Search Results

Search found 13634 results on 546 pages for 'great turtle'.

Page 546/546 | < Previous Page | 542 543 544 545 546 

  • Unable to ping local machines by name in Windows 7

    - by aardvarkk
    I'm having a strange (and persistent!) problem with pinging local machines on my network by name. I believe my machine (Windows 7 64-bit) is the only one having this issue. This is over a wireless connection. As an example, consider a device on my network by the name of WDTVLiveHub. It's a Western Digital Live Hub (surprise!). If I go to my router's DHCP Client Table in the browser (my router is a WRT400N), I see this entry: WDTVLiveHub 192.168.1.101 Great. So I try to ping that IP address: ping 192.168.1.101 Pinging 192.168.1.101 with 32 bytes of data: Reply from 192.168.1.101: bytes=32 time=9ms TTL=64 Reply from 192.168.1.101: bytes=32 time=16ms TTL=64 Reply from 192.168.1.101: bytes=32 time=16ms TTL=64 Reply from 192.168.1.101: bytes=32 time=16ms TTL=64 Ping statistics for 192.168.1.101: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 9ms, Maximum = 16ms, Average = 14ms OK, still looking good. Now I try to ping it by name: ping WDTVLiveHub Ping request could not find host WDTVLiveHub. Please check the name and try again. From what I've read, this implies a problem with DNS servers and host name lookups. Interestingly, if I type the following: pathping 192.168.1.101 I get this output: Tracing route to WDTVLIVEHUB [192.168.1.101] over a maximum of 30 hops: 0 Scotty [192.168.1.103] 1 WDTVLIVEHUB [192.168.1.101] Computing statistics for 25 seconds... Source to Here This Node/Link Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address 0 Scotty [192.168.1.103] 1/ 100 = 1% | 1 12ms 1/ 100 = 1% 0/ 100 = 0% WDTVLIVEHUB [192.168.1.101] Trace complete. Scotty is obviously the name of my local machine. So it's able to find the name somehow when I do that approach... ipconfig /all shows the following under DNS servers: DNS Servers . . . . . . . . . . . : 192.168.1.1 ***.***.***.*** ***.***.***.*** Where the * represents the same DNS servers that show up in my router under DNS 1 and DNS 2 through the Internet. For completeness, here's the whole output of ipconfig /all: Windows IP Configuration Host Name . . . . . . . . . . . . : Scotty Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Peer-Peer IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No Wireless LAN adapter Wireless Network Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Dell Wireless 1397 WLAN Mini-Card Physical Address. . . . . . . . . : 0C-EE-E6-D1-07-E8 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IPv6 Address. . . . . . . . . . . : 2002:d83a:31e5:1234:5592:398e:8968:43d1(Preferred) Temporary IPv6 Address. . . . . . : 2002:d83a:31e5:1234:ecce:2f79:72a5:5273(Preferred) Link-local IPv6 Address . . . . . : fe80::5592:398e:8968:43d1%26(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.1.103(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : September-17-12 11:05:57 PM Lease Expires . . . . . . . . . . : September-18-12 11:05:57 PM Default Gateway . . . . . . . . . : fe80::200:ff:fe00:0%26 192.168.1.1 DHCP Server . . . . . . . . . . . : 192.168.1.1 DHCPv6 IAID . . . . . . . . . . . : 537718502 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-12-80-3D-D7-00-26-B9-0D-08-70 DNS Servers . . . . . . . . . . . : 192.168.1.1 ***.***.***.*** ***.***.***.*** NetBIOS over Tcpip. . . . . . . . : Enabled Ethernet adapter VirtualBox Host-Only Network: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : VirtualBox Host-Only Ethernet Adapter Physical Address. . . . . . . . . : 08-00-27-00-98-9A DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::b48a:916b:c0f:fb29%23(Preferred) Autoconfiguration IPv4 Address. . : 169.254.251.41(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.0.0 Default Gateway . . . . . . . . . : DHCPv6 IAID . . . . . . . . . . . : 570949671 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-12-80-3D-D7-00-26-B9-0D-08-70 DNS Servers . . . . . . . . . . . : fec0:0:0:ffff::1%1 fec0:0:0:ffff::2%1 fec0:0:0:ffff::3%1 NetBIOS over Tcpip. . . . . . . . : Enabled Tunnel adapter Local Area Connection* 15: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter isatap.{55899375-C31D-4173-A529-4427D63FD28B}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft ISATAP Adapter #2 Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter isatap.{64B8F35F-A6AB-4D6B-B1D5-DD95F57B1458}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft ISATAP Adapter #3 Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Not sure exactly how to diagnose exactly what's going on... but the problem is really frustrating! The biggest problem is that my mapped network drives have to be done by IP, and then any time the router assigns new IP addresses to those devices, all of my network shares break again. Stinks! Would love some assistance on possible solutions. I've tried all of this netsh catalog resetting and that didn't seem to fix anything at all. Would love an explanation of what's going wrong, too, rather than blindly resetting things! Thanks!

    Read the article

  • Using a mounted NTFS share with nginx

    - by Hoff
    I have set up a local testing VM with Ubuntu Server 12.04 LTS and the LEMP stack. It's kind of an unconventional setup because instead of having all my PHP scripts on the local machine, I've mounted an NTFS share as the document root because I do my development on Windows. I had everything working perfectly up until this morning, now I keep getting a dreaded 'File not found.' error. I am almost certain this must be somehow permission related, because if I copy my site over to /var/www, nginx and php-fpm have no problems serving my PHP scripts. What I can't figure out is why all of a sudden (after a reboot of the server), no PHP files will be served but instead just the 'File not found.' error. Static files work fine, so I think it's PHP that is causing the headache. Both nginx and php-fpm are configured to run as the user www-data: root@ubuntu-server:~# ps aux | grep 'nginx\|php-fpm' root 1095 0.0 0.0 5816 792 ? Ss 11:11 0:00 nginx: master process /opt/nginx/sbin/nginx -c /etc/nginx/nginx.conf www-data 1096 0.0 0.1 6016 1172 ? S 11:11 0:00 nginx: worker process www-data 1098 0.0 0.1 6016 1172 ? S 11:11 0:00 nginx: worker process root 1130 0.0 0.4 175560 4212 ? Ss 11:11 0:00 php-fpm: master process (/etc/php5/php-fpm.conf) www-data 1131 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www www-data 1132 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www www-data 1133 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www root 1686 0.0 0.0 4368 816 pts/1 S+ 11:11 0:00 grep --color=auto nginx\|php-fpm I have mounted the NTFS share at /mnt/webfiles by editing /etc/fstab and adding the following line: //192.168.0.199/c$/Websites/ /mnt/webfiles cifs username=Jordan,password=mypasswordhere,gid=33,uid=33 0 0 Where gid 33 is the www-data group and uid 33 is the user www-data. If I list the contents of one of my sites you can in fact see that they belong to the user www-data: root@ubuntu-server:~# ls -l /mnt/webfiles/nTv5-2.0 total 8 drwxr-xr-x 0 www-data www-data 0 Jun 6 19:12 app drwxr-xr-x 0 www-data www-data 0 Aug 22 19:00 assets -rwxr-xr-x 0 www-data www-data 1150 Jan 4 2012 favicon.ico -rwxr-xr-x 0 www-data www-data 1412 Dec 28 2011 index.php drwxr-xr-x 0 www-data www-data 0 Jun 3 16:44 lib drwxr-xr-x 0 www-data www-data 0 Jan 3 2012 plugins drwxr-xr-x 0 www-data www-data 0 Jun 3 16:45 vendors If I switch to the www-data user, I have no problem creating a new file on the share: root@ubuntu-server:~# su www-data $ > /mnt/webfiles/test.txt $ ls -l /mnt/webfiles | grep test\.txt -rwxr-xr-x 0 www-data www-data 0 Sep 8 11:19 test.txt There should be no problem reading or writing to the share with php-fpm running as the user www-data. When I examine the error log of nginx, it's filled with a bunch of lines that look like the following: 2012/09/08 11:22:36 [error] 1096#0: *1 FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream, client: 192.168.0.199, server: , request: "GET / HTTP/1.1", upstream: "fastcgi://unix:/var/run/php5-fpm.sock:", host: "192.168.0.123" 2012/09/08 11:22:39 [error] 1096#0: *1 FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream, client: 192.168.0.199, server: , request: "GET /apc.php HTTP/1.1", upstream: "fastcgi://unix:/var/run/php5-fpm.sock:", host: "192.168.0.123" It's bizarre that this was working previously and now all of sudden PHP is complaining that it can't "find" the scripts on the share. Does anybody know why this is happening? EDIT I tried editing php-fpm.conf and changing chdir to the following: chdir = /mnt/webfiles When I try and restart the php-fpm service, I get the error: Starting php-fpm [08-Sep-2012 14:20:55] ERROR: [pool www] the chdir path '/mnt/webfiles' does not exist or is not a directory This is a total load of bullshit because this directory DOES exist and is mounted! Any ls commands to list that directory work perfectly. Why the hell can't PHP-FPM see this directory?! Here are my configuration files for reference: nginx.conf user www-data; worker_processes 2; error_log /var/log/nginx/nginx.log info; pid /var/run/nginx.pid; events { worker_connections 1024; multi_accept on; } http { include fastcgi.conf; include mime.types; default_type application/octet-stream; set_real_ip_from 127.0.0.1; real_ip_header X-Forwarded-For; ## Proxy proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; client_max_body_size 32m; client_body_buffer_size 128k; proxy_connect_timeout 90; proxy_send_timeout 90; proxy_read_timeout 90; proxy_buffers 32 4k; ## Compression gzip on; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; ### TCP options tcp_nodelay on; tcp_nopush on; keepalive_timeout 65; sendfile on; include /etc/nginx/sites-enabled/*; } my site config server { listen 80; access_log /var/log/nginx/$host.access.log; error_log /var/log/nginx/error.log; root /mnt/webfiles/nTv5-2.0/app/webroot; index index.php; ## Block bad bots if ($http_user_agent ~* (HTTrack|HTMLParser|libcurl|discobot|Exabot|Casper|kmccrew|plaNETWORK|RPT-HTTPClient)) { return 444; } ## Block certain Referers (case insensitive) if ($http_referer ~* (sex|vigra|viagra) ) { return 444; } ## Deny dot files: location ~ /\. { deny all; } ## Favicon Not Found location = /favicon.ico { access_log off; log_not_found off; } ## Robots.txt Not Found location = /robots.txt { access_log off; log_not_found off; } if (-f $document_root/maintenance.html) { rewrite ^(.*)$ /maintenance.html last; } location ~* \.(?:ico|css|js|gif|jpe?g|png)$ { # Some basic cache-control for static files to be sent to the browser expires max; add_header Pragma public; add_header Cache-Control "max-age=2678400, public, must-revalidate"; } location / { try_files $uri $uri/ index.php; if (-f $request_filename) { break; } rewrite ^(.