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  • Why have we got so many Linux distributions? [closed]

    - by nebukadnezzar
    Pointed to from an answer to another question, I came across this graphic, and I'm shocked how many linux distributions currently exist. However, it seems that most of these distributions are forks of already popular distributions with minimal changes, usually limited to themes, wallpapers and buttons. It would still seem easier to create a sub-distribution with the required changes, such as XUbuntu with XFCE4, KUbuntu with KDE4, Fluxbuntu with Fluxbox, etc. In my mind there are a number of problems with having so many distributions - perhaps less security/stability due to smaller group of developers, and also the confusingly vast range of choice for newcomers to Linux. Some reasons that developers might decide to fork are: Specializing on a particular topic (work-related topic - i.e. for a Hospital, etc) An exceptional architecture, that requires a special set of software Use of non-FOSS, proprietary technology, and such So what other reasons are there that have caused so many people decided to create their own distributions? What are the thought processes that have led to this? And are these "valid" reasons - do we need so many distributions? If you can back your experiences up with references that would be great.

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  • Why am I getting this error while installing gnome?

    - by Sreehari Rajendran
    i have raring ringtail. I installed gnome a couple days ago. I try to install extensions but the site says I don't have the latest version. I type the command sudo apt-get install gnome-shell and I get this error Reading package lists... Done Building dependency tree Reading state information... Done gnome-shell is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 138 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? y Setting up initramfs-tools (0.103ubuntu0.7) ... update-initramfs: deferring update (trigger activated) Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.8.0-25-generic cp: cannot stat ‘/module-files.d/libpango1.0-0.modules’: No such file or directory cp: cannot stat ‘/modules/pango-basic-fc.so’: No such file or directory E: /usr/share/initramfs-tools/hooks/plymouth failed with return 1. update-initramfs: failed for /boot/initrd.img-3.8.0-25-generic with 1. dpkg: error processing initramfs-tools (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: initramfs-tools E: Sub-process /usr/bin/dpkg returned an error code (1) why?

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  • How to remove all associated files and configuration settings of an app installed through 'force architecture' command

    - by Mysterio
    A few weeks ago I installed a 32 bit .deb file through the 'force architecture' command (on my 64bit notebook), however the procedure was unsuccessful and I used the apt-get purgecommand to uninstall the app. It seems there are some leftovers of the app I uninstalled which has now broken system update. Synaptic recommended a sudo apt-get install -fwhich I did in the terminal with this initial response: Reading package lists... Done Building dependency tree Reading state information... Done The following package was automatically installed and is no longer required: libntfs10 Use 'apt-get autoremove' to remove them. The following packages will be REMOVED: crossplatformui 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? I chose 'Y' then got this response: (Reading database ... 187616 files and directories currently installed.) Removing crossplatformui ... ztemtvcdromd: no process found dpkg: error processing crossplatformui (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: crossplatformui E: Sub-process /usr/bin/dpkg returned an error code (1) It seems the app I installed crossplatformuiis still on my system and has caused update manager to stop running with a partial upgrade warning. What do I do now?

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  • Web Hosting Checklist

    - by Chris
    I am a web developer that is starting to look into hosting his own website. I would like to showcase my programming skills (PHP, MySQl, C#, Wordpress). My knowledge of languages I am OK with but the actually hosting site is where my knowledge starts to get a little shaky. I know the basics (bandwidth, sub-domains, re-write rules) but I would love your input, to help me formulate a check list of certain web-hosting services that I should be on the look-out for. Also I was wondering if there were any reliable hosting providers who give you the option to host both c# code-behinds and PHP code. As I would like to have two versions of my site, one in C# and one in PHP the hope is that if I need to look for another job this website will help me show possible employers my server side knowledge. I hope this is enough info, I did some researching online but found a bunch of unless articles and I've always have had luck on the StackExchange sites. So hopefully you, can help me. Thanks alot.

