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  • Detecting walls or floors in pygame

    - by Serial
    I am trying to make bullets bounce of walls, but I can't figure out how to correctly do the collision detection. What I am currently doing is iterating through all the solid blocks and if the bullet hits the bottom, top or sides, its vector is adjusted accordingly. However, sometimes when I shoot, the bullet doesn't bounce, I think it's when I shoot at a border between two blocks. Here is the update method for my Bullet class: def update(self, dt): if self.can_bounce: #if the bullet hasnt bounced find its vector using the mousclick pos and player pos speed = -10. range = 200 distance = [self.mouse_x - self.player[0], self.mouse_y - self.player[1]] norm = math.sqrt(distance[0] ** 2 + distance[1] ** 2) direction = [distance[0] / norm, distance[1 ] / norm] bullet_vector = [direction[0] * speed, direction[1] * speed] self.dx = bullet_vector[0] self.dy = bullet_vector[1] #check each block for collision for block in self.game.solid_blocks: last = self.rect.copy() if self.rect.colliderect(block): topcheck = self.rect.top < block.rect.bottom and self.rect.top > block.rect.top bottomcheck = self.rect.bottom > block.rect.top and self.rect.bottom < block.rect.bottom rightcheck = self.rect.right > block.rect.left and self.rect.right < block.rect.right leftcheck = self.rect.left < block.rect.right and self.rect.left > block.rect.left each test tests if it hit the top bottom left or right side of the block its colliding with if self.can_bounce: if topcheck: self.rect = last self.dy *= -1 self.can_bounce = False print "top" if bottomcheck: self.rect = last self.dy *= -1 #Bottom check self.can_bounce = False print "bottom" if rightcheck: self.rect = last self.dx *= -1 #right check self.can_bounce = False print "right" if leftcheck: self.rect = last self.dx *= -1 #left check self.can_bounce = False print "left" else: # if it has already bounced and colliding again kill it self.kill() for enemy in self.game.enemies_list: if self.rect.colliderect(enemy): self.kill() #update position self.rect.x -= self.dx self.rect.y -= self.dy This definitely isn't the best way to do it but I can't think of another way. If anyone has done this or can help that would be awesome!

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  • CSS: Javascript code out there that could draw form squares to copy to a real form?

    - by Dr. Zim
    I end up doing a lot of this to draw forms in boxes. This does an address block: position: absolute;top: .2em; left: .2em; width: 2.4em;height: 1.2em; position: absolute;top: .2em; left: 3em; width: 12.4em; height: 1.2em; position: absolute;top: 1.7em; left: 3em; width: 12.4em;height: 1.2em; position: absolute;top: 3.2em; left: 3em; width: 12.4em;height: 1.2em; position: absolute;top: 4.7em; left: 3em; width: 12.4em;height: 1.2em; position: absolute;top: 6.2em; left: 3em; width: 7.6em; height: 1.2em; position: absolute;top: 6.2em; left: 10.9em; width: 1.6em; height: 1.2em; position: absolute;top: 6.2em; left: 12.8em; width: 2.5em; height: 1.2em; position: absolute;top: 7.7em; left: 3em; width: 7.6em;height: 1.2em; position: absolute;top: 9.2em; left: 3em; width: 7.6em;height: 1.2em; position: absolute;top: 10.7em; left: 3em; width: 1.2em;height: 1.2em; position: absolute;top: 10.7em; left: 4.5em; width: 10.9em; height: 1.2em; but what I really need is some Javascript that allows me to draw my forms on screen, then generate the CSS for my real ASP.NET MVC 2 partial views, allowing nudge and cell resizing with keystrokes. Anyone have any suggestions for something like this?

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  • Do you have suggestions for these assembly mnemonics?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller halt End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • Estimate of Hits / Visits / Uniques in order to fall within a given Alexa Tier?

    - by Alex C
    Hi there! I was wondering if anyone could offer up rough estimates that could tell me how many hits a day move you into a given Alexa rank ? Top 5,000 Top 10,000 Top 50,000 Top 100,000 Top 500,000 Top 1,000,000 I know this is incredibly subjective and thus the broad brush strokes with the number ranges... BUT I've got a site currently ranked just over 1.2M worldwide and over 500k in the USA (http://www.alexa.com/siteinfo/fstr.net) Pretty cool for something hand-built on weekends (pat self on back) I was applying to an ad-platform and was told that their program doesn't accept webmasters who have an Alexa rank of greater than 100,000. (Time to take back that pat on the back I guess). I know that my hits in the last 30 days are somewhere on the order of 15,000 uniques and 20,000 pageviews. So I'm wondering how much harder do I have to work to achieve my next "goals"? I'd like to break into the top million, then re-evaluate from there. It'd be nice to know what those targets translate into (very roughly of course). I imagine that alexa ranks and tiers become very much exponential as you move up the ranks, but even hearing annecdotal evidence from other webmasters would be really useful to me. (ie: I have a site that is ranked X and it got Y hits in the last 30 days) Thanks :) - Alex

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  • How can I stop the browser viewport moving to the top of the page when the user clicks on a jQueryUI radio button?

