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  • SQL SERVER – MSQL_XP – Wait Type – Day 20 of 28

    - by pinaldave
    In this blog post, I am going to discuss something from my field experience. While consultation, I have seen various wait typed, but one of my customers who has been using SQL Server for all his operations had an interesting issue with a particular wait type. Our customer had more than 100+ SQL Server instances running and the whole server had MSSQL_XP wait type as the most number of wait types. While running sp_who2 and other diagnosis queries, I could not immediately figure out what the issue was because the query with that kind of wait type was nowhere to be found. After a day of research, I was relieved that the solution was very easy to figure out. Let us continue discussing this wait type. From Book On-Line: ?MSQL_XP occurs when a task is waiting for an extended stored procedure to end. SQL Server uses this wait state to detect potential MARS application deadlocks. The wait stops when the extended stored procedure call ends. MSQL_XP Explanation: This wait type is created because of the extended stored procedure. Extended Stored Procedures are executed within SQL Server; however, SQL Server has no control over them. Unless you know what the code for the extended stored procedure is and what it is doing, it is impossible to understand why this wait type is coming up. Reducing MSQL_XP wait: As discussed, it is hard to understand the Extended Stored Procedure if the code for it is not available. In the scenario described at the beginning of this post, our client was using third-party backup tool. The third-party backup tool was using Extended Stored Procedure. After we learned that this wait type was coming from the extended stored procedure of the backup tool they were using, we contacted the tech team of its vendor. The vendor admitted that the code was not optimal at some places, and within that day they had provided the patch. Once the updated version was installed, the issue on this wait type disappeared. As viewed in the wait statistics of all the 100+ SQL Server, there was no more MSSQL_XP wait type found. In simpler terms, you must first identify which Extended Stored Procedure is creating the wait type of MSSQL_XP and see if you can get in touch with the creator of the SP so you can help them optimize the code. If you have encountered this MSSQL_XP wait type, I encourage all of you to write how you managed it. Please do not mention the name of the vendor in your comment as I will not approve it. The focus of this blog post is to understand the wait types; not talk about others. Read all the post in the Wait Types and Queue series. Note: The information presented here is from my experience and there is no way that I claim it to be accurate. I suggest reading Book OnLine for further clarification. All the discussion of Wait Stats in this blog is generic and varies from system to system. It is recommended that you test this on a development server before implementing it to a production server. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Add Spell Checking to Your Favorite Windows Apps

    - by Asian Angel
    Some but not all Windows apps have built-in spell checking of some sort. If you want to add spell checking to all of your apps (or a select group) then join us as we look at tinySpell. Note: There is a paid version of this software (tinySpell+) available as well for those who want extra functionality. tinySpell in Action The installation process is simple and straightforward…as soon as you have finished installing tinySpell you will see your new “System Tray Icon”. You can see tinySpell’s “Context Menu” here. Before going any further you may want to have a look through the settings to make any desired display modifications. During our tests we found it very helpful to modify the Spelling Tip options…it will make for a much nicer and easier to read display when you have a spelling error. Clicking on the Applications… Command in the Context Menu will bring up the following window. You can really finesse how active tinySpell will be here: Create a special list of apps that tinySpell will not monitor Create a custom list of apps that tinySpell will monitor If you have any particular or unique words that you would like to add to tinySpell’s Dictionary ahead of time you can do that by clicking on the Dictionary… Command in the Context Menu. Want to check the spelling of a word ahead of time or find that you are just curious about how it is spelled? Click on Open spelling window in the Context Menu to access a special spell check window. For our example we misspelled “spelling” on purpose…notice that the word has turned red. Clicking on the Check Mark Button will open a drop-down list with suggested spellings for the word that you are inquiring about. Click on the appropriate listing if you intend to copy and paste the word. Next we moved on to Notepad. As we were typing tinySpell alerted us when we typed the word “app”. You will hear a small default system sound and see a small popup as shown here if tinySpell thinks a word has been misspelled. The System Tray Icon will also change to a yellow color. You can access the list of suggested spellings by either left clicking on the small popup or the System Tray Icon. If the word is a properly spelled “abbreviation” (or special/custom) like our word here you can select Add to dictionary. Going further in our text document we once again purposely misspelled “spelling”… Left clicking on the popup gave us access to the drop-down list of suggested spellings… And clicking on the correct spelling automatically inserted it into our document in place of the misspelled word. As you can see here tinySpell was even monitoring file names when we went to save the document. Very thorough indeed. Conclusion If your favorite app does not have built-in spell checking, then tinySpell will definitely be a welcome (and very helpful) addition to your Windows system. They offer a portable version as well so you can take it with you to any PC. Links Download tinySpell *Note: The download link is located approximately half-way down the page. Similar Articles Productive Geek Tips Quick Tip: Spell Check Firefox Text Input FieldsEdit the Windows Live Writer Custom DictionaryAccess Your Favorite Google Services in Chrome the Easy WayLaunch External Apps from FirefoxNinite Makes Installing Software Incredibly Simple TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 OpenDNS Guide Google TV The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app

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  • Guest (and occasional co-host) on Jesse Liberty's Yet Another Podcast

    - by Jon Galloway
    I was a recent guest on Jesse Liberty's Yet Another Podcast talking about the latest Visual Studio, ASP.NET and Azure releases. Download / Listen: Yet Another Podcast #75–Jon Galloway on ASP.NET/ MVC/ Azure Co-hosted shows: Jesse's been inviting me to co-host shows and I told him I'd show up when I was available. It's a nice change to be a drive-by co-host on a show (compared with the work that goes into organizing / editing / typing show notes for Herding Code shows). My main focus is on Herding Code, but it's nice to pop in and talk to Jesse's excellent guests when it works out. Some shows I've co-hosted over the past year: Yet Another Podcast #76–Glenn Block on Node.js & Technology in China Yet Another Podcast  #73 - Adam Kinney on developing for Windows 8 with HTML5 Yet Another Podcast #64 - John Papa & Javascript Yet Another Podcast #60 - Steve Sanderson and John Papa on Knockout.js Yet Another Podcast #54–Damian Edwards on ASP.NET Yet Another Podcast #53–Scott Hanselman on Blogging Yet Another Podcast #52–Peter Torr on Windows Phone Multitasking Yet Another Podcast #51–Shawn Wildermuth: //build, Xaml Programming & Beyond And some more on the way that haven't been released yet. Some of these I'm pretty quiet, on others I get wacky and hassle the guests because, hey, not my podcast so not my problem. Show notes from the ASP.NET / MVC / Azure show: What was just released Visual Studio 2012 Web Developer features ASP.NET 4.5 Web Forms Strongly Typed data controls Data access via command methods Similar Binding syntax to ASP.NET MVC Some context: Damian Edwards and WebFormsMVP Two questions from Jesse: Q: Are you making this harder or more complicated for Web Forms developers? Short answer: Nothing's removed, it's just a new option History of SqlDataSource, ObjectDataSource Q: If I'm using some MVC patterns, why not just move to MVC? Short answer: This works really well in hybrid applications, doesn't require a rewrite Allows sharing models, validation, other code between Web Forms and MVC ASP.NET MVC Adaptive Rendering (oh, also, this is in Web Forms 4.5 as well) Display Modes Mobile project template using jQuery Mobile OAuth login to allow Twitter, Google, Facebook, etc. login Jon (and friends') MVC 4 book on the way: Professional ASP.NET MVC 4 Windows 8 development Jesse and Jon announce they're working on a new book: Pro Windows 8 Development with XAML and C# Jon and Jesse agree that it's nice to be able to write Windows 8 applications using the same skills they picked up for Silverlight, WPF, and Windows Phone development. Compare / contrast ASP.NET MVC and Windows 8 development Q: Does ASP.NET and HTML5 development overlap? Jon thinks they overlap in the MVC world because you're writing HTML views without controls Jon describes how his web development career moved from a preoccupation with server code to a focus on user interaction, which occurs in the browser Jon mentions his NDC Oslo presentation on Learning To Love HTML as Beautiful Code Q: How do you apply C# / XAML or HTML5 skills to Windows 8 development? Q: If I'm a XAML programmer, what's the learning curve on getting up to speed on ASP.NET MVC? Jon describes the difference in application lifecycle and state management Jon says it's nice that web development is really interactive compared to application development Q: Can you learn MVC by reading a book? Or is it a lot bigger than that? What is Azure, and why would I use it? Jon describes the traditional Azure platform mode and how Azure Web Sites fits in Q: Why wouldn't Jesse host his blog on Azure Web Sites? Domain names on Azure Web Sites File hosting options Q: Is Azure just another host? How is it different from any of the other shared hosting options? A: Azure gives you the ability to scale up or down whenever you want A: Other services are available if or when you want them

