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  • problem linking vba modules in MS Access 2007

    - by Ted
    I am upgrading a database system from Access 2000 db to Access 2007, which communicates with several chemistry measuring devices(pH meter, scale, etc) via an RS 232 serial port. The first db consists of several modules containing vba code that enables the communications with the ports, as well as supports the code behind the forms in the second db. The user, or lab tech, navigates through the forms in the second db to interact with the lab devices, and also to generate the reports which display the info. from the devices. The reports are also part of the second db. The code works in Access 2000, but once I convert it to 2007, the code in the second db cannot find the function calls in the first db that dictate the progression from screen to screen. I have tried importing the modules into the second db, and I have tried linking them, but it still doesn't work. The error message is #438: "Object doesn't support this property or method." Any suggestions would be greatly appreciated. Here is the code for the first function that is not being called correctly: Description: ' This routine is used to return to the calling form and close the active form. ' ' Input: ' strFormCalled --- the active form ' strCallingForm --- the form that called the active form ' blnUnhideOrOpen --- whether to open or just unhide form Public Sub basReturnToCallingForm(ByVal strFormCalled As String, ByVal _ strCallingForm As Variant, Optional blnUnhideOrOpen As Boolean = True) On Error GoTo err_basReturnToCaliingForm If Not basIsBlankString(strCallingForm) And blnUnhideOrOpen Then DoCmd.OpenForm strCallingForm, acNormal Else Call basUnHideForm(strCallingForm) End If Call basCloseForm(strFormCalled) exit_basReturnToCaliingForm: Exit Sub err_basReturnToCaliingForm: Err.Raise Err.Number, "basReturnToCaliingForm", Err.Description End Sub I will post the second function shortly, but I have to go to a meeting... The second funtion that isn't 'working' is a cmdStartClick that is supposed to be called when a user initializes a pump. However, within that function, it's also sticking on a line that is supposed to progress to the next form in the db. The other thing is that the code works in Access 2002, but not in Access 2007...

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  • Scientific Data processing(Graph comparison and interpretation)

    - by pinkynobrain
    Hi stackoverflow friends, I'm trying to write a program to automate one of my more boring and repetative work tasks. I have some programming experience but none with processing or interpreting large volumes of data so i am seeking your advice(both suggestions of techneques to try and also things to read to learn more about doing this stuff). I have a piece of equipment that monitors an experiment by taking repeated samples and displays the readings on its screen as a graph. The input of experiment can be altered and one of these changes should produce a change in a section of the graph which i currently identify by eye and is what im looking for in the experiment. I want to automate it so that a computer looks at a set of results and spots the experiment input that causes the change. I can already extract the results from the machine. Currently they results for a run are in the form of an integer array with the index being the sample number and the corresponding value being the measurement. The overall shape of the graph will be similar for each experiment run. The change im looking for will be roughly the same and will occur in approximatly the same place every time for the correct experiment input. Unfortunatly there are a few gotcha's that make this problem more difficult. There is some noise in the measuring process which mean there is some random variation in the measured values between different runs. Although the overall shape of the graph remains the same. The time the experiment takes varies slightly each run causing two effects. First, the a whole graph may be shifted slightly on the x axis relative to another runs graph. Second, individual features may appear slightly wider or narrower in different runs. In both these cases the variation isn't particularly large and you can assume that the only non random variation is caused by the correct input being found. Thank you for your time, Pinky

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  • Why is a non-blocking TCP connect() occasionally so slow on Linux?

    - by pts
    I was trying to measure the speed of a TCP server I'm writing, and I've noticed that there might be a fundamental problem of measuring the speed of the connect() calls: if I connect in a non-blocking way, connect() operations become very slow after a few seconds. Here is the example code in Python: #! /usr/bin/python2.4 import errno import os import select import socket import sys def NonBlockingConnect(sock, addr): while True: try: return sock.connect(addr) except socket.error, e: if e.args[0] not in (errno.EINPROGRESS, errno.EALREADY): raise os.write(2, '^') if not select.select((), (sock,), (), 0.5)[1]: os.write(2, 'P') def InfiniteClient(addr): while True: sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) sock.setblocking(0) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # sock.connect(addr) NonBlockingConnect(sock, addr) sock.close() os.write(2, '.') def InfiniteServer(server_socket): while True: sock, addr = server_socket.accept() sock.close() server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) server_socket.bind(('127.0.0.1', 45454)) server_socket.listen(128) if os.fork(): # Parent. InfiniteServer(server_socket) else: addr = server_socket.getsockname() server_socket.close() InfiniteClient(addr) With NonBlockingConnect, most connect() operations are fast, but in every few seconds there happens to be one connect() operation which takes at least 2 seconds (as indicated by 5 consecutive P letters on the output). By using sock.connect instead of NonBlockingConnect all connect operations seem to be fast. How is it possible to get rid of these slow connect()s? I'm running Ubuntu Karmic desktop with the standard PAE kernel: Linux narancs 2.6.31-20-generic-pae #57-Ubuntu SMP Mon Feb 8 10:23:59 UTC 2010 i686 GNU/Linux

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  • How can I tell when the Text of a System.Windows.Forms.GroupBox wraps to the next line?

    - by fre0n
    I'm creating a GroupBox at runtime and setting its Text property. Usually, the text is only on one line, but sometimes it wraps. The problem is that the controls contained in the GroupBox cover up the GroupBox's text. What I'd like to do is determine if and when the text wraps. Specifically, I'd like to determine how much extra height the wrapped text takes up as compared to a single line. That way, I can reposition the GroupBox's controls and adjust its height. Initially, I thought I'd do this by calling the GroupBox's CreateGraphics() method, and using the Graphics to measure the string. Something like this: private void SetGroupBoxText(GroupBox grp, string text) { const int somePadding = 10; Graphics g = grp.CreateGraphics(); SizeF textSize = g.MeasureString(text, grp.Font); if (textSize.Width > (grp.Width - somePadding)) { // Adjust height, etc. } } The problem is that the size generated by g.MeasureString(text, grp.Font) doesn't seem to be accurate. I determined that it wasn't accurate by putting enough of a single character to cause a wrap, then measuring the resulting string. For example, it took 86 pipes (|) to until a wrap happened. When I measured that string, its width was ~253. And it took 16 capital W's to force a wrap - its string had a width of ~164. These were the two extremes that I tested. My GroupBox's width was 189. (a's took 29 and had a width of ~180, O's took 22 and had a width of ~189) Does anyone have any ideas? (hacks, WinAPI, etc. are welcome solutions)

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  • Is there any library/software available that can give me useful measurements of image quality?

    - by Thor84no
    I realise measuring image quality in software is going to be really difficult, and I'm not looking for a quick-fix. Googling this is largely showing up research papers and discussions that go a bit over my head, so I was wondering if anyone in the SO community had any experience with doing any rough image quality assessment? I want to use this to scan a few thousand images and whittle it down to a few dozen images that are most likely of poor quality. I could then show these to a user and leave the rest to them. Obviously there are many metrics that can be a part of whether an image is of high/low quality, I'd be happy with anything that could take an image as an input and give some reasonable metrics to any of the basic image quality metrics like sharpness, dynamic range, noise, etc., leaving it up to my software to determine what's acceptable and what isn't. Some of the images are poor quality because they've been up-scaled drastically. If there isn't a way of getting metrics like I suggested above, is there any way to detect that an image has been up-scaled like this?

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  • How can you determine the file size in JavaScript?

    - by Daniel Lew
    I help moderate a forum online, and on this forum we restrict the size of signatures. At the moment we test this via a simple Greasemonkey script I wrote; we wrap all signatures with a <div>, the script looks for them, and then measures the div's height and width. All the script does right now is make sure the signature resides in a particular height/width. I would like to start measuring the file size of the images inside of a signature automatically so that the script can automatically flag users who are including huge images in their signature. However, I can't seem to find a way to measure the size of images loaded on the page. I've searched and found a property special to IE (element.fileSize) but I obviously can't use that in my Greasemonkey script. Is there a way to find out the file size of an image in Firefox via JavaScript? Edit: People are misinterpreting the problem. The forums themselves do not host images; we host the BBCode that people enter as their signature. So, for example, people enter this: This is my signature, check out my [url=http://google.com]awesome website[/url]! This image is cool! [img]http://image.gif[/img] I want to be able to check on these images via Greasemonkey. I could write a batch script to scan all of these instead, but I'm just wondering if there's a way to augment my current script.

