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  • Query not being executed

    - by user2385241
    I'm trying to create a script that allows me to upload an image, grab the details sent through inputs (a description and chosen project number) and insert this information into a table. I currently have this function: public function NewEntry() { $connect = new dbconnect; $_SESSION['rnd'] = substr(number_format(time() * rand(),0,'',''),0,15); $allowedExts = array("gif", "jpeg", "jpg", "png"); $size = $_FILES["file"]["size"]; $path = $_FILES["file"]["name"]; $extension = pathinfo($path, PATHINFO_EXTENSION); $pr = $_POST['project']; $cl = $_POST['changelog']; $file = $_SESSION['rnd'] . "." . $extension; if (in_array($extension, $allowedExts) && $size < 200000000) { if ($_FILES["file"]["error"] == 0) { if (!file_exists("../uploads/" . $_SESSION['rnd'])) { move_uploaded_file($_FILES["file"]["tmp_name"], "../uploads/" . $_SESSION['rnd'] . "." . $extension); } } } else { echo "File validation failed."; } $row = $connect->queryExecute("INSERT INTO entries(project,file,changelog)VALUES($pr,$file,$cl)"); header('location:http://www.example.com/admin'); } When the form is posted the function runs, the image uploads but the query isn't executed. The dbconnect class isn't at fault as it's untampered and has been used in past projects. The error logs don't give any output and no MySQL errors show. Any ideas?

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  • Integration testing - can it be done right?

    - by Max
    I used TDD as a development style on some projects in the past two years, but I always get stuck on the same point: how can I test the integration of the various parts of my program? What I am currently doing is writing a testcase per class (this is my rule of thumb: a "unit" is a class, and each class has one or more testcases). I try to resolve dependencies by using mocks and stubs and this works really well as each class can be tested independently. After some coding, all important classes are tested. I then "wire" them together using an IoC container. And here I am stuck: How to test if the wiring was successfull and the objects interact the way I want? An example: Think of a web application. There is a controller class which takes an array of ids, uses a repository to fetch the records based on these ids and then iterates over the records and writes them as a string to an outfile. To make it simple, there would be three classes: Controller, Repository, OutfileWriter. Each of them is tested in isolation. What I would do in order to test the "real" application: making the http request (either manually or automated) with some ids from the database and then look in the filesystem if the file was written. Of course this process could be automated, but still: doesn´t that duplicate the test-logic? Is this what is called an "integration test"? In a book i recently read about Unit Testing it seemed to me that integration testing was more of an anti-pattern?

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  • Easy HTTPS to PHP script

    - by Tom
    Hi, here is my scenario: I have a website with php, mySQL. I have a software application that has a login screen and sends usernames and passwords over the web by http: public String GetWebPageSource(String pURL) { try { byte[] vReceivedBytes = null; using (System.Net.WebClient vWebClient = new System.Net.WebClient()) { vReceivedBytes = vWebClient.DownloadData(pURL); } int vBomLen = 3; byte[] vStrippedBytes = new byte[vReceivedBytes.Length - vBomLen]; Array.Copy(vReceivedBytes, vBomLen, vStrippedBytes, 0, vReceivedBytes.Length - vBomLen); return System.Text.Encoding.UTF8.GetString(vStrippedBytes); } catch (Exception e) { Console.WriteLine(e.Message); return null; } } So to send a username and password I would write: GetWebPageSource("http://mywebsite.com/Login.php?username=stackoverflow&password=iscool") and the php file would spit out some text saying whether the password is accepted or denied. However this is NOT secure. So I want to make it secure... https. How easy is it to integrate https? How much will the code change? How much do I have to handle? What is transparent to me. Do I have to check if a cookie already exists and if not write the methods for authentication or is there librarys already provided that will do it for me?

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  • How to know the type of an object in a list?

