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  • Corsair Hackers Reboot

    It wasn't easy for me to attend but it was absolutely worth to go. The Linux User Group of Mauritius (LUGM) organised another get-together for any open source enthusiast here on the island. Strangely named "Corsair Hackers Reboot" but it stands for a positive cause: "Corsair Hackers Reboot Event A collaborative activity involving LUGM, UoM Computer Club, Fortune Way Shopping Mall and several geeks from around the island, striving to put FOSS into homes & offices. The public is invited to discover and explore Free Software & Open Source." And it was a good opportunity for me and the kids to visit the east coast of Mauritius, too. Perfect timing It couldn't have been better... Why? Well, for two important reasons (in terms of IT): End of support for Microsoft Windows XP - 08.04.2014 Release of Ubuntu 14.04 Long Term Support - 17.04.2014 Quite funnily, those two IT dates weren't the initial reasons and only during the weeks of preparations we put those together. And therefore it was even more positive to promote the use of Linux and open source software in general to a broader audience. Getting there ... Thanks to the new motor way M3 and all the additional road work which has been completed recently it was very simple to get across the island in a very quick and relaxed manner. Compared to my trips in the early days of living in Mauritius (and riding on a scooter) it was very smooth and within less than an hour we hit Centrale de Flacq. Well, being in the city doesn't necessarily mean that one has arrived at the destination. But thanks to modern technology I had a quick look on Google Maps, and we finally managed to get a parking behind the huge bus terminal in Flacq. From there it was just a short walk to Fortune Way. The children were trying to count the number of buses... Well, lots and lots of buses - really impressive actually. What was presented? There were different areas set up. Right at the entrance one's attention was directly drawn towards the elevated hacker's stage. Similar to rock stars performing their gig there was bunch of computers, laptops and networking equipment in order to cater the right working conditions for coding/programming challenge(s) on the one hand and for the pen-testing or system hacking competition on the other hand. Personally, I was very impresses that actually Nitin took care of the pen-testing competition. He hardly started one year back with Linux in general, and Kali Linux specifically. Seeing his personal development from absolute newbie to a decent Linux system administrator within such a short period of time, is really impressive. His passion to open source software made him a living. Next, clock-wise seen, was the Kid's Corner with face-painting as the main attraction. Additionally, there were numerous paper print outs to colour. Plus a decent workstation with the educational suite GCompris. Of course, my little ones were into that. They already know GCompris since a while as they are allowed to use it on an IGEL thin client terminal here at home. To simplify my life, I set up GCompris as full-screen guest session on the server, and they can pass the login screen without any further obstacles. And because it's a thin client hooked up to a XDMCP remote session I don't have to worry about the hardware on their desk, too. The next section was the main attraction of the event: BYOD - Bring Your Own Device Well, compared to the usual context of BYOD the corsairs had a completely different intention. Here, you could bring your own laptop and a team of knowledgeable experts - read: geeks and so on - offered to fully convert your system on any Linux distribution of your choice. And even though I came later, I was told that the USB pen drives had been in permanent use. From being prepared via dd command over launching LiveCD session to finally installing a fresh Linux system on bare metal. Most interestingly, I did a similar job already a couple of months ago, while upgrading an existing Windows XP system to Xubuntu 13.10. So far, the female owner is very happy and enjoys her system almost every evening to go shopping online, checking mails, and reading latest news from the Anime world. Back to the Hackers event, Ish told me that they managed approximately 20 conversion during the day. Furthermore, Ajay and others gladly assisted some visitors with some tricky issues and by the end of the day you can call is a success. While I was around, there was a elderly male visitor that got a full-fledged system conversion to a Linux system running completely in French language. A little bit more to the centre it was Yasir's turn to demonstrate his Arduino hardware that he hooked up with an experimental electrical circuit board connected to an LCD matrix display. That's the real spirit of hacking, and he showed some minor adjustments on the fly while demo'ing the system. Also, very interesting there was a thermal sensor around. Personally, I think that platforms like the Arduino as well as the Raspberry Pi have a great potential at a very affordable price in order to bring a better understanding of electronics as well as computer programming to a broader audience. It would be great to see more of those experiments during future activities. And last but not least there were a small number of vendors. Amongst them was Emtel - once again as sponsor of the general internet connectivity - and another hardware supplier from Riche Terre shopping mall. They had a good collection of Android related gimmicks, like a autonomous web cam that can convert any TV with HDMI connector into an online video chat system given WiFi. It's actually kind of awesome to have a Skype or Google hangout video session on the big screen rather than on the laptop. Some pictures of the event LUGM: Great conversations on Linux, open source and free software during the Corsair Hackers Reboot LUGM: Educational workstation running GCompris suite attracted the youngest attendees of the day. Of course, face painting had to be done prior to hacking... LUGM: Nadim demoing some Linux specifics to interested visitors. Everyone was pretty busy during the whole day LUGM: The hacking competition, here pen-testing a wireless connection and access point between multiple machines LUGM: Well prepared workstations to be able to 'upgrade' visitors' machines to any Linux operating system Final thoughts Gratefully, during the preparations of the event I was invited to leave some comments or suggestions, and the team of the LUGM did a great job. The outdoor banner was a eye-catcher, the various flyers and posters for the event were clearly written and as far as I understood from the quick chats I had with Ish, Nadim, Nitin, Ajay, and of course others all were very happy about the event execution. Great job, LUGM! And I'm already looking forward to the next Corsair Hackers Reboot event ... Crossing fingers: Very soon and hopefully this year again :) Update: In the media The event had been announced in local media, too. L'Express: Salon informatique: Hacking Challenge à Flacq

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  • Why do we (really) program to interfaces?

