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  • Portal Turret Recreation an Amazing Clone of the Original [Video]

    - by Jason Fitzpatrick
    Last week Valve, the company behind the Portal series, received a crate containing a stunning replica of the iconic Portal turret sentry. Check out this video to see the turret in action. Valve explains the origin of the crate: On September 13th, 2012, Valve received another mysterious crate from WETA Workshop. Inside was a full-scale, articulated Portal turret, complete with a motion sensor. Once again, WETA Workshop’s gone far, far beyond our expectations to deliver something truly amazing. Thank you, WETA Workshop! If you’re ready to waste a little time geeking out over awesome props, designs, and other special FX goodies, you’ll definitely want to check out WETA’s site. [via Geeks Are Sexy] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Wanted, Joel Spolsky Clone... slighty used acceptable

    - by SetiSeeker
    Hi All, First of all I have been playing with where to post my question(stackoverflow, meta.stackoverflow or here). So if this is the wrong place, my apologies to all. I love Joel Spolsky's website, Joel on Software. I love the way it mixes developer knowledge, with business knowledge and various other bits of info about, creating, building and surviving dev projects and products. So now for my question, are there any other sites, blogs or people that are similar in content and nature to Joel Spolsky and his site? Thanks.

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  • What is it that automatically checks config changes (such as those in /etc) into git?

    - by Brandon
    I remember reading on the ubuntu forums some time ago about a program to automatically check configuration changes into version control for you. It was (of course) not Ubuntu-specific. I'm pretty sure it used git, though it may have been svn, or perhaps even able to work with multiple different VCSs. My Googling has turned up nothing, and I'd rather not roll my own script if someone has already done this well. Of course I could just manually check things in, but there are reasons I'd like it done automatically. (I'm actually planning to use this for my LastSession.plist file for Safari, so when the #@$%^*&! thing crashes, and I don't restore everything, and then Leopard crashes, the fact that it has such lousy session management won't mean I lose the dozens of windows with dozens of tabs I had open.)

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  • Creating a frozen bubble clone

    - by Vaughan Hilts
    This photo illustrates the environment: http://i.imgur.com/V4wbp.png I'll shoot the cannon, it'll bounce off the wall and it's SUPPOSED to stick to the bubble. It does at pretty much every other angle. The problem is always reproduced here, when hit off the wall into those bubbles. It also exists in other cases, but I'm not sure what triggers it. What actually happens: The ball will sometimes set to the wrong cell, and my "dropping" code will detect it as a loner and drop it off the stage. *There are many implementations of "Frozen Bubble" on the web, but I can't for the life of me find a good explanation as to how the algorithm for the "Bubble Sticking" works. * I see this: http://www.wikiflashed.com/wiki/BubbleBobble https://frozenbubblexna.svn.codeplex.com/svn/FrozenBubble/ But I can't figure out the algorithims... could anyone explain possibly the general idea behind getting the balls to stick? Code in question: //Counstruct our bounding rectangle for use var nX = currentBall.x + ballvX * gameTime; var nY = currentBall.y - ballvY * gameTime; var movingRect = new BoundingRectangle(nX, nY, 32, 32); var able = false; //Iterate over the cells and draw our bubbles for (var x = 0; x < 8; x++) { for (var y = 0; y < 12; y++) { //Get the bubble at this layout var bubble = bubbleLayout[x][y]; var rowHeight = 27; //If this slot isn't empty, draw if (bubble != null) { var bx = 0, by = 0; if (y % 2 == 0) { bx = x * 32 + 270; by = y * 32 + 45; } else { bx = x * 32 + 270 + 16; by = y * 32 + 45; } //Check var targetBox = new BoundingRectangle(bx, by, 32, 32); if (targetBox.intersects(movingRect)) { able = true; } } } } cellY = Math.round((currentBall.y - 45) / 32); if (cellY % 2 == 0) cellX = Math.round((currentBall.x - 270) / 32); else cellX = Math.round((currentBall.x - 270 - 16) / 32); Any ideas are very much welcome. Things I've tried: Flooring and Ceiling values Changing the wall bounce to a lower value Slowing down the ball None of these seem to affect it. Is there something in my math I'm not getting?