    - by nacho4d
    Hi, I want to know the type of object (or type) I have in my list so I wrote this: void **list; //list of references list = new void * [2]; Foo foo = Foo(); const char *not_table [] = {"tf", "ft", 0 }; list[0] = &foo; list[1] = not_table; if (dynamic_cast<LogicProcessor*>(list[0])) { //ERROR here ;( printf("Foo was found\n"); } if (dynamic_cast<char*> (list[0])) { //ERROR here ;( printf("char was found\n"); } but I get : error: cannot dynamic_cast '* list' (of type 'void*') to type 'class Foo*' (source is not a pointer to class) error: cannot dynamic_cast '* list' (of type 'void*') to type 'char*' (target is not pointer or reference to class) Why is this? what I am doing wrong here? Is dynamic_cast what I should use here? Thanks in advance EDIT: I know above code is much like plain C and surely sucks from the C++ point of view but is just I have the following situation and I was trying something before really implementing it: I have two arrays of length n but both arrays will never have an object at the same index. Hence, or I have array1[i]!=NULL or array2[i]!=NULL. This is obviously a waste of memory so I thought everything would be solved if I could have both kind of objects in a single array of length n. I am looking something like Cocoa's (Objective-C) NSArray where you don't care about the type of the object to be put in. Not knowing the type of the object is not a problem since you can use other method to get the class of a certain later. Is there something like it in c++ (preferably not third party C++ libraries) ? Thanks in advance ;)

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  • Utility App with Navigation Controller and Table View on FlipSide.

    - by wdt
    Hi All. I am relatively new to the whole MVC way of looking at things. I have an application that is based on the "Utility" Application template. Everything in the MainView and FlipsideView is working great but now I need to add a TableView and Navigation Controller to the flipside. Without the navigation bar being on the MainView. So only once the user has tapped the info light button will the nav bar display on the flipside with a table view. I have been able to impliment the Table View on the side and populate it with data from an array. I am now struggling to link in a navigation controller so that the tableview can become interactive. When I place the nav bar code into the app delegate it appears on the MainView and not the flipside view. Where do I place the navigation bar code so that it will display on the flipsideview. I cannt seem to get the code in the right place. Also I am not sure I have the right code, do I put the UINavigationController code in the FlipSideViewController.m ? I am not grasping the concept of the naivgation controller fully I think . . . Here is the code to bring up the FlipView - (IBAction)showInfo { TableViewController *controller = [[TableViewController alloc] initWithNibName:@"TableViewController" bundle:nil]; controller.delegate = self; controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Now I need to get the TableViewController to have a navigation controller and a table view Thanks in advance.

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  • "Add another item" form functionality

    - by GSTAR
    I have a form that lets a user enter their career history - it's a very simple form with only 3 fields - type (dropdown), details (textfield) and year (dropdown). Basically I want to include some dynamic functionality whereby the user can enter multiple items on the same page and then submit them all in one go. I had a search on Google and found some examples but they were all based on tables - my markup is based on DIV tags: <div class="form-fields"> <div class="row"> <label for="type">Type</label> <select id="type" name="type"> <option value="Work">Work</option> </select> </div> <div class="row"> <label for="details">Details</label> <input id="details" type="text" name="details" /> </div> <div class="row"> <label for="year">Year</label> <select id="year" name="year"> <option value="2010">2010</option> </select> </div> </div> So basically the 3 DIV tags with class "row" need to be duplicated, or to simplify things - the div "form-fields" could just be duplicated. I am also aware that the input names would have to converted to array format. Additionally each item will require a "remove" button. There will be a main submit button at the bottom which submits all the data. Anyone got an elegant solution for this?

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  • Space between 2 vertices on a heightmap

    - by Sietse
    First off, I am sorry for the crazy title. I couldn't really think of something else. I am working on a hobby project, it's a infinite world generated with Perlin Noise, Java and LWJGL. But I am having a problem, it is kinda hard to explain, so I made a video: http://youtu.be/D_NUBJZ_5Kw Obviously the problem is the black spaces in between all the pieces of ground. I have no idea what is causing it. I already tried making all the values doubles instead of floats, but that didn't fix it. Here is a piece of code I am using: float height2, height = (float)getHeight(x, y); height2 = (float) ((getHeight(x-1, y+1) + height) / 2); vertexhelper.addVertexColorAndTexture(x, height2, y+1, r, g, b, a, 0f, 1f); height2 = (float) ((getHeight(x+1, y+1) + height) / 2); vertexhelper.addVertexColorAndTexture(x+1, height2, y+1, r, g, b, a, 1f, 1f); height2 = (float) ((getHeight(x+1, y-1) + height) / 2); vertexhelper.addVertexColorAndTexture(x+1, height2, y, r, g, b, a, 1f, 0f); height2 = (float) ((getHeight(x-1, y-1) + height) / 2); vertexhelper.addVertexColorAndTexture(x, height2, y, r, g, b, a, 0f, 0f); I loop through this at the initialization of a chunk with x-16 and y-16. vertexhelper is a class I made that just puts everything in a array. (I am using floats here, but that's after doing the maths, so that shouldn't be a problem) I highly appreciate you reading this.