+)$ /index.php?url=$1 last; } location ~ \.php$ { include /etc/nginx/fastcgi.conf; fastcgi_pass unix:/var/run/php5-fpm.sock; } } php-fpm.conf ;;;;;;;;;;;;;;;;;;;;; ; FPM Configuration ; ;;;;;;;;;;;;;;;;;;;;; ; All relative paths in this configuration file are relative to PHP's install ; prefix (/opt/php5). This prefix can be dynamicaly changed by using the ; '-p' argument from the command line. ; Include one or more files. If glob(3) exists, it is used to include a bunch of ; files from a glob(3) pattern. This directive can be used everywhere in the ; file. ; Relative path can also be used. They will be prefixed by: ; - the global prefix if it's been set (-p arguement) ; - /opt/php5 otherwise ;include=etc/fpm.d/*.conf ;;;;;;;;;;;;;;;;;; ; Global Options ; ;;;;;;;;;;;;;;;;;; [global] ; Pid file ; Note: the default prefix is /opt/php5/var ; Default Value: none pid = /var/run/php-fpm.pid ; Error log file ; Note: the default prefix is /opt/php5/var ; Default Value: log/php-fpm.log error_log = /var/log/php5-fpm/php-fpm.log ; Log level ; Possible Values: alert, error, warning, notice, debug ; Default Value: notice ;log_level = notice ; If this number of child processes exit with SIGSEGV or SIGBUS within the time ; interval set by emergency_restart_interval then FPM will restart. A value ; of '0' means 'Off'. ; Default Value: 0 ;emergency_restart_threshold = 0 ; Interval of time used by emergency_restart_interval to determine when ; a graceful restart will be initiated. This can be useful to work around ; accidental corruptions in an accelerator's shared memory. ; Available Units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;emergency_restart_interval = 0 ; Time limit for child processes to wait for a reaction on signals from master. ; Available units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;process_control_timeout = 0 ; Send FPM to background. Set to 'no' to keep FPM in foreground for debugging. ; Default Value: yes ;daemonize = yes ;;;;;;;;;;;;;;;;;;;; ; Pool Definitions ; ;;;;;;;;;;;;;;;;;;;; ; Multiple pools of child processes may be started with different listening ; ports and different management options. The name of the pool will be ; used in logs and stats. There is no limitation on the number of pools which ; FPM can handle. Your system will tell you anyway :) ; Start a new pool named 'www'. ; the variable $pool can we used in any directive and will be replaced by the ; pool name ('www' here) [www] ; Per pool prefix ; It only applies on the following directives: ; - 'slowlog' ; - 'listen' (unixsocket) ; - 'chroot' ; - 'chdir' ; - 'php_values' ; - 'php_admin_values' ; When not set, the global prefix (or /opt/php5) applies instead. ; Note: This directive can also be relative to the global prefix. ; Default Value: none ;prefix = /path/to/pools/$pool ; The address on which to accept FastCGI requests. ; Valid syntaxes are: ; 'ip.add.re.ss:port' - to listen on a TCP socket to a specific address on ; a specific port; ; 'port' - to listen on a TCP socket to all addresses on a ; specific port; ; '/path/to/unix/socket' - to listen on a unix socket. ; Note: This value is mandatory. ;listen = 127.0.0.1:9000 listen = /var/run/php5-fpm.sock ; Set listen(2) backlog. A value of '-1' means unlimited. ; Default Value: 128 (-1 on FreeBSD and OpenBSD) ;listen.backlog = -1 ; List of ipv4 addresses of FastCGI clients which are allowed to connect. ; Equivalent to the FCGI_WEB_SERVER_ADDRS environment variable in the original ; PHP FCGI (5.2.2+). Makes sense only with a tcp listening socket. Each address ; must be separated by a comma. If this value is left blank, connections will be ; accepted from any ip address. ; Default Value: any ;listen.allowed_clients = 127.0.0.1 ; Set permissions for unix socket, if one is used. In Linux, read/write ; permissions must be set in order to allow connections from a web server. Many ; BSD-derived systems allow connections regardless of permissions. ; Default Values: user and group are set as the running user ; mode is set to 0666 ;listen.owner = www-data ;listen.group = www-data ;listen.mode = 0666 ; Unix user/group of processes ; Note: The user is mandatory. If the group is not set, the default user's group ; will be used. user = www-data group = www-data ; Choose how the process manager will control the number of child processes. ; Possible Values: ; static - a fixed number (pm.max_children) of child processes; ; dynamic - the number of child processes are set dynamically based on the ; following directives: ; pm.max_children - the maximum number of children that can ; be alive at the same time. ; pm.start_servers - the number of children created on startup. ; pm.min_spare_servers - the minimum number of children in 'idle' ; state (waiting to process). If the number ; of 'idle' processes is less than this ; number then some children will be created. ; pm.max_spare_servers - the maximum number of children in 'idle' ; state (waiting to process). If the number ; of 'idle' processes is greater than this ; number then some children will be killed. ; Note: This value is mandatory. pm = dynamic ; The number of child processes to be created when pm is set to 'static' and the ; maximum number of child processes to be created when pm is set to 'dynamic'. ; This value sets the limit on the number of simultaneous requests that will be ; served. Equivalent to the ApacheMaxClients directive with mpm_prefork. ; Equivalent to the PHP_FCGI_CHILDREN environment variable in the original PHP ; CGI. ; Note: Used when pm is set to either 'static' or 'dynamic' ; Note: This value is mandatory. pm.max_children = 50 ; The number of child processes created on startup. ; Note: Used only when pm is set to 'dynamic' ; Default Value: min_spare_servers + (max_spare_servers - min_spare_servers) / 2 pm.start_servers = 20 ; The desired minimum number of idle server processes. ; Note: Used only when pm is set to 'dynamic' ; Note: Mandatory when pm is set to 'dynamic' pm.min_spare_servers = 5 ; The desired maximum number of idle server processes. ; Note: Used only when pm is set to 'dynamic' ; Note: Mandatory when pm is set to 'dynamic' pm.max_spare_servers = 35 ; The number of requests each child process should execute before respawning. ; This can be useful to work around memory leaks in 3rd party libraries. For ; endless request processing specify '0'. Equivalent to PHP_FCGI_MAX_REQUESTS. ; Default Value: 0 pm.max_requests = 500 ; The URI to view the FPM status page. If this value is not set, no URI will be ; recognized as a status page. By default, the status page shows the following ; information: ; accepted conn - the number of request accepted by the pool; ; pool - the name of the pool; ; process manager - static or dynamic; ; idle processes - the number of idle processes; ; active processes - the number of active processes; ; total processes - the number of idle + active processes. ; max children reached - number of times, the process limit has been reached, ; when pm tries to start more children (works only for ; pm 'dynamic') ; The values of 'idle processes', 'active processes' and 'total processes' are ; updated each second. The value of 'accepted conn' is updated in real time. ; Example output: ; accepted conn: 12073 ; pool: www ; process manager: static ; idle processes: 35 ; active processes: 65 ; total processes: 100 ; max children reached: 1 ; By default the status page output is formatted as text/plain. Passing either ; 'html' or 'json' as a query string will return the corresponding output ; syntax. Example: ; http://www.foo.bar/status ; http://www.foo.bar/status?json ; http://www.foo.bar/status?html ; Note: The value must start with a leading slash (/). The value can be ; anything, but it may not be a good idea to use the .php extension or it ; may conflict with a real PHP file. ; Default Value: not set pm.status_path = /status ; The ping URI to call the monitoring page of FPM. If this value is not set, no ; URI will be recognized as a ping page. This could be used to test from outside ; that FPM is alive and responding, or to ; - create a graph of FPM availability (rrd or such); ; - remove a server from a group if it is not responding (load balancing); ; - trigger alerts for the operating team (24/7). ; Note: The value must start with a leading slash (/). The value can be ; anything, but it may not be a good idea to use the .php extension or it ; may conflict with a real PHP file. ; Default Value: not set ping.path = /ping ; This directive may be used to customize the response of a ping request. The ; response is formatted as text/plain with a 200 response code. ; Default Value: pong ping.response = pong ; The timeout for serving a single request after which the worker process will ; be killed. This option should be used when the 'max_execution_time' ini option ; does not stop script execution for some reason. A value of '0' means 'off'. ; Available units: s(econds)(default), m(inutes), h(ours), or d(ays) ; Default Value: 0 ;request_terminate_timeout = 0 ; The timeout for serving a single request after which a PHP backtrace will be ; dumped to the 'slowlog' file. A value of '0s' means 'off'. ; Available units: s(econds)(default), m(inutes), h(ours), or d(ays) ; Default Value: 0 ;request_slowlog_timeout = 0 ; The log file for slow requests ; Default Value: not set ; Note: slowlog is mandatory if request_slowlog_timeout is set ;slowlog = log/$pool.log.slow ; Set open file descriptor rlimit. ; Default Value: system defined value ;rlimit_files = 1024 ; Set max core size rlimit. ; Possible Values: 'unlimited' or an integer greater or equal to 0 ; Default Value: system defined value ;rlimit_core = 0 ; Chroot to this directory at the start. This value must be defined as an ; absolute path. When this value is not set, chroot is not used. ; Note: you can prefix with '$prefix' to chroot to the pool prefix or one ; of its subdirectories. If the pool prefix is not set, the global prefix ; will be used instead. ; Note: chrooting is a great security feature and should be used whenever ; possible. However, all PHP paths will be relative to the chroot ; (error_log, sessions.save_path, ...). ; Default Value: not set ;chroot = ; Chdir to this directory at the start. ; Note: relative path can be used. ; Default Value: current directory or / when chroot ;chdir = /var/www ; Redirect worker stdout and stderr into main error log. If not set, stdout and ; stderr will be redirected to /dev/null according to FastCGI specs. ; Note: on highloaded environement, this can cause some delay in the page ; process time (several ms). ; Default Value: no ;catch_workers_output = yes ; Pass environment variables like LD_LIBRARY_PATH. All $VARIABLEs are taken from ; the current environment. ; Default Value: clean env ;env[HOSTNAME] = $HOSTNAME ;env[PATH] = /usr/local/bin:/usr/bin:/bin ;env[TMP] = /tmp ;env[TMPDIR] = /tmp ;env[TEMP] = /tmp ; Additional php.ini defines, specific to this pool of workers. These settings ; overwrite the values previously defined in the php.ini. The directives are the ; same as the PHP SAPI: ; php_value/php_flag - you can set classic ini defines which can ; be overwritten from PHP call 'ini_set'. ; php_admin_value/php_admin_flag - these directives won't be overwritten by ; PHP call 'ini_set' ; For php_*flag, valid values are on, off, 1, 0, true, false, yes or no. ; Defining 'extension' will load the corresponding shared extension from ; extension_dir. Defining 'disable_functions' or 'disable_classes' will not ; overwrite previously defined php.ini values, but will append the new value ; instead. ; Note: path INI options can be relative and will be expanded with the prefix ; (pool, global or /opt/php5) ; Default Value: nothing is defined by default except the values in php.ini and ; specified at startup with the -d argument ;php_admin_value[sendmail_path] = /usr/sbin/sendmail -t -i -f [email protected] ;php_flag[display_errors] = off ;php_admin_value[error_log] = /var/log/fpm-php.www.log ;php_admin_flag[log_errors] = on ;php_admin_value[memory_limit] = 32M php_admin_value[sendmail_path] = /usr/sbin/sendmail -t -i