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  • Generating HTML Programmatically in C#, Targeting Printed Reports

    - by John Passaniti
    I've taken over a C# (2.0) code base that has the ability to print information. The code to do this is insanely tedious. Elements are drawn onto each page, with magic constants representing positioning. I imagine the programmer sitting with a ruler, designing each page by measuring and typing in the positions. And yes, one could certainly come up with some nice abstractions to make this approach rational. But I am looking at a different method. The idea is that I'll replace the current code that prints with code that generates static HTML pages, saves them to a file, and then launches the web browser on that file. The most obvious benefit is that I don't have to deal with formatting-- I can let the web browser do that for me with tags and CSS. So what I am looking for is a very lightweight set of classes that I can use to help generate HTML. I don't need anything as heavyweight as HTMLTextWriter. What I'm looking for is something to avoid fragments like this: String.Format("<tr><td>{0}</td><td>{1}</td></tr>", foo, bar); And instead take have this kind of feel: ... table(). tr(). td(foo). td(bar) Or something like that. I've seen lightweight classes like that for other languages but can't find the equivalent (or better) for C#. I can certainly write it myself, but I'm a firm believer in not reinventing wheels. Know anything like this? Know anything better than this?

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  • Slowing process creation under Java?

    - by oconnor0
    I have a single, large heap (up to 240GB, though in the 20-40GB range for most of this phase of execution) JVM [1] running under Linux [2] on a server with 24 cores. We have tens of thousands of objects that have to be processed by an external executable & then load the data created by those executables back into the JVM. Each executable produces about half a megabyte of data (on disk) that when read right in, after the process finishes, is, of course, larger. Our first implementation was to have each executable handle only a single object. This involved the spawning of twice as many executables as we had objects (since we called a shell script that called the executable). Our CPU utilization would start off high, but not necessarily 100%, and slowly worsen. As we began measuring to see what was happening we noticed that the process creation time [3] continually slows. While starting at sub-second times it would eventually grow to take a minute or more. The actual processing done by the executable usually takes less than 10 seconds. Next we changed the executable to take a list of objects to process in an attempt to reduce the number of processes created. With batch sizes of a few hundred (~1% of our current sample size), the process creation times start out around 2 seconds & grow to around 5-6 seconds. Basically, why is it taking so long to create these processes as execution continues? [1] Oracle JDK 1.6.0_22 [2] Red Hat Enterprise Linux Advanced Platform 5.3, Linux kernel 2.6.18-194.26.1.el5 #1 SMP [3] Creation of the ProcessBuilder object, redirecting the error stream, and starting it.

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  • Scientific Data processing (Graph comparison and interpretation)

    - by pinkynobrain
    Hi stackoverflow friends, I'm trying to write a program to automate one of my more boring and repetitive work tasks. I have some programming experience but none with processing or interpreting large volumes of data so I am seeking your advice (both suggestions of techniques to try and also things to read to learn more about doing this stuff). I have a piece of equipment that monitors an experiment by taking repeated samples and displays the readings on its screen as a graph. The input of experiment can be altered and one of these changes should produce a change in a section of the graph which I currently identify by eye and is what I'm looking for in the experiment. I want to automate it so that a computer looks at a set of results and spots the experiment input that causes the change. I can already extract the results from the machine. Currently they results for a run are in the form of an integer array with the index being the sample number and the corresponding value being the measurement. The overall shape of the graph will be similar for each experiment run. The change I'm looking for will be roughly the same and will occur in approximately the same place every time for the correct experiment input. Unfortunately there are a few gotchas that make this problem more difficult. There is some noise in the measuring process which mean there is some random variation in the measured values between different runs. Although the overall shape of the graph remains the same. The time the experiment takes varies slightly each run causing two effects. First, the a whole graph may be shifted slightly on the x axis relative to another run's graph. Second, individual features may appear slightly wider or narrower in different runs. In both these cases the variation isn't particularly large and you can assume that the only non random variation is caused by the correct input being found. Thank you for your time, Pinky

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  • Why i disconnect every few seconds? using USB wireless adapter

