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  • Blackberry (Java) - Setting scrolling be not focused on objects on the screen

    - by paullb
    I have a mainscreen which currently scrolls (and I have the arrows on the right) but the scrolling seems to be focused on the ButtonField objects that I have on the page. Is there any way to set the scrolling to be non-focused scrolling (moving a few pixels each time). Is there a way to set this? Other ideas I have had (which sound hacky so I want to avoid): - Placing NullFields around to scroll - Manually listening to the trackwheelRoll event and moving appropriately

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  • Error log of make command in Linux

    - by dexkid
    I am compiling a kernel module and it has many compilation errors in it. After running "make", the errors thrown out are too many to fit in the screen. Scrolling up doesn't reach the first error. I tried capturing the errors by doing make &2 log which didn't work (log file was empty and the error messages were still dumped on screen). Can someone please tell me how to go about logging all the messages generated during compilation/make into a logfile?

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  • How do I 'globally' catch exceptions thrown in object instances.

    - by SleepyBobos
    I am currently writing a winforms application (C#). I am making use of the Enterprise Library Exception Handling Block, following a fairly standard approach from what I can see. IE : In the Main method of Program.cs I have wired up event handler to Application.ThreadException event etc. This approach works well and handles the applications exceptional circumstances. In one of my business objects I throw various exceptions in the Set accessor of one of the objects properties set { if (value > MaximumTrim) throw new CustomExceptions.InvalidTrimValue("The value of the minimum trim..."); if (!availableSubMasterWidthSatisfiesAllPatterns(value)) throw new CustomExceptions.InvalidTrimValue("Another message..."); _minimumTrim = value; } My logic for this approach (without turning this into a 'when to throw exceptions' discussion) is simply that the business objects are responsible for checking business rule constraints and throwing an exception that can bubble up and be caught as required. It should be noted that in the UI of my application I do explictly check the values that the public property is being set to (and take action there displaying friendly dialog etc) but with throwing the exception I am also covering the situation where my business object may not be used by a UI eg : the Property is being set by another business object for example. Anyway I think you all get the idea. My issue is that these exceptions are not being caught by the handler wired up to Application.ThreadException and I don't understand why. From other reading I have done the Application.ThreadException event and it handler "... catches any exception that occurs on the main GUI thread". Are the exceptions being raised in my business object not in this thread? I have not created any new threads. I can get the approach to work if I update the code as follows, explicity calling the event handler that is wired to Application.ThreadException. This is the approach outlined in Enterprise Library samples. However this approach requires me to wrap any exceptions thrown in a try catch, something I was trying to avoid by using a 'global' handler to start with. try { if (value > MaximumTrim) throw new CustomExceptions.InvalidTrimValue("The value of the minimum..."); if (!availableSubMasterWidthSatisfiesAllPatterns(value)) throw new CustomExceptions.InvalidTrimValue("Another message"); _minimumTrim = value; } catch (Exception ex) { Program.ThreadExceptionHandler.ProcessUnhandledException(ex); } I have also investigated using wiring a handler up to AppDomain.UnhandledException event but this does not catch the exceptions either. I would be good if someone could explain to me why my exceptions are not being caught by my global exception handler in the first code sample. Is there another approach I am missing or am I stuck with wrapping code in try catch, shown above, as required?

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  • Restoring web reference in Visual Studio 2008

    - by Mark Cheeseborough
    I had a web reference set in my VS2008 ASP.NET project, but due to some source control weirdness it is no longer listed in the project. I have the set of files in the Web References folder under my project. There's a .wsdl, .disco and several .datasource files. Is there any way to re-add this web reference through the existing files rather than using the "Add Web Reference" dialog?

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  • Jquery: get ancestors (or descendants) and self

    - by gsakkis
    One can use matchedset.find(selector) / matchedset.parents(selector) to get the descendants/ancestors of the current matched set filtered by a sealector, but that doesn't include the matched set itself (if it happens to match the selector too). Is there a better (more consise and/or faster) way to get it than matchedset.find(selector).add(matchedset.filter(selector)) and the respective for parents() ?

