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  • ruby on rails basics help

    - by CHID
    Hi, i created a scaffolded application in rails by the name of product. The product_controller.rb file contains the following. class ProductsController ApplicationController def new @product = Product.new respond_to do |format| format.html # new.html.erb format.xml { render :xml = @product } end end def create @product = Product.new(params[:product]) respond_to do |format| if @product.save flash[:notice] = 'Product was successfully created.' format.html { redirect_to(@product) } format.xml { render :xml = @product, :status = :created, :location = @product } else format.html { render :action = "new" } format.xml { render :xml = @product.errors, :status = :unprocessable_entity } end end end Now when the url http://localhost:3000/products/create is given Where new product link is clicked, control is transferred to new definition in the controller class and then an instance variable @product is created. BUT WHERE IS THIS VARIABLE PASSED? The funtion inturn calls new.rhtml which contains <% form_for(@product) do |f| % #all form elments declaration <% f.submit "Create" % <%= end % Here @product is initialized in the controller file and passed to this new.rhtml. So where does form_for(@product) gets the data? How does the control gets tranfered to create function in controller file when submit button is clicked? No where action is specified to the controller file. in the create function, wat does redirec_to(@product) specify where @product is an object received from the new.html file... I am very much confused on the basics of ROR. Somone pls help me clarify this. pardon me for making such a big post. I have lots of doubts in this single piece of code

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  • Javascript not reading value from hidden textBox - JQuery C#

    - by Paul van Valkenburgh
    I'm a non-specialist with JavaScript / JQuery and I'm having trouble figuring out why my script doesn't work. When my C# page loads, I have a hidden textBox txtHiddenKeywordArray which gets dynamically filled with comma separated values like... horse, buggy, track I'm trying to use the highlight functionality in jquery.highlight-3.js where I have a label text field that will contain and highlight the words in the keywords list. I'm using the script <script language="javascript" type="text/javascript"> var myString = document.getElementById('<%=txtHiddenKeywordArray.ClientID%>').val() myArray = myString.split(" "); $(document).ready(function () { for (i = 0; i < myArray.length; i++) $("p").highlight(myArray[i]) }); </script> Here is the textBox declaration : <asp:TextBox ID="txtHiddenKeywordArray" ClientIDMode="Static" runat="server" Visible="false"></asp:TextBox> It worked great when I hard coded the values of var myString. I've tried researching it and keep seeing the same example of the way I have it done. The page does use a MasterPage. Could this affect it? Any idea how I can get the script to see the values from the textbox? Do I need a RegisterStartUpScript or something? Thanks for any help you can provide.

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  • C++ compiler error on template specialization

    - by user231536
    I would like to specialize a template method for a class C that is itself templated by an int parameter. How do I do this? template <int D=1> class C { static std::string foo () { stringstream ss; ss << D << endl; return ss.str();} }; template <class X> void test() { cout << "This is a test" << endl;} template <> template <int D> void test<C<D> > () {cout << C<D>::foo() << endl;} The specialization for test() fails with "Too many template parameter lists in declaration of void test()".

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  • C++: Declare static variable in function argument list

    - by MDC
    Is there any way at all in C++ to declare a static variable while passing it to a function? I'm looking to use a macro to expand to the expression passed to the function. The expression needs to declare and initialize a static variable on that particular line (based on the filename and line number using FILE and LINE). int foo(int b) { int c = b + 2; return c; } int main() { int a = 3; a = foo(static int h = 2); //<---- see this! cout << a; return 0; } The problem I'm trying to solve is getting the filename and line number with the FILE and LINE macros provided by the preprocessor, but then creating a lookup table with integer keys leading to the FILE, LINE pairs. For example, the key 89 may map to file foo.cpp, line 20. To get this to work, I'm trying to use local static variables, so that they are initialized only once per line execution. The static variable will be initialized by calling a function that calculates the integer key and adds an entry to the lookup table if it is not there. Right now the program uses a message class to send exception information. I'm writing a macro to wrap this class into a new class: WRAPPER_MACRO(old_class_object) will expand to NewClass(old_class_object, key_value). If I add the static variable declaration as a second line right before this, it should work. The problem is that in most places in the code, the old class object is passed as an argument to a function. So the problem becomes declaring and initializing the static variable somehow with the macro, while keeping the existing function calls.

