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  • What's the best way to get a bunch of rows from MySQL if you have an array of integer primary keys?

    - by Evan P.
    I have a MySQL table with an auto-incremented integer primary key. I want to get a bunch of rows from the table based on an array of integers I have in memory in my program. The array ranges from a handful to about 1000 items. What's the most efficient query syntax to get the rows? I can think of a few: "SELECT * FROM thetable WHERE id IN (1, 2, 3, 4, 5)" (this is what I do now) "SELECT * FROM thetable where id = 1 OR id = 2 OR id = 3" Multiple queries of the form "SELECT * FROM thetable WHERE id = 1". Probably the most friendly to the query cache, but expensive due to having lots of query parsing. A union, like "SELECT * FROM thetable WHERE id = 1 UNION SELECT * FROM thetable WHERE id = 2 ..." I'm not sure if MySQL caches the results of each query; it's also the most verbose format. I think using the NoSQL interface in MySQL 5.6+ would be the most efficient way to do this, but I'm not yet up to MySQL 5.6.

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  • Is the Subversion 'stack' a realistic alternative to Team Foundation Server?

    - by Robert S.
    I'm evaluating Microsoft Team Foundation Server for my customer, who currently uses Visual SourceSafe and nothing else. They have explicitly expressed a desire to implement a more rigid and process-driven environment as their application is in production and they have future releases to consider. The particular areas I'm trying to cover are: Configuration management (e.g., source control) Change management (workflow and doco for change requests, tasks) Release management (builds and deployments) Incident and problem management (issues and bugs) Document management (similar to source control, but available via web) Code analysis constraints on check-ins A testing framework Reporting Visual Studio 2008 integration TFS does all of these things quite well, but it's expensive and complex to maintain, and the inexpensive Workgroup edition doesn't scale. We don't get TFS as part of our MSDN subscription. Those problems can be overcome, but before I tell my customer to go the TFS route, which in itself isn't a terrible thing, I wanted to evaluate the alternatives. I know Subversion is often suggested for its configuration management/source control, but what about the other areas? Would a combination of Subversion/NUnit/Wiki/CruiseControl/NAnt/something else satisfy all of these requirements? What tools do I need to include in my evaluation? Or should I just bite the bullet and go with TFS since we're already invested in the Microsoft stack?

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  • finding long repeated substrings in a massive string

    - by Will
    I naively imagined that I could build a suffix trie where I keep a visit-count for each node, and then the deepest nodes with counts greater than one are the result set I'm looking for. I have a really really long string (hundreds of megabytes). I have about 1 GB of RAM. This is why building a suffix trie with counting data is too inefficient space-wise to work for me. To quote Wikipedia's Suffix tree: storing a string's suffix tree typically requires significantly more space than storing the string itself. The large amount of information in each edge and node makes the suffix tree very expensive, consuming about ten to twenty times the memory size of the source text in good implementations. The suffix array reduces this requirement to a factor of four, and researchers have continued to find smaller indexing structures. And that was wikipedia's comments on the tree, not trie. How can I find long repeated sequences in such a large amount of data, and in a reasonable amount of time (e.g. less than an hour on a modern desktop machine)? (Some wikipedia links to avoid people posting them as the 'answer': Algorithms on strings and especially Longest repeated substring problem ;-) )

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  • How do software events work internally?

    - by Duddle
    Hello! I am a student of Computer Science and have learned many of the basic concepts of what is going on "under the hood" while a computer program is running. But recently I realized that I do not understand how software events work efficiently. In hardware, this is easy: instead of the processor "busy waiting" to see if something happened, the component sends an interrupt request. But how does this work in, for example, a mouse-over event? My guess is as follows: if the mouse sends a signal ("moved"), the operating system calculates its new position p, then checks what program is being drawn on the screen, tells that program position p, then the program itself checks what object is at p, checks if any event handlers are associated with said object and finally fires them. That sounds terribly inefficient to me, since a tiny mouse movement equates to a lot of cpu context switches (which I learned are relatively expensive). And then there are dozens of background applications that may want to do stuff of their own as well. Where is my intuition failing me? I realize that even "slow" 500MHz processors do 500 million operations per second, but still it seems too much work for such a simple event. Thanks in advance!

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  • When asked "How do I make a website?" how do you answer?

