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  • How to Install a WordPress Theme Yourself

    WordPress themes not only make your blog presentable and eye-catching but they also make for an interesting user-experience. You can brand your blog or website that runs on WordPress better if you have apt themes that convey the right aesthetics and mood that fascinate the readers.

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  • WordPress SEO Services

    Blogging has become a popular way to promote a website or product. Updated daily, with fresh and relevant material, good bloggers can quickly generate a large following. Like a virus, the popularity of both the blog and the bloggers' site, will spread and grow. The only problem is, it takes a lot of time, energy and know-how to properly manage a blog. Many business owners are turning to WordPress SEO services to ensure their WordPress blog or website is as effective as possible.

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  • Installing a WordPress Theme Yourself

    Having a WordPress theme for your blog can be a really good decision because an apt theme conveys two things: 1- You care a lot about the presentation of your blog. 2- You want the visitor or reader of your blog to derive the maximum utility or value from your blog through interaction and good user-experience. Here is how you can install a WordPress theme.

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  • Top 5 SEO WordPress Plugins For Your Website Design

    If you have browsed through the plugin section of your WordPress admin panel, you'll know there are thousands of useful plugins to help improve your site front end and back end. Here we're going to look at the tools that can help you with your SEO, we all know Google loves WordPress, but how can we get even more out of our blog?

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  • Integrating WordPress Into PHP Scripts

    Learn how to integrate WordPress header and footer functions directly into your PHP scripts. Often you have an existing PHP library that you want to use inside a WordPress installation. The tips in this article will show you clearly how to solve this problem.

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  • How to Make WordPress Themes

    Many blogger swear by WordPress as the best platform for blogs, websites and content platforms to publish content, pictures, videos etc. Though popular for blog, people are using WordPress as a Content Management System (CMS).

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  • Games development with a game loop that's abstracted away

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial. Edit2: I think most people are misunderstanding what I'm trying to ask, likely because I'm having trouble describing exactly what I'm trying to ask. After some more thinking perhaps what I'm referring to is more along the lines of what I believe is referred to as "scripting" where you're working at a very high level and having some game engine take care of the low level details. For example, take custom maps in Starcraft II or Warcraft III. Many of the "maps" have gameplay that deviates enough from the primary game that they could be considered a separate game written on the same engine. What I'm referring to then is along those lines. I may be wrong because I only dabbed in the Warcraft III editor, but as far as I remember no where in the map editor do you control the game loop, and yet you can create many different games out of it. In my mind, these are games in their own right. If you're playing DotA you don't say you're playing Warcraft III, you say you're playing DotA because that's the actual game you're playing. Such a system may impose limitations that don't exist if you're creating a game from scratch, but it greatly reduces development time because much of the "hard" work has already been done for you. Hopefully that clarifies what I'm asking. Another example of what is I mean, is when you write a web app, of course it communicates through sockets and TCP. But does the average web developer doesn't explicitly write code for connecting sockets. They just need to know about receiving a request and sending a response. There are unique scenarios where you do occasionally need to use raw sockets, but it's generally rare in web development. In a similar fashion, it's very possible to write a game without directly using the game loop, even though one is used behind the scenes. Probably not a AAA title, but there must be hundreds of smaller scale games that can and possibly are written this way. Are there any good resources on writing these "simpler" games?

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  • How do I make this nested for loop, testing sums of cubes, more efficient?

    - by Brian J. Fink
    I'm trying to iterate through all the combinations of pairs of positive long integers in Java and testing the sum of their cubes to discover if it's a Fibonacci number. I'm currently doing this by using the value of the outer loop variable as the inner loop's upper limit, with the effect being that the outer loop runs a little slower each time. Initially it appeared to run very quickly--I was up to 10 digits within minutes. But now after 2 full days of continuous execution, I'm only somewhere in the middle range of 15 digits. At this rate it may end up taking a whole year just to finish running this program. The code for the program is below: import java.lang.*; import java.math.*; public class FindFib { public static void main(String args[]) { long uLimit=9223372036854775807L; //long maximum value BigDecimal PHI=new BigDecimal(1D+Math.sqrt(5D)/2D); //Golden Ratio for(long a=1;a<=uLimit;a++) //Outer Loop, 1 to maximum for(long b=1;b<=a;b++) //Inner Loop, 1 to current outer { //Cube the numbers and add BigDecimal c=BigDecimal.valueOf(a).pow(3).add(BigDecimal.valueOf(b).pow(3)); System.out.print(c+" "); //Output result //Upper and lower limits of interval for Mobius test: [c*PHI-1/c,c*PHI+1/c] BigDecimal d=c.multiply(PHI).subtract(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)), e=c.multiply(PHI).add(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)); //Mobius test: if integer in interval (floor values unequal) Fibonacci number! if (d.toBigInteger().compareTo(e.toBigInteger())!=0) System.out.println(); //Line feed else System.out.print("\r"); //Carriage return instead } //Display final message System.out.println("\rDone. "); } } Now the use of BigDecimal and BigInteger was delibrate; I need them to get the necessary precision. Is there anything other than my variable types that I could change to gain better efficiency?

