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  • POV Christmas Tree Is a Holiday-Themed DIY Electronics Project

    - by Jason Fitzpatrick
    If you’re looking for an electronics project with a bit of holiday cheer, this clever POV Christmas tree combines LEDs, motors, and a simple vision hack to create a glowing Christmas tree. POV (or Persistence Of Vision) hacks rely on your visual circuit’s lag time. By taking advantage of that lag POV displays can create the illusion of shapes and words where there are none. In the case of this Christmas tree hack a spinning set of LED lights creates the illusion of a Christmas tree when, in reality, there is just a few LEDs suspended in space by wire. It’s not a beginner level project by any means but it is a great way to practice surface mounting electronics and polish up your PCB making skills. Hit up the link below for the full tutorial. POV Christmas Tree [Instructables] HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive

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  • La beta du Feature Pack est disponible pour Team Foundation Server 2010 et Project Server Integration

    La beta du Feature Pack est disponible Pour Team Foundation Server 2010 et Project Server Integration Microsoft vient d'annoncer la disponibilité de la beta du Feature Pack de Team Foundation Server 2010 et Projet Server Integration ce qui marque la fin des CTP(community technical preview). La beta du Feature Pack de Team Foundation Server 2010 et Project Server (TFS-PS) est disponible uniquement pour les abonnées MSDN et sur licence « Go Live », ce qui signifie qu'elle peut déjà être utilisée dans un environnement de production. Pour mémoire, Team Foundation Server est un outil de travail collaboratif accompagnant la suite Visual Studio Team System(VSTS). Il permet la gest...

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  • Unable to use "Manage Content and Structure" after removing Project server form the SharePoint farm.

    - by Brian
    We're no longer using Office Project Server, and I've removed it from the farm in which it was installed. However, now that it's been removed, I am unable to access the "Manage Content and Structure" link on some of our SharePoint sites. I get an error indicating that SharePoint Failed to find the XML file at location '12\Template\Features\PWSCommitments\feature.xml' Anyone have an idea how to fix this?

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  • Is it bad to join open-source projects as an amateur?

    - by esqew
    I've thought for about six months now that I should join an open-source iPhone or iPad project to hone my skills in Objective-C, but every time I go to do it I see thousands of lines of code on huge projects that I end up convincing myself I would never understand. I always think that my commits would just end up being a hassle for project admins and more senior contributors, so I always back out at the last second. My question essentially is, is it a hassle when an intermediately-experienced programmer joins an open-source project?

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  • The Lord of the Rings Project Charts Middle Earth by the Numbers

    - by Jason Fitzpatrick
    How many characters from the Lord of the Rings series can you name? 923? That’s the number of entries in the LOTR Project–a collection of data that links family trees, timelines, and statistical curiosities about Middle Earth. In addition to families trees and the above chart mapping out the shift in lifespans over the ages of Middle Earth, you’ll find charts mapping out age distributions, the race and gender composition of Middle Earth, populations, time and distance traveled by the Hobbits in pursuit of their quest, and so more. The site is a veritable almanac of trivia about the Lord of the Rings and related books and media. Hit up the link below to explore the facts and figures of Middle Earth. LOTR Project [via Flowing Data] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Considerations for accepting contributed code to an Open Source project

    - by Jason Holland
    I’m working on a "for fun" project in my spare time. I may end up making it Open Source and this makes me wonder what I need to think about if someone cares enough to contribute to it. Do I need to have some sort of legal mumbo jumbo about “if you give me yer code, it accepts the same license as the project, bla bla bla” (what is the norm here?) Is there a way to check contributed code to make sure it is not plagiarized or would that liability fall on the contributer? Are there any other gotchas, standard/common practices I should follow, recommendations, things I need to think about?

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  • Tool to track time estimations vs, actual time

    - by mb1
    Following these two questions: How to respond when asked for Estimate, What's the best project management software for small team I am looking for a tool that combines project management with the ability to plan all tasks for a project, give time estimates and afterwards track actual time spent on items and have comparison between estimate and actual time. I am going to try TargetProcess since I see it has time tracking capabilities. Anyone have a tool they use?