    - by Luke CK
    A (non-technical) friend of mine has asked me how to make a website. I get this question all the time. After a few questions I found out that she has an idea that could turn into a commercial site. I described three options to her: a) Get a book/enroll in a class/follow some online tutorials and learn how to do it. She's pretty smart and her personality seems like a good match for this sort of thing so I'm sure she could learn but she doesn't have a lot of time spare. Maybe if she started with one of those WYSIWYG editors at first? I stressed that this would take a longer than a couple of weekends of playing around. b) Hire someone to build it. Ranges from ultra cheap to ultra expensive, crappy to good and everything in between. I didn't mention sites like Rentacoder because she hasn't worked on a project like this before and doesn't know what to ask for. At this stage she'd likely ask for a Youtube-MySpace-Google for a few hundred bucks because she doesn't yet understand just how much is involved. c) Find someone technical and partner up with them. I explained that this can either work really well or be a disaster because she'd have to give up some of her ownership of the idea. How do you respond in these situations?

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  • Labview + National Instruments hardware or ???

    - by NSL
    I'm in the processes of buying a new data acquisition system for my company to use for various projects. At first, it's primary purpose will be to monitor up to 20 thermocouples and control the temperature of a composites oven. However, I also plan on using it to monitor accelerometers, strain gauges, and to act as a signal generator. I probably won't be the only one to use it, but I have a good bit of programming experience with Atmel microcontrollers (C). I've used Labview before, but ~5 years ago. Labview would be good because it is easy to pick up on for both me and my coworkers. On the flip side, it's expensive. Right now I have a NI CompactDAQ system with 2 voltage and one thermocouple cards + Labview speced out and it's going to cost $5779! I'm going to try to get the same I/O capabilities with different NI hardware for less $ + labview to see if I can get it for less $. I'd like to see if anyone has any suggestions other than Labview for me. Thanks in advance!

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  • Optimizing near-duplicate value search

    - by GApple
    I'm trying to find near duplicate values in a set of fields in order to allow an administrator to clean them up. There are two criteria that I am matching on One string is wholly contained within the other, and is at least 1/4 of its length The strings have an edit distance less than 5% of the total length of the two strings The Pseudo-PHP code: foreach($values as $value){ foreach($values as $match){ if( ( $value['length'] < $match['length'] && $value['length'] * 4 > $match['length'] && stripos($match['value'], $value['value']) !== false ) || ( $match['length'] < $value['length'] && $match['length'] * 4 > $value['length'] && stripos($value['value'], $match['value']) !== false ) || ( abs($value['length'] - $match['length']) * 20 < ($value['length'] + $match['length']) && 0 < ($match['changes'] = levenshtein($value['value'], $match['value'])) && $match['changes'] * 20 <= ($value['length'] + $match['length']) ) ){ $matches[] = &$match; } } } I've tried to reduce calls to the comparatively expensive stripos and levenshtein functions where possible, which has reduced the execution time quite a bit. However, as an O(n^2) operation this just doesn't scale to the larger sets of values and it seems that a significant amount of the processing time is spent simply iterating through the arrays. Some properties of a few sets of values being operated on Total | Strings | # of matches per string | | Strings | With Matches | Average | Median | Max | Time (s) | --------+--------------+---------+--------+------+----------+ 844 | 413 | 1.8 | 1 | 58 | 140 | 593 | 156 | 1.2 | 1 | 5 | 62 | 272 | 168 | 3.2 | 2 | 26 | 10 | 157 | 47 | 1.5 | 1 | 4 | 3.2 | 106 | 48 | 1.8 | 1 | 8 | 1.3 | 62 | 47 | 2.9 | 2 | 16 | 0.4 | Are there any other things I can do to reduce the time to check criteria, and more importantly are there any ways for me to reduce the number of criteria checks required (for example, by pre-processing the input values), since there is such low selectivity?

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  • Parallel programming, are we not learning from history again?

    - by mezmo
    I started programming because I was a hardware guy that got bored, I thought the problems being solved in the software side of things were much more interesting than those in hardware. At that time, most of the electrical buses I dealt with were serial, some moving data as fast as 1.5 megabit!! ;) Over the years these evolved into parallel buses in order to speed communication up, after all, transferring 8/16/32/64, whatever bits at a time incredibly speeds up the transfer. Well, our ability to create and detect state changes got faster and faster, to the point where we could push data so fast that interference between parallel traces or cable wires made cleaning the signal too expensive to continue, and we still got reasonable performance from serial interfaces, heck some graphics interfaces are even happening over USB for a while now. I think I'm seeing a like trend in software now, our processors were getting faster and faster, so we got good at building "serial" software. Now we've hit a speed bump in raw processor speed, so we're adding cores, or "traces" to the mix, and spending a lot of time and effort on learning how to properly use those. But I'm also seeing what I feel are advances in things like optical switching and even quantum computing that could take us far more quickly that I was expecting back to the point where "serial programming" again makes the most sense. What are your thoughts?

