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  • What's up with OCFS2?

    - by wcoekaer
    On Linux there are many filesystem choices and even from Oracle we provide a number of filesystems, all with their own advantages and use cases. Customers often confuse ACFS with OCFS or OCFS2 which then causes assumptions to be made such as one replacing the other etc... I thought it would be good to write up a summary of how OCFS2 got to where it is, what we're up to still, how it is different from other options and how this really is a cool native Linux cluster filesystem that we worked on for many years and is still widely used. Work on a cluster filesystem at Oracle started many years ago, in the early 2000's when the Oracle Database Cluster development team wrote a cluster filesystem for Windows that was primarily focused on providing an alternative to raw disk devices and help customers with the deployment of Oracle Real Application Cluster (RAC). Oracle RAC is a cluster technology that lets us make a cluster of Oracle Database servers look like one big database. The RDBMS runs on many nodes and they all work on the same data. It's a Shared Disk database design. There are many advantages doing this but I will not go into detail as that is not the purpose of my write up. Suffice it to say that Oracle RAC expects all the database data to be visible in a consistent, coherent way, across all the nodes in the cluster. To do that, there were/are a few options : 1) use raw disk devices that are shared, through SCSI, FC, or iSCSI 2) use a network filesystem (NFS) 3) use a cluster filesystem(CFS) which basically gives you a filesystem that's coherent across all nodes using shared disks. It is sort of (but not quite) combining option 1 and 2 except that you don't do network access to the files, the files are effectively locally visible as if it was a local filesystem. So OCFS (Oracle Cluster FileSystem) on Windows was born. Since Linux was becoming a very important and popular platform, we decided that we would also make this available on Linux and thus the porting of OCFS/Windows started. The first version of OCFS was really primarily focused on replacing the use of Raw devices with a simple filesystem that lets you create files and provide direct IO to these files to get basically native raw disk performance. The filesystem was not designed to be fully POSIX compliant and it did not have any where near good/decent performance for regular file create/delete/access operations. Cache coherency was easy since it was basically always direct IO down to the disk device and this ensured that any time one issues a write() command it would go directly down to the disk, and not return until the write() was completed. Same for read() any sort of read from a datafile would be a read() operation that went all the way to disk and return. We did not cache any data when it came down to Oracle data files. So while OCFS worked well for that, since it did not have much of a normal filesystem feel, it was not something that could be submitted to the kernel mail list for inclusion into Linux as another native linux filesystem (setting aside the Windows porting code ...) it did its job well, it was very easy to configure, node membership was simple, locking was disk based (so very slow but it existed), you could create regular files and do regular filesystem operations to a certain extend but anything that was not database data file related was just not very useful in general. Logfiles ok, standard filesystem use, not so much. Up to this point, all the work was done, at Oracle, by Oracle developers. Once OCFS (1) was out for a while and there was a lot of use in the database RAC world, many customers wanted to do more and were asking for features that you'd expect in a normal native filesystem, a real "general purposes cluster filesystem". So the team sat down and basically started from scratch to implement what's now known as OCFS2 (Oracle Cluster FileSystem release 2). Some basic criteria were : Design it with a real Distributed Lock Manager and use the network for lock negotiation instead of the disk Make it a Linux native filesystem instead of a native shim layer and a portable core Support standard Posix compliancy and be fully cache coherent with all operations Support all the filesystem features Linux offers (ACL, extended Attributes, quotas, sparse files,...) Be modern, support large files, 32/64bit, journaling, data ordered journaling, endian neutral, we can mount on both endian /cross architecture,.. Needless to say, this was a huge development effort that took many years to complete. A few big milestones happened along the way... OCFS2 