the parameters of the 'main' or 'default' server, # which responds to requests that aren't handled by a virtual host. # These directives also provide default values for the settings # of all virtual hosts. # 3. Settings for virtual hosts, which allow Web requests to be sent to # different IP addresses or hostnames and have them handled by the # same Apache server process. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "/var/log/apache2/foo.log" # with ServerRoot set to "" will be interpreted by the # server as "//var/log/apache2/foo.log". # ### Section 1: Global Environment # # The directives in this section affect the overall operation of Apache, # such as the number of concurrent requests it can handle or where it # can find its configuration files. # # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # NOTE! If you intend to place this on an NFS (or otherwise network) # mounted filesystem then please read the LockFile documentation (available # at <URL:http://httpd.apache.org/docs-2.1/mod/mpm_common.html#lockfile>); # you will save yourself a lot of trouble. # # Do NOT add a slash at the end of the directory path. # ServerRoot "/etc/apache2" # # The accept serialization lock file MUST BE STORED ON A LOCAL DISK. # #<IfModule !mpm_winnt.c> #<IfModule !mpm_netware.c> LockFile /var/lock/apache2/accept.lock #</IfModule> #</IfModule> # # PidFile: The file in which the server should record its process # identification number when it starts. # This needs to be set in /etc/apache2/envvars # PidFile ${APACHE_PID_FILE} # # Timeout: The number of seconds before receives and sends time out. # Timeout 300 # # KeepAlive: Whether or not to allow persistent connections (more than # one request per connection). Set to "Off" to deactivate. # KeepAlive On # # MaxKeepAliveRequests: The maximum number of requests to allow # during a persistent connection. Set to 0 to allow an unlimited amount. # We recommend you leave this number high, for maximum performance. # MaxKeepAliveRequests 100 # # KeepAliveTimeout: Number of seconds to wait for the next request from the # same client on the same connection. # KeepAliveTimeout 15 ## ## Server-Pool Size Regulation (MPM specific) ## # prefork MPM # StartServers: number of server processes to start # MinSpareServers: minimum number of server processes which are kept spare # MaxSpareServers: maximum number of server processes which are kept spare # MaxClients: maximum number of server processes allowed to start # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # worker MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # event MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_event_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> # These need to be set in /etc/apache2/envvars User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog /var/log/apache2/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn # Include module configuration: Include /etc/apache2/mods-enabled/*.load Include /etc/apache2/mods-enabled/*.conf # Include all the user configurations: Include /etc/apache2/httpd.conf # Include ports listing Include /etc/apache2/ports.conf # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # If you are behind a reverse proxy, you might want to change %h into %{X-Forwarded-For}i # LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # # Define an access log for VirtualHosts that don't define their own logfile CustomLog /var/log/apache2/other_vhosts_access.log vhost_combined # Include of directories ignores editors' and dpkg's backup files, # see README.Debian for details. # Include generic snippets of statements Include /etc/apache2/conf.d/ # Include the virtual host configurations: Include /etc/apache2/sites-enabled/ # Enable fastcgi for .fcgi files # (If you're using a distro package for mod_fcgi, something like # this is probably already present) #<IfModule mod_fcgid.c> # AddHandler fastcgi-script .fcgi # FastCgiIpcDir /var/lib/apache2/fastcgi #</IfModule> LoadModule fcgid_module /usr/lib/apache2/modules/mod_fcgid.so LoadModule passenger_module /var/lib/gems/1.8/gems/passenger-3.0.7/ext/apache2/mod_passenger.so PassengerRoot /var/lib/gems/1.8/gems/passenger-3.0.7 PassengerRuby /usr/bin/ruby1.8 ServerName demo and my vhosts file #No DNS server, default ip address v-host #domain: none #public: /home/casey/public_html/app/ <VirtualHost *:80> ServerAdmin webmaster@localhost # ScriptAlias /redmine /home/casey/public_html/app/redmine/dispatch.fcgi DirectoryIndex index.html DocumentRoot /home/casey/public_html/app/public <Directory "/home/casey/trac/htdocs"> Order allow,deny Allow from all </Directory> <Directory /var/www/redmine> RailsBaseURI /redmine PassengerResolveSymlinksInDocumentRoot on </Directory> # <Directory /> # Options FollowSymLinks # AllowOverride None # </Directory> # <Directory /var/www/> # Options Indexes FollowSymLinks MultiViews # AllowOverride None # Order allow,deny # allow from all # </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /home/casey/public_html/app/log/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel debug CustomLog /home/casey/public_html/app/log/access.log combined # Alias /doc/ "/usr/share/doc/" # <Directory "/usr/share/doc/"> # Options Indexes MultiViews FollowSymLinks # AllowOverride None # Order deny,allow # Deny from all # Allow from 127.0.0.0/255.0.0.0 ::1/128 # </Directory> </VirtualHost>