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  • How to efficiently get all instances from deeper level in Cocoa model?

    - by Johan Kool
    In my Cocoa Mac app I have an instance A which contains an unordered set of instances B which in turn has an ordered set of instances C. An instance of C can only be in one instance B and B only in one A.   I would like to have an unordered set of all instances C available on instance A. I could enumerate over all instances B each time, but that seems expensive for something I need to do often. However, I am a bit worried that keeping track of instances C in A could become cumbersome and be the cause of  inconsistencies, for example if an instance C gets removed from B but not from A.  Solution 1 Use a NSMutableSet in A and add or remove C instances whenever I do the same operation in B.  Solution 2 Use a weak referenced NSHashTable in A. When deleting a C from B, it should disappear for A as well.  Solution 3 Use key value observing in A to keep track of changes in B, and update a NSMutableSet in A accordingly.  Solution 4 Simply iterate over all instances B to create the set whenever I need it.   Which way is best? Are there any other approaches that I missed?  NB I don't and won't use CoreData for this app.

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  • mysql - multiple where and search

    - by Shamil
    I'm trying to write a SQL query that satisfies multiple criteria. Of these, most are connected via a column, so joins are possible, however, some queries are such that I'd have to search additional tables for the information. What would be the least expensive and best way to do this? Let's say that we have a few tables. One table contains information such as sales information for a server: the salesperson, client id, service lease term, timestamps etc. It is possible that a client has multiple sales but with a different "service". I'd need to pick up all of the different ones. Another table has the quotes for the services, I'd need to pick some information out about this, whilst another, which could be joined to this one has some more information. Those tables are linked by a common client ID, so joins are possible, but I'd also need to search the first table for multiple instances of the client ID. Of course, I'd want to restrict the search to certain timestamps, which I can easily do as the timestamps are stored in MySQL format.

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  • Architecture of finding movable geotagged objects

    - by itsme
    I currently have a Postgres DB filled with approx. 300.000 data-sets of moving vehicles all over the world. My very frequently repeated query is: Give me all vehicles in a 5/10/20mile radius. Currently I spend around 600 to 1200 ms in the DB to prepare the set of located vehicle-objects. I am looking to vastly improve this time by ideally one or two orders of magnitude if possible. I am working in a Ruby on Rails 3.0beta environment if this is relevant. Any ideas how to architect the whole system to accelerate this query? Any NoSQL database able to deliver this kind of geolocation performance? I know of MongoDB working on an extension to facilitate this scenario but haven't tried it yet. Any intelligent use of Redis to achieve this? One problem with SQL-DBs here seems to be that I can't possibly use indexes because my vehicles are mostly moving around, meaning I had to constantly created DB indexes which, by itself, is probably more expensive than just doing the searching without index. Looking forward to your thoughs, Thanks!

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  • How do I deal with different requests that map to the same response?

    - by daxim
    I'm designing a Web service. The request is idempotent, so I chose the GET method. The response is relatively expensive to calculate and not small, so I want to get caching (on the protocol level) right. (Don't worry about memoisation at my part, I have that already covered; my question here is actually also paying attention to the Web as a whole.) There's only one mandatory parameter and a number of optional parameter with default values if missing. For example, the following two map to the same representation of the response. (If this is a dumb way to go about it the interface, propose something better.) GET /service?mandatory_parameter=some_data HTTP/1.1 GET /service?mandatory_parameter=some_data;optional_parameter=default1;another_optional_parameter=default2;yet_another_optional_parameter=default3 HTTP/1.1 However, I imagine clients do not know this and would treat them separate and therefore waste cache storage. What should I do to avoid violating the golden rule of caching? Make up a canonical form, document it (e.g. all parameters are required after all and need to be sorted in a specific order) and return a client error unless the required form is met? Instead of an error, redirect permanently to the canonical form of a request? Or is it enough to not mind how the request looks like, and just respond with the same ETag for same responses?

