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  • symfony/propel: problem trying to add a new object action in a backend module

    - by user248959
    Hi, i have created this model: propel: shop_orders: orders_id: { phpName: Id, type: INTEGER, size: '11', primaryKey: true, autoIncrement: true, required: true } email: { type: VARCHAR, size: '45', required: true } Then i have generated an admin module and i have add this below to generator.yml: config: actions: ~ fields: ~ list: object_actions: foo: {} When I click on the foo action It generates this url: backend_dev.php/sp1/ListFoo/action?id=1 and I get this message: Action "sp1/action" does not exist. sf 1.4/propel Any idea? Javier

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  • Prestashop Newsletter Module

    - by yoda
    Hi, I'm looking for the best prestashop newsletter module, that allows me to manage custom newsletter layout and newsletter sending. Has anyone ever used one? Wich one would you recomend? Thanks!

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  • Adding confirmable module to an existing site using Devise

    - by slythic
    Hi all, I'm using devise for a web app and wanted to add the confirmable module to the site. However, since a confirmation_token isn't generated users can't sign in. When clicking the 'Didn't receive confirmation instructions?' link the token still isn't generated. What is the best way to get this to work? Many thanks, Tony

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  • Vaadin - GWT error "module xxx may need to be recompiled

    - by John Leonard
    I'm ramping up on Vaadin and I'm getting this javascript alert whenever I try and run the demo apps. GWT module 'com.vaadin.terminal.gwt.DefaultWidgetSet' may need to be recompiled I've tried cleaning the project to no avail. As I said, I'm ramping up so I'm sure there's some simple step I'm missing or a concept I haven't grasped.

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  • drupal module alter view or node

    - by bert
    I have been using hook_alter to modify forms in a custom PHP module. I started to take the same approach modifying the result page of "node add" form. However this page is not a form so I don't have a form ID to hook on to. Actually it contains a login form, but that does not contain the elements that I am looking for, What approach should I use in this situation?

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  • ImportError: No Module named simplejson

    - by Tony
    I'm trying to run a command to install bespinclient on my Windows laptop but every time I execute the command python bootstrap.py --no-site-packages, I get an error saying: ImportError: No module named simplejson I'm using Mozilla build tools to run these Linux commands.

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  • Combining template method with strategy

    - by Mekswoll
    An assignment in my software engineering class is to design an application which can play different forms a particular game. The game in question is Mancala, some of these games are called Wari or Kalah. These games differ in some aspects but for my question it's only important to know that the games could differ in the following: The way in which the result of a move is handled The way in which the end of the game is determined The way in which the winner is determined The first thing that came to my mind to design this was to use the strategy pattern, I have a variation in algorithms (the actual rules of the game). The design could look like this: I then thought to myself that in the game of Mancala and Wari the way the winner is determined is exactly the same and the code would be duplicated. I don't think this is by definition a violation of the 'one rule, one place' or DRY principle seeing as a change in rules for Mancala wouldn't automatically mean that rule should be changed in Wari as well. Nevertheless from the feedback I got from my professor I got the impression to find a different design. I then came up with this: Each game (Mancala, Wari, Kalah, ...) would just have attribute of the type of each rule's interface, i.e. WinnerDeterminer and if there's a Mancala 2.0 version which is the same as Mancala 1.0 except for how the winner is determined it can just use the Mancala versions. I think the implementation of these rules as a strategy pattern is certainly valid. But the real problem comes when I want to design it further. In reading about the template method pattern I immediately thought it could be applied to this problem. The actions that are done when a user makes a move are always the same, and in the same order, namely: deposit stones in holes (this is the same for all games, so would be implemented in the template method itself) determine the result of the move determine if the game has finished because of the previous move if the game has finished, determine who has won Those three last steps are all in my strategy pattern described above. I'm having a lot of trouble combining these two. One possible solution I found would be to abandon the strategy pattern and do the following: I don't really see the design difference between the strategy pattern and this? But I am certain I need to use a template method (although I was just as sure about having to use a strategy pattern). I also can't determine who would be responsible for creating the TurnTemplate object, whereas with the strategy pattern I feel I have families of objects (the three rules) which I could easily create using an abstract factory pattern. I would then have a MancalaRuleFactory, WariRuleFactory, etc. and they would create the correct instances of the rules and hand me back a RuleSet object. Let's say that I use the strategy + abstract factory pattern and I have a RuleSet object which has algorithms for the three rules in it. The only way I feel I can still use the template method pattern with this is to pass this RuleSet object to my TurnTemplate. The 'problem' that then surfaces is that I would never need my concrete implementations of the TurnTemplate, these classes would become obsolete. In my protected methods in the TurnTemplate I could just call ruleSet.determineWinner(). As a consequence, the TurnTemplate class would no longer be abstract but would have to become concrete, is it then still a template method pattern? To summarize, am I thinking in the right way or am I missing something easy? If I'm on the right track, how do I combine a strategy pattern and a template method pattern? This is part of a homework assignment but I'm not looking to be gifted the answer, I have deliberately been very verbose in my question to show that I have thought about it before coming here to ask a question