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  • Install Problem (Ubuntu Server 10.04) with USB as it reboots when I hit 'enter' for 'Install Ubuntu Server' option! Help

    - by Alastair
    We cannot seem to install Ubuntu Server with USB as it reboots when I hit 'enter' for 'Install Ubuntu Server' option. My friend wants to try setting up a server so; we downloaded Ubuntu Server 10.04.4 we created a boot CD and installed ubuntu server no problem at all. But then the problem arose the hardrive we wanted to use is a 1tb sata drive and the computer orginally has 40gb IDE. So I bought a Sata to IDE and IDE to Sata converter from: http://www.microdirect.co.uk/Home/Product/52926/IDE-to-SATA-converter---Converts-IDE-HDD-to-SATA-inc-sata-data-and-power-cables Unfortunately this converter means I cannot plug in the IDE cable meaning I only have one IDE connection i.e CD drive has to be disconnected for the 1tb sata Hardrive to be connected. So now the 1tb drive is connected, powered it on opened the bios to make sure the hdd appeared it did as ST3ASDAPFKG (somthing like that). Fortunately the computer supports USB booting, so I read ubuntu server usb install instructions I tried: Startup Disk Creator & Unebootin Startup Disk Creator made the usb bootable with the 'ubuntu-10.04.4-server-i386.iso' All looked fine stuck the usb drive in, booted the machine up and I am quickly presented with ubuntu language choice. I hit enter to select English then I am presented with: Install Ubuntu Server, Install Ubuntu Enterprise Cloud, Check Disk for defects, test memory, Boot from first hard disk, Rescue a broken system I can move up and down the menu fine everything seems ok, I select 'Install Ubuntu Server', computer just hangs and screen either goes blank or locks. So I rebooted the computer loads the same menus fine, I select 'Install Ubuntu Server' hit 'enter' and the computer just restarts then brings me back to the same menu. hmmm Then I tried choosing the rest of the options separately: Install Ubuntu Server, Install Ubuntu Enterprise Cloud, Check Disk for defects, test memory, Boot from first hard disk, Rescue a broken system computer just restarts and back to the same ubuntu menu every-time. Grrrr At this point I wish I actually new how to command line install or something but I don't have a clue how to do that. So I tried hitting 'f6' for 'other options' and I tried them all in various combinations and individually. No Luck: (Expert mode, acpi=off, noapic, nolapic, edd=on, nodmraid, nomodeset, Free Software only) At this point I am wondering if it is a bios setting causing problems, I tried turning every option in there on off that I don't understand. No Luck. I then discovered by accident if you hit esc in the ubuntu install menu it says "you are leaving the graphical boot menu and starting the text mode interface" I hit 'Ok'. Next a prompt pops up saying 'boot:' One time it responded when I typed somthing with 'Cannot find kernal image (something like that but since then it just restarts when I hit enter in that prompt). I had a browse on the net and found someone suggesting removing quiet from install command for 'Install Ubuntu Server'. Made no difference at all just reboots... Orginal boot options noprompt cdrom-detect/try-usb=true persistent file=/cdrom/preseed/ubuntu-server.seed initrd=/install/initrd.gz quiet -- Modified boot options noprompt cdrom-detect/try-usb=true persistent file=/cdrom/preseed/ubuntu-server.seed initrd=/install/initrd.gz -- Still I cannot install Ubuntu Server by USB as it, reboots when I hit 'enter' for 'Install Ubuntu Server' option. This is a real pain as we cannot take the 1tb Sata Hardrive and swap it for IDE to be able to use the cd drive. Why is is it so hard to install ubuntu server with usb? I have wasted a full day and half on this really frustrated any help would be amazing! I know the answers out there just seems a bit illusive at the moment! Computer Spec- Asus Motherboard, 1gb RAM 2X512MB, Powersupply 200watt, 2.8ghz Processor Intel, On-board 64mb graphics, 100mb Ethernet, 54mb Wireless,

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  • Silverlight Cream for December 27, 2010 -- #1016

