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  • Sync local files to S3 similar to Robocopy

    - by Yuck
    I am looking for a way to synchronize an entire local folder structure to Amazon S3, similar to how one might synchronize two folders using Robocopy. Whatever solution I come up with needs to be scheduled to run periodically from the Windows Task Scheduler. So anything that requires a GUI to perform the synchronization is not a viable solution. Standalone Windows .EXE command line utility for Amazon S3 & EC2 looked promising, but seems to have been abandoned and would not work when I tried to use it. Possibly a difference in the way that security is handled now compared to that software's most recent release.

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  • Tune Up (for Music)

    - by Eli
    I use iTunes and have attempted to organize my music folder. I have dozens of duplicates, from various computer backups and imports, and want to cut the fat as far as my duplicates of duplicates. I've also got many songs in my library that simply don't exist, or are linked to nothing. Some are mistitled/labeled as well. It's pretty much a mess. I seem to remember a program called "Tune Up" that did this "automagically", but I don't know of its recent reception or actual effectiveness. Would it be a wise investment to get Tune Up?

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  • ssh login with multi-keys (several users) from the same workstation

    - by user1463152
    Basically, as it comes from the title, I'd like to login from my workstation to a SSH server by using different account in different shells. What I'd like to do is to backup all my account from this server to my hard drive by using rsync, but as you know rsync can get a connection if the keys have been generated. I have already an account set with key for login without pass. What I did was to generate a key on the server and then download it on my ~/.ssh folder. I tried it with another account and I chanced the name of the key. Then I download it in my ~/.ssh...but no way to get it work. I am not an expert of this stuff. If you would provide any tips or way to set it up I would really appreciate your help. Cheers

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  • Firefox 16: Setting to bookmark always to Toolbar by Shortcut?

    - by Echt Einfach TV
    The question sounds easy but I could not find a solution using google search. Maybe you have an idea: I am searching for the Firefox setting to bookmark always to the toolbar. If I click CTRL+D the default "Folder" is "Bookmarks Menu". I'd like to have it always "Bookmarks Toolbar", without the need of changing it every time. Screenshot: http://i.imgur.com/wzxt5.png PS: I know that you can use the mouse and drag the icon from the URL to the toolbar. But using the keyboard more and more as it is just faster, this is not an option.

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  • 2010 outlook stationery

    - by chris
    I have just installed Microsoft 2010 I am using the 'Outlook 2010' for my email program. For the past few years I have used Outlook Express and used the program quite well However with the Outlook 2010 I have not been able to find 2 functions that I was able to do on Outlook Express 1) OE I could press stationary and it would insert a BIT Map for me , however when I do stationary in Outlook 2010 it no longer allows me to insert the Bit map. 2) OE I created a rule that allowed me to copy emails into another folder , however in 2010 it only allows me to move as a rule and not the initial copy. Please could you explain how I may be able to use the same function in 2010?

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  • Find copies of folders? (Not files)

    - by acidzombie24
    I have a dozen of folders that are duplicates. Within them are a few dozen folders that are duplicates so i have a few thousand copies of the same files and folders. Many of them are exactly the same while others have changes in a few files. What utility can i use to delete folders that are copies of others with no changes? if one or more files in that folder have been changed i dont want it deleted (and i'd like the subfolders to have a shortcuts to a copy but thats not required). Is there a utility to do this?

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  • Perfmon % Processor Time vs. task manager's CPU usage

    - by nat
    I'm new to using Perfmon and performance monitoring in general (so go easy on me please ;) I know that Perfmon doesn't have anything exactly like Task Manager's CPU usage display, but I'm trying to figure out how to monitor user's CPU usage via Perfmon in a similar way, and trying to understand the measurements (or how to convert the numbers to get a similar understanding) For example, if in Task Manager, a particular user is consistently using more than 5% CPU, I would want to contact the user about it. I learn best by example, so here is exactly what I'm trying to do, with a specific example: This is for a 32-bit Dual Quad Core Windows 2003 web server (8 CPUs), there are many web sites on the server, each running within their own application pool/worker process ID. Through other research here I learned of a registry change that I made so that the PID shows up with the w3wp process so I can easily identify the site later by cross-referencing it. I set up a counter with the following settings: Process -> % Processor Time -> all instances Here is an example. Say I'm interested in "black line" user in this graph below, as his process is spiking quite high compared to all the other users: (I wasn't allowed to post the image as I'm a new user on this site.. I've uploaded the image to:) http://i35.tinypic.com/106yn8k.jpg So... using this as an example, I see that they have an AVERAGE % PROCESSOR TIME of 23.264 , and have spiked as high as 103.124 So what exactly does this 23.264 number mean to me? Is it similar to an average of Task Manager's CPU reading for this user? Or, since this server has 8 CPUs, should I divide this number by 8? (23.264/8 = 2.9% AVERAGE CPU LOAD?) Thanks in advance.

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  • i dont understand error while connecting php and mysql? user denied ? plz help me out to solve. ?

    - by user309381
    class MySQLDatabase { public $connection; function _construct() { $this->open_connection();} public function open_connection() {$this->connection = mysql_connect(DB_SERVER,DB_USER,DB_PASS); if(!$this->connection){die("Database Connection Failed" . mysql_error());} else{$db_select = mysql_select_db(DB_NAME,$this->connection); if(!$db_select){die("Database Selection Failed" . mysql_error()); } }} public function close_connection({ if(isset($this->connection)){ mysql_close($this->connection); unset($this->connection);}} public function query(/*$sql*/){ $sql = "SELECT*FROM users where id = 1"; $result = mysql_query($sql); $this->confirm_query($result); //return $result;while( $found_user = mysql_fetch_assoc($result)) { echo $found_user ['username']; } } private function confirm_query($result) { if(!$result) { die("The Query has problem" . mysql_error()); } } } $database = new MySQLDatabase(); $database->open_connection(); $database->query(); $database->close_connection(); I am getting error like denied for user system@locahost(using password no).i have also other database but it runs fine and i dont also i have set the password after encountered the error what else can do to solve plz help ?