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  • unclear use of @property in window app using core data

    - by Matt
    Looking through a Window based application ive used to experiment with as a way of getting my head around core data, ive noticed that the appdelegate has the following code myAppDelegate.h #import <UIKit/UIKit.h> #import <CoreData/CoreData.h> @interface iCaptureFreeAppDelegate : NSObject <UIApplicationDelegate> { NSManagedObjectModel *managedObjectModel; NSManagedObjectContext *managedObjectContext; NSPersistentStoreCoordinator *persistentStoreCoordinator; UIWindow *window; UITabBarController *tabBarController; } myAppDelegate.m #import "myAppDelegate.h" @interface iCaptureFreeAppDelegate (PrivateCoreDataStack) @property (nonatomic, retain, readonly) NSManagedObjectModel *managedObjectModel; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; @property (nonatomic, retain, readonly) NSPersistentStoreCoordinator *persistentStoreCoordinator; @end @implementation iCaptureFreeAppDelegate @synthesize window, tabBarController; // code .... // - (NSManagedObjectContext *) managedObjectContext { } - (NSManagedObjectModel *)managedObjectModel { } - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { } // etc..... i want to understand a few things about what this project is doing why the properties in the category declaration? (if i delete the privateCoreDataStack category everything still works...) why the properties appear to be linked with the methods in the implementation ... managedObjectContext {} etc why the members in the .h file have the same name as the properties and the methods why code completion lets me use dot '.' to access the members but then fails on compilation say it cant find a getter thanks !

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  • Visual Studio 2008 having problems with namespaces when used as type in Generic coolection

    - by patrick
    I just upgraded last week from Visual Studio 2005 to 2008. I am having an issue with compiler resolving namespaces when I use a class as a type in a Generic collection. Intellisense recognizes the class and the compiler generates no errors when I use the class except when it is a type in a Generic collection declaration either as return type for a Property or as a parameter to a method. This is happening in my only project that is targeting the 3.5 framework, but changing the project containing the class to use the 3.5 framework doesn't fix the problem. Examples Compile fine MyClass myClass = new MyClass(); SortedList <DateTime,MyClass> listOfClasses = new SortedList<DateTime,MyClass> Compile error - Namespace could not be found public SortedList<DateTime,MyClass> ClassList { get; set; } private void DoSomethingToLists(SortedList<DateTime,MyClass> classList) Intellisense has no problem resolving the namespace, only the compiler. Is this a known bug or am I missing something obvious? Will SP1 fix it? I was able to create a new library containing just this class targeting 3.5 and am now able to successfully use this in both 3.5 and 2.0 projects. My guess is that even though I tried to change the target of my original library, since it was still referencing 2.0 projects there was some conflict.

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  • Accessing and inheriting Windows Message for other Windows Message in Delphi

    - by HX_unbanned
    I am using WMSysCommand messages to modify Caption bar button ( Maximize / Minimize ) behaivor and recent update requiered to use WMNCHitTest, but I do not want to split these two related messages in multiplie procedures because of lengthy code. Can I access private declaration ( message ) from other message? And if I can - How to do it? procedure TForm1.WMNCHitTest(var Msg: TWMNCHitTest) ; begin SendMessage(Handle, HTCAPTION, WM_NCHitTest, 0); // or other wParam or lParam ???? end; procedure TForm1.WMSysCommand; begin if (Msg.CmdType = SC_MAXIMIZE or 61488) or (Msg.Result = htCaption or 2) then // if command is Maximize or reciever message of Caption Bar click begin if CheckWin32Version(6, 0) then Constraints.MaxHeight := 507 else Constraints.MaxHeight := 499; Constraints.MaxWidth := 0; end else if (Msg.CmdType = SC_MINIMIZE or 61472) or (Msg.Result = htCaption or 2) then // if command is Minimize begin if (EnsureRange(Width, 252, 510) >= (510 / 2)) then PreviewOpn.Caption := '<' else PreviewOpn.Caption := '>'; end; DefaultHandler(Msg); // reset Message handler to default ( Application ) end; Soo ... do I think correctly and sipmly do not know correct commands or I am thinking total bullsh*t? Regards. Thanks for any help...