    Read the article

  • Setting int more than once causes crash

    - by JulianB
    I'm doing a CABasicAnimation and getting the value from a nested NSMutableArray. Everything is great the first time it runs but crashes when called again either with custom functions or viewDidLoad. I've isolated it down to this line int int1 = [[[locationsArray objectAtIndex:0] objectAtIndex:0 ]integerValue] ; I assume it's to do with int not being a pointer but I'm lost as have to get the value without crashing the second time around Process: CEO Report 2011 [61880] Path: /Users/julian/Library/Application Support/iPhone Simulator/4.2/Applications/03CFB7BC-0722-4CA0-9E7D-39772AEEF444/CEO Report 2011.app/CEO Report 2011 Identifier: CEO Report 2011 Version: ??? (???) Code Type: X86 (Native) Parent Process: launchd [252] Date/Time: 2011-11-13 17:04:28.093 +0000 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x000000005079706f Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc_msgSend() selector name: objectAtIndex: iPhone Simulator 235, iPhone OS 4.2 (iPad/8C134) Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x012f1a78 objc_msgSend + 44 1 CEO Report 2011 0x0001afbd -[TalentRVC doBoxes:] + 61 (TalentRVC.m:594) 2 CEO Report 2011 0x00017025 -[TalentRVC locationSelected:] + 1123 (TalentRVC.m:137) 3 CEO Report 2011 0x0001659f -[TalentRVC segmentedControlIndexChangedA] + 290 (TalentRVC.m:53) 4 UIKit 0x002fba6e -[UIApplication sendAction:to:from:forEvent:] + 119 5 UIKit 0x0038a1b5 -[UIControl sendAction:to:forEvent:] + 67 6 UIKit 0x0038c647 -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 527 7 UIKit 0x0038a16c -[UIControl sendActionsForControlEvents:] + 49 8 UIKit 0x003c96b2 -[UISegmentedControl setSelectedSegmentIndex:] + 574 9 UIKit 0x003ce17e -[UISegmentedControl touchesBegan:withEvent:] + 971 10 UIKit 0x00320025 -[UIWindow _sendTouchesForEvent:] + 395 11 UIKit 0x0030137a -[UIApplication sendEvent:] + 447 12 UIKit 0x00306732 _UIApplicationHandleEvent + 7576 13 GraphicsServices 0x01a5ca36 PurpleEventCallback + 1550 14 CoreFoundation 0x01171064 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 52 15 CoreFoundation 0x010d16f7 __CFRunLoopDoSource1 + 215 16 CoreFoundation 0x010ce983 __CFRunLoopRun + 979 17 CoreFoundation 0x010ce240 CFRunLoopRunSpecific + 208 18 CoreFoundation 0x010ce161 CFRunLoopRunInMode + 97 19 GraphicsServices 0x01a5b268 GSEventRunModal + 217 20 GraphicsServices 0x01a5b32d GSEventRun + 115 21 UIKit 0x0030a42e UIApplicationMain + 1160 22 CEO Report 2011 0x00002864 main + 102 (main.m:14) 23 CEO Report 2011 0x000027f5 start + 53 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x98a10382 kevent + 10 1 libSystem.B.dylib 0x98a10a9c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x98a0ff59 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x98a0fcfe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x98a0f781 _pthread_wqthread + 390 5 libSystem.B.dylib 0x98a0f5c6 start_wqthread + 30 Thread 2: WebThread 0 libSystem.B.dylib 0x989e9afa mach_msg_trap + 10 1 libSystem.B.dylib 0x989ea267 mach_msg + 68 2 CoreFoundation 0x011714a6 __CFRunLoopServiceMachPort + 150 3 CoreFoundation 0x010ce874 __CFRunLoopRun + 708 4 CoreFoundation 0x010ce240 CFRunLoopRunSpecific + 208 5 CoreFoundation 0x010ce161 CFRunLoopRunInMode + 97 6 WebCore 0x023e1423 RunWebThread(void*) + 499 7 libSystem.B.dylib 0x98a17259 _pthread_start + 345 8 libSystem.B.dylib 0x98a170de thread_start + 34 Thread 3: 0 libSystem.B.dylib 0x989e9afa mach_msg_trap + 10 1 libSystem.B.dylib 0x989ea267 mach_msg + 68 2 CoreFoundation 0x011714a6 __CFRunLoopServiceMachPort + 150 3 CoreFoundation 0x010ce874 __CFRunLoopRun + 708 4 CoreFoundation 0x010ce240 CFRunLoopRunSpecific + 208 5 CoreFoundation 0x010ce161 CFRunLoopRunInMode + 97 6 Foundation 0x0009b162 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 398 7 Foundation 0x00065d4c -[NSThread main] + 81 8 Foundation 0x00065cd8 __NSThread__main__ + 1387 9 libSystem.B.dylib 0x98a17259 _pthread_start + 345 10 libSystem.B.dylib 0x98a170de thread_start + 34 Thread 4: com.apple.CFSocket.private 0 libSystem.B.dylib 0x98a08ac6 select$DARWIN_EXTSN + 10 1 CoreFoundation 0x01102cbc __CFSocketManager + 812 2 libSystem.B.dylib 0x98a17259 _pthread_start + 345 3 libSystem.B.dylib 0x98a170de thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x98a0f412 __workq_kernreturn + 10 1 libSystem.B.dylib 0x98a0f9a8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x98a0f5c6 start_wqthread + 30 Thread 0 crashed with X86 Thread State (32-bit): eax: 0x5079706f ebx: 0x0001af8c ecx: 0x04c8a1ff edx: 0x00200855 edi: 0x010bfbd0 esi: 0x56e58955 ebp: 0xbfffd408 esp: 0xbfffd3d4 ss: 0x0000001f efl: 0x00010206 eip: 0x012f1a78 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037 cr2: 0x5079706f Binary Images: 0x1000 - 0x29ffb +CEO Report 2011 ??? (???) <C5838026-29D3-AF1E-8C66-F7F5C18CDDD2> /Users/julian/Library/Application Support/iPhone Simulator/4.2/Applications/03CFB7BC-0722-4CA0-9E7D-39772AEEF444/CEO Report 2011.app/CEO Report 2011 0x4a000 - 0x4cff7 +PBGDBIntrospectionSupport.A.dylib 1760.0.0 (compatibility 1.0.0) <C80BE225-06F2-4CB3-BF89-84A1B0FDCDA2> /Developer-3/Applications/Xcode.app/Contents/PlugIns/GDBMIDebugging.xcplugin/Contents/Resources/PBGDBIntrospectionSupport.A.dylib 0x51000 - 0x212fe7 +Foundation 751.49.0 (compatibility 300.0.0) <DB9A4461-C768-9B7B-E463-4568E3FAA179> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/Foundation.framework/Foundation 0x2ef000 - 0x7fbff3 +UIKit 1400.0.0 (compatibility 1.0.0) <EE783C53-A647-D7F8-62CF-FB3F7DD16C54> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/UIKit.framework/UIKit 0xa40000 - 0xc73ff7 com.apple.CoreGraphics 1.600.0 (???) <78926D2F-9A6C-8B48-BD99-72B3373872BD> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics 0xcdc000 - 0xe3affb +CoreData 320.15.0 (compatibility 1.0.0) <75D8B19C-E452-CB13-87FA-CBFD44D3A04F> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreData.framework/CoreData 0xeb3000 - 0xefdffb +SystemConfiguration 379.0.0 (compatibility 1.0.0) <5A1E5868-7B70-7184-F4F6-B0FC574E49A0> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration 0xf1c000 - 0x100efef +QuartzCore 1.7.0 (compatibility 1.2.0) <FCA6F109-11B7-B38B-4EBF-D5C2CA9D5CE7> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x1079000 - 0x108aff7 +libSystem.dylib 125.0.0 (compatibility 1.0.0) <76CE85FC-AAC8-DE1C-B533-ABCEF8783B8F> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libSystem.dylib 0x109d000 - 0x11ecfef +CoreFoundation 550.52.0 (compatibility 150.0.0) <CDA305C1-38E1-514F-0EFB-4B6A58E296D5> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x12de000 - 0x13abfe3 +libobjc.A.dylib 227.0.0 (compatibility 1.0.0) <FEB8BB90-29E8-F87A-EA47-9395667DA191> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libobjc.A.dylib 0x13fd000 - 0x15a3fe7 +libicucore.A.dylib 45.0.0 (compatibility 1.0.0) <05674AB8-3A5A-0D89-79F8-EA0817A32D38> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libicucore.A.dylib 0x160f000 - 0x170efe7 +libxml2.2.dylib 10.3.0 (compatibility 10.0.0) <08B31BB7-E603-0C9A-1D7D-17637EFEDA54> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libxml2.2.dylib 0x1733000 - 0x1741ff7 +libz.1.dylib 1.2.3 (compatibility 1.0.0) <F91C1567-31B2-CEFD-2D61-1B76C9F89E6A> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libz.1.dylib 0x1746000 - 0x188cff7 +CFNetwork 485.12.7 (compatibility 1.0.0) <FCD41C21-04EF-CDBB-84AC-9017DC3BF552> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x190a000 - 0x196efeb +Security ??? (???) <1D093A0E-0E15-231C-F11D-0645230EF7A1> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/Security.framework/Security 0x1996000 - 0x1999ff7 +IOKit 275.0.0 (compatibility 1.0.0) <E244134E-FFD4-D9C4-BF8E-E1235C0C17B7> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/IOKit.framework/IOKit 0x19a1000 - 0x19b7ff7 +libSystem.override.dylib ??? (???) <477EA8CC-61D1-D179-A7B6-2BB7C377600B> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/system/libSystem.override.dylib 0x19c2000 - 0x1a43ffb +libsqlite3.dylib 9.6.0 (compatibility 9.0.0) <BCEA48F2-1BF3-BD41-F3D8-D905806BFA57> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libsqlite3.dylib 0x1a55000 - 0x1a65fe3 +GraphicsServices 14.0.0 (compatibility 1.0.0) <BA0B832B-2252-0434-BFD7-99415BEDF76B> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x1a76000 - 0x1c13ff3 +JavaScriptCore 533.17.9 (compatibility 1.0.0) <8B97277F-F677-F9B0-F82F-5E1E608EFA84> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore 0x1c66000 - 0x1d47ffb +ImageIO ??? (???) <6FAE198A-EAC4-9FBF-A922-1DF8200FD269> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/ImageIO.framework/ImageIO 0x1d71000 - 0x1dbdff3 +AddressBook 30.0.0 (compatibility 1.0.0) <A011434A-1249-3B7D-97EF-08F0AA0EFBB3> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/AddressBook.framework/AddressBook 0x1de7000 - 0x1f7efe7 +AudioToolbox 296.0.0 (compatibility 1.0.0) <C35F6411-41EB-92EC-F0E1-E3328746061D> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox 0x1fd2000 - 0x1fe5fff +SpringBoardServices ??? (???) <AE58FA0A-B824-CF60-3F40-4CEBBFC2F236> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices 0x1ff1000 - 0x2034ffb +AppSupport 29.0.0 (compatibility 1.0.0) <1B38F0B4-36BB-5BEB-917A-A5CFBFCEDADA> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x2059000 - 0x20c7fe3 +CoreText ??? (???) <EE0D05CA-772A-9D07-7931-06B948B209D5> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreText.framework/CoreText 0x20f4000 - 0x2136feb +MobileCoreServices 20.0.0 (compatibility 1.0.0) <0F2407B2-C515-C6AC-B72B-0BA21568B152> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x2150000 - 0x2231ff7 +WebKit 533.17.9 (compatibility 1.0.0) <C2BA78C7-45EC-54AA-E020-D7FD6ECE06F9> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/WebKit.framework/WebKit 0x22a9000 - 0x3090ffb +WebCore 533.17.9 (compatibility 1.0.0) <D9EEBA8C-F9D4-FAF4-E0BF-58CE7DAAFB96> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/WebCore.framework/WebCore 0x358c000 - 0x363ffe3 +ProofReader 101.0.0 (compatibility 1.0.0) <196C8CFD-C6BA-A5DE-5785-7F6042DC6425> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x3656000 - 0x3659ff7 +libAccessibility.dylib ??? (???) <BFB0EA39-9E6F-026C-0C23-66A12AB3D336> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libAccessibility.dylib 0x3661000 - 0x368fff7 +PrintKit 66.0.0 (compatibility 1.0.0) <F171F166-8B5C-FBC7-497E-9DCDEB158348> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/PrintKit.framework/PrintKit 0x36a3000 - 0x3724fe3 +CoreTelephony 383.8.3 (compatibility 1.0.0) <7BEDF930-9CA4-E6A2-BBCE-C6E7A14DEE69> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreTelephony.framework/CoreTelephony 0x3767000 - 0x3768fff +DataMigration ??? (???) <87E44081-5DCB-6597-6865-90780FEB8597> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/DataMigration.framework/DataMigration 0x376d000 - 0x3770ff7 +MobileInstallation ??? (???) <DFD90490-F485-6945-1ABE-F4D6C7A94574> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/MobileInstallation.framework/MobileInstallation 0x3776000 - 0x37aafff +Bom 157.0.0 (compatibility 2.0.0) <7FE61FCF-0E89-0744-F24C-2D1F6C1EAE89> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/Bom.framework/Bom 0x37b7000 - 0x37c4fe7 +libbz2.1.0.dylib 1.0.5 (compatibility 1.0.0) <BD82EE16-8FB3-A7F5-4CC0-EDE15AC18507> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libbz2.1.0.dylib 0x37c9000 - 0x37d4ff7 +AggregateDictionary ??? (???) <37904D52-6186-14BB-560B-D8B21316BB52> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/AggregateDictionary.framework/AggregateDictionary 0x37df000 - 0x3853ff7 +CoreAudio ??? (???) <0669925D-3993-07DC-9E76-369C1709553E> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x3888000 - 0x3cf8ff3 +libBLAS.dylib ??? (???) <3EE46AD9-7807-F326-E0AF-BAEF5939654B> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib 0x3d1e000 - 0x4160fe7 +libLAPACK.dylib ??? (???) <F66279A8-EE9C-5723-C3A0-E507ED462F8F> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib 0x418c000 - 0x4198ff7 +CoreVideo 1.6.1 (compatibility 1.2.0) <966447F0-FB24-EC43-006E-CD32F1924481> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreVideo.framework/CoreVideo 0x41a5000 - 0x41b6ff7 +OpenGLES ??? (???) <EC9C05E6-BC78-B1B0-2044-7189D39A06FE> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/OpenGLES.framework/OpenGLES 0x41bf000 - 0x41c4ff3 +libGFXShared.dylib ??? (???) <0694A0A1-F539-2856-C2BA-61D323D56DEF> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib 0x41ca000 - 0x4205ff7 +libGLImage.dylib ??? (???) <9318562A-FDB5-0722-FC9C-BA0057BD3F53> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib 0x420e000 - 0x4319ff7 +libGLProgrammability.dylib ??? (???) <F7AC6198-8A35-5DC9-2BDD-AD03BEC21EF5> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib 0x4339000 - 0x4340fff +libCoreVMClient.dylib ??? (???) <785DDEAB-CB21-E1A6-35C2-A7A3E02E48B2> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/OpenGLES.framework/libCoreVMClient.dylib 0x4348000 - 0x4b2ef4f +libLLVMContainer.dylib ??? (???) <067A9A4D-1B73-B338-BD26-54D28AFCC04F> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/OpenGLES.framework/libLLVMContainer.dylib 0x4c85000 - 0x4c8aff3 +AssetsLibraryServices ??? (???) <5BC721E0-FB4E-B81B-4FED-DF7189AD8BA0> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices 0x4c90000 - 0x4c90ff7 +libresolv.dylib 41.0.0 (compatibility 1.0.0) <78A807DB-B13E-9550-9C2E-8DA1DCBFEE8A> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libresolv.dylib 0x4f52000 - 0x4f9ffe7 +libCGFreetype.A.dylib 600.0.0 (compatibility 64.0.0) <2DFF120B-1542-ED85-07DC-EE7394592B76> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0x4fb7000 - 0x4fe0fe7 +libRIP.A.dylib 600.0.0 (compatibility 64.0.0) <0E986874-F95E-1CA2-C221-E99DBD2E6AB1> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib 0xbeb0000 - 0xbeb9fff +WebUI ??? (???) <33AE9B5E-6083-2103-174B-2E6EC60A58A6> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/WebUI.framework/WebUI 0xbec3000 - 0xbec7ff3 +CertUI ??? (???) <5C86FEAC-C796-A9EA-076F-5A34B74B755E> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/CertUI.framework/CertUI 0xbece000 - 0xbed4ff3 +libMobileGestalt.dylib ??? (???) <1A9029E7-6BCA-46F5-0FAE-FB96EED30A05> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/lib/libMobileGestalt.dylib 0xbedc000 - 0xbeefffb +PersistentConnection ??? (???) <E7C7258E-A316-B701-08C2-2A58A90211AB> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConnection 0xc210000 - 0xc26bff7 +ManagedConfiguration ??? (???) <85935272-F391-D5FF-9976-EFC8560AC1CB> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/ManagedConfiguration.framework/ManagedConfiguration 0xc2a9000 - 0xc2b7ff3 +AccountSettings ??? (???) <E77F2419-8ADC-3CC5-23A9-74F2CECA68B3> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings 0xc2c1000 - 0xc2c5fff +ApplePushService ??? (???) <218FD678-275F-0EDC-C9FF-D03062736212> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0xc2cb000 - 0xc2dcffb +DataDetectorsUI 52.0.0 (compatibility 1.0.0) <A2C9C080-84D0-5B51-40BE-4B6A7C512D91> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/DataDetectorsUI.framework/DataDetectorsUI 0xc2e9000 - 0xc2fdfe7 +DataDetectorsCore 154.0.0 (compatibility 1.0.0) <113CA3D9-474B-1223-ACA7-EB4D473C1583> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/DataDetectorsCore.framework/DataDetectorsCore 0xcdbd000 - 0xce00ff3 +QuickLook ??? (???) <94F8984E-BCEA-ADED-7749-C29CE5E04C68> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/QuickLook.framework/QuickLook 0xce29000 - 0xcf75fff +RawCamera 1.0.1 (compatibility 1.0.0) <33F076B3-56FC-6978-3FD7-DF5B1A416D02> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/CoreServices/RawCamera.bundle/RawCamera 0x8fe00000 - 0x8fe4163b dyld 132.1 (???) <4CDE4F04-0DD6-224E-ACE5-3C06E169A801> /usr/lib/dyld 0x91590000 - 0x91593fe7 libmathCommon.A.dylib 315.0.0 (compatibility 1.0.0) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib 0x91681000 - 0x91681ff7 com.apple.Accelerate 1.6 (Accelerate 1.6) <3891A689-4F38-FACD-38B2-4BF937DE30CF> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate 0x92ff7000 - 0x930ebff7 libiconv.2.dylib 7.0.0 (compatibility 7.0.0) <061ABF36-8BA9-79C1-6CE7-EC69A4998F51> /usr/lib/libiconv.2.dylib 0x9352d000 - 0x93541fe7 libbsm.0.dylib ??? (???) <821E415B-6C42-D359-78FF-E892792F8C52> /usr/lib/libbsm.0.dylib 0x9554f000 - 0x9562ffe7 com.apple.vImage 4.1 (4.1) <D029C515-08E1-93A6-3705-DD062A3A672C> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x95630000 - 0x9569afe7 libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib 0x97f72000 - 0x97f7eff7 libkxld.dylib ??? (???) <9A441C48-2D18-E716-5F38-CBEAE6A0BB3E> /usr/lib/system/libkxld.dylib 0x97f7f000 - 0x97f7fff7 com.apple.vecLib 3.6 (vecLib 3.6) <FF4DC8B6-0AB0-DEE8-ADA8-7B57645A1F36> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib 0x9869b000 - 0x986bbfe7 libresolv.9.dylib 41.0.0 (compatibility 1.0.0) <BF7FF2F6-5FD3-D78F-77BC-9E2CB2A5E309> /usr/lib/libresolv.9.dylib 0x98704000 - 0x98746ff7 libvDSP.dylib 268.0.1 (compatibility 1.0.0) <8A4721DE-25C4-C8AA-EA90-9DA7812E3EBA> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x98747000 - 0x987b6ff7 libvMisc.dylib 268.0.1 (compatibility 1.0.0) <595A5539-9F54-63E6-7AAC-C04E1574B050> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib 0x989e9000 - 0x98b90ff7 libSystem.B.dylib 125.2.11 (compatibility 1.0.0) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib 0x9a4e5000 - 0x9a542ff7 com.apple.framework.IOKit 2.0 (???) <3DABAB9C-4949-F441-B077-0498F8E47A35> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib EDIT: After turning on NSZombieEnabled looks like my NSMutableArray is being deallocated? .h @interface TalentRVC : UIViewController <locationGlobalMenuDelegate, industryGlobalMenuDelegate>{ NSMutableArray *locationsArray; } @property (nonatomic, retain) NSMutableArray *locationsArray; @end .m -(void)buildArrays { locationsArray = [NSMutableArray arrayWithCapacity: 8]; for (int i = 0; i!=8; i++){ NSMutableArray *array = [NSMutableArray arrayWithCapacity: 8]; [locationsArray addObject: array]; } //Africa [[locationsArray objectAtIndex:0] addObject: [NSNumber numberWithInt: 83]]; ... //Middle East [[locationsArray objectAtIndex:1] addObject: [NSNumber numberWithInt: 89]]; ... NSLog(@"Built locationsArray"); } So after running the first time locationsArray is dumped from memory? If so, how do I can it?

    Read the article

  • Where is my object allocation and memory leak in this iPhone/objective C code?