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  • Help to Install STLPort in VC6

    - by Yan Cheng CHEOK
    I try to follow the following steps to install STLPort in VC6 1) I change C:\Program Files\Microsoft Visual Studio\VC98\Bin\VCVARS32.BAT content set INCLUDE=%MSVCDir%\ATL\INCLUDE;%MSVCDir%\INCLUDE;%MSVCDir%\MFC\INCLUDE;%INCLUDE% set LIB=%MSVCDir%\LIB;%MSVCDir%\MFC\LIB;%LIB% to (The directory C:\STLport-5.2.1\lib is not exsits?) set INCLUDE=C:\STLport-5.2.1\stlport;%MSVCDir%\ATL\INCLUDE;%MSVCDir%\INCLUDE;%MSVCDir%\MFC\INCLUDE;%INCLUDE% set LIB=C:\STLport-5.2.1\lib;%MSVCDir%\LIB;%MSVCDir%\MFC\LIB;%LIB% 2) I C:\>cd C:\STLport-5.2.1\build\lib C:\STLport-5.2.1\build\lib>"c:\Program Files\Microsoft Visual Studio\VC98\bin\VCVARS32.BAT" Setting environment for using Microsoft Visual C++ tools. C:\STLport-5.2.1\build\lib>c:\STLport-5.2.1\configure.bat msvc6 STLport Configuration Tool for Windows The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. Setting compiler: Microsoft Visual C++ 6.0 The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. Setting platform: Windows XP The system cannot find the path specified. Done configuring STLport. Go to build/lib folder and type "nmake clean install" to build and install STLport to the "lib" and "bin" folders. Go to build/test/unit folder and type nmake clean install to build unit tests and install them in bin folder. 3) The code within configure.bat, which give me The system cannot find the path specified is REM initially create/overwrite config.mak echo # STLport Configuration Tool for Windows > build\Makefiles\nmake\config.mak echo # >> build\Makefiles\nmake\config.mak echo # config.mak generated with command line: >> build\Makefiles\nmake\config.mak echo # configure %1 %2 %3 %4 %5 %6 %7 %8 %9 >> build\Makefiles\nmake\config.mak echo # >> build\Makefiles\nmake\config.mak What I shall change them to? How can I continue the build? Thanks.

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  • WCF vs ASMX web service

    - by shailesh
    I am totally confused between WCF and ASMX web service. I have used lot of web service in earlier stage and now there is new thing introduced WCF. I can still create WCF that function as a web service. I think there will be more stuff in WCF. Can any one provide me any article or difference between WCF and Web service? Which one to use and when?

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  • Using Hudson to build RPM packages.

    - by leeeroy
    I've a C project set up in Hudson doing nighly builds, i've also an .rpm spec file used for creating rpms from these sources. Does anyone have any experience on how to build rpms out of all this using Hudson ? Right now the only solution I see is to set up a job running a script that checks svn exports the sources ,creates a tarball and does the whole rpm build. This doesn't seem to integrate well with Hudson - e.g. how do I collect the artifacts ?