    - by ben
    I have got some radio buttons setup like this: <div id="typeRadios"> <input id="note_notetype_note1" name="note[notetype]" type="radio" value="note1" /><label for="note_notetype_note1">note1</label> <input id="note_notetype_note2" name="note[notetype]" type="radio" value="note2" /><label for="note_notetype_note2">note2</label> </div> That I turn into jQueryUI buttons like this: $("#typeRadios").buttonset(); This is the resulting HTML: <input type="radio" value="note1" name="note[notetype]" id="note_notetype_note1" class="ui-helper-hidden-accessible"> <label for="note_notetype_note1" aria-pressed="false" class="ui-button ui-widget ui-state-default ui-button-text-only ui-corner-left" role="button" aria-disabled="false"><span class="ui-button-text">note1</span></label> <input type="radio" value="note2" name="note[notetype]" id="note_notetype_note2" class="ui-helper-hidden-accessible"> <label for="note_notetype_note2" aria-pressed="false" class="ui-button ui-widget ui-state-default ui-button-text-only ui-corner-left" role="button" aria-disabled="false"><span class="ui-button-text">note2</span></label> The buttons work, but whenever I click one, the browser view-port gets returned to the top of the page, the same way it happens when you click on a <a href="#">link</a> link. I am using jQuery 1.4.2 and jQueryUI 1.8.7. How can I prevent this behaviour? Thanks for reading. EDIT: The <a href="#">link</a> part was missing.

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  • webpage scrollbar scrolls to top when typing in input box, how to fix?

    - by derei
    I have a HTML table that is scrollable and I'm forcing the scroll bar at the bottom. But every time I type something in a input box situated inside <thead> it scrolls back to top. I have no idea how to stop it to do that... I'm sorry for not explaining it better, if anybody wants to help, I could provide a link. I cannot place it public because is a private project. Thanks, let me know. EDIT -added jsfiddle example (below is the link) click here for jsfiddle example EDIT2 the issue seem to be present only in Chrome, but that it's more than enough (the app is intended to be used in chrome) EDIT3 I found a similar issue here: on webkit browsers typing into edit box causes scrolling , so the problem seem explained: the parent element gets focus on the side where the input-box is. I verified this on a mockup-template and it acts accordingly. *The question is:*how to prevent this to happen? I am forced by situation to have the input-box as child for the scrollable div, but I don't want that scroll to move (somehow to not give focus to the parent element, when I type in the input-box). Any idea?

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  • How to make BoxLayout vertical but children flow top-aligned?

    - by user291701
    I'm trying to get get a vertical, top-aligned layout to work. This is what I have: JPanel pane = new JPanel(); pane.setLayout(new BoxLayout(pane, BoxLayout.Y_AXIS)); MyImagePanel panelImage = new MyImagePanel(); panelImage.setSize(400, 400); pane.add(new JComboBox()); pane.add(panelImage); pane.add(new JButton("1")); pane.add(new JButton("2")); pane.add(new JButton("3")); JFrame frame = new JFrame("Title"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(800, 600); frame.add(pane); frame.pack(); frame.setVisible(true); All the controls appear, but it looks like padding is being applied at run time between their tops and bottoms so they're somewhat vertically centered. This is what I'm going for: ----------------------------------------------------- | ComboBox | | ------------ | | | | | Image | | | | | ------------ | | Button 1 | Any additional space fills the right | ------------ | | Button 2 | | ------------ | | Button 3 | | ------------ | | | | Any additional space fills the bottom | | | ----------------------------------------------------- How do I get BoxLayout to do that? Thanks ------------------------- Update ------------------------- Was able to use this: Box vertical = Box.createVerticalBox(); frame.add(vertical, BorderLayout.NORTH); vertical.add(new JComboBox()); vertical.add(new JButton("1")); ... to get what I wanted.

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  • (HTML) PNG on top of another PNG - possible to eliminate full transparency?

    - by MHTri
    I'd like to put a logo png onto of another coloured png. They both have transparent backgrounds. When I try this the images blend together. Curiously, in Photoshop the logo retains its opaque-ness - I put colours on the layers underneath it, another image, etc etc, the logo is still opaque. I'd like to do it this way so I can rotate the background images. How do I fix this? [edit]I've cooked up an example image: http://i.imgur.com/XtoGn.png The left is what I want to happen, the right is what happens on all browsers (I know the background isn't transparent but bear with me - they're both transparent pngs, with the background having a gradient layer mask). I've put the images like this <div> <img id="backgroundImg" style="position: absolute; top: 0;" src="/Images/background.png" /> <img id="logoImg" src="/Images/logo.png" /> </div> I'm not entirely sure what blending mode I'm using in PS.

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  • Loop through a set of HTML files and append text at top and bottom of each file

    - by NJTechGuy
    For instance, I have an HTML file like this : a.htm <body> Hello world! </body> I want : a.htm <html> <LINK href='style.css' rel=stylesheet type='text/css'> <body> Hello world! </body> </html> The code I have so far is : #!/bin/sh for i in `ls *.htm` do @echo off echo ***New top line*** > temp.txt type i >> temp.txt echo ***New bottom line*** >> temp.txt move /y temp.txt i done Errors : abc@bunny:~/fileAppendText$ ./loopAllFilesTest.sh ./loopAllFilesTest.sh: line 5: @echo: command not found ./loopAllFilesTest.sh: line 7: type: i: not found ./loopAllFilesTest.sh: line 9: move: command not found ./loopAllFilesTest.sh: line 5: @echo: command not found ./loopAllFilesTest.sh: line 7: type: i: not found ./loopAllFilesTest.sh: line 9: move: command not found ./loopAllFilesTest.sh: line 5: @echo: command not found ./loopAllFilesTest.sh: line 7: type: i: not found ./loopAllFilesTest.sh: line 9: move: command not found Please help. Thanks!