    - by Rev3rse
    i know it's for ubuntu questions..but mint and ubuntu are very similiar and i had the same problem with linux ubuntu too..so i think this is the right place for my question anyway i don't have experience with drivers and other things,after installing Linux on my machine( i did dist-upgrade btw) everything seem to be great because i didn't have to install any driver, after a while i realized that my connection stop after few minutes(actually it shows that I'm connected but it's not) so i have to reconnect and after few minutes it disconnect again. I'm using Alfa USB wireless adapter AWS036H, and my Linux version is 11 i think the driver i'm using is Realtek i searched in the Internet and i found nothing. these are some outputs of few things people usually ask for: Note: I'm NOT using a laptop. dmsg: [19445.604448] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.174.220.77 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=104 ID=10466 DF PROTO=TCP SPT=55150 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19448.164050] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=41982 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=7566 DF PROTO=TCP INCOMPLETE [8 bytes] ] [19465.079565] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=80.128.216.31 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=5100 DF PROTO=TCP SPT=50169 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19486.270328] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=90.130.13.122 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=22207 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19497.480522] wlan0: deauthenticating from 00:24:c8:4b:46:e0 by local choice (reason=3) [19497.593276] cfg80211: All devices are disconnected, going to restore regulatory settings [19497.593282] cfg80211: Restoring regulatory settings [19497.593346] cfg80211: Calling CRDA to update world regulatory domain [19497.638740] cfg80211: Updating information on frequency 2412 MHz for a 20 MHz width channel with regulatory rule: [19497.638745] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638749] cfg80211: Updating information on frequency 2417 MHz for a 20 MHz width channel with regulatory rule: [19497.638753] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638756] cfg80211: Updating information on frequency 2422 MHz for a 20 MHz width channel with regulatory rule: [19497.638760] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638763] cfg80211: Updating information on frequency 2427 MHz for a 20 MHz width channel with regulatory rule: [19497.638766] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638770] cfg80211: Updating information on frequency 2432 MHz for a 20 MHz width channel with regulatory rule: [19497.638773] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638776] cfg80211: Updating information on frequency 2437 MHz for a 20 MHz width channel with regulatory rule: [19497.638780] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638783] cfg80211: Updating information on frequency 2442 MHz for a 20 MHz width channel with regulatory rule: [19497.638787] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638790] cfg80211: Updating information on frequency 2447 MHz for a 20 MHz width channel with regulatory rule: [19497.638794] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638797] cfg80211: Updating information on frequency 2452 MHz for a 20 MHz width channel with regulatory rule: [19497.638801] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638804] cfg80211: Updating information on frequency 2457 MHz for a 20 MHz width channel with regulatory rule: [19497.638807] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638811] cfg80211: Updating information on frequency 2462 MHz for a 20 MHz width channel with regulatory rule: [19497.638814] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638817] cfg80211: Updating information on frequency 2467 MHz for a 20 MHz width channel with regulatory rule: [19497.638821] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638824] cfg80211: Updating information on frequency 2472 MHz for a 20 MHz width channel with regulatory rule: [19497.638828] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638831] cfg80211: Updating information on frequency 2484 MHz for a 20 MHz width channel with regulatory rule: [19497.638835] cfg80211: 2474000 KHz - 2494000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638838] cfg80211: World regulatory domain updated: [19497.638841] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [19497.638845] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19497.638848] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [19497.638852] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [19497.638855] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19497.638859] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19513.145150] wlan0: authenticate with 00:24:c8:4b:46:e0 (try 1) [19513.146910] wlan0: authenticated [19513.252775] wlan0: associate with 00:24:c8:4b:46:e0 (try 1) [19513.255149] wlan0: RX AssocResp from 00:24:c8:4b:46:e0 (capab=0x411 status=0 aid=2) [19513.255154] wlan0: associated [19515.675091] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.79.8.40 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x20 TTL=110 ID=42720 DF PROTO=TCP SPT=1945 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19525.684312] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=49890 DF PROTO=TCP SPT=53401 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19551.856766] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=85.228.39.93 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=103 ID=1162 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19564.623005] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=90.202.21.238 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=17881 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19584.855364] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.49.151.87 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=117 ID=31716 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19604.688647] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.225.124.155 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=6656 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19626.362529] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.184.50.41 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=23241 DF PROTO=TCP SPT=1416 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19645.040906] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=92.250.245.244 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=51 ID=0 DF PROTO=TCP SPT=50061 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19665.212659] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.183.3.18 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=111 ID=1689 DF PROTO=TCP SPT=62817 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19685.036415] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=50638 DF PROTO=TCP SPT=49624 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19705.487915] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=217.122.17.82 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=112 ID=19070 DF PROTO=TCP SPT=54795 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19726.779185] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=80.88.116.239 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=32168 DF PROTO=TCP SPT=57330 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19744.755673] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.124.5.43 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=2288 DF PROTO=TCP SPT=6475 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19764.449183] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.216.35.19 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=4281 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19784.456189] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.82.25.149 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=114 ID=1866 DF PROTO=TCP SPT=59507 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19804.836687] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.56.199.3 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=14749 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19824.812685] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=186.28.7.159 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=44686 PROTO=UDP SPT=23418 DPT=6881 LEN=28 [19847.683314] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=63046 DF PROTO=TCP SPT=52192 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19884.711455] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.146.24.238 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=27914 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19884.983589] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.107.130.61 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=7742 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19905.681078] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=95.21.11.121 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=31775 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19926.035707] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.76.132.55 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=28140 DF PROTO=TCP SPT=51905 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19945.668326] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=188.92.0.197 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=7865 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19967.200339] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=83.252.102.172 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=105 ID=28408 DF PROTO=TCP SPT=63505 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19999.752732] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.166.171.200 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=110 ID=36405 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20007.928719] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.235.59.16 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=46415 DF PROTO=TCP SPT=4537 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [20026.181726] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.182.169.36 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=106 ID=25126 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20048.845358] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.66.118.104 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=111 ID=18068 DF PROTO=TCP SPT=49928 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20064.341857] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=77.2.63.153 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=7242 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20090.093490] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=93.16.17.210 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=894 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20104.443995] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=89.83.235.99 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=114 ID=17295 DF PROTO=TCP SPT=58979 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20128.625374] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.62.91.79 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=21793 DF PROTO=TCP SPT=51446 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20151.055506] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.135.217.213 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=112 ID=32452 DF PROTO=TCP SPT=55136 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20164.618874] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.79.8.40 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x20 TTL=110 ID=47784 DF PROTO=TCP SPT=2422 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20184.337745] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=83.252.212.71 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=14544 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20205.007512] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.62.158.247 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=110 ID=21562 DF PROTO=TCP SPT=3933 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20225.204018] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.146.24.238 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=113 ID=15045 DF PROTO=TCP SPT=49630 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20244.842290] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=82.82.190.168 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=23741 DF PROTO=TCP SPT=50766 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20266.701649] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=88.153.108.124 DST=192.168.1.6 LEN=48 TOS=0x02 PREC=0x00 TTL=111 ID=206 DF PROTO=TCP SPT=2451 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20286.305414] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.240.86.73 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=107 ID=325 DF PROTO=TCP SPT=65184 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20294.293989] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43133 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56899 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20294.297015] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43134 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.40 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=12080 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20294.297242] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43135 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=25195 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20295.478338] wlan0: deauthenticating from 00:24:c8:4b:46:e0 by local choice (reason=3) [20295.552735] cfg80211: All devices are disconnected, going to restore regulatory settings [20295.552742] cfg80211: Restoring regulatory settings [20295.552748] cfg80211: Calling CRDA to update world regulatory domain [20295.680635] cfg80211: Updating information on frequency 2412 MHz for a 20 MHz width channel with regulatory rule: [20295.680641] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680644] cfg80211: Updating information on frequency 2417 MHz for a 20 MHz width channel with regulatory rule: [20295.680648] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680652] cfg80211: Updating information on frequency 2422 MHz for a 20 MHz width channel with regulatory rule: [20295.680655] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680658] cfg80211: Updating information on frequency 2427 MHz for a 20 MHz width channel with regulatory rule: [20295.680662] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680665] cfg80211: Updating information on frequency 2432 MHz for a 20 MHz width channel with regulatory rule: [20295.680669] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680672] cfg80211: Updating information on frequency 2437 MHz for a 20 MHz width channel with regulatory rule: [20295.680676] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680679] cfg80211: Updating information on frequency 2442 MHz for a 20 MHz width channel with regulatory rule: [20295.680683] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680687] cfg80211: Updating information on frequency 2447 MHz for a 20 MHz width channel with regulatory rule: [20295.680690] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680693] cfg80211: Updating information on frequency 2452 MHz for a 20 MHz width channel with regulatory rule: [20295.680697] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680700] cfg80211: Updating information on frequency 2457 MHz for a 20 MHz width channel with regulatory rule: [20295.680704] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680708] cfg80211: Updating information on frequency 2462 MHz for a 20 MHz width channel with regulatory rule: [20295.680711] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680715] cfg80211: Updating information on frequency 2467 MHz for a 20 MHz width channel with regulatory rule: [20295.680718] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680722] cfg80211: Updating information on frequency 2472 MHz for a 20 MHz width channel with regulatory rule: [20295.680725] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680728] cfg80211: Updating information on frequency 2484 MHz for a 20 MHz width channel with regulatory rule: [20295.680732] cfg80211: 2474000 KHz - 2494000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680736] cfg80211: World regulatory domain updated: [20295.680738] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [20295.680742] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20295.680745] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [20295.680749] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [20295.680752] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20295.680756] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20306.009341] wlan0: authenticate with 00:24:c8:4b:46:e0 (try 1) [20306.011225] wlan0: authenticated [20306.118095] wlan0: associate with 00:24:c8:4b:46:e0 (try 1) [20306.120963] wlan0: RX AssocResp from 00:24:c8:4b:46:e0 (capab=0x411 status=0 aid=2) [20306.120967] wlan0: associated [20307.364427] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.91.101.130 DST=192.168.1.6 LEN=64 TOS=0x00 PREC=0x00 TTL=49 ID=36839 DF PROTO=TCP SPT=62492 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20310.914290] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43180 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56900 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20310.936634] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43181 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.40 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=12081 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20310.939017] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43182 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=25196 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20325.941050] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=217.118.78.99 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=4407 PROTO=UDP SPT=2970 DPT=6881 LEN=28 [20328.801724] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43196 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56901 DF PROTO=TCP INCOMPLETE [8 bytes] ] ... inxi -N Network: Card-1 Realtek RTL8101E/RTL8102E PCI Express Fast Ethernet controller driver r8169 Card-2 Realtek RTL-8139/8139C/8139C+ driver 8139too /usr/lib/linuxmint/mintWifi/mintWifi.py ------------------------- * I. scanning WIFI PCI devices... ------------------------- * II. querying ndiswrapper... ------------------------- * III. querying iwconfig... lo no wireless extensions. eth0 no wireless extensions. eth1 no wireless extensions. wlan0 IEEE 802.11bg ESSID:"Home" Mode:Managed Frequency:2.437 GHz Access Point: 00:24:C8:4B:46:E0 Bit Rate=54 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=68/70 Signal level=-42 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:1132 Missed beacon:0 ------------------------- * IV. querying ifconfig... eth0 Link encap:Ethernet HWaddr 00:1f:d0:c9:b8:8e UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:43 Base address:0x4000 eth1 Link encap:Ethernet HWaddr 00:0e:2e:77:88:16 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:19 Base address:0xd000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:10696 errors:0 dropped:0 overruns:0 frame:0 TX packets:10696 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:3823011 (3.8 MB) TX bytes:3823011 (3.8 MB) wlan0 Link encap:Ethernet HWaddr 00:c0:ca:44:62:d1 inet addr:192.168.1.6 Bcast:255.255.255.255 Mask:255.255.255.0 inet6 addr: fe80::2c0:caff:fe44:62d1/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:90424 errors:0 dropped:0 overruns:0 frame:0 TX packets:65201 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:98024465 (98.0 MB) TX bytes:10345450 (10.3 MB) ------------------------- * V. querying DHCP... lspci 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) 00:01.0 PCI bridge: Intel Corporation 82G33/G31/P35/P31 Express PCI Express Root Port (rev 10) 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) 00:1c.0 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 1 (rev 01) 00:1c.1 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 2 (rev 01) 00:1d.0 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #1 (rev 01) 00:1d.1 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 01) 00:1d.2 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 01) 00:1d.3 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 01) 00:1d.7 USB Controller: Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 01) 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev e1) 00:1f.0 ISA bridge: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) 00:1f.2 IDE interface: Intel Corporation N10/ICH7 Family SATA IDE Controller (rev 01) 00:1f.3 SMBus: Intel Corporation N10/ICH 7 Family SMBus Controller (rev 01) 01:00.0 VGA compatible controller: nVidia Corporation G96 [GeForce 9400 GT] (rev a1) 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 02) 04:01.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) lsmod Module Size Used by ipt_REJECT 12512 1 ipt_LOG 12784 5 xt_limit 12541 7 xt_tcpudp 12531 8 ipt_addrtype 12535 4 xt_state 12514 7 ip6table_filter 12711 1 ip6_tables 22545 1 ip6table_filter nf_nat_irc 12542 0 nf_conntrack_irc 13138 1 nf_nat_irc nf_nat_ftp 12548 0 nf_nat 24827 2 nf_nat_irc,nf_nat_ftp nf_conntrack_ipv4 19024 9 nf_nat nf_defrag_ipv4 12649 1 nf_conntrack_ipv4 nf_conntrack_ftp 13106 1 nf_nat_ftp nf_conntrack 69744 7 xt_state,nf_nat_irc,nf_conntrack_irc,nf_nat_ftp,nf_nat,nf_conntrack_ipv4,nf_conntrack_ftp iptable_filter 12706 1 ip_tables 18125 1 iptable_filter x_tables 21907 10 ipt_REJECT,ipt_LOG,xt_limit,xt_tcpudp,ipt_addrtype,xt_state,ip6table_filter,ip6_tables,iptable_filter,ip_tables nls_utf8 12493 10 udf 83795 1 crc_itu_t 12627 1 udf usb_storage 43946 1 uas 17676 0 snd_seq_dummy 12686 0 cryptd 19801 0 aes_i586 16956 1 aes_generic 38023 1 aes_i586 binfmt_misc 13213 1 dm_crypt 22463 0 vesafb 13449 1 nvidia 9766978 44 arc4 12473 2 rtl8187 56206 0 mac80211 257001 1 rtl8187 cfg80211 156212 2 rtl8187,mac80211 ppdev 12849 0 snd_hda_codec_realtek 255882 1 parport_pc 32111 1 psmouse 73312 0 eeprom_93cx6 12653 1 rtl8187 snd_hda_intel 24113 5 snd_hda_codec 90901 2 snd_hda_codec_realtek,snd_hda_intel snd_hwdep 13274 1 snd_hda_codec snd_pcm 80042 3 snd_hda_intel,snd_hda_codec snd_seq_midi 13132 0 snd_rawmidi 25269 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51291 3 snd_seq_dummy,snd_seq_midi,snd_seq_midi_event snd_timer 28659 2 snd_pcm,snd_seq snd_seq_device 14110 4 snd_seq_dummy,snd_seq_midi,snd_rawmidi,snd_seq joydev 17322 0 snd 55295 18 snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device serio_raw 12990 0 soundcore 12600 1 snd snd_page_alloc 14073 2 snd_hda_intel,snd_pcm lp 13349 0 parport 36746 3 ppdev,parport_pc,lp usbhid 41704 0 hid 77084 1 usbhid dm_raid45 88410 0 xor 21860 1 dm_raid45 btrfs 527388 0 zlib_deflate 26594 1 btrfs libcrc32c 12543 1 btrfs 8139too 23208 0 8139cp 22497 0 r8169 42534 0 floppy 60032 0