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  • Logic behind SCCM 2012 required PXE deployments

    - by Omnomnomnom
    I'm in the process of setting up Windows 7 deployment through PXE boot, with Microsoft SCCM 2012. The imaging itself works very well, but I have a question about the logic behind PXE deployments. My setup is the following: My Windows 7 deployment task sequence is deployed to the unknown computers group. (not required, press F12 to start installing) OSDComputerName variable is also set on the unknown computers group, so unknown computers that are being imaged will prompt for a pc name. The computer then becomes known in SCCM and is added to the correct collection(s). But if I want to reïnstall windows on a known computer things are different: I can do a required deployment of the imaging task sequence to the collection of computers. Then windows installs through PXE, without any human interaction, keeping the original computer name. But because the initial deployment was not required, the "required PXE deployment" flag is not set. So as soon as I add a new computer to a collection with a required PXE deployment, it will start to reïnstall windows again. I can also deploy the imaging task sequence to the new unknown computers as required, so the flag gets set initially. But then it does not prompt for a computer name. (and it generates a name like MININT-xxx) Which is also sort of what I want. Because when i want to re-install a machine, I want it to install without interaction. How can I solve this?

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  • global variables in c#.net

    - by scatman
    how can i set a global variable in a c# web application? what i want to do, is to set a variable on a page (master page maybe) and access this variable from any page. i neither want to use cache nor sessions. i think i have to use global.asax... any help?

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  • MySQL binlogs seems incomplete?

    - by warl0ck
    I created a Database, a table and inserted some data, and found this binlog.0000001 in my log folder, but when I do mysqlbinlog binlog.0000001, it only shows stuff below, seems incomplete: (There's only two files in the log dir: binlog.000001 binlog.index) /*!40019 SET @@session.max_insert_delayed_threads=0*/; /*!50003 SET @OLD_COMPLETION_TYPE=@@COMPLETION_TYPE,COMPLETION_TYPE=0*/; DELIMITER /*!*/; # at 4 #120924 21:12:56 server id 1 end_log_pos 107 Start: binlog v 4, server v 5.5.24-0ubuntu0.12.04.1-log created 120924 21:12:56 at startup # Warning: this binlog is either in use or was not closed properly. ROLLBACK/*!*/; BINLOG ' GAVhUA8BAAAAZwAAAGsAAAABAAQANS41LjI0LTB1YnVudHUwLjEyLjA0LjEtbG9nAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAYBWFQEzgNAAgAEgAEBAQEEgAAVAAEGggAAAAICAgCAA== '/*!*/; DELIMITER ; # End of log file ROLLBACK /* added by mysqlbinlog */; /*!50003 SET COMPLETION_TYPE=@OLD_COMPLETION_TYPE*/; If this warning was the cause: Warning: this binlog is either in use or was not closed properly.. How do I force close the log? EDIT After flush logs command, I see "0 rows" affected, and a few new files, binlog.000001 binlog.000002 binlog.000003 binlog.000004 binlog.index, the contents are nearly the same as binlog.000001. Now I dropped the database, and try restore it with mysqlbinlog binlog.0* | mysql -u root -p, but the database wasn't recovered. EDIT 2 [mysqld] user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp lc-messages-dir = /usr/share/mysql skip-external-locking log-bin=/var/log/mysql/binlog binlog-do-db=mydb bind-address = 127.0.0.1 key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 myisam-recover = BACKUP query_cache_limit = 1M query_cache_size = 16M expire_logs_days = 10 max_binlog_size = 100M P.S /var/log/mysql{.err,.log} are both empty

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  • Variable collation with MySQL stored procedure?

    - by Chad Johnson
    I want to do something like this in a stored procedure: IF case_sensitive = FALSE THEN SET search_collation = "utf8_unicode_ci"; ELSE SET search_collation = "utf8_bin"; END IF; INSERT INTO TABLE1 (field1, field2) SELECT * FROM TABLE 2 WHERE some_field LIKE '%rarf%' collate search_collation; However, when I do this, I get ERROR 1273 (HY000): Unknown collation: 'search_collation' How can I use a dynamic collation without having two copies of the same query?

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  • Python MySQLdb placeholders syntax

    - by ensnare
    I'd like to use placeholders as seen in this example: cursor.execute (""" UPDATE animal SET name = %s WHERE name = %s """, ("snake", "turtle")) Except I'd like to have the query be its own variable as I need to insert a query into multiple databases, as in: query = """UPDATE animal SET name = %s WHERE name = %s """, ("snake", "turtle")) cursor.execute(query) cursor2.execute(query) cursor3.execute(query) What would be the proper syntax for doing something like this?

