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  • How to determine the Linux flavour, version and edition via the PLESK Panel/Virtuozzo GUI

    - by j w
    I have just bought a VPS hosting package which runs PLESK Panel / Virtuozzo Virtual Container I see from the answers to another question, that you can determine the Linux flavour via SSH. But... Is this information available anywhere in the PLESK Panel / Virtuozzo Virtual Container graphical user interface? I am running: PLESK Panel version: 9.5.4 I cannot say which version of Virtuozzo I have...(apparently that's only known by my hosting company)

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  • Grapher: Edit Equations Without GUI

    - by Nathan G.
    I'm trying to edit the equation of a Grapher file without opening the Grapher UI. I've gotten as far as knowing that I need a hex editor to do this. I can't, however, find my equation in that file to change it. Does anyone know how Grapher stores this information, and how to change it? My ultimate goal is to be able to change the file through the shell so I can open it and have Grapher show me my new equation (that was set with the CL). Thanks! I will set a bounty if necessary.

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  • Innotop and Monit to kill thread using too much resources

    - by pocesar
    Instead of restarting the whole MYSQL process, sometimes I just want to kill the offending thread instead of making everything go down. Usually the spike in CPU is when a bot is crawling the first pages of pagination of my site (over 70.000 paginated results, 45 items per page). Is there a way I could do this automatically using monit and innotop? I couldn't find relevant information on Google, that's why I'm asking here. If these two tools aren't par to the task, which ones should I use?

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  • How to obtain printed page count if no web-gui or driver-gui is available to show it

    - by Macgreggor at your service
    I am curious if windows print servers can keep a count of the printed pages sent to it? Can an individual PC (WinXP+)? Is there some secret command you can send it (with telnet, dos, etc)? I searched & couldn't find any questions similar to this here so lets keep this open-ended for future people who are curious. Is this more suited towards server fault? Maybe, but this is more about printers & local PC's have print servers now-a-days. Anyhow in my situation I have the following printers (yes old) I am curious on page-counts: HP Laserjet 1300 (using some kind of PC-card to LPT/Parallel adapter, then a network adapter on top of that [Netgear PS101 print server]) Canon Faxphone L80 Epson LX-300+

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  • Ubuntu's gui "Open With" command is not memorizing the application

    - by Tom Brito
    In Ubuntu, when we right-click a icon and use "open with", there is an option to remember that application for that file's type. For some reason, my system is no more memorizing the application (I think it was aftare some update). And, even when I have already used the "open with" command, the application is not showing in the "open with" list, so I have, everytime, to go to "open with"-"Other Application". Any hint to solve this?

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  • How to do the processing and keep GUI refreshed using databinding?

    - by macias
    History of the problem This is continuation of my previous question How to start a thread to keep GUI refreshed? but since Jon shed new light on the problem, I would have to completely rewrite original question, which would make that topic unreadable. So, new, very specific question. The problem Two pieces: CPU hungry heavy-weight processing as a library (back-end) WPF GUI with databinding which serves as monitor for the processing (front-end) Current situation -- library sends so many notifications about data changes that despite it works within its own thread it completely jams WPF data binding mechanism, and in result not only monitoring the data does not work (it is not refreshed) but entire GUI is frozen while processing the data. The aim -- well-designed, polished way to keep GUI up to date -- I am not saying it should display the data immediately (it can skip some changes even), but it cannot freeze while doing computation. Example This is simplified example, but it shows the problem. XAML part: <StackPanel Orientation="Vertical"> <Button Click="Button_Click">Start</Button> <TextBlock Text="{Binding Path=Counter}"/> </StackPanel> C# part (please NOTE this is one piece code, but there are two sections of it): public partial class MainWindow : Window,INotifyPropertyChanged { // GUI part public MainWindow() { InitializeComponent(); DataContext = this; } private void Button_Click(object sender, RoutedEventArgs e) { var thread = new Thread(doProcessing); thread.IsBackground = true; thread.Start(); } // this is non-GUI part -- do not mess with GUI here public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string property_name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(property_name)); } long counter; public long Counter { get { return counter; } set { if (counter != value) { counter = value; OnPropertyChanged("Counter"); } } } void doProcessing() { var tmp = 10000.0; for (Counter = 0; Counter < 10000000; ++Counter) { if (Counter % 2 == 0) tmp = Math.Sqrt(tmp); else tmp = Math.Pow(tmp, 2.0); } } } Known workarounds (Please do not repost them as answers) Those two first are based on Jon ideas: pass GUI dispatcher to library and use it for sending notifications -- why it is ugly? because it could be no GUI at all give up with data binding COMPLETELY (one widget with databinding is enough for jamming), and instead check from time to time data and update the GUI manually -- well, I didn't learn WPF just to give up with it now ;-) and this is mine, it is ugly, but simplicity of it kills -- before sending notification freeze a thread -- Thread.Sleep(1) -- to let the potential receiver "breathe" -- it works, it is minimalistic, it is ugly though, and it ALWAYS slows down computation even if no GUI is there So... I am all ears for real solutions, not some tricks.