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  • Project migration tips [closed]

    - by Shirish11
    I would like to know what all things are to be considered when your client asks for Project Migration to a different language / version. Migrating an existing project to a higher version is not going to be much of a trouble. Have to take care of some system files, some settings changes and if version specific components included then search for them to comply with the newer version. I understand why you need to migrate projects to newer versions mostly for overcoming the drawbacks of current version. But I have absolutely no idea how to go about language migration. Any help on this is appreciated . Moreover is language migration a healthy idea?

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  • Good Practices for development team in large projects

    - by Moshe Magnes
    Since I started learning C a few years ago, I have never been a part of a team that worked on a project. Im very interested to know what are the best practices for writing large projects in C. One of the things i want to know, is when (not how) do I split my project into different source files. My previous experience is with writing a header-source duo (the functions defined in the header are written in the source). I want to know what are the best practices for splitting a project, and some pointers on important things when writing a project as part of a team.

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  • Video White Paper: Mega-Project Management: Reducing Risk & Complexity across the Value Chain

    - by Melissa Centurio Lopes
    Watch this short video white paper, to learn how Oracle Primavera can help you keep projects on track and protect your investments. You can also download the full white paper “Mega-Project Management: Reducing Risk & Complexity Across the Value Chain” to gain more in depth information about strategies for collaborating and sharing information and data in a systematic way across the value chain. Download the white paper in order to learn how your company can get the expected payoff from your next mega project. Register now to download the full complementary white paper, and discover how to: Improve decision-making and accountability through enterprise-wide visibility, workflows, and collaboration Reduce financial and performance risk

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  • Is it OK to learn an algorithm from an open source project, and then implement it in a closed source project?

    - by Chris Barry
    Reference The post that started it all In order to clear up the original question I asked in a provocative manner, I have posed this question. If you learn an algorithm from an open source project, is it OK to use that algorithm in a separate closed sourced project? And if not, does that imply that you cannot use that knowledge ever again? If you can use it, what circumstance could that be? Just to clarify, I am not trying to evade a licence, otherwise I would not have asked the question in the first place. I believe this presents a difficult question and it is interesting to know where the debate can end up.

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  • Errors compiling XNA project Windows 8?

    - by ChocoMan
    I'm using Visual Studio 2012 have just installed Windows 8 on my computer and tried to compile a game Im working on in XNA. When the game tried to build, I got the following errors: Error 12 Could not copy the file "C:\Users\Computer\Documents\Visual Studio 2012\Projects\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\SkyDome\skycirrus01.xnb" because it was not found. Error 13 Could not copy the file "C:\Users\Computer\Documents\Visual Studio 2012\Projects\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Fonts\Arial.xnb" because it was not found. Error 14 Could not copy the file "C:\Users\Computer\Documents\Visual Studio 2012\Projects\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Fonts\ISOCP2.xnb" because it was not found. skycirrus01.xnb is actually a .fbx. *Arial.xmb* and ISOCP2.xmb are my spritefonts within my project. Prior to installing Windows 8 (store bought) my project compiled. Does anyone know how to convert these to .xnb files? I'm assuming that will make them compatible.

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  • Developing Web Portal

    - by Ya Basha
    I'm php, Ruby on Rails and HTML5 developer I need some advises and suggestions for a web portal project that I will build from scratch. This is my first time to build a web portal, Which developing scripting language you prefer and why? and how I should start planing my project as it will contains many modules. I'm excited to start building this project and I want to build it in the right way with planing, if you know some web resources that help me decide and plan my project please give them to me. Best Regards,

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  • When should I make the first commit to source control?

    - by Kendall Frey
    I'm never sure when a project is far enough along to first commit to source control. I tend to put off committing until the project is 'framework-complete' and primarily commit features from then on. (I haven't done any personal projects large enough to have a core framework too big for this.) I have a feeling this isn't best practice, though I'm not sure what all could go wrong. Let's say, for example, I have a project which consists of a single code file. It will take about 10 lines of boilerplate code, and 100 lines to get the project working with extremely basic functionality (1 or 2 features). Should I first check in: The empty file? The boilerplate code? The first features? At some other point? Also, what are the reasons to check in at a specific point?