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  • Integrating JavaScript Unit Tests with Visual Studio

    - by Stephen Walther
    Modern ASP.NET web applications take full advantage of client-side JavaScript to provide better interactivity and responsiveness. If you are building an ASP.NET application in the right way, you quickly end up with lots and lots of JavaScript code. When writing server code, you should be writing unit tests. One big advantage of unit tests is that they provide you with a safety net that enable you to safely modify your existing code – for example, fix bugs, add new features, and make performance enhancements -- without breaking your existing code. Every time you modify your code, you can execute your unit tests to verify that you have not broken anything. For the same reason that you should write unit tests for your server code, you should write unit tests for your client code. JavaScript is just as susceptible to bugs as C#. There is no shortage of unit testing frameworks for JavaScript. Each of the major JavaScript libraries has its own unit testing framework. For example, jQuery has QUnit, Prototype has UnitTestJS, YUI has YUI Test, and Dojo has Dojo Objective Harness (DOH). The challenge is integrating a JavaScript unit testing framework with Visual Studio. Visual Studio and Visual Studio ALM provide fantastic support for server-side unit tests. You can easily view the results of running your unit tests in the Visual Studio Test Results window. You can set up a check-in policy which requires that all unit tests pass before your source code can be committed to the source code repository. In addition, you can set up Team Build to execute your unit tests automatically. Unfortunately, Visual Studio does not provide “out-of-the-box” support for JavaScript unit tests. MS Test, the unit testing framework included in Visual Studio, does not support JavaScript unit tests. As soon as you leave the server world, you are left on your own. The goal of this blog entry is to describe one approach to integrating JavaScript unit tests with MS Test so that you can execute your JavaScript unit tests side-by-side with your C# unit tests. The goal is to enable you to execute JavaScript unit tests in exactly the same way as server-side unit tests. You can download the source code described by this project by scrolling to the end of this blog entry. Rejected Approach: Browser Launchers One popular approach to executing JavaScript unit tests is to use a browser as a test-driver. When you use a browser as a test-driver, you open up a browser window to execute and view the results of executing your JavaScript unit tests. For example, QUnit – the unit testing framework for jQuery – takes this approach. The following HTML page illustrates how you can use QUnit to create a unit test for a function named addNumbers(). <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Using QUnit</title> <link rel="stylesheet" href="http://github.com/jquery/qunit/raw/master/qunit/qunit.css" type="text/css" /> </head> <body> <h1 id="qunit-header">QUnit example</h1> <h2 id="qunit-banner"></h2> <div id="qunit-testrunner-toolbar"></div> <h2 id="qunit-userAgent"></h2> <ol id="qunit-tests"></ol> <div id="qunit-fixture">test markup, will be hidden</div> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://github.com/jquery/qunit/raw/master/qunit/qunit.js"></script> <script type="text/javascript"> // The function to test function addNumbers(a, b) { return a+b; } // The unit test test("Test of addNumbers", function () { equals(4, addNumbers(1,3), "1+3 should be 4"); }); </script> </body> </html> This test verifies that calling addNumbers(1,3) returns the expected value 4. When you open this page in a browser, you can see that this test does, in fact, pass. The idea is that you can quickly refresh this QUnit HTML JavaScript test driver page in your browser whenever you modify your JavaScript code. In other words, you can keep a browser window open and keep refreshing it over and over while you are developing your application. That way, you can know very quickly whenever you have broken your JavaScript code. While easy to setup, there are several big disadvantages to this approach to executing JavaScript unit tests: You must view your JavaScript unit test results in a different location than your server unit test results. The JavaScript unit test results appear in the browser and the server unit test results appear in the Visual Studio Test Results window. Because all of your unit test results don’t appear in a single location, you are more likely to introduce bugs into your code without noticing it. Because your unit tests are not integrated with Visual Studio – in particular, MS Test -- you cannot easily include your JavaScript unit tests when setting up check-in policies or when performing automated builds with Team Build. A more sophisticated approach to using a browser as a test-driver is to automate the web browser. Instead of launching the browser and loading the test code yourself, you use a framework to automate this process. There are several different testing frameworks that support this approach: · Selenium – Selenium is a very powerful framework for automating browser tests. You can create your tests by recording a Firefox session or by writing the test driver code in server code such as C#. You can learn more about Selenium at http://seleniumhq.org/. LTAF – The ASP.NET team uses the Lightweight Test Automation Framework to test JavaScript code in the ASP.NET framework. You can learn more about LTAF by visiting the project home at CodePlex: http://aspnet.codeplex.com/releases/view/35501 jsTestDriver – This framework uses Java to automate the browser. jsTestDriver creates a server which can be used to automate multiple browsers simultaneously. This project is located at http://code.google.com/p/js-test-driver/ TestSwam – This framework, created by John Resig, uses PHP to automate the browser. Like jsTestDriver, the framework creates a test server. You can open multiple browsers that are automated by the test server. Learn more about TestSwarm by visiting the following address: https://github.com/jeresig/testswarm/wiki Yeti – This is the framework introduced by Yahoo for automating browser tests. Yeti uses server-side JavaScript and depends on Node.js. Learn more about Yeti at http://www.yuiblog.com/blog/2010/08/25/introducing-yeti-the-yui-easy-testing-interface/ All of these frameworks are great for integration tests – however, they are not the best frameworks to use for unit tests. In one way or another, all of these frameworks depend on executing tests within the context of a “living and breathing” browser. If you create an ASP.NET Unit Test then Visual Studio will launch a web server before executing the unit test. Why is launching a web server so bad? It is not the worst thing in the world. However, it does introduce dependencies that prevent your code from being tested in isolation. One of the defining features of a unit test -- versus an integration test – is that a unit test tests code in isolation. Another problem with launching a web server when performing unit tests is that launching a web server can be slow. If you cannot execute your unit tests quickly, you are less likely to execute your unit tests each and every time you make a code change. You are much more likely to fall into the pit of failure. Launching a browser when performing a JavaScript unit test has all of the same disadvantages as launching a web server when performing an ASP.NET unit test. Instead of testing a unit of JavaScript code in isolation, you are testing JavaScript code within the context of a particular browser. Using the frameworks listed above for integration tests makes perfect sense. However, I want to consider a different approach for creating unit tests for JavaScript code. Using Server-Side JavaScript for JavaScript Unit Tests A completely different approach to executing JavaScript unit tests is to perform the tests outside of any browser. If you really want to test JavaScript then you should test JavaScript and leave the browser out of the testing process. There are several ways that you can execute JavaScript on the server outside the context of any browser: Rhino – Rhino is an implementation of JavaScript written in Java. The Rhino project is maintained by the Mozilla project. Learn more about Rhino at http://www.mozilla.org/rhino/ V8 – V8 is the open-source Google JavaScript engine written in C++. This is the JavaScript engine used by the Chrome web browser. You can download V8 and embed it in your project by visiting http://code.google.com/p/v8/ JScript – JScript is the JavaScript Script Engine used by Internet Explorer (up to but not including Internet Explorer 9), Windows Script Host, and Active Server Pages. Internet Explorer is still the most popular web browser. Therefore, I decided to focus on using the JScript Script Engine to execute JavaScript unit tests. Using the Microsoft Script Control There are two basic ways that you can pass JavaScript to the JScript Script Engine and execute the code: use the Microsoft Windows Script Interfaces or use the Microsoft Script Control. The difficult and proper way to execute JavaScript using the JScript Script Engine is to use the Microsoft Windows Script Interfaces. You can learn more about the Script Interfaces by visiting http://msdn.microsoft.com/en-us/library/t9d4xf28(VS.85).aspx The main disadvantage of using the Script Interfaces is that they are difficult to use from .NET. There is a great series of articles on using the Script Interfaces from C# located at http://www.drdobbs.com/184406028. I picked the easier alternative and used the Microsoft Script Control. The Microsoft Script Control is an ActiveX control that provides a higher level abstraction over