    - by Kyle Burns
    One of the earliest lessons I was taught in Enterprise development was "always program against an interface".  This was back in the VB6 days and I quickly learned that no code would be allowed to move to the QA server unless my business objects and data access objects each are defined as an interface and have a matching implementation class.  Why?  "It's more reusable" was one answer.  "It doesn't tie you to a specific implementation" a slightly more knowing answer.  And let's not forget the discussion ending "it's a standard".  The problem with these responses was that senior people didn't really understand the reason we were doing the things we were doing and because of that, we were entirely unable to realize the intent behind the practice - we simply used interfaces and had a bunch of extra code to maintain to show for it. It wasn't until a few years later that I finally heard the term "Inversion of Control".  Simply put, "Inversion of Control" takes the creation of objects that used to be within the control (and therefore a responsibility of) of your component and moves it to some outside force.  For example, consider the following code which follows the old "always program against an interface" rule in the manner of many corporate development shops: 1: ICatalog catalog = new Catalog(); 2: Category[] categories = catalog.GetCategories(); In this example, I met the requirement of the rule by declaring the variable as ICatalog, but I didn't hit "it doesn't tie you to a specific implementation" because I explicitly created an instance of the concrete Catalog object.  If I want to test the functionality of the code I just wrote I have to have an environment in which Catalog can be created along with any of the resources upon which it depends (e.g. configuration files, database connections, etc) in order to test my functionality.  That's a lot of setup work and one of the things that I think ultimately discourages real buy-in of unit testing in many development shops. So how do I test my code without needing Catalog to work?  A very primitive approach I've seen is to change the line the instantiates catalog to read: 1: ICatalog catalog = new FakeCatalog();   once the test is run and passes, the code is switched back to the real thing.  This obviously poses a huge risk for introducing test code into production and in my opinion is worse than just keeping the dependency and its associated setup work.  Another popular approach is to make use of Factory methods which use an object whose "job" is to know how to obtain a valid instance of the object.  Using this approach, the code may look something like this: 1: ICatalog catalog = CatalogFactory.GetCatalog();   The code inside the factory is responsible for deciding "what kind" of catalog is needed.  This is a far better approach than the previous one, but it does make projects grow considerably because now in addition to the interface, the real implementation, and the fake implementation(s) for testing you have added a minimum of one factory (or at least a factory method) for each of your interfaces.  Once again, developers say "that's too complicated and has me writing a bunch of useless code" and quietly slip back into just creating a new Catalog and chalking any test failures up to "it will probably work on the server". This is where software intended specifically to facilitate Inversion of Control comes into play.  There are many libraries that take on the Inversion of Control responsibilities in .Net and most of them have many pros and cons.  From this point forward I'll discuss concepts from the standpoint of the Unity framework produced by Microsoft's Patterns and Practices team.  I'm primarily focusing on this library because it questions about it inspired this posting. At Unity's core and that of most any IoC framework is a catalog or registry of components.  This registry can be configured either through code or using the application's configuration file and in the most simple terms says "interface X maps to concrete implementation Y".  It can get much more complicated, but I want to keep things at the "what does it do" level instead of "how does it do it".  The object that exposes most of the Unity functionality is the UnityContainer.  This object exposes methods to configure the catalog as well as the Resolve<T> method which is used to obtain an instance of the type represented by T.  When using the Resolve<T> method, Unity does not necessarily have to just "new up" the requested object, but also can track dependencies of that object and ensure that the entire dependency chain is satisfied. There are three basic ways that I have seen Unity used within projects.  Those are through classes directly using the Unity container, classes requiring injection of dependencies, and classes making use of the Service Locator pattern. The first usage of Unity is when classes are aware of the Unity container and directly call its Resolve method whenever they need the services advertised by an interface.  The up side of this approach is that IoC is utilized, but the down side is that every class has to be aware that Unity is being used and tied directly to that implementation. Many developers don't like the idea of as close a tie to specific IoC implementation as is represented by using Unity within all of your classes and for the most part I agree that this isn't a good idea.  As an alternative, classes can be designed for Dependency Injection.  Dependency Injection is where a force outside the class itself manipulates the object to provide implementations of the interfaces that the class needs to interact with the outside world.  This is typically done either through constructor injection where the object has a constructor that accepts an instance of each interface it requires or through property setters accepting the service providers.  When using dependency, I lean toward the use of constructor injection because I view the constructor as being a much better way to "discover" what is required for the instance to be ready for use.  During resolution, Unity looks for an injection constructor and will attempt to resolve instances of each interface required by the constructor, throwing an exception of unable to meet the advertised needs of the class.  The up side of this approach is that the needs of the class are very clearly advertised and the class is unaware of which IoC container (if any) is being used.  The down side of this approach is that you're required to maintain the objects passed to the constructor as instance variables throughout the life of your object and that objects which coordinate with many external services require a lot of additional constructor arguments (this gets ugly and may indicate a need for refactoring). The final way that I've seen and used Unity is to make use of the ServiceLocator pattern, of which the Patterns and Practices team has also provided a Unity-compatible implementation.  When using the ServiceLocator, your class calls ServiceLocator.Retrieve in places where it would have called Resolve on the Unity container.  Like using Unity directly, it does tie you directly to the ServiceLocator implementation and makes your code aware that dependency injection is taking place, but it does have the up side of giving you the freedom to swap out the underlying IoC container if necessary.  I'm not hugely concerned with hiding IoC entirely from the class (I view this as a "nice to have"), so the single biggest problem that I see with the ServiceLocator approach is that it provides no way to proactively advertise needs in the way that constructor injection does, allowing more opportunity for difficult to track runtime errors. This blog entry has not been intended in any way to be a definitive work on IoC, but rather as something to spur thought about why we program to interfaces and some ways to reach the intended value of the practice instead of having it just complicate your code.  I hope that it helps somebody begin or continue a journey away from being a "Cargo Cult Programmer".

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  • UV Atlas Generation and Seam Removal

