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  • Does all SPWeb or SPSite instances automatically disposed when console app process has ended?

    - by Janis Veinbergs
    We have Best practices on using disposable object in SharePoint. But i`m thinking - can I skip these when using Console Application? That's some code I want to execute once and after that process has finished. Do or don't SPSite and SPWeb's remain opened somwhere? Why i`m asking this? I just don't want to stress when using something like var lists = from web in site.AllWebs.Cast<SPWeb>() where web is meeting workspace && list is task list select list then do some stuff on lists etc. Some serious resource leak there because webs get opened, filtered and NOT closed. So should I worry in console app?

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  • Is git svn rebase required before git svn dcommit?

    - by allyourcode
    I'm reading about using git as an svn client here: http://learn.github.com/p/git-svn.html That page suggests that you do git svn rebase before git svn dcommit, which makes perfect sense; it's like doing svn update before doing svn commit. Then, I started looking at the documentation for git svn dcommit (I was wondering what the 'd' is about): http://www.kernel.org/pub/software/scm/git/docs/git-svn.html You have to scroll down a bit to see the documentation on dcommit, which says this: Commit each diff from a specified head directly to the SVN repository, and then rebase or reset (depending on whether or not there is a diff between SVN and head). This confuses me, because if you do as the first page says, there will be no changes to pull down from svn once the first part of dcommit finishes. I'm also confused by the part that talks about reset; isn't git reset for removing changes from the staging area? Why would rebase or reset follow (the first part of) a dcommit?

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  • Viewing, building & debugging Borland C++ Builder project in Visual Studio 2010

    - by grunt
    I would like to use VC2010 to handle a BCB 2006 project I have. I do not want to convert the code to VC since much UI will need to be ported. I just want to be able to view build & debug from VS IDE. Viewing: I assume once I create VS projects for the native BCB code viewing will be possible, although the UI editor will not. Building: I found the "C++ Native Multi-Targeting" option of VS, although I'm not sure on what to set the different options there to (Daffodil is mentioned as helpful although I'm not sure what the added value is over existing functionality). Debugging: not sure how to do this at all from within VS. There are some stand alone console tools that convert debug info files e.g. tds2pdb (wheres the documentation link?). If anyone has experience with such a task I would thank you for any advice.

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  • Java: how to name boolean properties

    - by NoozNooz42
    I just had a little surprise in a Webapp, where I'm using EL in .jsp pages. I added a boolean property and scratched my head because I had named a boolean "isDynamic", so I could write this: <c:if test="${page.isDynamic}"> ... </c:if> Which I find easier to read than: <c:if test="${page.dynamic}"> ... </c:if> However the .jsp failed to compile, with the error: javax.el.PropertyNotFoundException: Property 'isDynamic' not found on type com... I turns out my IDE (and it took me some time to notice it), when generating the getter, had generated a method called: isDynamic() instead of: getIsDynamic() Once I manually replaced isDynamic() by getIsDynamic() everything was working fine. So I've got really two questions here: is it bad to start a boolean property's name with "is"? wether it is bad or not, didn't IntelliJ made a mistake here by auto-generating a method named isDynamic instead of getIsDynamic?

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  • JavaScript: How can I delay running some JS code until ALL of my asynchronous JS files downloaded?

    - by Henryh
    UPDATE: I have the following code: <script type="text/javascript"> function addScript(url) { var script = document.createElement('script'); script.src = url; document.getElementsByTagName('head')[0].appendChild(script); } addScript('http://example.com/One.js'); addScript('http://example.com/Two.js'); addScript('http://example.com/Three.js'); addScript('http://example.com/Four.js'); ... // run code below this point once both Two.js & Three.js has been downloaded and excuted </script> How can I prevent code from executing until all required JS have been downloaded and executed? In my example above, those required files being Two.js and Three.js.

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  • Handling ID's with db4o and ASP.NET MVC2

    - by Craig McGuff
    So, i'm looking at the TekPub sample for ASP.NET MVC2 (http://mvcstarter.codeplex.com/) using DB4o and there are a bunch of templates to create controllers etc, the generated code looks like: public ActionResult Details(int id) { var item = _session.Single<Account>(x=>x.ID == id); return View(item); } Now, my understanding is that using DB4o or a simliar object database that ID's are not required, so how/what exactly do I pass to enable this kind of templated code to function? UPDATE: Both answers were useful, I have modifed the templates to use GUID as the ID. I will add any relevant code/notes here once I see how it works out.