    - by Dave Campbell
    In this Issue: Sacha Barber, David Anson, Jesse Liberty, Shawn Wildermuth, Jeff Blankenburg(-2-), Martin Krüger, Ryan Alford(-2-), Michael Crump, Peter Kuhn(-2-). Above the Fold: Silverlight: "Part 4 of 4 : Tips/Tricks for Silverlight Developers" Michael Crump WP7: "Navigating with the WebBrowser Control on WP7" Shawn Wildermuth Shoutouts: John Papa posted that the open call is up for MIX11 presenters: Your Chance to Speak at MIX11 From SilverlightCream.com: Aspect Examples (INotifyPropertyChanged via aspects) If you're wanting to read a really in-depth discussion of aspect oriented programming (AOP), check out the article Sacha Barber has up at CodeProject discussing INPC via aspects. How to: Localize a Windows Phone 7 application that uses the Windows Phone Toolkit into different languages David Anson has a nice tutorial up on localizing your WP7 app, including using the Toolkit and controls such as DatePicker... remember we're talking localized Windows Phone From Scratch – Animation Part 1 Jesse Liberty continues in his 'From Scratch' series with this first post on WP7 Animation... good stuff, Jesse! Navigating with the WebBrowser Control on WP7 In building his latest WP7 app, Shawn Wildermuth ran into some obscure errors surrounding browser.InvokeScript. He lists the simple solution and his back, refresh, and forward button functionality for us. What I Learned In WP7 – Issue #7 In the time I was out, Jeff Blankenburg got ahead of me, so I'll catch up 2 at a time... in this number 7 he discusses making videos of your apps, links to the Learn Visual Studio series, and his new website What I Learned In WP7 – Issue #8 Jeff Blankenburg's number 8 is a very cool tip on using the return key on the keyboard to handle the loss of focus and handling of text typed into a textbox. Resize of a grid by using thumb controls Martin Krüger has a sample in the Expression Gallery of a grid that is resizable by using 'thumb controls' at the 4 corners... all source, so check it out! Silverlight 4 – Productivity Power Tools and EF4 Ryan Alford found a very interesting bug associated with EF4 and the Productivity Power Tools, and the way to get out of it is just weird as well. Silverlight 4 – Toolkit and Theming Ryan Alford also had a problem adding a theme from the Toolkit, and what all you might have to do to get around this one.... Part 4 of 4 : Tips/Tricks for Silverlight Developers. Michael Crump has part 4 of his series on Silverlight Development tips and tricks. This is numbers 16 through 20 and covers topics such as Version information, Using Lambdas, Specifying a development port, Disabling ChildWindow Close button, and XAML cleanup. The XML content importer and Windows Phone 7 Peter Kuhn wanted to use the XML content inporter with a WP7 app and ran into problems implementing the process and a lack of documentation as well... he pounded through it all and has a class he's sharing for loading sounds via XML file settings. WP7 snippet: analyzing the hyperlink button style In a second post, Peter Kuhn responds to a forum discussion about the styles for the hyperlink button in WP7 and why they're different than SL4 ... and styles-to-go to get all the hyperlink goodness you want... wrapped text, or even non-text content. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Templated Razor Delegates – Phil Haack

    - by nmarun
    This post is largely based off of Phil Haack’s article titled Templated Razor Delegates. I strongly recommend reading this article first. Here’s a sample code for the same, so you can have a look at. I also have a custom type being rendered as a table. 1: // my custom type 2: public class Device 3: { 4: public int Id { get; set; } 5: public string Name { get; set; } 6: public DateTime MfgDate { get; set; } 7: } Now I can write an extension method just for this type. 1: public static class RazorExtensions 2: { 3: public static HelperResult List(this IList<Models.Device> devices, Func<Models.Device, HelperResult> template) 4: { 5: return new HelperResult(writer => 6: { 7: foreach (var device in devices) 8: { 9: template(device).WriteTo(writer); 10: } 11: }); 12: } 13: // ... 14: } Modified my view to make it a strongly typed one and included html to render my custom type collection in a table. 1: @using TemplatedRazorDelegates 2: @model System.Collections.Generic.IList<TemplatedRazorDelegates.Models.Device> 3:  4: @{ 5: ViewBag.Title = "Home Page"; 6: } 7:  8: <h2>@ViewBag.Message</h2> 9:  10: @{ 11: var items = new[] { "one", "two", "three" }; 12: IList<int> ints = new List<int> { 1, 2, 3 }; 13: } 14:  15: <ul> 16: @items.List(@<li>@item</li>) 17: </ul> 18: <ul> 19: @ints.List(@<li>@item</li>) 20: </ul> 21:  22: <table> 23: <tr><th>Id</th><th>Name</th><th>Mfg Date</th></tr> 24: @Model.List(@<tr><td>@item.Id</td><td>@item.Name</td><td>@item.MfgDate.ToShortDateString()</td></tr>) 25: </table> We get intellisense as well! Just added some items in the action method of the controller: 1: public ActionResult Index() 2: { 3: ViewBag.Message = "Welcome to ASP.NET MVC!"; 4: IList<Device> devices = new List<Device> 5: { 6: new Device {Id = 1, Name = "abc", MfgDate = new DateTime(2001, 10, 19)}, 7: new Device {Id = 2, Name = "def", MfgDate = new DateTime(2011, 1, 1)}, 8: new Device {Id = 3, Name = "ghi", MfgDate = new DateTime(2003, 3, 15)}, 9: new Device {Id = 4, Name = "jkl", MfgDate = new DateTime(2007, 6, 6)} 10: }; 11: return View(devices); 12: } Running this I get the output as: Absolutely brilliant! Thanks to both Phil Haack and to David Fowler for bringing this out to us. Download the code for this from here. Verdict: RazorViewEngine.Points += 1;

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  • Hello, T4MVC &ndash; Goodbye, ASP.NET MVC &ldquo;magic strings&rdquo;

    - by Brian Schroer
    I’m working on my first ASP.NET MVC project, and I really, really like MVC. I hate all of the “magic strings”, though: <div id="logindisplay"> <% Html.RenderPartial("LogOnUserControl"); %> </div> <div id="menucontainer"> <ul id="menu"> <li><%=Html.ActionLink("Find Dinner", "Index", "Dinners")%></li> <li><%=Html.ActionLink("Host Dinner", "Create", "Dinners")%></li> <li><%=Html.ActionLink("About", "About", "Home")%></li> </ul> </div> They’re prone to misspelling (causing errors that won’t be caught until runtime), there’s duplication, there’s no Intellisense, and they’re not friendly to refactoring tools.   I had started down the path of creating static classes with constants for the strings, e.g.: <li><%=Html.ActionLink("Find Dinner", DinnerControllerActions.Index, Controllers.Dinner)%></li> …but that was pretty tedious.   Then I discovered T4MVC (http://mvccontrib.codeplex.com/wikipage?title=T4MVC). Just add its T4MVC.tt and T4MVC.settings.t4 files to the root of your MVC application, and it magically (and this time, it’s good magic) generates code that allows you to replace the first code sample above with this: <div id="logindisplay"> <% Html.RenderPartial(MVC.Shared.Views.LogOnUserControl); %> </div> <div id="menucontainer"> <ul id="menu"> <li><%=Html.ActionLink("Find Dinner", MVC.Dinners.Index())%></li> <li><%=Html.ActionLink("Host Dinner", MVC.Dinners.Create())%></li> <li><%=Html.ActionLink("About", MVC.Home.About())%></li> </ul> </div> It gives you a strongly-typed alternative to magic strings for all of these scenarios: Html.Action Html.ActionLink Html.RenderAction Html.RenderPartial Html.BeginForm Url.Action Ajax.ActionLink view names inside controllers But wait, there’s more! It even gives you static helpers for image and script links, e.g.: <img src="<%= Links.Content.nerd_jpg %>" />   <script src="<%= Links.Scripts.Map_js %>" type="text/javascript"></script> …instead of: <img src="/Content/nerd.jpg" />   <script src="/Scripts/Map.js" type="text/javascript"></script>   Thanks to David Ebbo for creating this great tool. You can watch an eight and a half minute video about T4MVC on Channel 9 via this link: http://channel9.msdn.com/posts/jongalloway/Jon-Takes-Five-with-David-Ebbo-on-T4MVC/. You can download T4MVC from its CodePlex page: http://mvccontrib.codeplex.com/wikipage?title=T4MVC.