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  • good way to implement NotSpecification: isSpecialCaseOf?

    - by koen
    I'm implementing the specification pattern. The NotSpecification seems simple at first: NotSpecification.IsSpecialCaseOf(otherSpecification) return !this.specification.isSpecialCaseOf(otherSpecification) But it doesn't work for all Specifications: Not(LesserThan(5)).IsSpecialCaseOf(GreaterThan(4)) This should be true. So far I think that the only way to accomplish the isSpecialCaseOf the NotSpecification is to implement the remainderUnsatisfiedBy (partial subsumption in the paper on the specification pattern). But maybe I am missing something more simple or a logical insight that makes this unnecessary. Question: Is there another way of implementing this by not using remainderUnsatisfiedBy?

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  • Munin email notification

    - by Prashanth
    I am trying to get munin to notify me via email. I have configured munin and it reports critical and warning values but no alerts are being sent neither is any script being called. Can you please help me out with this? I have included part of the munin.conf below # Drop [email protected] and [email protected] an email everytime # something changes (OK -> WARNING, CRITICAL -> OK, etc) #contact.someuser.command mail -s "Munin notification" [email protected]\ contact.prashanth.command echo "Munin notification" | sendmail -t [email protected] contact.prashanth.always_send warning critical contact.root.command echo "Munin notification" | sendmail -t [email protected] contact.root.always_send warning critical contact.pipevia.command | /home/prashanth/script.sh /home/prashanth/script.sh None of this works. What am i missing here and why are emails not being sent? Thanks in advance. here is the munin-limits.log 2011/09/26 14:58:12 Opened log file 2011/09/26 14:58:12 [INFO] Starting munin-limits, getting lock /var/run/munin/munin-limits.lock 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 722. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 725. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 740. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 754. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 759. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $text in length at /usr/share/perl5/Munin/Master/LimitsOld.pm line 774. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $res[3] in join or string at /usr/share/perl5/Munin/Master/LimitsOld.pm line 777. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 722. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 725. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 740. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 754. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 759. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $text in length at /usr/share/perl5/Munin/Master/LimitsOld.pm line 774. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $res[15] in join or string at /usr/share/perl5/Munin/Master/LimitsOld.pm line 777. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 722. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 725. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 740. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 754. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 759. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $text in length at /usr/share/perl5/Munin/Master/LimitsOld.pm line 774. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $res[1] in join or string at /usr/share/perl5/Munin/Master/LimitsOld.pm line 777. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 722. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 725. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 740. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 754. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $a[0] in pattern match (m//) at /usr/share/perl5/Munin/Master/LimitsOld.pm line 759. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $text in length at /usr/share/perl5/Munin/Master/LimitsOld.pm line 774. 2011/09/26 14:58:12 [PERL WARNING] Use of uninitialized value $res[1] in join or string at /usr/share/perl5/Munin/Master/LimitsOld.pm line 777. 2011/09/26 14:58:12 Baz? 2011/09/26 14:58:12 [INFO] munin-limits finished (0.02 sec) 2011/09/26 14:58:12 Command "prashanth" stderr: Munin notification - this is a test mail from the user prashanth | sendmail -t [email protected]

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  • Kohana Auth Module without ORM

    - by Asif
    Hi, I am using Kohana 3.0.3. I have been searching Auth module without ORM support,for couple of days. But didn't get any useful information. Could you please suggest and/or tutorial something here?

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  • How to dispatch event from application to module in flex

    - by Viliam Husár
    Is there a way how modules can listen to parent application event? My current solution that works is: private function directoryRemoteObject_saveCompany_resultHandler(e:ResultEvent):void { this.directoryModuleLoader.child.dispatchEvent(new CompanyEvent(CompanyEvent.COMPANY_SAVED, e.result as int)); } this means that I need to dispatch event for every module. Isn't there better solution? Thanks.