the Window Script Interfaces. You can download the Microsoft Script Control from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac After you download the Microsoft Script Control, you need to add a reference to it to your project. Select the Visual Studio menu option Project, Add Reference to open the Add Reference dialog. Select the COM tab and add the Microsoft Script Control 1.0. Using the Script Control is easy. You call the Script Control AddCode() method to add JavaScript code to the Script Engine. Next, you call the Script Control Run() method to run a particular JavaScript function. The reference documentation for the Microsoft Script Control is located at the MSDN website: http://msdn.microsoft.com/en-us/library/aa227633%28v=vs.60%29.aspx Creating the JavaScript Code to Test To keep things simple, let’s imagine that you want to test the following JavaScript function named addNumbers() which simply adds two numbers together: MvcApplication1\Scripts\Math.js function addNumbers(a, b) { return 5; } Notice that the addNumbers() method always returns the value 5. Right-now, it will not pass a good unit test. Create this file and save it in your project with the name Math.js in your MVC project’s Scripts folder (Save the file in your actual MVC application and not your MVC test application). Creating the JavaScript Test Helper Class To make it easier to use the Microsoft Script Control in unit tests, we can create a helper class. This class contains two methods: LoadFile() – Loads a JavaScript file. Use this method to load the JavaScript file being tested or the JavaScript file containing the unit tests. ExecuteTest() – Executes the JavaScript code. Use this method to execute a JavaScript unit test. Here’s the code for the JavaScriptTestHelper class: JavaScriptTestHelper.cs   using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using MSScriptControl; namespace MvcApplication1.Tests { public class JavaScriptTestHelper : IDisposable { private ScriptControl _sc; private TestContext _context; /// <summary> /// You need to use this helper with Unit Tests and not /// Basic Unit Tests because you need a Test Context /// </summary> /// <param name="testContext">Unit Test Test Context</param> public JavaScriptTestHelper(TestContext testContext) { if (testContext == null) { throw new ArgumentNullException("TestContext"); } _context = testContext; _sc = new ScriptControl(); _sc.Language = "JScript"; _sc.AllowUI = false; } /// <summary> /// Load the contents of a JavaScript file into the /// Script Engine. /// </summary> /// <param name="path">Path to JavaScript file</param> public void LoadFile(string path) { var fileContents = File.ReadAllText(path); _sc.AddCode(fileContents); } /// <summary> /// Pass the path of the test that you want to execute. /// </summary> /// <param name="testMethodName">JavaScript function name</param> public void ExecuteTest(string testMethodName) { dynamic result = null; try { result = _sc.Run(testMethodName, new object[] { }); } catch { var error = ((IScriptControl)_sc).Error; if (error != null) { var description = error.Description; var line = error.Line; var column = error.Column; var text = error.Text; var source = error.Source; if (_context != null) { var details = String.Format("{0} \r\nLine: {1} Column: {2}", source, line, column); _context.WriteLine(details); } } throw new AssertFailedException(error.Description); } } public void Dispose() { _sc = null; } } }     Notice that the JavaScriptTestHelper class requires a Test Context to be instantiated. For this reason, you can use the JavaScriptTestHelper only with a Visual Studio Unit Test and not a Basic Unit Test (These are two different types of Visual Studio project items). Add the JavaScriptTestHelper file to your MVC test application (for example, MvcApplication1.Tests). Creating the JavaScript Unit Test Next, we need to create the JavaScript unit test function that we will use to test the addNumbers() function. Create a folder in your MVC test project named JavaScriptTests and add the following JavaScript file to this folder: MvcApplication1.Tests\JavaScriptTests\MathTest.js /// <reference path="JavaScriptUnitTestFramework.js"/> function testAddNumbers() { // Act var result = addNumbers(1, 3); // Assert assert.areEqual(4, result, "addNumbers did not return right value!"); }   The testAddNumbers() function takes advantage of another JavaScript library named JavaScriptUnitTestFramework.js. This library contains all of the code necessary to make assertions. Add the following JavaScriptnitTestFramework.js to the same folder as the MathTest.js file: MvcApplication1.Tests\JavaScriptTests\JavaScriptUnitTestFramework.js var assert = { areEqual: function (expected, actual, message) { if (expected !== actual) { throw new Error("Expected value " + expected + " is not equal to " + actual + ". " + message); } } }; There is only one type of assertion supported by this file: the areEqual() assertion. Most likely, you would want to add additional types of assertions to this file to make it easier to write your JavaScript unit tests. Deploying the JavaScript Test Files This step is non-intuitive. When you use Visual Studio to run unit tests, Visual Studio creates a new folder and executes a copy of the files in your project. After you run your unit tests, your Visual Studio Solution will contain a new folder named TestResults that includes a subfolder for each test run. You need to configure Visual Studio to deploy your JavaScript files to the test run folder or Visual Studio won’t be able to find your JavaScript files when you execute your unit tests. You will get an error that looks something like this when you attempt to execute your unit tests: You can configure Visual Studio to deploy your JavaScript files by adding a Test Settings file to your Visual Studio Solution. It is important to understand that you need to add this file to your Visual Studio Solution and not a particular Visual Studio project. Right-click your Solution in the Solution Explorer window and select the menu option Add, New Item. Select the Test Settings item and click the Add button. After you create a Test Settings file for your solution, you can indicate that you want a particular folder to be deployed whenever you perform a test run. Select the menu option Test, Edit Test Settings to edit your test configuration file. Select the Deployment tab and select your MVC test project’s JavaScriptTest folder to deploy. Click the Apply button and the Close button to save the changes and close the dialog. Creating the Visual Studio Unit Test The very last step is to create the Visual Studio unit test (the MS Test unit test). Add a new unit test to your MVC test project by selecting the menu option Add New Item and selecting the Unit Test project item (Do not select the Basic Unit Test project item): The difference between a Basic Unit Test and a Unit Test is that a Unit Test includes a Test Context. We need this Test Context to use the JavaScriptTestHelper class that we created earlier. Enter the following test method for the new unit test: [TestMethod] public void TestAddNumbers() { var jsHelper = new JavaScriptTestHelper(this.TestContext); // Load JavaScript files jsHelper.LoadFile("JavaScriptUnitTestFramework.js"); jsHelper.LoadFile(@"..\..\..\MvcApplication1\Scripts\Math.js"); jsHelper.LoadFile("MathTest.js"); // Execute JavaScript Test jsHelper.ExecuteTest("testAddNumbers"); } This code uses the JavaScriptTestHelper to load three files: JavaScripUnitTestFramework.js – Contains the assert functions. Math.js – Contains the addNumbers() function from your MVC application which is being tested. MathTest.js – Contains the JavaScript unit test function. Next, the test method calls the JavaScriptTestHelper ExecuteTest() method to execute the testAddNumbers() JavaScript function. Running the Visual Studio JavaScript Unit Test After you complete all of the steps described above, you can execute the JavaScript unit test just like any other unit test. You can use the keyboard combination CTRL-R, CTRL-A to run all of the tests in the current Visual Studio Solution. Alternatively, you can use the buttons in the Visual Studio toolbar to run the tests: (Unfortunately, the Run All Impacted Tests button won’t work correctly because Visual Studio won’t detect that your JavaScript code has changed. Therefore, you should use either the Run Tests in Current Context or Run All Tests in Solution options instead.) The results of running the JavaScript tests appear side-by-side with the results of running the server tests in the Test Results window. For example, if you Run All Tests in Solution then you will get the following results: Notice that the TestAddNumbers() JavaScript test has failed. That is good because our addNumbers() function is hard-coded to always return the value 5. If you double-click the failing JavaScript test, you can view additional details such as the JavaScript error message and the line number of the JavaScript code that failed: Summary The goal of this blog entry was to explain an approach to creating JavaScript unit tests that can be easily integrated with Visual Studio and Visual Studio ALM. I described how you can use the Microsoft Script Control to execute JavaScript on the server. By taking advantage of the Microsoft Script Control, we were able to execute our JavaScript unit tests side-by-side with all of our other unit tests and view the results in the standard Visual Studio Test Results window. You can download the code discussed in this blog entry from here: http://StephenWalther.com/downloads/Blog/JavaScriptUnitTesting/JavaScriptUnitTests.zip Before running this code, you need to first install the Microsoft Script Control which you can download from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • How to Troubleshoot TFS Build Server Failure?