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  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • How to prepare for a programming competition? Graphs, Stacks, Trees, oh my! [closed]

    - by Simucal
    Last semester I attended ACM's (Association for Computing Machinery) bi-annual programming competition at a local University. My University sent 2 teams of 3 people and we competed amongst other schools in the mid-west. We got our butts kicked. You are given a packet with about 11 problems (1 problem per page) and you have 4 hours to solve as many as you can. They'll run your program you submit against a set of data and your output must match theirs exactly. In fact, the judging is automated for the most part. In any case.. I went there fairly confident in my programming skills and I left there feeling drained and weak. It was a terribly humbling experience. In 4 hours my team of 3 people completed only one of the problems. The top team completed 4 of them and took 1st place. The problems they asked were like no problems I have ever had to answer before. I later learned that in order to solve them some of them effectively you have to use graphs/graph algorithms, trees, stacks. Some of them were simply "greedy" algo's. My question is, how can I better prepare for this semesters programming competition so I don't leave there feeling like a complete moron? What tips do you have for me to be able to answer these problems that involve graphs, trees, various "well known" algorithms? How can I easily identify the algorithm we should implement for a given problem? I have yet to take Algorithm Design in school so I just feel a little out of my element. Here are some examples of the questions asked at the competitions: ACM Problem Sets Update: Just wanted to update this since the latest competition is over. My team placed 1st for our small region (about 6-7 universities with between 1-5 teams each school) and ~15th for the midwest! So, it is a marked improvement over last years performance for sure. We also had no graduate students on our team and after reviewing the rules we found out that many teams had several! So, that would be a pretty big advantage in my own opinion. Problems this semester ranged from about 1-2 "easy" problems (ie bit manipulation, string manipulation) to hard (graph problems involving fairly complex math and network flow problems). We were able to solve 4 problems in our 5 hours. Just wanted to thank everyone for the resources they provided here, we used them for our weekly team practices and it definitely helped! Some quick tips that I have that aren't suggested below: When you are seated at your computer before the competition starts, quickly type out various data structures that you might need that you won't have access to in your languages libraries. I typed out a Graph data-structure complete with floyd-warshall and dijkstra's algorithm before the competition began. We ended up using it in our 2nd problem that we solved and this is the main reason why we solved this problem before anyone else in the midwest. We had it ready to go from the beginning. Similarly, type out the code to read in a file since this will be required for every problem. Save this answer "template" someplace so you can quickly copy/paste it to your IDE at the beginning of each problem. There are no rules on programming anything before the competition starts so get any boilerplate code out the way. We found it useful to have one person who is on permanent whiteboard duty. This is usually the person who is best at math and at working out solutions to get a head start on future problems you will be doing. One person is on permanent programming duty. Your fastest/most skilled "programmer" (most familiar with the language). This will save debugging time also. The last person has several roles between assessing the packet of problems for the next "easiest" problem, helping the person on the whiteboard work out solutions and helping the person programming work out bugs/issues. This person needs to be flexible and be able to switch between roles easily.

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  • Come see us at JavaU at JavaOne!

    - by tmcginn
    In just a little under a month, JavaOne will be in full swing (no pun intended) and thousands of Java developers will gather to hear the latest Java news, immerse themselves in Java technology and learn some new things. This year, I am fortunate enough to be able to attend, along with my Java curriculum development colleagues Matt Heimer and Mike Williams. We start our week at JavaOne teaching a one-day session at JavaU on Sunday morning. If you have never attended a training session through JavaU, you should check it out. There are some terrific sessions this year, and it might help to justify your trip to JavaOne if you can say it was for training! This year I am teaching a one day session on Java SE 7 New Features - a great session for anyone interested in the specific details of what is new in Java SE 7. Matt is teaching a one-day session on Developing Portable Java EE applications with the Enterprise JavaBeans 3.1 API and Java Persistence 2.0 API  EJB, and Mike is doing a one-day session on developing Rich Client applications with Java SE 7 using Java FX 2. I asked Matt and Mike to tell me what developers can expect from their sessions. Matt: "My session will get you up to speed on everything you need to know to create portable Java EE 6 applications using EJB 3.1 and JPA 2. I am going to cover why everyone can benefit from using EJBs (and why developers should relearn them if they haven't looked at them for years). Students who attend my session will see JPA examples showcasing how to use relational databases in an enterprise applications without programming to JDBC and without writing SQL statements. EJB and JPA benefit from being paired together, so I will also show how transaction management is easier in a container. I encourage students to bring a laptop and code as they learn!" Mike: "My session covers how to develop a rich client application using Java FX 2. Starting with the basic concepts of JavaFX, students will see how a JavaFX application is built from its layout, to its controls, to its data structures. In addition, more advanced controls like charts, smart tables, and transitions will be added to the application. Finally, a quick review of JavaFX concurrency and data binding is included. Blended with the core concepts the session will include some of the latest JavaFX technology. This includes using Scene Builder to create a JavaFX UI and connecting your XML UI definition to Java code.  In addition, packaging of the JavaFX application will be covered with some examples of the new native packaging features." As I mentioned, my session covers the changes in the Java for SE 7, including the  language changes that were voted into Java SE 7 from Project Coin. I will also look at how you can take advantage if the the new I/O library (NIO.2) for writing applications that work with files, directories and file systems. We will also look at the changes in Asynchronous I/O that are a part of the changes in NIO/2. We will spend some time looking at the changes to the Java Virtual Machine as well, including support for dynamically typed languages (JSR-292). We will spend some time looking at the Java Concurrency enhancements (JSR-166), including the new Fork/Join framework. And we'll round out the day with a look at changes in Swing, XML and a number of smaller changes in the API's. And, if these topics aren't grabbing your interest, take a look at the other 10 sessions that range from topics on architecture to how to pass the Oracle Certified Programmer I and II exams. See you soon!

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  • Tweeting about Oracle Applications Usability: Points to Consider

    - by ultan o'broin
    Here are a few pointers to anyone interested in tweeting about Oracle Applications usability or user experience (UX). These are based on my own experiences and practice, and may not necessarily reflect the views of Oracle, of course (touché, see the footer). If you are an Oracle employee and tweet about our offerings, then read up and follow the corporate social media policy. For the record, I tweet under the following account names: @ultan, @localization, @gamifyOracle, and @usableapps. The last two are supposedly Oracle subject-dedicated, but I mix it up on occassion. Fill out your Twitter account profile, and add a profile picture too. Disclose your interest. Don’t leave either the profile or image blank if you want to be taken seriously (or followed by me). Don’t tweet from a locked down Twitter account, as the message cannot be circulated to anyone who doesn't follow you. Open up the account if you really want to get that UX message out. Stay on message. The usable apps website, Misha Vaughan's VoX blog, and the Oracle Applications blog are good sources of UX messages and information, but you can find many other product team, individual, and corporate-wide sources with a little bit of searching. Set up a Google Alert with pertinent related keywords to get a daily digest of new information right in your inbox. Be original about it. Add your own insight and wit to the message, were relevant. Just circulating and RTing stock headlines adds no value to your effort or to the reader, and is somewhat lazy, in my opinion. Leave room for RTing of your tweet. So, don’t max out those 140 characters. Keep it under 130 if you want to be RTed without modification (or at all-I am not a fan of modifying tweets [MT], way too much effort for the medium). Remove articles and punctuation marks and use fragments, abbreviations, and so on at will to keep the tweet short enough, but leave keywords intact, as people search on those. Follow any Fusion UX Advocates who are on Twitter too (you can search for these names), and not just Oracle employees. Don't just follow people you like or think like you, or those who you think like you or are like-minded. Take a look at who is following or being followed by other tweeters and er, follow up. Create and socialize others to use an easily remembered or typed hashtag, or use what’s already popularized (for an event or conference, for example). We used #gamifyOracle for the applications UX gamification design jam, and other popular applications UX ones are #fusionapps and #usableapps (or at least I’m trying to popularize it). But, before you start the messaging, if you want to keep a record of the hashtag traffic, then set it up with an archiving service. Twitter’s own tweet lifespan is short. Don't mix up hashtags (#) with Twitter handles (@) that have the same name. Sending a tweet to @gamifyOracle will just be seen by @gamifyOracle (me) and any followers we have in common. Sending it to #gamifyOracle is seen by anyone following or searching for that hashtag. No dissing the competition. But there is no rule about not following them on Twitter to see the market reactions to Oracle announcements and this can even let you can tailor your own message accordingly. Don’t be boring. Mix it up a bit. Every 10th or so tweet, divert into other areas of interest, personal ones, even. No constant “I just received K+ in this and that” or “I just checked into wherever” on foursquare pouring into the Twittersteam, please. I just don’t care and will probably unfollow such people pretty quickly. And now, your Twitter tips and experiences with this subject? Them go in the comments...