    - by Spottswoode
    Hello, I'm still a rookie when it comes to this programming gig and was wondering if someone could help me smooth out this code. Functionally, the code works great and does what I need it to do. But when I run the performance tool the allocation graph peaks, the CPU load is high, there's a leak(s), and I've also confirmed when running on my iPhone it seems noticeably slower then the rest of the components in my app. I'd appreciate any advice/tips/help anyone could give me. :) Thanks in advance! .h file // // Time_CalculatorViewController.h // Time Calculator // // Created by Adam Soloway on 2/19/10. // Copyright Legacy Pilots 2010. All rights reserved. // #import <UIKit/UIKit.h> @interface Time_CalculatorViewController : UIViewController { //BOOL moveViewUp; //CGFloat scrollAmount; IBOutlet UILabel *hoursLabel; IBOutlet UILabel *minutesLabel; IBOutlet UILabel *hoursDecimalLabel; IBOutlet UILabel *minutesDecimalLabel; IBOutlet UILabel *errorLabel; IBOutlet UITextField *minTextField1; IBOutlet UITextField *minTextField2; IBOutlet UITextField *minTextField3; IBOutlet UITextField *minTextField4; IBOutlet UITextField *minTextField5; IBOutlet UITextField *minTextField6; IBOutlet UITextField *minTextField7; IBOutlet UITextField *minTextField8; IBOutlet UITextField *minTextField9; IBOutlet UITextField *minTextField10; IBOutlet UITextField *hourTextField1; IBOutlet UITextField *hourTextField2; IBOutlet UITextField *hourTextField3; IBOutlet UITextField *hourTextField4; IBOutlet UITextField *hourTextField5; IBOutlet UITextField *hourTextField6; IBOutlet UITextField *hourTextField7; IBOutlet UITextField *hourTextField8; IBOutlet UITextField *hourTextField9; IBOutlet UITextField *hourTextField10; IBOutlet UIButton *resetAll; NSString *minutesString1; NSString *minutesString2; NSString *minutesString3; NSString *minutesString4; NSString *minutesString5; NSString *minutesString6; NSString *minutesString7; NSString *minutesString8; NSString *minutesString9; NSString *minutesString10; NSString *hoursString1; NSString *hoursString2; NSString *hoursString3; NSString *hoursString4; NSString *hoursString5; NSString *hoursString6; NSString *hoursString7; NSString *hoursString8; NSString *hoursString9; NSString *hoursString10; int hourDecimalNumber; int totalTime; int leftOverMinutes; int minuteNumber1; int minuteNumber2; int minuteNumber3; int minuteNumber4; int minuteNumber5; int minuteNumber6; int minuteNumber7; int minuteNumber8; int minuteNumber9; int minuteNumber10; int hourNumber1; int hourNumber2; int hourNumber3; int hourNumber4; int hourNumber5; int hourNumber6; int hourNumber7; int hourNumber8; int hourNumber9; int hourNumber10; } //- (void)scrollTheView:(BOOL)movedUp; - (void)calculateTime; - (IBAction)resetAllValues; @end .m file // // Time_CalculatorViewController.m // Time Calculator // // Created by Adam Soloway on 2/19/10. // Copyright Legacy Pilots 2010. All rights reserved. // #import "Time_CalculatorViewController.h" @implementation Time_CalculatorViewController - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if( minTextField1.editing || minTextField2.editing || minTextField3.editing || minTextField4.editing || minTextField5.editing || minTextField6.editing || minTextField7.editing || minTextField8.editing || minTextField9.editing || minTextField10.editing || hourTextField1.editing || hourTextField2.editing || hourTextField3.editing || hourTextField4.editing || hourTextField5.editing || hourTextField6.editing || hourTextField7.editing || hourTextField8.editing || hourTextField9.editing || hourTextField10.editing) { [minTextField1 resignFirstResponder]; [minTextField2 resignFirstResponder]; [minTextField3 resignFirstResponder]; [minTextField4 resignFirstResponder]; [minTextField5 resignFirstResponder]; [minTextField6 resignFirstResponder]; [minTextField7 resignFirstResponder]; [minTextField8 resignFirstResponder]; [minTextField9 resignFirstResponder]; [minTextField10 resignFirstResponder]; [hourTextField1 resignFirstResponder]; [hourTextField2 resignFirstResponder]; [hourTextField3 resignFirstResponder]; [hourTextField4 resignFirstResponder]; [hourTextField5 resignFirstResponder]; [hourTextField6 resignFirstResponder]; [hourTextField7 resignFirstResponder]; [hourTextField8 resignFirstResponder]; [hourTextField9 resignFirstResponder]; [hourTextField10 resignFirstResponder]; [self calculateTime]; //if (moveViewUp) [self scrollTheView:NO]; } [super touchesBegan:touches withEvent:event]; } /* // The designated initializer. Override to perform setup that is required before the view is loaded. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [minutesString1 release]; [minutesString2 release]; [minutesString3 release]; [minutesString4 release]; [minutesString5 release]; [minutesString6 release]; [minutesString7 release]; [minutesString8 release]; [minutesString9 release]; [minutesString10 release]; [hoursString1 release]; [hoursString2 release]; [hoursString3 release]; [hoursString4 release]; [hoursString5 release]; [hoursString6 release]; [hoursString7 release]; [hoursString8 release]; [hoursString9 release]; [hoursString10 release]; [super dealloc]; } -(BOOL)textFieldShouldReturn:(UITextField *)theTextField { //[minTextField10 resignFirstResponder]; //if (moveViewUp) [self scrollTheView:NO]; [self calculateTime]; return YES; } - (IBAction)resetAllValues { minTextField1.text = 0; minTextField2.text = 0; minTextField3.text = 0; minTextField4.text = 0; minTextField5.text = 0; minTextField6.text = 0; minTextField7.text = 0; minTextField8.text = 0; minTextField9.text = 0; minTextField10.text = 0; hourTextField1.text = 0; hourTextField2.text = 0; hourTextField3.text = 0; hourTextField4.text = 0; hourTextField5.text = 0; hourTextField6.text = 0; hourTextField7.text = 0; hourTextField8.text = 0; hourTextField9.text = 0; hourTextField10.text = 0; totalTime = 0; leftOverMinutes = 0; hoursLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = 0; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; self.calculateTime; } - (void)calculateTime { minutesString1 = minTextField1.text; minutesString2 = minTextField2.text; minutesString3 = minTextField3.text; minutesString4 = minTextField4.text; minutesString5 = minTextField5.text; minutesString6 = minTextField6.text; minutesString7 = minTextField7.text; minutesString8 = minTextField8.text; minutesString9 = minTextField9.text; minutesString10 = minTextField10.text; hoursString1 = hourTextField1.text; hoursString2 = hourTextField2.text; hoursString3 = hourTextField3.text; hoursString4 = hourTextField4.text; hoursString5 = hourTextField5.text; hoursString6 = hourTextField6.text; hoursString7 = hourTextField7.text; hoursString8 = hourTextField8.text; hoursString9 = hourTextField9.text; hoursString10 = hourTextField10.text; minuteNumber1 = [minutesString1 intValue]; minuteNumber2 = [minutesString2 intValue]; minuteNumber3 = [minutesString3 intValue]; minuteNumber4 = [minutesString4 intValue]; minuteNumber5 = [minutesString5 intValue]; minuteNumber6 = [minutesString6 intValue]; minuteNumber7 = [minutesString7 intValue]; minuteNumber8 = [minutesString8 intValue]; minuteNumber9 = [minutesString9 intValue]; minuteNumber10 = [minutesString10 intValue]; hourNumber1 = ([hoursString1 intValue] * 60); hourNumber2 = ([hoursString2 intValue] * 60); hourNumber3 = ([hoursString3 intValue] * 60); hourNumber4 = ([hoursString4 intValue] * 60); hourNumber5 = ([hoursString5 intValue] * 60); hourNumber6 = ([hoursString6 intValue] * 60); hourNumber7 = ([hoursString7 intValue] * 60); hourNumber8 = ([hoursString8 intValue] * 60); hourNumber9 = ([hoursString9 intValue] * 60); hourNumber10 = ([hoursString10 intValue] * 60); totalTime = (hourNumber1 + hourNumber2 +hourNumber3 +hourNumber4 +hourNumber5 +hourNumber6 +hourNumber7 +hourNumber8 +hourNumber9 +hourNumber10 + minuteNumber1 + minuteNumber2 + minuteNumber3 + minuteNumber4 + minuteNumber5 +minuteNumber6 + minuteNumber7 + minuteNumber8 + minuteNumber9 + minuteNumber10); if (totalTime <= 59) { leftOverMinutes = totalTime; hoursLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = 0; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >59 && totalTime <= 119){ leftOverMinutes = totalTime - 60; hoursLabel.text = [NSString stringWithFormat:@"1"]; hourDecimalNumber = 1; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >119 && totalTime <= 179){ leftOverMinutes = totalTime - 120; hoursLabel.text = [NSString stringWithFormat:@"2"]; hourDecimalNumber = 2; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >179 && totalTime <= 239){ leftOverMinutes = totalTime - 180; hoursLabel.text = [NSString stringWithFormat:@"3"]; hourDecimalNumber = 3; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >239 && totalTime <= 299){ leftOverMinutes = totalTime - 240; hoursLabel.text = [NSString stringWithFormat:@"4"]; hourDecimalNumber = 4; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >299 && totalTime <= 359){ leftOverMinutes = totalTime - 300; hoursLabel.text = [NSString stringWithFormat:@"5"]; hourDecimalNumber = 5; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >359 && totalTime <= 419){ leftOverMinutes = totalTime - 360; hoursLabel.text = [NSString stringWithFormat:@"6"]; hourDecimalNumber = 6; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >419 && totalTime <= 479){ leftOverMinutes = totalTime - 420; hoursLabel.text = [NSString stringWithFormat:@"7"]; hourDecimalNumber = 7; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >479 && totalTime <= 539){ leftOverMinutes = totalTime - 480; hoursLabel.text = [NSString stringWithFormat:@"8"]; hourDecimalNumber = 8; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >539 && totalTime <= 599){ leftOverMinutes = totalTime - 540; hoursLabel.text = [NSString stringWithFormat:@"9"]; hourDecimalNumber = 9; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >599 && totalTime <= 659){ leftOverMinutes = totalTime - 600; hoursLabel.text = [NSString stringWithFormat:@"10"]; hourDecimalNumber = 10; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >659 && totalTime <= 719){ leftOverMinutes = totalTime - 660; hoursLabel.text = [NSString stringWithFormat:@"11"]; hourDecimalNumber = 11; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >719 && totalTime <= 779){ leftOverMinutes = totalTime - 720; hoursLabel.text = [NSString stringWithFormat:@"12"]; hourDecimalNumber = 12; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >779 && totalTime <= 839){ leftOverMinutes = totalTime - 780; hoursLabel.text = [NSString stringWithFormat:@"13"]; hourDecimalNumber = 13; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >839 && totalTime <= 899){ leftOverMinutes = totalTime - 840; hoursLabel.text = [NSString stringWithFormat:@"14"]; hourDecimalNumber = 14; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >899 && totalTime <= 959){ leftOverMinutes = totalTime - 900; hoursLabel.text = [NSString stringWithFormat:@"15"]; hourDecimalNumber = 15; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >959 && totalTime <= 1019){ leftOverMinutes = totalTime - 960; hoursLabel.text = [NSString stringWithFormat:@"16"]; hourDecimalNumber = 16; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1019 && totalTime <= 1079){ leftOverMinutes = totalTime - 1020; hoursLabel.text = [NSString stringWithFormat:@"17"]; hourDecimalNumber = 17; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1079 && totalTime <= 1139){ leftOverMinutes = totalTime - 1080; hoursLabel.text = [NSString stringWithFormat:@"18"]; hourDecimalNumber = 18; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1139 && totalTime <= 1199){ leftOverMinutes = totalTime - 1140; hoursLabel.text = [NSString stringWithFormat:@"19"]; hourDecimalNumber = 19; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1199 && totalTime <= 1259){ leftOverMinutes = totalTime - 1200; hoursLabel.text = [NSString stringWithFormat:@"20"]; hourDecimalNumber = 20; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1259 && totalTime <= 1319){ leftOverMinutes = totalTime - 1260; hoursLabel.text = [NSString stringWithFormat:@"21"]; hourDecimalNumber = 21; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1319 && totalTime <= 1379){ leftOverMinutes = totalTime - 1320; hoursLabel.text = [NSString stringWithFormat:@"22"]; hourDecimalNumber = 22; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1379 && totalTime <= 1439){ leftOverMinutes = totalTime - 1380; hoursLabel.text = [NSString stringWithFormat:@"23"]; hourDecimalNumber = 23; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1439 && totalTime <= 1499){ leftOverMinutes = totalTime - 1440; hoursLabel.text = [NSString stringWithFormat:@"24"]; hourDecimalNumber = 24; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1499 && totalTime <= 1559){ leftOverMinutes = totalTime - 1500; hoursLabel.text = [NSString stringWithFormat:@"25"]; hourDecimalNumber = 25; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1559 && totalTime <= 1619){ leftOverMinutes = totalTime - 1560; hoursLabel.text = [NSString stringWithFormat:@"26"]; hourDecimalNumber = 26; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1619 && totalTime <= 1679){ leftOverMinutes = totalTime - 1620; hoursLabel.text = [NSString stringWithFormat:@"27"]; hourDecimalNumber = 27; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1679 && totalTime <= 1739){ leftOverMinutes = totalTime - 1680; hoursLabel.text = [NSString stringWithFormat:@"28"]; hourDecimalNumber = 28; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1739 && totalTime <= 1799){ leftOverMinutes = totalTime - 1740; hoursLabel.text = [NSString stringWithFormat:@"29"]; hourDecimalNumber = 29; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1799 && totalTime <= 1859){ leftOverMinutes = totalTime - 1800; hoursLabel.text = [NSString stringWithFormat:@"30"]; hourDecimalNumber = 30; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1859){ hoursLabel.text = [NSString stringWithFormat:@"Error"]; hoursDecimalLabel.text = [NSString stringWithFormat:@"Error"]; errorLabel.hidden = FALSE; } //Minutes Label if (leftOverMinutes < 10) { minutesLabel.text = [NSString stringWithFormat:@"0%d", leftOverMinutes]; } else minutesLabel.text = [NSString stringWithFormat:@"%d", leftOverMinutes]; //Minutes Decimal Label if (leftOverMinutes >=0 && leftOverMinutes <=2) { minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; } else if (leftOverMinutes >=3 && leftOverMinutes <=8){ minutesDecimalLabel.text = [NSString stringWithFormat:@"1"]; } else if (leftOverMinutes >=9 && leftOverMinutes <=14){ minutesDecimalLabel.text = [NSString stringWithFormat:@"2"]; } else if (leftOverMinutes >=15 && leftOverMinutes <=20){ minutesDecimalLabel.text = [NSString stringWithFormat:@"3"]; } else if (leftOverMinutes >=21 && leftOverMinutes <=26){ minutesDecimalLabel.text = [NSString stringWithFormat:@"4"]; } else if (leftOverMinutes >=27 && leftOverMinutes <=32){ minutesDecimalLabel.text = [NSString stringWithFormat:@"5"]; } else if (leftOverMinutes >=33 && leftOverMinutes <=38){ minutesDecimalLabel.text = [NSString stringWithFormat:@"6"]; } else if (leftOverMinutes >=39 && leftOverMinutes <=44){ minutesDecimalLabel.text = [NSString stringWithFormat:@"7"]; } else if (leftOverMinutes >=45 && leftOverMinutes <=50){ minutesDecimalLabel.text = [NSString stringWithFormat:@"8"]; } else if (leftOverMinutes >=51 && leftOverMinutes <=56){ minutesDecimalLabel.text = [NSString stringWithFormat:@"9"]; } else if (leftOverMinutes >=57 && leftOverMinutes <=60){ minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = hourDecimalNumber + 1; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; } } @end