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  • Bad Performance With Games Under Wine in Ubuntu 12.04

    - by Pandem
    I'm somewhat new to Linux. I've dabbled with it before but never more than just experimentation in a VM or dual boot where I almost always reverted back to Windows soon after (more due to a lack of commitment than a dislike for the OS). Anyway my problem is that in the two games (Guild Wars and Team Fortress 2) I've tried so far I get fairly bad performance. Despite both games having a "Platinum" rating I've still been forced to run both in DirectX 8, otherwise they either crash, have texture defects or the UI is missing. By "bad performance" I mean sub-30 FPS where there are some players and regular large framerate drops with video settings on low. Currently in my mind I believe the performance issues are just a problem with the drivers because my graphics card is a AMD 7850 which is virtually brand new and probably not properly supported yet but I'm unsure and would appreciate advice or tips to improve things. I have Ubuntu 12.04 installed and I am usually logged in a Gnome Classic session. I have installed AMD's proprietary drivers (Catalyst version 12.4) and have Wine 1.4 installed. I have used Winetricks to install DX9/DX10 dlls and other things.

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  • Reasons behind polymorphism related behaviour in java

    - by Shades88
    I read this code somewhere class Foo { public int a; public Foo() { a = 3; } public void addFive() { a += 5; } public int getA() { System.out.println("we are here in base class!"); return a; } } public class Polymorphism extends Foo{ public int a; public Poylmorphism() { a = 5; } public void addFive() { System.out.println("we are here !" + a); a += 5; } public int getA() { System.out.println("we are here in sub class!"); return a; } public static void main(String [] main) { Foo f = new Polymorphism(); f.addFive(); System.out.println(f.getA()); // SOP 1 System.out.println(f.a); // SOP 2 } } For SOP1 we get answer 10 and for SOP2 we get answer 3. Reason for this is that you can't override variables whereas you can do so for methods. This happens because type of the reference variable is checked when a variable is accessed and type of the object is checked when a method is accessed. But I am wondering, just why is it that way? Can anyone explain me what is the reason for this behaviour

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  • Software architecture map to aid cross team communication?

    - by locster
    I work in a company where multiple teams each work on different parts of a software product in a vaguely agile/scrum manner. Mostly the organisation works well but there have been instances where a team may make a change without realising its impact on other teams. Where dependence is known communication has been good, and where dependence is suspected then 'broadcast' emails and informal conversations have also worked well. But there exists a sub-set of tasks that fall between the cracks. Broadcast emails are likely not the solution as they would become too numerous such that the email signal/noise ratio would fall. I'm contemplating a solution that involves a sort of map of the software, which details all of the various parts of the system and loosely tries to place interacting and dependent parts near to each other. Each developer then updates their position on the map (today I'm working on X and Y), and therefore if two or more developers happen to be co-located (or proximate) on the map then we can see this each day and this could form the trigger for further discussion on possible overlap and conflict. Is such a method out there and in use? If so what is it and does it work? Otherwise, do you think such a scheme has merit?

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  • Game engine lib and editor

    - by luke
    I would like to know the best way/best practice to handle the following situation. Suppose the project you are working on is split in two sub-projects: game engine lib editor gui. Now, you have a method bool Method( const MethodParams &params ) that will be called during game-level initialization. So it is a method belonging to the game engine lib. Now, the parameters of this method, passed as a reference the structure MethodParams can be decided via the editor, in the level design phase. Suppose the structure is the following: enum Enum1 { E1_VAL1, E1_VAL2, }; enum Enum2 { E2_VAL1, E2_VAL2, E2_VAL3, }; struct MethodParams { float value; Enum1 e1; Enum2 e2; // some other member } The editor should present a dialog that will let the user set the MethodParams struct. A text control for the field value. Furthermore, the editor needs to let the user set the fields e1 and e2 using, for example, two combo boxes (a combo box is a window control that has a list of choices). Obviously, every enum should be mapped to a string, so the user can make an informed selection (i have used E1_VAL1 etc.., but normally the enum would be more meaningful). One could even want to map every enum to a string more informative (E1_VAL1 to "Image union algorithm", E1_VAL2 to "Image intersection algorithm" and so on...). The editor will include all the relevant game egine lib files (.h etc...), but this mapping is not automatic and i am confused on how to handle it in a way that, if in future i add E1_VAL3 and E1_VAL4, the code change will be minimal.