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  • Keeping an Eye on Your Storage

    - by Fatherjack
    There are plenty of resources that advise you about looking for signs that your storage hardware is having problems. SQL Server Alerts for 823, 824 and 825 are covered here by Paul Randall of SQL Skills: http://www.sqlskills.com/blogs/paul/a-little-known-sign-of-impending-doom-error-825/ and here by me: https://www.simple-talk.com/blogs/2011/06/27/alerts-are-good-arent-they/. Now until very recently I wasn’t aware that there was a different way to track the 823 + 824 errors. It was by complete chance that I happened to be searching about in the msdb database when I found the suspect_pages table. Running a query against it I got zero rows. This, as it turns out is a good thing. Highlighting the table name and pressing F1 got me nowhere – Is it just me or does Books Online fail to load properly for no obvious reason sometimes? So I typed the table name into the search bar and got my local version of http://msdn.microsoft.com/en-us/library/ms174425.aspx. From that we get the following description: Contains one row per page that failed with a minor 823 error or an 824 error. Pages are listed in this table because they are suspected of being bad, but they might actually be fine. When a suspect page is repaired, its status is updated in the event_type column. So, in the table we would, on healthy hardware, expect to see zero rows but on disks that are having problems the event_type column would show us what is going on. Where there are suspect pages on the disk the rows would have an event_type value of 1, 2 or 3, where those suspect pages have been restored, repaired or deallocated by DBCC then the value would be 4, 5 or 7. Having this table means that we can set up SQL Monitor to check the status of our hardware as we can create a custom metric based on the query below: USE [msdb] go SELECT COUNT(*) FROM [dbo].[suspect_pages] AS sp All we need to do is set the metric to collect this value and set an alert to email when the value is not 1 and we are then able to let SQL Monitor take care of our storage. Note that the suspect_pages table does not have any updates concerning Error 825 which the links at the top of the page cover in more detail. I would suggest that you set SQL Monitor to alert on the suspect_pages table in addition to other taking other measures to look after your storage hardware and not have it as your only precaution. Microsoft actually pass ownership and administration of the suspect_pages table over to the database administrator (Manage the suspect_pages Table (SQL Server)) and in a surprising move (to me at least) advise DBAs to actively update and archive data in it. The table will only ever contain a maximum of 1000 rows and once full, new rows will not be added. Keeping an eye on this table is pretty important, although In my opinion, if you get to 1000 rows in this table and are not already waiting for new disks to be added to your server you are doing something wrong but if you have 1000 rows in there then you need to move data out quickly because you may be missing some important events on your server.

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  • Need help partitioning when reinstalling Ubuntu 14.04

    - by Chris M.
    I upgraded to 14.04 about a month ago on my HP Mini netbook (about 16 GB hard disk). A few days ago the system crashed (I don't know why but I was using internet at the time). When I restarted the computer, Ubuntu would not load. Instead, I got a message from the BIOS saying Reboot and Select proper Boot device or Insert Boot Media in selected Boot device and press a key I took this to mean that I needed to reinstall 14.04. When I try to reinstall Ubuntu from the USB stick, I choose "Erase disk and install Ubuntu" but then I get a message: Some of the partitions you created are too small. Please make the following partitions at least this large: / 3.3 GB If you do not go back to the partitioner and increase the size of these partitions, the installation may fail. At first I hit Continue to see if it would install anyway, and it gave the message: The attempt to mount a file system with type ext4 in SCSI1 (0,0,0), partition # 1 (sda) at / failed. You may resume partitioning from the partitioning menu. The second time I hit Go Back, and it took me to the following partitioning table: Device Type Mount Point Format Size Used System /dev/sda /dev/sda1 ext4 (checked) 3228 MB Unknown /dev/sda5 swap (not checked) 1063 MB Unknown + - Change New Partition Table... Revert Device for boot loader installation: /dev/sda ATA JM Loader 001 (4.3 GB) At this point I'm not sure what to do. I've never partitioned my hard drive before and I don't want to screw things up. (I'm not particularly tech savvy.) Can you instruct me what I should do. (P.S. I'm afraid the table might not appear as I typed it in.) Results from fdisk: ubuntu@ubuntu:~$ sudo fdisk -l Disk /dev/sda: 4294 MB, 4294967296 bytes 255 heads, 63 sectors/track, 522 cylinders, total 8388608 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/sda doesn't contain a valid partition table Disk /dev/sdb: 7860 MB, 7860125696 bytes 155 heads, 31 sectors/track, 3194 cylinders, total 15351808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0009a565 Device Boot Start End Blocks Id System /dev/sdb1 * 2768 15351807 7674520 b W95 FAT32 ubuntu@ubuntu:~$ Here is what it displays when I open the Disks utility (I tried the screenshot terminal command you suggested but it didn't seem to do anything): 4.3 GB Hard Disk /dev/sda Model: JM Loader 001 (01000001) Size: 4.3 GB (4,294,967,296 bytes) Serial Number: 01234123412341234 Assessment: SMART is not supported Volumes Size: 4.3 GB (4,294,967,296 bytes) Device: /dev/sda Contents: Unknown (There is a button in the utility that when you click it gives the following options: Format... Create Disk Image... Restore Disk Image... Benchmark but SMART Data & Self-Tests... is dimmed out) When I hit F9 Change Boot Device Order, it shows the hard drive as: SATA:PM-JM Loader 001 When I hit F10 to get me into the BIOS Setup Utility, under Diagnostic it shows: Primary Hard Disk Self Test Not Support NetworkManager Tool State: disconnected Device: eth0 Type: Wired Driver: atl1c State: unavailable Default: no HW Address: 00:26:55:B0:7F:0C Capabilities: Carrier Detect: yes Wired Properties Carrier: off When I run command lshw -C network, I get: WARNING: you should run this program as super-user. *-network description: Network controller product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:01:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:16 memory:feafc000-feafffff *-network description: Ethernet interface product: AR8132 Fast Ethernet vendor: Qualcomm Atheros physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: c0 serial: 00:26:55:b0:7f:0c capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.1-NAPI latency=0 link=no multicast=yes port=twisted pair resources: irq:43 memory:febc0000-febfffff ioport:ec80(size=128) WARNING: output may be incomplete or inaccurate, you should run this program as super-user.