    - by P. Avery
    I'm generating light maps for scene mesh objects using DirectX's UV Atlas Tool( D3DXUVAtlasCreate() ). I've succeeded in generating an atlas, however, when I try to render the mesh object using the atlas the seams are visible on the mesh. Below are images of a lightmap generated for a cube. Here is the code I use to generate a uv atlas for a cube: struct sVertexPosNormTex { D3DXVECTOR3 vPos, vNorm; D3DXVECTOR2 vUV; sVertexPosNormTex(){} sVertexPosNormTex( D3DXVECTOR3 v, D3DXVECTOR3 n, D3DXVECTOR2 uv ) { vPos = v; vNorm = n; vUV = uv; } ~sVertexPosNormTex() { } }; // create a light map texture to fill programatically hr = D3DXCreateTexture( pd3dDevice, 128, 128, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &pLightmap ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXCreateTexture( lightmap )", __LINE__, hr ); return hr; } // get the zero level surface from the texture IDirect3DSurface9 *pS = NULL; pLightmap->GetSurfaceLevel( 0, &pS ); // clear surface pd3dDevice->ColorFill( pS, NULL, D3DCOLOR_XRGB( 0, 0, 0 ) ); // load a sample mesh DWORD dwcMaterials = 0; LPD3DXBUFFER pMaterialBuffer = NULL; V_RETURN( D3DXLoadMeshFromX( L"cube3.x", D3DXMESH_MANAGED, pd3dDevice, &pAdjacency, &pMaterialBuffer, NULL, &dwcMaterials, &g_pMesh ) ); // generate adjacency DWORD *pdwAdjacency = new DWORD[ 3 * g_pMesh->GetNumFaces() ]; g_pMesh->GenerateAdjacency( 1e-6f, pdwAdjacency ); // create light map coordinates LPD3DXMESH pMesh = NULL; LPD3DXBUFFER pFacePartitioning = NULL, pVertexRemapArray = NULL; FLOAT resultStretch = 0; UINT numCharts = 0; hr = D3DXUVAtlasCreate( g_pMesh, 0, 0, 128, 128, 3.5f, 0, pdwAdjacency, NULL, NULL, NULL, NULL, NULL, 0, &pMesh, &pFacePartitioning, &pVertexRemapArray, &resultStretch, &numCharts ); if( SUCCEEDED( hr ) ) { // release and set mesh SAFE_RELEASE( g_pMesh ); g_pMesh = pMesh; // write mesh to file hr = D3DXSaveMeshToX( L"cube4.x", g_pMesh, 0, ( const D3DXMATERIAL* )pMaterialBuffer->GetBufferPointer(), NULL, dwcMaterials, D3DXF_FILEFORMAT_TEXT ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXSaveMeshToX() at OnD3D9CreateDevice()", __LINE__, hr ); } // fill the the light map hr = BuildLightmap( pS, g_pMesh ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to BuildLightmap()", __LINE__, hr ); } } else { DebugStringDX( "Main", "Failed to D3DXUVAtlasCreate() at OnD3D9CreateDevice()", __LINE__, hr ); } SAFE_RELEASE( pS ); SAFE_DELETE_ARRAY( pdwAdjacency ); SAFE_RELEASE( pFacePartitioning ); SAFE_RELEASE( pVertexRemapArray ); SAFE_RELEASE( pMaterialBuffer ); Here is code to fill lightmap texture: HRESULT BuildLightmap( IDirect3DSurface9 *pS, LPD3DXMESH pMesh ) { HRESULT hr = S_OK; // validate lightmap texture surface and mesh if( !pS || !pMesh ) return E_POINTER; // lock the mesh vertex buffer sVertexPosNormTex *pV = NULL; pMesh->LockVertexBuffer( D3DLOCK_READONLY, ( void** )&pV ); // lock the mesh index buffer WORD *pI = NULL; pMesh->LockIndexBuffer( D3DLOCK_READONLY, ( void** )&pI ); // get the lightmap texture surface description D3DSURFACE_DESC desc; pS->GetDesc( &desc ); // lock the surface rect to fill with color data D3DLOCKED_RECT rct; hr = pS->LockRect( &rct, NULL, 0 ); if( FAILED( hr ) ) { DebugStringDX( "main.cpp:", "Failed to IDirect3DTexture9::LockRect()", __LINE__, hr ); return hr; } // iterate the pixels of the lightmap texture // check each pixel to see if it lies between the uv coordinates of a cube face BYTE *pBuffer = ( BYTE* )rct.pBits; for( UINT y = 0; y < desc.Height; ++y ) { BYTE* pBufferRow = ( BYTE* )pBuffer; for( UINT x = 0; x < desc.Width * 4; x+=4 ) { // determine the pixel's uv coordinate D3DXVECTOR2 p( ( ( float )x / 4.0f ) / ( float )desc.Width + 0.5f / 128.0f, y / ( float )desc.Height + 0.5f / 128.0f ); // for each face of the mesh // check to see if the pixel lies within the face's uv coordinates for( UINT i = 0; i < 3 * pMesh->GetNumFaces(); i +=3 ) { sVertexPosNormTex v[ 3 ]; v[ 0 ] = pV[ pI[ i + 0 ] ]; v[ 1 ] = pV[ pI[ i + 1 ] ]; v[ 2 ] = pV[ pI[ i + 2 ] ]; if( TexcoordIsWithinBounds( v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ) ) { // the pixel lies b/t the uv coordinates of a cube face // light contribution functions aren't needed yet //D3DXVECTOR3 vPos = TexcoordToPos( v[ 0 ].vPos, v[ 1 ].vPos, v[ 2 ].vPos, v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ); //D3DXVECTOR3 vNormal = v[ 0 ].vNorm; // set the color of this pixel red( for demo ) BYTE ba[] = { 0, 0, 255, 255, }; //ComputeContribution( vPos, vNormal, g_sLight, ba ); // copy the byte array into the light map texture memcpy( ( void* )&pBufferRow[ x ], ( void* )ba, 4 * sizeof( BYTE ) ); } } } // go to next line of the texture pBuffer += rct.Pitch; } // unlock the surface rect pS->UnlockRect(); // unlock mesh vertex and index buffers pMesh->UnlockIndexBuffer(); pMesh->UnlockVertexBuffer(); // write the surface to file hr = D3DXSaveSurfaceToFile( L"LightMap.jpg", D3DXIFF_JPG, pS, NULL, NULL ); if( FAILED( hr ) ) DebugStringDX( "Main.cpp", "Failed to D3DXSaveSurfaceToFile()", __LINE__, hr ); return hr; } bool TexcoordIsWithinBounds( const D3DXVECTOR2 &t0, const D3DXVECTOR2 &t1, const D3DXVECTOR2 &t2, const D3DXVECTOR2 &p ) { // compute vectors D3DXVECTOR2 v0 = t1 - t0, v1 = t2 - t0, v2 = p - t0; float f00 = D3DXVec2Dot( &v0, &v0 ); float f01 = D3DXVec2Dot( &v0, &v1 ); float f02 = D3DXVec2Dot( &v0, &v2 ); float f11 = D3DXVec2Dot( &v1, &v1 ); float f12 = D3DXVec2Dot( &v1, &v2 ); // Compute barycentric coordinates float invDenom = 1 / ( f00 * f11 - f01 * f01 ); float fU = ( f11 * f02 - f01 * f12 ) * invDenom; float fV = ( f00 * f12 - f01 * f02 ) * invDenom; // Check if point is in triangle if( ( fU >= 0 ) && ( fV >= 0 ) && ( fU + fV < 1 ) ) return true; return false; } Screenshot Lightmap I believe the problem comes from the difference between the lightmap uv coordinates and the pixel center coordinates...for example, here are the lightmap uv coordinates( generated by D3DXUVAtlasCreate() ) for a specific face( tri ) within the mesh, keep in mind that I'm using the mesh uv coordinates to write the pixels for the texture: v[ 0 ].uv = D3DXVECTOR2( 0.003581, 0.295631 ); v[ 1 ].uv = D3DXVECTOR2( 0.003581, 0.003581 ); v[ 2 ].uv = D3DXVECTOR2( 0.295631, 0.003581 ); the lightmap texture size is 128 x 128 pixels. The upper-left pixel center coordinates are: float halfPixel = 0.5 / 128 = 0.00390625; D3DXVECTOR2 pixelCenter = D3DXVECTOR2( halfPixel, halfPixel ); will the mapping and sampling of the lightmap texture will require that an offset be taken into account or that the uv coordinates are snapped to the pixel centers..? ...Any ideas on the best way to approach this situation would be appreciated...What are the common practices?