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  • How to credit other authors in an open source project

    - by erik
    I have a pet project that I am planning to release as open source at some point in the not-too-distant future. A couple of the files use or are mostly code that was taken from a project released under the New BSD License. While I have changed it to fit my needs and added some small stuff, the algorithm and the functionality is basically exactly the same. I want to make sure that the author of the code gets credit and that the license is not broken, but I also want to make the reader aware that this is not the code as it was orignally released. How should I approach this? Should I isolate the code as much as possible and just retain the original license? Maybe put all the files that contain foreign code in their own folder and add a readme explaining what has been added/removed? There must have been tons of projects using other open source code. What is the standard approach to this?

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  • Good Practices for writing large (team/solo) projects (In C)

    - by Moshe Magnes
    Since I started learning C a few years ago, I have never been a part of a team that worked on a project. Im very interested to know what are the best practices for writing large projects in C. One of the things i want to know, is when (not how) do I split my project into different source files. My previous experience is with writing a header-source duo (the functions defined in the header are written in the source). I want to know what are the best practices for splitting a project, and some pointers on important things when writing a project as part of a team.

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  • How to build Gantt chart from a set of Redmine tickets without filling dates in all of them?

    - by Alexander Gladysh
    Redmine 1.1.1 I've created a set of tickets for a new project. In each issue I filled Subject, Description and Estimated time fields. I also filled blocks/blocked by dependencies in Related issues. But the Gantt chart for this project is empty (that is, it contains all the tasks, but does not contain any "bars" for them). I need to get a Gantt chart (or any other visual representation) to show to other project members. I'd hate to type all that information again into OpenProj. Is there a way to get a serviceable Gantt chart from the Redmine? Update: In the answers below I read that to get working Gantt chart I have to input start date and due date manually for each issue. I believe that this information should be inferred automatically from start date of first ticket (first — depenency-wise), estimated time of each ticket, dependency graph, resource assignment and working hours calendar. Just as it happens in any minimally sane Gantt chart project management tool. To enter this information by hand and to keep it up-to-date manually as the project evolves is insane waste of time. Is there a way to generate Gantt chart from the set of Redmine tickets without filling in all this information manually? (Solutions involving data export + import in sane tool or involving existing plugins are perfectly acceptable.)

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  • Is there an easy and automatic way of converting a Windows XNA project into a Monotouch Monogame project?

    - by Krumelur
    I have just started with XNA development on Windows. But as I'm a fan of iOS I had to try porting my test code over to Monotouch on the Mac. I used these instructions: http://www.facepuncher.com/blogs/10parameters/?p=42 But this is so much (manual) work! And it really doesn't answer open topics like: why would I copy all the XNB files and in addition all the resources, like PNGs? Is there maybe a tool that automatically converts a Windows XNA project into a Monotouch iOS project or at least creates the correct folder structure?

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  • BizTalk 2009 - Project Creation Failed

    - by StuartBrierley
    A couple of weeks ago I had some issue with my BizTalk Server 2009 development environment  which resulted in a reinstall of Visual Studio 2008 and the Visual Studio 2008 Service Pack 1. Following this reinstall I began to have problems when trying to create  BizTalk 2009 projects: Error Details: “Create BizTalk Project …. Project Creation Failed” It turns out that this is a known issue with BizTalk Server 2009 and Visual Studio 2008, whereby the installation of the Visual Studio Service Pack 1 can cause corruption to the BizTalk installation preventing the creation of any new projects. To resolve this issue go to control panel > add or remove programs > Microsoft BizTalk Server 2009 and select Change or Remove.  When the window opens choose “Repair”.  Upon completion you should once again be able to create BizTalk projects.

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  • Make Your Own Paper-Craft Enigma Machine [DIY Project]

    - by Asian Angel
    If you love tinkering around with ciphers and want a fun DIY project for the upcoming weekend, then we have just the thing for you. Using common household items you can construct your own personal Enigma machine that will be completely compatible with all the settings of a real Enigma machine (models I, M1, M2 and M3). Visit the second link below for the step-by-step instructions and enjoy putting together this awesome DIY project! PDF Templates for the Enigma Machine Note: This is a direct link for the PDF file itself and the templates are sized for printing on 2 A4 sheets of paper. Enigma/Paper Enigma Instruction Homepage [via BoingBoing] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Do you know what is a DevOps Project?