was development in the open, we did not have a private tree that we worked on without external code review from the Linux Filesystem maintainers, great folks like Christopher Hellwig reviewed the code regularly to make sure we were not doing anything out of line, we submitted the code for review on lkml a number of times to see if we were getting close for it to be included into the mainline kernel. Using this development model is standard practice for anyone that wants to write code that goes into the kernel and having any chance of doing so without a complete rewrite or.. shall I say flamefest when submitted. It saved us a tremendous amount of time by not having to re-fit code for it to be in a Linus acceptable state. Some other filesystems that were trying to get into the kernel that didn't follow an open development model had a lot harder time and a lot harsher criticism. March 2006, when Linus released 2.6.16, OCFS2 officially became part of the mainline kernel, it was accepted a little earlier in the release candidates but in 2.6.16. OCFS2 became officially part of the mainline Linux kernel tree as one of the many filesystems. It was the first cluster filesystem to make it into the kernel tree. Our hope was that it would then end up getting picked up by the distribution vendors to make it easy for everyone to have access to a CFS. Today the source code for OCFS2 is approximately 85000 lines of code. We made OCFS2 production with full support for customers that ran Oracle database on Linux, no extra or separate support contract needed. OCFS2 1.0.0 started being built for RHEL4 for x86, x86-64, ppc, s390x and ia64. For RHEL5 starting with OCFS2 1.2. SuSE was very interested in high availability and clustering and decided to build and include OCFS2 with SLES9 for their customers and was, next to Oracle, the main contributor to the filesystem for both new features and bug fixes. Source code was always available even prior to inclusion into mainline and as of 2.6.16, source code was just part of a Linux kernel download from kernel.org, which it still is, today. So the latest OCFS2 code is always the upstream mainline Linux kernel. OCFS2 is the cluster filesystem used in Oracle VM 2 and Oracle VM 3 as the virtual disk repository filesystem. Since the filesystem is in the Linux kernel it's released under the GPL v2 The release model has always been that new feature development happened in the mainline kernel and we then built consistent, well tested, snapshots that had versions, 1.2, 1.4, 1.6, 1.8. But these releases were effectively just snapshots in time that were tested for stability and release quality. OCFS2 is very easy to use, there's a simple text file that contains the node information (hostname, node number, cluster name) and a file that contains the cluster heartbeat timeouts. It is very small, and very efficient. As Sunil Mushran wrote in the manual : OCFS2 is an efficient, easily configured, quickly installed, fully integrated and compatible, feature-rich, architecture and endian neutral, cache coherent, ordered data journaling, POSIX-compliant, shared disk cluster file system. Here is a list of some of the important features that are included : Variable Block and Cluster sizes Supports block sizes ranging from 512 bytes to 4 KB and cluster sizes ranging from 4 KB to 1 MB (increments in power of 2). Extent-based Allocations Tracks the allocated space in ranges of clusters making it especially efficient for storing very large files. Optimized Allocations Supports sparse files, inline-data, unwritten extents, hole punching and allocation reservation for higher performance and efficient storage. File Cloning/snapshots REFLINK is a feature which introduces copy-on-write clones of files in a cluster coherent way. Indexed Directories Allows efficient access to millions of objects in a directory. Metadata Checksums Detects silent corruption in inodes and directories. Extended Attributes Supports attaching an unlimited number of name:value pairs to the file system objects like regular files, directories, symbolic links, etc. Advanced Security Supports POSIX ACLs and SELinux in addition to the traditional file access permission model. Quotas Supports user and group quotas. Journaling Supports both ordered and writeback data journaling modes to provide file system consistency in the event of power failure or system crash. Endian and Architecture neutral Supports a cluster of nodes with mixed architectures. Allows concurrent mounts on nodes running 32-bit and 64-bit, little-endian (x86, x86_64, ia64) and big-endian (ppc64) architectures. In-built Cluster-stack with DLM Includes an easy to configure, in-kernel cluster-stack