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  • ARM TechCon 2013: Oracle, ARM expand collaboration on servers, Internet of Things

    - by Henrik Stahl
    If you have been following Java news, you are already aware of the fact that there has been a lot of investment in Java for ARM-based devices and servers over the last couple of years (news, more news, even more, and lots more). We have released Java ME Embedded binaries for ARM Cortex-M micro controllers, Java SE Embedded for ARM application processors, and a port of the Oracle JDK for ARM-based servers. We have been making Java available to the Beagleboard, Raspberry Pi and Lego Mindstorms/LeJOS communities and worked with them and the Java User Groups to evangelize Java as a great development environment for IoT devices. We have announced commercial relationships with Freescale, Qualcomm, Gemalto M2M, SIMCom to name a few. ARM and Freescale on their side have joined the JCP, recently been voted in as members of the Executive Committee, and have worked with Oracle to evangelize Java in their ecosystem. It is with this background, Nandini Ramani, Vice President, Java Platform at Oracle, announced a expanded collaboration with ARM in a TechCon 2013 keynote titled "Enabling Compelling Services for IoT". To summarize the announcement: ARM and Oracle will work together on interoperability between the ARM Sensinode communications stack (based on CoAP, DTLS and 6LoWPAN) and Oracle's Java ME, Java SE and middleware products. ARM will donate the Sensinode CoAP protocol engine to OpenJDK to stimulate broad adoption of the CoAP protocol, and work with Oracle to extend the relevant Java specifications with CoAP support. CoAP (Constrained Application Protocol) is an IETF specification that provides a low-bandwidth request/response protocol suitable for IoT applications. ARM will work with Oracle and Freescale to enable the mbed Hardware Abstraction Layer (HAL) to act as a portability layer for Java ME Embedded. Oracle will enable mbed as a tier one platform for Java ME Embedded. Over time, this effort will allow any mbed-enabled platforms (mostly based on Cortex-M microcontrollers) to work with off the shelf Java ME Embedded binaries, extending the reach of Java ME into IoT edge nodes. In Nandini's keynote, Oracle showed a roadmap to port the Oracle JDK for Linux on 64-bit ARMv8 servers in the 2015 time frame, preceded by an extended early access program. We expect this binary to have full feature parity with Oracle JDK on other platforms, and be available under the same royalty-free license. This effort has been going on for some time, but is now accelerated due to availability of hardware from Applied Micro. Oracle will be working with Applied Micro on the ARMv8 port, and on optimizing Java for their X-Gene products. Oracle and ARM will work closely on IoT architecture, and on evangelizing Java on ARM for both servers and IoT devices. These announcements reinforce Java's position as a first-class citizen in the ARM ecosystem, and signal a commitment from us to collaborate on driving standards and open ecosystem for the Internet of Things. If you are active in this area and not already in touch with us, or interested in learning more - please reach out to us!

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  • Windows Azure: Backup Services Release, Hyper-V Recovery Manager, VM Enhancements, Enhanced Enterprise Management Support