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  • Learn Many Languages

    - by Jeff Foster
    My previous blog, Deliberate Practice, discussed the need for developers to “sharpen their pencil” continually, by setting aside time to learn how to tackle problems in different ways. However, the Sapir-Whorf hypothesis, a contested and somewhat-controversial concept from language theory, seems to hold reasonably true when applied to programming languages. It states that: “The structure of a language affects the ways in which its speakers conceptualize their world.” If you’re constrained by a single programming language, the one that dominates your day job, then you only have the tools of that language at your disposal to think about and solve a problem. For example, if you’ve only ever worked with Java, you would never think of passing a function to a method. A good developer needs to learn many languages. You may never deploy them in production, you may never ship code with them, but by learning a new language, you’ll have new ideas that will transfer to your current “day-job” language. With the abundant choices in programming languages, how does one choose which to learn? Alan Perlis sums it up best. “A language that doesn‘t affect the way you think about programming is not worth knowing“ With that in mind, here’s a selection of languages that I think are worth learning and that have certainly changed the way I think about tackling programming problems. Clojure Clojure is a Lisp-based language running on the Java Virtual Machine. The unique property of Lisp is homoiconicity, which means that a Lisp program is a Lisp data structure, and vice-versa. Since we can treat Lisp programs as Lisp data structures, we can write our code generation in the same style as our code. This gives Lisp a uniquely powerful macro system, and makes it ideal for implementing domain specific languages. Clojure also makes software transactional memory a first-class citizen, giving us a new approach to concurrency and dealing with the problems of shared state. Haskell Haskell is a strongly typed, functional programming language. Haskell’s type system is far richer than C# or Java, and allows us to push more of our application logic to compile-time safety. If it compiles, it usually works! Haskell is also a lazy language – we can work with infinite data structures. For example, in a board game we can generate the complete game tree, even if there are billions of possibilities, because the values are computed only as they are needed. Erlang Erlang is a functional language with a strong emphasis on reliability. Erlang’s approach to concurrency uses message passing instead of shared variables, with strong support from both the language itself and the virtual machine. Processes are extremely lightweight, and garbage collection doesn’t require all processes to be paused at the same time, making it feasible for a single program to use millions of processes at once, all without the mental overhead of managing shared state. The Benefits of Multilingualism By studying new languages, even if you won’t ever get the chance to use them in production, you will find yourself open to new ideas and ways of coding in your main language. For example, studying Haskell has taught me that you can do so much more with types and has changed my programming style in C#. A type represents some state a program should have, and a type should not be able to represent an invalid state. I often find myself refactoring methods like this… void SomeMethod(bool doThis, bool doThat) { if (!(doThis ^ doThat)) throw new ArgumentException(“At least one arg should be true”); if (doThis) DoThis(); if (doThat) DoThat(); } …into a type-based solution, like this: enum Action { DoThis, DoThat, Both }; void SomeMethod(Action action) { if (action == Action.DoThis || action == Action.Both) DoThis(); if (action == Action.DoThat || action == Action.Both) DoThat(); } At this point, I’ve removed the runtime exception in favor of a compile-time check. This is a trivial example, but is just one of many ideas that I’ve taken from one language and implemented in another.

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  • Entity System with C++ templates

    - by tommaisey
    I've been getting interested in the Entity/Component style of game programming, and I've come up with a design in C++ which I'd like a critique of. I decided to go with a fairly pure Entity system, where entities are simply an ID number. Components are stored in a series of vectors - one for each Component type. However, I didn't want to have to add boilerplate code for every new Component type I added to the game. Nor did I want to use macros to do this, which frankly scare me. So I've come up with a system based on templates and type hinting. But there are some potential issues I'd like to check before I spend ages writing this (I'm a slow coder!) All Components derive from a Component base class. This base class has a protected constructor, that takes a string parameter. When you write a new derived Component class, you must initialise the base with the name of your new class in a string. When you first instantiate a new DerivedComponent, it adds the string to a static hashmap inside Component mapped to a unique integer id. When you subsequently instantiate more Components of the same type, no action is taken. The result (I think) should be a static hashmap with the name of each class derived from Component that you instantiate at least once, mapped to a unique id, which can by obtained with the static method Component::getTypeId ("DerivedComponent"). Phew. The next important part is TypedComponentList<typename PropertyType>. This is basically just a wrapper to an std::vector<typename PropertyType> with some useful methods. It also contains a hashmap of entity ID numbers to slots in the array so we can find Components by their entity owner. Crucially TypedComponentList<> is derived from the non-template class ComponentList. This allows me to maintain a list of pointers to ComponentList in my main ComponentManager, which actually point to TypedComponentLists with different template parameters (sneaky). The Component manager has template functions such as: template <typename ComponentType> void addProperty (ComponentType& component, int componentTypeId, int entityId) and: template <typename ComponentType> TypedComponentList<ComponentType>* getComponentList (int componentTypeId) which deal with casting from ComponentList to the correct TypedComponentList for you. So to get a list of a particular type of Component you call: TypedComponentList<MyComponent>* list = componentManager.getComponentList<MyComponent> (Component::getTypeId("MyComponent")); Which I'll admit looks pretty ugly. Bad points of the design: If a user of the code writes a new Component class but supplies the wrong string to the base constructor, the whole system will fail. Each time a new Component is instantiated, we must check a hashed string to see if that component type has bee instantiated before. Will probably generate a lot of assembly because of the extensive use of templates. I don't know how well the compiler will be able to minimise this. You could consider the whole system a bit complex - perhaps premature optimisation? But I want to use this code again and again, so I want it to be performant. Good points of the design: Components are stored in typed vectors but they can also be found by using their entity owner id as a hash. This means we can iterate them fast, and minimise cache misses, but also skip straight to the component we need if necessary. We can freely add Components of different types to the system without having to add and manage new Component vectors by hand. What do you think? Do the good points outweigh the bad?