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  • Contributing to OSS, a Git Bootcamp

    So you want to contribute to an OSS project, but its hosted on github and you don't know where to start. This guide will cover the basics you'll need to get contributing - something made relatively easy by Git itself. First you'll need to install a Git client. We'll be using msysgit, so grab the latest full installer from: http://code.google.com/p/msysgit/downloads/list Run the installer. I've disabled Shell integration (but you don't have to). What you want to do is make...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Be careful when Git suppresses bin Folders

    - by Marko Apfel
    Initial situation Often for Visual Studio projects the typical content of a .gitignore file contains this line bin or [B|b]in It is used to avoid that Git tries to track compile outputs as repository relevant data. Problem But keep in mind: this will also suppress bin folders of additional stuff like frameworks and toolsets. For instance Microsoft.SDKs contains a folder named Bin with a lot of programs Simian contains a folder named bin with the program themselves If you store such artifacts also in the repository - according to the principle of a “self containing project” – you could lost the content in the bin folder! Solution Till yet I don’t have a good idea. So I verify for each new added toolset or framework whether it has or has not such a bin folder. If it has, then I must add this bin folder manually to the repository so that Git track it.

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  • Building SANE from git-source produce backend missmatch on 12.04 even if built locally

    - by deinonychusaur
    It seems to me that with Ubuntu Precise Pangolin it is all but easy to do a proper install of SANE from source (git-repo). I've found other scanning issues trying to find an answer to this, where the output people posted seems to indicate they suffer the same issue (unknowingly). If I run on a fresh install of Ubuntu 12.04 with compiled SANE source from the git I get: $ scanimage -V scanimage (sane-backends) 1.0.24git; backend version 1.0.22 (I basically followed the instructions on http://ubuntuportal.com/2012/02/how-to-get-an-canon-canoscan-lide-100-scanner-to-work-in-ubuntu-11-10linux-mint-12.html since I didn't find any other information making sure that sane was not installed prior to installation.) My primary interest is the epson2-backend. In 1.0.22 it offers the wrong TPU settings for Epson V700 (TPU2-mode wasn't supported in 1.0.22, and the scanner is useless to me if I don't have the TPU2-support). Since if I ask it to enter transparency mode, it shows 1.0.22 behaviour, it implies that the epson2-backend comes from 1.0.22 and not 1.0.24 even though I just built it. If I install SANE with prefix to a local folder and run that version of scanimage it still produces the mismatch. However, on another computer where I installed a custom 1.0.22 build of SANE prior to upgrading to Ubuntu 12.04, I can build and install the same SANE-git locally and have it correctly match backends: $ ./SANE/bin/scanimage -V scanimage (sane-backends) 1.0.24git; backend version 1.0.24 $ scanimage -V scanimage (sane-backends) 1.0.22; backend version 1.0.22 On this computer the 1.0.24 works correctly in finding TPU2 on Epson V700. So what am I missing/doing wrong? (And I want to replace 1.0.22 with 1.0.24 for the whole system, the local build was just debugging.) Any help would be much appreciated. Edit 1: Just tried compiling SANE using this instruction on Ubuntu 10.04 and it worked like a charm. However, when I upgraded to 12.04 (really would like to run 12.04), SANE was downgraded to 1.0.22. When trying the same set of instructions on 12.04 I was still out of luck -- the backend missmatch was there again (and I do have libusb-dev installed) Edit 2: I updated to Ubuntu 12.10 which now has the 1.0.23 SANE drivers. I haven't dared trying to compile from source on 12.10 since 1.0.23 is good enough for me. This is just a work-around and I would still like to know what's up with Ubuntu 12.04.

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  • Guitar hero clone and music

    - by mm24
    I am an indie game developer and I am doing a game similar to guitar hero. I am using tracks composed by musicians and I contacted them to sing a licensing contract. As is my first indie project I have no idea on how I should deal with the royalties aspect of this because each track as an ISRC code and each time a track is played in public there is a fee to pay to the "local" registration authority. An iPhone game it is downloaded and not played on air (or physically distributed), and hence I think there is a specific legislation for this that specifies how much one should pay. I own some of the tracks composed and for this I think I won't have to pay a royalty (even if the track has an ISRC code) but for other tracks I just have a license "to use". I wonder how a game like Guitar hero can sell on iPhone for as little as 0,99$ and then have "in app purchases" for packs of 3 songs (for about 2 dollars) and make a profit (I imagine they will have to pay a ISRC royalty). Does anyone of you have any idea of this can work or if there is a section in this forum where I can ask this question? I understand is not about coding but I think is about development of a game in the broader sense.