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  • Uninstall ax88179 package

    - by jackbenny
    I've installed the ax88179 package from the PPA (since the ax88179 driver isn't in the 3.8 kernel). But now I'd like to install kernel 3.11.6 and this module is already included here. So I'd like to uninstall the the module from the package but this fails with the following error message The following packages will be REMOVED: ax88179* 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. After this operation, 313 kB disk space will be freed. Do you want to continue [Y/n]? (Reading database ... 202833 files and directories currently installed.) Removing ax88179 ... Error! There are no instances of module: ax88179_178a 1.6.0 located in the DKMS tree. rm: cannot remove ‘/usr/src/AX88179_178A_LINUX_DRIVER_v1.6.0_SOURCE’: No such file or directory dpkg: error processing ax88179 (--purge): subprocess installed pre-removal script returned error exit status 1 No apport report written because MaxReports is reached already ln: failed to create symbolic link ‘/usr/src/AX88179_178A_LINUX_DRIVER_v1.7.0_SOURCE’: File exists Error! DKMS tree already contains: ax88179_178a-1.7.0 You cannot add the same module/version combo more than once. Module ax88179_178a/1.7.0 already built for kernel 3.8.0-32-generic/4 Module ax88179_178a/1.7.0 already installed on kernel 3.8.0-32-generic/x86_64 Errors were encountered while processing: ax88179 E: Sub-process /usr/bin/dpkg returned an error code (1) It complains about both version 1.6 and 1.7. I've updated to 1.7 a couple of days ago. --force doesn't help either. I just want to get rid of it since when I'm running 3.11.6 the versions interfere with each other.

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  • Is there such thing like a "refactoring/maintainability group" role in software companies?

    - by dukeofgaming
    So, I work in a company that does embedded software development, other groups focus in the core development of different products' software and my department (which is in another geographical location) which is located at the factory has to deal with software development as well, but across all products, so that we can also fix things quicker when the lines go down due to software problems with the product. In other words, we are generalists while other groups specialize on each product. Thing is, it is kind of hard to get involved in core development when you are distributed geographically (well, I know it really isn't that hard, but there might be unintended cultural/political barriers when it comes to the discipline of collaborating remotely). So I figured that, since we are currently just putting fires out and somewhat being idle/sub-utilized (even though we are a new department, or maybe that is the reason), I thought that a good role for us could be detecting areas of opportunity of refactoring and rearchitecting code and all other implementations that might have to do with stewarding maintainability and modularity. Other groups aren't focused on this because they don't have the time and they have aggressive deadlines, which damage the quality of the code (eternal story of software projects) The thing is that I want my group/department to be recognized by management and other groups with this role officially, and I'm having trouble to come up with a good definition/identity of our group for this matter. So my question is: is this role something that already exists?, or am I the first one to make something like this up?

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  • How do I map some subdirectories to run alongside a Drupal site?

    - by paradroid
    I have a Drupal site running on Apache using the following vhosts file: <VirtualHost xx.xx.xx.xx:80> ServerName bananas.net ServerAlias www.bananas.net DocumentRoot /var/www/drupal/ RewriteEngine On RewriteCond %{HTTP_HOST} !=bananas.net [NC] RewriteRule ^(.*)$ http://bananas.net$1 [L,R=301] <Directory /var/www/bananas.net/> Options -Indexes FollowSymlinks AllowOverride All Order allow,deny Allow from all </Directory> CustomLog ${APACHE_LOG_DIR}/access.log combined ErrorLog ${APACHE_LOG_DIR}/error.log </VirtualHost> I set it up some time ago, so I am not sure what the <Directory /var/www/bananas.net/> directive was meant for. That directory is currently empty. With the vhosts file the way it is, does the Directory directive have any effect at all? I want to add some content which is separate from the Drupal site. How do I add sub-directories within /var/www/bananas.net/ which can be accessed alongside the Drupal site running at the root? As they have nothing to do with the Drupal site, I want to keep the files separate, but still using the same domain.