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  • powershell / runspace in a thread

    - by Vincent
    Hello ! I'm running the following code : RunspaceConfiguration config = RunspaceConfiguration.Create(); PSSnapInException warning; config.AddPSSnapIn("Microsoft.Exchange.Management.PowerShell.Admin", out warning); if (warning != null) throw warning; Runspace thisRunspace = RunspaceFactory.CreateRunspace(config); thisRunspace.Open(); string alias = usr.AD.CN.Replace(' ', '.'); string letter = usr.AD.CN.Substring(0, 1); string email = alias + "@" + (!usr.Mdph ? Constantes.AD_DOMAIN : Constantes.MDPH_DOMAIN) + "." + Constantes.AD_LANG; string db = "CN=IS-" + letter + ",CN=SG-" + letter + ",CN=InformationStore,CN=" + ((char)letter.ToCharArray()[0] < 'K' ? Constantes.EXC_SRVC : Constantes.EXC_SRVD) + Constantes.EXC_DBMEL; string cmd = "Enable-Mailbox -Identity \"" + usr.AD.CN + "\" -Alias " + alias + " -PrimarySmtpAddress " + email + " -DisplayName \"" + usr.AD.CN + "\" -Database \"" + db + "\""; Pipeline thisPipeline = thisRunspace.CreatePipeline(cmd); thisPipeline.Invoke(); The code is running in a thread created that way : t.WorkThread = new Thread(cu.CreerUser); t.WorkThread.Start(); If I run the code directly (not through a thread), it's working. When in a thread it throws the following exception : ObjectDisposedException "The safe handle has been closed." (Translated from french) I then replaced "Open" wirh "OpenAsync" which helped not getting the previous exception. But when on Invoke I get the following exception : InvalidRunspaceStateException "Unable to call the pipeline because its state of execution is not Opened. Its current state is Opening." (Also translated from french) I'm clueless... Any help welcome !!! Thanks !!!

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  • Is there a better way of launching same app from GUI or Command line

    - by markhunte
    Hi All, I worked out a way of running my Cocoa (GUI) app. From either the normal double clicking it, Or from the CLI. I realised that when an app launches from a double click (GUI), it returns an argument count (argc) of 0. But when launched from the CLI it will have an argc of 1. So long as I do not put any arguments myself. Which means I can use if.. else.. to determine how the app was launched. This works fine for my app as I do not need to put arguments. But I wondered if there was a better way of doing it. Here is an example of the code in the main.m int main (int argc, const char * argv[]) { //This determins if the app is launched from the command line or app itself is opened. if (argc == 1) { //app was run from CLI // Create a object MyClass *mMyClass; mMyClass = [[MyClass alloc] init]; // Read the Buffer [mMyClass readBuffer]; // Write out file on disk [mMyClass createFile]; [mMyClass doMoreStuff]; [mMyClass release]; mMyClass = nil; return 0; } else { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; //app was doubled click, (Opened) return NSApplicationMain(argc, (const char **) argv); [pool drain]; // */ // return NSApplicationMain(argc, (const char **) argv); }} Many Thanks. M