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  • C++: Constructor/destructor unresolved when not inline?

    - by Anamon
    In a plugin-based C++ project, I have a TmpClass that is used to exchange data between the main application and the plugins. Therefore the respective TmpClass.h is included in the abstract plugin interface class that is included by the main application project, and implemented by each plugin. As the plugins work on STL vectors of TmpClass instances, there needs to be a default constructor and destructor for the TmpClass. I had declared these in TmpClass.h: class TmpClass { TmpClass(); ~TmpClass(); } and implemented them in TmpClass.cpp. TmpClass::~TmpClass() {} TmpClass::TmpClass() {} However, when compiling plugins this leads to the linker complaining about two unresolved externals - the default constructor and destructor of TmpClass as required by the std::vector<TmpClass> template instantiation - even though all other functions I declare in TmpClass.h and implement in TmpClass.cpp work. As soon as I remove the (empty) default constructor and destructor from the .cpp file and inline them into the class declaration in the .h file, the plugins compile and work. Why is it that the default constructor and destructor have to be inline for this code to compile? Why does it even maatter? (I'm using MSVC++8).

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  • Convert VBA to VBS

    - by dnLL
    I have a little VBA script with some functions that I would like to convert to a single VBS file. Here is an example of what I got: Private Declare Function GetPrivateProfileString Lib "kernel32" Alias "GetPrivateProfileStringA" (ByVal lpApplicationName As String, ByVal lpKeyName As Any, ByVal lpDefault As String, ByVal lpReturnedString As String, ByVal nSize As Long, ByVal lpFileName As String) As Long Private Function ReadIniFileString(ByVal Sect As String, ByVal Keyname As String) As String Dim Worked As Long Dim RetStr As String * 128 Dim StrSize As Long Dim iNoOfCharInIni As Integer Dim sIniString, sProfileString As String iNoOfCharInIni = 0 sIniString = "" If Sect = "" Or Keyname = "" Then MsgBox "Erreur lors de la lecture des paramètres dans " & IniFileName, vbExclamation, "INI" Access.Application.Quit Else sProfileString = "" RetStr = Space(128) StrSize = Len(RetStr) Worked = GetPrivateProfileString(Sect, Keyname, "", RetStr, StrSize, IniFileName) If Worked Then iNoOfCharInIni = Worked sIniString = Left$(RetStr, Worked) End If End If ReadIniFileString = sIniString End Function And then, I need to use this function to put some values in strings. VBS doesn't seem to like any of my var declaration ((Dim) MyVar As MyType). If I'm able to adapt that code to VBS, I should be able to do the rest of my functions too. How can I adapt/convert this to VBS? Thank you.

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  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

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  • When is it possible to override top-level bindings in (R7RS) scheme?

    - by Marc
    I have read the current draft of the forthcoming R7RS scheme standard (small language), but I don't understand under which conditions it is not an error to redefine top-level bindings. I guess that it is possible to define or set! a binding that has been introduced at the top-level of a program a second time. But what about imported bindings from an external library? Is it possible to override these bindings by the standard? On page 26/27 of the report, it says: The top level of a program may also include import declarations. In a library declaration, it is an error to import the same identifier more than once with different bindings, or to redefine or mutate an imported binding with define, define-syntax or set!. However, a REPL should permit these actions. Does it mean that redefining is only an error when it does happen in libraries for imported bindings? I understand that it prohibits optimisations by compilers if the compiler does not know whether, say + still means the built-in addition or is any other user-specified error. But from this perspective, it does not make sense to restrict forbidding to rebind on the library level, when it would also make sense (at least) for imported bindings in programs. P.S.: As this is all about the environment of a scheme program: am I right in saying that environments are not first class citizens because one cannot get hold of the current environment? (Which, in turn, allows a compiled program to forget about the chosen names of the bindings.)