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  • Prevent Nautilus from displaying thumbnails on a specific mount

    - by Zakhar
    I have written a filesystem over Fuse to access a remote pseudo-NAS (the French "Freebox V6", I'll soon publish it as GPL3... when it's a little bit more polished!). The NAS is connected to a home ADSL, thus data comes down at the upload speed of ADSL, which is at best 1Mbps. My mount works fine (read-only at the moment), but Nautilus sees the mountpoint (and all sub-directories) as a "local" filesystem and tries to make thumbnails. As I have a directory full of images, this is quite horrible, because Nautilus then opens ALL the images to try to display the thumbnail. I could switch the Nautilus preferences to "Never" for thumbnails, but then I'll loose thumbnails on my "real" local filesystem. So the question is: with the preference "Only for local filesystem", how can I instruct Nautilus that my mountpoint is in fact NOT a local mount so that it will stop trying to draw thumbnails on that specific mount, but continue "thumbnailing" on mounts that are really local? Edit note: the same things happens if you use "standard worldwide" mounts such as sshfs, davfs,... as long as you mount over a relatively slow network (ADSL) and have images/movies on your mounted tree.

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  • Which version management design methodology to be used in a Dependent System nodes?

    - by actiononmail
    This is my first question so please indicate if my question is too vague and not understandable. My question is more related to High Level Design. We have a system (specifically an ATCA Chassis) configured in a Star Topology, having Master Node (MN) and other sub-ordinate nodes(SN). All nodes are connected via Ethernet and shall run on Linux OS with other proprietary applications. I have to build a recovery Framework Design so that any software entity, whether its Linux, Ramdisk or application can be rollback to previous good versions if something bad happens. Thus I think of maintaining a State Version Matrix over MN, where each State(1,2....n) represents Good Kernel, Ramdisk and application versions for each SN. It may happen that one SN version can dependent on other SN's version. Please see following diagram:- So I am in dilemma whether to use Package Management Methodology used by Debian Distributions (Like Ubuntu) or GIT repository methodology; in order to do a Rollback to previous good versions on either one SN or on all the dependent SNs. The method should also be easier for upgrading SNs along with MNs. Some of the features which I am trying to achieve:- 1) Upgrade of even single software entity is achievable without hindering others. 2) Dependency checks must be done before applying rollback or upgrade on each of the SN 3) User Prompt should be given in case dependency fails.If User still go for rollback, all the SNs should get notification to rollback there own releases (if required). 4) The binaries should be distributed on SNs accordingly so that recovery process is faster; rather fetching every time from MN. 5) Release Patches from developer for bug fixes, feature enhancement can be applied on running system. 6) Each version can be easily tracked and distinguishable. Thanks

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  • State Changes in a Component Based Architecture [closed]

    - by Maxem
    I'm currently working on a game and using the naive component based architecture thingie (Entities are a bag of components, entity.Update() calls Update on each updateable component), while the addition of new features is really simple, it makes a few things really difficult: a) multithreading / currency b) networking c) unit testing. Multithreading / Concurrency is difficult because I basically have to do poor mans concurrency (running the entity updates in separate threads while locking only stuff that crashes (like lists) and ignoring the staleness of read state (some states are already updated, others aren't)) Networking: There are no explicit state changes that I could efficiently push over the net. Unit testing: All updates may or may not conflict, so automated testing is at least awkward. I was thinking about these issues a bit and would like your input on these changes / idea: Switch from the naive cba to a cba with sub systems that work on lists of components Make all state changes explicit Combine 1 and 2 :p Example world update: statePostProcessing.Wait() // ensure that post processing has finished Apply(postProcessedState) state = new StateBag() Concurrently( () => LifeCycleSubSystem.Update(state), // populates the state bag () => MovementSubSystem.Update(state), // populates the state bag .... }) statePostProcessing = Future(() => PostProcess(state)) statePostProcessing.Start() // Tick is finished, the post processing happens in the background So basically the changes are (consistently) based on the data for the last tick; the post processing can a) generate network packages and b) fix conflicts / remove useless changes (example: entity has been destroyed - ignore movement etc.). EDIT: To clarify the granularity of the state changes: If I save these post processed state bags and apply them to an empty world, I see exactly what has happened in the game these state bags originated from - "Free" replay capability. EDIT2: I guess I should have used the term Event instead of State Change and point out that I kind of want to use the Event Sourcing pattern