    Read the article

  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

    Read the article

  • php split array into smaller even arrays

    - by SoulieBaby
    I have a function that is supposed to split my array into smaller, evenly distributed arrays, however it seems to be duplicating my data along the way. If anyone can help me out that'd be great. Here's the original array: Array ( [0] => stdClass Object ( [bid] => 42 [name] => Ray White Mordialloc [imageurl] => sp_raywhite.gif [clickurl] => http://www.raywhite.com/ ) [1] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [2] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [3] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [4] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [5] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) [7] => stdClass Object ( [bid] => 34 [name] => Adrianos Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => ) [8] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [9] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [10] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) [11] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [12] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [13] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) [14] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [15] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [16] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) [17] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [18] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [19] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) [20] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [21] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [22] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [23] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [24] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [25] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) ) Here's the php function which is meant to split the array: function split_array($array, $slices) { $perGroup = floor(count($array) / $slices); $Remainder = count($array) % $slices ; $slicesArray = array(); $i = 0; while( $i < $slices ) { $slicesArray[$i] = array_slice($array, $i * $perGroup, $perGroup); $i++; } if ( $i == $slices ) { if ($Remainder > 0 && $Remainder < $slices) { $z = $i * $perGroup +1; $x = 0; while ($x < $Remainder) { $slicesRemainderArray = array_slice($array, $z, $Remainder+$x); $remainderItems = array_merge($slicesArray[$x],$slicesRemainderArray); $slicesArray[$x] = $remainderItems; $x++; $z++; } } }; return $slicesArray; } Here's the result of the split (it somehow duplicates items from the original array into the smaller arrays): Array ( [0] => Array ( [0] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [1] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [2] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [3] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [4] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [5] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [1] => Array ( [0] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [1] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [3] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [4] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [5] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [2] => Array ( [0] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [3] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [4] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [3] => Array ( [0] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [1] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) [2] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [3] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [4] => Array ( [0] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [1] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [2] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [5] => Array ( [0] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 34 [name] => Adriano's Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => # ) ) [6] => Array ( [0] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) ) [7] => Array ( [0] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) ) [8] => Array ( [0] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [1] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) ) [9] => Array ( [0] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [1] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) ) ) ^^ As you can see there are duplicates from the original array in the newly created smaller arrays. I thought I could remove the duplicates using a multi-dimensional remove duplicate function but that didn't work. I'm guessing my problem is in the array_split function. Any suggestions? :)

    Read the article

  • PHP use of undefined constant error

    - by user272899
    Using a great script to grab details from imdb, I would like to thank Fabian Beiner. Just one error i have encountered with it is: Use of undefined constant sys_get_temp_dir assumed 'sys_get_temp_dir' in '/path/to/directory' on line 49 This is the complete script <?php /** * IMDB PHP Parser * * This class can be used to retrieve data from IMDB.com with PHP. This script will fail once in * a while, when IMDB changes *anything* on their HTML. Guys, it's time to provide an API! * * @link http://fabian-beiner.de * @copyright 2010 Fabian Beiner * @author Fabian Beiner (mail [AT] fabian-beiner [DOT] de) * @license MIT License * * @version 4.1 (February 1st, 2010) * */ class IMDB { private $_sHeader = null; private $_sSource = null; private $_sUrl = null; private $_sId = null; public $_bFound = false; private $_oCookie = '/tmp/imdb-grabber-fb.tmp'; const IMDB_CAST = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/castlist/position-(\d|\d\d)/images/b\.gif\?link=/name/(\w+)/\';">(.*)</a>#Ui'; const IMDB_COUNTRY = '#<a href="/Sections/Countries/(\w+)/">#Ui'; const IMDB_DIRECTOR = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/directorlist/position-(\d|\d\d)/images/b.gif\?link=name/(\w+)/\';">(.*)</a><br/>#Ui'; const IMDB_GENRE = '#<a href="/Sections/Genres/(\w+|\w+\-\w+)/">(\w+|\w+\-\w+)</a>#Ui'; const IMDB_MPAA = '#<h5><a href="/mpaa">MPAA</a>:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_PLOT = '#<h5>Plot:</h5>\s*<div class="info-content">\s*(.*)\s*<a#Ui'; const IMDB_POSTER = '#<a name="poster" href="(.*)" title="(.*)"><img border="0" alt="(.*)" title="(.*)" src="(.*)" /></a>#Ui'; const IMDB_RATING = '#<b>(\d\.\d/10)</b>#Ui'; const IMDB_RELEASE_DATE = '#<h5>Release Date:</h5>\s*\s*<div class="info-content">\s*(.*) \((.*)\)#Ui'; const IMDB_RUNTIME = '#<h5>Runtime:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_SEARCH = '#<b>Media from&nbsp;<a href="/title/tt(\d+)/"#i'; const IMDB_TAGLINE = '#<h5>Tagline:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_TITLE = '#<title>(.*) \((.*)\)</title>#Ui'; const IMDB_URL = '#http://(.*\.|.*)imdb.com/(t|T)itle(\?|/)(..\d+)#i'; const IMDB_VOTES = '#&nbsp;&nbsp;<a href="ratings" class="tn15more">(.*) votes</a>#Ui'; const IMDB_WRITER = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/writerlist/position-(\d|\d\d)/images/b\.gif\?link=name/(\w+)/\';">(.*)</a>#Ui'; const IMDB_REDIRECT = '#Location: (.*)#'; /** * Public constructor. * * @param string $sSearch */ public function __construct($sSearch) { if (function_exists(sys_get_temp_dir)) { $this->_oCookie = tempnam(sys_get_temp_dir(), 'imdb'); } $sUrl = $this->findUrl($sSearch); if ($sUrl) { $bFetch = $this->fetchUrl($this->_sUrl); $this->_bFound = true; } } /** * Little REGEX helper. * * @param string $sRegex * @param string $sContent * @param int $iIndex; */ private function getMatch($sRegex, $sContent, $iIndex = 1) { preg_match($sRegex, $sContent, $aMatches); if ($iIndex > count($aMatches)) return; if ($iIndex == null) { return $aMatches; } return $aMatches[(int)$iIndex]; } /** * Little REGEX helper, I should find one that works for both... ;/ * * @param string $sRegex * @param int $iIndex; */ private function getMatches($sRegex, $iIndex = null) { preg_match_all($sRegex, $this->_sSource, $aMatches); if ((int)$iIndex) return $aMatches[$iIndex]; return $aMatches; } /** * Save an image. * * @param string $sUrl */ private function saveImage($sUrl) { $sUrl = trim($sUrl); $bolDir = false; if (!is_dir(getcwd() . '/posters')) { if (mkdir(getcwd() . '/posters', 0777)) { $bolDir = true; } } $sFilename = getcwd() . '/posters/' . preg_replace("#[^0-9]#", "", basename($sUrl)) . '.jpg'; if (file_exists($sFilename)) { return 'posters/' . basename($sFilename); } if (is_dir(getcwd() . '/posters') OR $bolDir) { if (function_exists('curl_init')) { $oCurl = curl_init($sUrl); curl_setopt_array($oCurl, array ( CURLOPT_VERBOSE => 0, CURLOPT_HEADER => 0, CURLOPT_RETURNTRANSFER => 1, CURLOPT_TIMEOUT => 5, CURLOPT_CONNECTTIMEOUT => 5, CURLOPT_REFERER => $sUrl, CURLOPT_BINARYTRANSFER => 1)); $sOutput = curl_exec($oCurl); curl_close($oCurl); $oFile = fopen($sFilename, 'x'); fwrite($oFile, $sOutput); fclose($oFile); return 'posters/' . basename($sFilename); } else { $oImg = imagecreatefromjpeg($sUrl); imagejpeg($oImg, $sFilename); return 'posters/' . basename($sFilename); } return false; } return false; } /** * Find a valid Url out of the passed argument. * * @param string $sSearch */ private function findUrl($sSearch) { $sSearch = trim($sSearch); if ($aUrl = $this->getMatch(self::IMDB_URL, $sSearch, 4)) { $this->_sId = 'tt' . preg_replace('[^0-9]', '', $aUrl); $this->_sUrl = 'http://www.imdb.com/title/' . $this->_sId .'/'; return true; } else { $sTemp = 'http://www.imdb.com/find?s=all&q=' . str_replace(' ', '+', $sSearch) . '&x=0&y=0'; $bFetch = $this->fetchUrl($sTemp); if( $this->isRedirect() ) { return true; } else if ($bFetch) { if ($strMatch = $this->getMatch(self::IMDB_SEARCH, $this->_sSource)) { $this->_sUrl = 'http://www.imdb.com/title/tt' . $strMatch . '/'; unset($this->_sSource); return true; } } } return false; } /** * Find if result is redirected directly to exact movie. */ private function isRedirect() { if ($strMatch = $this->getMatch(self::IMDB_REDIRECT, $this->_sHeader)) { $this->_sUrl = $strMatch; unset($this->_sSource); unset($this->_sHeader); return true; } return false; } /** * Fetch data from given Url. * Uses cURL if installed, otherwise falls back to file_get_contents. * * @param string $sUrl * @param int $iTimeout; */ private function fetchUrl($sUrl, $iTimeout = 15) { $sUrl = trim($sUrl); if (function_exists('curl_init')) { $oCurl = curl_init($sUrl); curl_setopt_array($oCurl, array ( CURLOPT_VERBOSE => 0, CURLOPT_HEADER => 1, CURLOPT_FRESH_CONNECT => true, CURLOPT_RETURNTRANSFER => 1, CURLOPT_TIMEOUT => (int)$iTimeout, CURLOPT_CONNECTTIMEOUT => (int)$iTimeout, CURLOPT_REFERER => $sUrl, CURLOPT_FOLLOWLOCATION => 0, CURLOPT_COOKIEFILE => $this->_oCookie, CURLOPT_COOKIEJAR => $this->_oCookie, CURLOPT_USERAGENT => 'Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6' )); $sOutput = curl_exec($oCurl); if ($sOutput === false) { return false; } $aInfo = curl_getinfo($oCurl); if ($aInfo['http_code'] != 200 && $aInfo['http_code'] != 302) { return false; } $sTmpHeader = strpos($sOutput, "\r\n\r\n"); $this->_sHeader = substr($sOutput, 0, $sTmpHeader); $this->_sSource = str_replace("\n", '', substr($sOutput, $sTmpHeader+1)); curl_close($oCurl); return true; } else { $sOutput = @file_get_contents($sUrl, 0); if (strpos($http_response_header[0], '200') === false){ return false; } $this->_sSource = str_replace("\n", '', (string)$sOutput); return true; } return false; } /** * Returns the cast. */ public function getCast($iOutput = null, $bMore = true) { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_CAST, 4); if (is_array($sReturned)) { if ($iOutput) { foreach ($sReturned as $i => $sName) { if ($i >= $iOutput) break; $sReturn[] = $sName; } return implode(' / ', $sReturn) . (($bMore) ? '&hellip;' : ''); } return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the cast as links. */ public function getCastAsUrl($iOutput = null, $bMore = true) { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_CAST, 4); $sReturned2 = $this->getMatches(self::IMDB_CAST, 3); if (is_array($sReturned1)) { if ($iOutput) { foreach ($sReturned1 as $i => $sName) { if ($i >= $iOutput) break; $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sName . '</a>';; } return implode(' / ', $aReturn) . (($bMore) ? '&hellip;' : ''); } return implode(' / ', $sReturned); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>';; } return 'n/A'; } /** * Returns the countr(y|ies). */ public function getCountry() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_COUNTRY, 1); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the countr(y|ies) as link(s). */ public function getCountryAsUrl() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_COUNTRY, 1); if (is_array($sReturned)) { foreach ($sReturned as $sCountry) { $aReturn[] = '<a href="http://www.imdb.com/Sections/Countries/' . $sCountry . '/">' . $sCountry . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/Sections/Countries/' . $sReturned . '/">' . $sReturned . '</a>'; } return 'n/A'; } /** * Returns the director(s). */ public function getDirector() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_DIRECTOR, 4); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the director(s) as link(s). */ public function getDirectorAsUrl() { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_DIRECTOR, 4); $sReturned2 = $this->getMatches(self::IMDB_DIRECTOR, 1); if (is_array($sReturned1)) { foreach ($sReturned1 as $i => $sDirector) { $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sDirector . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>'; } return 'n/A'; } /** * Returns the genre(s). */ public function getGenre() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_GENRE, 1); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the genre(s) as link(s). */ public function getGenreAsUrl() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_GENRE, 1); if (is_array($sReturned)) { foreach ($sReturned as $i => $sGenre) { $aReturn[] = '<a href="http://www.imdb.com/Sections/Genres/' . $sGenre . '/">' . $sGenre . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/Sections/Genres/' . $sReturned . '/">' . $sReturned . '</a>'; } return 'n/A'; } /** * Returns the mpaa. */ public function getMpaa() { if ($this->_sSource) { return implode('' , $this->getMatches(self::IMDB_MPAA, 1)); } return 'n/A'; } /** * Returns the plot. */ public function getPlot() { if ($this->_sSource) { return implode('' , $this->getMatches(self::IMDB_PLOT, 1)); } return 'n/A'; } /** * Download the poster, cache it and return the local path to the image. */ public function getPoster() { if ($this->_sSource) { if ($sPoster = $this->saveImage(implode("", $this->getMatches(self::IMDB_POSTER, 5)), 'poster.jpg')) { return $sPoster; } return implode('', $this->getMatches(self::IMDB_POSTER, 5)); } return 'n/A'; } /** * Returns the rating. */ public function getRating() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RATING, 1)); } return 'n/A'; } /** * Returns the release date. */ public function getReleaseDate() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RELEASE_DATE, 1)); } return 'n/A'; } /** * Returns the runtime of the current movie. */ public function getRuntime() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RUNTIME, 1)); } return 'n/A'; } /** * Returns the tagline. */ public function getTagline() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TAGLINE, 1)); } return 'n/A'; } /** * Get the release date of the current movie. */ public function getTitle() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TITLE, 1)); } return 'n/A'; } /** * Returns the url. */ public function getUrl() { return $this->_sUrl; } /** * Get the votes of the current movie. */ public function getVotes() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_VOTES, 1)); } return 'n/A'; } /** * Get the year of the current movie. */ public function getYear() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TITLE, 2)); } return 'n/A'; } /** * Returns the writer(s). */ public function getWriter() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_WRITER, 4); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the writer(s) as link(s). */ public function getWriterAsUrl() { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_WRITER, 4); $sReturned2 = $this->getMatches(self::IMDB_WRITER, 1); if (is_array($sReturned1)) { foreach ($sReturned1 as $i => $sWriter) { $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sWriter . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>'; } return 'n/A'; } } ?>