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  • Copy subset of xml input using xslt

    - by mdfaraz
    I need an XSLT file to transform input xml to another with a subset of nodes in the input xml. For ex, if input has 10 nodes, I need to create output with about 5 nodes Input <Department diffgr:id="Department1" msdata:rowOrder="0"> <Department>10</Department> <DepartmentDescription>BABY PRODUCTS</DepartmentDescription> <DepartmentSeq>7</DepartmentSeq> <InsertDateTime>2011-09-29T13:19:28.817-05:00</InsertDateTime> </Department> Output: <Department diffgr:id="Department1" msdata:rowOrder="0"> <Department>10</Department> <DepartmentDescription>BABY PRODUCTS</DepartmentDescription> </Department> I found one way to suppress nodes that we dont need XSLT: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output omit-xml-declaration="yes"/> <xsl:template match="node()|@*"> <xsl:copy> <xsl:apply-templates select="node()|@*"/> </xsl:copy> </xsl:template> <xsl:template match="Department/DepartmentSeq"/> <xsl:template match="Department/InsertDateTime"/> </xsl:stylesheet> I need an xslt that helps me select the nodes I need and not "copy all and filter out what I dont need", since i may have to change my xslt whenever input schema adds more nodes.

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  • C++ - Distributing different headers than development

    - by Ben
    I was curious about doing this in C++: Lets say I have a small library that I distribute to my users. I give my clients both the binary and the associated header files that they need. For example, lets assume the following header is used in development: #include <string> ClassA { public: bool setString(const std::string & str); private: std::string str; }; Now for my question. For deployment, is there anything fundamentally wrong with me giving a 'reduced' header to my clients? For example, could I strip off the private section and simply give them this: #include <string> ClassA { public: bool setString(const std::string & str); }; My gut instinct says "yes, this is possible, but there are gotchas", so that is why I am asking this question here. If this is possible and also safe, it looks like a great way to hide private variables, and thus even avoid forward declaration in some cases. I am aware that the symbols will still be there in the binary itself, and that this is just a visibility thing at the source code level. Thanks!

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  • .NET: bool vs enum as a method parameter

    - by Julien Lebosquain
    Each time I'm writing a method that takes a boolean parameter representing an option, I find myself thinking: "should I replace this by an enum which would make reading the method calls much easier?". Consider the following with an object that takes a parameter telling whether the implementation should use its thread-safe version or not (I'm not asking here if this way of doing this is good design or not, only the use of the boolean): public void CreateSomeObject(bool makeThreadSafe); CreateSomeObject(true); When the call is next to the declaration the purpose of the parameter seems of course obvious. When it's in some third party library you barely know, it's harder to immediately see what the code does, compared to: public enum CreationOptions { None, MakeThreadSafe } public void CreateSomeObject(CreationOptions options); CreateSomeObject(CreationOptions.MakeThreadSafe); which describes the intent far better. Things get worse when there's two boolean parameters representing options. See what happened to ObjectContext.SaveChanges(bool) between Framework 3.5 and 4.0. It has been obsoleted because a second option has been introduced and the whole thing has been converted to an enum. While it seems obvious to use an enumeration when there's three elements or more, what's your opinion and experiences about using an enum instead a boolean in these specific cases?

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  • How to wrtie a XML License Line in C#?

    - by Nano HE
    My want to write a XML file as this: <?xml version="1.0" encoding="UTF-8"?> <Equipment xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <License licenseId="" licensePath="" /> Some piece of my code attached here // Create a new file in D:\\ and set the encoding to UTF-8 XmlTextWriter textWriter = new XmlTextWriter("D:\\books.xml", System.Text.Encoding.UTF8); // Format automatically textWriter.Formatting = Formatting.Indented; // Opens the document textWriter.WriteStartDocument(); // Write the namespace declaration. textWriter.WriteStartElement("books", null); // Write the genre attribute. textWriter.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); textWriter.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); And now I need to write the License Line below in C# <License licenseId="" licensePath="" /> But I don't know how to move on for I found the Line ended with the special / .Thank you.

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  • How does Haskell do pattern matching without us defining an Eq on our data types?