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  • How to avoid the GameManager god object?

    - by lorancou
    I just read an answer to a question about structuring game code. It made me wonder about the ubiquitous GameManager class, and how it often becomes an issue in a production environment. Let me describe this. First, there's prototyping. Nobody cares about writing great code, we just try to get something running to see if the gameplay adds up. Then there's a greenlight, and in an effort to clean things up, somebody writes a GameManager. Probably to hold a bunch of GameStates, maybe to store a few GameObjects, nothing big, really. A cute, little, manager. In the peaceful realm of pre-production, the game is shaping up nicely. Coders have proper nights of sleep and plenty of ideas to architecture the thing with Great Design Patterns. Then production starts and soon, of course, there is crunch time. Balanced diet is long gone, the bug tracker is cracking with issues, people are stressed and the game has to be released yesterday. At that point, usually, the GameManager is a real big mess (to stay polite). The reason for that is simple. After all, when writing a game, well... all the source code is actually here to manage the game. It's easy to just add this little extra feature or bugfix in the GameManager, where everything else is already stored anyway. When time becomes an issue, no way to write a separate class, or to split this giant manager into sub-managers. Of course this is a classical anti-pattern: the god object. It's a bad thing, a pain to merge, a pain to maintain, a pain to understand, a pain to transform. What would you suggest to prevent this from happening?

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  • I need help with Grub and restoring Windows?

    - by Bob Tahog
    I started out with Windows XP and then I installed Zorin (a sub distro of Ubuntu) and then I installed Ubuntu. This was working great. Then I installed Windows 8 on yet another partition and couldn't get into my other OSs. I asked my tech teacher at school how to fix it and she said just clear the partition that I installed Windows 8 on, so I booted onto a live version of Ubuntu and cleared the Windows 8 partition. Okay then I rebooted and it still went into Windows 8 for some reason. So I got back onto live Ubuntu and it turns out Windows 8 partition didn't clear for some reason so I did it again (and I'm positive it was the Windows 8 partition). I still couldn't fix grub but I needed something out of my XP partition so I mounted it on the live Ubuntu and now all the XP partition have are the folders 'Boot', 'Recovery', 'System Volume Information', 'temp' and the files 'bootmgr', 'BOOTNXT', 'BOOTSECT.BAK' and 'Recovery.txt'. Anybody know how to fix this or what I did wrong? Also, if I try booting from my hard drive it shows the Windows and says 'preparing automatic repair' then 'Diagnosing your PC' then restarts. Any and all help is greatly appreciated.

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  • Which powerful laptop, with UK keyboard and 8gb ram

    - by RobinL
    I've been searching high and low for high spec laptops compatible with Ubuntu. The lack of coherent information on the topic is high (considering the number of people who apparently want a good laptop with an OS operating system). So I thought you may have some advice. My requirements: a) has = 8Gb ram b) is compatible with Ubuntu c) has a UK keyboard and charger d) does not cost the Earth Which would you go for? Does anyone have good experience with high-end laptops running Ubuntu? So here's some background research: Samsung Series 7 looks great, but has various problems on Ubuntu, including: poor battery life, touchpad does not work, graphics card not fully supported and sucks power when it does (see [here] and [here], for example). Other options on the [wish list] include: the sensible [Acer] (possibly n.1 choice, but not sure about graphics card compatibility or battery), a nice looking [HP Pavilion dv6-6c56ea], which also has incompatibility issues (see [here] and [here] and check ubuntuforums) And another [Acer] which may be best due to its simplicity and cheapness. Other sub-questions: didn't Dell offer Ubuntu support for decent laptops (above 6Gb ram their offerings are scarce); what about pre-installed options such as those provided by System76? If it weren't for the UK keyboard and charger, I'd probably go for this [amazing-looking] [machine]. Many thanks for any advice, P.s. Apologies for lack of hyperlinks; I'm a noob so only allowed 2 :( All 10 links are available here though for the interested reader :) Robin