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  • Form wont stay on top. How do I keep my excel form from hiding behind other windows after I browse

    - by ScottK
    I have a vb.net program that opens up an excel workbook and runs a macro ("Report") in that workbook when a button is clicked. //Workbook with macro and form xlWorkbook = xlApp.Workbooks.Open("W:Data\Excel Program.xls") //Macro: xlApp.Run("Report") //Macro opens form from workbook. I browse for my two .csv files //and then click a button to run code that creates my reports. //form closes, show the excel report after its created xlApp.Visible = True After I browse my first file and select it so that its location is displayed in my text box, the excel form then hides behind any open windows. I want this form to stay on top. It is after this code executes that the form will hide behind all other open windows: Private Sub btnBrowseFile1_Click() Dim fileName1 As String fileName1 = Application.GetOpenFilename("CSV file (*.csv), *.csv") If fileName1 <> "False" Then Me.txtFileName1.text = fileName1 End If End Sub EDIT: I still have no luck with this problem. When the excel macro is opened from a vb program I have this hiding issue...but only after browsing for a file. Why does the focus leave the form and go to Windows after browsing a file? Any one have any suggestions?

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  • Is it possible to cancel function override in parent class and use function from top level parent

    - by Anatoliy Gusarov
    class TopParent { protected function foo() { $this->bar(); } private function bar() { echo 'Bar'; } } class MidParent extends TopParent { protected function foo() { $this->midMethod(); parent::foo(); } public function midMethod() { echo 'Mid'; } public function generalMethod() { echo 'General'; } } Now the question is if I have a class, that extends MidParent because I need to call class Target extends MidParent { //How to override this method to return TopParent::foo(); ? protected function foo() { } } So I need to do this: $mid = new MidParent(); $mid->foo(); // MidBar $taget = new Target(); $target->generalMethod(); // General $target->foo(); // Bar UPDATE Top parent is ActiveRecord class, mid is my model object. I want to use model in yii ConsoleApplication. I use 'user' module in this model, and console app doesn't support this module. So I need to override method afterFind, where user module is called. So the Target class is the class that overrides some methods from model which uses some modules that console application doesn't support.

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  • Adding UIView on top of all views dynamically during runtime?

    - by Easwaramoorthy Kanagaraj
    Team, I am trying to bring a menu in top of all visible views during runtime. This menu should be easily addable and removable dynamically in certain conditions. To do this, I have tried adding a button view to the UIWindow as a subview during runtime. UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:nil forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Show View" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [window addSubview:button]; [window makeKeyAndVisible]; [window bringSubviewToFront:button]; But it doesnt worked. Also I have tried to place this button in the root view controller, but no luck again. Edit - Note: This code is not from a UIViewController. I am trying to build a library this will be in that library code. Use case be like you could post NSNotification to enable and disable this menu dynamically during runtime. Please suggest. Thanks !

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  • How to stop rendering invisible faces

    - by TheMorfeus
    I am making a voxel-based game, and for needs of it, i am creating a block rendering engine. Point is, that i need to generate lots of cubes. Every time i render more than 16x16x16 chunk of theese blocks, my FPS is dropped down hardly, because it renders all 6 faces of all of theese cubes. THat's 24 576 quads, and i dont want that. So, my question is, How to stop rendering vertices(or quads) that are not visible, and therefore increase performance of my game? Here is class for rendering of a block: public void renderBlock(int posx, int posy, int posz) { try{ //t.bind(); glEnable(GL_CULL_FACE); glCullFace(GL_BACK);// or even GL_FRONT_AND_BACK */); glPushMatrix(); GL11.glTranslatef((2*posx+0.5f),(2*posy+0.5f),(2*posz+0.5f)); // Move Right 1.5 Units And Into The Screen 6.0 GL11.glRotatef(rquad,1.0f,1.0f,1.0f); glBegin(GL_QUADS); // Draw A Quad GL11.glColor3f(0.5f, 0.4f, 0.4f); // Set The Color To Green GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Top) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Top) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f, 1f); // Bottom Left Of The Quad (Top) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f, 1f); // Bottom Right Of The Quad (Top) //GL11.glColor3f(1.2f,0.5f,0.9f); // Set The Color To Orange GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f, 1f); // Top Right Of The Quad (Bottom) GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f,-1f, 1f); // Top Left Of The Quad (Bottom) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Bottom) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Bottom) //GL11.glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Right Of The Quad (Front) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f, 1f); // Top Left Of The Quad (Front) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Left Of The Quad (Front) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Right Of The Quad (Front) //GL11.glColor3f(1f,0.5f,0.0f); // Set The Color To Yellow GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Left Of The Quad (Back) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Right Of The Quad (Back) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Right Of The Quad (Back) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f,-1f); // Top Left Of The Quad (Back) //GL11.glColor3f(0.0f,0.0f,0.3f); // Set The Color To Blue GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f, 1f, 1f); // Top Right Of The Quad (Left) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Left) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Left) GL11.glTexCoord2f(0,0); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Right Of The Quad (Left) //GL11.glColor3f(0.5f,0.0f,0.5f); // Set The Color To Violet GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Right) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Left Of The Quad (Right) GL11.glTexCoord2f(1,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Left Of The Quad (Right) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Right) //rquad+=0.0001f; glEnd(); glPopMatrix(); }catch(NullPointerException t){t.printStackTrace(); System.out.println("rendering block failed");} } Here is code that renders them: private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT|GL11.GL_DEPTH_BUFFER_BIT); for(int y=0; y<32; y++){ for(int x=0; x<16; x++){ for(int z=0; z<16; z++) { b.renderBlock(x, y, z); } } } }