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  • How to Control Screen Layouts in LightSwitch

    - by ChrisD
    Visual Studio LightSwitch has a bunch of screen templates that you can use to quickly generate screens. They give you good starting points that you can customize further. When you add a new screen to your project you see a set of screen templates that you can choose from. These templates lay out all the related data you choose to put on a screen automatically for you. And don’t under estimate them; they do a great job of laying out controls in a smart way. For instance, a tab control will be used when you select more than one related set of data to display on a screen. However, you’re not limited to taking the layout as is. In fact, the screen designer is pretty flexible and allows you to create stacks of controls in a variety of configurations. You just need to visualize your screen as a series of containers that you can lay out in rows and columns. You then place controls or stacks of controls into these areas to align the screen exactly how you want. If you’re new in Visual Studio LightSwitch, you can see this tutorial. OK, Let’s start with a simple example. I have already designed my data entities for a simple order tracking system similar to the Northwind database. I also have added a Search Data  Screen to search my Products already. Now I will add a new Details Screen for my Products and make it the default screen via the “Add New Screen” dialog: The screen designer picks a simple layout for me based on the single entity I chose, in this case Product. Hit F5 to run the application, select a Product on the search screen to open the Product Details Screen. Notice that it’s pretty simple because my entity is simple. Click the “Customize” button in the top right of the screen so we can start tweaking it. The left side of the screen shows the containership of controls and data bindings (called the content tree) and the right side shows the live preview with data. Notice that we have a simple layout of two rows but only one row is populated (with a vertical stack of controls in this case). The bottom row is empty. You can envision the screen like this: Each container will display a group of data that you select. For instance in the above screen, the top row is set to a vertical stack control and the group of data to display is coming from Product. So when laying out screens you need to think in terms of containers of controls bound to groups of data. To change the data to which a container is bound, select the data item next to the container: You can select the “New Group” item in order to create more containers (or controls) within the current container. For instance to totally control the layout, select the Product in the top row and hit the delete key. This will delete the vertical stack and therefore all the controls on the screen. The content tree will still have two rows, but the rows are now both empty. If you want a layout of four containers (two rows and two columns) then select “New Group” for the data item and then change the vertical stack control to “Two Columns” for both of the rows as shown here: You can keep going on and on by selecting new groups and choosing between rows or columns. Here’s a layout with 8 containers, 4 rows and 2 columns: And here is a layout with 7 content areas; one row across the top of the screen and three rows with two columns below that: When you select Choose Content and select a data item like Product it will populate all the controls within the container (row or column in a vertical stack) however you have complete control on what to display within each group. You can delete fields you don’t want to display and/or change their controls. You can also change the size of controls and how they display by changing the settings in the properties window. If you are in the Screen Designer (and not the customization mode like we are here) you can also drag-drop data items from the left-hand side of the screen to the content tree. Note, however, that not all areas of the tree will allow you to drop a data item if there is a binding already set to a different set of data. For instance you can’t drop a Customer ID into the same group as a Product if they originate from different entities. To get around this, all you need to do is create a new group and content area as shown above. Let’s take a more complex example that deals with more than just product. I want to design a complex screen that displays Products and their Category, as well as all the OrderDetails for which that product is selected. This time I will create a new screen and select List and Details, select the Products screen data, and include the related OrderDetails. However I’m going to totally change the layout so that a Product grid is at the top left and below that is the selected Product detail. Below that will be the Category text fields and image in two columns below. On the right side I want the OrderDetails grid to take up the whole right side of the screen. All this can be done in customization mode while you’re debugging the application. To do this, I first deleted all the content items in the tree and then re-created the content tree as shown in the image below. I also set the image to be larger and the description textbox to be 5 rows using the property window below the live preview. I added the green lines to indicate the containers and show how it maps to the content tree (click to enlarge): I hope this demystifies the screen designer a little bit. Remember that screen templates are excellent starting points – you can take them as-is or customize them further. It takes a little fooling around with customizing screens to get them to do exactly what you want but there are a ton of possibilities once you get the hang of it. Stay tuned for more information on how to create your own screen templates that show up in the “Add New Screen” dialog. Enjoy! The tutorial that might be interested: Adding Custom Control In LightSwitch

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • Spring boot JAR as windows service

    - by roblovelock
    I am trying to wrap a spring boot "uber JAR" with procrun. Running the following works as expected: java -jar my.jar I need my spring boot jar to automatically start on windows boot. The nicest solution for this would be to run the jar as a service (same as a standalone tomcat). When I try to run this I am getting "Commons Daemon procrun failed with exit value: 3" Looking at the spring-boot source it looks as if it uses a custom classloader: https://github.com/spring-projects/spring-boot/blob/master/spring-boot-tools/spring-boot-loader/src/main/java/org/springframework/boot/loader/JarLauncher.java I also get a "ClassNotFoundException" when trying to run my main method directly. java -cp my.jar my.MainClass Is there a method I can use to run my main method in a spring boot jar (not via JarLauncher)? Has anyone successfully integrated spring-boot with procrun? I am aware of http://wrapper.tanukisoftware.com/. However due to their licence I can't use it. UPDATE I have now managed to start the service using procrun. set SERVICE_NAME=MyService set BASE_DIR=C:\MyService\Path set PR_INSTALL=%BASE_DIR%prunsrv.exe REM Service log configuration set PR_LOGPREFIX=%SERVICE_NAME% set PR_LOGPATH=%BASE_DIR% set PR_STDOUTPUT=%BASE_DIR%stdout.txt set PR_STDERROR=%BASE_DIR%stderr.txt set PR_LOGLEVEL=Error REM Path to java installation set PR_JVM=auto set PR_CLASSPATH=%BASE_DIR%%SERVICE_NAME%.jar REM Startup configuration set PR_STARTUP=auto set PR_STARTIMAGE=c:\Program Files\Java\jre7\bin\java.exe set PR_STARTMODE=exe set PR_STARTPARAMS=-jar#%PR_CLASSPATH% REM Shutdown configuration set PR_STOPMODE=java set PR_STOPCLASS=TODO set PR_STOPMETHOD=stop REM JVM configuration set PR_JVMMS=64 set PR_JVMMX=256 REM Install service %PR_INSTALL% //IS//%SERVICE_NAME% I now just need to workout how to stop the service. I am thinking of doing someting with the spring-boot actuator shutdown JMX Bean. What happens when I stop the service at the moment is; windows fails to stop the service (but marks it as stopped), the service is still running (I can browse to localhost), There is no mention of the process in task manager (Not very good! unless I am being blind).