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  • how to solve this problem

    - by Surbir
    root@me-desktop:~# sudo apt-get install aircrack-ng Reading package lists... Done Building dependency tree Reading state information... Done The following NEW packages will be installed: aircrack-ng 0 upgraded, 1 newly installed, 0 to remove and 446 not upgraded. 1 not fully installed or removed. Need to get 1,579kB of archives. After this operation, 2,843kB of additional disk space will be used. Get:1 http://archive.ubuntu.com/ubuntu/ maverick/universe aircrack-ng i386 1:1.1-1 [1,579kB] Fetched 1,579kB in 1min 9s (22.7kB/s) Selecting previously deselected package aircrack-ng. (Reading database ... 520739 files and directories currently installed.) Unpacking aircrack-ng (from .../aircrack-ng_1%3a1.1-1_i386.deb) ... Processing triggers for man-db ... Setting up linux-image-3.0.1-030001-generic (3.0.1-030001.201108060905) ... Running depmod. update-initramfs: Generating /boot/initrd.img-3.0.1-030001-generic Warning: No support for locale: en_US.utf8 Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/dkms 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/nvidia-common 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/pm-utils 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/update-notifier 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/zz-update-grub 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic exec: 15: update-grub: not found run-parts: /etc/kernel/postinst.d/zz-update-grub exited with return code 2 Failed to process /etc/kernel/postinst.d at /var/lib/dpkg/info/linux-image-3.0.1-030001-generic.postinst line 1010. dpkg: error processing linux-image-3.0.1-030001-generic (--configure): subprocess installed post-installation script returned error exit status 2 Setting up aircrack-ng (1:1.1-1) ... Errors were encountered while processing: linux-image-3.0.1-030001-generic E: Sub-process /usr/bin/dpkg returned an error code (1) root@me-desktop:~#

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  • Ubuntu Dependency Problem in Activity log Manager

    - by Incredible
    incredible@incredible-Inspiron-N5010:~$ sudo apt-get -f install [sudo] password for incredible: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: activity-log-manager The following packages will be upgraded: activity-log-manager 1 upgraded, 0 newly installed, 0 to remove and 287 not upgraded. 1 not fully installed or removed. Need to get 0 B/60.3 kB of archives. After this operation, 29.7 kB disk space will be freed. Do you want to continue [Y/n]? y dpkg: dependency problems prevent configuration of activity-log-manager: activity-log-manager depends on activity-log-manager-common (= 0.9.4-0ubuntu3); however: Version of activity-log-manager-common on system is 0.9.4-0ubuntu3.1. activity-log-manager-control-center (0.9.4-0ubuntu3.1) breaks activity-log-manager (<< 0.9.4-0ubuntu3.1) and is installed. Version of activity-log-manager to be configured is 0.9.4-0ubuntu3. dpkg: error processing activity-log-manager (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. Errors were encountered while processing: activity-log-manager E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Entry level engineer question regarding memory management