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  • More than one JPanel in a Frame / having a brackground Image and another Layer with Components on the top

    - by user1905203
    I've got a JFrame with a JPanel in which there is a JLabel with an ImageIcon(). Everything's working perfectly, problem is i now want to add another JPanel with all the other stuff like buttons and so on to the JFrame. But it still shows the background Image on top and nothing with the second JPanel. Can someone help me? Here is an extract of my code: JFrame window = new JFrame("Http Download"); /* * Background Section */ JPanel panel1 = new JPanel(); JLabel lbl1 = new JLabel(); /* * Component Section */ JPanel panel2 = new JPanel(); JLabel lbl2 = new JLabel(); /* * Dimension Section */ Dimension windowSize = new Dimension(800, 600); Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); public HTTPDownloadGUI() { window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); panel1.setLayout(null); panel1.setSize(windowSize); panel1.setOpaque(false); panel2.setLayout(null); panel2.setSize(windowSize); panel2.setOpaque(false); lbl1.setSize(windowSize); lbl1.setLocation(0, 0); lbl1.setIcon(new ImageIcon(getClass().getResource("bg1.png"))); panel1.add(lbl1); lbl2.setBounds(0, 0, 100, 100); //lbl2.setIcon(new ImageIcon(getClass().getResource("bg2.png"))); lbl2.setBackground(Color.GREEN); panel2.add(lbl2); panel1.add(panel2); window.add(panel1); int X = (screen.width / 2) - (windowSize.width / 2); int Y = (screen.height / 2) - (windowSize.height / 2); window.setBounds(X,Y , windowSize.width, windowSize.height); window.setVisible(true); }

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  • cannot evaluate expression because a native frame is on top of the call stack and system.accessviolationexception

    - by Joseph
    I have this code using c#. public partial class MainForm : Form { private CvCapture VideoCapture; private IplImage frame; private IplImage imgMain; public MainForm() { InitializeComponent(); } private void btnVideo_Click(object sender, EventArgs e) { double vidWidth, vidHeight; try { VideoCapture = highgui.CvCreateCameraCapture(0); } catch (Exception except) { MessageBox.Show(except.Message); } if (btnVideo.Text.CompareTo("Start Video") == 0) { if (VideoCapture.ptr == IntPtr.Zero) { MessageBox.Show("badtrip ah!!!"); return; } btnVideo.Text = "Stop Video"; highgui.CvSetCaptureProperty(ref VideoCapture, highgui.CV_CAP_PROP_FRAME_WIDTH, 640); highgui.CvSetCaptureProperty(ref VideoCapture, highgui.CV_CAP_PROP_FRAME_HEIGHT, 480); highgui.CvQueryFrame(ref VideoCapture); vidWidth = highgui.cvGetCaptureProperty(VideoCapture, highgui.CV_CAP_PROP_FRAME_WIDTH); vidHeight = highgui.cvGetCaptureProperty(VideoCapture, highgui.CV_CAP_PROP_FRAME_HEIGHT); picBoxMain.Width = (int)vidWidth; picBoxMain.Height = (int)vidHeight; timerGrab.Enabled = true; timerGrab.Interval = 42; timerGrab.Start(); } else { btnVideo.Text = "Start Video"; timerGrab.Enabled = false; if (VideoCapture.ptr == IntPtr.Zero) { highgui.CvReleaseCapture(ref VideoCapture); VideoCapture.ptr = IntPtr.Zero; } } } private void timerGrab_Tick(object sender, EventArgs e) { try { frame = highgui.CvQueryFrame(ref VideoCapture); if (frame.ptr == IntPtr.Zero) { timerGrab.Stop(); MessageBox.Show("??"); return; } imgMain = cxcore.CvCreateImage(cxcore.CvGetSize(ref frame), 8, 3); picBoxMain.Image = highgui.ToBitmap(imgMain, false); cxcore.CvReleaseImage(ref imgMain); //cxcore.CvReleaseImage(ref frame); } catch (Exception excpt) { MessageBox.Show(excpt.Message); } } } The problem is after i break all and step through the debugger the program stops at a certain code. the code where it stops is here: frame = highgui.CvQueryFrame(ref VideoCapture); the error is that it says that cannot evaluate expression because a native frame is on top of the call stack. and then when i try to shift+F11 it. there is another error saying that system.accessviolationexception. the stack trace says that: at System.Runtime.InteropServices.Marshal.CopyToManaged(IntPtr source, Object destination, Int32 startIndex, Int32 length) at CxCore.IplImage.get_ImageDataDb()

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  • ASP.NET site sometimes freezing up and/or showing odd text at top of the page while loading, on load