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  • How to Read from LocalResources in class Global area

    - by Nasser Hajloo
    I have a class name xxxx and a resource whichthe class read from it to set some string. Everything is fine and nothing goes wrong. The problem is that I have some Constant Global String which I set them in global area like public partial class ExampleDocument : ClassBase { const string TheProblem = "I can not read this string from resources cause here Methods do not work"; #region Method ... #endregion } The question is, How to read this strings frrom Rersource File.

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  • How to launch from Eclipse in Low priority under Windows?

    - by adum
    I'm running programs from Eclipse (on Windows) that eat a lot of CPU time. To avoid bogging down my whole machine, I set the priority to Low with the Task Manager. However, this is a cumbersome manual process. Is there a way Eclipse can set this priority automatically? EDIT: I realized that each particular launcher (Java, Python etc) has its own configuration method, so I will restrict this question to the Java domain, which is what I need most.

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  • Applying styles to a GridView matching certain criteria

    - by NickK
    Hi everyone. I'm fairly new to ASP.Net so it's probably just me being a bit stupid, but I just can't figure out why this isn't working. Basically, I have a GridView control (GridView1) on a page which is reading from a database. I already have a CSS style applied to the GridView and all I want to do is change the background image applied in the style depending on if a certain cell has data in it or not. The way I'm trying to handle this change is updating the CSS class applied to each row through C#. I have the code below doing this: protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { GridViewRow row = e.Row; string s = row.Cells[7].Text; if (s.Length > 0) { row.CssClass = "newRowBackground"; } else { row.CssClass = "oldRowBackground"; } } In theory, the data from Cell[7] will either be null or be a string (in this case, likely a person's name). The problem is that when the page loads, every row in the GridView has the new style applied to it, whether it's empty or not. However, when I change it to use hard coded examples, it works fine. So for example, the below would work exactly how I want it to: protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { GridViewRow row = e.Row; string s = row.Cells[7].Text; if (s == "Smith") //Matching a name in one of the rows { row.CssClass = "newRowBackground"; } else { row.CssClass = "oldRowBackground"; } } It seems as if the top piece of code is always returning the string with a value greater than 0, but when I check the database the fields are all null (except for my test record of "Smith"). I'm probably doing something very simple that's wrong here, but I can't see what. Like I said, I'm still very new to this. One thing I have tried is changing the argument in the if statement to things like: if (s != null), if (s != "") and if (s == string.empty) all with no luck. Any help is greatly appreciated and don't hesitate to tell me if I'm just being stupid here. :)

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  • Flex DataGrid with row number column

    - by philcruz
    I want to extend the DataGrid component so that there is a (read-only) column for the row number like you see in spreadsheets. I came across this article http://www.cflex.net/showFileDetails.cfm?ObjectID=735 but it depends on the data being unique for each row so that it can index into the array. If the data is not unique (like for an empty grid) it doesn't work. How can I implement that?

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  • Detect changes to user input controls in Silverlight?

    - by code
    I have a childwindow with a number of Textboxes, Comboboxes, and DatePickers. I want to know if a user has changed any value in these (to know if I need to save to db) One way I could think of doing this are in the 'on chg' event handlers and set bool. But if a user changes the value, in say a combobox, then changes back to the original this would still be seen as a change. Are there other alternatives? (note the project is not set up as MVVM) Thanks

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  • Windows Home Server 2011, No disks "suitable for a backup destination"