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  • Ruby - RegEx problem or maybe another solution altogether

    - by r3nrut
    Ok the problem I'm having is that I have a block of javascript I've successfully scraped out of a websites source and now I have to sift through the js to get the specific values I'm looking for. Below is the chunk i'm needing to deal with. I need to find "flvFileName" and get all the file names listed. In this case its: trailer1,trailer2,trailer3. At first I started using regex to match the start and end tags and them match the file names and extract them to an array but the problem is that there isn't always 3 videos in the list. Could be 0, 1, 2, 3, 4 etc. So matching doesn't work. Any thoughts on a way to approach this that won't make me continue to abuse my laptop? ["", "\r\n", "\n", "\r\n function IgnoreEnter(e) {\r\n var code;\r\n if (!e) // IE\r\n {\r\n var e = window.event;\r\n }\r\n if (e.keyCode) {\r\n code = e.keyCode;\r\n }\r\n else if (e.which) // Firefox, Opera\r\n {\r\n code = e.which;\r\n }\r\n\r\n if (code == 13) {\r\n e.cancelBubble = true;\r\n e.returnValue = false;\r\n }\r\n }\r\n\r\n function ResetDefault() {\r\n __defaultFired = false;\r\n }\r\n", "", "\r\n// <![CDATA[\r\n$(doc).ready(function () { $('#VideoObject').flash({ swf: '/scinema/video.swf', height: 300, width: 480, hasVersion: 8, menu: false, wmode: 'transparent', bgcolor: '#000',flashvars: {flvFileName: 'trailer1,trailer2,trailer3', age: 'no', isForced: 'true'} }); });

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  • Are there concurrency problems when using -performSelector:withObject:afterDelay: ?

    - by mystify
    For example, I often use this: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:someDelay]; Now, lets say I call this 10 times to perform at the exact same delay, like: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; - (void)doSomethingAfterDelay:(id)someObject { /* access an array, read stuff, write stuff, do different things that would suffer in multithreaded environments .... all operations are nonatomic! */ } I have observed pretty strange behavior when doing things like this. For my understanding, this method schedules a timer to fire on the current thread, so in this case the main thread. But since it doesn't create new threads, it actually should not be possible to run into concurrency problems, right?

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  • Are there concurrency problems when using -performSelector:withObject:afterDelay: ?

    - by mystify
    For example, I often use this: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:someDelay]; Now, lets say I call this 10 times to perform at the exact same delay, like: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; - (void)doSomethingAfterDelay:(id)someObject { /* access an array, read stuff, write stuff, do different things that would suffer in multithreaded environments .... all operations are nonatomic! */ } I have observed pretty strange behavior when doing things like this. For my understanding, this method schedules a timer to fire on the current thread, so in this case the main thread. But since it doesn't create new threads, it actually should not be possible to run into concurrency problems, right?

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  • Zip multiple database PDF blob files

    - by Michael
    I have a database table that contains numerous PDF blob files. I am attempting to combine all of the files into a single ZIP file that I can download and then print. Please help! <?php include '../config.php'; include '../connect.php'; $session = $_GET['session']; $query = "SELECT $tbl_uploads.username, $tbl_uploads.description, $tbl_uploads.type, $tbl_uploads.size, $tbl_uploads.content, $tbl_members.session FROM $tbl_uploads LEFT JOIN $tbl_members ON $tbl_uploads.username = $tbl_members.username WHERE $tbl_members.session = '$session'"; $result = mysql_query($query) or die('Error, query failed'); $files = array(); while(list($username, $description, $type, $size, $content) = mysql_fetch_array($result)) { $files[] = "$username-$description.pdf"; } $zip = new ZipArchive; $zip->open('file.zip', ZipArchive::CREATE); foreach ($files as $file) { $zip->addFile($file); } $zip->close(); header('Content-Type: application/zip'); header('Content-disposition: attachment; filename=filename.zip'); header('Content-Length: ' . filesize($zipfilename)); readfile($zipname); exit(); ?>