    - by devoured elysium
    I have defined a binary tree: data Tree = Null | Node Tree Int Tree and have implemented a function that'll yield the sum of the values of all its nodes: sumOfValues :: Tree -> Int sumOfValues Null = 0 sumOfValues (Node Null v Null) = v sumOfValues (Node Null v t2) = v + (sumOfValues t2) sumOfValues (Node t1 v Null) = v + (sumOfValues t1) sumOfValues (Node t1 v t2) = v + (sumOfValues t1) + (sumOfValues t2) It works as expected. I had the idea of also trying to implement it using guards: sumOfValues2 :: Tree -> Int sumOfValues2 Null = 0 sumOfValues2 (Node t1 v t2) | t1 == Null && t2 == Null = v | t1 == Null = v + (sumOfValues2 t2) | t2 == Null = v + (sumOfValues2 t1) | otherwise = v + (sumOfValues2 t1) + (sumOfValues2 t2) but this one doesn't work because I haven't implemented Eq, I believe: No instance for (Eq Tree) arising from a use of `==' at zzz3.hs:13:3-12 Possible fix: add an instance declaration for (Eq Tree) In the first argument of `(&&)', namely `t1 == Null' In the expression: t1 == Null && t2 == Null In a stmt of a pattern guard for the definition of `sumOfValues2': t1 == Null && t2 == Null The question that has to be made, then, is how can Haskell make pattern matching without knowing when a passed argument matches, without resorting to Eq?

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  • C++ ulong to class method pointer and back

    - by Simone Margaritelli
    Hi guys, I'm using a hash table (source code by Google Inc) to store some method pointers defined as: typedef Object *(Executor::*expression_delegate_t)( vframe_t *, Node * ); Where obviously "Executor" is the class. The function prototype to insert some value to the hash table is: hash_item_t *ht_insert( hash_table_t *ht, ulong key, ulong data ); So basically i'm doing the insert double casting the method pointer: ht_insert( table, ASSIGN, reinterpret_cast<ulong>( (void *)&Executor::onAssign ) ); Where table is defined as a 'hash_table_t *' inside the declaration of the Executor class, ASSIGN is an unsigned long value, and 'onAssign' is the method I have to map. Now, Executor::onAssign is stored as an unsigned long value, its address in memory I think, and I need to cast back the ulong to a method pointer. But this code: hash_item_t* item = ht_find( table, ASSIGN ); expression_delegate_t delegate = reinterpret_cast < expression_delegate_t > (item->data); Gives me the following compilation error : src/executor.cpp:45: error: invalid cast from type ‘ulong’ to type ‘Object* (Executor::*)(vframe_t*, Node*)’ I'm using GCC v4.4.3 on a x86 GNU/Linux machine. Any hints?

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  • Why is DivMod Limited to Words (<=65535)?

    - by Andreas Rejbrand
    In Delphi, the declaration of the DivMod function is procedure DivMod(Dividend: Cardinal; Divisor: Word; var Result, Remainder: Word); Thus, the divisor, result, and remainder cannot be grater than 65535, a rather severe limitation. Why is this? Why couldn't the delcaration be procedure DivMod(Dividend: Cardinal; Divisor: Cardinal; var Result, Remainder: Cardinal); The procedure is implemented using assembly, and is therefore probably extremely fast. Would it not be possible for the code PUSH EBX MOV EBX,EDX MOV EDX,EAX SHR EDX,16 DIV BX MOV EBX,Remainder MOV [ECX],AX MOV [EBX],DX POP EBX to be adapted to cardinals? How much slower is the naïve attempt procedure DivModInt(const Dividend: integer; const Divisor: integer; out result: integer; out remainder: integer); begin result := Dividend div Divisor; remainder := Dividend mod Divisor; end; that is not (?) limited to 16-bit integers?