    - by Ealianis
    It has been a few months since I started my position as an entry level software developer. Now that I am past some learning curves (e.g. the language, jargon, syntax of VB and C#) I'm starting to focus on more esoteric topics, as to write better software. A simple question I presented to a fellow coworker was responded with "I'm focusing on the wrong things." While I respect this coworker I do disagree that this is a "wrong thing" to focus upon. Here was the code (in VB) and followed by the question. Note: The Function GenerateAlert() returns an integer. Dim alertID as Integer = GenerateAlert() _errorDictionary.Add(argErrorID, NewErrorInfo(Now(), alertID)) vs... _errorDictionary.Add(argErrorID, New ErrorInfo(Now(), GenerateAlert())) I originally wrote the latter and rewrote it with the "Dim alertID" so that someone else might find it easier to read. But here was my concern and question: Should one write this with the Dim AlertID, it would in fact take up more memory; finite but more, and should this method be called many times could it lead to an issue? How will .NET handle this object AlertID. Outside of .NET should one manually dispose of the object after use (near the end of the sub). I want to ensure I become a knowledgeable programmer that does not just rely upon garbage collection. Am I over thinking this? Am I focusing on the wrong things?

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  • How do you go from a so so programmer to a great one? [closed]

    - by Cervo
    How do you go from being an okay programmer to being able to write maintainable clean code? For example David Hansson was writing Basecamp when in the process he created Rails as part of writing Basecamp in a clean/maintainable way. But how do you know when there is value in a side project like that? I have a bachelors in computer science, and I am about to get a masters and I will say that colleges teach you to write code to solve problems, not neatly or anything. Basically you think of a problem, come up with a solution, and write it down...not necessarily the most maintainable way in the world. Also my first job was in a startup, and now my third is in a small team in a large company where the attitude was/is get it done yesterday (also most of my jobs are mainly database development with SQL with a few ASP.NET web pages/.NET apps on the side). So of course cut/paste is more favored than making things more cleanly. And they would rather have something yesterday even if you have to rewrite it next month rather than to have something in a week that lasts for a year. Also spaghetti code turns up all over the place, and it takes very smart people to write/understand/maintain spaghetti code...However it would be better to do things so simple/clean that even a caveman/woman could do maintenance. Also I get very bored/unmotivated having to go modify the same things cut/pasted in a few locations. Is this the type of skill that you need to learn by working with a serious software organization that has an emphasis on maintenance and maybe even an architect who designs a system architecture and reviews code? Could you really learn it by volunteering on an open source project (it seems to me that a full time programmer job is way more practice than a few hours a week on an open source project)? Is there some course where you can learn this? I can attest that graduate school and undergraduate school do not really emphasize clean software at all. They just teach the structures/algorithms and then send you off into the world to solve problems. Overall I think the first thing is learning to write clean/maintainable code within the bounds of the project in order to become a good programmer. Then the next thing is learning when you need to do a side project (like a framework) to make things more maintainable/clean even while you still deliver things for the deadline in order to become a great programmer. For example, you are making an SQL report and someone gives you 100 calculations for individual columns. At what point does it make sense to construct a domain specific language to encode the rules in simply and then generate all the SQL as opposed to cut/pasting the query from the table a bunch of times and then adjusting each query to do the appropriate calculations. This is the type of thing I would say a great programmer would know. He/she would maybe even know ways to avoid the domain specific language and to still do all the calculations without creating an unmaintainable mess or a ton of repetitive code to cut/paste everywhere.

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  • Building an intranet

    - by WernerCD
    I'm researching for a project I'm going to be doing at work on the side... I work for a small hospital and we recently upgraded all the browsers inside our intranet to IE8 (Goodbye 6 :). We have a small, obsolete intranet built by someone who isn't a web designer... functional enough, but annoying to maintain and really sparse. What I'm wanting to do... is use a good framework. I'm looking for suggestions... I'm looking for something Windows IIS based. I'd love windows authentication - with the ability to delegate sub-sections of the website to managers. Right now it's my job to add/update/delete anything from the site... I'd like something not complicated that can be delegated to non-technical people. Like... the Cafeteria Manager should be able to update the menu without putting a ticket into me. She'd log into her computer, open the intranet (which would use her windows log-on to identify her) and have elevated privileges to edit her section of the intranet. If I have to "extend" a good framework to get Windows Authentication, I'll do it... but I'd prefer it to be baked in. What are some good frameworks, tools and places to start? While this isn't a "Huge" project... it's going to be bigger than the basic stuff I've done before and I'd like a good place to start.

