Search Results

Search found 1621 results on 65 pages for 'cout'.

Page 55/65 | < Previous Page | 51 52 53 54 55 56 57 58 59 60 61 62  | Next Page >

  • how do i work bool!

    - by user350217
    HI! im a beginner and im really getting frustrated with this whole concept. i dont understand how to exactly use the bool function. i know what it is but i cantfigure out how to make it work in my program. Im trying to say that if my variable "selection" is any letter beween 'A' and 'I' then it is valid and can continue on to the next function which is called calcExchangeAmt(amtExchanged, selection). if it is false i want it to ask the user if they want to repeat the program and if they agree to repeat i want it to clear the screen and restart to the main function. please help edit my work! this is my bool function: bool isSelectionValid(char selection, char yesNo, double amtExchanged) { bool validData; validData = true; if((selection >= 'a' && selection <= 'i') || (selection >= 'A' && selection <= 'I')) { validData = calcExchangeAmt (amtExchanged, selection); } else(validData == false); { cout<<"Do you wish to continue? (Y for Yes / N for No)"; cin>>yesNo; } do { main(); } while ((yesNo =='y')||(yesNo == 'Y')); { system("cls"); } return 0; } this is the warning that im gettng: warning C4800: 'double' : forcing value to bool 'true' or 'false' (performance warning)

    Read the article

  • Binder and variadic template ends up in a segmentation fault

    - by phlipsy
    I wrote the following program #include <iostream> template<typename C, typename Res, typename... Args> class bind_class_t { private: Res (C::*f)(Args...); C *c; public: bind_class_t(Res (C::*f)(Args...), C* c) : f(f), c(c) { } Res operator() (Args... args) { return (c->*f)(args...); } }; template<typename C, typename Res, typename... Args> bind_class_t<C, Res, Args...> bind_class(Res (C::*f)(Args...), C* c) { return bind_class<C, Res, Args...>(f, c); } class test { public: int add(int x, int y) { return x + y; } }; int main() { test t; // bind_class_t<test, int, int, int> b(&test::add, &t); bind_class_t<test, int, int, int> b = bind_class(&test::add, &t); std::cout << b(1, 2) << std::endl; return 0; } compiled it with gcc 4.3.3 and got a segmentation fault. After spending some time with gdb and this program it seems to me that the addresses of the function and the class are mixed up and a call of the data address of the class isn't allowed. Moreover if I use the commented line instead everything works fine. Can anyone else reproduce this behavior and/or explain me what's going wrong here?

    Read the article

  • Best intro to C++ static metaprogramming?

    - by jwfearn
    Static metaprogramming (aka "template metaprogramming") is a great C++ technique that allows the execution of programs at compile-time. A light bulb went off in my head as soon as I read this canonical metaprogramming example: #include <iostream> using namespace std; template< int n > struct factorial { enum { ret = factorial< n - 1 >::ret * n }; }; template<> struct factorial< 0 > { enum { ret = 1 }; }; int main() { cout << "7! = " << factorial< 7 >::ret << endl; // 5040 return 0; } If one wants to learn more about C++ static metaprogramming, what are the best sources (books, websites, on-line courseware, whatever)?

    Read the article

  • Weird behaviour of C++ destructors

    - by Vilx-
    #include <iostream> #include <vector> using namespace std; int main() { vector< vector<int> > dp(50000, vector<int>(4, -1)); cout << dp.size(); } This tiny program takes a split second to execute when simply run from the command line. But when run in a debugger, it takes over 8 seconds. Pausing the debugger reveals that it is in the middle of destroying all those vectors. WTF? Note - Visual Studio 2008 SP1, Core 2 Duo 6700 CPU with 2GB of RAM. Added: To clarify, no, I'm not confusing Debug and Release builds. These results are on one and the same .exe, without even any recompiling inbetween. In fact, switching between Debug and Release builds changes nothing.

