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  • iPhone OS: Why is my managedModelObject not complying with Key Value Coding?

    - by nickthedude
    Ok so I'm trying to build this stat tracker for my app and I have built a data model object called statTracker that keeps track of all the stuff I want it to. I can set and retrieve values using the selectors, but if I try and use KVC (ie setValue: forKey: ) everything goes bad and says my StatTracker class is not KVC compliant: valueForUndefinedKey:]: the entity StatTracker is not key value coding-compliant for the key "timesLauched".' 2010-05-18 15:55:08.573 here's the code that is triggering it: NSArray *statTrackerArray = [[NSArray alloc] init]; statTrackerArray = [[CoreDataSingleton sharedCoreDataSingleton] getStatTracker]; NSNumber *number1 = [[NSNumber alloc] init]; number1 = [NSNumber numberWithInt:(1 + [[(StatTracker *)[statTrackerArray objectAtIndex:0] valueForKey:@"timesLauched"] intValue])]; [(StatTracker *)[statTrackerArray objectAtIndex:0] setValue:number1 forKey:@"timesLaunched" ]; NSError *error; if (![[[CoreDataSingleton sharedCoreDataSingleton] managedObjectContext] save:&error]) { NSLog(@"error writing to db"); } Not sure if this is enough code for you folks let me know what you need if you do need more. This would be so sweet if I could use KVC because I could then abstract all this stat tracking stuff into a single method call with a string argument for the value in question. At least that is what I hope to accomplish here. I'm actually now understanding the power of KVC but now I'm just trying to figure out how to make it work. Thanks! Nick

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  • Releasing Xmlparser and NSXMLParser objects

    - by erastusnjuki
    How can I release the variables xmlParser and parser safely in the function below? - (id)callRestService: (NSString *) methodName : (NSDictionary *) params { NSURL *url=[self getRestUrl: methodName : params]; XmlParser *xmlParser = [[XmlParser alloc] init]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL:url]; [parser setDelegate:xmlParser]; [parser setShouldProcessNamespaces:NO]; [parser setShouldReportNamespacePrefixes:NO]; [parser setShouldResolveExternalEntities:NO]; [parser parse]; [parser setDelegate:nil]; return xmlParser.dictionaryArray; }

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  • iPad: Detecting External Keyboard

    - by StuartW
    My app uses a UIAccessoryView to provide additional keyboard functionality (such as forward/backward tabs and arrows keys) for the virtual keyboard, but that causes UIKeyboardDidShowNotification to fire even when a physical keyboard is present (the accessory appears at the bottom of the screen). I'd like to check if a physical keyboard is attached when handling UIKeyboardWillShowNotification, to prevent the accessory view from appearing and to prevent my custom view from scrolling up (to make room for the non-existent virtual keyboard). I've tried examining the UIKeyboardFrameEndUserInfoKey key, but it returns a real size for the virtual keyboard, in spite of nothing being displayed. Is there any way to detect the presence of a physical keyboard to prevent this unwanted behaviour? Hmm, the plot thickens. I tried disabling the input accessory by returning nil from the inputAccessoryView property of the Responder object which triggers the keyboard. That suppresses UIKeyboardWillShowNotification and UIKeyboardDidShowNotification when there is a physical keyboard present, but keeps these notifications when there is no such keyboard. All good so far. Then I tried re-enabling inputAccessoryView only after UIKeyboardWillShowNotification had been received. This only fires when a virtual keyboard is needed, so it should allow me to reintroduce the accessory view in those circumstances. Or so I thought. Unfortunately, it seems the OS doesn't check inputAccessoryView after UIKeyboardWillShowNotification, so it fails to show the accessory view when it is needed :o( That leaves me with two options: Include the input accessory view, giving extra functionality for virtual keyboard users, but lose the ability to detect a physical keyboard and hence not supporting physical devices; or Exclude the input accessory altogether, preventing most users from accessing the extra keys, but allowing the app to work with a physical keyboard. Not a great choice, so I'm still keen to see if anyone else has addressed this problem!

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  • NSArray multiply each argument

    - by seaworthy
    Is the there a way to multiply each NSNumber contained in the array by 10? Here is what I have so far: NSMutableArray *vertex = [NSMutableArray arrayWithCapacity:3]; [vertex addObject:[NSNumber numberWithFloat:1.0]]; [vertex addObject:[NSNumber numberWithFloat:2.0]]; [vertex addObject:[NSNumber numberWithFloat:3.0]]; [vertex makeObjectsPerformSelector:@selector(doSomethingToObject:)]; I am not sure what selector to use to do this, please help!