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  • What is a good open source job scheduler in Java?

    - by Boaz
    Hi, In an application harvesting (many) RSS feeds, I want to dynamically schedule the feed downloaders based on the following criteria: The speed at which content are generated - source which produce content at a higher rate need to be visited more often. After downloading a feed, its content is analyzed and based on the current rate of publication the next run time is determined for the feed. Note that this is dynamically changing. Sometimes a feed is very active and sometimes it is slow. Every RSS feed should be visited at least once an hour. While the second one is done by most schedulers but the first one is more problematic. What JAVA-based open source scheduler would you recommend for the task? (and why ;) ) Thanks! Boaz

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  • How to create a controllable flip effect (flip as far (and fast) as you drag) of an UIView

    - by allisone
    I have a card (a flashcard you could say) What I can do: On fingersweeping over the flashcard the card gets turned. It's happening by detecting touchesBegan and touchesMoved and then I do stuff like [UIView beginAnimations:@"View Flip" context:nil]; [UIView setAnimationDuration:0.5]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; if (left) { [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromLeft forView:self.flashCardView cache:YES]; }else{ [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromRight forView:self.flashCardView cache:YES]; } What I can't do (but want to): I want to somehow drag the flip. Imagine this, you have a flashcard and you think you know the answer, you start flipping the card around because you want to see if you are correct, but then... no stop... you hesitate, turn back the card to the way it was, rethink, get the real answer and then finally flip to see that you were right to hesitate. Now I only have: once you start flipping, you can't stop it.

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  • Parsing XML stream in ASP.NET 3.5

    - by Ranjit
    Hi All, I am trying to build an ASP.NET 3.5 application based on XML streams from a legacy systems. My issue is once I get the XML I have to built menus and sub menus from the XML as well filter data(XML stream) based on the menu selection without making roundtrip to the Data store(legacy system). Right now I have a DAL which will get the XML stream in the form of XDocument.I was able to built the first level Menu Items, but not the sub Menu Items based on the selection in the Main Menu and then the final content based on the sub menu selection, all this without making a round trip. Is there a way to do this in-memory. Please suggest. thank you. Ranjit

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  • Applications: The Mathematics of Movement, Part 3

    - by TechTwaddle
    Previously: Part 1, Part 2 As promised in the previous post, this post will cover two variations of the marble move program. The first one, Infinite Move, keeps the marble moving towards the click point, rebounding it off the screen edges and changing its direction when the user clicks again. The second version, Finite Move, is the same as first except that the marble does not move forever. It moves towards the click point, rebounds off the screen edges and slowly comes to rest. The amount of time that it moves depends on the distance between the click point and marble. Infinite Move This case is simple (actually both cases are simple). In this case all we need is the direction information which is exactly what the unit vector stores. So when the user clicks, you calculate the unit vector towards the click point and then keep updating the marbles position like crazy. And, of course, there is no stop condition. There’s a little more additional code in the bounds checking conditions. Whenever the marble goes off the screen boundaries, we need to reverse its direction.  Here is the code for mouse up event and UpdatePosition() method, //stores the unit vector double unitX = 0, unitY = 0; double speed = 6; //speed times the unit vector double incrX = 0, incrY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = e.X - marble1.x;     double y = e.Y - marble1.y;     //calculate distance between click point and current marble position     double lenSqrd = x * x + y * y;     double len = Math.Sqrt(lenSqrd);     //unit vector along the same direction (from marble towards click point)     unitX = x / len;     unitY = y / len;     timer1.Enabled = true; } private void UpdatePosition() {     //amount by which to increment marble position     incrX = speed * unitX;     incrY = speed * unitY;     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     } } So whenever the user clicks we calculate the unit vector along that direction and also the amount by which the marble position needs to be incremented. The speed in this case is fixed at 6. You can experiment with different values. And under bounds checking, whenever the marble position goes out of bounds along the x or y direction we reverse the direction of the unit vector along that direction. Here’s a video of it running;   Finite Move The code for finite move is almost exactly same as that of Infinite Move, except for the difference that the speed is not fixed and there is an end condition, so the marble comes to rest after a while. Code follows, //unit vector along the direction of click point double unitX = 0, unitY = 0; //speed of the marble double speed = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = 0, y = 0;     double lengthSqrd = 0, length = 0;     x = e.X - marble1.x;     y = e.Y - marble1.y;     lengthSqrd = x * x + y * y;     //length in pixels (between click point and current marble pos)     length = Math.Sqrt(lengthSqrd);     //unit vector along the same direction as vector(x, y)     unitX = x / length;     unitY = y / length;     speed = length / 12;     timer1.Enabled = true; } private void UpdatePosition() {     marble1.x += speed * unitX;     marble1.y += speed * unitY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     }     //reduce speed by 3% in every loop     speed = speed * 0.97f;     if ((int)speed <= 0)     {         timer1.Enabled = false;     } } So the only difference is that the speed is calculated as a function of length when the mouse up event occurs. Again, this can be experimented with. Bounds checking is same as before. In the update and draw cycle, we reduce the speed by 3% in every cycle. Since speed is calculated as a function of length, speed = length/12, the amount of time it takes speed to reach zero is directly proportional to length. Note that the speed is in ‘pixels per 40ms’ because the timeout value of the timer is 40ms.  The readability can be improved by representing speed in ‘pixels per second’. This would require you to add some more calculations to the code, which I leave out as an exercise. Here’s a video of this second version,