    - by MGOwen
    I have various servers (dev, 2 x test, 2 x prod) running the same asp.net site. The test and prod servers are in load-balanced pairs (prod1 with prod2, and test1 with test2). The test server pair is exhibiting some kind of (super) slowdown or freezing during about one in ten page loads. Sometimes a line of text appears at the very top of the page which looks something like: 00 OK Date: Thu, 01 Apr 2010 01:50:09 GMT Server: Microsoft-IIS/6.0 X-Powered_By: ASP.NET X-AspNet-Version:2.0.50727 Cache-Control:private Content-Type:text/html; charset=ut (the beginning and end are "cut off".) Has anyone seen anything like this before? Any idea what it means or what's causing it? Edit: I often see this too when clicking something - it comes up as red text on a yellow page: XML Parsing Error: not well-formed Location: http://203.111.46.211/3DSS/CompanyCompliance.aspx?cid=14 Line Number 1, Column 24:2mMTehON9OUNKySVaJ3ROpN" / -----------------------^ If I go back and click again, it works (I see the page I clicked on, not the above error message). Update: ...And, instead of the page loading, I sometimes just get a white screen with text like this in black (looks a lot like the above text): HTTP/1.1 302 Found Date: Wed, 21 Apr 2010 04:53:39 GMT Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET X-AspNet-Version: 2.0.50727 Location: /3DSS/EditSections.aspx?id=3&siteId=56&sectionId=46 Set-Cookie: .3DSS=A6CAC223D0F2517D77C7C68EEF069ABA85E9392E93417FFA4209E2621B8DCE38174AD699C9F0221D30D49E108CAB8A828408CF214549A949501DAFAF59F080375A50162361E4AA94E08874BF0945B2EF; path=/; HttpOnly Cache-Control: private Content-Type: text/html; charset=utf-8 Content-Length: 184 object moved here Where "here" is a link that points to a URL just like the one I'm requesting, except with an extra folder in it, meaning something like: http://123.1.2.3/MySite//MySite/Page.aspx?option=1 instead of: http://123.1.2.3/MySite/Page.aspx?option=1 Update: A colleague of mine found some info saying it might be because the test servers are running iis in 64 bit (64bit win 2003) (prod servers are 32 bit win 2003). So we tried telling IIS to use 32 bit: **cscript %SYSTEMDRIVE%\inetpub\adminscripts\adsutil.vbs SET W3SVC/AppPools/Enable32bitAppOnWin64 1 %SYSTEMROOT%\Microsoft.NET\Framework\v2.0.50727\aspnet_regiis.exe -i ** (from this MS support page) But iis stopped working altogether (got "server unavailable" on a white page instead of web sites). Reversing the above (see the link) didn't work at first either. The ASP.NET tab disappeared from our IIS web site properties and we had to mess around for an hour uninstalling (aspnet_regiis.exe -u) and reinstalling 32 bit ASP.NET and adding Default.aspx manually back into default documents. We'll probably try again in a few days, if anyone has anything to add in the meantime, please do.

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  • My horizontal drop down with CSS, sub navigation menu items are being displayed on top of each other

    - by Rigo Collazo
    my sub navigation menu items are being displayed on top of each other here is the code: /* NAVIGATION */ .nav-bar {width: 100%; height: 80px; background-image:url(../images/bg-menu80.jpg);} .nav-hold {overflow: hidden;} .nav-list {float: right;} .nav-list li {float: left; width: auto; position: relative;} .nav-list li a {text-decoration: none; display:block; padding: 30px 7px 20px 7px; color: #f9f9f9; font-size: .9em; font-weight: bold;} .nav-list li ul {display: none;} .nav-list li a:hover {text-decoration: none; display: block; padding: 30px 7px 20px 7px; color: #000; font-size: .9em; font-weight: bold; background-color: #e7e4e4;} .nav-list li a:hover li{display: block; position: absolute; margin: 0; padding: 0;} .nav-list li a:hover li{float: left;} .nav-list li:hover li a{ background-color: #333; border-bottom: 1px solid #fff; color: #FFF;} <ul class="nav-list" id="navigation"><!--Menu list--> <li><a href="index.html">Home</a></li> <li><a href="about.html">About Us</a></li> <li> <ul><a href="members.html">Members</a> <li><a href="board.html">Board of Directors</a></li> <li><a href="committee.html">Committee</a></li> </ul></li> <li><a href="join.html">Join Us</a></li> <li><a href="events.html">Events</a></li> <li><a href="rules.html">Rules &amp; Guidelines</a></li> <li><a href="archive.html">Archive</a></li> <li><a href="contact.html">Contact Us</a></li> <li><a href="#">Login</a></li> </ul><!--ENDS Menu list-->

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  • Optimum number of threads while multitasking

    - by Gun Deniz
    I know similar questions have been asked but I think my case is a little bit diffrent. Let's say I have a computer with 8 cores and infinite memory with a Linux OS. I have a calculation software called Gaussian that can take advantage of multithreading. So I set its thread count to 8 for a single calculation for maximum speed. However I really can't decide what to do when I need to do run for instance 8 calculations simultaneously. In that case should I set the thread count to 1(total 8 threads spawned in 8 processes) or keep it 8(total 64 threads spawned in 8 processes) for each job? Does it really matter much? A related question is does the OS automatically does the core-parking to diffrent cores for each thread?