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  • MySQL replication - rapidly growing relay bin logs

    - by Rob Forrest
    Morning all, I've got a really strange situation here this morning much like a reportedly fixed MySQL bug. http://bugs.mysql.com/bug.php?id=28421 My relay bin logs are rapidly filling with an infinite loop of junk made of this sort of thing. #121018 5:40:04 server id 101 end_log_pos 15598207 #Append_block: file_id: 2244 block_len: 8192 # at 15598352 #121018 5:40:04 server id 101 end_log_pos 15606422 #Append_block: file_id: 2244 block_len: 8192 # at 15606567 ... # at 7163731 #121018 5:38:39 server id 101 end_log_pos 7171801 #Append_block: file_id: 2243 block_len: 8192 WARNING: Ignoring Append_block as there is no Create_file event for file_id: 2243 # at 7171946 #121018 5:38:39 server id 101 end_log_pos 7180016 #Append_block: file_id: 2243 block_len: 8192 WARNING: Ignoring Append_block as there is no Create_file event for file_id: 2243 These log files grow to 1Gb within about a minute before rotating and starting again. These big files are interspersed with 1 or 2 smaller files with just this in /*!40019 SET @@session.max_insert_delayed_threads=0*/; /*!50003 SET @OLD_COMPLETION_TYPE=@@COMPLETION_TYPE,COMPLETION_TYPE=0*/; DELIMITER /*!*/; # at 4 #121023 9:43:05 server id 100 end_log_pos 106 Start: binlog v 4, server v 5.1.61-log created 121023 9:43:05 BINLOG ' mViGUA9kAAAAZgAAAGoAAAAAAAQANS4xLjYxLWxvZwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAEzgNAAgAEgAEBAQEEgAAUwAEGggAAAAICAgC '/*!*/; # at 106 #121023 9:43:05 server id 100 end_log_pos 156 Rotate to mysqld-relay-bin.000003 pos: 4 DELIMITER ; # End of log file ROLLBACK /* added by mysqlbinlog */; /*!50003 SET COMPLETION_TYPE=@OLD_COMPLETION_TYPE*/; We're running a master-master replication setup with the problematic server running mysql 5.1.61. The other server which is, for the moment, stable is running 5.1.58. Has anyone got any ideas what the solution is to this and moreover, what might have caused this?

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  • IIS7 Session ID rotating with Classic ASP

    - by ManiacZX
    I am trying to migrate a Classic ASP app onto a Windows 2008 R2 server. The application features run fine, but I am having issue with session. The application keeps the logged in user information in session and I am constantly getting knocked out as if the session had expired. While debugging I have discovered the sessions are not expiring but instead I am getting 2-3 different Session IDs in use by one browser. I am outputting Response.Write(Session.SessionID) on various pages in the application and I can sit there and hit refresh over and over and watch the number changed between these 2-3 SessionIDs randomly. The sessions are still valid because when I refresh and get the Session ID that I logged in under the page is displayed (because the security check was successful) and when I get one of the other Session IDs I get the "you aren't logged in, you need to log in" message. If I close and re-open the browser, same story just the set of IDs are new. This happens with IE8, Firefox and Chrome from multiple computers. Things I've tried: - AppPool set to No Managed Code and Classic - Output Caching set .asp to never cache - ASP Session Properties enabled and disabled asp session state and confirmed it affected page (error trying to read Session.SessionID when disabled) Things I've tried just in case but shouldn't have anything to do with ASP Session: - Disabled compression - Changed ASP.Net Session State properties (InProc, StateServer, SQLServer, Cookies, URI, etc) -

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  • Cisco ASA and static IPv6 tunnel endpoint?