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  • fatal error C1084: Cannot read type library file: 'Smegui.tlb': Error loading type library/DLL.

    - by Steiny
    Hi, I am trying to build an old version of an application which consists of VC++ projects that were written in Visual Studio 2003. My OS is Windows 7 Enterprise (64-bit). When I try and build the solution I get the following errors: error C4772: #import referenced a type from a missing type library; '__missing_type__' used as a placeholder fatal error C1084: Cannot read type library file: 'Smegui.tlb': Error loading type library/DLL. They both complain about the following import statement: #import "Smegui.tlb" no_implementation This is not a case of the file path being incorrect as renaming the Smegui.tlb file causes the compiler to throw another error saying it cannot find the library. Smegui is from another application that this one depends on. I thought perhaps I was missing a dll but there is no such thing as Smegui.dll. All I know about .tlb files is that they are a type library and you can create them from an assembly using tlbexp.exe or regasm.exe (the later also registers the assembly with COM) There is also an Apache Ant build script which uses a custom task to invoke devenv.com to build the projects. This is the same script that the build server originally used to build the application. It gives me the same errors when I try and run it. The strangest thing about this is that I knew it ought to work seeing as it is all freshly checked out from subversion. I tried many different combinations of admin vs user elevation, VS vs Ant build, cleaning, release. I have got it to build successfully about 5 times but the build seems to be non-deterministic. If anyone can shed some light on how this tlb stuff even works or what this error might mean I would greatly appreciate it. Cheers, Steiny

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  • Column Header for a WPF TreeView

    - by nareshbhatia
    I am using the WPF TreeView to display some hierarchical information. Each item in the TreeView consists of several attributes, so I am using a Grid within my HierarchicalDataTemplate to display these attributes: <HierarchicalDataTemplate x:Key="ArtistTemplate" ItemsSource="{Binding XPath=Title}" ItemTemplate="{StaticResource TitleTemplate}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition SharedSizeGroup="NameColumn" /> <ColumnDefinition SharedSizeGroup="GenreColumn" /> <ColumnDefinition SharedSizeGroup="BornColumn" /> <ColumnDefinition SharedSizeGroup="DiedColumn" /> </Grid.ColumnDefinitions> <TextBlock Grid.Column="0" Text="{Binding XPath=@Name}" /> <TextBlock Grid.Column="1" Text="{Binding XPath=@Genre}" /> <TextBlock Grid.Column="2" Text="{Binding XPath=@Born}" /> <TextBlock Grid.Column="3" Text="{Binding XPath=@Died}" /> </Grid> </HierarchicalDataTemplate> This displays as a nice TreeView with 4 columns - so far so good! The only additional thing I need is a header above the TreeView that displays column names. The header column widths should be synchronized with TreeViewItems and also the header styles should be customizable. What's the easiest way to do this? P.S. I found two solutions that came close: 1) A TreeListView here, but this requires me to implement a custom interface (ITreeModel) to my model. Also the approach in this solution is to start with a ListView and to implement a RowExpander manually. In my case, the TreeView is sufficiently close to what I need, so I am hoping that putting a header on it should be very simple. 2) A TreeListView here. This one indeed starts with a TreeView, but I can't figure out how to customize the header. I suspect that I have to customize the GridViewHeaderRowPresenter in the generic.xaml, but this element does not seem to have its own ControlTemplate.

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  • How to set SGEN toolpath in Msbuild to target 3.5 framework

    - by Craig Shearer
    I've just upgraded a project from VS2008 to VS2010 but I'm still targeting the 3.5 framework. In my project file I have a custom task to run SGEN to generate my XmlSerializers.dll. However the version of sgen being run targets the 4.0 framework. As a result, when I run my application I get the error message: "Could not load file or assembly 'XXXX.XXXX.XmlSerializers' or one of its dependencies. This assembly is built by a runtime newer than the currently loaded runtime and cannot be loaded." The Sgen task looks like this: <Target Name="AfterBuild" DependsOnTargets="AssignTargetPaths;Compile;ResolveKeySource" Inputs="$(MSBuildAllProjects);@(IntermediateAssembly)" Outputs="$(OutputPath)$(_SGenDllName)"> <!-- Delete the file because I can't figure out how to force the SGen task. --> <Delete Files="$(TargetDir)$(TargetName).XmlSerializers.dll" ContinueOnError="true" /> <SGen BuildAssemblyName="$(TargetFileName)" BuildAssemblyPath="$(OutputPath)" References="@(ReferencePath)" ShouldGenerateSerializer="true" UseProxyTypes="false" KeyContainer="$(KeyContainerName)" KeyFile="$(KeyOriginatorFile)" DelaySign="$(DelaySign)" ToolPath="$(SGenToolPath)"> <Output TaskParameter="SerializationAssembly" ItemName="SerializationAssembly" /> </SGen> </Target> There's the ToolPath="$(SGenToolPath)". How do I make it run the version that targets 3.5? There's a similar question here but it doesn't help me much.

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  • C# Ordered dictionary index

    - by Martijn
    I am considering of using the OrderedDictionary. As a key I want to use a long value (id) and the value will be a custom object. I use the OrderedDictionary because I want to get an object by it's Id and I want to get an object by it's 'collection' index. I want to use the OrderedDictionary like this: public void AddObject(MyObject obj) { _dict.Add(obj.Id, obj); // dict is declared as OrderedDictionary _dict = new OrderedDictionary(); } Somewhere else in my code I have something similar like this: public MyObject GetNextObject() { /* In my code keep track of the current index */ _currentIndex++; // check _currentindex doesn't exceed the _questions bounds return _dict[_currentIndex] as MyObject; } Now my question is. In the last method I've used an index. Imagine _currentIndex is set to 10, but I have also an object with an id of 10. I've set the Id as a key. The Id of MyObject is of type long?. Does this goes wrong?

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  • CA2000 passing object reference to base constructor in C#

    - by Timothy
    I receive a warning when I run some code through Visual Studio's Code Analysis utility which I'm not sure how to resolve. Perhaps someone here has come across a similar issue, resolved it, and is willing to share their insight. I'm programming a custom-painted cell used in a DataGridView control. The code resembles: public class DataGridViewMyCustomColumn : DataGridViewColumn { public DataGridViewMyCustomColumn() : base(new DataGridViewMyCustomCell()) { } It generates the following warning: CA2000 : Microsoft.Reliability : In method 'DataGridViewMyCustomColumn.DataGridViewMyCustomColumn()' call System.IDisposable.Dispose on object 'new DataGridViewMyCustomCell()' before all references to it are out of scope. I understand it is warning me DataGridViewMyCustomCell (or a class that it inherits from) implements the IDisposable interface and the Dispose() method should be called to clean up any resources claimed by DataGridViewMyCustomCell when it is no longer. The examples I've seen on the internet suggest a using block to scope the lifetime of the object and have the system automatically dispose it, but base isn't recognized when moved into the body of the constructor so I can't write a using block around it... which I'm not sure I'd want to do anyway, since wouldn't that instruct the run time to free the object which could still be used later inside the base class? My question then, is the code okay as is? Or, how could it be refactored to resolve the warning? I don't want to suppress the warning unless it is truly appropriate to do so.