    - by Scott Beeson
    I recently installed Windows Home Server 2011 and love it. However, when I try to set up server backups, it says no suitable disks are available. Initially, before I set up my RAID, it found one of my twin drives and said it would work. Once I set up the mirroring, that one is no longer available (obviously). However, I have an internal SATA 1TB drive and an external USB2.0 1TB drive hooked up. Both are recognized by Disk Management. WHS11 still says nothing suitable for backups. The two drives details are as follows: Edit to clarify: The system partition is on Disk 0, not listed below. The two below are the two that SHOULD be available for system backups. Disk 1: Dynamic "Data" (D:) 931.51 GB NTFS, Healthy Disk 3: Basic 200 MB Healthy (EFI System Partition) "Backup" 930.66 GB NTFS, Healthy (Primary Partition) What's a bit odd is that in Disk Management the "Backup" volume does not show a drive letter, even though I assigned Z: (which is reflected in "My Computer". I also cannot make this a dynamic disk as it says it's unsupported by the device.

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  • Simulating inheritance with WF 4.0

    - by pablocastilla
    Hello everyone, I would like to achieve the following: all the workflows created should have the same structure (validation, execution, save results), and all the developers should implement those three stages (maybe leaving it empty). Similar to inheritance with abstract methods. Any ideas?

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  • Using combo boxes with a binding source and multiple tables

    - by Scott Chamberlain
    I have two data tables in a data set for example lets say Servers: | Server | Ip | Users: | Username | Password | ServerToConnectTo | and there is a foreign key on users that points to servers. How do I make a combo box that list all of the servers. Then how do I make the selected server in that combo box be saved in the data set in the ServerToConnect to column.

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  • cset shield --kthread on: should I use this?

    - by lori
    I'm reading up on cpu shielding using Alex Tsariounov's cset utility here: https://rt.wiki.kernel.org/index.php/Cpuset_Management_Utility/tutorial In the tutorial I'm finding the wording around migrating kernel threads from having access to all cpus to running only in a certain cpuset a bit ambiguous The tutorial says the following: Some kernel threads can be moved into the unshielded system cpuset as well. These are the threads that are not bound to specific CPUs. If a kernel thread is bound to a specific CPU, then it is generally not a good idea to move that thread to the system set because at worst it may hang the system and at best it will slow the system down significantly. These threads are usually the IRQ threads on a real time Linux kernel, for example, and you may want to not move these kernel threads into system. If you leave them in the root cpuset, then they will have access to all CPUs. The tutorial then goes on to say: However, if your application demands an even "quieter" shield, then you can move all movable kernel threads into the unshielded system set with the following command. [zuul:cpuset-trunk]# cset shield -k on cset: --> activating kthread shielding cset: kthread shield activated, moving 70 tasks into system cpuset... [==================================================]% cset: done I am confused by this final sentence. By using the word however, it seems to suggest that you typically should not move the movable kernel threads into the unshielded system set. Is this the case, or is it safe to move kernel threads which can be moved into a cpuset, thereby preventing them from running on some cpus?

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  • Does EOF actually exist?

    - by terrani
    Hi, When I use file functions in PHP, I check for EOF. I wonder if EOF actually exist in a file. When I create an empty text file, it displays 0KB. How does EOF exist in a file with 0KB?

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  • How can i learn Table Name in database an column name?

    - by Phsika
    How can i learn table Name in database an how can i learn any Table's Column name? SELECT Col.COLUMN_NAME, Col.DATA_TYPE FROM INFORMATION_SCHEMA.COLUMNS AS Col LEFT OUTER JOIN INFORMATION_SCHEMA.CONSTRAINT_COLUMN_USAGE AS Usg ON Col.TABLE_NAME = Usg.TABLE_NAME AND Col.COLUMN_NAME = Usg.COLUMN_NAME LEFT OUTER JOIN INFORMATION_SCHEMA.TABLE_CONSTRAINTS AS Con ON Usg.CONSTRAINT_NAME = Con.CONSTRAINT_NAME WHERE Col.TABLE_NAME = 'Addresses_Temp' AND Con.Constraint_TYPE = 'PRIMARY KEY' But it returns to me empty data:(

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  • How do I map a one-to-one value type association in an joined-subclass?