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  • Efficiently get the size of a parameter pack up to a certain index

    - by NmdMystery
    I want to be able to determine the number of bytes that are in a subset of a parameter pack from 0 to a given index. Right now I'm using a non-constexpr way of doing this. Below is my code: template <size_t index, typename... args> struct pack_size_index; template <size_t index, typename type_t, typename... args> struct pack_size_index <index, type_t, args...> { static const size_t index_v = index; static const size_t value(void) { if (index_v > 0) { return sizeof(type_t) + pack_size_index<index - 1, args...>::value(); } return 0; } }; template <size_t index> struct pack_size_index <index> { static const size_t index_v = index; static const size_t value(void) { return 0; } }; Usage: //output: 5 (equal to 1 + 4) std::cout << pack_size_index<2, bool, float, int, double>::value() << std::endl; //output: 20 (equal to 8 + 8 + 4) std::cout << pack_size_index<3, double, double, float, int>::value() << std::endl; This gets the job done, but this uses runtime comparison and the resulting executable increases in size rapidly whenever this is used. What's a less expensive way of doing this?

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  • How does a java compiler resolve a non-imported name

    - by gexicide
    Consider I use a type X in my java compilation unit from package foo.bar and X is not defined in the compilation unit itself nor is it directly imported. How does a java compiler resolve X now efficiently? There are a few possibilities where X could reside: X might be imported via a star import a.b.* X might reside in the same package as the compilation unit X might be a language type, i.e. reside in java.lang The problem I see is especially (2.). Since X might be a package-private type, it is not even required that X resides in a compilation unit that is named X.java. Thus, the compiler must look into all entries of the class path and search for any classes in a package foo.bar, it then must read every class that is in package foo.bar to check whether X is included. That sounds very expensive. Especially when I compile only a single file, the compiler has to read dozens of class files only to find a type X. If I use a lot of star imports, this procedure has to be repeated for a lot of types (although class files won't be read twice, of course). So is it advisable to import also types from the same package to speed up the compilation process? Or is there a faster method for resolving an unimported type X which I was not able to find?

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  • NHibernate / ORM - Child Update over Web Service

    - by tyndall
    What is the correct way to UPDATE a child object with NHibernate but not have to "awake" the parent object. Lets say you would like to try to avoid this because the parent object is large or expensive to initiate. Lets assume classes are called Author(parent) and Book(child). (still, trying to avoid instantiating Author) Book comes back over a web service as XML. It gets deserialized back into a CLR object. Book has an AuthorId property which allows this to happen. But it also has a Author property. Problem, comes when you try to SaveOrUpdate() Book and the author_id in the database gets wiped out because the Author was null when the object gets deserialized. This seems like this would be a common problem. What is the workaround? Also, if you instantiate the Author and it has a Books property. The book you are trying to update is already one of these books (List<Book>). We have also run into the "a different object with the same identifier value was already associated with the session" problems. What is the standard process to update a child over a web service?

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  • Mutate an object into an instance of one its subclasses

    - by Gohu
    Hi, Is it possible to mutate an object into an instance of a derived class of the initial's object class? Something like: class Base(): def __init__(self): self.a = 1 def mutate(self): self = Derived() class Derived(Base): def __init__(self): self.b = 2 But that doesn't work. >>> obj = Base() >>> obj.mutate() >>> obj.a 1 >>> obj.b AttributeError... If this isn't possible, how should I do otherwise? My problem is the following: My Base class is like a "summary", and the Derived class is the "whole thing". Of course getting the "whole thing" is a bit expensive so working on summaries as long as it is possible is the point of having these two classes. But you should be able to get it if you want, and then there's no point in having the summary anymore, so every reference to the summary should now be (or contain, at least) the whole thing. I guess I would have to create a class that can hold both, right? class Thing(): def __init__(self): self.summary = Summary() self.whole = None def get_whole_thing(self): self.whole = Whole()

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  • Is there a way to update the height of a single UITableViewCell, without recalculating the height for every cell?