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  • How do you pass a date value to BIRT report via querystring

    - by Tommy
    Hi, I have made a static html page (called start.jsp) containing a form where the user select 2 date ranges and this form has date pickers for those text boxes. When the user submits the form, it should take them to the BIRT report that I have designed. It SHOULD pass the 2 parameters that my report needs (start date and end date). Here is the querystring that gets appended to the URL birt-viewer/run__report=Business_Activity_Monitoring.rptdesign &FilterStartDate=2000-01-01&FilterEndDate=2009-01-01 I get an invalid date error: org.eclipse.birt.report.exception.ViewerValidationException: The parameter "FilterStartDate" is invalid. The value "06-08-2010" is invalid with the type "dateTime". How is it that if I remove the querystring completely, then BIRT will prompt me to enter the start date and end date (screenshot attached). I enter the exact same data that the form tries to send and it works!? This proves that my date string is correctly formatted but yet it will not accept them if they are sent to the BIRT report via the querystring? Seems like it has a problem with the fact that its a string in the first place. I have correctly set up these report parameters in my BIRT report. I have also tried changing them by specifying the "Format as" value to be a "custom" YYYY-MM-dd but this didnt work. Is it even possible to send date parameters to a birt report via querystring? Im guessing the solution will involve converting these strings to dates within the birt report's "script" tab. but I dont know how to access querystring variables from here or how to set report parameter variables. Thanks -Tommy

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  • MSDeploy doesn't deploy to remote server using MSBuild and Visual Studio 2010

    - by user317762
    I'm currently running Visual Studio Team System 2010 RC and I'm trying to get the Build Service setup to build my solution and deploy 3 web applications in it. I've created a custom build configuration called Integration and I've setup the "IIS Web site/application name to use on the destination server" on the Package/Publish tab of the Properties for each of the web applications. In my Build Definition I've set the following arguments: /p:DeployOnBuild=True /p:DeployTarget=MSDeployPublish /p:MSDeployPublishMethod=InProc /p:MsDeployServiceUrl=http://my-server-name:8172/msdeploy.axd /p:EnablePackageProcessLoggingAndAssert=True However, when I run the build I get the following error, for all three web applications: Updating setAcl (RightContent). C:\Program Files\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets(3481,5): error : Web deployment task failed. (Attempted to perform an unauthorized operation.) I don't think this is my actual problem though. This error is occuring after the following entry in the log: Updating setAcl This is what's causing the error message, but it appears that MSDeploy is trying to deploy to the local IIS on the Build server, not the server I specified with the MsDeployServiceUrl parameter. After looking at the targets file at C:\Program Files\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets, I added the EnablePackageProcessLoggingAndAssert, which adds extra logging. The log shows an emptry string for the value of MsDeployServiceUrl. I also noticed in the target that MsDeployServiceUrl has a lowercase s, which is somewhat confusing because the task name MSDeployPublish has an uppercase S. I tried using it using uppercase, then again using lowercase, but neither worked. A couple other things to note: My build service is running as NETWORK SERVICE. The server I'm trying to deploy to is on another domain. I also tried adding /p:username=mydomain\myusername /p:password=mypassword to the MSBuild paramter list, but that didn't help. Does anyone know if I'm supplying the correct parameters? Or provide me with the correct ones? Thanks

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  • Dynamics CRM error "A currency is required if a value exists in a money field" after converting Acti

    - by Evgeny
    We have a Dynamics CRM 4.0 instance with some custom attributes of type "money" on the Case entity and on all Activity entities (Email, Phone Call, etc.) When I use the built-in "Convert Activity to Case" functionality I find that the resulting Case does not have a Currency set, even if the Activity it was created from does have it. Whenever the case is opened the user then gets this JavaScript error: A currency is required if a value exists in a money field. Select a currency and try again. This is extremely annoying! How do I fix it? Is there any way I can set the currency? It needs to be done synchronously, because the Case is opened immediately when it's created from an Activity. So even if I started a workflow to set the currency the user would still get that error at least once. Alterntatively, can I just suppress the warning somehow? I don't really care about setting the Currency, I just want the error gone. Thanks in advance for any help!

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  • jQuery FullCalendar - trying to add event and display on calendar failed

    - by Michael Mao
    Hi all: I am trying to work out how to use Adam Shaw's brilliant jQuery plugin - FullCalendar to add an event on our project : online balloon ordering page under development Basically, if you click on "step1" and choose "pickup in shop" , the page will bring you to the calendar view, where you could click on the upper-right corner at the "week" button to alter the view to a weekly basis. What I am trying to achieve is when client clicks on an empty slot in a day, she can create her event on that spot. Here is my code in custom.js: dayClick: function() { var n = parseInt(this.className.match(/fc\-slot(\d+)/)[1]); alert('a day has been clicked on slot ' + n); //trying to add an event using the renderEvent() method. $('#' + type + 'Calendar').fullCalendar('renderEvent', { title : 'my pickup slot', start : new Date(y,m,d, 12, 30), end : new Date(y,m,d, 13, 00), }); } It tries to use the FullCalendar's API method renderEvent so to create such an event. However, although my code runs without error and I can see the prompt saying which slot has been clicked, It wouldn't render such an new event on calendar. Is there another way to do this or my code does something wrong? Any suggestion would be much appreciated, thanks a lot in advance.