    Read the article

  • Template operator linker error

    - by Dani
    I have a linker error I've reduced to a simple example. The build output is: debug/main.o: In function main': C:\Users\Dani\Documents\Projects\Test1/main.cpp:5: undefined reference tolog& log::operator<< (char const (&) [6])' collect2: ld returned 1 exit status It looks like the linker ignores the definition in log.cpp. I also cant put the definition in log.h because I include the file alot of times and it complains about redefinitions. main.cpp: #include "log.h" int main() { log() << "hello"; return 0; } log.h: #ifndef LOG_H #define LOG_H class log { public: log(); template<typename T> log &operator <<(T &t); }; #endif // LOG_H log.cpp: #include "log.h" #include <iostream> log::log() { } template<typename T> log &log::operator <<(T &t) { std::cout << t << std::endl; return *this; }

    Read the article

  • Insert MANY key value pairs fast into berkeley db with hash access

    - by Kungi
    Hi, i'm trying to build a hash with berkeley db, which shall contain many tuples (approx 18GB of key value pairs), but in all my tests the performance of the insert operations degrades drastically over time. I've written this script to test the performance: #include<iostream> #include<db_cxx.h> #include<ctime> #define MILLION 1000000 int main () { long long a = 0; long long b = 0; int passes = 0; int i = 0; u_int32_t flags = DB_CREATE; Db* dbp = new Db(NULL,0); dbp->set_cachesize( 0, 1024 * 1024 * 1024, 1 ); int ret = dbp->open( NULL, "test.db", NULL, DB_HASH, flags, 0); time_t time1 = time(NULL); while ( passes < 100 ) { while( i < MILLION ) { Dbt key( &a, sizeof(long long) ); Dbt data( &b, sizeof(long long) ); dbp->put( NULL, &key, &data, 0); a++; b++; i++; } DbEnv* dbep = dbp->get_env(); int tmp; dbep->memp_trickle( 50, &tmp ); i=0; passes++; std::cout << "Inserted one million --> pass: " << passes << " took: " << time(NULL) - time1 << "sec" << std::endl; time1 = time(NULL); } } Perhaps you can tell me why after some time the "put" operation takes increasingly longer and maybe how to fix this. Thanks for your help, Andreas

    Read the article

  • How to get a number closest to the average in c++?

    - by Alex Zielinski
    What I'm trying to achieve is to take the average of the numbers stored in the array and find the number which is closest to it. My code compiles, but has an error just after starting. I think it's something to do with the memory handling (I don't feel confident with pointers, etc. yet) Could some nice guy take a look at my code and tell me what's wrong with it? (don't be hard on me, I'm a beginner) #include <iostream> #include <cmath> using namespace std; double* aver(double* arr, size_t size, double& average); int main() { double arr[] = {1,2,3,4,5,7}; size_t size = sizeof(arr)/sizeof(arr[0]); double average = 0; double* p = aver(arr,size,average); cout << *p << " " << average << endl; } double* aver(double* arr, size_t size, double& average){ int i,j,sum; double* m = 0; int tmp[7]; for(i=0;i<size;i++) sum += arr[i]; average = sum/size; for(j=0;j<size;j++){ tmp[j] = arr[j] - average; if(abs(tmp[j])>*m) *m = tmp[j]; } return m; }

    Read the article

  • Is there stl and utf8 friendly C++ Wrapper for ICU, or other powerful unicode library

    - by artyom
    Hello, I need a good Unicode library for C++. I need Transformations in Unicode sensitive way. For example sort all strings in case insensitive way and get their first characters for index. Convert to upper and to lower various Unicode strings. Split text in reasonable position -- words that would work for Chinese and Japanese as well. Formatting numbers, dates in locale sensitive way (should be thread safe). Transparent support of utf8 (primary internal representation). As far as I know the best library is ICU. However, I can't find normal developer friendly API documentation with examples. Also as far as I see, it is not too friendly with modern C++ design, work with STL and so on. Like this std::string msg; unistring umsg.from_utf8(msg); unistring::word_iterator wi; for(wi=umsg.words().begin(),n=0;wi!=usmg.words().wi_end(),n<10;++wi,++n) ; msg=umsg.substr(umsg.words().begin(),wi).to_utf8(); cout<<_("Five 10 words are ")<<msg; Does anybody know good STL friendly ICU wrapper released under Open Source license preferred permissive like MIT or Boost, but others LGPLv2 compatible are ok as well. Is there another high quality library similar to ICU? Platform: UNIX/POSIX, Windows support is not required. Thanks, Artyom Edit: Unfortunatly I wasn't logged in so I can't make asnver accepted... I had attached the ansver by myself.