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  • Deprecated functions not spotted if using "System::Threading::ThreadState" (and others!) C++ VS2005/

    - by Fishboy
    Hi, I'm facing an issue with c++ on vs2005 and also vs2008... here's how you can reproduce the issue.... create a new (c++) project called 'test' (file|new|project) select "Windows Forms Application" and add the 'stdio.h' include and the code fragment below into the test.cpp source file..... -------------------start of snippet-------------------- #include <stdio.h> ... int main(array<System::String ^> ^args) { int i; System::Threading::ThreadState state; char str[20]; sprintf (str, "%s", "test string"); ... -------------------end of snippet-------------------- If you compile the code as above (you'll have to 'buildall' first), you'll get two warnings about 'i' and 'state' being unreferenced (nothing about sprintf being deprecated). If you comment out "System::Threading :Thread state;", you'll get one warning about 'i' being unreferenced and another warning (C4996) for the 'deprecated' sprintf statement.... This issue also occurs for "System::Windows::Forms::MessageBoxIcon", "System::Base64FormattingOptions" (and perhap all 'enum class' types!) Anyone know of the cause and workaround to the issue demonstrated here ( i have other files that demonstate this issue..). (I had started a thread on msdn, but then found this site! see link below) Visual Studio 2005 has stopped warning about deprecated functions

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  • Trouble defining method for Javascript class definition.

    - by btoverdrive
    I'm somewhat new to object oriented programming in Javascript and I'm trying to build a handler object and library for a list of items I get back from an API call. Ideally, I'd like the library functions to be members of the handler class. I'm having trouble getting my class method to work however. I defined as part of the class bcObject the method getModifiedDateTime, but when I try to echo the result of the objects call to this method, I get this error: Error on line 44 position 26: Expected ';' this.getModifiedDateTime: function(epochtime) { which leads me to believe that I simply have a syntax issue with my method definition but I can't figure out where. response( { "items": [ {"id":711,"name":"Shuttle","lastModifiedDate":"1268426336727"}, {"id":754,"name":"Formula1","lastModifiedDate":"1270121717721"} ], "extraListItemsAttr1":"blah", "extraListItemsAttr2":"blah2" }); function response(MyObject) { bcObject = new bcObject(MyObject); thing = bcObject.getModifiedDateTime(bcObject.videoItem[0].lastModifiedDate); SOSE.Echo(thing); } function bcObject(listObject) { // define class members this.responseList = {}; this.videoCount = 0; this.videoItem = []; this.responseListError = ""; // instantiate members this.responseList = listObject; this.videoCount = listObject.items.length; // populate videoItem array for (i=0;i<this.videoCount;i++) { this.videoItem[i] = listObject.items[i]; } this.getModifiedDateTime: function(epochtime) { var dateStringOutput = ""; var myDate = new Date(epochtime); dateStringOutput = myDate.toLocaleString(); return dateStringOutput; }; }

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  • TCP/IP Implementation General Questions

    - by user2971023
    I've implemented the concepts shown here; http://wiki.unity3d.com/index.php/Simple_TCP/IP_Client_-_Server outside of unity and it works. (though i had to create the TCPIPServerApp from scratch as i could not find the base project anywhere). I have some general questions on how to use tcp/ip properly however. I've done some research on tcp/ip itself but I'm still a little confused. It seems like using the method above doesn't guarantee that I'll see the message (res). It just checks on every update to see if there is a different message in res. What if multiple messages are sent and the program lags or something, will i miss the earlier packet(s)? Should i instead do an array so it stores the last X messages? How do i know the data was received? Do I need to add a message id and build in my own ack into the data? Should i check to see if the port is in use before setting up a connection? Sorry for all the questions. This is all new to me but I enjoy this very much! ... Below already answered By Anton, Thanks It sounds like tcp uses its own packet numbering to ensure the packets end up in the right order on the other side. What if a packet is missed, are the subsequent packets thrown away? Or is this numbering and packet ordering, only for handling data that is broken out into multiple packets? TCP will automatically break the data into multiple packets if necessary right?

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  • Do running times match with O(nlogn)?