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  • GWT - occasional com.google.gwt.user.client.rpc.SerializationException

    - by user214984
    Hello we are haunted by occasional occurences of exceptions such as: com.google.gwt.user.client.rpc.SerializationException: Type 'xxx' was not assignable to 'com.google.gwt.user.client.rpc.IsSerializable' and did not have a custom field serializer.For security purposes, this type will not be serialized.: instance = xxx at com.google.gwt.user.server.rpc.impl.ServerSerializationStreamWriter.serialize(ServerSerializationStreamWriter.java:610) at com.google.gwt.user.client.rpc.impl.AbstractSerializationStreamWriter.writeObject(AbstractSerializationStreamWriter.java:129) at com.google.gwt.user.server.rpc.impl.ServerSerializationStreamWriter$ValueWriter$8.write(ServerSerializationStreamWriter.java:152) at com.google.gwt.user.server.rpc.impl.ServerSerializationStreamWriter.serializeValue(ServerSerializationStreamWriter.java:534) at com.google.gwt.user.server.rpc.RPC.encodeResponse(RPC.java:609) at com.google.gwt.user.server.rpc.RPC.encodeResponseForSuccess(RPC.java:467) at com.google.gwt.user.server.rpc.RPC.invokeAndEncodeResponse(RPC.java:564) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processCall(RemoteServiceServlet.java:188) at de.softconex.travicemanager.server.TraviceManagerServiceImpl.processCall(TraviceManagerServiceImpl.java:615) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processPost(RemoteServiceServlet.java:224) at com.google.gwt.user.server.rpc.AbstractRemoteServiceServlet.doPost(AbstractRemoteServiceServlet.java:62) at javax.servlet.http.HttpServlet.service(HttpServlet.java:710) at javax.servlet.http.HttpServlet.service(HttpServlet.java:803) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.jboss.web.tomcat.filters.ReplyHeaderFilter.doFilter(ReplyHeaderFilter.java:96) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:230) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:175) at org.jboss.web.tomcat.security.SecurityAssociationValve.invoke(SecurityAssociationValve.java:179) at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:84) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.jboss.web.tomcat.service.jca.CachedConnectionValve.invoke(CachedConnectionValve.java:157) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:262) at org.apache.coyote.ajp.AjpAprProcessor.process(AjpAprProcessor.java:419) at org.apache.coyote.ajp.AjpAprProtocol$AjpConnectionHandler.process(AjpAprProtocol.java:378) at org.apache.tomcat.util.net.AprEndpoint$Worker.run(AprEndpoint.java:1508) at java.lang.Thread.run(Thread.java:619) The application is normally running fine. The indicated class implements Serializable (the whole object graph). So far the only patterns / observations are: we seem to have the issue only when the application is used inside an iframe the problem seems to happen when a new version of the application has been deployed running firefox in privacy mode (disabling all caches etc.) doesn't fix the problem Any ideas? Holger

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  • Making TeamCity integrate the Subversion build number into the assembly version.

    - by Lasse V. Karlsen
    I want to adjust the output from my TeamCity build configuration of my class library so that the produced dll files have the following version number: 3.5.0.x, where x is the subversion revision number that TeamCity has picked up. I've found that I can use the BUILD_NUMBER environment variable to get x, but unfortunately I don't understand what else I need to do. The "tutorials" I find all say "You just add this to the script", but they don't say which script, and "this" is usually referring to the AssemblyInfo task from the MSBuild Community Extensions. Do I need to build a custom MSBuild script somehow to use this? Is the "script" the same as either the solution file or the C# project file? I don't know much about the MSBuild process at all, except that I can pass a solution file directly to MSBuild, but what I need to add to "the script" is XML, and the solution file decidedly does not look like XML. So, can anyone point me to a step-by-step guide on how to make this work? This is what I ended up with: Install the MSBuild Community Tasks Edit the .csproj file of my core class library, and change the bottom so that it reads: <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildExtensionsPath)\MSBuildCommunityTasks\MSBuild.Community.Tasks.Targets" /> <Target Name="BeforeBuild"> <AssemblyInfo Condition=" '$(BUILD_NUMBER)' != '' " CodeLanguage="CS" OutputFile="$(MSBuildProjectDirectory)\..\GlobalInfo.cs" AssemblyVersion="3.5.0.0" AssemblyFileVersion="$(BUILD_NUMBER)" /> </Target> <Target Name="AfterBuild"> Change all my AssemblyInfo.cs files so that they don't specify either AssemblyVersion or AssemblyFileVersion (in retrospect, I'll look into putting AssemblyVersion back) Added a link to the now global GlobalInfo.cs that is located just outside all the project Make sure this file is built once, so that I have a default file in source control This will now update GlobalInfo.cs only if the environment variable BUILD_NUMBER is set, which it is when I build through TeamCity. I opted for keeping AssemblyVersion constant, so that references still work, and only update AssemblyFileVersion, so that I can see which build a dll is from.

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  • Clip a wpf Popup at bounds of a main window

    - by BrandonS
    From what I understand, the popup exists within it's own visual tree. However, I've noticed a few properties, Clip and ClipToBounds. What I am wanting to do is Visually clip a popup at the right and bottom edges of a window regardless of the fact that the popup is independent of the bounds of the window. I'm not using XAML, but if somebody knows how to do it in XAML, then that's fine. I can get to the main window using System.Windows.Application.Current.MainWindow. Is it possible from this to get a value that I can use to clip the popup? I'm assuming that if there is a value that I can use, then I would be able to bind the clipping of the popup to that value. This is really not necessary since after the popup initially opens, if the window gets moved or resized, the popup closes. So I would really only need to clip the popup when it opens. The reason I would like to do this is because although I am using a popup, I don't want it to appear as a popup that exists outside of the window. FYI this is for a popup calendar for a custom datebox. Any ideas, as well as clarification of misconceptions that I may have, would be greatly appreciated. Thanks, Brandon

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  • Multi tenant membership provider ASP.NET MVC

    - by Masna
    Hello, I'm building a multi-tenant app with ASP.NET MVC and have a problem with validating users. Situation I have: -a table with User(ID, Name, FirstName, Email) This table is made, so that a users who is registered in two tenants doesn't need to login again. -a table with Tentantuser(ID, TenantID, UserID (FK to table User), UserName, Loginname, Password, Active) This table contains de login en password for one tenant. Example: UserX is registered in TenantA and TenantB UserX logs in on TenantA, with his login and password for TenantA System verifies or login and password are correct in the table TenantUser System validates UserX which userID corresponds to the Id in the table User UserX goes to TenantB and is automatically logged in My problem: How can I create a custom Provider so I can check the login & password in a tenant? For example: public abstract bool ValidateUser(string username,string password); How can I say to my provider on which tenant the user is? How can I change this in something like: public overrides bool ValidateUser(string username,string password, string tenant); ? Or what is another way to solve this issue?