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  • C# Thread-safe Extension Method

    - by Wonko the Sane
    Hello All, I may be waaaay off, or else really close. Either way, I'm currently SOL. :) I want to be able to use an extension method to set properties on a class, but that class may (or may not) be updated on a non-UI thread, and derives from a class the enforces updates to be on the UI thread (which implements INotifyPropertyChanged, etc). I have a class defined something like this: public class ClassToUpdate : UIObservableItem { private readonly Dispatcher mDispatcher = Dispatcher.CurrentDispatcher; private Boolean mPropertyToUpdate = false; public ClassToUpdate() : base() { } public Dispatcher Dispatcher { get { return mDispatcher; } } public Boolean PropertyToUpdate { get { return mPropertyToUpdate; } set { SetValue("PropertyToUpdate", ref mPropertyToUpdate, value; } } } I have an extension method class defined something like this: static class ExtensionMethods { public static IEnumerable<T> SetMyProperty<T>(this IEnumerable<T> sourceList, Boolean newValue) { ClassToUpdate firstClass = sourceList.FirstOrDefault() as ClassToUpdate; if (firstClass.Dispatcher.Thread.ManagedThreadId != System.Threading.Thread.CurrentThread.ManagedThreadId) { // WHAT GOES HERE? } else { foreach (var classToUpdate in sourceList) { (classToUpdate as ClassToUpdate ).PropertyToUpdate = newValue; yield return classToUpdate; } } } } Obviously, I'm looking for the "WHAT GOES HERE" in the extension method. Thanks, wTs

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  • Why I cannot add a JPanel to JFrame?

    - by Roman
    Here is the code: import javax.swing.SwingUtilities; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JLabel; import java.awt.event.*; import java.awt.*; public class GameWindow { private String[] players; private JFrame frame; // Constructor. public GameWindow(String[] players) { this.players = players; } // Start the window in the EDT. public void start() { SwingUtilities.invokeLater(new Runnable() { public void run() { showWindow(); controller.start(); } }); } // Defines the general properties of and starts the window. public void showWindow() { frame = new JFrame("Game"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(600,400); frame.setVisible(true); } // The thread controlling changes of panels in the main window. private Thread controller = new Thread() { public void run() { frame.add(generatePartnerSelectionPanel()); frame.invalidate(); frame.validate(); } }; // Generate the panel for the selection of a partner. private JPanel generatePartnerSelectionPanel() { JPanel panel = new JPanel(); panel.add(new JLabel("Pleas select a partner:")); return panel; } } I should see "Pleas select the partner" and I don't. Why? I suppose that it's because I do not see frame from the run method of the Thread.

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  • rapid application developement tools for very basic GUI apps

    - by Jurij
    I know there are many RAD platforms out there. Infact there are so many that I'm having a hard time finding out which one fits me best. What I want is a RAD tool that would allow me to define a database data model (make DB tables) and then create (view and edit) forms for the various tables. Data input, updating and various queries should be easy and GUI should generate automatically. I'd like to add some additional functionality by coding (such as various complex calculations on the data). I'm a programmer so I'm willing to learn to use a more complete, full-blown RAD solution if you can point me to it (NetBeans and RubyOnRails being the two such frameworks that I'd would probably be high on the list). I'm currently doing Windows Forms logistics apps in .NET. I've actually developed a very crude and basic version of what I need, but I just know that there are solutions out there that are much better and I'd benefit by knowing how to use them. So in short, the basic requirements: * database based data storage (SQLite if possible) * very automated GUI creation * desktop based (as in: not a web app) * extendable by coding * used for creating simple data entry, view & query apps. So basically something like Oracle Forms or DotNetMushroom Rapid Application Developer. But for .NET and SQLite if possible.