    - by ScottGu
    This morning we released a huge set of updates to Windows Azure.  These new capabilities include: Backup Services: General Availability of Windows Azure Backup Services Hyper-V Recovery Manager: Public preview of Windows Azure Hyper-V Recovery Manager Virtual Machines: Delete Attached Disks, Availability Set Warnings, SQL AlwaysOn Configuration Active Directory: Securely manage hundreds of SaaS applications Enterprise Management: Use Active Directory to Better Manage Windows Azure Windows Azure SDK 2.2: A massive update of our SDK + Visual Studio tooling support All of these improvements are now available to use immediately.  Below are more details about them. Backup Service: General Availability Release of Windows Azure Backup Today we are releasing Windows Azure Backup Service as a general availability service.  This release is now live in production, backed by an enterprise SLA, supported by Microsoft Support, and is ready to use for production scenarios. Windows Azure Backup is a cloud based backup solution for Windows Server which allows files and folders to be backed up and recovered from the cloud, and provides off-site protection against data loss. The service provides IT administrators and developers with the option to back up and protect critical data in an easily recoverable way from any location with no upfront hardware cost. Windows Azure Backup is built on the Windows Azure platform and uses Windows Azure blob storage for storing customer data. Windows Server uses the downloadable Windows Azure Backup Agent to transfer file and folder data securely and efficiently to the Windows Azure Backup Service. Along with providing cloud backup for Windows Server, Windows Azure Backup Service also provides capability to backup data from System Center Data Protection Manager and Windows Server Essentials, to the cloud. All data is encrypted onsite before it is sent to the cloud, and customers retain and manage the encryption key (meaning the data is stored entirely secured and can’t be decrypted by anyone but yourself). Getting Started To get started with the Windows Azure Backup Service, create a new Backup Vault within the Windows Azure Management Portal.  Click New->Data Services->Recovery Services->Backup Vault to do this: Once the backup vault is created you’ll be presented with a simple tutorial that will help guide you on how to register your Windows Servers with it: Once the servers you want to backup are registered, you can use the appropriate local management interface (such as the Microsoft Management Console snap-in, System Center Data Protection Manager Console, or Windows Server Essentials Dashboard) to configure the scheduled backups and to optionally initiate recoveries. You can follow these tutorials to learn more about how to do this: Tutorial: Schedule Backups Using the Windows Azure Backup Agent This tutorial helps you with setting up a backup schedule for your registered Windows Servers. Additionally, it also explains how to use Windows PowerShell cmdlets to set up a custom backup schedule. Tutorial: Recover Files and Folders Using the Windows Azure Backup Agent This tutorial helps you with recovering data from a backup. Additionally, it also explains how to use Windows PowerShell cmdlets to do the same tasks. Below are some of the key benefits the Windows Azure Backup Service provides: Simple configuration and management. Windows Azure Backup Service integrates with the familiar Windows Server Backup utility in Windows Server, the Data Protection Manager component in System Center and Windows Server Essentials, in order to provide a seamless backup and recovery experience to a local disk, or to the cloud. Block level incremental backups. The Windows Azure Backup Agent performs incremental backups by tracking file and block level changes and only transferring the changed blocks, hence reducing the storage and bandwidth utilization. Different point-in-time versions of the backups use storage efficiently by only storing the changes blocks between these versions. Data compression, encryption and throttling. The Windows Azure Backup Agent ensures that data is compressed and encrypted on the server before being sent to the Windows Azure Backup Service over the network. As a result, the Windows Azure Backup Service only stores encrypted data in the cloud storage. The encryption key is not available to the Windows Azure Backup Service, and as a result the data is never decrypted in the service. Also, users can setup throttling and configure how the Windows Azure Backup service utilizes the network bandwidth when backing up or restoring information. Data integrity is verified in the cloud. In addition to the secure backups, the backed up data is also automatically checked for integrity once the backup is done. As a result, any corruptions which may arise due to data transfer can be easily identified and are fixed automatically. Configurable retention policies for storing data in the cloud. The Windows Azure Backup Service accepts and implements retention policies to recycle backups that exceed the desired retention range, thereby meeting business policies and managing backup costs. Hyper-V Recovery Manager: Now Available in Public Preview I’m excited to also announce the public preview of a new Windows Azure Service – the Windows Azure Hyper-V Recovery Manager (HRM). Windows Azure Hyper-V Recovery Manager helps protect your business critical services by coordinating the replication and recovery of System Center Virtual Machine Manager 2012 SP1 and System Center Virtual Machine Manager 2012 R2 private clouds at a secondary location. With automated protection, asynchronous ongoing replication, and orderly recovery, the Hyper-V Recovery Manager service can help you implement Disaster Recovery and restore important services accurately, consistently, and with minimal downtime. Application data in an Hyper-V Recovery Manager scenarios always travels on your on-premise replication channel. Only metadata (such as names of logical clouds, virtual machines, networks etc.) that is needed for orchestration is sent to Azure. All traffic sent to/from Azure is encrypted. You can begin using Windows Azure Hyper-V Recovery today by clicking New->Data Services->Recovery Services->Hyper-V Recovery Manager within the Windows Azure Management Portal.  You can read more about Windows Azure Hyper-V Recovery Manager in Brad Anderson’s 9-part series, Transform the datacenter. To learn more about setting up Hyper-V Recovery Manager follow our detailed step-by-step guide. Virtual Machines: Delete Attached Disks, Availability Set Warnings, SQL AlwaysOn Today’s Windows Azure release includes a number of nice updates to Windows Azure Virtual Machines.  These improvements include: Ability to Delete both VM Instances + Attached Disks in One Operation Prior to today’s release, when you deleted VMs within Windows Azure we would delete the VM instance – but not delete the drives attached to the VM.  You had to manually delete these yourself from the storage account.  With today’s update we’ve added a convenience option that now allows you to either retain or delete the attached disks when you delete the VM:   We’ve also added the ability to delete a cloud service, its deployments, and its role instances with a single action. This can either be a cloud service that has production and staging deployments with web and worker roles, or a cloud service that contains virtual machines.  To do this, simply select the Cloud Service within the Windows Azure Management Portal and click the “Delete” button: Warnings on Availability Sets with Only One Virtual Machine In Them One of the nice features that Windows Azure Virtual Machines supports is the concept of “Availability Sets”.  An “availability set” allows you to define a tier/role (e.g. webfrontends, databaseservers, etc) that you can map Virtual Machines into – and when you do this Windows Azure separates them across fault domains and ensures that at least one of them is always available during servicing operations.  This enables you to deploy applications in a high availability way. One issue we’ve seen some customers run into is where they define an availability set, but then forget to map more than one VM into it (which defeats the purpose of having an availability set).  With today’s release we now display a warning in the Windows Azure Management Portal if you have only one virtual machine deployed in an availability set to help highlight this: You can learn more about configuring the availability of your virtual machines here. Configuring SQL Server Always On SQL Server Always On is a great feature that you can use with Windows Azure to enable high availability and DR scenarios with SQL Server. Today’s Windows Azure release makes it even easier to configure SQL Server Always On by enabling “Direct Server Return” endpoints to be configured and managed within the Windows Azure Management Portal.  Previously, setting this up required using PowerShell to complete the endpoint configuration.  Starting today you can enable this simply by checking the “Direct Server Return” checkbox: You can learn more about how to use direct server return for SQL Server AlwaysOn availability groups here. Active Directory: Application Access Enhancements This summer we released our initial preview of our Application Access Enhancements for Windows Azure Active Directory.  This service enables you to securely implement single-sign-on (SSO) support against SaaS applications (including Office 365, SalesForce, Workday, Box, Google Apps, GitHub, etc) as well as LOB based applications (including ones built with the new Windows Azure AD support we shipped last week with ASP.NET and VS 2013). Since the initial preview we’ve enhanced our SAML federation capabilities, integrated our new password vaulting system, and shipped multi-factor authentication support. We've also turned on our outbound identity provisioning system and have it working with hundreds of additional SaaS Applications: Earlier this month we published an update on dates and pricing for when the service will be released in general availability form.  In this blog post we announced our intention to release the service in general availability form by the end of the year.  We also announced that the below features would be available in a free tier with it: SSO to every SaaS app we integrate with – Users can Single Sign On to any app we are integrated with at no charge. This includes all the top SAAS Apps and every app in our application gallery whether they use federation or password vaulting. Application access assignment and removal – IT Admins can assign access privileges to web applications to the users in their active directory assuring that every employee has access to the SAAS Apps they need. And when a user leaves the company or changes jobs, the admin can just as easily remove their access privileges assuring data security and minimizing IP loss User provisioning (and de-provisioning) – IT admins will be able to automatically provision users in 3rd party SaaS applications like Box, Salesforce.com, GoToMeeting, DropBox and others. We are working with key partners in the ecosystem to establish these connections, meaning you no longer have to continually update user records in multiple systems. Security and auditing reports – Security is a key priority for us. With the free version of these enhancements you'll get access to our standard set of access reports giving you visibility into which users are using which applications, when they were using them and where they are using them from. In addition, we'll alert you to un-usual usage patterns for instance when a user logs in from multiple locations at the same time. Our Application Access Panel – Users are logging in from every type of devices including Windows, iOS, & Android. Not all of these devices handle authentication in the same manner but the user doesn't care. They need to access their apps from the devices they love. Our Application Access Panel will support the ability for users to access access and launch their apps from any device and anywhere. You can learn more about our plans for application management with Windows Azure Active Directory here.  Try out the preview and start using it today. Enterprise Management: Use Active Directory to Better Manage Windows Azure Windows Azure Active Directory provides the ability to manage your organization in a directory which is hosted entirely in the cloud, or alternatively kept in sync with an on-premises Windows Server Active Directory solution (allowing you to seamlessly integrate with the directory you already have).  With today’s Windows Azure release we are integrating Windows Azure Active Directory even more within the core Windows Azure management experience, and enabling an even richer enterprise security offering.  Specifically: 1) All Windows Azure accounts now have a default Windows Azure Active Directory created for them.  You can create and map any users you want into this directory, and grant administrative rights to manage resources in Windows Azure to these users. 2) You can keep this directory entirely hosted in the cloud – or optionally sync it with your on-premises Windows Server Active Directory.  Both options are free.  The later approach is ideal for companies that wish to use their corporate user identities to sign-in and manage Windows Azure resources.  It also ensures that if an employee leaves an organization, his or her access control rights to the company’s Windows Azure resources are immediately revoked. 3) The Windows Azure Service Management APIs have been updated to support using Windows Azure Active Directory credentials to sign-in and perform management operations.  Prior to today’s release customers had to download and use management certificates (which were not scoped to individual users) to perform management operations.  We still support this management certificate approach (don’t worry – nothing will stop working).  But we think the new Windows Azure Active Directory authentication support enables an even easier and more secure way for customers to manage resources going forward.  4) The Windows Azure SDK 2.2 release (which is also shipping today) includes built-in support for the new Service Management APIs that authenticate with Windows Azure Active Directory, and now allow you to create and manage Windows Azure applications and resources directly within Visual Studio using your Active Directory credentials.  This, combined with updated PowerShell scripts that also support Active Directory, enables an end-to-end enterprise authentication story with Windows Azure. Below are some details on how all of this works: Subscriptions within a Directory As part of today’s update, we have associated all existing Window Azure accounts with a Windows Azure Active Directory (and created one for you if you don’t already have one). When you login to the Windows Azure Management Portal you’ll now see the directory name in the URI of the browser.  For example, in the screen-shot below you can see that I have a “scottgu” directory that my subscriptions are hosted within: Note that you can continue to use Microsoft Accounts (formerly known as Microsoft Live IDs) to sign-into Windows Azure.  These map just fine to a Windows Azure Active Directory – so there is no need to create new usernames that are specific to a directory if you don’t want to.  In the scenario above I’m actually logged in using my @hotmail.com based Microsoft ID which is now mapped to a “scottgu” active directory that was created for me.  By default everything will continue to work just like you used to before. Manage your Directory You can manage an Active Directory (including the one we now create for you by default) by clicking the “Active Directory” tab in the left-hand side of the portal.  This will list all of the directories in your account.  Clicking one the first time will display a getting started page that provides documentation and links to perform common tasks with it: You can use the built-in directory management support within the Windows Azure Management Portal to add/remove/manage users within the directory, enable multi-factor authentication, associate a custom domain (e.g. mycompanyname.com) with the directory, and/or rename the directory to whatever friendly name you want (just click the configure tab to do this).  You can also setup the directory to automatically sync with an on-premises Active Directory using the “Directory Integration” tab. Note that users within a directory by default do not have admin rights to login or manage Windows Azure based resources.  You still need to explicitly grant them co-admin permissions on a subscription for them to login or manage resources in Windows Azure.  You can do this by clicking the Settings tab on the left-hand side of the portal and then by clicking the administrators tab within it. Sign-In Integration within Visual Studio If you install the new Windows Azure SDK 2.2 release, you can now connect to Windows Azure from directly inside Visual Studio without having to download any management certificates.  You can now just right-click on the “Windows Azure” icon within the Server Explorer and choose the “Connect to Windows Azure” context menu option to do so: Doing this will prompt you to enter the email address of the username you wish to sign-in with (make sure this account is a user in your directory with co-admin rights on a subscription): You can use either a Microsoft Account (e.g. Windows Live ID) or an Active Directory based Organizational account as the email.  The dialog will update with an appropriate login prompt depending on which type of email address you enter: Once you sign-in you’ll see the Windows Azure resources that you have permissions to manage show up automatically within the Visual Studio server explorer and be available to start using: No downloading of management certificates required.  All of the authentication was handled using your Windows Azure Active Directory! Manage Subscriptions across Multiple Directories If you have already have multiple directories and multiple subscriptions within your Windows Azure account, we have done our best to create a good default mapping of your subscriptions->directories as part of today’s update.  If you don’t like the default subscription-to-directory mapping we have done you can click the Settings tab in the left-hand navigation of the Windows Azure Management Portal and browse to the Subscriptions tab within it: If you want to map a subscription under a different directory in your account, simply select the subscription from the list, and then click the “Edit Directory” button to choose which directory to map it to.  Mapping a subscription to a different directory takes only seconds and will not cause any of the resources within the subscription to recycle or stop working.  We’ve made the directory->subscription mapping process self-service so that you always have complete control and can map things however you want. Filtering By Directory and Subscription Within the Windows Azure Management Portal you can filter resources in the portal by subscription (allowing you to show/hide different subscriptions).  If you have subscriptions mapped to multiple directory tenants, we also now have a filter drop-down that allows you to filter the subscription list by directory tenant.  This filter is only available if you have multiple subscriptions mapped to multiple directories within your Windows Azure Account:   Windows Azure SDK 2.2 Today we are also releasing a major update of our Windows Azure SDK.  The Windows Azure SDK 2.2 release adds some great new features including: Visual Studio 2013 Support Integrated Windows Azure Sign-In support within Visual Studio Remote Debugging Cloud Services with Visual Studio Firewall Management support within Visual Studio for SQL Databases Visual Studio 2013 RTM VM Images for MSDN Subscribers Windows Azure Management Libraries for .NET Updated Windows Azure PowerShell Cmdlets and ScriptCenter I’ll post a follow-up blog shortly with more details about all of the above. Additional Updates In addition to the above enhancements, today’s release also includes a number of additional improvements: AutoScale: Richer time and date based scheduling support (set different rules on different dates) AutoScale: Ability to Scale to Zero Virtual Machines (very useful for Dev/Test scenarios) AutoScale: Support for time-based scheduling of Mobile Service AutoScale rules Operation Logs: Auditing support for Service Bus management operations Today we also shipped a major update to the Windows Azure SDK – Windows Azure SDK 2.2.  It has so much goodness in it that I have a whole second blog post coming shortly on it! :-) Summary Today’s Windows Azure release enables a bunch of great new scenarios, and enables a much richer enterprise authentication offering. If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using all of the above features today.  Then visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Evolution Of High Definition TV Viewing