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  • Java regex patterns - compile time constants or instance members?

    - by KepaniHaole
    Currently, I have a couple of singleton objects where I'm doing matching on regular expressions, and my Patterns are defined like so: class Foobar { private final Pattern firstPattern = Pattern.compile("some regex"); private final Pattern secondPattern = Pattern.compile("some other regex"); // more Patterns, etc. private Foobar() {} public static Foobar create() { /* singleton stuff */ } } But I was told by someone the other day that this is bad style, and Patterns should always be defined at the class level, and look something like this instead: class Foobar { private static final Pattern FIRST_PATTERN = Pattern.compile("some regex"); private static final Pattern SECOND_PATTERN = Pattern.compile("some other regex"); // more Patterns, etc. private Foobar() {} public static Foobar create() { /* singleton stuff */ } } The lifetime of this particular object isn't that long, and my main reason for using the first approach is because it doesn't make sense to me to hold on to the Patterns once the object gets GC'd. Any suggestions / thoughts?

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  • No module named difflib

    - by bugbug
    I want to execute python code from C# with following code. static void Main(string[] args) { ScriptEngine engine = Python.CreateEngine(); ScriptSource source = engine.CreateScriptSourceFromFile(@"F:\Script\extracter.py"); source.Execute(); } I have the problem at line source.Execute(), I got error "No module named difflib". What is wrong in my code? This is my python code (extracter.py). import re import itertools import difflib print "Hello"

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  • Can't install "cedar trail drm driver in DKMS format" on Ubuntu 12.04

    - by Mychal Phillip Segala Sajulga
    Ubuntu 12.04 32bit ... Toshiba NB520 *side-note, this computer is so slow even with a 2gbram; far better than my emachine and neo laptop. I think this is the answer: driver. /var/log/jockey.log 2013-09-19 05:29:36,773 DEBUG: Comparing 3.8.0-29 with 2013-09-19 05:32:45,094 DEBUG: updating <jockey.detection.LocalKernelModulesDriverDB instance at 0x8427a0c> 2013-09-19 05:32:50,861 DEBUG: reading modalias file /lib/modules/3.8.0-29-generic/modules.alias 2013-09-19 05:32:56,240 DEBUG: reading modalias file /usr/share/jockey/modaliases/b43 2013-09-19 05:32:56,265 DEBUG: reading modalias file /usr/share/jockey/modaliases/disable-upstream-nvidia 2013-09-19 05:32:56,474 DEBUG: loading custom handler /usr/share/jockey/handlers/dvb_usb_firmware.py 2013-09-19 05:32:56,791 DEBUG: Instantiated Handler subclass __builtin__.DvbUsbFirmwareHandler from name DvbUsbFirmwareHandler 2013-09-19 05:32:56,792 DEBUG: Firmware for DVB cards not available 2013-09-19 05:32:56,793 DEBUG: loading custom handler /usr/share/jockey/handlers/cdv.py 2013-09-19 05:32:56,927 WARNING: modinfo for module cedarview_gfx failed: ERROR: modinfo: could not find module cedarview_gfx 2013-09-19 05:32:58,213 DEBUG: linux-lts-raring installed: True linux-lts-saucy installed: False linux minor version: 8 xserver ABI: 13 xserver-lts-quantal: False 2013-09-19 05:32:58,214 DEBUG: Instantiated Handler subclass __builtin__.CdvDriver from name CdvDriver 2013-09-19 05:32:58,214 DEBUG: cdv.available: falling back to default 2013-09-19 05:32:58,685 DEBUG: XorgDriverHandler(cedarview_gfx, cedarview-graphics-drivers, None): Disabling as package video ABI(s) xorg-video-abi-11 not compatible with X.org video ABI xorg-video-abi-13 2013-09-19 05:32:58,686 DEBUG: Intel Cedarview graphics driver not available 2013-09-19 05:32:58,687 DEBUG: loading custom handler /usr/share/jockey/handlers/vmware-client.py 2013-09-19 05:32:58,716 WARNING: modinfo for module vmxnet failed: ERROR: modinfo: could not find module vmxnet 2013-09-19 05:32:58,717 DEBUG: Instantiated Handler subclass __builtin__.VmwareClientHandler from name VmwareClientHandler 2013-09-19 05:32:58,758 DEBUG: VMWare Client Tools availability undetermined, adding to pool 2013-09-19 05:32:58,758 DEBUG: loading custom handler /usr/share/jockey/handlers/nvidia.py 2013-09-19 05:32:58,826 WARNING: modinfo for module nvidia_304 failed: ERROR: modinfo: could not find module nvidia_304 2013-09-19 05:32:58,836 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriver304 from name NvidiaDriver304 2013-09-19 05:32:58,837 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:11,682 DEBUG: NVIDIA accelerated graphics driver availability undetermined, adding to pool 2013-09-19 05:33:11,688 WARNING: modinfo for module nvidia_304_updates failed: ERROR: modinfo: could not find module nvidia_304_updates 2013-09-19 05:33:11,696 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriver304Updates from name NvidiaDriver304Updates 2013-09-19 05:33:11,696 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,326 DEBUG: NVIDIA accelerated graphics driver (post-release updates) availability undetermined, adding to pool 2013-09-19 05:33:24,332 WARNING: modinfo for module nvidia_current_updates failed: ERROR: modinfo: could not find module nvidia_current_updates 2013-09-19 05:33:24,339 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriverCurrentUpdates from name NvidiaDriverCurrentUpdates 2013-09-19 05:33:24,340 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,381 DEBUG: NVIDIA accelerated graphics driver (post-release updates) not available 2013-09-19 05:33:24,387 WARNING: modinfo for module nvidia_experimental_304 failed: ERROR: modinfo: could not find module nvidia_experimental_304 2013-09-19 05:33:24,427 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriverExperimental304 from name NvidiaDriverExperimental304 2013-09-19 05:33:24,427 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,461 DEBUG: NVIDIA accelerated graphics driver (**experimental** beta) not available 2013-09-19 05:33:24,467 WARNING: modinfo for module nvidia_current failed: ERROR: modinfo: could not find module nvidia_current