with a distributed lock manager. Buffered, Direct, Asynchronous, Splice and Memory Mapped I/Os Supports all modes of I/Os for maximum flexibility and performance. Comprehensive Tools Support Provides a familiar EXT3-style tool-set that uses similar parameters for ease-of-use. The filesystem was distributed for Linux distributions in separate RPM form and this had to be built for every single kernel errata release or every updated kernel provided by the vendor. We provided builds from Oracle for Oracle Linux and all kernels released by Oracle and for Red Hat Enterprise Linux. SuSE provided the modules directly for every kernel they shipped. With the introduction of the Unbreakable Enterprise Kernel for Oracle Linux and our interest in reducing the overhead of building filesystem modules for every minor release, we decide to make OCFS2 available as part of UEK. There was no more need for separate kernel modules, everything was built-in and a kernel upgrade automatically updated the filesystem, as it should. UEK allowed us to not having to backport new upstream filesystem code into an older kernel version, backporting features into older versions introduces risk and requires extra testing because the code is basically partially rewritten. The UEK model works really well for continuing to provide OCFS2 without that extra overhead. Because the RHEL kernel did not contain OCFS2 as a kernel module (it is in the source tree but it is not built by the vendor in kernel module form) we stopped adding the extra packages to Oracle Linux and its RHEL compatible kernel and for RHEL. Oracle Linux customers/users obviously get OCFS2 included as part of the Unbreakable Enterprise Kernel, SuSE customers get it by SuSE distributed with SLES and Red Hat can decide to distribute OCFS2 to their customers if they chose to as it's just a matter of compiling the module and making it available. OCFS2 today, in the mainline kernel is pretty much feature complete in terms of integration with every filesystem feature Linux offers and it is still actively maintained with Joel Becker being the primary maintainer. Since we use OCFS2 as part of Oracle VM, we continue to look at interesting new functionality to add, REFLINK was a good example, and as such we continue to enhance the filesystem where it makes sense. Bugfixes and any sort of code that goes into the mainline Linux kernel that affects filesystems, automatically also modifies OCFS2 so it's in kernel, actively maintained but not a lot of new development happening at this time. We continue to fully support OCFS2 as part of Oracle Linux and the Unbreakable Enterprise Kernel and other vendors make their own decisions on support as it's really a Linux cluster filesystem now more than something that we provide to customers. It really just is part of Linux like EXT3 or BTRFS etc, the OS distribution vendors decide. Do not confuse OCFS2 with ACFS (ASM cluster Filesystem) also known as Oracle Cloud Filesystem. ACFS is a filesystem that's provided by Oracle on various OS platforms and really integrates into Oracle ASM (Automatic Storage Management). It's a very powerful Cluster Filesystem but it's not distributed as part of the Operating System, it's distributed with the Oracle Database product and installs with and lives inside Oracle ASM. ACFS obviously is fully supported on Linux (Oracle Linux, Red Hat Enterprise Linux) but OCFS2 independently as a native Linux filesystem is also, and continues to also be supported. ACFS is very much tied into the Oracle RDBMS, OCFS2 is just a standard native Linux filesystem with no ties into Oracle products. Customers running the Oracle database and ASM really should consider using ACFS as it also provides storage/clustered volume management. Customers wanting to use a simple, easy to use generic Linux cluster filesystem should consider using OCFS2. To learn more about OCFS2 in detail, you can find good documentation on http://oss.oracle.com/projects/ocfs2 in the Documentation area, or get the latest mainline kernel from http://kernel.org and read the source. One final, unrelated note - since I am not always able to publicly answer or respond to comments, I do not want to selectively publish comments from readers. Sometimes I forget to publish comments, sometime I publish them and sometimes I would publish them but if for some reason I cannot publicly comment on them, it becomes a very one-sided stream. So for now I am going to not publish comments from anyone, to be fair to all sides. You are always welcome to email me and I will do my best to respond to technical questions, questions about strategy or direction are sometimes not possible to answer for obvious reasons.