    Read the article

  • error with std::ostringsteam and std::string

    - by pyCthon
    Hi i want to save many different csv files from a function with a naming convention based on a different double value. I do this with a for loop and pass a string value to save each .csv file differently. Below is an example of what I'm trying to do the desired result would be 1.1_file.csv 1.2_file.csv but instead i get 1.1_file.csv 1.11.2_file.csv Here is a working sample code, what can i do to fix this #include <sstream> #include <iomanip> #include <cmath> #include <iostream> #include <vector> int main(){ std::string file = "_file.csv"; std::string s; std::ostringstream os; double x; for(int i = 0; i < 10; i++){ x = 0.1 + 0.1 *i; os << std::fixed << std::setprecision(1); os << x; s = os.str(); std::cout<<s+file<<std::endl; s.clear(); } return 0; }

    Read the article

  • sorting names in a linked list

    - by sil3nt
    Hi there, I'm trying to sort names into alphabetical order inside a linked list but am getting a run time error. what have I done wrong here? #include <iostream> #include <string> using namespace std; struct node{ string name; node *next; }; node *A; void addnode(node *&listpointer,string newname){ node *temp; temp = new node; if (listpointer == NULL){ temp->name = newname; temp->next = listpointer; listpointer = temp; }else{ node *add; add = new node; while (true){ if(listpointer->name > newname){ add->name = newname; add->next = listpointer->next; break; } listpointer = listpointer->next; } } } int main(){ A = NULL; string name1 = "bob"; string name2 = "tod"; string name3 = "thomas"; string name4 = "kate"; string name5 = "alex"; string name6 = "jimmy"; addnode(A,name1); addnode(A,name2); addnode(A,name3); addnode(A,name4); addnode(A,name5); addnode(A,name6); while(true){ if(A == NULL){break;} cout<< "name is: " << A->name << endl; A = A->next; } return 0; }

    Read the article

  • g++ on MacOSX doesn't work with -arch ppc64

    - by Albert
    I am trying to build a Universal binary on MacOSX with g++. However, it doesn't really work. I have tried with this simple dummy code: #include <iostream> using namespace std; int main() { cout << "Hello" << endl; } This works fine: % g++ test.cpp -arch i386 -arch ppc -arch x86_64 -o test % file test test: Mach-O universal binary with 3 architectures test (for architecture i386): Mach-O executable i386 test (for architecture ppc7400): Mach-O executable ppc test (for architecture x86_64): Mach-O 64-bit executable x86_64 However, this does not: % g++ test.cpp -arch i386 -arch ppc -arch x86_64 -arch ppc64 -o test In file included from test.cpp:1: /usr/include/c++/4.2.1/iostream:44:28: error: bits/c++config.h: No such file or directory In file included from /usr/include/c++/4.2.1/ios:43, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from test.cpp:1: /usr/include/c++/4.2.1/iosfwd:45:29: error: bits/c++locale.h: No such file or directory /usr/include/c++/4.2.1/iosfwd:46:25: error: bits/c++io.h: No such file or directory In file included from /usr/include/c++/4.2.1/bits/ios_base.h:45, from /usr/include/c++/4.2.1/ios:48, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from test.cpp:1: /usr/include/c++/4.2.1/ext/atomicity.h:39:23: error: bits/gthr.h: No such file or directory /usr/include/c++/4.2.1/ext/atomicity.h:40:30: error: bits/atomic_word.h: No such file or directory ... Any idea why that is? I have installed Xcode 3.2.2 with all SDKs it comes with.

    Read the article

  • How to produce output using show function.

    - by wilson88
    I am trying to use sho to show the output of another function.The first function was used to do sorting, and returned a List. now I want to make a function that uses show() to display the output.This is how I had tried it only to get an error. Its to diplay the results of two the two sorted lists which used this function. map Auctioneer::compareBidList(map& one, map& two) and //**return Sorted.** void show(const char *msg, map<int, Bid*>& Sorted) { cout << msg << endl; show(Sorted); } void compare(map<int, Bid*>& sellers, map<int, Bid*>& buyers) { compare(sellers.begin(), sellers.end(), buyers.begin(),buyers.end(),compareBidList); } //my call in the main after declaration was as follows map<int, Bid*> buyers, sellers; Auctioneer auctioneer; auctioneer.compare(sellers,buyers); show(("Bids after sorting:", sellers,buyers);)