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  • Microsoft ReportViewer Web Control Requiring a ScriptManager

    - by Maya
    I'm trying to render the report viewer programmatically within a custom Page placed in an IHttpHandler context ReportViewer rv = new ReportViewer(); ReportDataSource rds = new ReportDataSource(); rds.Name = "Report"; rv.LocalReport.ReportPath = "Report.rdlc"; rds.Value = SomeReportObject; rv.LocalReport.DataSources.Add(rds); rv.LocalReport.Refresh(); ScriptManager scriptHandler = new ScriptManager(); MyPage p = new MyPage(); p.Controls.Add(scriptHandler); p.Controls.Add(rv); using (TextWriter myTextWriter = new StringWriter()) { using (HtmlTextWriter myWriter = new HtmlTextWriter(myTextWriter)) { p.RenderControl(myWriter); } } Although I have the ScriptManager added to the page but the runtime complains that the ReportViewer needs one, it throws the following exception at p.RenderControl(myWriter) line The Report Viewer Web Control requires a System.Web.UI.ScriptManager on the web form. And this is the MyPage Class public class MyPage : Page { public override void VerifyRenderingInServerForm(Control control) { //Empty Method } public override bool EnableEventValidation { get { return false; } set { /* Do nothing */} } } Any help would be very appreciated. This is done on .NET 4 and I'm using ReportViewer 2010. Many thanks, Maya.

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  • Android ListView item highlight programmatically

    - by dhomes
    Hi all, I know it's been asked around but I haven't found quite the answer yet (new to Android so sorry about the ignorance) my app's launch Activity has an EditText (called searchbox) , a ListView (designations) and a Spinner (types) I use the EditText as a searchbox, I have to pass the string through a custom editing to make searching more flexible. After that I match that against the closest approximation I find in 'designations' and do designations.setSelection(j); As expected, this sets the desired item to the top of designations. But I can find a way to highlight it via code. NOW, i do know that if the device is in touch mode the highlighting of a selected item won't occur. So the last 4 lines of my searchbox's onTextChanged event are: designations.setFocusable(true); designations.setFocusableInTouchMode(true); if (match==true) designations.setSelection(j); if (st.length()==0) designations.setSelection(0); to no avail. now, i don't have any code on searchbox's afterTextChanged(Editable s); so could anyone give me a clue on this? regards ~dh

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  • Obtaining MFC Feature Pack GUI elements in .NET WinForms

    - by Cody Gray
    The MFC Feature Pack (and VS 2010) adds out-of-the-box support for several "modern" GUI elements (such as MDI with tabbed documents, the ribbon, and a Visual Studio-style interface with docking panels). These are a boon to those of us that have to support legacy MFC-based applications and want to update their look-and-feel, and a sign that Microsoft has not completely abandoned unmanaged C++ development. However, with the push so strongly in favor of .NET, WinForms, and managed code (and for plenty of good reasons), there seems little reason to develop new applications in unmanaged C++/MFC. The question then becomes how does one obtain these GUI elements in a WinForms application. Almost all of the add-ons and libraries I have found so far cost money, and introduce additional dependencies. I don't have a budget to buy third-party libraries, and the controls provided by Microsoft in MFC for free seem sufficient for our needs. But I still have reservations about learning MFC to develop a new application. Not only does the investment in time seem significant (by all accounts, MFC seems particularly difficult to learn, even for experienced .NET developers--although I am willing to try), but the question of MFC's lifespan is raised as well. Certainly, given the millions of lines of code and existing apps written in native C++, it will be around for some time, but the handwriting seems to be on the wall, so to speak, that it's no longer Microsoft's touted development platform. It seems like these features should be available by now in WinForms without the need for third-party add-ons, or devoting a lot of time and resources to custom-drawing EVERYTHING. Am I just missing something? I find very little online that compares these new features of MFC to what is available in WinForms, mainly because most everything written on MFC pre-dated its most recent update, before which it looked admitted "dated," and with its other flaws, was hardly an appealing platform for new development. With the very recent release of VS 2010, we have a while to wait before WinForms gets updated again. What routes are you guys taking for applications whose customers demand a modern-looking UI on a budget?

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  • How to improve WinForms MSChart performance?

    - by Marcel
    Hi all, I have created some simple charts (of type FastLine) with MSChart and update them with live data, like below: . To do so, I bind an observable collection of a custom type to the chart like so: // set chart data source this._Chart.DataSource = value; //is of type ObservableCollection<SpectrumLevels> //define x and y value members for each series this._Chart.Series[0].XValueMember = "Index"; this._Chart.Series[1].XValueMember = "Index"; this._Chart.Series[0].YValueMembers = "Channel0Level"; this._Chart.Series[1].YValueMembers = "Channel1Level"; // bind data to chart this._Chart.DataBind(); //lasts 1.5 seconds for 8000 points per series At each refresh, the dataset completely changes, it is not a scrolling update! With a profiler I have found that the DataBind() call takes about 1.5 seconds. The other calls are negligible. How can I make this faster? Should I use another type than ObservableCollection? An array probably? Should I use another form of data binding? Is there some tweak for the MSChart that I may have missed? Should I use a sparsed set of date, having one value per pixel only? Have I simply reached the performance limit of MSCharts? From the type of the application to keep it "fluent", we should have multiple refreshes per second. Thanks for any hints!

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  • WPF Toolkit DataGridCell Style DataTrigger

    - by KrisTrip
    I am trying to change the color of a cell to Yellow if the value has been updated in the DataGrid. My XAML: <toolkit:DataGrid x:Name="TheGrid" ItemsSource="{Binding}" IsReadOnly="False" CanUserAddRows="False" CanUserResizeRows="False" AutoGenerateColumns="False" CanUserSortColumns="False" SelectionUnit="CellOrRowHeader" EnableColumnVirtualization="True" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto"> <toolkit:DataGrid.CellStyle> <Style TargetType="{x:Type toolkit:DataGridCell}"> <Style.Triggers> <DataTrigger Binding="{Binding IsDirty}" Value="True"> <Setter Property="Background" Value="Yellow"/> </DataTrigger> </Style.Triggers> </Style> </toolkit:DataGrid.CellStyle> </toolkit:DataGrid> The grid is bound to a List of arrays (displaying a table of values kind of like excel would). Each value in the array is a custom object that contains an IsDirty dependency property. The IsDirty property gets set when the value is changed. When i run this: change a value in column 1 = whole row goes yellow change a value in any other column = nothing happens I want only the changed cell to go yellow no matter what column its in. Do you see anything wrong with my XAML?

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  • image filters for iphone sdk development

    - by plsp
    Hi All, I am planning to develop an iphone app which makes use of image filters like blurring, sharpening,etc. I noticed that there are few approaches for this one, Use openGL ES. I even found an example code on apple iphone dev site. How easy is openGL for somebody who has never used it? Can the image filters be implemented using the openGL framework? There is a Quartz demo as well posted on apple iphone dev site. Has anybody used this framework for doing image processing? How is this approach compared to openGL framework? Don't use openGL and Quartz framework. Basically access the raw pixels from the image and do the manipulation myself. Make use of any custom built image processing libraries like this one. Do you know of any other libraries like this one? Can anybody provide insights/suggestions on which option is the best? Your opinions are highly appreciated. Thanks!

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