    - by Gopinath
    The following guest post is written by Rob, who is also blogging on entertainment technology topics on iwantsky.com Gone are the days when you need to squint to be able to see the emotions on the faces of Humphrey Bogart and Ingrid Bergman as the lovers bid each other adieu in the classic film Casablanca. These days, watching an ordinary ant painstakingly carry a leaf in Animal Planet can be an exhilarating experience as you get to see not only the slightest movement but also the demarcation line between the insect’s head, thorax and abdomen. The crystal clear imagery was made possible by the sharp minds and the tinkering hands of the scientists that have designed the modern world’s HDTV. What is HDTV and what makes people so agog to have this new innovation in TV watching? HDTV stands for High Definition TV. Television viewing has indeed made a big leap. From the grainy black and whites, TV viewing had moved to colored TVs, progressed to SD TVs and now to HDTV. HDTV is the emerging trend in TV viewing as it delivers bigger and clearer pictures and better audio. Viewers can have a cinema-like TV viewing experience right in the comforts of their own home. With HDTV the viewer is allowed to have a better viewing range. With Standard (SD) TV, the viewer has to be at a distance that is from 3 to 6 times the size of the screen. HDTV allows the viewer to enjoy sharper and clearer images as it is possible to sit at a distance that is 1.5 or 3 times the size of the screen without noticing any image pixilation. Although HDTV appears to be a fairly new innovation, this system has actually existed in various forms years ago. Development of the HDTV was started in Europe as early as 1940s. However, the NTSC and the PAL/SECAM, the two analog TV standards became dominant and became popular worldwide. The analog TV was replaced by the digital TV platform in the 1990s. Even during the analog era, attempts have been made to develop HDTV. Japan has come out with MUSE system. However, due to channel bandwidth requirement concerns, the program was shelved. The entry of four organizations into the HDTV market spurred the development of a beneficial coalition. The AT&T, ATRC, MIT and Zenith HDTV combined forces. In 1993, a Grand Alliance was formed. This group is composed of researchers and HDTV manufacturers. A common standard for the broadcast system of HDTV was developed. In 1995, the system was tested and found successful. With the higher screen resolution of HDTV, viewing has never been more enjoyable. [Image courtesy: samsung] This article titled,Evolution Of High Definition TV Viewing, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Resources such as libraries, engines and frameworks to make Javacript-based MMORTS? [closed]

    - by hhh
    I am looking for resources outlined to make a MMORTS with Javascript as the client-side, probably just a simple canvas for the frontend. The guy in the video here mentions that JavaScript is one of the most misunderstood language -- and I do believe that. I think one can make quite cool games with it in the future. So I am now proactively looking for resources and perhaps some ideas. My first idea contained Node.js, C and NetBSD/bozohttpd (or the-4-7-chars' *ix-thing with green-logo -thing, move the q here) but I acknowledge my beginner -style approach -- this issue is broad and not only for one person to make it all-the-time-improved project! So I think perfect for community to tinker. Some games and examples possibly easy to make into MMORTS BrowserQuest here under MPL 2.0 and its content licensed under CC-BY-SA 3.0 (source here) [proprietary] LoU here and built with JS/Qooxdoo/c#/Windows-Server/ISS/etc, source. MY ANSWER BEGINS HERE TO BE MOVED BELOW, REQUIRING RE-OPENING. PLEASE, VOTE TO OPEN IT -- HELP US TO TINKER! My answer Generic Is there an MMO-related research body? Although about Android, certain things also appropriate with JS -game: Are there any 2D gaming libraries/frameworks/engines for Android? Why is it so hard to develop a MMO? Browser based MMO Architecture MMO architecture - Highly Scalable with Reporting capabilities What are the Elements of an MMO Game? Is this the right architecture for our MMORPG mobile game? Looking for architectures to develop massive multiplayer game server Information on seamless MMO server architecture Game-mechanics (search) Question sounding like about LoU: What are the different ways to balance an online multiplayer game where user spend different amounts of time online? Building an instance system What are the different ways to balance an online multiplayer game where user spend different amounts of time online? Hosting is it possible to make a MMO starting with scalable hosting? Should I keep login server apart from game server? MMO techniques, algorithms and resources for keeping bandwidth low? MMO Proxy Server Javascript and Client-based things What do I need to do a MMORTS in JavaScript with small amount of Developers? How to update the monsters in my MMO server using Node.js and Socket.IO Are there any good html 5 mmo design tutorials? Networking Loadbalancing Questions Something about TCP, routers, NAT, etc: How do I start writing an MMO game server? Who does the AI calculations in an MMO? They need someone more knowledgable to work with, a lot of cases where the same words mean different things. Data Structures What data structure should I use for a Diablo/WoW-style talent tree? Game Engine Need an engine for MMO mockup Helper sites http://www.gamedev.net/page/index.html