    - by Chris Vasselli
    I have a UITableView with a few different sections. One section contains cells that will resize as a user types text into a UITextView. Another section contains cells that render HTML content, for which calculating the height is relatively expensive. Right now when the user types into the UITextView, in order to get the table view to update the height of the cell, I call [self.tableView beginUpdates]; [self.tableView endUpdates]; However, this causes the table to recalculate the height of every cell in the table, when I really only need to update the single cell that was typed into. Not only that, but instead of recalculating the estimated height using tableView:estimatedHeightForRowAtIndexPath:, it calls tableView:heightForRowAtIndexPath: for every cell, even those not being displayed. Is there any way to ask the table view to update just the height of a single cell, without doing all of this unnecessary work? Update I'm still looking for a solution to this. As suggested, I've tried using reloadRowsAtIndexPaths:, but it doesn't look like this will work. Calling reloadRowsAtIndexPaths: with even a single row will still cause heightForRowAtIndexPath: to be called for every row, even though cellForRowAtIndexPath: will only be called for the row you requested. In fact, it looks like any time a row is inserted, deleted, or reloaded, heightForRowAtIndexPath: is called for every row in the table cell. I've also tried putting code in willDisplayCell:forRowAtIndexPath: to calculate the height just before a cell is going to appear. In order for this to work, I would need to force the table view to re-request the height for the row after I do the calculation. Unfortunately, calling [self.tableView beginUpdates]; [self.tableView endUpdates]; from willDisplayCell:forRowAtIndexPath: causes an index out of bounds exception deep in UITableView's internal code. I guess they don't expect us to do this. I can't help but feel like it's a bug in the SDK that in response to [self.tableView endUpdates] it doesn't call estimatedHeightForRowAtIndexPath: for cells that aren't visible, but I'm still trying to find some kind of workaround. Any help is appreciated.

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  • Home and Small to Medium Enterprise network manufacturer choice, Netgear, Linksys or D-Link ?

    - by Kedare
    (Please don't close this post, it's a serious post so... Be cool, no trolls please, I need an answer ;p) Hello, I am looking for an alternative to Cisco (too expensive for me !) for semi-pro utilization (at home but with advanced feature (I'm studying in IT)) and in small/medium enterprises. I think I will choose between LinkSys (Including Cisco Small Business), Netgear and D-Link, but I've never really used these products, that what I need is a manufacturer that make "almost" all type of networking equipment (Like Cisco but cheaper..), here are my needs : I need almost all my products to be rackable I need a good warranty (Netgear lifetime waranty rulez!) I need an "unified" network environment I made a little comparison of the characteristics that interest me after hours of search on Internet (based on result found on many websites): (Prices are based on the ldlc-pro.com french website) Hotline/Support Quality: Netgear : Not so bad Linksys : Not so bad D-Link : Poor! Most common Warranty: Netgear : Unlimited Lifetime Warranty! Linksys : Limited 3 years warranty D-Link : Limited 5 years warranty (Unlimited in US but I'm on France :(...) VPN protocols compatibles with routers on endpoint mode: Netgear : Only IPSEC :( Linksys : IPSEC, PPTP, L2TP D-Link : IPSEC, PPTP, L2TP Cheaper 8 ports Gb switch : Netgear : 30€ Linksys : 47€ D-Link : 30€ Cheaper 48 ports + 1Gb uplink(s) administrable switch : Netgear : 263€ Linksys : 630€ D-Link : 600€ Cheaper VPN router : Netgear : 100€ Linksys : 80€ D-Link : 60€ Cheaper rackable switch : Netgear : 50€ Linksys : 87€ D-Link : 50€ Cheaper rackable and administrable switch : Netgear : 120€ Linksys : 370€ D-Link : 171€ Netgear and D-Link are in the same range of price, where Linksys is more expensives. I've searched for some other criteria ( the full comparison is here, in french with shop/source links: http://forums.jeuxonline.info/showthread.php?t=1072280 ) and made a final score for each manufacturer : SCORE including IP camera sub-score: Netgear : 6.2/10 Linksys : 7.3/10 D-Link : 7.0/10 SCORE excluding IP camera sub-score: Netgear : 6.9/10 Linksys : 7.0/10 D-Link : 6.7/10 On both case, Linksys wins. So here is my little comparison, but because I've never really used these stuffs, I need your help to make a decision on witch manufacturer choose for both my personnal and corporate use. So here are the questions : What manufacturer do you recommend me (Not cisco (except Small business)) ? Why ? Have you called the call center of the customer support of one of these manufacturer ? How it was ? Did you had problems or bad experiences with these equipments ? Any other advices ? ;) Thank you !

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  • How do I protect a low budget network from rogue DHCP servers?