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  • CSS: move a "float:right" element to top (to align with the first element of the list)

    - by Patrick
    hi, I've a sequence of elements and the last one has css "float:left". I would like to display it at the same height of the first element and not on the bottom of the list. (I cannot change the html code, so it is the last in the list). At the same time, I would like to keep it on the right. How can I make it wich CSS ? thanks Code: <div class="field field-type-text field-field-year"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Year:&nbsp;</div> 2009 </div> </div> </div> <div class="field field-type-text field-field-where"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Where:&nbsp;</div> Musée Rath, Geneva </div> </div> </div> <div class="field field-type-text field-field-when"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> When:&nbsp;</div> 25.8 – 27.9.2009 </div> </div> </div> <div class="field field-type-text field-field-editor"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Editor:&nbsp;</div> Blabla Blabla </div> </div> </div> <div class="field field-type-text field-field-material"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Material/techniques:&nbsp;</div> contemporary art installations </div> </div> </div> <div class="field field-type-text field-field-dimension"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Dimension:&nbsp;</div> 2 floors in a neoclassical building </div> </div> </div> <div class="field field-type-text field-field-artists"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Artists:&nbsp;</div> Blablablabla balbalbalbalba </div> </div> </div> .field-field-year, .field-field-where, .field-field-when, .field-field-editor, .field-field-material, .field-field-dimension { width:300px; } .field-field-artists { width:400px; float:right; clear:right; top-margin: -200px; }

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  • IE: position two text lines on top and bottom corners in table cell?

    - by diggonce
    I have a table with dynamic data. And there is a specific line of text which should be displayed only when a user hovers over the table row. This line of text should be 'fixed' to the table cell's bottom edge. It works so far with Firefox, but fails in IE. Live code can be seen here: http://2010resolutions.org/test/index.html The text in red should be fixed to the table cell's bottom border. (They will have a fixed height and width) Any clues how to get this working in IE? Any help is appreciated. Here's the code: <style> table { width: 500px; background: gray; } td { vertical-align: top; } .wrapper { position: relative; background: green; } tr, td, .wrapper { height: 100%; padding-bottom: 0.75em; } .bottom { position: absolute; left: 0; bottom: 0; background: red; } .bottom { visibility: hidden; } tr:hover .bottom { visibility: visible; } </style> <table> <tr class="data"> <td> <div class="wrapper"> This is line 1<br /> This is line 2<br /> This is line 3<br /> <span class="bottom">Bottom line 1</span> </div> </td> <td> <div class="wrapper"> This is line 4<br /> This is line 5<br /> This is line 6<br /> <span class="bottom">Bottom line 2</span></span> </div> </td> <td> <div class="wrapper"> This is line 7<br /> This is line 8<br /> This is line 9<br /> This is line 10<br /> This is line 11<br /> This is line 12<br /> <span class="bottom">Bottom line 3</span> </div> </td> </tr> <tr> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> </tr> </table>

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  • HTML: Nesting DIVs problem

    - by mawg
    I am coding a form generator. So far, so good, then I decided to give it a real test. I made a form with some nested each holding a few controls. I will post the HTML at the end. If you load it into a browser, it renders, but is obviously wrong. I had previously tested using the W3C validator and things were fine, but that was for non nested. When I validate a form with nested I get errors: Error Line 13, Column 117: document type does not allow element "DIV" here …style="position: absolute; top:88px; left: 256px; width: 145px; height: 21px;"> So, how do I correct that? What do I do with nested FIELDSETs? Here's the complete HTML <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN""http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title></title> <meta http-equiv="Content-type" content="text/html;charset=UTF-8"> </head> <body> <form action="C:\temp\an_elogger_test.php" method="get"><div class="TGroupBox" id="GroupBox1"> <fieldset style="position: absolute; top:24px; left:24px; width: 449px; height: 473px;"> <legend>GroupBox1</legend> <div class="TPanel" id="Panel1"> <fieldset style="position: absolute; top:64px; left:64px; width: 361px; height: 217px;"> <div class="TComboBox" id="ComboBox1" style="position: absolute; top:88px; left: 256px; width: 145px; height: 21px;"> <select name="ComboBox1"> </select> </div> <div class="TGroupBox" id="GroupBox2"> <fieldset style="position: absolute; top:80px; left:88px; width: 145px; height: 177px;"> <legend>GroupBox2</legend> <div class="TCheckBox" id="CheckBox1" style="position: absolute; top:112px; left: 104px; width: 97px; height: 17px;">CheckBox1<input type="checkbox" name="CheckBox1" value="CheckBox1Checked"></div> <div class="TCheckBox" id="CheckBox2" style="position: absolute; top:152px; left: 112px; width: 97px; height: 17px;">CheckBox2<input type="checkbox" name="CheckBox2" value="CheckBox2Checked"checked="checked"></div> </fieldset> </div> <div class="TRadioGroup" id="RadioGroup2"> <fieldset style="position: absolute; top:128px; left: 264px; width: 145px; height: 137px;"><legend>RadioGroup2</legend> eins: <input type="radio" name="RadioGroup2" value="eins" checked><br> zwei: <input type="radio" name="RadioGroup2" value="zwei"><br> drei: <input type="radio" name="RadioGroup2" value="drei"><br> </fieldset> </div> </fieldset> </div> <div class="TMemo" id="Memo1"><textarea name="Memo1" rows="8" cols="13" style="position: absolute; top:320px; left: 88px; width: 185px; height: 89px;"> </textarea> </div> <div class="TComboBox" id="ComboBox2" style="position: absolute; top:328px; left: 296px; width: 145px; height: 21px;"> <select name="ComboBox2"> <option value="a">a</option> <option value="b">b</option> <option value="c">c</option> <option value="d" selected="selected">d</option> <option value="e">e</option> </select> </div> </fieldset> </div> <div class="TPanel" id="Panel2"> <fieldset style="position: absolute; top:32px; left:520px; width: 425px; height: 449px;"> <div class="TPanel" id="Panel3"> <fieldset style="position: absolute; top:64px; left:552px; width: 345px; height: 185px;"> <div class="TMemo" id="Memo2"><textarea name="Memo2" rows="8" cols="13" style="position: absolute; top:88px; left: 584px; width: 185px; height: 89px;"> You may wish to leave this memo emptyOr perpahaps give instructions aboout what should be written here</textarea> </div> <div class="TEdit" id="Edit1" style="position: absolute; top:200px; left: 600px; width: 121px; height: 21px;"><input type="text" name="Edit1"value="Insert text here"></div> </fieldset> </div> <div class="TGroupBox" id="GroupBox3"> <fieldset style="position: absolute; top:272px; left:552px; width: 345px; height: 185px;"> <legend>GroupBox3</legend> <div class="TPanel" id="Panel4"> <fieldset style="position: absolute; top:304px; left:584px; width: 177px; height: 137px;"> <div class="TRadioGroup" id="RadioGroup1"> <fieldset style="position: absolute; top:312px; left: 600px; width: 97px; height: 105px;"><legend>RadioGroup1</legend> one: <input type="radio" name="RadioGroup1" value="one"><br> two: <input type="radio" name="RadioGroup1" value="two" checked><br> three: <input type="radio" name="RadioGroup1" value="three"><br> </fieldset> </div> </fieldset> </div> <div class="TEdit" id="Edit2" style="position: absolute; top:320px; left: 776px; width: 105px; height: 21px;"><input type="text" name="Edit2"></div> </fieldset> </div> </fieldset> </div> <div align="center" style="margin: auto"><input type="submit" name="submitButton" value="Submit" style="position:absolute;top:522px;"></div> </form> </body> </html>