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  • How well do (D)VCS cooperate with workflows involving several people editing files in the same direc

    - by frankster
    Imagine because of tradition that your team's preferred development method involved several people with a shared login, editing files on a build server using vim. [Note that there are well known issues to do with only one person being able to edit a file at once, people going away from their desk and leaving the file locked in vim, system builds/restarts requiring everybody to stop debugging while this occurs. This is not what the question is about] If source control was to be introduced without changing the workflow, would there be much benefit? I am guessing that the commit history won't be much use as it will contain all changes by everybody in big lumps. So it wouldn't really be possible to rewind individual changes apart from at a really big level.

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  • I want to create an Android App that checks a website like Woot

    - by tim
    Im new to android and thought it would be fun to develop an app that goes out and checks woot.com. The idea I came up with is for the app to be a widget that refresh woot.com once a day and displays a picture of the item and price. If the widget is clicked on it would open the browser to woot.com. In theory this seems like it would be easy but Im having trouble figuring out where to begin. Any help would be appreciated. Thanks Tim

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  • Storyboard as timer in WPF

    - by Adrian
    Hi, I'm trying to do smooth animation in procedural code. For this (in Silverlight at least), it's recommended to use the Storyboard timer rather than a DispatcherTimer. So I use something like this: Storyboard _LoopTimer = new Storyboard(); public void StartAnimation() { _LoopTimer.Duration = TimeSpan.FromMilliseconds(0); _LoopTimer.Completed += new EventHandler(MainLoop); _LoopTimer.Begin(); } void MainLoop(object sender, EventArgs e) { // Do animation stuff here // Continue storyboard timer _LoopTimer.Begin(); } And in Silverlight, this works fine. But in WPF, I only hit MainLoop() once. Setting RepeatBehaviour to Forever doesn't help, either. So what's the right way to do this in WPF with a Storyboard? Thanks very much.

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  • Performance of .NET ILMerged assemblies

    - by matt
    I have two .NET libraries: "Foo.Bar" and "Foo.Baz". "Foo.Bar" is self-contained, while "Foo.Baz" references "Foo.Bar". Assuming I do the following: Use ILMerge to merge "Foo.Bar.dll" with "Foo.Baz.dll" into "Foo1.dll". Create a new solution containing the entirity of both "Foo.Bar" and "Foo.Baz" (since I have access to their source code), and compile this into "Foo2.dll". Will there be any differences in the performance of Foo1.dll and Foo2.dll when using their functionality from an external project? If so, how significant is this performance difference, and is it a once-off (on load?) or ongoing difference? Are there any other pros or cons with either approach?

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  • Scrollable display of multiple video icons

    - by Tam
    Hello, I want to have multiple video icons at the top my website's front page. I will have about 20 or so which won't fit on one line (I want to keep the videos on one like) so I thought of having two button on the right of the group and on the left of the group where you click to scroll and view more videos. Do you know an easy way to do this? I can pass in the video links from the server in different Divs or anyway that will make it easy. I thought of using AJAX and pass it different set every time from the server with every click (I'm using Rails and it's fairly easy to do it) but that will be an extra load on the server which I'm trying to avoid. I'd rather send all the icons at once and let the JavaScript handle the scrolling. I thought of using iFrame but I don't like the idea of scrollbar and wanted to be more like button Any ideas? Thanks, Tam