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  • How do you increase the number of processes in parallel with Powershell 3?

    - by Mark Shay
    I am trying to run 20 processes in parallel. I changed the session as below, but having no luck. I am getting only up to 5 parallel processes per session. $wo=New-PSWorkflowExecutionOption -MaxSessionsPerWorkflow 50 -MaxDisconnectedSessions 200 -MaxSessionsPerRemoteNode 50 -MaxActivityProcesses 50 Register-PSSessionConfiguration -Name ITWorkflows -SessionTypeOption $wo -Force Get-PSSessionConfiguration ITWorkflows | Format-List -Property * Is there a switch parameter to increase the number of processes? This is what I am running: Workflow MyWorkflow1 { Parallel { InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 2 and 2975416"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 2975417 and 5950831"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 5950832 and 8926246"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 8926247 and 11901661"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 11901662 and 14877076"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns"where OrderId between 14877077 and 17852491"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 17852492 and 20827906"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 20827907 and 23803321"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 23803322 and 26778736"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 26778737 and 29754151"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 29754152 and 32729566"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 32729567 and 35704981"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 35704982 and 38680396"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 38680397 and 432472144"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 432472145 and 435447559"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 435447560 and 438422974"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 864944289 and 867919703"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 867919704 and 870895118"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 870895119 and 1291465602"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 1291465603 and 1717986945"} }

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  • how to kill (or avoid) zombie processes with subprocess module

    - by Dave
    When I kick off a python script from within another python script using the subprocess module, a zombie process is created when the subprocess "completes". I am unable to kill this subprocess unless I kill my parent python process. Is there a way to kill the subprocess without killing the parent? I know I can do this by using wait(), but I need to run my script with no_wait().

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  • Drupal Module Development: How to Communicate between form_submit and page handler functions

    - by Aaron
    I am writing a module and I need to retrieve values set in a form_submit function from a page handler function. The reason is that I am rendering results of a form submit on the same page as the page handler. I have this working, but I am using global variables, which I don't like. I'd like to be able to use the $form_state['storage'] for this, but can't since I don't have access to the $form_state variable from the page handler. Any suggestions?

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  • module "random" not found when building .exe from IronPython 2.6 script

    - by Graham
    I am using SharpDevelop to build an executable from my IronPython script. The only hitch is that my script has the line import random which works fine when I run the script through ipy.exe, but when I attempt to build and run an exe from the script in SharpDevelop, I always get the message: IronPython.Runtime.Exceptions.ImportException: No module named random Why isn't SharpDevelop 'seeing' random? How can I make it see it?

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