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  • How can I improve this collision detection logic?

    - by Dan
    I’m trying to make an android game and I’m having a bit of trouble getting the collision detection to work. It works sometimes but my conditions aren’t specific enough and my program gets it wrong. How could I improve the following if conditions? public boolean checkColisionWithPlayer( Player player ) { // Top Left // Top Right // Bottom Right // Bottom Left // int[][] PP = { { player.x, player.y }, { player.x + player.width, player.y }, {player.x + player.height, player.y + player.width }, { player.x, player.y + player.height } }; // TOP LEFT - PLAYER // if( ( PP[0][0] > x && PP[0][0] < x + width ) && ( PP[0][1] > y && PP[0][1] < y + height ) && ( (x - player.x) < 0 ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Right if( PP[0][0] > ( x + width/2 ) && ( PP[0][1] - y < ( x + width ) - PP[0][0] ) ) { Log.i("Colision", "Top Left - Right Side"); player.x = ( x + width ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Bottom else if( PP[0][1] > ( y + height/2 ) ) { Log.i("Colision", "Top Left - Bottom Side"); player.y = ( y + height ) + 1; if( player.Vv > 0 ) player.Vv = 0; } return true; } // TOP RIGHT - PLAYER // else if( ( PP[1][0] > x && PP[1][0] < x + width ) && ( PP[1][1] > y && PP[1][1] < y + height ) && ( (x - player.x) > 0 ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Left if( PP[1][0] < ( x + width/2 ) && ( PP[1][0] - x < PP[1][1] - y ) ) { Log.i("Colision", "Top Right - Left Side"); player.x = ( x ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Bottom else if( PP[1][1] > ( y + height/2 ) ) { Log.i("Colision", "Top Right - Bottom Side"); player.y = ( y + height ) + 1; if( player.Vv > 0 ) player.Vv = 0; } return true; } // BOTTOM RIGHT - PLAYER // else if( ( PP[2][0] > x && PP[2][0] < x + width ) && ( PP[2][1] > y && PP[2][1] < y + height ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Left if( PP[2][0] < ( x + width/2 ) && ( PP[2][0] - x < PP[2][1] - y ) ) { Log.i("Colision", "Bottom Right - Left Side"); player.x = ( x ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Top else if( PP[2][1] < ( y + height/2 ) ) { Log.i("Colision", "Bottom Right - Top Side"); player.y = y - player.height; player.Vv = player.phy.getVelsoityWallColision(player.Vv, player.Cr); //player.Vh = -1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); int rs = x - player.x; Log.i("RS", String.format("%d", rs)); if( rs > 0 ) { player.direction = -1; player.isSpinning = true; player.Vh = -0.5 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } if( rs < 0 ) { player.direction = 1; player.isSpinning = true; player.Vh = 0.5 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } player.rotateSpeed = 1 * rs; } return true; } // BOTTOM LEFT - PLAYER // else if( ( PP[3][0] > x && PP[3][0] < x + width ) && ( PP[3][1] > y && PP[3][1] < y + height ) )//&& ( (x - player.x) > 0 ) ) { player.isColided = true; //player.isSpinning = false; // Collision On Right if( PP[3][0] > ( x + width/2 ) && ( PP[3][1] - y < ( x + width ) - PP[3][0] ) ) { Log.i("Colision", "Bottom Left - Right Side"); player.x = ( x + width ) + 1; player.Vh = player.phy.getVelsoityWallColision(player.Vh, player.Cr); } // Collision On Top else if( PP[3][1] < ( y + height/2 ) ) { Log.i("Colision", "Bottom Left - Top Side"); player.y = y - player.height; player.Vv = player.phy.getVelsoityWallColision(player.Vv, player.Cr); //player.Vh = -1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); int rs = x - player.x; //Log.i("RS", String.format("%d", rs)); //player.direction = -1; //player.isSpinning = true; if( rs > 0 ) { player.direction = -1; player.isSpinning = true; player.Vh = -1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } if( rs < 0 ) { player.direction = 1; player.isSpinning = true; player.Vh = 1 * ( player.phy.getVelsoityWallColision(player.Vv, player.Cr) ); } player.rotateSpeed = 1 * rs; } //try { Thread.sleep(1000, 0); } //catch (InterruptedException e) {} return true; } else { player.isColided = false; player.isSpinning = true; } return false; }