    - by Kenned
    I am helping a friend manage a shared internet connection in an apartment buildling with 80 apartments - 8 stairways with 10 apartments in each. The network is laid out with the internet router at one end of the building, connected to a cheap non-managed 16 port switch in the first stairway where the first 10 apartments are also connected. One port is connected to another 16 port cheapo switch in the next stairway, where those 10 apartments are connected, and so forth. Sort of a daisy chain of switches, with 10 apartments as spokes on each "daisy". The building is a U-shape, approximately 50 x 50 meters, 20 meters high - so from the router to the farthest apartment it’s probably around 200 meters including up-and-down stairways. We have a fair bit of problems with people hooking up wifi-routers the wrong way, creating rogue DHCP servers which interrupt large groups of the users and we wish to solve this problem by making the network smarter (instead of doing a physical unplugging binary search). With my limited networking skills, I see two ways - DHCP-snooping or splitting the entire network into separate VLANS for each apartment. Separate VLANS gives each apartment their own private connection to the router, while DHCP snooping will still allow LAN gaming and file sharing. Will DHCP snooping work with this kind of network topology, or does that rely on the network being in a proper hub-and-spoke-configuration? I am not sure if there are different levels of DHCP snooping - say like expensive Cisco switches will do anything, but inexpensive ones like TP-Link, D-Link or Netgear will only do it in certain topologies? And will basic VLAN support be good enough for this topology? I guess even cheap managed switches can tag traffic from each port with it’s own VLAN tag, but when the next switch in the daisy chain receives the packet on it’s “downlink” port, wouldn’t it strip or replace the VLAN tag with it’s own trunk-tag (or whatever the name is for the backbone traffic). Money is tight, and I don’t think we can afford professional grade Cisco (I have been campaigning for this for years), so I’d love some advice on which solution has the best support on low-end network equipment and if there are some specific models that are recommended? For instance low-end HP switches or even budget brands like TP-Link, D-Link etc. If I have overlooked another way to solve this problem it is due to my lack of knowledge. :)

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  • Connecting a 2560x1440 display to a laptop?

    - by tjollans
    Having read Jeff Atwood's blog post on Korean 27" IPS LCDs, I've been wondering to what extent these are useful in a notebook + large display situation. I own a Lenovo Thinkpad Edge E320 with 2nd gen. integrated Intel graphics. According to the spec from Intel, this should support HDMI version 1.4, and, using DisplayPort, resolutions up to 2560x1600. HDMI version 1.4 supports resolutions up to 4096×2160, however, according to c't (German), the HDMI interface used with Intel chips only supports 1920x1200. The same goes for the DVI output - dual-link DVI-D, apparently, is not supported by Intel. It would appear that my laptop cannot digitally drive this kind of resolution. Now what about other laptops? According to the article in c't above, AMD's integrated graphics chips have the same limitation as Intel's. NVIDIA graphics cards, apparently, only offer resolutions up to 1900x1200 over HDMI out of the box, but it's possible, when using Linux at least, to trick the driver into enabling higher resolutions. Is this still true? What's the situation on Windows and OSX? I found no information on whether discrete AMD chips support ultra-high resolutions over HDMI. Owners of laptops with (Mini) DisplayPort / Thunderbolt won't have any issues with displays this large, but if you're planning to go for a display with dual-link DVI-D input only (like the Korean ones), you're going to need an adapter, which will set you back something like €70-€100 (since the protocols are incompatible). The big question mark in this equation is VGA: a lot of laptops have it, and I don't see any reason to think this resolution is not supported by the hardware (an oft-quoted figure appears to be 2048x1536@75Hz, so 2560x1440@60Hz should be possible, right?), but are the drivers likely to cause problems? Perhaps more critically, you'd need a VGA to dual-link DVI-D adapter that converts analog to digital signals. Do these exist? How good are they? How expensive are they? Is there a performance penalty involved? Please correct me if I'm wrong on any points. In summary, what are the requirements on a laptop to drive an external LCD at 2560x1440, in particular one that supports dual-link DVI-D only, and what tools and adapters can be used to lower the bar?

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  • Need Windows XP VGA driver for i3 Haswell

    - by AFH
    Background: I have recently upgraded my hardware because the previous Pentium system started failing to the point that it would not run long enough to boot. It was obviously a hardware fault, but I had no way of knowing whether it was in the motherboard, CPU or memory. Not all the components were now available, so I decided to replace all three. In order to get some benefit from the expenditure, I though I would put in faster components, and for future-proofing went for recently released ones: MSI Z87-G41-PCMate and Intel i3-4130 with 4400 HD graphics. The system performs excellently with Ubuntu 13.10, so I know there are no hardware problems, but I need to continue running XP because it runs several thousand pounds (UK) worth of software, which meets my needs more than adequately: in some cases there is no longer support for later Windows releases, and in most others an expensive and to me unnecessary upgrade is required. Problem: The motherboard specifications claim Windows XP support for the live driver update utility, which misled me into believing that XP drivers were available. Not true: Intel have apparently refused to provide XP drivers for Haswell chips. The update program runs on XP, but finds no suitable Intel drivers. The system is more or less running on the default fail-safe VGA driver, but DirectX will not load, which stops a number of my applications from running. I have been trawling the internet for a month now, but I have not found a graphics driver which will load successfully: all show "This device cannot start. (code 10)". I don't need HDMI support: my monitor is 1280x1024 and connected through the VGA port, so all I need is a driver which will handle this resolution well enough to support DirectX. Has anyone found a driver which will do this? Please don't reply with information found from internet searches, unless you have actually solved this problem: be assured that I have been all round the houses looking at solutions which others have reported as working, but none of them does for me. Incidentally, I did find an Intel HD sound driver which XP accepts (winxp_145111.exe from Intel), though without connecting to an HDMI port on a TV or sound system I have no idea if it works in practice. However, the graphics section of the same driver fails, like all the others I've tried.