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  • Looping through a method without for/foreach/while

    - by RichK
    Is there a way of calling a method/lines of code multiple times not using a for/foreach/while loop? For example, if I were to use to for loop: int numberOfIterations = 6; for(int i = 0; i < numberOfIterations; i++) { DoSomething(); SomeProperty = true; } The lines of code I'm calling don't use 'i' and in my opinion the whole loop declaration hides what I'm trying to do. This is the same for a foreach. I was wondering if there's a looping statement I can use that looks something like: do(6) { DoSomething(); SomeProperty = true; } It's really clear that I just want to execute that code 6 times and there's no noise involving index instantiating and adding 1 to some arbitrary variable. As a learning exercise I have written a static class and method: Do.Multiple(int iterations, Action action) Which works but scores very highly on the pretentious scale and I'm sure my peers wouldn't approve. I'm probably just being picky and a for loop is certainly the most recognisable, but as a learning point I was just wondering if there (cleaner) alternatives. Thanks. (I've had a look at this thread, but it's not quite the same) http://stackoverflow.com/questions/2248985/using-ienumerable-without-foreach-loop

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  • XSLT: change node inner text.

    - by nabo
    I need to transform the following xml doc: <a> <b/> <c/> myText </a> into this: <a> <b/> <c/> differentText </a> So, i wrote this XSLT document <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0"> <xsl:output method="xml" version="1.0" omit-xml-declaration="no" /> <xsl:template match="/a/text()"> <a> <b/> <c/> differentText </a> </xsl:template> </xsl:stylesheet> This way, i get the following result: <?xml version="1.0" encoding="utf-8"?> <a> <b /><c /> differentText </a> <a> <b /><c /> differentText </a> <a> <b /><c /> differentText </a> The result appears repeated 3 times because 3 matches are being done.. Why? I could i fix it? Thanks

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  • Class lookup structure array in C++

    - by wyatt
    I'm trying to create a structure array which links input strings to classes as follows: struct {string command; CommandPath cPath;} cPathLookup[] = { {"set an alarm", AlarmCommandPath}, {"send an email", EmailCommandPath}, {"", NULL} }; which will be used as follows: CommandPath *cPath = NULL; string input; getline(cin, input); for(int i = 0; cPathLookup[i] != ""; i++) { if(cPathLookup[i].command == input) cPath = new cPathLookup[i].cPath; } Obviously, this code is meaningless, but I think my intention is apparent - depending on input, I'd like cPath to be initialized as either a new AlarmCommandPath or a new EmailCommandPath. I could handle it with a function returning an instance depending on input, but a whole sequence of ifs just seems inelegant. I should also note that, in case it's not apparent and important, that AlarmCommandPath and EmailCommandPath are derived from CommandPath, and CommandPath is an abstract class. Thanks for any help you can offer. EDIT: I just noticed that, in spite of CommandPath being abstract, I have a declaration: CommandPath *cPath = NULL; in working code. Why does that compile?

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  • cuda 5.0 namespaces for contant memory variable usage

    - by Psypher
    In my program I want to use a structure containing constant variables and keep it on device all long as the program executes to completion. I have several header files containing the declaration of 'global' functions and their respective '.cu' files for their definitions. I kept this scheme because it helps me contain similar code in one place. e.g. all the 'device' functions required to complete 'KERNEL_1' are separated from those 'device' functions required to complete 'KERNEL_2' along with kernels definitions. I had no problems with this scheme during compilation and linking. Until I encountered constant variables. I want to use the same constant variable through all kernels and device functions but it doesn't seem to work. ########################################################################## CODE EXAMPLE ########################################################################### filename: 'common.h' -------------------------------------------------------------------------- typedef struct { double height; double weight; int age; } __CONSTANTS; __constant__ __CONSTANTS d_const; --------------------------------------------------------------------------- filename: main.cu --------------------------------------------------------------------------- #include "common.h" #include "gpukernels.h" int main(int argc, char **argv) { __CONSTANTS T; T.height = 1.79; T.weight = 73.2; T.age = 26; cudaMemcpyToSymbol(d_consts, &T, sizeof(__CONSTANTS)); test_kernel <<< 1, 16 >>>(); cudaDeviceSynchronize(); } --------------------------------------------------------------------------- filename: gpukernels.h --------------------------------------------------------------------------- __global__ void test_kernel(); --------------------------------------------------------------------------- filename: gpukernels.cu --------------------------------------------------------------------------- #include <stdio.h> #include "gpukernels.h" #include "common.h" __global__ void test_kernel() { printf("Id: %d, height: %f, weight: %f\n", threadIdx.x, d_const.height, d_const.weight); } When I execute this code, the kernel executes, displays the thread ids, but the constant values are displayed as zeros. How can I fix this?