    - by user472221
    Hi I have written a class(greedy strategy) that at first i used sort method which has O(nlogn) Collections.sort(array, new SortingObjectsWithProbabilityField()); and then i used the insert method of binary search tree which takes O(h) and h here is the tree height. for different n ,the running time will be : n,running time 17,515428 33,783340 65,540572 129,1285080 257,2052216 513,4299709 which I think is not correct because for increasing n , the running time should almost increase. This method will take the running time: Exponent = -1; for(int n = 2;n<1000;n+=Math.pow(2,exponent){ for (int j = 1; j <= 3; j++) { Random rand = new Random(); for (int i = 0; i < n; i++) { Element e = new Element(rand.nextInt(100) + 1, rand.nextInt(100) + 1, 0); for (int k = 0; k < i; k++) { if (e.getDigit() == randList.get(k).getDigit()) { e.setDigit(e.getDigit() + 1); } } randList.add(e); } double sum = 0.0; for (int i = 0; i < randList.size(); i++) { sum += randList.get(i).getProbability(); } for (Element i : randList) { i.setProbability(i.getProbability() / sum); } //Get time. long t2 = System.nanoTime(); GreedyVersion greedy = new GreedyVersion((ArrayList<Element>) randList); long t3 = System.nanoTime(); timeForGreedy = timeForGreedy + t3 - t2; } System.out.println(n + "," + "," + timeForGreedy/3 ); exponent++; } thanks

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  • Delphi static method of a class returning property value

    - by mitko.berbatov
    I'm making a Delphi VCL application. There is a class TStudent where I have two static functions: one which returns last name from an array of TStudent and another one which returns the first name of the student. Their code is something like: class function TStudent.FirstNameOf(aLastName: string): string; var i : integer; begin for i := 0 to Length(studentsArray) - 1 do begin if studentsArray[i].LastName = aLastName then begin result := studentsArray[i].FirstName; Exit; end; end; result := 'no match was found'; end; class function TStudent.LastNameOf(aFirstName: string): string; var i : integer; begin for i := 0 to Length(studentsArray) - 1 do begin if studentsArray[i].FirstName = aFirstName then begin result := studentsArray[i].LastName; Exit; end; end; result := 'no match was found'; end; My question is how can I avoid writing almost same code twice. Is there any way to pass the property as parameter of the functions.

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  • How do I display core data on second view controller?

    - by jon
    I am working on my first core data iPhone application. I am using a navigation controller, and the root view controller displays 4 rows. Clicking the first row takes me to a second table view controller. However, when I click the back button, repeat the row tap, click the back button again, and tap the row a third time, I get an error. I have been researching this for a week with no success. I can reproduce the error easily: Create a new Navigation-based Application, use Core Data for storage, call it MyTest which creates MyTestAppDelegate and RootViewController. Add new UIViewController subclass, with UITableViewController and xib, call it ListViewController. Copy code from RootViewController.h and .m to ListViewController.h and .m., changing the file names appropriately. To simplify the code, I removed the trailing “_” from all variables. In RootViewController, I added #import ListViewController.h, set up an array to display 4 rows and navigate to ListViewController when clicking the first row. In ListViewController.m, I added #import MyTestAppDelegate.h” and the following code: - (void)viewDidLoad { [super viewDidLoad]; if (managedObjectContext == nil) { managedObjectContext = [(MyTestAppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; } .. } The sequence that causes the error is tap row, return, tap row, return, tap row - error. managedObjectContext is synthesized for the third time. I appreciate your patience and your help, as this makes no sense to me. ADDENDUM: I may have a partial solution. http://www.iphonedevsdk.com/forum/iphone-sdk-development/41688-accessing-app-delegates-managed-object-context.html If I do not release the managedObjectContext in the .m file, the error goes away. Is that ok or will that cause me issues? - (void)dealloc { [fetchedResultsController release]; // [managedObjectContext release]; [super dealloc]; } ADDENDUM 2: See solution below. Sorry for the formatting issues - this was my first post.

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  • What is the most efficient way to handle points / small vectors in JavaScript?