    - by David Rubin
    I've got a class hierarchy mapped using table-per-subclass, and it's been working out great: class BasicReport { ... } class SpecificReport : BasicReport { ... } With mappings: <class name="BasicReport" table="reports"> <id name="Id" column="id">...</id> <!-- some common properties --> </class> <joined-subclass name="SpecificReport" table="specificReports" extends="BasicReport"> <key column="id"/> <!-- some special properties --> </joined-subclass> So far, so good. The problem I'm struggling with is how to add a property to one of my subclasses that's both a value type for which I have an IUserType implemented and also mapped via an association: class OtherReport : BasicReport { public SpecialValue V { get; set; } } class SpecialValueUserType : IUserType { ... } What I'd like to do is: <joined-subclass name="OtherReport" table="otherReports" extends="BasicReport"> <key column="id"/> <join table="rptValues" fetch="join"> <key column="rptId"/> <property name="V" column="value" type="SpecialValueUserType"/> </join> </joined-subclass> This accurately reflects the intent, and the pre-existing database schema I'm tied to: the SpecialValue instance is a property of the OtherReport, but is stored in a separate table ("rptValues"). Unfortunately, it seems as though I can't do this, because <join> elements can't be used in <joined-subclass> mappings. <one-to-one> would require creating a class mapping for SpecialValue, which doesn't make any sense given that SpecialValue is just a meaningful scalar. So what can I do? Do I have any options? Right now I'm playing a game with sets: class OtherReport : BasicReport { public SpecialValue V { get { return _values.Count() > 0 ? _values.First() : null; } set { _values.Clear(); _values.Add(value); } } private ICollection<SpecialValue> _values; } With mapping: <joined-subclass name="OtherReport" table="otherReports" extends="BasicReport"> <key column="id"/> <set name="_values" access="field" table="rptValues" cascade="all-delete-orphan"> <key column="rptId" /> <element column="value" type="SpecialValueUserType"/> </set> </joined-subclass> Thanks in advance for the help! I've been banging my head into my desk for several days now.

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  • C# ISerializable question

    - by 5YrsLaterDBA
    I am planning to use serialization to do clone. I have to make my class ISerializable. But how about its super classes and all referenced variable classes? do I need to make them all ISerializable? If I use ISerializable. I have to implement the GetObjectData(), what I should put inside that method? leave it empty is ok?

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • How do I change the visual style of a listitem based on its bound value?

    - by Rodd
    I have a listbox (here's the xaml): <ListBox MinWidth="300" ItemsSource="{Binding Relationships, Mode=OneWay}" SelectedItem="{Binding SelectedRelationship, Mode=TwoWay}" SelectionMode="Single" HorizontalAlignment="Left" > <ListBox.ItemTemplate> <DataTemplate> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> <RowDefinition/> <RowDefinition/> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <CheckBox IsChecked = "{Binding IsPrimary}" IsHitTestVisible="False" /> <StackPanel Orientation="Horizontal" Grid.Column="1"> <TextBlock Text="{Binding RelationshipType}" FontWeight="Bold" Margin="0,0,5,0" /> <TextBlock Text="{Binding Status}" FontStyle="Italic" /> </StackPanel> <TextBlock Text="{Binding UnitName}" Grid.Row="1" Grid.Column="1" /> <TextBlock Text="{Binding StartDate, Converter={StaticResource DateConverter}}" Grid.Row="2" Grid.Column="1"/> <TextBlock Text="{Binding RetireDate}" Grid.Row="3" Grid.Column="1" /> <TextBlock Text="{Binding EndDate}" Grid.Row="4" Grid.Column="1" /> <TextBlock Text="{Binding ReasonForLeaving}" Grid.Row="5" Grid.Column="1" /> </Grid> </DataTemplate> </ListBox.ItemTemplate> </ListBox> What I want to do is have each item in the listbox have one of 3 backgrounds (green if the value of IsPrimary = true, Orange if the EndDate value is empty and grey if the EndDate value is not empty. Is there a way to template the listbox items so that they evaluate bound items to determine a view state or to have each listbox item bind to a value that I can set for each item in my viewmodel? Thanks for your help.