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  • Farseer Physics Samples and Krypton how to reference game

    - by Krell
    I'm sure this is totally simple and yes I am new at this. I am trying to set up Krypton inside farseer. 1. create a new Krypton engine in my sub screen aka AdvancedDemo1 : PhysicsGameScreen, IDemoScreen Via this.krypton = new KryptonEngine(this, "KryptonEffect"); The problem is the KryptonEngine(this wants reference to Game game, I cant seem to reference it from FarseerPhysicsGame : Game So how would I do that? or 2. I can put it directly in FarsserPhysicsGame but again I cant seem to figure out how to reference FarseerPhysicsGame in AdvancedDemo1. or 3. I can put it inside the public FarseerPhysicsGame() and do Componenets.Add(krypton) [which works] HOWEVER I cant figure out how to reference the compoenet once it is added. You should be able to stop reading here , but for more detail I simply took the Farseer XNA Samples went into FarseerPhysicsGame.cs and deleted all the screens and menus except AdvancedDemo1 so there is one option and I just click that to load into the advancedDemo1 and thats where I want to put the lights from krypton. Thanks. Edit: Figured out 1 solution though I am still curious about others. Solution 1 I was able to use ScreenManager.Game(not sure why it was there but Ill try to figure it out later)

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  • need a different backup solution

    - by DigitalJedi
    I just built a new media/backup server using Ubuntu 12.04 64bit. I installed a hard drive to be used only for music, pictures, and videos and formatted it fat32 so my 1 and only Windows PC could map those folders as netshares. My laptop, also running Ubuntu 12.04, is what I am using the most so new media is first downloaded on my laptop. I've already got the music, videos, and pictures folders from my server mounting as shares on my laptop on boot thanks to some fstab edits and sshfs. Now I'm wanting either an app or script that could backup any new files I add to my local media folders to the mounted folders on my server. I've been Googling all day and found a few apps like rsync but they seem to have issues with ext4 to vfat backups. I thought maybe a script would be best but I'm new to scripting in Linux and don't want to mess anything up. Basically I am looking for something that will backup only newly added files to the server. I figure I could schedule it once a week. There are some stipulations. For example, my local music folder has over 700 folders for each artist/band then sub folders inside those for albums. I want something smart enough to only copy newly added content so I'm guessing the modified date would probably be a good condition if I were scripting. I'm rambling. Any suggestions would be GREATLY appreciated. I'm not finding anything to suit my needs. I'm almost to the point of just learning bas scripting so I can write something but then it will be a couple weeks or so before I have a possible solution and I'd like something in place sooner.

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  • Internal Libraries (Subversion Externals, 'library' branch, or just another folder)

    - by Ntsc
    Currently working on multiple projects that need to share internal libraries. The internal libraries are updated continually. Currently only 1 project needs to be stable but soon we will need to have both projects stable at any given time. What is the best way to SVN internal libraries? Currently we are using the 'just another folder' like so... trunk\project1 trunk\project2 trunk\libs It causes a major headache when a shared library is updated for project1 and project2 is now dead until the parts that use the library are updated. So after doing some research on SVN externals I thought of this... trunk\project1\libs (external to trunk\libs @ some revision) trunk\project2\libs (external to trunk\libs @ different revision) trunk\libs\ I'm a little worried about how externals work with commits and not making library commits so complicated that I am the only one capable of doing it (mostly worried about branches with externals as we use them extensively). On top of that we have multiple programming languages within each project some of which don't support per-project library directories (at least not easily) so we would need to check out on a per project basis instead of checking out the trunk. There is also the 'vendor' style branching of libraries but it has the same problem as above where the library would have to be a sub folder of each project and is maybe a little to complicated for how little projects we have. Any insight would be nice. I've spent quite a bit of time reading the Subversion book and feeling like I'm getting no where.

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