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  • Preset value of HTML Forms

    - by laura
    Hi. I'm trying to preset the value of a dropdown menu and the value of a text box in an HTML form. As soon as the user taps the button in my iPhone app, it enters the webview and I was hoping to preset one of the dropdown menus and text field. How do I go about this? I want to set the dropdown to value "4" and the text field to "Giro Apps" Here's the relevant HTML form code: <select id="advSrcId" class="list" onchange="showOther($('advSrcId').options[$('advSrcId').selectedIndex].value)" name="advSrcId"> <option selected="" value="">Select</option> <option value="1">Google</option> <option value="2">Facebook</option> <option value="3">Friend Referral</option> <option value="4">Other</option> </select> <div id="otherAdvsrc" style=""> <p> Please give details here: <br/> <input class="text" type="text" value="" name="advsrc"/> <br/> </p> </div> TIA!

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  • Iphone sdk, How to post data to web server? anybody has example ?

    - by user352385
    Hi, guys, I want to post data to web server, like username and password, on the web server, I used PHP to echo yes or no, I attached all the code. Can anybody help me out, what is wrong with the code. Since it always says incorrect password or username. I tried to test the php code with username and password inside, it is working. So please help me. Thank you. Header file @interface kiksyloginViewController : UIViewController { IBOutlet UITextField *usernameField; IBOutlet UITextField *passwordField; IBOutlet UIButton *loginButton; } @property (nonatomic, retain) UITextField *usernameField; @property (nonatomic, retain) UITextField *passwordField; @property (nonatomic, retain) UIButton *loginButton; (IBAction) login: (id) sender; @end Implementation file #import "kiksyloginViewController.h" @implementation kiksyloginViewController @synthesize usernameField; @synthesize passwordField; @synthesize loginButton; (IBAction) login: (id) sender { NSString *post =[NSString stringWithFormat:@"username=%@&password=%@",usernameField.text, passwordField.text]; NSString *hostStr = @"http://localhost/userlogin.php"; hostStr = [hostStr stringByAppendingString:post]; NSData *dataURL = [NSData dataWithContentsOfURL: [ NSURL URLWithString: hostStr ]]; NSString *serverOutput = [[NSString alloc] initWithData:dataURL encoding: NSASCIIStringEncoding]; if([serverOutput isEqualToString:@"Yes"]){ UIAlertView *alertsuccess = [[UIAlertView alloc] initWithTitle:@"Congrats" message:@"You are authorized " delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil, nil]; [alertsuccess show]; [alertsuccess release]; } else { UIAlertView *alertsuccess = [[UIAlertView alloc] initWithTitle:@"Error" message:@"Username or Password Incorrect" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil, nil]; [alertsuccess show]; [alertsuccess release]; } } (void)didReceiveMemoryWarning { // Releases the view if it doesn’t have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren’t in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end PHP file <?php //$Container = new Container ; $u = $_GET['username']; $pw =$_GET['password']; $check = "select username, password from user where username='$u' and password='$pw'"; function myDbconn() { mysql_connect("localhost", "root","") or die(); mysql_select_db("test") or die (mysql_error()); } myDbconn(); $login = mysql_query($check) or die (mysql_error()); //$run = DB()-select($check); if (mysql_num_rows($login)==1){ //$row = DB()-fetch($run); //$row = DB()-fetch($login); $row = mysql_fetch_assoc($login); echo 'yes'; exit; } else { echo 'No'; exit; } ?

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  • Can AppleScript Do This?

    - by Garry
    I need to be able to send text from the clipboard to an application I'm writing (in Objective-C) via AppleScript. Obviously I need to make my application scriptable (I'm currently reading the Apple Docs about this) but is this possible/easy-to-implement?

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  • iPhone/iPad : Check for invalid characters in a textbox made for Integers only

    - by JustinXXVII
    I noticed that the iPhone OS is pretty good about picking out Integer values when asked to. Specifically, if you use NSString *stringName = @"6("; int number = [stringName intValue]; the iPhone OS will pick out the 6 and turn the variable number into 6. However, in more complex mistypes, this also makes the int variable 6: NSString *stringName = @"6(5"; int number = [stringName intValue]; The iPhone OS misses the other digit, when what could have possibly been the user trying to enter the number 65, the OS only gets the number 6 out of it. I need a solution to check a string for invalid characters and return NO if there is anything other than an unsigned integer in a textbox. This is for iPad, and currently there is no numeric keyboard like the iPhone has, and I'm instead limited to the standard 123 keyboard. I was thinking that I need to use NSRange and somehow loop through the entire string in the textbox, and checking to see if the current character in the iteration is a number. I'm lost as far as that goes. I can think of testing it against zero, but zero is a valid integer. Can anyone help?