    Read the article

  • Scripting with the Sun ZFS Storage 7000 Appliance

    - by Geoff Ongley
    The Sun ZFS Storage 7000 appliance has a user friendly and easy to understand graphical web based interface we call the "BUI" or "Browser User Interface".This interface is very useful for many tasks, but in some cases a script (or workflow) may be more appropriate, such as:Repetitive tasksTasks which work on (or obtain information about) a large number of shares or usersTasks which are triggered by an alert threshold (workflows)Tasks where you want a only very basic input, but a consistent output (workflows)The appliance scripting language is based on ECMAscript 3 (close to javascript). I'm not going to cover ECMAscript 3 in great depth (I'm far from an expert here), but I would like to show you some neat things you can do with the appliance, to get you started based on what I have found from my own playing around.I'm making the assumption you have some sort of programming background, and understand variables, arrays, functions to some extent - but of course if something is not clear, please let me know so I can fix it up or clarify it.Variable Declarations and ArraysVariablesECMAScript is a dynamically and weakly typed language. If you don't know what that means, google is your friend - but at a high level it means we can just declare variables with no specific type and on the fly.For example, I can declare a variable and use it straight away in the middle of my code, for example:projects=list();Which makes projects an array of values that are returned from the list(); function (which is usable in most contexts). With this kind of variable, I can do things like:projects.length (this property on array tells you how many objects are in it, good for for loops etc). Alternatively, I could say:projects=3;and now projects is just a simple number.Should we declare variables like this so loosely? In my opinion, the answer is no - I feel it is a better practice to declare variables you are going to use, before you use them - and given them an initial value. You can do so as follows:var myVariable=0;To demonstrate the ability to just randomly assign and change the type of variables, you can create a simple script at the cli as follows (bold for input):fishy10:> script("." to run)> run("cd /");("." to run)> run ("shares");("." to run)> var projects;("." to run)> projects=list();("." to run)> printf("Number of projects is: %d\n",projects.length);("." to run)> projects=152;("." to run)> printf("Value of the projects variable as an integer is now: %d\n",projects);("." to run)> .Number of projects is: 7Value of the projects variable as an integer is now: 152You can also confirm this behaviour by checking the typeof variable we are dealing with:fishy10:> script("." to run)> run("cd /");("." to run)> run ("shares");("." to run)> var projects;("." to run)> projects=list();("." to run)> printf("var projects is of type %s\n",typeof(projects));("." to run)> projects=152;("." to run)> printf("var projects is of type %s\n",typeof(projects));("." to run)> .var projects is of type objectvar projects is of type numberArraysSo you likely noticed that we have already touched on arrays, as the list(); (in the shares context) stored an array into the 'projects' variable.But what if you want to declare your own array? Easy! This is very similar to Java and other languages, we just instantiate a brand new "Array" object using the keyword new:var myArray = new Array();will create an array called "myArray".A quick example:fishy10:> script("." to run)> testArray = new Array();("." to run)> testArray[0]="This";("." to run)> testArray[1]="is";("." to run)> testArray[2]="just";("." to run)> testArray[3]="a";("." to run)> testArray[4]="test";("." to run)> for (i=0; i < testArray.length; i++)("." to run)> {("." to run)>    printf("Array element %d is %s\n",i,testArray[i]);("." to run)> }("." to run)> .Array element 0 is ThisArray element 1 is isArray element 2 is justArray element 3 is aArray element 4 is testWorking With LoopsFor LoopFor loops are very similar to those you will see in C, java and several other languages. One of the key differences here is, as you were made aware earlier, we can be a bit more sloppy with our variable declarations.The general way you would likely use a for loop is as follows:for (variable; test-case; modifier for variable){}For example, you may wish to declare a variable i as 0; and a MAX_ITERATIONS variable to determine how many times this loop should repeat:var i=0;var MAX_ITERATIONS=10;And then, use this variable to be tested against some case existing (has i reached MAX_ITERATIONS? - if not, increment i using i++);for (i=0; i < MAX_ITERATIONS; i++){ // some work to do}So lets run something like this on the appliance:fishy10:> script("." to run)> var i=0;("." to run)> var MAX_ITERATIONS=10;("." to run)> for (i=0; i < MAX_ITERATIONS; i++)("." to run)> {("." to run)>    printf("The number is %d\n",i);("." to run)> }("." to run)> .The number is 0The number is 1The number is 2The number is 3The number is 4The number is 5The number is 6The number is 7The number is 8The number is 9While LoopWhile loops again are very similar to other languages, we loop "while" a condition is met. For example:fishy10:> script("." to run)> var isTen=false;("." to run)> var counter=0;("." to run)> while(isTen==false)("." to run)> {("." to run)>    if (counter==10) ("." to run)>    { ("." to run)>            isTen=true;   ("." to run)>    } ("." to run)>    printf("Counter is %d\n",counter);("." to run)>    counter++;    ("." to run)> }("." to run)> printf("Loop has ended and Counter is %d\n",counter);("." to run)> .Counter is 0Counter is 1Counter is 2Counter is 3Counter is 4Counter is 5Counter is 6Counter is 7Counter is 8Counter is 9Counter is 10Loop has ended and Counter is 11So what do we notice here? Something has actually gone wrong - counter will technically be 11 once the loop completes... Why is this?Well, if we have a loop like this, where the 'while' condition that will end the loop may be set based on some other condition(s) existing (such as the counter has reached 10) - we must ensure that we  terminate this iteration of the loop when the condition is met - otherwise the rest of the code will be followed which may not be desirable. In other words, like in other languages, we will only ever check the loop condition once we are ready to perform the next iteration, so any other code after we set "isTen" to be true, will still be executed as we can see it was above.We can avoid this by adding a break into our loop once we know we have set the condition - this will stop the rest of the logic being processed in this iteration (and as such, counter will not be incremented). So lets try that again:fishy10:> script("." to run)> var isTen=false;("." to run)> var counter=0;("." to run)> while(isTen==false)("." to run)> {("." to run)>    if (counter==10) ("." to run)>    { ("." to run)>            isTen=true;   ("." to run)>            break;("." to run)>    } ("." to run)>    printf("Counter is %d\n",counter);("." to run)>    counter++;    ("." to run)> }("." to run)> printf("Loop has ended and Counter is %d\n", counter);("." to run)> .Counter is 0Counter is 1Counter is 2Counter is 3Counter is 4Counter is 5Counter is 6Counter is 7Counter is 8Counter is 9Loop has ended and Counter is 10Much better!Methods to Obtain and Manipulate DataGet MethodThe get method allows you to get simple properties from an object, for example a quota from a user. The syntax is fairly simple:var myVariable=get('property');An example of where you may wish to use this, is when you are getting a bunch of information about a user (such as quota information when in a shares context):var users=list();for(k=0; k < users.length; k++){     user=users[k];     run('select ' + user);     var username=get('name');     var usage=get('usage');     var quota=get('quota');...Which you can then use to your advantage - to print or manipulate infomation (you could change a user's information with a set method, based on the information returned from the get method). The set method is explained next.Set MethodThe set method can be used in a simple manner, similar to get. The syntax for set is:set('property','value'); // where value is a string, if it was a number, you don't need quotesFor example, we could set the quota on a share as follows (first observing the initial value):fishy10:shares default/test-geoff> script("." to run)> var currentQuota=get('quota');("." to run)> printf("Current Quota is: %s\n",currentQuota);("." to run)> set('quota','30G');("." to run)> run('commit');("." to run)> currentQuota=get('quota');("." to run)> printf("Current Quota is: %s\n",currentQuota);("." to run)> .Current Quota is: 0Current Quota is: 32212254720This shows us using both the get and set methods as can be used in scripts, of course when only setting an individual share, the above is overkill - it would be much easier to set it manually at the cli using 'set quota=3G' and then 'commit'.List MethodThe list method can be very powerful, especially in more complex scripts which iterate over large amounts of data and manipulate it if so desired. The general way you will use list is as follows:var myVar=list();Which will make "myVar" an array, containing all the objects in the relevant context (this could be a list of users, shares, projects, etc). You can then gather or manipulate data very easily.We could list all the shares and mountpoints in a given project for example:fishy10:shares another-project> script("." to run)> var shares=list();("." to run)> for (i=0; i < shares.length; i++)("." to run)> {("." to run)>    run('select ' + shares[i]);("." to run)>    var mountpoint=get('mountpoint');("." to run)>    printf("Share %s discovered, has mountpoint %s\n",shares[i],mountpoint);("." to run)>    run('done');("." to run)> }("." to run)> .Share and-another discovered, has mountpoint /export/another-project/and-anotherShare another-share discovered, has mountpoint /export/another-project/another-shareShare bob discovered, has mountpoint /export/another-projectShare more-shares-for-all discovered, has mountpoint /export/another-project/more-shares-for-allShare yep discovered, has mountpoint /export/another-project/yepWriting More Complex and Re-Usable CodeFunctionsThe best way to be able to write more complex code is to use functions to split up repeatable or reusable sections of your code. This also makes your more complex code easier to read and understand for other programmers.We write functions as follows:function functionName(variable1,variable2,...,variableN){}For example, we could have a function that takes a project name as input, and lists shares for that project (assuming we're already in the 'project' context - context is important!):function getShares(proj){        run('select ' + proj);        shares=list();        printf("Project: %s\n", proj);        for(j=0; j < shares.length; j++)        {                printf("Discovered share: %s\n",shares[i]);        }        run('done'); // exit selected project}Commenting your CodeLike any other language, a large part of making it readable and understandable is to comment it. You can use the same comment style as in C and Java amongst other languages.In other words, sngle line comments use://at the beginning of the comment.Multi line comments use:/*at the beginning, and:*/ at the end.For example, here we will use both:fishy10:> script("." to run)> // This is a test comment("." to run)> printf("doing some work...\n");("." to run)> /* This is a multi-line("." to run)> comment which I will span across("." to run)> three lines in total */("." to run)> printf("doing some more work...\n");("." to run)> .doing some work...doing some more work...Your comments do not have to be on their own, they can begin (particularly with single line comments this is handy) at the end of a statement, for examplevar projects=list(); // The variable projects is an array containing all projects on the system.Try and Catch StatementsYou may be used to using try and catch statements in other languages, and they can (and should) be utilised in your code to catch expected or unexpected error conditions, that you do NOT wish to stop your code from executing (if you do not catch these errors, your script will exit!):try{  // do some work}catch(err) // Catch any error that could occur{ // do something here under the error condition}For example, you may wish to only execute some code if a context can be reached. If you can't perform certain actions under certain circumstances, that may be perfectly acceptable.For example if you want to test a condition that only makes sense when looking at a SMB/NFS share, but does not make sense when you hit an iscsi or FC LUN, you don't want to stop all processing of other shares you may not have covered yet.For example we may wish to obtain quota information on all shares for all users on a share (but this makes no sense for a LUN):function getShareQuota(shar) // Get quota for each user of this share{        run('select ' + shar);        printf("  SHARE: %s\n", shar);        try        {                run('users');                printf("    %20s        %11s    %11s    %3s\n","Username","Usage(G)","Quota(G)","Quota(%)");                printf("    %20s        %11s    %11s    %4s\n","--------","--------","--------","----");                                users=list();                for(k=0; k < users.length; k++)                {                        user=users[k];                        getUserQuota(user);                }                run('done'); // exit user context        }        catch(err)        {                printf("    SKIPPING %s - This is NOT a NFS or CIFs share, not looking for users\n", shar);        }        run('done'); // done with this share}Running Scripts Remotely over SSHAs you have likely noticed, writing and running scripts for all but the simplest jobs directly on the appliance is not going to be a lot of fun.There's a couple of choices on what you can do here:Create scripts on a remote system and run them over sshCreate scripts, wrapping them in workflow code, so they are stored on the appliance and can be triggered under certain circumstances (like a threshold being reached)We'll cover the first one here, and then cover workflows later on (as these are for the most part just scripts with some wrapper information around them).Creating a SSH Public/Private SSH Key