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  • I have a server running Windows 2008 R2 Core and it needs to hosts either SVN or GIT

    - by Jason Adams
    The server allocated for our cross platform projects (both Mac & PC) source repository is running Win2008R2 Core. We're really happy with its stability and we aren't interested in moving over to non-core. We need to get either SVN or GIT installed on the aforementioned box in the shortest amount of steps. We know the advantages/disadvantages of both systems. That being said, we don't care which one we use, we're just are looking for the path of least resistance on setting up a repository on a machine running R2 core.

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  • Which server requirment for a Redmine, Git and website hosting?

    - by Ephismen
    Me and 9 other students are going to start a project that will last a minimum of 2 years, for this purpose we are looking to host all our work on a server. Here are a few tools we would like to work with: Redmine GIT Hosting a website/blog to show our work Hosting an internal and private development website/blog We haven't decided yet which OS we will install, but we were looking toward Ubuntu or Fedora. Having a limited budget, 300$/year, we would like to have some advices on the following dedicated server specifications: Kimsufi 2G: Hardware: Intel Celeron/Atom, 1.20 Ghz, 64 bits, 2Gb DDR2, HDD 1 To, Backup FTP 100Gb Network: Connection 100 Mbps, Illimited trafic Dedibox SC: Hardware: Dell Nano U2250, 1x 1,6GHz, 64 bits, 2Gb DDR2, HDD 160 Gb Network: Connection 1Gbit/sec, Illimited trafic Will these server be sufficient? Should we host the websites on another platform? Would a virtualized server be more appropriate? Thank you for your answers, Ephismen.

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  • Uninstall Git completely on Ubuntu?

    - by Millisami
    I installed Git on Ubuntu Lucid (latest) manually as following. cd ~/tmp wget http://kernel.org/pub/software/scm/git/git-1.7.0.6.tar.gz tar -xzvf git-1.7.0.6.tar.gz cd git-1.7.0.6.tar.gz ./configure sudo make sudo make install Now, how can I completely uninstall it?

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  • Prevent find from printing .git folders

    - by Nathan Neff
    I have a find command that I run, to find files named 'foo' in a directory. I want to skip the ".git" directory. The command below works except it prints an annoying ".git" any time it skips a .git directory: find . ( -name .git ) -prune -o -name '*foo*' How can I prevent the skipped ".git" directories from printing to stdout?

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  • find: Prevent .git folders from printing to STDOUT

    - by Nathan Neff
    Hello, I have a find command that I run, to find files named 'foo' in a directory. I want to skip the ".git" directory. The command below works, EXCEPT, it prints an annoying ".git" any time it skips a .git directory find . ( -name .git ) -prune -o -name 'foo' How can I prevent the skipped ".git" directories from printing to STDOUT? Thanks, --Nate

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  • To clone or to automate a system installation?

    - by Shtééf
    Let's say you're setting up a cluster of servers performing the same task. Or say you're just setting up a bunch of different servers, but you expect to use a base configuration on all of your servers. Would it be better practice to create a base image and clone it, or to automate the installation and configuration? I occasionally end up in this argument with my boss, in situations where we're time-pressed. When he sees me struggle with perfecting the automation, his suggestion is often to clone the entire disk to the other machines. But my instinct has always been to avoid cloning. This is mostly from an Ubuntu perspective, but the question is fairly general. My reasons for avoiding cloning are: On a typical install, even if it's fresh, there are already several unique identifiers installed: filesystem UUIDs, SSH host keys, among others. These would have to be regenerated. Network needs to be reconfigured for each clone. This would need to be done off-line, of course, or the settings will conflict with other machines on the network. On the other hand, some of the cloning advantages are quite clear as well: (Initially?) less effort required than automating configuration. Tools exist to quickly address (some) of the above disadvantages. (I can see right through my own bias there.)