    Read the article

  • Using SHFileOperation: What errors are occuring

    - by Sascha
    Hello I am using the function SHFileOperation() to send a file to the recycling bin. And I am getting 2 errors that I do not know what they mean because with this function the error codes are not GetLastError() values. Now when the function SHFileOperation() fails the return values are 0x57 (decimal 87) & 0x2 (decimal 2). Can you help me discover the definitions of these errors (expecially when you consider with this function, the errors are not part of the GetLastError() codes). Some important information: • I am using Windows 7 (& I know that MSDN says to use IFileOperation instead of SHFileOperation but I want to make my app backwards compatable which is why I am using SHFileOperation). If the error is occuring because I am using SHFileOperation on Windows 7 what solution could I use to make this work on all versions of windows from 2000 & up? • I have debugged extensively & as far as I know my SHFILEOPSTRUCT is correct (correct flags used, .pFrom is a double-null ended string). One thing I know for sure is that my path to the file is correct (leads to a real file & it correctly formatted). • About 2/5 times the SHFileOperation() works, meaning it sends the file to the recycle bin & does not returns an error BOOL result; SHFILEOPSTRUCT fileStruct; fileStruct.hwnd = hwnd; fileStruct.wFunc = FO_DELETE; fileStruct.pFrom = dest.c_str(); fileStruct.fFlags = FOF_FILESONLY; // FOF_ALLOWUNDO fileStruct.fAnyOperationsAborted = result; // Call operation(delete file) int success = SHFileOperation( &fileStruct ); // if delete was successful if ( success != 0 ) { printf( "%s \t %X %d \n", dest.c_str(), success, success ); cout << result << endl; MessageBox( hwnd, "Failed to delete file", "Error", MB_OK|MB_ICONERROR ); return; }

    Read the article

  • g++ problem with -l option and PostgreSQL

    - by difek
    Hi I've written simple program. Here a code: #include <iostream> #include <stdio.h> #include <D:\Program Files\PostgreSQL\8.4\include\libpq-fe.h> #include <string> using namespace std; int main() { PGconn *conn; PGresult *res; int rec_count; int row; int col; cout << "ble ble: " << 8 << endl; conn = PQconnectdb("dbname=db_pm host=localhost user=postgres password=postgres"); if (PQstatus(conn) == CONNECTION_BAD) { puts("We were unable to connect to the database"); exit(0); } } I'm trying to connect with PostgreSQL. I compile this code with following command: gcc -I/"d:\Program Files\PostgreSQL\" -L/"d:\Program Files\PostgreSQL\8.4\lib\" -lpq -o firstcpp.o firstcpp.cpp This command is from following site: http://www.mkyong.com/database/how-to-building-postgresql-libpq-programs/ And when I compile it I get following error: /cygnus/cygwin-b20/H-i586-cygwin32/i586-cygwin32/bin/ld: cannot open -lpq: No such file or directory collect2: ld returned 1 exit status Does anyone help me? Difek

    Read the article

  • Potential g++ template bug?

    - by Evan Teran
    I've encountered some code which I think should compile, but doesn't. So I'm hoping some of the local standards experts here at SO can help :-). I basically have some code which resembles this: #include <iostream> template <class T = int> class A { public: class U { }; public: U f() const { return U(); } }; // test either the work around or the code I want... #ifndef USE_FIX template <class T> bool operator==(const typename A<T>::U &x, int y) { return true; } #else typedef A<int> AI; bool operator==(const AI::U &x, int y) { return true; } #endif int main() { A<int> a; std::cout << (a.f() == 1) << std::endl; } So, to describe what is going on here. I have a class template (A) which has an internal class (U) and at least one member function which can return an instance of that internal class (f()). Then I am attempting to create an operator== function which compares this internal type to some other type (in this case an int, but it doesn't seem to matter). When USE_FIX is not defined I get the following error: test.cc: In function 'int main()': test.cc:27:25: error: no match for 'operator==' in 'a.A<T>::f [with T = int]() == 1' Which seems odd, because I am clearly (I think) defining a templated operator== which should cover this, in fact if I just do a little of the work for the compiler (enable USE_FIX), then I no longer get an error. Unfortunately, the "fix" doesn't work generically, only for a specific instantiation of the template. Is this supposed to work as I expected? Or is this simply not allowed? BTW: if it matters I am using gcc 4.5.2.