    - by Martijn Heemels
    I recently installed a Cisco ASA 5505 firewall on the edge of our LAN. The setup is simple: Internet <-- ASA <-- LAN I would like provide the hosts in the LAN with IPv6 connectivity by setting up a 6in4 tunnel to SixXS. It would be nice to have the ASA as tunnel endpoint so it can firewall both IPv4 and IPv6 traffic. Unfortunately the ASA apparently can't create a tunnel itself, and can't port-forward protocol 41 traffic, so I believe I would have to do one of the following instead: Set up a host with it's own IP outside the firewall, and have that function as tunnel-endpoint. The ASA can then firewall and route the v6 subnet to the LAN. Set up a host inside the firewall that functions as endpoint, separated via vlan or whatever, and loop the traffic back into the ASA where it can be firewalled and routed. This seems contrived, but would allow me to use a VM instead of a physical machine as endpoint. Any other way? What would you suggest is the optimal way to set this up? P.S. I do have a spare public IP address available if needed, and can spin up another VM in our VMware infrastructure.

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  • Whitelist IP from google-authenticator in sshd pam

    - by spudwaffle
    My Ubuntu 12.04 server uses the google-authenticator pam module to provide two step authentication for ssh. I need to make it so that a certain IP does not need to type the verification code. The /etc/pam.d/sshd file is below: # PAM configuration for the Secure Shell service # Read environment variables from /etc/environment and # /etc/security/pam_env.conf. auth required pam_env.so # [1] # In Debian 4.0 (etch), locale-related environment variables were moved to # /etc/default/locale, so read that as well. auth required pam_env.so envfile=/etc/default/locale # Standard Un*x authentication. @include common-auth # Disallow non-root logins when /etc/nologin exists. account required pam_nologin.so # Uncomment and edit /etc/security/access.conf if you need to set complex # access limits that are hard to express in sshd_config. # account required pam_access.so # Standard Un*x authorization. @include common-account # Standard Un*x session setup and teardown. @include common-session # Print the message of the day upon successful login. session optional pam_motd.so # [1] # Print the status of the user's mailbox upon successful login. session optional pam_mail.so standard noenv # [1] # Set up user limits from /etc/security/limits.conf. session required pam_limits.so # Set up SELinux capabilities (need modified pam) # session required pam_selinux.so multiple # Standard Un*x password updating. @include common-password auth required pam_google_authenticator.so I've already tried adding a auth sufficient pam_exec.so /etc/pam.d/ip.sh line above the google-authenticator line, but I can't understand how to check an IP adress in the bash script.

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  • How does fork() return for child process

    - by EpsilonVector
    I know that fork() returns differently for the son and father processes, but I'm unable to find information on how this happens. How does the son process receive the return value 0 from fork? And what is the difference in regards to the call stack? As I understand it, for the father it goes something like this: father process--invokes fork--system_call--calls fork--fork executes--returns to--system_call--returns to--father process. What happens in the son side?

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  • How to force certain traffic through GRE tunnel?

    - by wew
    Here's what I do. Server (public internet is 222.x.x.x): echo 'net.ipv4.ip_forward=1' >> /etc/sysctl.conf sysctl -p iptunnel add gre1 mode gre local 222.x.x.x remote 115.x.x.x ttl 255 ip add add 192.168.168.1/30 dev gre1 ip link set gre1 up iptables -t nat -A POSTROUTING -s 192.168.168.0/30 -j SNAT --to-source 222.x.x.x iptables -t nat -A PREROUTING -d 222.x.x.x -j DNAT --to-destination 192.168.168.2 Client (public internet is 115.x.x.x): iptunnel add gre1 mode gre local 115.x.x.x remote 222.x.x.x ttl 255 ip add add 192.168.168.2/30 dev gre1 ip link set gre1 up echo '100 tunnel' >> /etc/iproute2/rt_tables ip rule add from 192.168.168.0/30 table tunnel ip route add default via 192.168.168.1 table tunnel Until here, all seems going right. But then 1st question, how to use GRE tunnel as a default route? Client computer is still using 115.x.x.x interface as default. 2nd question, how to force only ICMP traffic to go through tunnel, and everything else go default interface? I try doing this in client computer: ip rule add fwmark 200 table tunnel iptables -t mangle -A OUTPUT -p udp -j MARK --set-mark 200 But after doing this, my ping program will timeout (if I not doing 2 command above, and using ping -I gre1 ip instead, it will works). Later I want to do something else also, like only UDP port 53 through tunnel, etc. 3rd question, in client computer, I force one mysql program to listen on gre1 interface 192.168.168.2. In client computer, there's also one more public interface (IP 114.x.x.x)... How to forward traffic properly using iptables and route so mysql also respond a request coming from this 114.x.x.x public interface?