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  • Inspiration and influence of the else clause of loop statements in Python?

    - by Aristide
    Python offers an optional else clause in loop statements, which is executed if and only if the loop is not terminated by a break. For an interesting discussion about this neglected commodity, see this question. Here, I just wanted to know: if the very concept of this loop-else construct originates from another language (either theoretical or actually implemented), conversely, if it was taken up in any newer language. May be I should ask the former to Guido, but he surely is a too busy guy for such a futile inquiry. ;-)

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  • How do I show the number of images attached to a post on the image attachment page?

    - by mattloak
    I use the image attachment page to show images attached to a post one by one, in a slideshow sort of affect. I'd like to be able to display the total number of images attached to the parent post and the number of the particular image that's being shown on any given attachment page so you see the picture and the words "Image 3 of 15" for example. I've played around with some different code and can get the total number of images to show on the post page, but when I insert the code on the attachment page template it always shows "1 of 1." I was having this problem a while ago and decided to re-address it, unfortunately I don't have the original code that I used and can't remember it. Anyone have any suggestions?

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  • include link list depending on category

    - by user117701
    I want to display the linklist widget only on a certain category. The current way the sidebar is fetched is: if (!function_exists('dynamic_sidebar') || !dynamic_sidebar(1)) Which doesnt give me a say in the calling of the links widget. If i put an if clause there, then the rest of the widgets dont get loaded. So i either need to customize the links widget it self or find a way to call the links widget directly? And how do i check which category i'm on?

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  • How to replace the domain name in a Wordpress database?

    - by Cristian
    I have a Wordpress database which was installed in a development environment... thus, all references to the site itself have a fixed IP address (say 192.168.16.2). Now, I have to migrate that database to a new Wordpress installation on a hosting. The problem is that the SQL dump contains a lot of references to the IP address, and I have to replace it with: my_domain.com. I could use sed or some other command to change the that from the command line, the problem is that there are a lot of configuration data which uses JSON. So what? Well, as you know, JSON arrays uses things like: s:4: to know how many chars an element has, and thus, if I just replace the IP with the domain name, the configuration files will get corrupted. I used an app for Windows some years ago that allows to change values in a database and takes care of the JSON arrays. Unfortunately, I forgot the name of the app... so the question is: do you know any app that allows me to do what I want?

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  • Is It Possible To Self-Teach PHP, Wordpress, CentOS (Linux), Apache, Nginx etc?

    - by Aahan
    consider me a total noob, who uses a Windows PC and has never touched Linux. But I want to administer, manage and take responsibility of my server, at least at some point, if not now. But since I am a full-time blogger I am unable to find time to study at an institute. So, here is my question — - Is It Possible To Self-Teach HTML, CSS, PHP, JavaScript, Wordpress, CentOS (or for that matter any Linux distro), Apache, Nginx, and Varnish? Yes, beginning with HTML, absolutely all of them. I might seem overly ambitious and foolish, but I just want to do it. Aren't there any self-taught server admins? (1) Please help me out with the names of good books, links and whatever you can. (2) How long would it take me to get there (approximately)? 3 years? 5 years? (I have good touch with HTML & Wordpress.) This is a great community, I hope at least some of you will shoot some suggestions at me.

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  • Nginx + WordPress + HHVM: Why isn't Batcache working? Would Varnish help even more?