    - by Gopinath
    Yesterday I wrote about OpenStack project, an open source cloud computing stack that lets you build Cloud Computing environments. While reading more on this topic I stumbled about a new type of projects called DevOps projects.  OpenStack is all set to become the first DevOps project, reports Forbes …the way OpenStack is applying the open source model to creating cloud infrastructure, the open source model is on the verge of being extended so that the collaboration and design process will include software, hardware, and networking in the data center as well as operational processes. In modern development, the idea of designing software, data center, and operations using one integrated team is called DevOps.

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  • Dealing with coworkers when developing, need advice [closed]

    - by Yippie-Kai-Yay
    I developed our current project architecture and started developing it on my own (reaching something like, revision 40). We're developing a simple subway routing framework and my design seemed to be done extremely well - several main models, corresponding views, main logic and data structures were modeled "as they should be" and fully separated from rendering, algorithmic part was also implemented apart from the main models and had a minor number of intersection points. I would call that design scalable, customizable, easy-to-implement, interacting mostly based on the "black box interaction" and, well, very nice. Now, what was done: I started some implementations of the corresponding interfaces, ported some convenient libraries and wrote implementation stubs for some application parts. I had the document describing coding style and examples of that coding style usage (my own written code). I forced the usage of more or less modern C++ development techniques, including no-delete code (wrapped via smart pointers) and etc. I documented the purpose of concrete interface implementations and how they should be used. Unit tests (mostly, integration tests, because there wasn't a lot of "actual" code) and a set of mocks for all the core abstractions. I was absent for 12 days. What do we have now (the project was developed by 4 other members of the team): 3 different coding styles all over the project (I guess, two of them agreed to use the same style :), same applies to the naming of our abstractions (e.g CommonPathData.h, SubwaySchemeStructures.h), which are basically headers declaring some data structures. Absolute lack of documentation for the recently implemented parts. What I could recently call a single-purpose-abstraction now handles at least 2 different types of events, has tight coupling with other parts and so on. Half of the used interfaces now contain member variables (sic!). Raw pointer usage almost everywhere. Unit tests disabled, because "(Rev.57) They are unnecessary for this project". ... (that's probably not everything). Commit history shows that my design was interpreted as an overkill and people started combining it with personal bicycles and reimplemented wheels and then had problems integrating code chunks. Now - the project still does only a small amount of what it has to do, we have severe integration problems, I assume some memory leaks. Is there anything possible to do in this case? I do realize that all my efforts didn't have any benefit, but the deadline is pretty soon and we have to do something. Did someone have a similar situation? Basically I thought that a good (well, I did everything that I could) start for the project would probably lead to something nice, however, I understand that I'm wrong. Any advice would be appreciated, sorry for my bad english.

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  • C++ Building Static Library Project with a Folder Structure

    - by Jake
    I'm working on some static libraries using visual studio 2012, and after building I copy .lib and .h files to respective directories to match a desired hierarchy such as: drive:/libraries/libname/includes/libname/framework drive:/libraries/libname/includes/libname/utitlies drive:/libraries/libname/lib/... etc I'm thinking something similar to the boost folder layout. I have been doing this manually so far. My library solution contains projects, and when I update and recompile I simply recopy files where they need to be. Is there a simpler way to do this? Perhaps a way to compile the project with certain rules per project as to where the projects .h and .lib files should go?

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  • Make a Geeky Lego Key Holder for Your Home [Quick DIY Project]

    - by Asian Angel
    LEGOs are terrific fun to work with whether you are in a playful mood or working on a personal geeky project. With that in mind the Mini-eco blog has an quick and easy tutorial for making an awesome LEGO key holder for your home or office. The best part about this project is the amount of personalization in colors and/or themes (i.e. Star Wars, Indiana Jones, etc.) that you can bring to it. To get started just visit the blog post linked below… DIY Lego Key Holder [via BoingBoing] How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • Alternatives to Project Euler for improving Excel ability

    - by Jonathan Deamer
    I've recently been enjoying using the mathematical problems listed at Project Euler to learn Python. My Excel ability is better than my Python, but I think I'd still benefit from the sort of inductive learning that comes with solving a series of increasingly difficult puzzles using a particular tool. I know Project Euler can be completed using Excel, but are there any other puzzle series similar to this or The Python Challenge specifically tailored for people trying to increase their knowledge of Excel and what it can do? NB. I'm not looking for a "tutorial", I know there are plenty of these. And apologies if this isn't completely appropriate for programmers.SE.com - some of the folks at SuperUser suggested it was a better fit here than there!

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