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  • Breakpoints dont work

    - by Ann
    Hi, All. When I set break point at some line and press Build&Go my breakpoints become yellow and my program continues. Nothing happens. I`ve unchecked Object Lazy ..., optimization levels, active target is Debug, load debugging symbols is checked. I also want to mention that my debugger never worked before.

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  • NSMutableDictionary isn't stick around long enough

    - by Sean Danzeiser
    Sorry, beginner here . . . So I create an NSMutableDictionary in my app delegate when the application launches, and then later pass it on to a view controller, as it contains options for the VC like a background image, a url I want to parse, etc. Anyway, i wrote a custom init method for the VC, initWithOptions, where I pass the dictionary on. I'm trying to use this dictionary later on in other methods - so I created a NSMutableDictionary property for my VC and am trying to store the passed options dictionary there. However, when I go to get the contents of that property in later methods, it returns null. If i access it from the init method, it works. heres some sample code: -(id)initWithOptions:(NSMutableDictionary *)options { self = [super init]; if (self) { // Custom initialization self.optionsDict = [[NSMutableDictionary alloc]initWithDictionary:options]; NSLog(@"dictionary in init method %@",self.optionsDict); that NSLog logs the contents of the dictionary, and it looks like its working. then later when I do this: - (void)viewDidLoad { SDJConnection *connection = [[SDJConnection alloc]init]; self.dataArray = [connection getEventInfoWithURL:[dict objectForKey:@"urlkey"]]; NSLog(@"dictionary in connection contains: %@", [dict objectForKey:@"urlkey"]); [_tableView reloadData]; the dictionary returns null. Ive tried adjusting the property attributes, and it didn't work with either strong or retain. Any ideas?? THANKS!!

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  • Calculate and display distance between userlocation and known point in Table View

    - by Claudio
    Hi, I have a table view with a list of hotel, and i want put in cell.detailTextLabel.text the distance beetween userlocation and hotel. How can obtain the coordinates of userlocation? I see on web that i need to use CLLocationManager but i don't understand how and where implement in my table view. Then,to get the distance,i do a "getDistancefrom" between userLocation and the coordinates of the hotel ? Thanks

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  • networkActivityIndicatorVisible

    - by teo
    Hi, Is this code correct to use with the networkActivityIndicatorVisible? (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; UIApplication* app2 = [UIApplication sharedApplication]; app2.networkActivityIndicatorVisible = YES; [self loadSources]; // Loads data in table view app2.networkActivityIndicatorVisible = NO; } Teo

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  • iPhone: UIImageView not showing images

    - by George
    Hello, I've got UIImageView drawn in my nib-file and it's connected to a imageView iboutlet. I can load single pictures which will show up very nicely, but when it comes to drawing many images separately as like an animation, images won't show. I've got drawImage() function which takes NSData-objects(image data) and draws it to a screen(imageView). Main function has got for loop which loops 300 times as quickly as it can and each time it calls that drawImage function and passes different image data to it. Sometimes when I execute this code, last picture from that "animation" shows up, sometimes not at all. Maybe I need to schedule enough time for imageView so that the image can be shown? Hope someone has some clues. Thanks in advance!

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  • How to set that compiler flag?

    - by mystify
    Shark told me this: This instruction is the start of a loop that is not aligned to a 16-byte address boundary. For optimal performance, you should align the start of a hot loop using a compiler directive. With gcc 3.3 or later, use the -falign-loops=16 compiler flag. for (int i=0; i < 4; i++) { // line with the info //...code } How would I set that flag, and does it really improve performance?

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  • commitAnimations is not resizing my UIImageView subview

    - by AaronG
    I have created a UIView as a subview and to that subview I have added a UIImageView as a subview. UIView *viewCreated; UIButton *buttonCreated; UIImageView *imageViewCreated; CGRect myFrame = CGRectMake(0, 0, 1024, 1024); viewCreated = [[UIView alloc] initWithFrame:myFrame]; [viewCreated setTag:intTag]; viewCreated.backgroundColor = [UIColor redColor]; [self.view addSubview:viewCreated]; [self randomize]; UIImage *d1Image = [UIImage imageNamed:[NSString stringWithFormat:@"image%d.png", randomNumber]]; imageViewCreated = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f,0.0f,1024.0f, 1024.0f)]; [imageViewCreated setImage:[UIImage imageNamed:[NSString stringWithFormat:@"image%d.png", randomNumber]]]; [viewCreated addSubview:imageViewCreated]; //[imageViewCreated release]; return [viewCreated autorelease]; But when this code executes only the first subview is animated and resized. The UiimageView moves 200 pixels to the left but does not get resized. NSLog(@"sender tag %i",[sender tag]); UIView *currentView = [self.view viewWithTag:[sender tag]]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.5]; currentView.frame = CGRectMake(-200, 0,40, 102); [UIView commitAnimations]; I am pretty sure am I not creating the subviews correctly programmatically, because when I do it in Interface Builder it works as expected. Do I have to do something specific to actually attach the behavior of the second subview to the first subview?