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  • Comix is an Awesome Comics Archive Viewer for Linux

    - by Asian Angel
    Do you have a terrific collection of comics in electronic form but need a great app to view them with? If you have a Linux system then we have the perfect app for you…Comix, the open source comic reading powerhouse. For our example we installed Comix on our Ubuntu 10.10 system. Just go to the Ubuntu Software Center and conduct a quick search. When you go to install Comix in the Ubuntu Software Center, make sure to scroll all the way to the bottom and select Unarchiver for .rar files. The listing appears as a “non-free version” for some reason, but displays as free once selected. Odd, but nothing to worry about in the end… Once Comix is installed you can find it in the Graphics Section of the Ubuntu Menu. Comix also comes with a nice set of options to let you customize the app to best suit those important comic reading needs. Here is a comprehensive list of the features this little comic reading powerhouse packs into one easy to use package: Fullscreen mode, double page mode, fit-to-screen mode, zooming and scrolling, rotation and mirroring, magnification lens, changeable image scaling quality, image enhancement, can read right-to-left to fit manga, etc., caching for faster page flipping, bookmarks support, customizable GUI, archive comments support, archive converter, thumbnail browser, standards compliant, available in multiple languages (English, Swedish, Simplified Chinese, Spanish, Brazilian Portuguese, & German), reads “JPEG, PNG, TIFF, GIF, BMP, ICO, XPM, & XBM” image formats, reads “ZIP & tar archives natively, RAR archives through the unrar program” runs on Linux, FreeBSD, NetBSD, and virtually any other UNIX-like OS, and more! Have fun reading those comics on your favorite Linux system! Interested in learning more about Comix? Then be certain to drop by the homepage! Comix Homepage Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • How to Customize Your How-To Geek RSS Feeds (We’re Changing Things)

    - by The Geek
    If you’re an RSS subscriber, you’ll soon notice that we’re making a few changes. Why? It’s time to simplify our system, while providing you a little more control over which articles you want to see. The point, of course, is that people like different things, and that’s OK. What’s not so great is getting complaints—Linux users are always whining about Windows posts, and Windows users are whining when we write Linux posts. It’s also worth pointing out that if you aren’t interested in a post—you don’t have to click on it to read it. This is probably fairly obvious to reasonable people. The New Feeds Here’s the new set of feeds you can subscribe to. We’ll probably add more fine-grained feeds in the future, as we get some more things straightened out. Everything we publish (news, how-tos, features) Just the Feature Articles (the absolute best stuff) Just News (ETC) Posts Just Windows Articles Just Linux Articles Just Apple Articles Just Desktop Fun Articles You can obviously subscribe to one or many of them if you feel like it. The Once Daily Summary Feed! If you’d rather get all your How-To Geek in a single dose each day, you can subscribe to the summary feed, which is pretty much the same as our daily email newsletter. You can subscribe to this summary feed by clicking here. Note: we’re working on a lot of backend changes to hopefully make things a little better for you, the reader. One of the things we’ve consistently had feedback on is the comment system, which we’ll tackle a little later. Also, if you suddenly saw a barrage of posts earlier… oops! Our mistake. Latest Features How-To Geek ETC Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents

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  • Have you really fixed that problem?

    - by DavidWimbush
    The day before yesterday I saw our main live server's CPU go up to constantly 100% with just the occasional short drop to a lower level. The exact opposite of what you'd want to see. We're log shipping every 15 minutes and part of that involves calling WinRAR to compress the log backups before copying them over. (We're on SQL2005 so there's no native compression and we have bandwidth issues with the connection to our remote site.) I realised the log shipping jobs were taking about 10 minutes and that most of that was spent shipping a 'live' reporting database that is completely rebuilt every 20 minutes. (I'm just trying to keep this stuff alive until I can improve it.) We can rebuild this database in minutes if we have to fail over so I disabled log shipping of that database. The log shipping went down to less than 2 minutes and I went off to the SQL Social evening in London feeling quite pleased with myself. It was a great evening - fun, educational and thought-provoking. Thanks to Simon Sabin & co for laying that on, and thanks too to the guests for making the effort when they must have been pretty worn out after doing DevWeek all day first. The next morning I came down to earth with a bump: CPU still at 100%. WTF? I looked in the activity monitor but it was confusing because some sessions have been running for a long time so it's not a good guide what's using the CPU now. I tried the standard reports showing queries by CPU (average and total) but they only show the top 10 so they just show my big overnight archiving and data cleaning stuff. But the Profiler showed it was four queries used by our new website usage tracking system. Four simple indexes later the CPU was back where it should be: about 20% with occasional short spikes. So the moral is: even when you're convinced you've found the cause and fixed the problem, you HAVE to go back and confirm that the problem has gone. And, yes, I have checked the CPU again today and it's still looking sweet.

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  • Evolution Of High Definition TV Viewing

    - by Gopinath
    The following guest post is written by Rob, who is also blogging on entertainment technology topics on iwantsky.com Gone are the days when you need to squint to be able to see the emotions on the faces of Humphrey Bogart and Ingrid Bergman as the lovers bid each other adieu in the classic film Casablanca. These days, watching an ordinary ant painstakingly carry a leaf in Animal Planet can be an exhilarating experience as you get to see not only the slightest movement but also the demarcation line between the insect’s head, thorax and abdomen. The crystal clear imagery was made possible by the sharp minds and the tinkering hands of the scientists that have designed the modern world’s HDTV. What is HDTV and what makes people so agog to have this new innovation in TV watching? HDTV stands for High Definition TV. Television viewing has indeed made a big leap. From the grainy black and whites, TV viewing had moved to colored TVs, progressed to SD TVs and now to HDTV. HDTV is the emerging trend in TV viewing as it delivers bigger and clearer pictures and better audio. Viewers can have a cinema-like TV viewing experience right in the comforts of their own home. With HDTV the viewer is allowed to have a better viewing range. With Standard (SD) TV, the viewer has to be at a distance that is from 3 to 6 times the size of the screen. HDTV allows the viewer to enjoy sharper and clearer images as it is possible to sit at a distance that is 1.5 or 3 times the size of the screen without noticing any image pixilation. Although HDTV appears to be a fairly new innovation, this system has actually existed in various forms years ago. Development of the HDTV was started in Europe as early as 1940s. However, the NTSC and the PAL/SECAM, the two analog TV standards became dominant and became popular worldwide. The analog TV was replaced by the digital TV platform in the 1990s. Even during the analog era, attempts have been made to develop HDTV. Japan has come out with MUSE system. However, due to channel bandwidth requirement concerns, the program was shelved. The entry of four organizations into the HDTV market spurred the development of a beneficial coalition. The AT&T, ATRC, MIT and Zenith HDTV combined forces. In 1993, a Grand Alliance was formed. This group is composed of researchers and HDTV manufacturers. A common standard for the broadcast system of HDTV was developed. In 1995, the system was tested and found successful. With the higher screen resolution of HDTV, viewing has never been more enjoyable. [Image courtesy: samsung] This article titled,Evolution Of High Definition TV Viewing, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Cutting Paper through Visualization and Collaboration