    Read the article

  • Is private members hacking a defined behaviour ?

    - by ereOn
    Hi, Lets say I have the following class: class BritneySpears { public: int getValue() { return m_value; }; private: int m_value; }; Which is an external library (that I can't change). I obviously can't change the value of m_value, only read it. Even subclassing BritneySpears won't work. What if I define the following class: class AshtonKutcher { public: int getValue() { return m_value; }; public: int m_value; }; And then do: BritneySpears b; // Here comes the ugly hack AshtonKutcher* a = reinterpret_cast<AshtonKutcher*>(&b); a->m_value = 17; // Print out the value std::cout << b.getValue() << std::endl; I know this is a bad practice. But just for curiosity: is this guaranted to work ? Is it a defined behaviour ? Bonus question: Have you ever had to use such an ugly hack ? Thanks !

    Read the article

  • Indentation control while developing a small python like language

    - by sap
    Hello, I'm developing a small python like language using flex, byacc (for lexical and parsing) and C++, but i have a few questions regarding scope control. just as python it uses white spaces (or tabs) for indentation, not only that but i want to implement index breaking like for instance if you type "break 2" inside a while loop that's inside another while loop it would not only break from the last one but from the first loop as well (hence the number 2 after break) and so on. example: while 1 while 1 break 2 'hello world'!! #will never reach this. "!!" outputs with a newline end 'hello world again'!! #also will never reach this. again "!!" used for cout end #after break 2 it would jump right here but since I don't have an "anti" tab character to check when a scope ends (like C for example i would just use the '}' char) i was wondering if this method would the the best: I would define a global variable, like "int tabIndex" on my yacc file that i would access in my lex file using extern. then every time i find a tab character on my lex file i would increment that variable by 1. when parsing on my yacc file if i find a "break" keyword i would decrement by the amount typed after it from the tabIndex variable, and when i reach and EOF after compiling and i get a tabIndex != 0 i would output compilation error. now the problem is, whats the best way to see if the indentation got reduced, should i read \b (backspace) chars from lex and then reduce the tabIndex variable (when the user doesn't use break)? another method to achieve this? also just another small question, i want every executable to have its starting point on the function called start() should i hardcode this onto my yacc file? sorry for the long question any help is greatly appreciated. also if someone can provide an yacc file for python would be nice as a guideline (tried looking on Google and had no luck). thanks in advance.

    Read the article

  • How to use boost normal distribution classes?

    - by David Alfonso
    Hi all, I'm trying to use boost::normal_distribution in order to generate a normal distribution with mean 0 and sigma 1. The following code uses boost normal classes. Am I using them correctly? #include <boost/random.hpp> #include <boost/random/normal_distribution.hpp> int main() { boost::mt19937 rng; // I don't seed it on purpouse (it's not relevant) boost::normal_distribution<> nd(0.0, 1.0); boost::variate_generator<boost::mt19937&, boost::normal_distribution<> > var_nor(rng, nd); int i = 0; for (; i < 10; ++i) { double d = var_nor(); std::cout << d << std::endl; } } The result on my machine is: 0.213436 -0.49558 1.57538 -1.0592 1.83927 1.88577 0.604675 -0.365983 -0.578264 -0.634376 As you can see all values are not between -1 and 1. Thank you all in advance!

    Read the article

  • Pthread-ed filetransfer application crash

    - by N.R.S.Sowrabh
    I am developing a file transfer application and am using pthreads on the receiver side for receiving multiple files. The function which is passed to pthreads calls the following function and at the end of this function I get a SIGABRT error and stack-smashing error appears on the terminal. Please help me find the bugs. If you need anymore code I'd be able to post the same. Thanks in advance. void recv_mesg(int new_sockid, char *fname) { cout<<"New Thread created with "<<new_sockid<<" and "<<fname<<endl; char buf[MAXLINE]; int fd; fd = open(fname, O_WRONLY ); int len =0; while (len<1024) { int curr = recv(new_sockid, buf, 1024-len, 0); //fprintf(stdout,"Message from Client:\n"); len += curr; //write (fd, buf, curr); fputs(buf, stderr); } int file_size = 0; sscanf(buf,"%d",&file_size); if(file_size<=0) perror("File Size < 0"); sprintf(buf,"Yes"); send(new_sockid,buf,strlen(buf),0); len = 0; while (len<file_size) { int curr = recv(new_sockid, buf, min(file_size-len,MAXLINE), 0); len += curr; write (fd, buf, curr); //fputs(buf, stdout); //fflush(stdout); } len = 0; close(fd); close(new_sockid); }