    - by Tarun Arora
    Ever found your self in this helpless situation where you think you have tried every possible suggestion on the internet to bring the build server back but it just won’t work. Well some times before hunting around for a solution it is important to understand what the problem is, if the error messages in the build logs don’t seem to help you can always enable tracing on the build server to get more information on what could possibly be the root cause of failure. In this blog post today I’ll be showing you how to enable tracing on, - TFS 2010/11 Server - Build Server - Client Enable Tracing on Team Foundation Server 2010/2011 On the Team Foundation Server navigate to C:\Program Files\Microsoft Team Foundation Server 2010\Application Tier\Web Services, right click web.config and from the context menu select edit.          Search for the <appSettings> node in the config file and set the value of the key ‘traceWriter’ to true.          In the <System.diagnostics> tag set the value of switches from 0 to 4 to set the trace level to maximum to write diagnostics level trace information.          Restart the TFS Application pool to force this change to take effect. The application pool restart will impact any one using the TFS server at present. Note - It is recommended that you do not make any changes to the TFS production application server, this can have serious consequences and can even jeopardize the installation of your server.          Download the Debug view tool from http://technet.microsoft.com/en-us/sysinternals/bb896647.aspx and set it to capture “Global Events”. Perform any actions in the Team Explorer on the client machine, you should be able to see a series of trace data in the debug view tool now.         Enable Tracing on Build Controller/Agents Log on to the Build Controller/Agent and Navigate to the directory C:\Program Files\Microsoft Team Foundation Server 2010\Tools         Look for the configuration file ‘TFSBuildServiceHost.exe.config’ if it is not already there create a new text file and rename it to ‘TFSBuildServiceHost.exe.config’         To Enable tracing uncomment the <system.diagnostics> and paste the snippet below if it is not already there. <configuration> <system.diagnostics> <switches> <add name="BuildServiceTraceLevel" value="4"/> </switches> <trace autoflush="true" indentsize="4"> <listeners> <add name="myListener" type="Microsoft.TeamFoundation.TeamFoundationTextWriterTraceListener, Microsoft.TeamFoundation.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" initializeData="c:\logs\TFSBuildServiceHost.exe.log" /> <remove name="Default" /> </listeners> </trace> </system.diagnostics> </configuration> The highlighted path above is where the Log file will be created. If the folder is not already there then create the folder, also, make sure that the account running the build service has access to write to this folder.         Restart the build Controller/Agent service from the administration console (or net stop tfsbuildservicehost & net start tfsbuildservicehost) in order for the new setting to be picked up.         Enable TFS Tracing on the Client Machine On the client machine, shut down Visual Studio, navigate to C:\Program Files\Microsoft Visual Studio 10.0\Common 7\IDE          Search for devenv.exe.config, make a backup copy of the config file and right click the file and from the context menu select edit. If its not already there create this file.          Edit devenv.exe.config by adding the below code snippet before the last </configuration> tag <system.diagnostics> <switches> <add name="TeamFoundationSoapProxy" value="4" /> <add name="VersionControl" value="4" /> </switches> <trace autoflush="true" indentsize="3"> <listeners> <add name="myListener" type="Microsoft.TeamFoundation.TeamFoundationTextWriterTraceListener,Microsoft.TeamFoundation.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" initializeData="c:\tf.log" /> <add name="perfListener" type="Microsoft.TeamFoundation.Client.PerfTraceListener, Microsoft.TeamFoundation.Client, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"/> </listeners> </trace> </system.diagnostics> The highlighted path above is where the Log file will be created. If the folder is not already there then create the folder. Start Visual Studio and after a bit of activity you should be able to see the new log file being created on the folder specified in the config file. Other Resources Below are some Key resource you might like to review. I would highly recommend the documentation, walkthroughs and videos available on MSDN.   Thank you for taking the time out and reading this blog post. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Have you come across an interesting one to one with the build server, please share your experience here. Questions/Feedback/Suggestions, etc please leave a comment. Thank You! Share this post : CodeProject