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  • ssh script gives "key_read" error

    - by lugte098
    I'm using a script that connects to a cluster through ssh and sends some commands, then quits the connection. This script basically connects once using ssh, then executes a script in this session. This script loops through a list of commands a few times and after it is finished, the connection is terminated. So this script works fine, except for the fact that after a few loops it gives me the following error at loop 22. And then again at loop 32. The loops do exactly the same thing, so i cannot grasp the problem the script is facing. This is the error: key_read: uudecode AAAAB3NzaC1yc2EAAAABIwAAAQEAxmNx2hcXLpTjuaa3yKC3B9gbF7KprP2/ CH8fBgMbCyIcOB+ZMQDmEnbVTqedBwV/mxjZzorEpHTM8MX2WsTjFsxwzDgcpuxm+3cwfb0WSy9Y4Kb F8crAsRDbBIpUZ2n/iSdRcds9nTjk6PA61kTS24RLACHpqF18vudlO5WcbCOnAwa+DdUs0Raw29UiQc BaC6M4YPnApq9Ayy7a6qFI2uK6efkwfLTZIDivWlIdLpRLEyuBEpozQQhEd0mrGhR/ Gl1GevRvFMms14130xQ4A5UpJSn6CmrRIWBkcgp1TilqDGQ1F5xZOinnc4C00gFrbT3hkkQqY5A9p node023,10.141.0.31 ssh-rsa AAAAB3NzaC1yc2EAAAABIwAAAQEAxmNx2hcXLpTjuaa3yKC3 B9gbF7KprP2/CH8fBgMbCyIcOB+ZMQDmEnbVTqedBwV/mxjZzorEpHTM8MX2WsTjFsxwzDgcpuxm+ 3cwfb0WSy9Y4KbF8crAsRDbBIpUZ2n/iSdRcds9nTjk6PA61kTS24RLACHpqF18vudlO5WcbCOnAw a+DdUs0Raw29UiQcBaC6M4YPnApq9Ayy7a6qFI2uK6efkwfLTZIDivWlIdLpRLEyuBEpozQQhEd0m rGhR/Gl1GevRvFMms14130xQ4A5UpJSn6CmrRIWBkcgp1TilqDGQ1F5xZOinnc4C00gFrbT3hkkQqY5 A9pa0lQHFkSw==

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  • How do I manage report paging in HTML?

    - by ProfK
    I have a small, custom crafted HTML report, not using any reporting engine, for various reasons. The client's layout is quite handy, as each report section fits on its own page, so I have one div for each page, with a CSS class of .page, setting A4 dimensions with margin, and a header image. Each 'page' also has a small header table just under the header image, and a section heading label. Now, some sections threaten to overflow their page, and I'm looking at ways to handle this. One clumsy approach is to include a second page for those sections that might overflow, and delete these pages before rendering if they are empty. If I do this, how can I 'tell' content on one page to overflow into the next page? The report is finished and a once off effort, so I'm not keen to convert it into a SSRS or Telerik report just to achieve this paging.

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  • LINQ-to-XML to DataGridView: Cannot edit fields -- How to fix?

    - by Pretzel
    I am currently doing LINQ-to-XML and populating a DataGridView with my query just fine. The trouble I am running into is that once loaded into the DataGridView, the values appear to be Un-editable (ReadOnly). Here's my code: var barcodes = (from src in xmldoc.Descendants("Container") where src.Descendants().Count() > 0 select new { Id = (string)src.Element("Id"), Barcode = (string)src.Element("Barcode"), Quantity = float.Parse((string)src.Element("Quantity").Attribute("value")) }).Distinct(); dataGridView1.DataSource = barcodes.ToList(); I read somewhere that the "DataGridView will be in ReadOnly mode when you use Anonymous types." But I couldn't find an explanation why or exactly what to do about it. Any ideas?