    - by javipas
    I've heard great things about HHVM, so I've setup a copy of WordPress blog (on another domain) with Nginx (with the Pagespeed module) and HHVM. Right now the benefits are obvious: on the same config, load times are between two and three times faster. I'm trying to speed up things a little bit, and I've also installed Memcached and Batcache. I've installed the memcached package, copied object-cache.php (Pastebin) onto the root folder of the WordPress blog, and after that I've installed the Batcache plugin and copied the advanced-cache.php (Pastebin) file onto the wp-content folder. Also, I've included the line define('WP_CACHE', true); in the wp-config.php file. It seems it doesn't work, though. If I quickly reload the page several times Batcache should show the cached page, but it doesn't. It's easy to check that by reloading (Cmd+R on Chrome on OS X) the page several times and then viewing the page's code. Under the <head> section I should see some batcache stats, but they aren't there. I wonder if someone could give me some hint on this. On a side note, I don't know if I could add some other component in order to help the performance be even better. I'm thing about Varnish, but I'm not sure if it's just useless and it's just another way to the same I'm currently doing. Any other component there? (I'll test CDN for images, minifying js, etc and some other tricks as well, but I'm talking from the server perspective).

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  • Blog/CMS software with editing style like Stack Exchange

    - by Merlyn Morgan-Graham
    I have been updating a Wordpress blog lately and found the turnaround time for content creation and editing is much worse than for Stack Overflow posts. Part of this has to do with being original compositions rather than riffing off a question. But part of it is the software. I am looking for CMS/blog software that has an overall editing experience similar to Stack Overflow. The most important features I'm looking for: Inline editing (mostly) Real-time preview on the same page are all important features for speeding up data entry. Markdown support (with inline and block-level code support) Syntax hilighting The features I must maintain from my self-hosted Wordpress: Somewhat popular/supported software, with extensibility support Self hostable Will work with MySql Wordpress has plugins for all these, but they don't necessarily work together. For example I've found a few markdown-on-save plugins, but I doubt those have a chance of ever supporting inline editing or real time previews. Also the most popular syntax hilighting plugins don't support inline code blocks, and I doubt previews would work with other syntax hilighting methods. If I get a wiki/web page content creation system along with it, or somehow integrate this into GitHub (with all the features I requested) I'll accept those as side benefits :) Formed as a question: Are there any pieces of content creation software for making a blog that support an editing style like Stack Exchange and Stack Overflow? Or magic combinations of Wordpress plugins that offer the same?

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  • Configure Postfix to send emails "via" a server [migrated]

    - by Zach Russell
    This is a question related to postfix and WordPress (but is more of a postfix question). To give some background, on a professional WordPress host (like WP Engine) when I receive WordPress Mail Notifications (comments, form submissions, new users, etc...) it will say in gmail sent from "predefined wordpress admin email" via email.wpengine.com. This is not blocked by Google's spam filters or anything. I have a cloud server set up and a WordPress site installed on it. When I send email from [email protected] it gets sent to spam and when I send email as [email protected] (me) it fails to send completely. This does, however send fine on WordPress. This goal of this it so send all emails via mail.wptemple.com and have them not get caught by spam filters. How can I accomplish this?

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  • Is an event loop just a for/while loop with optimized polling?

    - by Alan
    I'm trying to understand what an event loop is. Often the explanation is that in the event loop, you do something until you're notified that an event occurred. You than handle the event and continue doing what you did before. To map the above definition with an example. I have a server which 'listens' in a event loop, and when a socket connection is detected, the data from it gets read and displayed, after which the server goes to the listening it did before. However, this event happening and us getting notified 'just like that' are to much for me to handle. You can say: "It's not 'just like that' you have to register an event listener". But what's an event listener but a function which for some reason isn't returning. Is it in it's own loop, waiting to be notified when an event happens? Should the event listener also register an event listener? Where does it end? Events are a nice abstraction to work with, however just an abstraction. I believe that in the end, polling is unavoidable. Perhaps we are not doing it in our code, but the lower levels (the programming language implementation or the OS) are doing it for us. It basically comes down to the following pseudo code which is running somewhere low enough so it doesn't result in busy waiting: while(True): do stuff check if event has happened (poll) do other stuff This is my understanding of the whole idea, and i would like to hear if this is correct. I am open in accepting that the whole idea is fundamentally wrong, in which case I would like the correct explanation. Best regards

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  • Games without a(n explicit) game loop

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial.

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  • How to Own Your Own Website (Even If You Can’t Build One) Pt 3

    - by Eric Z Goodnight
    If you’ve followed along, you’ve bought hosting and installed WordPress software for a swanky new webpage. Today we’ll explain the less obvious perks of WordPress and how you can get a bit more mileage out of your new web software. This is the third and final entry in our series on owning your own website and creating content with a basic WordPress installation. In language any beginner could understand, we’ll talk about the plugins and tweaks that you can use to get features you might have not realized were even possible. How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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