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  • Resize with minimal loss of quality

    - by oidfrosty
    Hi, I need to resize an image, but the image quality cannot be affected by this, the images will be from like 10x10 to 1000x1000, it will have some major congestions and some empty times it has to scale both up and down "potentially losing some image quality." is OK but it has to be at minimum, everything with raster graphics indeed NO libraries or other external binaries please

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  • Resize jqGrid based on number of rows?

    - by Rosdi
    I want my jqGrid to shrink and expand based on the number of rows it has. Let say it currently has 10 rows, the height of the jqGrid will shrink to 10 rows (so that no gaping empty rows is exposed). If however there are too many rows, the height of the grid will expand to a maximum 'height' value and a scroll bar will appear.

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  • Android Notification with AlarmManager, Broadcast and Service

    - by user2435829
    this is my code for menage a single notification: myActivity.java public class myActivity extends Activity { protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mylayout); cal = Calendar.getInstance(); // it is set to 10.30 cal.set(Calendar.HOUR, 10); cal.set(Calendar.MINUTE, 30); cal.set(Calendar.SECOND, 0); long start = cal.getTimeInMillis(); if(cal.before(Calendar.getInstance())) { start += AlarmManager.INTERVAL_FIFTEEN_MINUTES; } Intent mainIntent = new Intent(this, myReceiver.class); pIntent = PendingIntent.getBroadcast(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); AlarmManager myAlarm = (AlarmManager)getSystemService(ALARM_SERVICE); myAlarm.setRepeating(AlarmManager.RTC_WAKEUP, start, AlarmManager.INTERVAL_FIFTEEN_MINUTES, pIntent); } } myReceiver.java public class myReceiver extends BroadcastReceiver { @Override public void onReceive(Context c, Intent i) { Intent myService1 = new Intent(c, myAlarmService.class); c.startService(myService1); } } myAlarmService.java public class myAlarmService extends Service { @Override public IBinder onBind(Intent arg0) { return null; } @Override public void onCreate() { super.onCreate(); } @SuppressWarnings("deprecation") @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); displayNotification(); } @Override public void onDestroy() { super.onDestroy(); } public void displayNotification() { Intent mainIntent = new Intent(this, myActivity.class); PendingIntent pIntent = PendingIntent.getActivity(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); NotificationManager nm = (NotificationManager) this.getSystemService(Context.NOTIFICATION_SERVICE); Notification.Builder builder = new Notification.Builder(this); builder.setContentIntent(pIntent) .setAutoCancel(true) .setSmallIcon(R.drawable.ic_noti) .setTicker(getString(R.string.notifmsg)) .setContentTitle(getString(R.string.app_name)) .setContentText(getString(R.string.notifmsg)); nm.notify(0, builder.build()); } } AndroidManifest.xml <uses-permission android:name="android.permission.WAKE_LOCK" /> ... ... ... <service android:name=".myAlarmService" android:enabled="true" /> <receiver android:name=".myReceiver"/> IF the time has NOT past yet everything works perfectly. The notification appears when it must appear. BUT if the time HAS past (let's assume it is 10.31 AM) the notification fires every time... when I close and re-open the app, when I click on the notification... it has a really strange behavior. I can't figure out what's wrong in it. Can you help me please (and explain why, if you find a solution), thanks in advance :)

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  • Image Not Loading (WordPress Template)

    - by iMayne
    Hello again. Im adding an image to my wordpress theme through dreamweaver cs4 and themedreamer. The image will go in the sidebar.php. When I inserted an image it doesnt shows in firefox and explorer. With safari, the image only shows an empty box with a question sign in the middle. Is there a special way to add image in a wordpress template?

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