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  • junit assert in thread throws exception

    - by antony.trupe
    What am I doing wrong that an exception is thrown instead of showing a failure, or should I not have assertions inside threads? @Test public void testComplex() throws InterruptedException { int loops = 10; for (int i = 0; i < loops; i++) { final int j = i; new Thread() { @Override public void run() { ApiProxy.setEnvironmentForCurrentThread(env);//ignore this new CounterFactory().getCounter("test").increment();//ignore this too int count2 = new CounterFactory().getCounter("test").getCount();//ignore assertEquals(j, count2);//here be exceptions thrown. this is line 75 } }.start(); } Thread.sleep(5 * 1000); assertEquals(loops, new CounterFactory().getCounter("test").getCount()); } StackTrace Exception in thread "Thread-26" junit.framework.AssertionFailedError: expected:<5> but was:<6> at junit.framework.Assert.fail(Assert.java:47) at junit.framework.Assert.failNotEquals(Assert.java:277) at junit.framework.Assert.assertEquals(Assert.java:64) at junit.framework.Assert.assertEquals(Assert.java:195) at junit.framework.Assert.assertEquals(Assert.java:201) at com.bitdual.server.dao.ShardedCounterTest$3.run(ShardedCounterTest.java:77)

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  • Can it be done in a more elegant way with the Swing Timer?

    - by Roman
    Bellow is the code for the simplest GUI countdown. Can the same be done in a shorter and more elegant way with the usage of the Swing timer? import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; public class CountdownNew { static JLabel label; // Method which defines the appearance of the window. public static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. public static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } }

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  • Getting force close when i add view to other view when a thread is running

    - by Praveena
    Hi, I am getting the below error 12-30 05:40:40.484: ERROR/AndroidRuntime(413): Uncaught handler: thread Thread-10 exiting due to uncaught exception 12-30 05:40:40.494: ERROR/AndroidRuntime(413): android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.ViewRoot.checkThread(ViewRoot.java:2629) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.ViewRoot.requestLayout(ViewRoot.java:545) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.View.requestLayout(View.java:7657) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.View.requestLayout(View.java:7657) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.View.requestLayout(View.java:7657) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.View.requestLayout(View.java:7657) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.View.requestLayout(View.java:7657) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.ViewGroup.addView(ViewGroup.java:1749) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.ViewGroup.addView(ViewGroup.java:1708) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at android.view.ViewGroup.addView(ViewGroup.java:1688) 12-30 05:40:40.494: ERROR/AndroidRuntime(413): at com.wwwww.shout.presentationLayer.Shout$1.run(Shout.java:137) and my code is myProgressDialog = ProgressDialog.show(Shout.this,"","Loading...",true); new Thread() { public void run() { String xml; xml="<spGetUserMessages><SearchLocation></SearchLocation></spGetUserMessages>"; messages =parse.GetGetUserMessages(dataparsing.ILGetUserMessages(xml)); myProgressDialog.dismiss(); ((LinearLayout)findViewById(R.id.LinearlayoutMessage)).addView(iiii); } }.start(); at the time of adding views to the layout i am getting the above error.what is the wrong in this.Please give me some suggestions.Thanks in advance

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  • Thread to receive the messages from serial port is not working using c#

    - by karthik
    I am using Serial port to receive the messages. The below function is running in a thread. When i debug i find that the thread is running properly. But "if (sp.IsOpen)" is always false, due to which the code is not executing inside the IF condition at all. It says the Port is closed. I will be having multiple serial ports in my system and i will not know, which port will receive the message. So i need to listen to all the ports in one Thread. How can i solve my problem here ? private void ListenerPorts() { log.Info("Listening Thread Started"); while (true) { //foreach (SerialPort sp in storeport) foreach (SerialPort sp in comPortsList) { if (sp.IsOpen) { sp.ReadTimeout = readTimeoutInMs; sp.WriteTimeout = writeTimeoutInMs; try { string msg = sp.ReadLine(); this.GetMessageRichTextBox("Message : " + msg + "\n"); sp.WriteLine(sp.PortName); if (msg.Contains("COM")) { // is AutoScan receiverPortName = sp.ReadLine(); this.updateLblStatusRichTextBox(sp.PortName + " is connected to " + msg + "\n"); } else { //standalone is uppercase ReceiverPortName = sp.ReadLine(); this.updateLblStatusRichTextBox(sp.PortName + " is connected to " + ReceiverPortName + "\n"); } } catch (Exception ex) { // no data System.Diagnostics.Debug.WriteLine(sp.PortName + " : " + ex.Message); } } } } }