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  • Skyrim: Heavy Performance Issues after a couple of location changes

    - by Derija
    Okay, I've tried different solutions: ENB Series, removing certain mods, checking my FPS Rate, monitoring my resources, .ini tweaks. It's all just fine, I don't see what I'm missing. A couple of days ago, I bought Skyrim. Before I bought the game, I admit I had a pirated copy because my girlfriend actually wanted to buy me the game as a present, then said she didn't have enough money. Sick of waiting, I decided to buy the game by myself. The ridiculous part is, it worked better cracked than it does now uncracked. As the title suggests, after entering and leaving houses a couple of times, my performance obviously drops extremely. My build is just fine, Intel i5 quad core processor, NVIDIA GTX 560 Ti from Gigabyte, actually stock-OC, but manually downclocked to usual settings using appropriate Gigabyte software. This fixed the CTD issues I had before with both Skyrim and BF3. I have 4GB RAM. A website about Game Tweaks suggested that my HDD may be too slow. A screenshot of a Windows Performance Index sample with the subscription "This is likely to cause issues" showed the HDD with a performance index of 5.9, the exact same mine has, so I was playing with the thought to purchase an SSD instead, load games onto it that really need it like Skyrim, and hope it'd do the trick. Unfortunately, SSDs are likewise expensive, compared to "normal" HDDs... I'm really getting desperate about it. My save is gone because the patches made it impossible to load saves of the unpatched version and I already saved more than 80 times despite being only level 8, just because every time I interact with a door leading me to another location I'm scared the game will drop again. I can't even play for 30 mins straight anymore, it's just no fun at all. I've researched for a couple of days before I decided to post my question here. Any help is appreciated, I don't want to regret having bought the game... Since it actually is the best game I've played possibly for ever. Sincerely. P.S.: I don't think it's necessary to say, but still, of course I'm playing on PC. P.P.S.: After monitoring both my PC resources including CPU usage and HDD usage as well as the GPU usage, I don't see any changes even after the said event. P.P.P.S.: Original question posted here where I've been advised to ask here.

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  • Easiest way to replace preinstalled Windows 8 with new hard drive with Windows 7

    - by Andrew
    There are all kinds of questions and answers relevant moving Windows 8 to a new hard drive. I'm not seeing anything quite applicable to my situation. I have a new, unopened, unbooted notebook with pre-installed Windows 8. I will be replacing the hard drive before ever booting, unless that is not possible for some reason. I want to "downgrade" to Windows 7 Pro, and I want a clean installation. To do so legitimately, I apparently either need to: Upgrade Windows 8 to Windows 8 Pro using Windows 8 Pro Pack, then downgrade; or Just install a newly-licensed copy of Windows 7 Pro. (Let me know if I've missed an option.) Installation media is likely not a problem, though if I need something vendor-specific that I cannot otherwise download, that could present an issue (Asus notebook, if that matters). If I could, I would just buy the Pro Pack upgrade, swap the hard drive (without ever booting), then install Windows 7 Pro directly on the new hard drive, using the Pro Pack key for activation. Will this work? Are there any activation issues? Edited to clarify, as some comments and answers indicate confusion: Here is, ideally, what I want to do: Before ever powering on the notebook, remove the current hard drive. Replace this hard drive with a new, blank hard drive. Install a clean copy of Windows 7 Pro on this new, blank hard drive. Unless I have no choice to accomplish the end result (a clean install of Win7 Pro on the newly-installed, previously-blank hard drive), I am not wanting to: Install Windows 7 "over" the current Windows 8 install (after upgrading to Win8 Pro). That would involve using the currenly-installed hard drive. I want to use a new, different hard drive. Copy the Win8 install to the new hard drive, then install Windows 7 "over" that installation. Install Windows 7 "over" the current Windows 8 install (after upgrading to Win8 Pro), then copy the installation to the new hard drive. If I have to use one of those three options, I will, but only if there is no other choice. Please note that this question is not about licensing: I will purchase the necessary license(s) to accomplish this procedure legally (apparently either Win8 Pro Pack or Win7 Pro -- the former currently appears less expensive).