    - by [email protected]
    It's hard not to hear about "Going Green" these days. Many are working to be more environmentally conscious in their personal lives, and this has extended to the corporate world as well. I know I'm always looking for new ways. Environmental responsibility is important at Oracle too, and we have an entire section of our website dedicated to our solutions around the Eco-Enterprise. You can check it out here: http://www.oracle.com/green/index.html Perhaps the biggest and most obvious challenge in the world of business is the fact that we use so much paper. There are many good reasons why we print today too. For example: Printing off a document, spreadsheet, or CAD design that will be reviewed and marked up while on a plane Having a printout of a facility when a field engineer performs on-site maintenance During a multi-party design review where a number of people will review a drawing in a meeting room, scribbling onto a large scale drawing print to provide their collaborative comments These are just a few potential use cases, and they're valid ones. However, there's a way in which you can turn these paper processes into digital ones. AutoVue allows you to view, mark-up, and collaborate on all the data you would print. Indeed, this is the core of what AutoVue does. So if we take the examples above, we could address each as follows: Allow you to view the document, spreadsheet, or CAD drawing in AutoVue on your laptop. Even if you originally had this data vaulted in some time of system of record (like an ECM solution) and view your data from there, AutoVue allows you to "Work Offline" and take the documents you need to review on your laptop. From there, the many annotation tools in AutoVue will give you what you need to comment upon the documents that you are reviewing. The challenge with the mobile workforce is always access to information. People who perform maintenance and repair operations often are in locations with little to no Internet connectivity. However, technology is coming to these people in the form of laptops, tablet PCs, and other portable devices too. AutoVue can address situations with limited bandwidth through our streaming technology for viewing, meaning that the most up to date information can be pulled up from the central server - without the need for large data transfer. When there is no connectivity at all, the "Work Offline" option will handle this. For a design review session, the Real-Time Collaboration capabilities of AutoVue will let all the participants view the same document in a synchronized view, allowing each person to be able to mark-up the document at the same time. Since this is done in a web-based manner, not only is it not necessary to print the document, but you benefit by reducing the travel needed for these sessions. Not only are trees spared, but jet fuel as well. There are many steps involved with "Going Green", but each step is a necessary one. What we do today will directly influence our future generations, and we're looking to help.

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

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  • How to Create a Realistic Timeline for your Projects

    - by Aditi
    Developing a Realistic project time line is a biggest and most challenging task of any team. We here at JustSkins, have learned over time that developing and adhering to a timeline isn’t easy but is not impossible. Keeping in consideration from any technical glitches to a human resource issue, unexpected complications can come up at any time during the entire project life cycle, How ever there are many things you can do in order to save the project from going off-track there. A specific timeline is very important statistic for time management planning and keeping your client informed of the progress. Have a rigid time tracking assures the client, that you are committed to achieving specific project milestones in time. The more you work on varied IT projects, the more you know about the aspects of project and you get to better develop future estimates and timelines. Make a Structure When estimating the time required to accomplish each task, consider which all team members will be involved, also assign the amount of time each individual must put in to the project. Define Scope & dependability and set deadlines for accomplishing them. Sometimes Working in Phases or modules help in doing more in lesser time. One must use a Project management tool in order to systematize the collaboration between the team members. Realistic Goal Setting One approach is to keep a bandwidth of few days to deal with delay, errors & incorrect coding issues you are likely to have in the course. It is very realistic to keep delivery date to client different then internal delivery timeline. If your resource is having hard time finishing this task in the time specified, keep some room to give him a day or two extra to accomplish his task. This does not upset client delivery and is the safe way of doing projects. Keep and Insightful Approach Identify potential problems before they delay your project. To be a great IT manager you have to be honest & diplomatic at the same time, it is essential for you to give earlier notice of potential delays or scope changes to your clients. In situation where delay is inevitable you should be in a position to provide immediate, on-demand status progress reports. Learning from past experiences if very important one must keep a track of actual time spent on all aspects of the projects, this will help you create better future estimates and timelines.

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  • What are the options for hosting a small Plone site? [closed]

    - by Tina Russell
    Possible Duplicate: How to find web hosting that meets my requirements? I’ve developed a portfolio website for myself using Plone 4, and I’m looking for someplace to host it. Most Plone hosting services seem to focus on large, corporate deployments, but I need something that I can afford on a very limited budget and fits a small, single-admin website. My understanding is that my basic options are thus: I can go with a hosting service that specifically provides Plone. I know of WebFaction, but what others exist? Also, I’d have two stipulations for a Plone hosting service: (a) It needs to use Plone 4, for which I’ve developed my site, and (b) it needs to allow me SSH access to a home directory (including the Plone configuration), so that I may use my custom development eggs and such. I could use a VPS hosting service. What are my options here? Again, I need something cheap and scaled to my level. I could use Amazon EC2 or a similar service (please tell me of any) and pay by the tiniest unit of data. I’m a little scared of this because I have no idea how to do a cost-benefit analysis between this and a regular VPS host. The advantage of this approach would be that I only pay for what I use, making it very scalable, but I don’t know how the overall cost would compare to any VPS host under similar circumstances. What factors enter into the cost of Amazon EC2? What can I expect to pay under either option for regular traffic for a new website? Which one is more desirable for when a rush of visitors drive up my bandwidth bill? One last note: I know Plone isn’t common for websites for individuals, but please don’t try to talk me out of it here; that’s a completely different subject. For now, assume I’m sticking with Plone for good. Also, I have seen the Plone hosting services list on Plone.org—it’s twenty pages long, and the first page was nothing but professional Plone consulting services that sometimes offer hosting for business clients. So, that wasn’t much help. Thank you!

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

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  • How to Use Your Android Phone as a Modem; No Rooting Required

    - by Jason Fitzpatrick
    If your cellular provider’s mobile hotspot/tethering plans are too pricey, skip them and tether your phone to your computer without inflating your monthly bill. Read on to see how you can score free mobile internet. We recently received a letter from a How-To Geek reader, requesting help linking their Android phone to their laptop to avoid the highway robbery their cellular provider was insisting upon: Dear How-To Geek, I recently found out that my cellphone company charges $30 a month to use your smartphone as a data modem. That’s an outrageous price when I already pay an extra $15 a month charge just because they insist that because I have a smartphone I need a data plan because I’ll be using so much more data than other users. They expect me to pay what amounts to a $45 a month premium just to do some occasional surfing and email checking from the comfort of my laptop instead of the much smaller smartphone screen! Surely there is a work around? I’m running Windows 7 on my laptop and I have an Android phone running Android OS 2.2. Help! Sincerely, No Double Dipping! Well Double Dipping, this is a sentiment we can strongly related to as many of us on staff are in a similar situation. It’s absurd that so many companies charge you to use the data connection on the phone you’re already paying for. There is no difference in bandwidth usage if you stream Pandora to your phone or to your laptop, for example. Fortunately we have a solution for you. It’s not free-as-in-beer but it only costs $16 which, over the first year of use alone, will save you $344. Let’s get started! Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices Feel the Chill of the South Atlantic with the Antarctica Theme for Windows 7 Seas0nPass Now Offers Untethered Apple TV Jailbreaking

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  • ZTE USB Modem AC2736, connection not possible in Ubuntu 12.04.1 LTS

    - by Fredo
    It's a long post but nearly covers all my experiments and changes I did to my NM. Hope the information is complete and if there are still question, more information can be provided. I've a ZTE AC2736 USB Modem (CDMA modem) which worked fine in Ubuntu 10.04 /11.10. I recently switched to 12.04.1 (precise pangolin). after the switch the first issue I faced was to connect to internet using my USB modem (ISP: Reliance Brand: Netconnect). Tried to run the drivers provided by Reliance but they are old and won't support Kernel 2.6.30 above. since the code was not downloaded with ISO image (of 12.04) i couldn't compile the files provided in such driver. lsusb does detect it as Modem with output similar to 19d2:fff1 ZTE CDMA technologies inc. (or similar as i didn't note it down) If it is detected as USB storage it shows 19d2:fff5 (as per few online forums, i may be wrong here). I used the network Manager and configured the modem to dial #777 (default) and the ISP provided username:password combination. It tries to connect to internet (3-4 times automatically)but fails to get online. once I was able to connect in the monring hours and the message was flashed 'registered on CDMA home network'. I was able to run an update. the kernel was updated with 3.0.2 -pae OR something similar (can find out if required). I surfed the net for about 2 hours later before restarting. After the restart, again the Modem was not able to get me online. I kept trying for many times. I tried changing the setting in NM. One evening after dark I was able to connect to network with same message flash 'registered on CDMA home network' (the message was similar, i'm not precise here,sorry). I was able to surf the net for nearly 3 hours before I switched off my Laptop. I'm not able to get online after that day, It's been 3 days now. I'll try the observered theory of late/early hours sometime soon as mentioned below. Laptop configuration : Make: Lenovo Model: B480 Processor: Intel B950 RAM: 4G DDR3 HDD: 500 G Broadcom Wireless/Bluetooth/Ethernet LAN OS: FreeDOS / Ubuntu 12.04 LTS (dualboot) Kernel 3.0.2-pae Obeservation : I'm able to connect to internet in those hours when generally the speed is high (low usage by other network (wireless) users). like in early mornings or late nights. This is strange as connection should not be dependent on bandwidth usage. Any help would be appraciated to fix this issue. before I decide to cahnge the OS or ISP.

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