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  • memory issue iPad 4.2 crashes

    - by Manoj Kumar
    I am developing a application which receives 600-700 KB of XML data from the server. I have to do some manipulations in that data so once received the data the memory increases to 600 KB to 2 M.B. Already view occupied 4 M.B of memory in the application. So while processing the XML data i m doing some manipulation(pre-parsing) and the memory increases to 600 K.B to 2 M.B and finally decreases to 600 K.B. due to increase in memory, application gives the memory warning. While getting memory warning i m releasing all the views in the navigation controller but it releases only 1 M.B of memory. Even though I release all the views the application is crashing. Please help me out in this issue. It happens in iPad 4.2. Thanks in advance

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  • Create and Call an ASP.NET Asynchronous Web Service and call it from JavaScript

    - by nickyt
    Environment: ASP.NET web applicaition jQuery, ASP.NET AJAX Currently using ASP.NET Web Services The title says it all. One, how do i create an ASP.NET web service that is asynchronous? I've seen many articles, that show example with IAsyncResult and BeginMyWebServiceMethod and EndMyWebServiceMethod, some using ThreadPool etc. I would just like to know what is the simplest way to make an asynchronous web service method call (ideally without having to implement other classes, if possible). To me it should be as simple as adding an attribute to the method (but I think that is wishful thinking), e.g. public SomeWebService : WebService { [Asynchronous] public static bool SomeCheck() { // code } } I'm open to using WCF if that makes it easier (we converted to ASP.NET 3.5 around Christmas time). Once I have the asynchronous web service created, what is the best way to call it from client-side script? Via jQuery's $ajax or ASP.NET's auto generated class for a web service that is script method?

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  • What's the purpose of GC.SuppressFinalize(this) in Dispose() method?

    - by mr.b
    I have code that looks like this: /// <summary> /// Dispose of the instance /// </summary> public void Dispose() { if (_instance != null) { _instance = null; // Call GC.SupressFinalize to take this object off the finalization // queue and prevent finalization code for this object from // executing a second time. GC.SuppressFinalize(this); } } Although there is a comment that explains purpose of that GC-related call, I still don't understand why it's there. Isn't object destined for garbage collection once all instances cease from existence (like, when used in using() block)? What's the use case scenario where this would play important role? Thanks!

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  • large images on toolbar

    - by cagi
    Hi to all. Is it possible to have a 32x32 images on toolbar while keeping 16x16 in menu. I created toolbar resource (IDR_TOOLBAR1) and set it's button size as 32x32 and load it: if (!m_wndToolBar.CreateEx(this,...) || !m_wndToolBar.LoadToolBar(IDR_TOOLBAR1 )) { ... } When started toolbar correctly shows large btn images but menu is also enlarged showing 32x32 item images!? How to have menu images as before (small 16x16) My app info: SDI, VS2008 Thanks in advance! P.S. I have noticed an option check box "Large Images" in quick customization dialog under options tab. The dialog is enabled by default in my project. When selecting that option images buttons enlarge instantly, the problem is the new sized images is created from small ones and quality is poor. It would be better if new images list is loaded? Once again thanks in advance!

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  • [Java] Implement a RSA algorithm

    - by Robin Monjo
    Hello everyone. I want to implement a RSA algorithm to encrypt an image (byte[]). To generate my two keys I used this piece of code : KeyPairGenerator keygen = KeyPairGenerator.getInstance("RSA"); keygen.initialize(512); keyPair = keygen.generateKeyPair(); Once public and private key are generated, I would like to show them to the user so he can distribute the public key and use the private key to decode. How can I get back those key ? Using keygen.getPrivateKey() and keygen.getPublicKey() give me all the information of the RSA algorithm, not only the keys I need. Thanks

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  • How to use a CTabCtrl in a MFC dialog based application ?

    - by shan23
    I need to do something which i expected to be was simple - create a tab control which has 2 tabs, implying 2 modes of operation for my app. When user clicks on Tab1, he'll be presented with some buttons and textboxes, and when he clicks Tab2, some other input method. I noticed that there was a CTabCtrl class thats used in MFC to add tabs. However, once I added the tab ctrl using the UI designer, I couldn't specify how many tabs there'll be using property window. Searching on the net, I found some examples but all of them required you to derive from CtabCtrl , create 2 or more child dialogs etc and to write your own custom class. My question is, since I want to do something so basic, why couldn't I do it using the familiar Add Event handler/Add member variable wizard and then handle everything else inside my app's class ? Surely, the default CTabCtrl class can do something useful without needing to derive from it ?

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  • Detect insertion of media into a drive using windows messages

    - by rschnorenberg
    I am currently using WM_DEVICECHANGE to be notified when new USB drives are connected to the computer. This works great for devices like thumb-drives where as soon as the device arrives it is ready to have files read from it. For devices like SD card readers it does not because the message is sent out once when the device is connected but no message is sent when a user actually inserts a card into the device. Is it possible to detect the insertion of new media into an existing USB device without having to use polling?

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