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  • hg clone has stopped working on my Vista box

    - by vkraemer
    I have a Windows Vista machine that has been connecting to http://hg.netbeans.org productively for awhile... until recently. Lately, when I attempt to pull or clone, the update appears to stall... I see the following messages on the screen when I attempt to clone: destination directory: web-main requesting all changes adding changesets And then... nothing happens. I have opened the Task Manager and there doesn't appear to be any significant network activity for HOURS. I can contact the server with FireFox and see the proper output. I can clone from the repo with Solaris and/or Mac OS X... so the issue doesn't appear to be at the 'other end'. I had been running a fairly old version of Mercurial before this started happening. After it started happening, I upgraded to Mercurial 1.5.2.. which did not help resolve the issue at all. What are the likely causes and work-arounds for this?

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  • Business case for decentralized version control systems

    - by Keyo
    I searched and couldn't find any business reasons why git/mercurial/bazzr systems are better than centralized systems (subversion, perforce). If you were trying to sell a DVCS to a non-technical person what arguments would you provide for the DVCS increasing profit. I will shortly be pitching git to my manager, it will take some time converting out subversion repositories and some expense in buying smartgit licences.

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  • Reasons to Use Version Control [closed]

    - by Solomon Wise
    Possible Duplicate: I'm a Subversion geek, why I should consider or not consider Mercurial or Git or any other DVCS? What is the value of using version control? I am a relative noob to programming, and am not going to be developing super-good software or even programming professionally anytime soon. With this predicament, is there really any reason to learn git or subversion or any other version control systems?

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  • C# Image.Clone to byte[] causes EDIT.COM to open on Windows XP

    - by JayDial
    It appears that cloning a Image and converting it to a byte array is causing EDIT.COM to open up on Windows XP machines. This does not happen on a Windows 7 machine. The application is a C# .NET 2.0 application. Does anyone have any idea why this may be happening? Here is my Image conversion code: public static byte[] CovertImageToByteArray(Image imageToConvert) { imageToConvert.Clone() as Image; if(clone == null) return null; imageToConvert.Dispose(); byte[] imageByteArray; using (MemoryStream ms = new MemoryStream()) { clone.Save(ms, clone.RawFormat); imageByteArray = ms.ToArray(); } return imageByteArray; } public static Image ConvertByteArrayToImage(byte[] imageByteArray, ImageFormat formatOfImage) { Image image; using ( MemoryStream ms = new MemoryStream(imageByteArray, 0, imageByteArray.Length)) { ms.Write(imageByteArray, 0, imageByteArray.Length); image = Image.FromStream(ms, true); } return image; } Thanks Justin

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  • Implementing clone on a LinkedList

    - by devoured elysium
    I am trying to implement a clone() method on a DoubleLinkedList. Now, the problem is that implementing it by "the convention" is a lot more troublesome than just creating a new DoubleLinkedList and filling it with all the elements of my current DoubleLinkedList. Is there any inconvenient I am not seeing when doing that? Here is my current approach: @Override public DoubleLinkedList<T> clone() { DoubleLinkedList<T> dll = new DoubleLinkedList<T>(); for (T element : dll) { dll.add(element); } return dll; } Here is what it would be by the convention: @Override public DoubleLinkedList<T> clone() { try { DoubleLinkedList<T> dll = (DoubleLinkedList<T>)super.clone(); //kinda complex code to copy elements return dll; } catch (CloneNotSupportedException e) { throw new InternalError(e.toString()); } }

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  • How can I roll back 1 commit?

    - by n179911
    I have 2 commits that I did not push: $ git status # On branch master # Your branch is ahead of 'faves/master' by 2 commits. How can I roll back my first one (the oldest one), but keep the second one? $ git log commit 3368e1c5b8a47135a34169c885e8dd5ba01af5bb ... commit baf8d5e7da9e41fcd37d63ae9483ee0b10bfac8e ... From here: http://friendfeed.com/harijay/742631ff/git-question-how-do-i-rollback-commit-just-want Do I just need to do: git reset --hard baf8d5e7da9e41fcd37d63ae9483ee0b10bfac8e That is?

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