PairLog on to your handy Solaris box (You wouldn't be using any other OS, right? :P) and use ssh-keygen to create a pair of ssh keys. I'm storing this separate to my normal key:[geoff@lightning ~] ssh-keygen -t rsa -b 1024Generating public/private rsa key pair.Enter file in which to save the key (/export/home/geoff/.ssh/id_rsa): /export/home/geoff/.ssh/nas_key_rsaEnter passphrase (empty for no passphrase): Enter same passphrase again: Your identification has been saved in /export/home/geoff/.ssh/nas_key_rsa.Your public key has been saved in /export/home/geoff/.ssh/nas_key_rsa.pub.The key fingerprint is:7f:3d:53:f0:2a:5e:8b:2d:94:2a:55:77:66:5c:9b:14 geoff@lightningInstalling the Public Key on the ApplianceOn your Solaris host, observe the public key:[geoff@lightning ~] cat .ssh/nas_key_rsa.pub ssh-rsa AAAAB3NzaC1yc2EAAAABIwAAAIEAvYfK3RIaAYmMHBOvyhKM41NaSmcgUMC3igPN5gUKJQvSnYmjuWG6CBr1CkF5UcDji7v19jG3qAD5lAMFn+L0CxgRr8TNaAU+hA4/tpAGkjm+dKYSyJgEdMIURweyyfUFXoerweR8AWW5xlovGKEWZTAfvJX9Zqvh8oMQ5UJLUUc= geoff@lightningNow, copy and paste everything after "ssh-rsa" and before "user@hostname" - in this case, geoff@lightning. That is, this bit:AAAAB3NzaC1yc2EAAAABIwAAAIEAvYfK3RIaAYmMHBOvyhKM41NaSmcgUMC3igPN5gUKJQvSnYmjuWG6CBr1CkF5UcDji7v19jG3qAD5lAMFn+L0CxgRr8TNaAU+hA4/tpAGkjm+dKYSyJgEdMIURweyyfUFXoerweR8AWW5xlovGKEWZTAfvJX9Zqvh8oMQ5UJLUUc=Logon to your appliance and get into the preferences -> keys area for this user (root):[geoff@lightning ~] ssh [email protected]: Last login: Mon Dec  6 17:13:28 2010 from 192.168.0.2fishy10:> configuration usersfishy10:configuration users> select rootfishy10:configuration users root> preferences fishy10:configuration users root preferences> keysOR do it all in one hit:fishy10:> configuration users select root preferences keysNow, we create a new public key that will be accepted for this user and set the type to RSA:fishy10:configuration users root preferences keys> createfishy10:configuration users root preferences key (uncommitted)> set type=RSASet the key itself using the string copied previously (between ssh-rsa and user@host), and set the key ensuring you put double quotes around it (eg. set key="<key>"):fishy10:configuration users root preferences key (uncommitted)> set key="AAAAB3NzaC1yc2EAAAABIwAAAIEAvYfK3RIaAYmMHBOvyhKM41NaSmcgUMC3igPN5gUKJQvSnYmjuWG6CBr1CkF5UcDji7v19jG3qAD5lAMFn+L0CxgRr8TNaAU+hA4/tpAGkjm+dKYSyJgEdMIURweyyfUFXoerweR8AWW5xlovGKEWZTAfvJX9Zqvh8oMQ5UJLUUc="Now set the comment for this key (do not use spaces):fishy10:configuration users root preferences key (uncommitted)> set comment="LightningRSAKey" Commit the new key:fishy10:configuration users root preferences key (uncommitted)> commitVerify the key is there:fishy10:configuration users root preferences keys> lsKeys:NAME     MODIFIED              TYPE   COMMENT                                  key-000  2010-10-25 20:56:42   RSA    cycloneRSAKey                           key-001  2010-12-6 17:44:53    RSA    LightningRSAKey                         As you can see, we now have my new key, and a previous key I have created on this appliance.Running your Script over SSH from a Remote SystemHere I have created a basic test script, and saved it as test.ecma3:[geoff@lightning ~] cat test.ecma3 script// This is a test script, By Geoff Ongley 2010.printf("Testing script remotely over ssh\n");.Now, we can run this script remotely with our keyless login:[geoff@lightning ~] ssh -i .ssh/nas_key_rsa root@fishy10 < test.ecma3Pseudo-terminal will not be allocated because stdin is not a terminal.Testing script remotely over sshPutting it Together - An Example Completed Quota Gathering ScriptSo now we have a lot of the basics to creating a script, let us do something useful, like, find out how much every user is using, on every share on the system (you will recognise some of the code from my previous examples): script/************************************** Quick and Dirty Quota Check script ** Written By Geoff Ongley            ** 25 October 2010                    **************************************/function getUserQuota(usr){        run('select ' + usr);        var username=get('name');        var usage=get('usage');        var quota=get('quota');        var usage_g=usage / 1073741824; // convert bytes to gigabytes        var quota_g=quota / 1073741824; // as above        var quota_percent=0        if (quota > 0)        {                quota_percent=(usage / quota)*(100/1);        }        printf("    %20s        %8.2f           %8.2f           %d%%\n",username,usage_g,quota_g,quota_percent);        run('done'); // done with this selected user}function getShareQuota(shar){        //printf("DEBUG: selecting share %s\n", shar);        run('select ' + shar);        printf("  SHARE: %s\n", shar);        try        {                run('users');                printf("    %20s        %11s    %11s    %3s\n","Username","Usage(G)","Quota(G)","Quota(%)");                printf("    %20s        %11s    %11s    %4s\n","--------","--------","--------","--------");                                users=list();                for(k=0; k < users.length; k++)                {                        user=users[k];                        getUserQuota(user);                }                run('done'); // exit user context        }        catch(err)        {                printf("    SKIPPING %s - This is NOT a NFS or CIFs share, not looking for users\n", shar);        }        run('done'); // done with this share}function getShares(proj){        //printf("DEBUG: selecting project %s\n",proj);        run('select ' + proj);        shares=list();        printf("Project: %s\n", proj);        for(j=0; j < shares.length; j++)        {                share=shares[j];                getShareQuota(share);        }        run('done'); // exit selected project}function getProjects(){        run('cd /');        run('shares');        projects=list();                for (i=0; i < projects.length; i++)        {                var project=projects[i];                getShares(project);        }        run('done'); // exit context for all projects}getProjects();.Which can be run as follows, and will print information like this:[geoff@lightning ~/FISHWORKS_SCRIPTS] ssh -i ~/.ssh/nas_key_rsa root@fishy10 < get_quota_utilisation.ecma3Pseudo-terminal will not be allocated because stdin is not a terminal.Project: another-project  SHARE: and-another                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                  nobody            0.00            0.00        0%                 geoffro            0.05            0.00        0%                   Billy            0.10            0.00        0%                    root            0.00            0.00        0%            testing-user            0.05            0.00        0%  SHARE: another-share                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                    root            0.00            0.00        0%                  nobody            0.00            0.00        0%                 geoffro            0.05            0.49        9%            testing-user            0.05            0.02        249%                   Billy            0.10            0.29        33%  SHARE: bob                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                  nobody            0.00            0.00        0%                    root            0.00            0.00        0%  SHARE: more-shares-for-all                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                   Billy            0.10            0.00        0%            testing-user            0.05            0.00        0%                  nobody            0.00            0.00        0%                    root            0.00            0.00        0%                 geoffro            0.05            0.00        0%  SHARE: yep                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                    root            0.00            0.00        0%                  nobody            0.00            0.00        0%                   Billy            0.10            0.01        999%            testing-user            0.05            0.49        9%                 geoffro            0.05            0.00        0%Project: default  SHARE: Test-LUN    SKIPPING Test-LUN - This is NOT a NFS or CIFs share, not looking for users  SHARE: test-geoff                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                 geoffro            0.05            0.00        0%                    root            3.18           10.00        31%                    uucp            0.00            0.00        0%                  nobody            0.59            0.49        119%^CKilled by signal 2.Creating a WorkflowWorkflows are scripts that we store on the appliance, and can have the script execute either on request (even from the BUI), or on an event such as a threshold being met.Workflow BasicsA workflow allows you to create a simple process that can be executed either via the BUI interface interactively, or by an alert being raised (for some threshold being reached, for example).The basics parameters you will have to set for your "workflow object" (notice you're creating a variable, that embodies ECMAScript) are as follows (parameters is optional):name: A name for this workflowdescription: A Description for the workflowparameters: A set of input parameters (useful when you need user input to execute the workflow)execute: The code, the script itself to execute, which will be function (parameters)With parameters, you can specify things like this (slightly modified sample taken from the System Administration Guide):          ...parameters:        variableParam1:         {                             label: 'Name of Share',                             type: 'String'                  },                  variableParam2                  {                             label: 'Share Size',                             type: 'size'                  },execute: ....};  Note the commas separating the sections of name, parameters, execute, and so on. This is important!Also - there is plenty of properties you can set on the parameters for your workflow, these are described in the Sun ZFS Storage System Administration Guide.Creating a Basic Workflow from a Basic ScriptTo make a basic script into a basic workflow, you need to wrap the following around your script to create a 'workflow' object:var workflow = {name: 'Get User Quotas',description: 'Displays Quota Utilisation for each user on each share',execute: function() {// (basic script goes here, minus the "script" at the beginning, and "." at the end)}};However, it appears (at least in my experience to date) that the workflow object may only be happy with one function in the execute parameter - either that or I'm doing something wrong. As far as I can tell, after execute: you should only have a basic one function context like so:execute: function(){}To deal with this, and to give an example similar to our script earlier, I have created another simple quota check, to show the same basic functionality, but in a workflow format:var workflow = {name: 'Get User Quotas',description: 'Displays Quota Utilisation for each user on each share',execute: function () {        run('cd /');        run('shares');        projects=list();                for (i=0; i < projects.length; i++)        {                run('select ' + projects[i]);                shares=list('filesystem');                printf("Project: %s\n", projects[i]);                for(j=0; j < shares.length; j++)                {                        run('select ' +shares[j]);                        try                        {                                run('users');                                printf("  SHARE: %s\n", shares[j]);                                printf("    %20s        %11s    %11s    %3s\n","Username","Usage(G)","Quota(G)","Quota(%)");                                printf("    %20s        %11s    %11s    %4s\n","--------","--------","--------","-------");                                users=list();                                for(k=0; k < users.length; k++)                                {                                        run('select ' + users[k]);                                        username=get('name');                                        usage=get('usage');                                        quota=get('quota');                                        usage_g=usage / 1073741824; // convert bytes to gigabytes                                        quota_g=quota / 1073741824; // as above                                        quota_percent=0                                        if (quota > 0)                                        {                                                quota_percent=(usage / quota)*(100/1);                                        }                                        printf("    %20s        %8.2f   %8.2f   %d%%\n",username,usage_g,quota_g,quota_percent);                                        run('done');                                }                                run('done'); // exit user context                        }                        catch(err)                        {                        //      printf("    %s is a LUN, Not looking for users\n", shares[j]);                        }                        run('done'); // exit selected share context                }                run('done'); // exit project context        }        }};SummaryThe Sun ZFS Storage 7000 Appliance offers lots of different and interesting features to Sun/Oracle customers, including the world renowned Analytics. Hopefully the above will help you to think of new creative things you could be doing by taking advantage of one of the other neat features, the internal scripting engine!Some references are below to help you continue learning more, I'll update this post as I do the same! Enjoy...More information on ECMAScript 3A complete reference to ECMAScript 3 which will help you learn more of the details you may be interested in, can be found here:http://www.ecma-international.org/publications/files/ECMA-ST-ARCH/ECMA-262,%203rd%20edition,%20December%201999.pdfMore Information on Administering the Sun ZFS Storage 7000The Sun ZFS Storage 7000 System Administration guide can be a useful reference point, and can be found here:http://wikis.sun.com/download/attachments/186238602/2010_Q3_2_ADMIN.pdf