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  • Change the Default Location for Saving Internet Explorer Favorites

    - by Lori Kaufman
    By default, in Windows 7, Favorites for Internet Explorer are saved in the C:\Users\[username]\Favorites folder. However, you may want them in a different location so they are easier to backup or even on a drive where Windows is not installed. This article shows you how to change the location of the Internet Explorer Favorites folder in two ways: by changing the properties of the Favorites folder and by making changes to the registry. HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now

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  • Platform Builder: Building Cloned Code from Multiple OS Versions

    - by Bruce Eitman
    My career goal is to delete more code than I write, and so far I have been fairly successful. But of course once in a while I need to clone code from the public tree which is contrary to my goal. Usually what follows is a new OS release. To help reach my goal, my team uses the same BSP code for multiple versions of the OS. That means that we need to handle the cloned code so that the correct code builds for the OS version that we are working on. To handle this we could use SKIPBUILD in the sources file, but that gets messy if the cloned code contains multiple folders. The solution that we use is to have a parent folder with subfolders that contain the OS version number. Example: PM |-PM500 |-PM600 |-PM700 The version number corresponds to the environment variable _WINCEOSVER. Then we have a simple DIRS file in the parent folder: DIRS=PM$( _WINCEOSVER) Which automatically selects the folder that goes with the OS version that we are building.   Copyright © 2010 – Bruce Eitman All Rights Reserved

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  • Adding additional users to Ubuntu server and configuring Samba

    - by Ben
    I have installed Ubuntu Server 12.10 and during the install created a user for myself ben, I now wish to add a second user bill. I have an external drive that I have mounted to /media/storage and created a shared folder called Share, the owner of the folder is ben:ben, how do I grant bill access to the folder? I don't want to put him in the group ben. Once setup, I need to configure Samba & NFS, here is my Samba configuration [Share] path = /media/storage/Share read only = no public = yes writeable = yes force user = ben How do I give both bill and ben access to the share via Samba? Thank you.

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  • Pancake.io Is a Dead Simple Way to Host a Web Site from Your Dropbox Account

    - by Jason Fitzpatrick
    Pancake.io is a web-based app that makes it dead simple to use your Dropbox account as as simple web host. Signup for an account and Pancake.io creates a folder in your Dropbox. You can modify the page in one of two ways: you can simply put files into the folder and use the simple template provided by Pancake.io to share them or you can edit the template (located in the Pancake.io folder) to customize the page. Hit up the link below to read more about Pancake.io and take it for a test drive. Pancake.io [via ReadWriteWeb] HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed How to Run Android Apps on Your Desktop the Easy Way