    Read the article

  • Newbie question: When to use extern "C" { //code } ?

    - by Russel
    Hello, Maybe I'm not understanding the differences between C and C++, but when and why do we need to use: extern "C" { ? Apparently its a "linkage convention"? I read about it briefly and noticed that all the .h header files included with MSVS surround their code with it. What type of code exactly is "C code" and NOT "C++ code"? I thought C++ included all C code? I'm guessing that this is not the case and that C++ is different and that standard features/functions exist in one or the other but not both (ie: printf is C and cout is C++), but that C++ is backwards compatible though the extern "C" declaration. Is this correct? My next question depends on the answer to the first, but I'll ask it here anyway: Since MSVS header files that are written in C are surrounded by extern "C" { ... }, when would you ever need to use this yourself in your own code? If your code is C code and you are trying to compile it in a C++ compiler, shouldn't it work without problem because all the standard h files you include will already have the extern "C" thing in them with the C++ compiler? Do you have to use this when compiling in C++ but linking to alteady built C libraries or something? Please help clarify this for me... Thanks! --Keith

    Read the article

  • How to pass a function in a function?

    - by SoulBeaver
    That's an odd title. I would greatly appreciate it if somebody could clarify what exactly I'm asking because I'm not so sure myself. I'm watching the Stanford videos on Programming Paradigms(that teacher is awesome) and I'm up to video five when he started doing this: void *lSearch( void* key, void* base, int elemSize, int n, int (*cmpFn)(void*, void*)) Naturally, I thought to myself, "Oi, I didn't know you could declare a function and define it later!". So I created my own C++ test version. int foo(int (*bar)(void*, void*)); int bar(void* a, void* b); int main(int argc, char** argv) { int *func = 0; foo(bar); cin.get(); return 0; } int foo(int (*bar)(void*, void*)) { int c(10), d(15); int *a = &c; int *b = &d; bar(a, b); return 0; } int bar(void* a, void* b) { cout << "Why hello there." << endl; return 0; } The question about the code is this: it fails if I declare function int *bar as a parameter of foo, but not int (*bar). Why!? Also, the video confuses me in the fact that his lSearch definition void* lSearch( /*params*/ , int (*cmpFn)(void*, void*)) is calling cmpFn in the definition, but when calling the lSearch function lSearch( /*params*/, intCmp ); also calls the defined function int intCmp(void* elem1, void* elem2); and I don't get how that works. Why, in lSearch, is the function called cmpFn, but defined as intCmp, which is of type int, not int* and still works? And why does the function in lSearch not have to have defined parameters?

    Read the article

  • Garbled text when constructing emails with vmime

    - by Klaus Fiedler
    Hey, my Qt C++ program has a part where it needs to send the first 128 characters or so of the output of a bash command to an email address. The output from the tty is captured in a text box in my gui called textEdit_displayOutput and put into my message I built using the Message Builder ( the object m_vmMessage ) Here is the relevant code snippet: m_vmMessage.getTextPart()->setCharset( vmime::charsets::US_ASCII ); m_vmMessage.getTextPart()->setText( vmime::create < vmime::stringContentHandler > ( ui->textEdit_displayOutput->toPlainText().toStdString() ) ); vmime::ref < vmime::message > msg = m_vmMessage.construct(); vmime::utility::outputStreamAdapter out( std::cout ); msg->generate( out ); Giving bash 'ls /' and a newline makes vmime give terminal output like this: ls /=0Abin etc=09 initrd.img.old mnt=09 sbin=09 tmp=09 vmlinuz.o= ld=0Aboot farts=09 lib=09=09 opt=09 selinux usr=0Acdrom home=09 = lost+found=09 proc srv=09 var=0Adev initrd.img media=09 root = Whereas it should look more like this: ls / bin etc initrd.img.old mnt sbin tmp vmlinuz.old boot farts lib opt selinux usr cdrom home lost+found proc srv var dev initrd.img media root sys vmlinuz 18:22> How do I encode the email properly? Does vmime just display it like that on purpose and the actual content of the email is ok?