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  • Assinging a GD reference to a new variable fails to copy

    - by Stomped
    This is a contrived example, but it illustrates my problem much more concisely then the code I'm using - and I've tested this and it exhibits the problem: $image = imagecreatefromjpeg('test.jpg'); $copy_of_image = $image; // The important bit imagedestroy($image); header('Content-type: image/jpeg'); imagejpeg($copy_of_image); Now, my expectation is that $copy_of_image is exactly that, but when I run this, it fails, printing out the URL of the script of all things. Comment out the imagedestroy() and it works just fine. a var_dump of $image provides: resource(3) of type (gd) So why can't I copy this? Apparently the assignment $copy_of_image = $image is creating a reference rather then a copy - is there a way to prevent that?

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  • JSON htmlentities javascript

    - by Wessel Rossing
    Hi! I am using an XMLHttpRequest to POST a JSON string to PHP. The JSON object is created in JavaScript and using the JSON2.js from json.org to create an JSON string representing the object. JSON.stringify(object); Whenever the object contains a string which has a special character in it, e.g. é, JavaScript does not give any error but PHP receives an empty array [] Is there a JavaScript function which produces the exact same resutls as the PHP function htmlentities() The data is send via POST, so the following functions escape() encodeURI() encodeURIComponent() are a bit overkill. Thanks!

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  • Round-robin assignment

    - by Robert
    Hi, I have a Customers table and would like to assign a Salesperson to each customer in a round-robin fashion. Customers --CustomerID --FName --SalespersonID Salesperson --SalespersonID --FName So, if I have 15 customers and 5 salespeople, I would like the end result to look something like this: CustomerID -- FName -- SalespersonID 1 -- A -- 1 2 -- B -- 2 3 -- C -- 3 4 -- D -- 4 5 -- E -- 5 6 -- F -- 1 7 -- G -- 2 8 -- H -- 3 9 -- I -- 4 10 -- J -- 5 11 -- K -- 1 12 -- L -- 2 13 -- M -- 3 14 -- N -- 4 15 -- 0 -- 5 etc... I've been playing around with this for a bit and am trying to write some SQL to update my Customers table with the appropriate SalespersonID, but am having some trouble getting it to work. Any ideas are greatly appreciated!

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  • Java - When to use Iterators?

    - by Walter White
    Hi all, I am trying to better understand when I should and should not use Iterators. To me, whenever I have a potentially large amount of data to iterate through, I write an Iterator for it. If it also lends itself to the Iterator interface, then it seems like a win. I was reading a little bit that there is a lot of overhead with using an Iterator. A good example of where I used an Iterator was to iterate through a bunch of SQL scripts to execute one query at a time, reading it in, then executing it. Is there another performance trade off I should be aware of? Before I used iterators, I would read the entire String of SQL commands to execute into an ArrayList, and the iterate through that. If the import is rather large (like for geolocation data, then the server tends to get bogged down). Walter

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  • Programmatically Setting Text Shadow Properties

    - by Ben Gribaudo
    Hello, PowerPoint has two kinds of shadows--shape and text. Shape shadows may be set by right-clicking on a shape (including a text box), choosing Format Text, then selecting Shadow or using VBA via the Shadow property on each shape: For Each Slide In ActivePresentation.Slides For Each Shape In Slide.Shapes Shape.Shadow.Size = 100 'etc Next Next How do I set text shadow's properties using VBA? In the UI, these may be accessed by right-clicking on text, choosing Format Text Effect, then selecting Shadow. I've done a bit of digging online and have been unable to find where these properties may be accessed via PowerPoint's VBA API. Thank you, Ben

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  • clicking the debug button in Eclipse will not start debug mode

    - by iHorse
    i am running Eclipse 3.5.0 on a MacBook Pro using the Android SDK. i noticed that on this particular project i am working on i cant seem to actually enter debug mode. i click the little green bug icon in the tool bar and the app starts and runs. but if i switch over to the Debug Perspective i see no indication that it is running in debug mode. furthermore i can not hit any brake points that i have set. this makes debugging code a bit hard. Other projects that i am working on don't have this issue. any ideas on what i need to change in the project to get this to work?

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  • Warning on missing custom javadoc tags

    - by flumins
    We create a custom Doclet for our projet to generate a specific documentation for our client. We define some specific tags that are parsed by the doclet when we generate the documentation. Do you know how to ask eclipse to add warning when those special tags are missing in our javadoc comments ? Example of well formed javadoc: /** * @dialogName TECK-01-E-608 * @useVO ServiceVO * @useVO AgentVO */ public class MyDialog extends BaseDialogImpl { ... If @dialogName is missing, the developper should have a warning in eclipse... I look checkstyle a little bit, but I don't understand how to configure it to do such a thing. Thanks in advance for your help.

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  • Nice shadow effect in text (UISegmentedControl)

    - by Matthias
    Hi, I would like to bring some color to the texts of my UISegmentedControl. So, I've searched a bit about this topic, but it seems to be not possible out-of-the-box. But I found this nice blog post (link text), how to build an image out of a custom text and then assign it to the segemented control. Works fine, but the text in these created images do not have this nice little shadow effect as the original ones. So, does anyone know, how to create such a shadow effect? I guess, Apple does the same (building an image for the text) with the standard segmenented control. Thanks for your help. Regards Matthias

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  • Preview man-page without installing package.