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  • UserAppDataPath in WPF

    - by psheriff
    In Windows Forms applications you were able to get to your user's roaming profile directory very easily using the Application.UserAppDataPath property. This folder allows you to store information for your program in a custom folder specifically for your program. The format of this directory looks like this: C:\Users\YOUR NAME\AppData\Roaming\COMPANY NAME\APPLICATION NAME\APPLICATION VERSION For example, on my Windows 7 64-bit system, this folder would look like this for a Windows Forms Application: C:\Users\PSheriff\AppData\Roaming\PDSA, Inc.\WindowsFormsApplication1\1.0.0.0 For some reason Microsoft did not expose this property from the Application object of WPF applications. I guess they think that we don't need this property in WPF? Well, sometimes we still do need to get at this folder. You have two choices on how to retrieve this property. Add a reference to the System.Windows.Forms.dll to your WPF application and use this property directly. Or, you can write your own method to build the same path. If you add a reference to the System.Windows.Forms.dll you will need to use System.Windows.Forms.Application.UserAppDataPath to access this property. Create a GetUserAppDataPath Method in WPF If you want to build this path you can do so with just a few method calls in WPF using Reflection. The code below shows this fairly simple method to retrieve the same folder as shown above. C#using System.Reflection; public string GetUserAppDataPath(){  string path = string.Empty;  Assembly assm;  Type at;  object[] r;   // Get the .EXE assembly  assm = Assembly.GetEntryAssembly();  // Get a 'Type' of the AssemblyCompanyAttribute  at = typeof(AssemblyCompanyAttribute);  // Get a collection of custom attributes from the .EXE assembly  r = assm.GetCustomAttributes(at, false);  // Get the Company Attribute  AssemblyCompanyAttribute ct =                 ((AssemblyCompanyAttribute)(r[0]));  // Build the User App Data Path  path = Environment.GetFolderPath(              Environment.SpecialFolder.ApplicationData);  path += @"\" + ct.Company;  path += @"\" + assm.GetName().Version.ToString();   return path;} Visual BasicPublic Function GetUserAppDataPath() As String  Dim path As String = String.Empty  Dim assm As Assembly  Dim at As Type  Dim r As Object()   ' Get the .EXE assembly  assm = Assembly.GetEntryAssembly()  ' Get a 'Type' of the AssemblyCompanyAttribute  at = GetType(AssemblyCompanyAttribute)  ' Get a collection of custom attributes from the .EXE assembly  r = assm.GetCustomAttributes(at, False)  ' Get the Company Attribute  Dim ct As AssemblyCompanyAttribute = _                 DirectCast(r(0), AssemblyCompanyAttribute)  ' Build the User App Data Path  path = Environment.GetFolderPath( _                 Environment.SpecialFolder.ApplicationData)  path &= "\" & ct.Company  path &= "\" & assm.GetName().Version.ToString()   Return pathEnd Function Summary Getting the User Application Data Path folder in WPF is fairly simple with just a few method calls using Reflection. Of course, there is absolutely no reason you cannot just add a reference to the System.Windows.Forms.dll to your WPF application and use that Application object. After all, System.Windows.Forms.dll is a part of the .NET Framework and can be used from WPF with no issues at all. NOTE: Visit http://www.pdsa.com/downloads to get more tips and tricks like this one. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **We frequently offer a FREE gift for readers of my blog. Visit http://www.pdsa.com/Event/Blog for your FREE gift!

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  • Virus that makes all files and folders read-only filesystem on a usb drive

    - by ren florento
    Is there any way on how to remove a virus from Windows that makes the files and folders and the usb drive itself a read-only filesystem as this is an annoying one because the virus keeps copying itself as long as it sees a folder and keeps running which prevents you from creating and deleting files and folders from the usb drive and makes " mount -o remount,rw '/path' " ineffective ? btw i'm not really sure if it is a virus but what makes me think that it is a virus is for the reason the it creates a .exe file within every folder which was named after folder and it also immediately reverts to read-only filesystem which locks the files and folders even after executing the command " mount -o remount,rw '/path' ". i also think the virus is just running only within the usb drive as it is not affecting the folders on ubuntu. I could choose to reformat the usb drive as it only contains few important files but what concerns me is if such virus or whatever you may call it gets into my backup drives that contains many important files.Thanks for any help and advice you could give.

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  • Godaddy multiple domain problem

    - by gayancc
    I have godaddy deluxe plan and here is my problem: I have two domains for example: e1.com and e2.com. Both are hosted in same hosting plan. First I created a folder for each domain in the root folder and uploaded two web site but when I'm trying to run my sites, the URL for e1 always shows http://e1.com/e1/ and for e2 it shows http://e2.com/e2. Can I avoid showing e1 and e2 folder and only show http://e1.com and http://e2.com? Thank you.

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  • Godaddy multiple domain problem

    - by gayancc
    I have godaddy deluxe plan and here is my problem: I have two domains for example: e1.com and e2.com. Both are hosted in same hosting plan. First I created a folder for each domain in the root folder and uploaded two web site but when I'm trying to run my sites, the URL for e1 always shows http://e1.com/e1/ and for e2 it shows http://e2.com/e2. Can I avoid showing e1 and e2 folder and only show http://e1.com and http://e2.com? Thank you.

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  • Clarification about Event Producer in StreamInsight

    - by sandy
    I need a small clarification about streamInsight, I know by doc's that StreamInsight can handle multiple concurrent Events. But will the event producer be a separate function, for ex: I need to watch a folder for new Files becoz all my sensors il write readings every day in a new file in particular drive. Method 1: FileSystemWatcher: These is the traditional approach where we write a service using FileSystemWatcher to watch a folder for new files,etc.. Upon receiving event from FileSystemWatcher il perform some operations on these files. How to do these using streamInsight??? I came know that using IObservable i can push events to StreamInsight. But is there anything to watch folder is sreamInsight like FileSystemWatcher. OR In order to raise events to streamInsight do we need to use FileSystemWacther? Any suggestion regarding these is highly appreciated. Thank in Advance

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  • How can videos from Ubuntu drive appear on web page and play in an embedded Flash Player?

    - by nLinked
    I have a shared folder on Ubuntu Server 12.04. Users drop videos in. Ubuntu runs a Cron task to convert them to FLV format and put them into another folder. All I would like is a simple web page that displays all the files in that folder as links, and when you click on the link for the video you want to play, it should play in the same web page inside an embedded Flash/SWF player. Sounds really basic but I'm actually struggling to find a simple solution. Any thoughts appreciated!