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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  • Android App - disappearance of app GUI

    - by Radek Šimko
    I'm trying to create a simple app, whose main task is to open the browser on defined URL. I've created first Activity: public class MyActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); Intent myIntent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://my.url.tld")); startActivity(myIntent); } Here's my AndroidManifest.xml: <manifest ...> <application ...> <activity android:name=".MyActivity" ...> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> This code is fully functional, but before it opens the browser, it displays a black background - blank app GUI. I didn't figured out, how to go directly do the browser (without displaying the GUI). Anyone knows?

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  • cancelPreviousPerformRequestWithTarget is not canceling my previously delayed thread started with pe

    - by jmurphy
    Hello, I've launched a delayed thread using performSelector but the user still has the ability to hit the back button on the current view causing dealloc to be called. When this happens my thread still seems to be called which causes my app to crash because the properties that thread is trying to write to have been released. To solve this I am trying to call cancelPreviousPerformRequestsWithTarget to cancel the previous request but it doesn't seem to be working. Below are some code snippets. - (void) viewDidLoad { [self performSelector:@selector(myStopUpdatingLocation) withObject:nil afterDelay:6]; } (void)viewWillDisappear:(BOOL)animated { [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(myStopUpdatingLocation) object:nil]; } Am I doing something incorrect here? The method myStopUpdatingLocation is defined in the same class that I'm calling the perform requests. A little more background. The function that I'm trying to implement is to find a users location, search google for some locations around that location and display several annotations on the map. On viewDidLoad I start updating the location with CLLocationManager. I've build in a timeout after 6 seconds if I don't get my desired accuracy within the timeout and I'm using a performSelector to do this. What can happen is the user clicks the back button in the view and this thread will still execute even though all my properties have been released causing a crash. Thanks in advance! James

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  • different thread accessing MemoryStream

    - by Wayne
    There's a bit of code which writes data to a MemoryStream object directly into it's data buffer by calling GetBuffer(). It also uses and updates the Position and SetLength() properties appropriately. This code works purposes 99.9999% of the time. Literally. Only every so many 100,000's of iterations it will barf. The specific problem is that the memory.Position property suddenly returns zero instead of the appropriate value. However, code was added that checks for the 0 and throws an exception which include log of the MemoryStream properties like Position and Length in a separate method. Those return the correct value. Further addition shows that when this rare condition occurs, the memory.Position only has zero inside this particular method. Okay. Obviously, this must be a threading issue. But this code is well locked. However, the nature of this software is that it's organized by "tasks" with a scheduler and so any one of several actual O/S thread may run this code at any give time--but never more than one at a time. So it's my guess that ordinarily it so happens that the same thread keeps getting used for this method and then on a rare occasion a different thread get used. Then due to compiler optimizations, the different thread never gets the correct value. It gets a "stale" value. Ordinarily in a situation like this I would apply a "volatile" keyword to the variable in question. But that (those) variables are inside the MemoryStream object. Does anyone have any other idea? Or does this mean we have to implement our own MemoryStream object? (Just like we end up having to do with practically every collection in .NET?) It's a shame to have such an awesome platform as .NET and have virtually the entire system useless as-is for seriously parallelized applications. If I'm wrong or you have other ideas, please advise. Sincerely, Wayne

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  • Terminal-based snake game: input thread manipulates output