    Read the article

  • Factorial in Prolog and C++

    - by Joshua Green
    I would like to work out a number's factorial. My factorial rule is in a Prolog file and I am connecting it to a C++ code. Can someone tell me what is wrong with my C++ interface please? % factorial.pl factorial( 1, 1 ):- !. factorial( X, Fac ):- X > 1, Y is X - 1, factorial( Y, New_Fac ), Fac is X * New_Fac. // factorial.cpp # headerfiles term_t t1; term_t t2; term_t goal_term; functor_t goal_functor; int main( int argc, char** argv ) { argc = 4; argv[0] = "libpl.dll"; argv[1] = "-G32m"; argv[2] = "-L32m"; argv[3] = "-T32m"; PL_initialise(argc, argv); if ( !PL_initialise(argc, argv) ) PL_halt(1); PlCall( "consult(swi('plwin.rc'))" ); PlCall( "consult('factorial.pl')" ); cout << "Enter your factorial number: "; long n; cin >> n; PL_put_integer( t1, n ); t1 = PL_new_term_ref(); t2 = PL_new_term_ref(); goal_term = PL_new_term_ref(); goal_functor = PL_new_functor( PL_new_atom("factorial"), 2 ); PL_put_atom( t1, t2 ); PL_cons_functor( goal_term, goal_functor, t1, t2 ); PL_halt( PL_toplevel() ? 0 : 1 ); }

    Read the article

  • Mac OS X and static boost libs -> std::string fail

    - by Ionic
    Hi all, I'm experiencing some very weird problems with static boost libraries under Mac OS X 10.6.6. The error message is main(78485) malloc: *** error for object 0x1000e0b20: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug [1] 78485 abort (core dumped) and a tiny bit of example code which will trigger this problem: #define BOOST_FILESYSTEM_VERSION 3 #include <boost/filesystem.hpp> #include <iostream> int main (int argc, char **argv) { std::cout << boost::filesystem::current_path ().string () << '\n'; } This problem always occurs when linking the static boost libraries into the binary. Linking dynamically will work fine, though. I've seen various reports for quite a similar OS X bug with GCC 4.2 and the _GLIBCXX_DEBUG macro set, but this one seems even more generic, as I'm neither using XCode, nor setting the macro (even undefining it does not help. I tried it just to make sure it's really not related to this problem.) Does anybody have any pointers to why this is happening or even maybe a solution (rather than using the dynamic library workaround)? Best regards, Mihai

    Read the article

  • Launch a QWidget from a QMain window

    - by Opera
    Hello everyone ! I'm doing my first C++ - Qt4 application and I'm having some trouble "connecting" my different uis. I have a main window with several buttons and when I click on one, I want another window to open. The MyMainWindowClass inherits from QMainWindow and the other from QWidget. Here is the code I have written so far : #include <iostream #include "MyWidgetClass.hpp" #include "MyMainWindowClass.hpp" #include "ui_MyMainWindowClassUi.h" MyMainWindowClass::MyMainWindowClass(QWidget *parent) : QMainWindow(parent), m_ui(new Ui::MyMainWindowClassUi) { m_ui-setupUi(this); initConnect(); } void MyMainWindowClass::initConnect() { QObject::connect(m_ui-SomeBtn, SIGNAL(clicked()), this, SLOT(SomeBtnClicked())); // Some other QObject::connect calls return; } void MyMainWindowClass::SomeBtnClicked() { std::cout << "Some Btn has been clicked" << std::endl; this-setEnabled(false); MyWidgetClass mwc(this); mwc.show(); return; } This calls the Ctor and the Dtor from MyWidgetClass, disables the MyMainWindowClassUi, but doesn't show my other GUI. What am I missing to have the window showed when I click on the button ?

    Read the article

< Previous Page | 51 52 53 54 55 56 57 58 59 60 61 62  | Next Page >