    - by bjarkef
    Hi I've checked out some typical open source project which is using auto-tools. I want to hack a bit on this package, but I would also like to change something in the man-page of the package. The man-page source is found project-name/doc/project-name.1. I just made a small change, and now I want to preview that change, without having to actually do a make install of the project. How do I do that? I tried stuff like: man -M . 1 project-name But it does not work, neither does the various variations I have tried. This sounds like a simple problem, but I can't seem to find anything by googling on the problem, so I'm hoping someone here can help me out. Thanks.

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  • Is it worth learning Perl 6?

    - by Andres
    I have the opportunity to take a two day class on Perl 6 with the Rakudo Compiler. I don't want to start a religious war, but is it worth my time? Is there any reason to believe that Perl 6 will be practical in the real world within the next two years? Does anyone currently use it effectively? Update I took the class and learned a lot. However, after day 1, my mind was a bit overwhelmed. There are tons of cool ideas in perl 6, and it will be neat to see what filters up to other languages. Overall the experience was a positive use of my time, though I wasn't able to absorb as much on the second day. If it were a three day class it would have been unproductive just because there is a limit to how much you can process in a short amount of time.

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  • Library to parse ERB files

    - by Douglas Sellers
    I am attempting to parse, not evaluate, rails ERB files in a Hpricot/Nokogiri type manner. The files I am attempting to parse contain HTML fragments intermixed with dynamic content generated using ERB (standard rails view files) I am looking for a library that will not only parse the surrounding content, much the way that Hpricot or Nokogiri will but will also treat the ERB symbols, <%, <%= etc, as though they were html/xml tags. Ideally I would get back a DOM like structure where the <%, <%= etc symbols would be included as their own node types. I know that it is possible to hack something together using regular expressions but I was looking for something a bit more reliable as I am developing a tool that I need to run on a very large view code base where both the html content and the erb content are important. For example, content such as: blah blah blah <divMy Great Text <%= my_dynamic_expression %</div Would return a tree structure like: root - text_node (blah blah blah) - element (div) - text_node (My Great Text ) - erb_node (<%=)

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  • C# Delegate Invoke Required Issue

    - by Goober
    Scenario I have a C# windows forms application that has a number of processes. These processes run on separate threads and all communicate back to the Main Form class with updates to a log window and a progress bar. I'm using the following code below, which up until now has worked fine, however, I have a few questions. Code delegate void SetTextCallback(string mxID, string text); public void UpdateLog(string mxID, string text) { if (txtOutput.InvokeRequired) { SetTextCallback d = new SetTextCallback(UpdateLog); this.BeginInvoke(d, new object[] { mxID, text }); } else { UpdateProgressBar(text); } } Question Will, calling the above code about 10 times a second, repeatedly, give me errors, exceptions or generally issues?.....Or more to the point, should it give me any of these problems? Occasionally I get OutofMemory Exceptions and the program always seems to crash around this bit of code......

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  • How do I link against Intel TBB on Mac OS X with GCC?

    - by SilverSun
    I can't for the life of me figure out how to compile and link against the Intel TBB library on my Mac. I've run the commercial installer and the tbbvars.sh script but I can't figure this out. I have a feeling it is something really obvious and it's just been a bit too long since I've done this kind of thing. tbb_test.cpp #include <tbb/concurrent_queue.h> int main() { tbb::concurrent_queue<int> q; } g++ tbb_test.cpp -I /Library/Frameworks/TBB.framework/Headers -ltbb ...can't find the symbols. Cheers!

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  • SCM/VCS: Tracking directories

    - by Roger Pate
    When I first found out that Mercurial tracked files and not directories, I was a bit disappointed. (This means you can't represent an empty directory in the repo.) However, it doesn't seem to be an issue in practice, and makes some things a tad easier for me. How about other SCM systems? (Edit this post to add them.) What advantages or disadvantages have you found by not tracking directories? (Each one separately in an answer, please.) Do track directories: Subversion Bazaar/bzr (add one!) Do NOT track directories: Mercurial/hg git (add one!)