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  • Javascript Inheritance Part 2

    - by PhubarBaz
    A while back I wrote about Javascript inheritance, trying to figure out the best and easiest way to do it (http://geekswithblogs.net/PhubarBaz/archive/2010/07/08/javascript-inheritance.aspx). That was 2 years ago and I've learned a lot since then. But only recently have I decided to just leave classical inheritance behind and embrace prototypal inheritance. For most of us, we were trained in classical inheritance, using class hierarchies in a typed language. Unfortunately Javascript doesn't follow that model. It is both classless and typeless, which is hard to fathom for someone who's been using classes the last 20 years. For the last two or three years since I've got into Javascript I've been trying to find the best way to force it into the class model without much success. It's clunky and verbose and hard to understand. I think my biggest problem was that it felt so wrong to add or change object members at run time. Every time I did it I felt like I needed a shower. That's the 20 years of classical inheritance in me. Finally I decided to embrace change and do something different. I decided to use the factory pattern to build objects instead of trying to use inheritance. Javascript was made for the factory pattern because of the way you can construct objects at runtime. In the factory pattern you have a factory function that you call and tell it to give you a certain type of object back. The factory function takes care of constructing the object to your specification. Here's an example. Say we want to have some shape objects and they have common attributes like id and area that we want to depend on in other parts of your application. So first thing to do is create a factory object and give it a factory method to create an abstract shape object. The factory method builds the object then returns it. var shapeFactory = { getShape: function(id){ var shape = { id: id, area: function() { throw "Not implemented"; } }; return shape; }}; Now we can add another factory method to get a rectangle. It calls the getShape() method first and then adds an implementation to it. getRectangle: function(id, width, height){ var rect = this.getShape(id); rect.width = width; rect.height = height; rect.area = function() { return this.width * this.height; }; return rect;} That's pretty simple right? No worrying about hooking up prototypes and calling base constructors or any of that crap I used to do. Now let's create a factory method to get a cuboid (rectangular cube). The cuboid object will extend the rectangle object. To get the area we will call into the base object's area method and then multiply that by the depth. getCuboid: function(id, width, height, depth){ var cuboid = this.getRectangle(id, width, height); cuboid.depth = depth; var baseArea = cuboid.area; cuboid.area = function() { var a = baseArea.call(this); return a * this.depth; } return cuboid;} See how we called the area method in the base object? First we save it off in a variable then we implement our own area method and use call() to call the base function. For me this is a lot cleaner and easier than trying to emulate class hierarchies in Javascript.

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  • Best way to load application settings

    - by enzom83
    A simple way to keep the settings of a Java application is represented by a text file with ".properties" extension containing the identifier of each setting associated with a specific value (this value may be a number, string, date, etc..). C# uses a similar approach, but the text file must be named "App.config". In both cases, in source code you must initialize a specific class for reading settings: this class has a method that returns the value (as string) associated with the specified setting identifier. // Java example Properties config = new Properties(); config.load(...); String valueStr = config.getProperty("listening-port"); // ... // C# example NameValueCollection setting = ConfigurationManager.AppSettings; string valueStr = setting["listening-port"]; // ... In both cases we should parse strings loaded from the configuration file and assign the ??converted values to the related typed objects (parsing errors could occur during this phase). After the parsing step, we must check that the setting values ??belong to a specific domain of validity: for example, the maximum size of a queue should be a positive value, some values ??may be related (example: min < max), and so on. Suppose that the application should load the settings as soon as it starts: in other words, the first operation performed by the application is to load the settings. Any invalid values for the settings ??must be replaced automatically with default values??: if this happens to a group of related settings, those settings are all set with default values. The easiest way to perform these operations is to create a method that first parses all the settings, then checks the loaded values ??and finally sets any default values??. However maintenance is difficult if you use this approach: as the number of settings increases while developing the application, it becomes increasingly difficult to update the code. In order to solve this problem, I had thought of using the Template Method pattern, as follows. public abstract class Setting { protected abstract bool TryParseValues(); protected abstract bool CheckValues(); public abstract void SetDefaultValues(); /// <summary> /// Template Method /// </summary> public bool TrySetValuesOrDefault() { if (!TryParseValues() || !CheckValues()) { // parsing error or domain error SetDefaultValues(); return false; } return true; } } public class RangeSetting : Setting { private string minStr, maxStr; private byte min, max; public RangeSetting(string minStr, maxStr) { this.minStr = minStr; this.maxStr = maxStr; } protected override bool TryParseValues() { return (byte.TryParse(minStr, out min) && byte.TryParse(maxStr, out max)); } protected override bool CheckValues() { return (0 < min && min < max); } public override void SetDefaultValues() { min = 5; max = 10; } } The problem is that in this way we need to create a new class for each setting, even for a single value. Are there other solutions to this kind of problem? In summary: Easy maintenance: for example, the addition of one or more parameters. Extensibility: a first version of the application could read a single configuration file, but later versions may give the possibility of a multi-user setup (admin sets up a basic configuration, users can set only certain settings, etc..). Object oriented design.

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  • MVC2 DataAnnotations on ViewModel - ModelState.isValid Always Returns true

    - by ScottSEA
    I have an MVC2 Application that uses MVVM pattern. I am trying use Data Annotations to validate form input. In my ThingsController I have two methods: [HttpGet] public ActionResult Index() { return View(); } public ActionResult Details(ThingsViewModel tvm) { if (!ModelState.IsValid) return View(tvm); try { Query q = new Query(tvm.Query); ThingRepository repository = new ThingRepository(q); tvm.Airplanes = repository.All(); return View(tvm); } catch (Exception) { return View(); } } My Details.aspx view is strongly typed to the ThingsViewModel: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<Config.Web.Models.ThingsViewModel>" %> The ViewModel is a class consisting of a IList of returned Thing objects and the Query string (which is submitted on the form) and has the Required data annotation: public class ThingsViewModel { public IList<Thing> Things{ get; set; } [Required(ErrorMessage="You must enter a query")] public string Query { get; set; } } When I run this, and click the submit button on the form without entering a value I get a YSOD with the following error: The model item passed into the dictionary is of type 'Config.Web.Models.ThingsViewModel', but this dictionary requires a model item of type System.Collections.Generic.IEnumerable`1[Config.Domain.Entities.Thing]'. How can I get Data Annotations to work with a ViewModel? I cannot see what I'm missing or where I'm going wrong - the VM was working just fine before I started mucking around with validation.

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  • LinkBuilder.BuildUrlFromExpression not working anymore in .Net 4 / VS 2010 ?

    - by Mose
    Hi, I recently migrating my ASP.Net MVC 1 application from VS.Net 2008 / C# 3.5 to VS.NET 2010 / C# 4.0. I massively used a builder to get URL strings from the strongly typed calls. It looks like this : // sample call : string toSamplePage = Url.To<SampleController>(c => c.Page(parameter1, parameter2)); the code is added as an extension to the default UrlHelper : public static string To<Tcontroller>(UrlHelper helper, Expression<Action<Tcontroller>> action) where Tcontroller : Controller { // based on Microsoft.Web.Mvc.dll LinkBuilder return LinkBuilder.BuildUrlFromExpression<Tcontroller>(helper.RequestContext, helper.RouteCollection, action); } The only problem of this, is the reference to Microsoft.Web.Mvc dll, but the gain in readability was worth it. Problem : it does not work anymore, return (null) whatever the parameters. Questions : is there a better way now to build links from an expression ? (yes I tried to google it without success) is there a trick to have the former LinkBuilder.BuildUrlFromExpression works ? I tried to recompile it into C# 4.0, but the problem is that it implies working on my own compilated version of System.Web.Mvc which is not an option. I'm currently trying to migrate to MVC 2 but I still have issues... Waiting for your suggestions...