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  • IE issues with my Website (Help me fix my CSS)

    - by cam77
    I'm struggling geting my website to test fully positive in IE, the following problems keep arising, only in IE; My '#grey box' div displaying 200px to the left out of place, and it seems to move with the adjustment of the IE window size, does this in no other browsers, just IE. It creates this unnecessary horizontal scroll. I have the width set to pretty large, but have "overflow: hidden" and again, works fine across except for IE. On a few of my pages, the footer is somewhat cropped and out of place. My biggest concern is the particular page's CSS, pasted below. #container { width : 1265px; height : 920px; background-color : #addceb; overflow : hidden; padding : 0; } #logo { font-size : 38px; height : 167px; width : 427px; margin-left : 435px; padding-top : 20px; margin-bottom : -10px; margin-top: 10px; border : none; } #menunav { width : 100%; background-image : url(../imagesnew/menunav.png); background-repeat : repeat-x; height : 40px; text-align : center; font-size : 14px; font-family : Palatino Linotype, Book Antiqua, Palatino, FreeSerif, serif; overflow : auto; } #menunav ul { list-style-type : none; background-image : url(); height : 40px; width : 800px; margin : auto; } #menunav ul a { background-image : url(); background-repeat : no-repeat; background-position : right; padding-right : 32px; padding-left : 15px; display : block; line-height : 30px; text-decoration : none; font-size : 14px; } #mainbox { position : relative; background-image : url(../premiumslideimgs/premiumbox.png); background-repeat : no-repeat; width : 900px; height : 800px; margin-left : 16%; top : 22px; padding-top : 5px; overflow : hidden; } #simplegallery1 { position : absolute; left : 50%; width : 800px; height : 800px; margin-top : 44px; margin-bottom: -44px; margin-bottom : 240px; margin-left : -397px; background-color : #a1bbfe; padding-top : 0; } #textbelowbox { position : absolute; width : 830px; height : 45px; margin-left : 209px; margin-bottom : 240px; margin-top : -240px; overflow : hidden; } #footer { background-image : url(../imagesnew/footerimg.png); background-repeat : no-repeat; background-position : right; height : 275px; margin-top : -285px; } a:hover { color : #addceb; } #right { float : right; margin-top : 3px; } #left { float : left; margin-left : 30px; } body { font-family : Palatino Linotype, Book Antiqua, Palatino, FreeSerif, serif; background-color : #addceb; margin : 0; padding : 0; } #textabovebox { width : 920px; position : absolute; margin-left : 228px; margin-bottom : 80px; margin-top : 38px; z-index : 2000; font-family : Palatino Linotype, Book Antiqua, Palatino, FreeSerif, serif; } a.submenu:hover { color : #333; font-weight : bolder; } #dialog { font-size : 12px; } #greybox { position : absolute; width : 275px; height : 465px; margin-left : 715px; margin-top : 80px; overflow : hidden; z-index : 2000; } ul { background-image : url(); height : 40px; width : 800px; margin : auto; } ul a { background-image : url(); background-repeat : no-repeat; background-position : right; padding-right : 32px; padding-left : 15px; display : block; line-height : 30px; text-decoration : none; font-size : 14px; } li { float : left; } a:link { color : #ffffff; text-decoration : none; } a:visited { color : #ffffff; text-decoration : none; } a:active { color : #ffffff; text-decoration : none; } a:hover { color : #addceb; } #right { float : right; margin-top : 3px; } #left { float : left; margin-left : 30px; } #text { float : left; margin-left : 30px; } body { font-family : Palatino Linotype, Book Antiqua, Palatino, FreeSerif, serif; padding : 0; margin : 0; } body { background-color : #addceb; } a.submenu:link { color : #333333; } a.submenu:active { color : #333333; } a.submenu:visited { color : #333333; } a.submenu:hover { color : #333333; font-weight : bolder; } { margin: 0; padding: 0; } Please help if you can, thanks a lot.

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  • A Dozen GNOME Themes

    <b>The Linux Box:</b> "Now there are plenty of sites that have posted their top 10, top 16, top 25, even their top 50 themes for GNOME, but some how their lists always include the same designs over and over. The goal here is to look at some newer and/or forgotten theme..."

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