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  • What are the linkage of the following functions?

    - by Derui Si
    When I was reading the c++ 03 standard (7.1.1 Storage class specifiers [dcl.stc]), there are some examples as below, I'm not able to tell how the linkage of each successive declarations is determined? Could anyone help here? Thanks in advance! static char* f(); // f() has internal linkage char* f() { /* ... */ } // f() still has internal linkage char* g(); // g() has external linkage static char* g() { /* ... */ } // error: inconsistent linkage void h(); inline void h(); // external linkage inline void l(); void l(); // external linkage inline void m(); extern void m(); // external linkage static void n(); inline void n(); // internal linkage static int a; // a has internal linkage int a; // error: two definitions static int b; // b has internal linkage extern int b; // b still has internal linkage int c; // c has external linkage static int c; // error: inconsistent linkage extern int d; // d has external linkage static int d; // error: inconsistent linkage UPD: Additionally, how can I understand the statement in the standard, " The linkages implied by successive declarations for a given entity shall agree. That is, within a given scope, each declaration declaring the same object name or the same overloading of a function name shall imply the same linkage. Each function in a given set of overloaded functions can have a different linkage, however."

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  • Using SimpleDB (with SimpleSavant) with POCO / existing entities, not attributes on my classes

    - by alex
    I'm trying to use Simple Savant within my application, to use SimpleDB I currently have (for example) public class Person { public Guid Id { get; set; } public string Name { get; set; } public string Description { get; set; } public DateTime DateOfBirth { get; set; } } To use this with Simple Savant, i'd have to put attributes above the class declaration, and property - [DomainName("Person")] above the class, and [ItemName] above the Id property. I have all my entities in a seperate assembly. I also have my Data access classes an a seperate assembly, and a class factory selects, based on config, the IRepository (in this case, IRepository I want to be able to use my existing simple class - without having attributes on the properties etc.. In case I switch out of simple db, to something else - then I only need to create a different implementation of IRepository. Should I create a "DTO" type class to map the two together? Is there a better way?

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  • Fortran severe (40) Error... Help?!

    - by Taka
    I can compile but when I run I get this error "forrtl: severe (40): recursive I/O operation, unit -1, file unknown" if I set n = 29 or more... Can anyone help with where I might have gone wrong? Thanks. PROGRAM SOLUTION IMPLICIT NONE ! Variable Declaration INTEGER :: i REAL :: dt DOUBLE PRECISION :: st(0:9) DOUBLE PRECISION :: stmean(0:9) DOUBLE PRECISION :: first_argument DOUBLE PRECISION :: second_argument DOUBLE PRECISION :: lci, uci, mean REAL :: exp1, n REAL :: r, segma ! Get inputs WRITE(*,*) 'Please enter number of trials: ' READ(*,*) n WRITE(*,*) dt=1.0 segma=0.2 r=0.1 ! For n Trials st(0)=35.0 stmean(0)=35.0 mean = stmean(0) PRINT *, 'For ', n ,' Trials' PRINT *,' 1 ',st(0) ! Calculate results DO i=0, n-2 first_argument = r-(1/2*(segma*segma))*dt exp1 = -(1/2)*(i*i) second_argument = segma*sqrt(dt)*((1/sqrt(2*3.1416))*exp(exp1)) st(i+1) = st(i) * exp(first_argument+second_argument) IF(st(i+1)<=20) THEN stmean(i+1) = 0.0 st(i+1) = st(i) else stmean(i+1) = st(i+1) ENDIF PRINT *,i+2,' ',stmean(i+1) mean = mean+stmean(i+1) END DO ! Output results uci = mean+(1.96*(segma/sqrt(n))) lci = mean-(1.96*(segma/sqrt(n))) PRINT *,'95% Confidence Interval for ', n, ' trials is between ', lci, ' and ', uci PRINT *,'' END PROGRAM SOLUTION

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