    - by enlightened
    I'm writing a snake game for the terminal, i.e. output via print. The following works just fine: while status[snake_monad] do print to_string draw canvas, compose_all([ frame, specs, snake_to_hash(snake[snake_monad]) ]) turn! snake_monad, get_dir move! snake_monad, specs sleep 0.25 end But I don't want the turn!ing to block, of course. So I put it into a new Thread and let it loop: Thread.new do loop do turn! snake_monad, get_dir end end while status[snake_monad] do ... # no turn! here ... end Which also works logically (the snake is turning), but the output is somehow interspersed with newlines. As soon as I kill the input thread (^C) it looks normal again. So why and how does the thread have any effect on my output? And how do I work around this issue? (I don't know much about threads, even less about them in ruby. Input and output concurrently on the same terminal make the matter worse, I guess...) Also (not really important): Wanting my program as pure as possible, would it be somewhat easily possible to get the input non-blockingly while passing everything around? Thank you!

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  • In Android GUI flickers when reading the properties file

    - by ManojValiveti
    Hi, I am getting the GUI flicker when reading a file properties and accordingly enabling/disabling checkbox and List value in listbox. when i remove this file reading code the GUI doesnt have flicker. I am reading the properties before creating the Preferences in OnCreate(). Attached the file write code below for reference.Please let us know is there any other way to read and update the preference staus. private void SetExtendConf(String key, String strValue) { mProperties = new Properties(); try { File file = new File(FILE_EXT); if(!file.exists()) file.createNewFile(); file.setWritable(true,false); FileInputStream fis = new FileInputStream(file); mProperties.load(fis); fis.close(); FileOutputStream stream = new FileOutputStream(file); Log.d(TAG, "Setting Values " + key + ":"+ strValue); mProperties.setProperty(key, strValue); mProperties.store(stream,"ext.conf"); stream.close(); } catch (IOException e) { Log.d(TAG, "Could not open properties file: " + GPS_FILE_EXT); } } -Manoj

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  • Thread mutex behaviour

    - by Alberteddu
    Hi there, I'm learning C. I'm writing an application with multiple threads; I know that when a variable is shared between two or more threads, it is better to lock/unlock using a mutex to avoid deadlock and inconsistency of variables. This is very clear when I want to change or view one variable. int i = 0; /** Global */ static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER; /** Thread 1. */ pthread_mutex_lock(&mutex); i++; pthread_mutex_unlock(&mutex); /** Thread 2. */ pthread_mutex_lock(&mutex); i++; pthread_mutex_unlock(&mutex); This is correct, I think. The variable i, at the end of the executions, contains the integer 2. Anyway, there are some situations in which I don't know exactly where to put the two function calls. For example, suppose you have a function obtain(), which returns a global variable. I need to call that function from within the two threads. I have also two other threads that call the function set(), defined with a few arguments; this function will set the same global variable. The two functions are necessary when you need to do something before getting/setting the var. /** (0) */ /** Thread 1, or 2, or 3... */ if(obtain() == something) { if(obtain() == somethingElse) { // Do this, sometimes obtain() and sometimes set(random number) (1) } else { // Do that, just obtain(). (2) } } else { // Do this and do that (3) // If # of thread * 3 > 10, then set(3*10) For example. (4) } /** (5) */ Where I have to lock, and where I have to unlock? The situation can be, I think, even more complex. I will appreciate an exhaustive answer. Thank you in advance. —Alberto

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  • Creating Thread in Win32

    - by Dave18
    Does ThreadFunc() gets called two times here? sometimes I notice a single call and sometimes none at all. #include <windows.h> #include <stdio.h> DWORD WINAPI ThreadFunc(LPVOID); int main() { HANDLE hThread; DWORD threadld; hThread = CreateThread(NULL, 0, ThreadFunc, 0, 0, &threadld ); printf("Thread is running\n"); } DWORD WINAPI ThreadFunc(LPVOID p) { printf("In ThreadFunc\n"); return 0; } Output 1 Thread is running In ThreadFunc In ThreadFunc Press any key to continue . . . Output 2 Thread is running In ThreadFunc Press any key to continue . . . Output 3 Thread is running Press any key to continue . . .

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