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • CodePlex Daily Summary for Saturday, March 05, 2011

    CodePlex Daily Summary for Saturday, March 05, 2011Popular ReleasesXsltDb - DotNetNuke Module Builder: 02.00.66: Using XsltDb As User Controladding XsltDb configurations to skin, to your controls, ... Page level output cachingAlso takes into account current user current language see mdo:setup-putput-cache. Performance optimizations......for large configurations or large outputAutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...youtubeFisher: YouTubeFisher v3.0 Beta: Adding support for more video formats including the Super HD (e.g. http://www.youtube.com/watch?v=MrrHs2bnHPA) Minor change related to the video title due to change in YouTube pageSnippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...ASP.NET: Sprite and Image Optimization Preview 3: The ASP.NET Sprite and Image Optimization framework is designed to decrease the amount of time required to request and display a page from a web server by performing a variety of optimizations on the page’s images. This is the third preview of the feature and works with ASP.NET Web Forms 4, ASP.NET MVC 3, and ASP.NET Web Pages (Razor) projects. The binaries are also available via NuGet: AspNetSprites-Core AspNetSprites-WebFormsControl AspNetSprites-MvcAndRazorHelper It includes the foll...Document.Editor: 2011.9: Whats new for Document.Editor 2011.9: New Templates System New Plug-in System New Replace dialog New reset settings Minor Bug Fix's, improvements and speed upsTortoiseHg: TortoiseHg 2.0: TortoiseHg 2.0 is a complete rewrite of TortoiseHg 1.1, switching from PyGtk to PyQtSandcastle Help File Builder: SHFB v1.9.2.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. NOTE: The included help file and the online help have not been completely updated to reflect all changes in this release. A refresh will be issue...Network Monitor Open Source Parsers: Microsoft Network Monitor Parsers 3.4.2554: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, we have added 4 new protocol parsers and updated 79 existing parsers in the NetworkMonitor_Pa...Image Resizer for Windows: Image Resizer 3 Preview 1: Prepare to have your minds blown. This is the first preview of what will eventually become 39613. There are still a lot of rough edges and plenty of areas still under construction, but for your basic needs, it should be relativly stable. Note: You will need the .NET Framework 4 installed to use this version. Below is a status report of where this release is in terms of the overall goal for version 3. If you're feeling a bit technically ambitious and want to check out some of the features th...JSON Toolkit: JSON Toolkit 1.1: updated GetAllJsonObjects() method and GetAllProperties() methods to JsonObject and Properties propertiesFacebook Graph Toolkit: Facebook Graph Toolkit 1.0: Refer to http://computerbeacon.net for Documentation and Tutorial New features:added FQL support added Expires property to Api object added support for publishing to a user's friend / Facebook Page added support for posting and removing comments on posts added support for adding and removing likes on posts and comments added static methods for Page class added support for Iframe Application Tab of Facebook Page added support for obtaining the user's country, locale and age in If...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager small improvements for some helpers and AjaxDropdown has Data like the Lookup except it's value gets reset and list refilled if any element from data gets changedManaged Extensibility Framework: MEF 2 Preview 3: This release aims .net 4.0 and Silverlight 4.0. Accordingly, there are two solutions files. The assemblies are named System.ComponentModel.Composition.Codeplex.dll as a way to avoid clashing with the version shipped with the 4th version of the framework. Introduced CompositionOptions to container instantiation CompositionOptions.DisableSilentRejection makes MEF throw an exception on composition errors. Useful for diagnostics Support for open generics Support for attribute-less registr...PHPExcel: PHPExcel 1.7.6 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.4: Version: 2.0.0.4 (Milestone 4): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...VidCoder: 0.8.2: Updated auto-naming to handle seconds and frames ranges as well. Deprecated the {chapters} token for auto-naming in favor of {range}. Allowing file drag to preview window and enabling main window shortcut keys to work no matter what window is focused. Added option in config to enable giving custom names to audio tracks. (Note that these names will only show up certain players like iTunes or on the iPod. Players that support custom track names normally may not show them.) Added tooltips ...SQL Server Compact Toolbox: Standalone version 2.0 for SQL Server Compact 4.0: Download the Visual Studio add-in for SQL Server Compact 4.0 and 3.5 from here Standalone version of (most of) the same functionality as the add-in, for SQL Server Compact 4.0. Useful for anyone not having Visual Studio Professional or higher installed. Requires .NET 4.0. Any feedback much appreciated.New Projects.Deploy - Enterprise .NET Application Deployment Solution: .Deploy is a .NET based enterprise application deployment solution focused around .NET applications. .Deploy automates the repetitive task of pushing/deploying applications in a controlled, auditable, and verifiable way.AAEngine: A 2D game engine for XNA.ANKASTS: ankastsAutomator: Automator is a GUI tool that is intended to manage and run hierarchical structure of actions (Tasks). Something similar to NAnt but targeted for a far wider audience. Automator is developed in C# and WPF.BANews: ???????????????????,??SQL+Server2008,C#,asp.net????,??????Jquery?CSS+DIV??。??????,?????????????,????????,??????,??。Cloud BookShelf: Cloud BookShelf ?OData Client for Objective-C(http://odataobjc.codeplex.com/)????、Azure??????????????iOS??????????。CodingBlog: codingblogDNN Module Samples: There are some sample DNN modules in this projectEITEST: It is the Test Projecteuler 11: euler 11euler 52 problem: euler 52 problemfastspweb - Access SPWeb through cache: This an engine for caching SPSite and SPWeb objects on SharePoint. Because SharePoint dont alllow multithreaded access to these objects, the access is done through a threadpoolGSP420 2011 Spring Course Project: Course project game engine for DeVry Spring 2011 GSP420 class.IE Library for Small Basic: This library extend Small Basic to allows you to access web site using by Internet Explorer from Small Basic program. ???????? Small Basic ????、Small Basic ??? Internet Explorer ???? Web ???????????????????。InfoStrat Motion Framework: InfoStrat Motion Framework enables you to easily use motion tracking in your WPF applications with depth sensors such as Kinect and PrimeSensor.JSC.Mobile: Mobile(IPhone) WebApp with offline capabilities to administrate your car milagesMSSQL Db Generation From and To .NET Assemblies(Dlls): MSSQL DbGenerator works with an existing MSSQL Db and codes all structers of it into a .NET Assembly(DbAssembly) --of course with the exception of data within. More than that it has the ability to read any previously created DbAssembly and generates MSSQL db from scratchMVP Summit Events WP7: An application to learn of the best gatherings and events at the Microsoft MVP Summit in 2011. We are open sourcing the application to give some knowledge around how to develop a Windows Phone 7 application consuming OData with the MVVM pattern.NAntMenu: NAntMenu Shell Extension is a Windows Shell Extension allowing you to run NAnt build scripts directly from within Windows Explorer.NGem: another attempt to create package management in .net/c++ environmentNOrder: A basic sorting algorithm library developed in C#, providing users the flexibility to choose how to sort data.Orchard CulturePicker Module: Module for Orchard, that allows users to pick a preferred culture, instead of using a default site culture.Orchard Html Field Module: Html Field for the Orchard ProjectP9876: p9876 is not p1234SharePoint 2010 File Migrating tool (console program): Copy files and sub folders from file system to SharePoint 2010 document librarySilverlightTube: Silverlight Media End Work Project to recreate a You Tube looking websiteSITEYONETIM: Site ve Apartman YönetimiSITEYONETIMWEB: siteyonetimwebSteel: Steel is a puzzle game for Windows Phone 7 made with the XNA framework.WikiVB: A Wikipedia API wrapper library written in VB.NET. Can be used with languages like C#, F# and other .NET programming languages.