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  • ASP.NET MVC/LINQ: What's the proper way to iterate through a Linq.EntitySet in a View?

    - by Terminal Frost
    OK so I have a strongly-typed Customer "Details" view that takes a Customer object Model. I am using LINQ to SQL and every Customer can have multiple (parking) Spaces. This is a FK relationship in the database so my LINQ-generated Customer model has a "Spaces" collection. Great! Here is a code snippet from my CustomerRepository where I iterate through the Customer's parking spaces to delete all payments, spaces and then finally the customer: public void Delete(Customer customer) { foreach (Space s in customer.Spaces) db.Payments.DeleteAllOnSubmit(s.Payments); db.Spaces.DeleteAllOnSubmit(customer.Spaces); db.Customers.DeleteOnSubmit(customer); } Everything works as expected! Now in my "Details" view I want to populate a table with the Customer's Spaces: <% foreach (var s in Model.Spaces) { %> <tr> <td><%: s.ID %></td> <td><%: s.InstallDate %></td> <td><%: s.SpaceType %></td> <td><%: s.Meter %></td> </tr> <% } %> I get the following error: foreach statement cannot operate on variables of type 'System.Data.Linq.EntitySet' because 'System.Data.Linq.EntitySet' does not contain a public definition for 'GetEnumerator' Finally, if I add this bit of code to my Customer partial class and use the foreach in the view to iterate through ParkingSpaces everything works as expected: public IEnumerable<Space> ParkingSpaces { get { return Spaces.AsEnumerable(); } } The problem here is that I don't want to repeat myself. I was also thinking that I could use a ViewModel to pass a Spaces collection to the View, however LINQ already infers and creates the Spaces property on the Customer model so I think it would be cleanest to just use that. I am missing something simple or am I approaching this incorrectly? Thanks!

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  • DRY Validation with MVC2

    - by Matthew
    Hi All, I'm trying to figure out how I can define validation rules for my domain objects in one single location within my application but have run in to a snag... Some background: My location has several parts: - Database - DAL - Business Logic Layer - SOAP API Layer - MVC website The MVC website accesses the database via the SOAP API, just as third parties would. We are using server and and client side validation on the MVC website as well as in the SOAP API Layer. To avoid having to manually write client side validation we are implementing strongly typed views in conjunction with the Html.TextBoxFor and Html.ValidationMessageFor HTML helpers, as shown in Step 3 here. We also create custom models for each form where one form takes input for multiple domain objects. This is where the problem begins, the HTML helpers read from the model for the data annotation validation attributes. In most cases our forms deal with multiple domain objects and you can't specify more than one type in the <%@Page ... Inherits="System.Web.Mvc.ViewPage" % page directive. So we are forced to create a custom model class, which would mean duplicating validation attributes from the domain objects on to the model class. I've spent quite some time looking for workarounds to this, such has referencing the same MetadataType from both the domain class and the custom MVC models, but that won't work for several reasons: You can only specify one MetadataType attribute per class, so its a problem if a model references multiple domain objects, each with their own metadata type. The data annotation validation code throws an exception if the model class doesn't contain a property that is specified in the referenced MetadataType which is a problem with the model only deals with a subset of the properties for a given domain object. I've looked at other solutions as well but to no avail. If anyone has any ideas on how to achieve a single source for validation logic that would work across MVC client and server side validation functionality and other locations (such as my SOAP API) I would love to hear it! Thanks in advance, Matthew

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  • Gomoku array-based AI-algorithm?

    - by Lasse V. Karlsen
    Way way back (think 20+ years) I encountered a Gomoku game source code in a magazine that I typed in for my computer and had a lot of fun with. The game was difficult to win against, but the core algorithm for the computer AI was really simply and didn't account for a lot of code. I wonder if anyone knows this algorithm and has some links to some source or theory about it. The things I remember was that it basically allocated an array that covered the entire board. Then, whenever I, or it, placed a piece, it would add a number of weights to all locations on the board that the piece would possibly impact. For instance (note that the weights are definitely wrong as I don't remember those): 1 1 1 2 2 2 3 3 3 444 1234X4321 3 3 3 2 2 2 1 1 1 Then it simply scanned the array for an open location with the lowest or highest value. Things I'm fuzzy on: Perhaps it had two arrays, one for me and one for itself and there was a min/max weighting? There might've been more to the algorithm, but at its core it was basically an array and weighted numbers Does this ring a bell with anyone at all? Anyone got anything that would help?

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  • XmlSerializer Deserialize failures

    - by smvlad
    I have wsdl from third party server. Method that i'm interested in returns XmlNode. My thought was wrap web methods and use XmlSerializer to return strongly typed objects. Returned xml looks like this (i removed soap headers): <Response xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:type="ResponseExt" xmlns="http://www.thirdparty.com/lr/"> <Code>0</Code> <Message>SUCCESS</Message> <SessionId>session_token</SessionId> </Response> Looked simple. Created a class: [XmlRoot("Response")] public class MyClass { public string Code {get; set;} public string Message {get; set;} public string SessionId {get; set;} } Processing time: //XmlNode node = xml from above XmlSerializer serializer = new XmlSerializer(typeof(MyClass)); XmlNodeReader reader = new XmlNodeReader(node); Myclass myclass = serializer.Deserialize(reader) as MyClass Last line is where it blows up with inner exception message: The specified type was not recognized: name='ResponseExt', namespace='http://www.thirdparty.com/lr/', at . I can't figure out how to make Serializer happy and what exactly these two mean xsi:type="ResponseExt" xmlns="http://www.thirdparty.com/lr/ As always any advice and pointer are appreciated

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  • Gacutil.exe successfully adds assembly, but assembly not viewable in explorer. Why?

    - by Ben McCormack
    I'm running GacUtil.exe from within Visual Studio Command Prompt 2010 to register a dll (CatalogPromotion.dll) to the GAC. After running the utility, it says Assembly Successfully added to the cache, and running gacutil /l CatalogPromotionDll shows that the GAC contains the assembly, but I can't see the assembly when I navigate to C:\WINDOWS\assembly from Windows Explorer. Why can't I see the assembly in WINDOWS\assembly from Windows Explorer but I can see it using gacutil.exe? Background: Here's what I typed into the command prompt for VS Tools: C:\_Dev Projects\VS Projects\bmccormack\CatalogPromotion\CatalogPromotionDll\bin \Debuggacutil /i CatalogPromotionDll.dll Microsoft (R) .NET Global Assembly Cache Utility. Version 4.0.30319.1 Copyright (c) Microsoft Corporation. All rights reserved. Assembly successfully added to the cache C:\_Dev Projects\VS Projects\bmccormack\CatalogPromotion\CatalogPromotionDll\bin \Debuggacutil /l CatalogPromotionDll Microsoft (R) .NET Global Assembly Cache Utility. Version 4.0.30319.1 Copyright (c) Microsoft Corporation. All rights reserved. The Global Assembly Cache contains the following assemblies: CatalogPromotionDll, Version=1.0.0.0, Culture=neutral, PublicKeyToken=9188a175 f199de4a, processorArchitecture=MSIL Number of items = 1 However, the assembly doesn't show up in C:\WINDOWS\assembly.

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