    - by Chris
    Currently I'm creating an web based (= JavaScript) application thata is using a lot of "points" (= small, fixed size vectors). There are basically two obvious ways of representing them: var pointA = [ xValue, yValue ]; and var pointB = { x: xValue, y: yValue }; So translating my point a bit would look like: var pointAtrans = [ pointA[0] + 3, pointA[1] + 4 ]; var pointBtrans = { x: pointB.x + 3, pointB.y + 4 }; Both are easy to handle from a programmer point of view (the object variant is a bit more readable, especially as I'm mostly dealing with 2D data, seldom with 3D and hardly with 4D - but never more. It'll allways fit into x,y,z and w) But my question is now: What is the most efficient way from the language perspective - theoretically and in real implementations? What are the memory requirements? What are the setup costs of an array vs. an object? ... My target browsers are FireFox and the Webkit based ones (Chromium, Safari), but it wouldn't hurt to have a great (= fast) experience under IE and Opera as well...

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  • memory management: am i doing something wrong here?

    - by z s
    Hi, In a very small number of cases in my iphone app, I get a crash after the for loop in the code below: ABAddressBookRef addressBookInit = ABAddressBookCreate(); CFMutableArrayRef abContacts = (CFMutableArrayRef)ABAddressBookCopyArrayOfAllPeople(addressBookInit); // get array of all contacts CFArraySortValues (abContacts, CFRangeMake(0, CFArrayGetCount(abContacts)), (CFComparatorFunction)ABPersonComparePeopleByName, (void *)ABPersonGetSortOrdering()); NSArray *copypeople = (NSArray *) abContacts; NSMutableArray *tempTheadlist = [[NSMutableArray alloc] init]; for (int i=0; i < copypeople.count; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; ABRecordRef record = [copypeople objectAtIndex:i]; if (blah blah) [tempThreadList addObject: someObject]; [pool release]; } // POINT OF CRASH AFTER LOOP ENDS if (tempTheadlist.count > 0) [NSThread detachNewThreadSelector: @selector(loading_pictures:) toTarget:self withObject:tempTheadlist]; [tempTheadlist release]; [copypeople release]; CFRelease(addressBookInit); Any reason why it should crash at any point here?

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  • Trigger alert when database entries are added, not when they are removed

    - by Jeremy
    I have a jQuery script running that makes a periodic AJAX call using the following code. var a = moment(); var dayOfMonth = a.format("MMM Do"); var timeSubmitted = a.format("h:mm a"); var count_cases = -1; var count_claimed = -1; setInterval(function(){ //check if new lead was added to the db $.ajax({ type : "POST", url : "inc/new_lead_alerts_process.php", dataType: 'json', cache: false, success : function(response){ $.getJSON("inc/new_lead_alerts_process.php", function(data) { if (count_cases != -1 && count_cases != data.count) { window.location = "new_lead_alerts.php?id="+data.id; } count_cases = data.count; }); } }); This is the PHP that runs with each call: $count = mysql_fetch_array(mysql_query("SELECT count(*) as count FROM leads")); $client_id = mysql_fetch_array(mysql_query("SELECT id, client_id FROM leads ORDER BY id DESC LIMIT 1")); echo json_encode(array("count" => $count['count'], "id" => $client_id['id'], "client_id" => $client_id['client_id'])); I need to change the code so that the alert only triggers when a new entry is added to the database, not when an existing entry is removed. As it stands, the alert fires on both events. Any help is greatly appreciated.

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  • How to compare 2 button title using index or tag value

    - by fasil moham
    Here my application i having set of button 12 buttons,button titles are hidden by default.Button titles are shown when it is clikced , -(IBAction)buttonAction:(id)sender { UIButton *button = (UIButton *)sender; int index = button.tag; [self showing:index]; //now, this method accepts a parameter. } -(void) showing:(NSInteger)index { UIButton* btn = nil; index = index - 1; NSArray* subViewArray = [self.view subviews]; NSInteger i = 0; for (UIView *view in subViewArray) { if ([view isKindOfClass:[UIButton class]]) { btn = (UIButton*) view; NSString* text; if (i == index) { text = [self.textArray objectAtIndex:i]; //put the array that you are using self.previousButtonTag = i; //make a class variable }else { text = @""; } i++; [btn setTitle:text forState:UIControlStateNormal]; } } } 1.I want to compare two button title values to check whether it is equal or not.Im facing the problem , 2.Only press button title only visible,when i click other button previous title is hided,I want to enable two button title on click and wen it is wrong it should be hided.Please suggest me the How to solve this issue,Please do the needfully

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  • Javascript, problem with binding an event to a div-tag