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  • Looking for a new backup solution to replace dying tape drive

    - by E3 Group
    We're running Windows Server 2003 SBS and another machine with Server 2003 Standard on it. The SBS server is about 7 years old running pretty much 24/7 - a HP server of some description. We have an Ultrium 448 cycling LTO2 400GB tapes daily and incrementally backing up approximately 100gb worth of data (20gb C:\ and system state, 40gb exchange, 40gb database for some crap marketing software) on BackupExec 10D. As of 5 months ago, the backups have been consistently failing with IO errors, bad reads and some write errors. When I say consistent, I mean every time and we haven't had a proper backup for the entire 5 months - So if the server explodes tomorrow, 7 years worth of data will just cease to exist. I've only just recently rejoined the company and am looking at rectifying the more concerning problems, so the first thing I did was try a backup to an USB2.0 external drive. It was excruciatingly slow. In fact it was so slow it took 40 hours and it still wasn't finished. I ended up cancelling it and reconfiguring the selections again to reduce file size. This, however, isn't a permanent solution. I concluded that the IO error was either from a faulty tape drive (which has a tape stuck in there right now and not coming out) or from a dying SCSI controller. Neither of them are good news and both are extremely expensive to fix. I'm operating on an extremely low budget so have been looking at outsourcing the backups. A company in Sydney (where I'm located) offer incremental online backups via a NAS. It costs almost double a new tape drive but offers monthly repayments which will let us get through times when cash flow is minimal. It seems like a sweet deal but it is still a little bit pricey. So I'm looking for a cheaper, yet reliable solution. Maybe some in-house NAS or something offsite? The idea is to avoid using tapes. Are there any recommendations for rectifying my current situation? Or are tapes the only way to go? I'm concerned that the server will die one day in the near future and I must be able to restore it to another server with different hardware.

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  • Planning trunk capacity for multiple GbE switches

    - by wuckachucka
    Without measuring throughput (it's at the top of the list; this is just theoretical), I want to know the most standard method for trunking VLANs on multiple Gigabit (GbE) switches to a core Layer 3 GbE switch. Say you have three VLANs: VLAN10 (10.0.0.0/24) Servers: your typical Windows DC/file server, Exchange, and an Accounting/SQL server. VLAN20: (10.0.1.0/24) Sales: needs access to everything on VLAN10; doesn't need access to VLAN30 and vice-versa. VLAN20: (10.0.1.0/24) Support: needs access to everything on VLAN10; doesn't need access to VLAN20 and vice-versa. Here's how I think this should work in my head: Switch #1: Ports 2-20 are assigned to VLAN20; all the Sales workstations and printers are connected here. Optional 10GbE combo port #1 is trunked to L3 switch's 10 GbE combo port #1. Switch #2: Ports 2-20 are assigned to VLAN30; all the Support workstations and printers are connected here. Optional 10GbE combo port #1 is trunked to L3 switch's 10 GbE combo port #2. Core L3 switch: Ports 2-10 are assigned to VLAN10; all three servers are connected here. With a standard 10/100 x 24 switch, it'll usually come with one or two 1 GbE uplink ports; carrying over this logic to a 10/100/1000 x 24, the "optional" 10 GbE combo ports that most higher-end switches can get shouldn't really be an option. Keep in mind I haven't tested anything yet, I'm primarily moving in this direction for growth (don't want to buy 10/100 switches and have to replace those within a couple of years) and security (being able to control access between VLANs with L3 routing/packet filtering ACLs). Does this sound right? Do I really need the 10 GbE ports? It seems very non-standard and expensive, but it "feels" right when you think about 40 or 50 workstations trunking up to the L3 switch over 1 GbE standard ports. If say 20 workstations want to download a 10 GB image from the servers concurrently, wouldn't the trunk be the bottleneck? At least if the trunk was 10 GbE, you'd have 10x1GbE nodes being able to reach their theoretical max. What about switch stacking? Some of the D-Links I've been looking at have HDMI interfaces for stacking. As far as I know, stacking two switches creates one logical switch, but is this just for management I/O or does the switches use the (assuming it's HDMI 1.3) 10.2 Gbps for carrying data back and forth?

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