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  • Whitelist element with class of, using htmlpurifier

    - by mcgrailm
    I want to only allow the span element only when it has a certain class in htmlpurifier does anyone know how to do this, right now I have $config->set('HTML.Allowed','a[href],p,ol,li,ul,img[src],blockquote,em,span[class]'); $config->set('Attr.AllowedClasses',"allowed"); but that allows all spans and only allows class allowed I like that it only allows the "allowed" class but I only want it to allow span when the value of its class is "allowed" thanks

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  • Issues passing values to shader

    - by numerical25
    I am having issues passing values to my shader. My application compiles fine, but my cube object won't shade. Below is majority of my code. Most of my code for communicating with my shader is in createObject method myGame.cpp #include "MyGame.h" #include "OneColorCube.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; ID3D10EffectVectorVariable* pLightVarible = NULL; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); //mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngleY = 15.0f; static float rotationAngleX = 0.0f; static D3DXMATRIX rotationXMatrix; static D3DXMATRIX rotationYMatrix; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&rotationYMatrix, rotationAngleY); D3DXMatrixRotationX(&rotationXMatrix, rotationAngleX); //rotationAngleY += (float)D3DX_PI * 0.002f; //rotationAngleX += (float)D3DX_PI * 0.001f; WorldMatrix = rotationYMatrix * rotationXMatrix; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //ViewMatrix._43 += 0.005f; // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->Draw(36,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; /* //Create indices DWORD indices[] = { 0,1,3, 1,2,3 }; ModelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * ModelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &ModelObject.pIndicesBuffer); if(FAILED(hr)) return false;*/ ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pLightVarible = modelObject.pEffect->GetVariableByName("lightSource")->AsVector(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; D3DXVECTOR3 vLight(10.0f, 10.0f, 10.0f); pLightVarible->SetFloatVector(vLight); modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; } And below is my shader effect.fx matrix Projection; float3 lightSource; float4 lightColor = {0.5, 0.5, 0.5, 0.5}; // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float4 Normal : NORMAL; }; //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float4 Normal : NORMAL) { PS_INPUT psInput; // Pass through both the position and the color psInput.Pos = mul( Pos, Projection ); psInput.Color = Color; psInput.Normal = Normal; return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// float4 PS(PS_INPUT psInput) : SV_Target { float4 finalColor = 0; finalColor = saturate(dot(lightSource, psInput.Normal) * lightColor); return finalColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } }

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  • Crystal reports - Encoding Issue UTF-8 / iso-8559-1

    - by Lloyd
    Hi, Has anyone had this error before when running reports in Crystal Reports 2008: Character set encoding from transport information [UTF-8] does not match with character set encoding in the received SOAP message [iso-8559]. I presume this indicates a file needs changing, but trying to fint it is causing me a real headache. There are references to UTF-8 all over the server. Any help would be great. Thanks, Lloyd.

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  • Using scipy.interpolate.splrep function