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  • Gecko/Firefox support for HTML5 Notifications

    - by jAndy
    Hi Folks, I'm wondering if there is any build-in support for the HTML5 Notification feature in Gecko browsers so far? Maybe some hidden developer thingy ? I'm aware of WebKits window.webkitNotifications which works great, so, is there a Firefox implementation ? update After searching and reading some w3c HTML5 specs, I'm maybe a little bit off here. I can't find any Notification feature anywhere there. Am I facing wrong facts here? Is that just a "very own webkit implementation" ?

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  • Using Silverlight 4 with ODBC

    - by user1384831
    I'm completely new to Silverlight and I want to connect to a Netezza database with an ODBC connection and pull records to display nicely in Silverlight. What's the easiest way to do this? From some research, it seems creating a WCF RIA service is what most people do ( http://www.codeproject.com/Articles/354715/Creating-a-WCF-RIA-Services-Class-Library-for-a-Si ) but the process seems a bit convoluted. Coming from an ASP.net background, could I do something simpler like creating an ODBC connection in the code-behind (using System.Data.ODBC functionality), executing a query, storing the returned records in a Datatable and then binding that to some Silverlight control?

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  • Testing sample code in python modules

    - by Andrew Walker
    I'm in the process of writing a python module that includes some samples. These samples aren't unit-tests, and they are too long and complex to be doctests. I'm interested in best practices for automatically checking that these samples run. My current project layout is pretty standard, except that there is an extra top level makefile that has build, install, unittest, coverage and profile targets, that delegate responsibility to setup.py and nose as required. projectname/ Makefile README setup.py samples/ foo-sample foobar-sample projectname/ __init__.py foo.py bar.py tests/ test-foo.py test-bar.py I've considered adding a sampletest module, or adding nose.tools.istest decorators to the entry-point functions of the samples, but for a small number of samples, these solutions sound a bit ugly. This question is similar to http://stackoverflow.com/questions/301365/automatically-unit-test-example-code, but I assume python best practices will differ from C#

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  • In what programing language are the things i actualy care about writin? [closed]

    - by David
    To be more specific and less subjective: In what language are video games like Halo 3/COD 4/ mario cart written? Microsoft word for windows? for mac? The animation software used by big movie studios to make movies like toystory and monsters inc? The software that helps pilots control the F22 raptor? The software that watches the stock market? The software in the computer in my car? The software that makes the internet work? (this one is a bit vague, if more specificness is needed then google specifically) robots?

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  • Kohana 3: Example of model with validation

    - by Svish
    I find examples and tutorials about models and about validation. And I places that say the validation (or most of it at least) should be in the model, which I agree with. But I can't any examples or tutorials that show how that should be done. Could anyone help me with a simple example on how that could be done? Where would you have the rules in the model? Where would the validation happen? How would the controller know if the validation passed or fail? How would the controller get error messages and things like that? Hope someone can help, cause feel a bit lost here :p

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  • jQuery UI sortable issue with helper offset value being same as scroll offset on FireFox only

    - by James
    I have a problem with a jQuery UI 1.7.2 sortable list in Firefox, IE7-8 work fine. When I'm scrolled down a bit, the helper element seems to have an offset of the same height that I'm scrolled down which makes it impossible to see which item you originally started dragging. How do I fix this or work around the issue? If there is no fix what is a really good alternative drag-able plugin? Here are my initialization parameters for the sortable. $("#sortable").sortable( {placeholder: 'ui-state-highlight' } ); $("#sortable").disableSelection();

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  • AudioQueue recording as float

    - by niklassaers
    Hi guys, I would like to have the result from my recording as a float in the range [0.0, 1.0], alternatively [-1.0, 1.0] because of a bit of math I want to do on it. When I set my recordingformat to be in float, like this: mRecordFormat.mFormatFlags = kLinearPCMFormatFlagIsFloat; I get: Error: AudioQueueNewInput failed ('fmt?') Does this mean the hardware doesn't support recording to floats? If not, how do I set it to record in floats? If so, are there any processor-friendly ways I can convert a signed integer array to a float array? Cheers Nik

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  • Pretty Printer for T-SQL?

    - by Paul
    I'm looking for a good T-SQL Pretty Printer so that all the code looks consistant between developers in our project. Preferably a free/open source one, but paid for isn't out of the realms of possibility as long as it's reasonably priced. Are there any particular industry leaders? I'm not that fussed about what particular standard it uses, but the more configurable the better. That way we can have little style wars among the developers and have a bit of fun to boot. ;-) I suppose I should add that Visual Studio and Management Studio integration would be considered favourably.

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