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  • Deployment error

    - by Rakesh
    Hi all i am getting deployment error when i try to run my app in the device. it says "no provisioning ios devices are connected". I have ios sdk 4.1 installed on my mac and in the device the version of ios is 4.2. I have conected my device to Mac. Can i run my app under these conditions or i need to update ios sdk to 4.2 in Mac also. if yes then is there any update available so that i can update my sdk from version 4.1 to 4.2 or i have to download the whole new version of 4.2 (almost 3.5 GB). Please help.

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  • Static library woes in iPhone 3.x with categories and C libraries

    - by hgpc
    I have a static library (let's call it S) that uses a category (NSData+Base64 from MGTwitterEngine) and a C library (MiniZip wrapped by ZipArchive). This static library is used in an iPhone 3.x project (let's call it A). To be able to use the MiniZip library I included its files in project A as well as the static library S. If not I get compilation errors. Project A works fine on the simulator. When I run it on the device, I get unrecognized selector errors when the category is used. As pointed out here, it seems there's a linker bug that affects categories in iPhone 3.x (http://stackoverflow.com/questions/1147676/categories-in-static-library-for-iphone-device-3-0). The workaround is to add -all_load to the Other Linker Flags of the project that references the static library. However, if I do this then I get duplicate symbol errors because I included the MiniZip libraries in project A. A workaround is to include the category files in project A as well. If I do this, project A works well in the device, but fails to build on the simulator because of duplicate symbol errors. How should I set up project A to make it work on the simulator and the device with the same configuration?

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  • One IBOutlet for two UILabels

    - by Mike Rychev
    I have two views within one .xib (one view for landscape, another for portrait). How can I use the same IBOutlet I've defined in @interface section for both labels if they have the same functionality. (ctrl+dragging to both of them does'n help-each time I drag to second, the first one loses its outlet).

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  • how to resume facebook session key after user change facebook password

    - by aviavi
    hey i have iphone application that using facebook connect. users login to the iphone application using facebook connect. and then i receive their sessionKey back to my server, and i am using the sesssionkey to post actions to users wall. the iphone application keeps the user logged in allways. which means that every times the user will open the application, he will not need to make login again. the problem is that, when the user change his facebook password the user sessionKey also changes. and when the user enter to my iphone applicaiton, the user is shown as loggedin, and then i recieve to my server the user old sessionkey, and when i try to post to the user wall facebook tells me that the session is inavlid. it is ok because the user change his password and the session changes too. my question is how can i check in the iphone if the session key has changed ? and if it changes to promote the user to make login again.

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  • How to access the price of a product in SKPayment?

    - by favo
    I am having an In-App-Purchase for an iPhone app. I want to display the price in the users local currency in a UILabel. For this I need the price & currency in a variable. How can I get the price including the currency using SKPayment? (If SKPayment is correct for this use.) I'm instantiating the product using: SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"Identifier"]; Thank you all in advance for your feedback!

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  • Embed font in a mac bundle

    - by RW
    I have a program I am writing. I want to use a fancy font. Can I just embed my font into my bundle and use it from there. My code... NSMutableAttributedString *recOf; recOf = [[NSMutableAttributedString alloc] initWithString:@"In Recognition of"]; length = [recOf length]; [recOf addAttribute:NSFontAttributeName value:[NSFont fontWithName:@"Edwardian Script ITC" size:50] range:NSMakeRange(0, length)]; [[NSColor blackColor] set]; p.x = (bounds.size.width/2)- (([recOf size].width)/2); p.y = (bounds.size.height/1.7); [recOf drawAtPoint:p]; [recOf release];

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  • Invoking external shell application through RubyCocoa

    - by Shyam
    Hi, How would I invoke an external application through the RubyCocoa bridge? I read something about NSTask, yet I have no idea how this should be translated in RubyCocoa. My goal is to have an IB_action to trigger a method which will run a terminal application with some parameters, i.e. ls -p $mydir, where mydir comes from an IB_outlet such as an Textfield. Any directions or help would be greatly appreciated!

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  • Need help with a possible memory management problem(leak) regarding NSMutableArray

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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