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  • SSH login very slow on OS X Leopard

    - by acjohnson55
    My SSH sessions take a very long time to initiate. This applies for logins with and without passwords, interactive and non-interactive. I have tried setting 'GSSAPIAuthentication no' and 'IPQoS 0x00' on the client side, and 'UseDNS no' on the server side, but no dice. I'm really stumped and frustrated. The worst part is that it SFTP takes forever to establish connections too, making file transfer much longer than it would be otherwise. I thought the problem might be something with PAM, because of where the hang is in the sshd log below, so I tried commenting out each line one-by-one in the /etc/pam.d/sshd file. Some caused login to be impossible, some had no apparent effect. I can't really tell if PAM is stalling for other services, but I can say that su'ing into my account from another account with 'su -l' has no apparent delay. I tried creating a new user account, just to see if there was something wrong with my existing account, and the same problem persisted. Any ideas of what's going on? On the client side, the most verbose mode outputs (redacted where reasonable): OpenSSH_5.9p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data ... debug1: ... line 1: Applying options for ... debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 53: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to ... [x.x.x.x] port 22. debug1: Connection established. debug1: identity file /.../.ssh/id_rsa type -1 debug1: identity file /.../.ssh/id_rsa-cert type -1 debug3: Incorrect RSA1 identifier debug3: Could not load "/.../.ssh/id_dsa" as a RSA1 public key debug1: identity file /.../.ssh/id_dsa type 2 debug1: identity file /.../.ssh/id_dsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.2 debug1: match: OpenSSH_5.2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.9 debug2: fd 3 setting O_NONBLOCK debug3: load_hostkeys: loading entries for host "..." from file "/.../.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /.../.ssh/known_hosts:9 debug3: load_hostkeys: loaded 1 keys debug3: order_hostkeyalgs: prefer hostkeyalgs: [email protected],[email protected],ssh-rsa debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: [email protected],[email protected],ssh-rsa,[email protected],[email protected],ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-sha2-256,hmac-sha2-256-96,hmac-sha2-512,hmac-sha2-512-96,hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-sha2-256,hmac-sha2-256-96,hmac-sha2-512,hmac-sha2-512-96,hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: mac_setup: found hmac-md5 debug1: kex: server->client aes128-ctr hmac-md5 none debug2: mac_setup: found hmac-md5 debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug2: dh_gen_key: priv key bits set: 136/256 debug2: bits set: 523/1024 debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ... debug3: load_hostkeys: loading entries for host "..." from file "/.../.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /.../.ssh/known_hosts:9 debug3: load_hostkeys: loaded 1 keys debug3: load_hostkeys: loading entries for host "x.x.x.x" from file "/.../.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /.../.ssh/known_hosts:9 debug3: load_hostkeys: loaded 1 keys debug1: Host '...' is known and matches the RSA host key. debug1: Found key in /.../.ssh/known_hosts:9 debug2: bits set: 492/1024 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /.../.ssh/id_dsa (0x7f8b7b41d6c0) debug2: key: /.../.ssh/id_rsa (0x0) debug1: Authentications that can continue: publickey,password,keyboard-interactive debug3: start over, passed a different list publickey,password,keyboard-interactive debug3: preferred publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Offering DSA public key: /.../.ssh/id_dsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply debug1: Server accepts key: pkalg ssh-dss blen 434 debug2: input_userauth_pk_ok: fp ... debug3: sign_and_send_pubkey: DSA ... debug1: Authentication succeeded (publickey). Authenticated to ... ([x.x.x.x]:22). debug1: channel 0: new [client-session] debug3: ssh_session2_open: channel_new: 0 debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. ****** Hangs here ****** debug2: callback start debug2: client_session2_setup: id 0 debug2: fd 3 setting TCP_NODELAY debug2: channel 0: request pty-req confirm 1 debug1: Sending environment. debug3: Ignored env TERM_PROGRAM debug3: Ignored env SHELL debug3: Ignored env TERM debug3: Ignored env TMPDIR debug3: Ignored env Apple_PubSub_Socket_Render debug3: Ignored env TERM_PROGRAM_VERSION debug3: Ignored env TERM_SESSION_ID debug3: Ignored env USER debug3: Ignored env COMMAND_MODE debug3: Ignored env SSH_AUTH_SOCK debug3: Ignored env Apple_Ubiquity_Message debug3: Ignored env __CF_USER_TEXT_ENCODING debug3: Ignored env PATH debug3: Ignored env MKL_NUM_THREADS debug3: Ignored env PWD debug1: Sending env LANG = en_US.UTF-8 debug2: channel 0: request env confirm 0 debug3: Ignored env HOME debug3: Ignored env SHLVL debug3: Ignored env DYLD_LIBRARY_PATH debug3: Ignored env PYTHONPATH debug3: Ignored env LOGNAME debug3: Ignored env DISPLAY debug3: Ignored env SECURITYSESSIONID debug3: Ignored env _ debug2: channel 0: request shell confirm 1 debug2: callback done debug2: channel 0: open confirm rwindow 0 rmax 32768 debug2: channel_input_status_confirm: type 99 id 0 debug2: PTY allocation request accepted on channel 0 debug2: channel 0: rcvd adjust 2097152 debug2: channel_input_status_confirm: type 99 id 0 debug2: shell request accepted on channel 0 On the server side, the debug output looks like: Sep 16 18:46:40 ... sshd[31435]: debug1: inetd sockets after dupping: 3, 4 Sep 16 18:46:40 ... sshd[31435]: Connection from x.x.x.x port 52758 Sep 16 18:46:40 ... sshd[31435]: debug1: Current Session ID is 56AC0FB0 / Session Attributes are 00008000 Sep 16 18:46:40 ... sshd[31435]: debug1: Running in inetd mode in a non-root session... assuming inetd created the session for us. Sep 16 18:46:40 ... sshd[31435]: debug1: Client protocol version 2.0; client software version OpenSSH_5.9 Sep 16 18:46:40 ... sshd[31435]: debug1: match: OpenSSH_5.9 pat OpenSSH* Sep 16 18:46:40 ... sshd[31435]: debug1: Enabling compatibility mode for protocol 2.0 Sep 16 18:46:40 ... sshd[31435]: debug1: Local version string SSH-2.0-OpenSSH_5.2 Sep 16 18:46:40 ... sshd[31435]: debug1: Checking with Service ACLs for ssh login restrictions Sep 16 18:46:40 ... sshd[31435]: debug1: call to mbr_user_name_to_uuid with <...> suceeded to retrieve user_uuid Sep 16 18:46:40 ... sshd[31435]: debug1: Call to mbr_check_service_membership failed with status <0> Sep 16 18:46:40 ... sshd[31435]: debug1: PAM: initializing for "..." Sep 16 18:46:40 ... sshd[31435]: debug1: PAM: setting PAM_RHOST to "x.x.x.x" Sep 16 18:46:40 ... sshd[31435]: Failed none for ... from x.x.x.x port 52758 ssh2 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys2 Sep 16 18:46:40 ... sshd[31435]: debug1: fd 5 clearing O_NONBLOCK Sep 16 18:46:40 ... sshd[31435]: debug1: matching key found: file /.../.ssh/authorized_keys2, line 1 Sep 16 18:46:40 ... sshd[31435]: Found matching DSA key: ... Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys2 Sep 16 18:46:40 ... sshd[31435]: debug1: fd 5 clearing O_NONBLOCK Sep 16 18:46:40 ... sshd[31435]: debug1: matching key found: file /.../.ssh/authorized_keys2, line 1 Sep 16 18:46:40 ... sshd[31435]: Found matching DSA key: ... Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: ssh_dss_verify: signature correct Sep 16 18:46:40 ... sshd[31435]: debug1: do_pam_account: called Sep 16 18:46:40 ... sshd[31435]: Accepted publickey for ... from x.x.x.x port 52758 ssh2 Sep 16 18:46:40 ... sshd[31435]: debug1: monitor_child_preauth: ... has been authenticated by privileged process Sep 16 18:46:40 ... sshd[31435]: debug1: PAM: establishing credentials ***** Hangs here ***** Sep 16 18:46:54 ... sshd[31435]: User child is on pid 31654 Sep 16 18:46:54 ... sshd[31654]: debug1: PAM: establishing credentials Sep 16 18:46:54 ... sshd[31654]: debug1: permanently_set_uid: 509/20 Sep 16 18:46:54 ... sshd[31654]: debug1: Entering interactive session for SSH2. Sep 16 18:46:54 ... sshd[31654]: debug1: server_init_dispatch_20 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_open: ctype session rchan 0 win 1048576 max 16384 Sep 16 18:46:54 ... sshd[31654]: debug1: input_session_request Sep 16 18:46:54 ... sshd[31654]: debug1: channel 0: new [server-session] Sep 16 18:46:54 ... sshd[31654]: debug1: session_new: session 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_open: channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_open: session 0: link with channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_open: confirm session Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_global_request: rtype [email protected] want_reply 0 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_req: channel 0 request pty-req reply 1 Sep 16 18:46:54 ... sshd[31654]: debug1: session_by_channel: session 0 channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_input_channel_req: session 0 req pty-req Sep 16 18:46:54 ... sshd[31654]: debug1: Allocating pty. Sep 16 18:46:54 ... sshd[31435]: debug1: session_new: session 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_pty_req: session 0 alloc /dev/ttys008 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_req: channel 0 request env reply 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_by_channel: session 0 channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_input_channel_req: session 0 req env Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_req: channel 0 request shell reply 1 Sep 16 18:46:54 ... sshd[31654]: debug1: session_by_channel: session 0 channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_input_channel_req: session 0 req shell Sep 16 18:46:54 ... sshd[31655]: debug1: Setting controlling tty using TIOCSCTTY.