    - by Patrick
    Hello, i am trying to bind an event to a dynamically created div. function GameField(playerNumber) { this.fields = new Array(); this.player = playerNumber; this.isPlayerActive = false; this.currentRound = 0; } GameField.prototype.InitField = function(fieldNumber) { var newField = document.createElement("div"); if (fieldNumber == 0 || fieldNumber == 6 || fieldNumber == 8 || fieldNumber == 17) newField.className = 'gameCellSmall borderFull gameText gameTextAlign'; else newField.className = 'gameCellSmall borderWithoutTop gameText gameTextAlign'; newField.onclick = function() { this.DivClick('a'); } this.fields[fieldNumber] = newField; return newField; } GameField.prototype.DivClick = function(fieldNumber) { alert('Nummer: ' + fieldNumber); } Everything works perfectly, but when you click on one of the created divs, i end up with the following error message: Error: Object doesn't support this property or method. If i replace the onclick function with this, then it works: newField.onclick = function() { alert('Nummer: ' + fieldNumber); } How can i get the onclick event to fire my DivClick function instead?

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  • Error in inserting data into database

    - by Matthew
    When I try to run this code it will not insert the data into the database? <?php class Database { private $dsn; function __construct($dbname, $host, $user, $password, $enckey) { $this->dsn = "mysql:dbname=" . $dbname . ';host=' . $host; $this->user = $user; $this->password = $password; } private function createDSN() { return $this->dsn; } public function createConnection() { try { $dbh = new PDO(self::createDSN(), $this->user, $this->password); } catch (PDOException $e) { echo 'Connection failed: ' . $e->getMessage(); } return $dbh; } } $db = new Database('mytest', 'localhost', 'root', 'hashedpassword', null); $dbh = $db->createConnection(); $sql = $dbh->prepare("INSERT INTO contacts (firstname, lastname) VALUES (?,?)"); $sql->execute(array("abc", "xyz")); ?>

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  • Beginnerquestion: How to count amount of each number drawn in a Lottery and output it in a list?

    - by elementz
    I am writing this little Lottery application. Now the plan is, to count how often each number has been drawn during each iteration of the Lottery, and store this somewhere. My guess is that I would need to use a HashMap, that has 6 keys and increments the value by one everytime the respective keys number is drawn. But how would I accomplish this? My code so far: public void numberCreator() { // creating and initializing a Random generator Random rand = new Random(); // A HashMap to store the numbers picked. HashMap hashMap = new HashMap(); // A TreeMap to sort the numbers picked. TreeMap treeMap = new TreeMap(); // creating an ArrayList which will store the pool of availbale Numbers List<Integer>numPool = new ArrayList<Integer>(); for (int i=1; i<50; i++){ // add the available Numbers to the pool numPool.add(i); hashMap.put(nums[i], 0); } // array to store the lotto numbers int [] nums = new int [6]; for (int i =0; i < nums.length; i++){ int numPoolIndex = rand.nextInt(numPool.size()); nums[i] = numPool.get(numPoolIndex); // check how often a number has been called and store the new amount in the Map int counter = hashMap.get numPool.remove(numPoolIndex); } System.out.println(Arrays.toString(nums)); } Maybe someone can tell me if I have the right idea, or even how I would implement the map properly?

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  • WP_Insert_Post and GUID Issue [Wordpress]

    - by morningglory
    Hello, I have a posting form at my theme. I used wp_insert_post there. My code looks like this $post = array( 'ID' => '', 'post_author' => $post_author, 'post_category' => $post_category, 'post_content' => $post_content, 'post_title' => $post_title, 'post_status' => 'publish', ); $post_id = wp_insert_post($post); $fullpost = get_post($post_id); wp_redirect($fullpost->guid); Everything works fine. But when it's inserted to the database, at the GUID field, the entry format is like this permalinks_structure/id. So if my permalinks_structure is like /category/id , it become like http://www.example.com/uncategorized/1. So the problem is, if i post through wordpress admin panel, GUID of the post is http://www.example.com?p=1 . So my post database GUID become mess, because if i want to change permalinks_structure , the post which becomes from outside form will follow the structure. What I want to do is, I want to get the GUID like that I posted through admin panel which is http://www.example.com?p=1 How can i do it ? Please point me out. Thank you.

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