    Read the article

  • Failed to Install Xdebug

    - by burnt1ce
    've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. I've used both "zend_extention" and "zend_extention_ts" to specify the path of the xdebug dll. I ensured that my apache server restarted and used the latest change of my php.ini by executing "httpd -k restart". Can anyone provide any suggestions in getting xdebug to show up? Here are the contents of my php.ini file. [PHP] ;;;;;;;;;;;;;;;;;;; ; About php.ini ; ;;;;;;;;;;;;;;;;;;; ; PHP's initialization file, generally called php.ini, is responsible for ; configuring many of the aspects of PHP's behavior. ; PHP attempts to find and load this configuration from a number of locations. ; The following is a summary of its search order: ; 1. SAPI module specific location. ; 2. The PHPRC environment variable. (As of PHP 5.2.0) ; 3. A number of predefined registry keys on Windows (As of PHP 5.2.0) ; 4. Current working directory (except CLI) ; 5. The web server's directory (for SAPI modules), or directory of PHP ; (otherwise in Windows) ; 6. The directory from the --with-config-file-path compile time option, or the ; Windows directory (C:\windows or C:\winnt) ; See the PHP docs for more specific information. ; http://php.net/configuration.file ; The syntax of the file is extremely simple. Whitespace and Lines ; beginning with a semicolon are silently ignored (as you probably guessed). ; Section headers (e.g. [Foo]) are also silently ignored, even though ; they might mean something in the future. ; Directives following the section heading [PATH=/www/mysite] only ; apply to PHP files in the /www/mysite directory. Directives ; following the section heading [HOST=www.example.com] only apply to ; PHP files served from www.example.com. Directives set in these ; special sections cannot be overridden by user-defined INI files or ; at runtime. Currently, [PATH=] and [HOST=] sections only work under ; CGI/FastCGI. ; http://php.net/ini.sections ; Directives are specified using the following syntax: ; directive = value ; Directive names are *case sensitive* - foo=bar is different from FOO=bar. ; Directives are variables used to configure PHP or PHP extensions. ; There is no name validation. If PHP can't find an expected ; directive because it is not set or is mistyped, a default value will be used. ; The value can be a string, a number, a PHP constant (e.g. E_ALL or M_PI), one ; of the INI constants (On, Off, True, False, Yes, No and None) or an expression ; (e.g. E_ALL & ~E_NOTICE), a quoted string ("bar"), or a reference to a ; previously set variable or directive (e.g. ${foo}) ; Expressions in the INI file are limited to bitwise operators and parentheses: ; | bitwise OR ; ^ bitwise XOR ; & bitwise AND ; ~ bitwise NOT ; ! boolean NOT ; Boolean flags can be turned on using the values 1, On, True or Yes. ; They can be turned off using the values 0, Off, False or No. ; An empty string can be denoted by simply not writing anything after the equal ; sign, or by using the None keyword: ; foo = ; sets foo to an empty string ; foo = None ; sets foo to an empty string ; foo = "None" ; sets foo to the string 'None' ; If you use constants in your value, and these constants belong to a ; dynamically loaded extension (either a PHP extension or a Zend extension), ; you may only use these constants *after* the line that loads the extension. ;;;;;;;;;;;;;;;;;;; ; About this file ; ;;;;;;;;;;;;;;;;;;; ; PHP comes packaged with two INI files. One that is recommended to be used ; in production environments and one that is recommended to be used in ; development environments. ; php.ini-production contains settings which hold security, performance and ; best practices at its core. But please be aware, these settings may break ; compatibility with older or less security conscience applications. We ; recommending using the production ini in production and testing environments. ; php.ini-development is very similar to its production variant, except it's ; much more verbose when it comes to errors. We recommending using the ; development version only in development environments as errors shown to ; application users can inadvertently leak otherwise secure information. ;;;;;;;;;;;;;;;;;;; ; Quick Reference ; ;;;;;;;;;;;;;;;;;;; ; The following are all the settings which are different in either the production ; or development versions of the INIs with respect to PHP's default behavior. ; Please see the actual settings later in the document for more details as to why ; we recommend these changes in PHP's behavior. ; allow_call_time_pass_reference ; Default Value: On ; Development Value: Off ; Production Value: Off ; display_errors ; Default Value: On ; Development Value: On ; Production Value: Off ; display_startup_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; error_reporting ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; html_errors ; Default Value: On ; Development Value: On ; Production value: Off ; log_errors ; Default Value: Off ; Development Value: On ; Production Value: On ; magic_quotes_gpc ; Default Value: On ; Development Value: Off ; Production Value: Off ; max_input_time ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; output_buffering ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; register_argc_argv ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_long_arrays ; Default Value: On ; Development Value: Off ; Production Value: Off ; request_order ; Default Value: None ; Development Value: "GP" ; Production Value: "GP" ; session.bug_compat_42 ; Default Value: On ; Development Value: On ; Production Value: Off ; session.bug_compat_warn ; Default Value: On ; Development Value: On ; Production Value: Off ; session.gc_divisor ; Default Value: 100 ; Development Value: 1000 ; Production Value: 1000 ; session.hash_bits_per_character ; Default Value: 4 ; Development Value: 5 ; Production Value: 5 ; short_open_tag ; Default Value: On ; Development Value: Off ; Production Value: Off ; track_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; url_rewriter.tags ; Default Value: "a=href,area=href,frame=src,form=,fieldset=" ; Development Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; Production Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; variables_order ; Default Value: "EGPCS" ; Development Value: "GPCS" ; Production Value: "GPCS" ;;;;;;;;;;;;;;;;;;;; ; php.ini Options ; ;;;;;;;;;;;;;;;;;;;; ; Name for user-defined php.ini (.htaccess) files. Default is ".user.ini" ;user_ini.filename = ".user.ini" ; To disable this feature set this option to empty value ;user_ini.filename = ; TTL for user-defined php.ini files (time-to-live) in seconds. Default is 300 seconds (5 minutes) ;user_ini.cache_ttl = 300 ;;;;;;;;;;;;;;;;;;;; ; Language Options ; ;;;;;;;;;;;;;;;;;;;; ; Enable the PHP scripting language engine under Apache. ; http://php.net/engine engine = On ; This directive determines whether or not PHP will recognize code between ; <? and ?> tags as PHP source which should be processed as such. It's been ; recommended for several years that you not use the short tag "short cut" and ; instead to use the full <?php and ?> tag combination. With the wide spread use ; of XML and use of these tags by other languages, the server can become easily ; confused and end up parsing the wrong code in the wrong context. But because ; this short cut has been a feature for such a long time, it's currently still ; supported for backwards compatibility, but we recommend you don't use them. ; Default Value: On ; Development Value: Off ; Production Value: Off ; http://php.net/short-open-tag short_open_tag = Off ; Allow ASP-style <% %> tags. ; http://php.net/asp-tags asp_tags = Off ; The number of significant digits displayed in floating point numbers. ; http://php.net/precision precision = 14 ; Enforce year 2000 compliance (will cause problems with non-compliant browsers) ; http://php.net/y2k-compliance y2k_compliance = On ; Output buffering is a mechanism for controlling how much output data ; (excluding headers and cookies) PHP should keep internally before pushing that ; data to the client. If your application's output exceeds this setting, PHP ; will send that data in chunks of roughly the size you specify. ; Turning on this setting and managing its maximum buffer size can yield some ; interesting side-effects depending on your application and web server. ; You may be able to send headers and cookies after you've already sent output ; through print or echo. You also may see performance benefits if your server is ; emitting less packets due to buffered output versus PHP streaming the output ; as it gets it. On production servers, 4096 bytes is a good setting for performance ; reasons. ; Note: Output buffering can also be controlled via Output Buffering Control ; functions. ; Possible Values: ; On = Enabled and buffer is unlimited. (Use with caution) ; Off = Disabled ; Integer = Enables the buffer and sets its maximum size in bytes. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; http://php.net/output-buffering output_buffering = Off ; You can redirect all of the output of your scripts to a function. For ; example, if you set output_handler to "mb_output_handler", character ; encoding will be transparently converted to the specified encoding. ; Setting any output handler automatically turns on output buffering. ; Note: People who wrote portable scripts should not depend on this ini ; directive. Instead, explicitly set the output handler using ob_start(). ; Using this ini directive may cause problems unless you know what script ; is doing. ; Note: You cannot use both "mb_output_handler" with "ob_iconv_handler" ; and you cannot use both "ob_gzhandler" and "zlib.output_compression". ; Note: output_handler must be empty if this is set 'On' !!!! ; Instead you must use zlib.output_handler. ; http://php.net/output-handler ;output_handler = ; Transparent output compression using the zlib library ; Valid values for this option are 'off', 'on', or a specific buffer size ; to be used for compression (default is 4KB) ; Note: Resulting chunk size may vary due to nature of compression. PHP ; outputs chunks that are few hundreds bytes each as a result of ; compression. If you prefer a larger chunk size for better ; performance, enable output_buffering in addition. ; Note: You need to use zlib.output_handler instead of the standard ; output_handler, or otherwise the output will be corrupted. ; http://php.net/zlib.output-compression zlib.output_compression = Off ; http://php.net/zlib.output-compression-level ;zlib.output_compression_level = -1 ; You cannot specify additional output handlers if zlib.output_compression ; is activated here. This setting does the same as output_handler but in ; a different order. ; http://php.net/zlib.output-handler ;zlib.output_handler = ; Implicit flush tells PHP to tell the output layer to flush itself ; automatically after every output block. This is equivalent to calling the ; PHP function flush() after each and every call to print() or echo() and each ; and every HTML block. Turning this option on has serious performance ; implications and is generally recommended for debugging purposes only. ; http://php.net/implicit-flush ; Note: This directive is hardcoded to On for the CLI SAPI implicit_flush = Off ; The unserialize callback function will be called (with the undefined class' ; name as parameter), if the unserializer finds an undefined class ; which should be instantiated. A warning appears if the specified function is ; not defined, or if the function doesn't include/implement the missing class. ; So only set this entry, if you really want to implement such a ; callback-function. unserialize_callback_func = ; When floats & doubles are serialized store serialize_precision significant ; digits after the floating point. The default value ensures that when floats ; are decoded with unserialize, the data will remain the same. serialize_precision = 100 ; This directive allows you to enable and disable warnings which PHP will issue ; if you pass a value by reference at function call time. Passing values by ; reference at function call time is a deprecated feature which will be removed ; from PHP at some point in the near future. The acceptable method for passing a ; value by reference to a function is by declaring the reference in the functions ; definition, not at call time. This directive does not disable this feature, it ; only determines whether PHP will warn you about it or not. These warnings ; should enabled in development environments only. ; Default Value: On (Suppress warnings) ; Development Value: Off (Issue warnings) ; Production Value: Off (Issue warnings) ; http://php.net/allow-call-time-pass-reference allow_call_time_pass_reference = On ; Safe Mode ; http://php.net/safe-mode safe_mode = Off ; By default, Safe Mode does a UID compare check when ; opening files. If you want to relax this to a GID compare, ; then turn on safe_mode_gid. ; http://php.net/safe-mode-gid safe_mode_gid = Off ; When safe_mode is on, UID/GID checks are bypassed when ; including files from this directory and its subdirectories. ; (directory must also be in include_path or full path must ; be used when including) ; http://php.net/safe-mode-include-dir safe_mode_include_dir = ; When safe_mode is on, only executables located in the safe_mode_exec_dir ; will be allowed to be executed via the exec family of functions. ; http://php.net/safe-mode-exec-dir safe_mode_exec_dir = ; Setting certain environment variables may be a potential security breach. ; This directive contains a comma-delimited list of prefixes. In Safe Mode, ; the user may only alter environment variables whose names begin with the ; prefixes supplied here. By default, users will only be able to set ; environment variables that begin with PHP_ (e.g. PHP_FOO=BAR). ; Note: If this directive is empty, PHP will let the user modify ANY ; environment variable! ; http://php.net/safe-mode-allowed-env-vars safe_mode_allowed_env_vars = PHP_ ; This directive contains a comma-delimited list of environment variables that ; the end user won't be able to change using putenv(). These variables will be ; protected even if safe_mode_allowed_env_vars is set to allow to change them. ; http://php.net/safe-mode-protected-env-vars safe_mode_protected_env_vars = LD_LIBRARY_PATH ; open_basedir, if set, limits all file operations to the defined directory ; and below. This directive makes most sense if used in a per-directory ; or per-virtualhost web server configuration file. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/open-basedir ;open_basedir = ; This directive allows you to disable certain functions for security reasons. ; It receives a comma-delimited list of function names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-functions disable_functions = ; This directive allows you to disable certain classes for security reasons. ; It receives a comma-delimited list of class names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-classes disable_classes = ; Colors for Syntax Highlighting mode. Anything that's acceptable in ; <span style="color: ???????"> would work. ; http://php.net/syntax-highlighting ;highlight.string = #DD0000 ;highlight.comment = #FF9900 ;highlight.keyword = #007700 ;highlight.bg = #FFFFFF ;highlight.default = #0000BB ;highlight.html = #000000 ; If enabled, the request will be allowed to complete even if the user aborts ; the request. Consider enabling it if executing long requests, which may end up ; being interrupted by the user or a browser timing out. PHP's default behavior ; is to disable this feature. ; http://php.net/ignore-user-abort ;ignore_user_abort = On ; Determines the size of the realpath cache to be used by PHP. This value should ; be increased on systems where PHP opens many files to reflect the quantity of ; the file operations performed. ; http://php.net/realpath-cache-size ;realpath_cache_size = 16k ; Duration of time, in seconds for which to cache realpath information for a given ; file or directory. For systems with rarely changing files, consider increasing this ; value. ; http://php.net/realpath-cache-ttl ;realpath_cache_ttl = 120 ;;;;;;;;;;;;;;;;; ; Miscellaneous ; ;;;;;;;;;;;;;;;;; ; Decides whether PHP may expose the fact that it is installed on the server ; (e.g. by adding its signature to the Web server header). It is no security ; threat in any way, but it makes it possible to determine whether you use PHP ; on your server or not. ; http://php.net/expose-php expose_php = On ;;;;;;;;;;;;;;;;;;; ; Resource Limits ; ;;;;;;;;;;;;;;;;;;; ; Maximum execution time of each script, in seconds ; http://php.net/max-execution-time ; Note: This directive is hardcoded to 0 for the CLI SAPI max_execution_time = 60 ; Maximum amount of time each script may spend parsing request data. It's a good ; idea to limit this time on productions servers in order to eliminate unexpectedly ; long running scripts. ; Note: This directive is hardcoded to -1 for the CLI SAPI ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; http://php.net/max-input-time max_input_time = 60 ; Maximum input variable nesting level ; http://php.net/max-input-nesting-level ;max_input_nesting_level = 64 ; Maximum amount of memory a script may consume (128MB) ; http://php.net/memory-limit memory_limit = 128M ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Error handling and logging ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; This directive informs PHP of which errors, warnings and notices you would like ; it to take action for. The recommended way of setting values for this ; directive is through the use of the error level constants and bitwise ; operators. The error level constants are below here for convenience as well as ; some common settings and their meanings. ; By default, PHP is set to take action on all errors, notices and warnings EXCEPT ; those related to E_NOTICE and E_STRICT, which together cover best practices and ; recommended coding standards in PHP. For performance reasons, this is the ; recommend error reporting setting. Your production server shouldn't be wasting ; resources complaining about best practices and coding standards. That's what ; development servers and development settings are for. ; Note: The php.ini-development file has this setting as E_ALL | E_STRICT. This ; means it pretty much reports everything which is exactly what you want during ; development and early testing. ; ; Error Level Constants: ; E_ALL - All errors and warnings (includes E_STRICT as of PHP 6.0.0) ; E_ERROR - fatal run-time errors ; E_RECOVERABLE_ERROR - almost fatal run-time errors ; E_WARNING - run-time warnings (non-fatal errors) ; E_PARSE - compile-time parse errors ; E_NOTICE - run-time notices (these are warnings which often result ; from a bug in your code, but it's possible that it was ; intentional (e.g., using an uninitialized variable and ; relying on the fact it's automatically initialized to an ; empty string) ; E_STRICT - run-time notices, enable to have PHP suggest changes ; to your code which will ensure the best interoperability ; and forward compatibility of your code ; E_CORE_ERROR - fatal errors that occur during PHP's initial startup ; E_CORE_WARNING - warnings (non-fatal errors) that occur during PHP's ; initial startup ; E_COMPILE_ERROR - fatal compile-time errors ; E_COMPILE_WARNING - compile-time warnings (non-fatal errors) ; E_USER_ERROR - user-generated error message ; E_USER_WARNING - user-generated warning message ; E_USER_NOTICE - user-generated notice message ; E_DEPRECATED - warn about code that will not work in future versions ; of PHP ; E_USER_DEPRECATED - user-generated deprecation warnings ; ; Common Values: ; E_ALL & ~E_NOTICE (Show all errors, except for notices and coding standards warnings.) ; E_ALL & ~E_NOTICE | E_STRICT (Show all errors, except for notices) ; E_COMPILE_ERROR|E_RECOVERABLE_ERROR|E_ERROR|E_CORE_ERROR (Show only errors) ; E_ALL | E_STRICT (Show all errors, warnings and notices including coding standards.) ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; http://php.net/error-reporting error_reporting = E_ALL & ~E_NOTICE & ~E_DEPRECATED ; This directive controls whether or not and where PHP will output errors, ; notices and warnings too. Error output is very useful during development, but ; it could be very dangerous in production environments. Depending on the code ; which is triggering the error, sensitive information could potentially leak ; out of your application such as database usernames and passwords or worse. ; It's recommended that errors be logged on production servers rather than ; having the errors sent to STDOUT. ; Possible Values: ; Off = Do not display any errors ; stderr = Display errors to STDERR (affects only CGI/CLI binaries!) ; On or stdout = Display errors to STDOUT ; Default Value: On ; Development Value: On ; Production Value: Off ; http://php.net/display-errors display_errors = On ; The display of errors which occur during PHP's startup sequence are handled ; separately from display_errors. PHP's default behavior is to suppress those ; errors from clients. Turning the display of startup errors on can be useful in ; debugging configuration problems. But, it's strongly recommended that you ; leave this setting off on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/display-startup-errors display_startup_errors = On ; Besides displaying errors, PHP can also log errors to locations such as a ; server-specific log, STDERR, or a location specified by the error_log ; directive found below. While errors should not be displayed on productions ; servers they should still be monitored and logging is a great way to do that. ; Default Value: Off ; Development Value: On ; Production Value: On ; http://php.net/log-errors log_errors = Off ; Set maximum length of log_errors. In error_log information about the source is ; added. The default is 1024 and 0 allows to not apply any maximum length at all. ; http://php.net/log-errors-max-len log_errors_max_len = 1024 ; Do not log repeated messages. Repeated errors must occur in same file on same ; line unless ignore_repeated_source is set true. ; http://php.net/ignore-repeated-errors ignore_repeated_errors = Off ; Ignore source of message when ignoring repeated messages. When this setting ; is On you will not log errors with repeated messages from different files or ; source lines. ; http://php.net/ignore-repeated-source ignore_repeated_source = Off ; If this parameter is set to Off, then memory leaks will not be shown (on ; stdout or in the log). This has only effect in a debug compile, and if ; error reporting includes E_WARNING in the allowed list ; http://php.net/report-memleaks report_memleaks = On ; This setting is on by default. ;report_zend_debug = 0 ; Store the last error/warning message in $php_errormsg (boolean). Setting this value ; to On can assist in debugging and is appropriate for development servers. It should ; however be disabled on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/track-errors track_errors = Off ; Turn off normal error reporting and emit XML-RPC error XML ; http://php.net/xmlrpc-errors ;xmlrpc_errors = 0 ; An XML-RPC faultCode ;xmlrpc_error_number = 0 ; When PHP displays or logs an error, it has the capability of inserting html ; links to documentation related to that error. This directive controls whether ; those HTML links appear in error messages or not. For performance and security ; reasons, it's recommended you disable this on production servers. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: On ; Development Value: On ; Production value: Off ; http://php.net/html-errors html_errors = On ; If html_errors is set On PHP produces clickable error messages that direct ; to a page describing the error or function causing the error in detail. ; You can download a copy of the PHP manual from http://php.net/docs ; and change docref_root to the base URL of your local copy including the ; leading '/'. You must also specify the file extension being used including ; the dot. PHP's default behavior is to leave these settings empty. ; Note: Never use this feature for production boxes. ; http://php.net/docref-root ; Examples ;docref_root = "/phpmanual/" ; http://php.net/docref-ext ;docref_ext = .html ; String to output before an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-prepend-string ; Example: ;error_prepend_string = "<font color=#ff0000>" ; String to output after an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-append-string ; Example: ;error_append_string = "</font>" ; Log errors to specified file. PHP's default behavior is to leave this value ; empty. ; http://php.net/error-log ; Example: ;error_log = php_errors.log ; Log errors to syslog (Event Log on NT, not valid in Windows 95). ;error_log = syslog ;error_log = "C:\xampp\apache\logs\php_error.log" ;;;;;;;;;;;;;;;;; ; Data Handling ; ;;;;;;;;;;;;;;;;; ; Note - track_vars is ALWAYS enabled ; The separator used in PHP generated URLs to separate arguments. ; PHP's default setting is "&". ; http://php.net/arg-separator.output ; Example: arg_separator.output = "&amp;" ; List of separator(s) used by PHP to parse input URLs into variables. ; PHP's default setting is "&

    Read the article

< Previous Page | 542 543 544 545 546