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  • Godaddy multiple domain problem

    - by user6182
    I have godaddy deluxe plan and here is my problem: I have two domains for example: e1.com and e2.com. Both are hosted in same hosting plan. First I created a folder for each domain in the root folder and uploaded two web site but when I'm trying to run my sites, the URL for e1 always shows http://e1.com/e1/ and for e2 it shows http://e2.com/e2. Can I avoid showing e1 and e2 folder and only show http://e1.com and http://e2.com? Thank you.

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  • MySQL vs. SQL Server Go daddy, What is the difference bewteen hosted DB and App_Data Db.

    - by Nate Gates
    I'm using Goddady for site hosting, and I'm currently using MySQL, because there are less limits on size,etc. My question is what is the difference between using a hosted Godaddy Db such as MySQL vs. creating a SQL Serverdatabase in the the App_Data folder? My guess is security? Would it be a bad idea to use a SQL ServerDB thats located in the App_Data folder? Additional Well I am able to create a .mdf (SQL Server DB file) in the App_Data folder, but I'm really unsure if should use that or not, If I did use it it would simplify using some of the Microsoft tools. Like I said my guess is that it would be less secure, but I don't really know. I know I have a 10gb, file system limit, so I'm assuming my db would have to share that space.

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  • Is it possible to prioritize which folders get synced first when using Ubuntu One?

    - by Philippe
    I face the problem that u1 syncs my files to a given order. I'd like to change that order. Consider that: On a week end I work and I may also copy the content of my photo SD card onto my notebook. The next time I boot my work computer, I might be sitting there and waiting for some hours until U1 synced/downloaded all the photos to my workstation and the files I need for work are the last in the '--waiting' list. I don't mind if Ubuntu One is a slow downloader, I would be just happy if I could define that all files in a certain folder (and all of it subfolders) always need to be downloaded first. I'm aware that there was once the possibility to move some files to the beginning of the sync list. But that was a very clumsy way with providing the folder id etc. and in the current version of u1 I can't even find it any more. Any suggestions on how to prioritize always the same folder?

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