    - by Koustav Ghosal
    I am trying to fit a cubic spline to a given set of points. My points are not ordered. I CANNOT sort or reorder the points, since I need that information. But since the function scipy.interpolate.splrep works only on non-duplicate and monotonically increasing points I have defined a function that maps the x-coordinates to a monotonically increasing space. My old points are: xpoints=[4913.0, 4912.0, 4914.0, 4913.0, 4913.0, 4913.0, 4914.0, 4915.0, 4918.0, 4921.0, 4925.0, 4932.0, 4938.0, 4945.0, 4950.0, 4954.0, 4955.0, 4957.0, 4956.0, 4953.0, 4949.0, 4943.0, 4933.0, 4921.0, 4911.0, 4898.0, 4886.0, 4874.0, 4865.0, 4858.0, 4853.0, 4849.0, 4848.0, 4849.0, 4851.0, 4858.0, 4864.0, 4869.0, 4877.0, 4884.0, 4893.0, 4903.0, 4913.0, 4923.0, 4935.0, 4947.0, 4959.0, 4970.0, 4981.0, 4991.0, 5000.0, 5005.0, 5010.0, 5015.0, 5019.0, 5020.0, 5021.0, 5023.0, 5025.0, 5027.0, 5027.0, 5028.0, 5028.0, 5030.0, 5031.0, 5033.0, 5035.0, 5037.0, 5040.0, 5043.0] ypoints=[10557.0, 10563.0, 10567.0, 10571.0, 10575.0, 10577.0, 10578.0, 10581.0, 10582.0, 10582.0, 10582.0, 10581.0, 10578.0, 10576.0, 10572.0, 10567.0, 10560.0, 10550.0, 10541.0, 10531.0, 10520.0, 10511.0, 10503.0, 10496.0, 10490.0, 10487.0, 10488.0, 10488.0, 10490.0, 10495.0, 10504.0, 10513.0, 10523.0, 10533.0, 10542.0, 10550.0, 10556.0, 10559.0, 10560.0, 10559.0, 10555.0, 10550.0, 10543.0, 10533.0, 10522.0, 10514.0, 10505.0, 10496.0, 10490.0, 10486.0, 10482.0, 10481.0, 10482.0, 10486.0, 10491.0, 10497.0, 10506.0, 10516.0, 10524.0, 10534.0, 10544.0, 10552.0, 10558.0, 10564.0, 10569.0, 10573.0, 10576.0, 10578.0, 10581.0, 10582.0] Plots: The code for the mapping function and interpolation is: xnew=[] ynew=ypoints for c3,i in enumerate(xpoints): if np.isfinite(np.log(i*pow(2,c3))): xnew.append(np.log(i*pow(2,c3))) else: if c==0: xnew.append(np.random.random_sample()) else: xnew.append(xnew[c3-1]+np.random.random_sample()) xnew=np.asarray(xnew) ynew=np.asarray(ynew) constant1=10.0 nknots=len(xnew)/constant1 idx_knots = (np.arange(1,len(xnew)-1,(len(xnew)-2)/np.double(nknots))).astype('int') knots = [xnew[i] for i in idx_knots] knots = np.asarray(knots) int_range=np.linspace(min(xnew),max(xnew),len(xnew)) tck = interpolate.splrep(xnew,ynew,k=3,task=-1,t=knots) y1= interpolate.splev(int_range,tck,der=0) The code is throwing an error at the function interpolate.splrep() for some set of points like the above one. The error is: File "/home/neeraj/Desktop/koustav/res/BOS5/fit_spline3.py", line 58, in save_spline_f tck = interpolate.splrep(xnew,ynew,k=3,task=-1,t=knots) File "/usr/lib/python2.7/dist-packages/scipy/interpolate/fitpack.py", line 465, in splrep raise _iermessier(_iermess[ier][0]) ValueError: Error on input data But for other set of points it works fine. For example for the following set of points. xpoints=[1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1629.0, 1630.0, 1630.0, 1630.0, 1631.0, 1631.0, 1631.0, 1631.0, 1630.0, 1629.0, 1629.0, 1629.0, 1628.0, 1627.0, 1627.0, 1625.0, 1624.0, 1624.0, 1623.0, 1620.0, 1618.0, 1617.0, 1616.0, 1615.0, 1614.0, 1614.0, 1612.0, 1612.0, 1612.0, 1611.0, 1610.0, 1609.0, 1608.0, 1607.0, 1607.0, 1603.0, 1602.0, 1602.0, 1601.0, 1601.0, 1600.0, 1599.0, 1598.0] ypoints=[10570.0, 10572.0, 10572.0, 10573.0, 10572.0, 10572.0, 10571.0, 10570.0, 10569.0, 10565.0, 10564.0, 10563.0, 10562.0, 10560.0, 10558.0, 10556.0, 10554.0, 10551.0, 10548.0, 10547.0, 10544.0, 10542.0, 10541.0, 10538.0, 10534.0, 10532.0, 10531.0, 10528.0, 10525.0, 10522.0, 10519.0, 10517.0, 10516.0, 10512.0, 10509.0, 10509.0, 10507.0, 10504.0, 10502.0, 10500.0, 10501.0, 10499.0, 10498.0, 10496.0, 10491.0, 10492.0, 10488.0, 10488.0, 10488.0, 10486.0, 10486.0, 10485.0, 10485.0, 10486.0, 10483.0, 10483.0, 10482.0, 10480.0] Plots: Can anybody suggest what's happening ?? Thanks in advance......

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  • Const unsigned char* to char*

    - by BSchlinker
    So, I have two types at the moment: const unsigned char* unencrypted_data_char; string unencrypted_data; I'm attempting to perform a simple conversion of data from one to the other (string - const unsigned char*) As a result, I have the following: strcpy((unencrypted_data_char),(unencrypted_data.c_str())); However, I'm receiving the error: error C2664: 'strcpy' : cannot convert parameter 1 from 'const unsigned char *' to 'char *' Any advise? I thought using reinterpret_cast would help, but it doesn't seem to make a difference.

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  • Trying to read FormsAuthentication tickets to read in other areas of site

    - by Pasha Aryana
    Hi, NOTE: I have included 3 links in here to my localhost areas but could not submit the post so I seperetaed them with a space character so it would post on stackoverflow. I currently have 2 ASP.NET MVC apps in my solution. First I run the first one by setting it to be startup project. It goes to the login page, from there once the data has been entered I execute the following code: var authTicket = new FormsAuthenticationTicket(1, login.LoginDataContract.MSISDN, DateTime.Now, DateTime.Now.AddMinutes(Convert.ToDouble("30")), true, ""); string cookieContents = FormsAuthentication.Encrypt(authTicket); var cookie = new HttpCookie(FormsAuthentication.FormsCookieName, cookieContents) { Expires = authTicket.Expiration, //Path = FormsAuthentication.FormsCookiePath //Path = "http://localhost" Domain = "" }; if (System.Web.HttpContext.Current != null) { System.Web.HttpContext.Current.Response.Cookies.Add(cookie); } As you can see I have set the Domain = "", so theoretically speaking it should work on any thing under my http: //localhost. Then I have set the persist security of the cookie to true so I can access it from any where under localhost. The cookie writes fine and I get logged in and all godd for now. BTW the url for this login page is: http //localhost/MyAccount/Login Now then I stop the solution and set the other MVC apps to be the startup. Then I run it. The URL for the second site is: http: //localhost/WebActivations/ Here is the code in the other apps start controller: public class HomeController : Controller { public ActionResult Index() { ViewData["Message"] = "Welcome to ASP.NET MVC!"; // PASHA: Added code to read the authorization cookie set at // login in MyAccount *.sln for (int i = 0; i < System.Web.HttpContext.Current.Request.Cookies.Count;i++) { Response.Write(System.Web.HttpContext.Current.Request.Cookies[i].Name + " " + System.Web.HttpContext.Current.Request.Cookies[i].Value); } HttpCookie authorizationCookie = System.Web.HttpContext.Current.Request.Cookies[FormsAuthentication.FormsCookieName.ToString()]; // decrypt. FormsAuthenticationTicket authorizationForm = FormsAuthentication.Decrypt(authorizationCookie.Value); ViewData["Message"] = authorizationForm.UserData[0].ToString(); return View(); } public ActionResult About() { return View(); } The problem is in this Home controller when I run the solution it cannot read the authentication cookie, you see the loop there it does not find the .ASPXAUTH cookie. But once it crashes in Firefox I have a look in the Page Info and then security and Cookies and its there and its the same cookie. What am I doing wrong?

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  • Setting java.awt.headless=true programmatically

    - by reto
    I'm trying to set java.awt.headless=true during the application startup but it appears like I'm to late and the non-headless mode is already started: static { System.setProperty("java.awt.headless", "true"); /* java.awt.GraphicsEnvironment.isHeadless() returns false */ } Is there another way set headless=true beside -Djava.awt.headless? I would prefer to not configure anything on the console. Thanks! Reto

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