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  • E3 Booth Babes Display a Painful Lack of Video Game Knowledge [Video]

    - by Jason Fitzpatrick
    If you thought a prerequisite for manning a booth at an electronics expo was a passing knowledge of the electronics and games you were promoting, you were wrong. In the above video Chloe Dykstra puts a set of “booth babes” from the E3 2011 conference to the test by asking them simple questions about video games both new and old. If you’re a gaming fan and you can watch this video without laughing out loud you’ve got an iron will (or you’re shaking your head in disbelief that someone could work a gaming convention and not know the answers to these questions). We won’t lie, we were shaking our head when the one model admitted that she’d worked at GameStop for a year and still didn’t know any of the answers. What questions would you put on list? How about “Finish this sentence: ‘Your Princess is in another…’”, “Dimension?”. 5HP: Booth Babe Edition – E3 2011 [YouTube via Kotaku] How To Encrypt Your Cloud-Based Drive with BoxcryptorHTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)

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  • Calculating collision force with AfterCollision/NormalImpulse is unreliable when IgnoreCCD = false?

    - by Michael
    I'm using Farseer Physics Engine 3.3.1 in a very simple XNA 4 test game. (Note: I'm also tagging this Box2D, because Farseer is a direct port of Box2D and I will happily accept Box2D answers that solve this problem.) In this game, I'm creating two bodies. The first body is created using BodyFactory.CreateCircle and BodyType.Dynamic. This body can be moved around using the keyboard (which sets Body.LinearVelocity). The second body is created using BodyFactory.CreateRectangle and BodyType.Static. This body is static and never moves. Then I'm using this code to calculate the force of collision when the two bodies collide: staticBody.FixtureList[0].AfterCollision += new AfterCollisionEventHandler(AfterCollision); protected void AfterCollision(Fixture fixtureA, Fixture fixtureB, Contact contact) { float maxImpulse = 0f; for (int i = 0; i < contact.Manifold.PointCount; i++) maxImpulse = Math.Max(maxImpulse, contact.Manifold.Points[i].NormalImpulse); // maxImpulse should contain the force of the collision } This code works great if both of these bodies are set to IgnoreCCD=true. I can calculate the force of collision between them 100% reliably. Perfect. But here's the problem: If I set the bodies to IgnoreCCD=false, that code becomes wildly unpredictable. AfterCollision is called reliably, but for some reason the NormalImpulse is 0 about 75% of the time, so only about one in four collisions is registered. Worse still, the NormalImpulse seems to be zero for completely random reasons. The dynamic body can collide with the static body 10 times in a row in virtually exactly the same way, and only 2 or 3 of the hits will register with a NormalImpulse greater than zero. Setting IgnoreCCD=true on both bodies instantly solves the problem, but then I lose continuous physics detection. Why is this happening and how can I fix it? Here's a link to a simple XNA 4 solution that demonstrates this problem in action: http://www.mediafire.com/?a1w242q9sna54j4

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  • How should I make progress further as a programmer?

    - by mushfiq
    Hello, I have just left my college after doing graduation in computer engineering,during my college life I tried to do some freelancing in local market.I succeeded in the last year and earned some small amounts based on joomla,wordpress and visual basic based job.I had some small projects on php,mysql also. After finishing my undergrad life,I sat for an written test for post of python programmer and luckily I got the job and is working there(Its a small software firm do most of the task in python).Day by day I have gained some experience with core python. Meanwhile an USA based web service firm called me for the interview and after finishing three steps(oral+mini coding project+final oral)they selected me(i was wondered!).And I am going to join their with in few days.There I have to work in python(based on Django framework,I know only basic of this framework). My problem is when I started to work with python simultaneously I worked in Odesk as a wordpress,joomla,drupal,php developer. Now a days I am feeling that I am getting "Jack of all trades master of none". My current situation is i am familiar with several popular web technologies but not an expert.I want to make myself skilled. How should I organize myself to be a skilled web programmer?

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  • JDK 7 Feature Complete Milestone Reached

    - by Henrik Ståhl
    The JDK 7 project has reached Feature Complete (FC). This means that development and QA have finished all planned feature and test development work in the release and are moving the focus to testing and bug fixing on all supported JDK 7 platforms. This is a major step towards JDK 7 General Availability (GA) and implies that we are tracking close to the plan published on openjdk.java.net. (The original plan was FC on 12/16. We hit this less than a week late, but verifying that everything was done in time took a couple of weeks due to the intervening holidays.) The definition of the FC milestone allows for exceptions to be integrated later. There are very few such exceptions in the project, the most prominent being updated JAXP/JAXB/JAX-WS and integration of the enhanced JMX agent from JRockit. Our project management does not expect the exceptions to have any negative impact on the release plan. The project may still be delayed if the Expert Groups for the JSRs included in Java SE 7 (203, 292, 334, 336) decide to introduce changes which cannot be accomodated within the existing schedule. Apart from that caveat, Oracle remains confident with the published plan.

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  • Should I make the Cells in a Tiledmap as null when my player hits it

    - by Vishal Kumar
    I am making a Tile Based game using Libgdx. I took the idea from SuperKoalio platformer demo by Mario Zencher. When I wanted to implement Collectables in my game , I simply draw the coins using Tiled Map Editor. When my player hits that, I use to set that cell as null. Someday on this site suggested me not to do so... never use null. I agreed. What can be any other way. If I am using layer.setCell(x,y) to set the cell to any other cell... even if an transparent one .. my player seems to be stopped by an invisible object/hurdle. This is my code: for (Rectangle tile : tiles) { if (koalaRect.overlaps(tile)) { TiledMapTileLayer layer = (TiledMapTileLayer) map.getLayers().get(1); try{ type = layer.getCell((int) tile.x, (int) tile.y).getTile().getProperties().get("tileType").toString(); } catch(Exception e){ System.out.print("Exception in Tiles Property"+e); type="nonbreakable"; } //Let us destroy this cell if(("award".equals(type))){ layer.setCell((int) tile.x, (int) tile.y, null); listener.coin(); score+=100; test = ""+layer.getCell(0, 0).getTile().getProperties().get("tileType"); } //DOING THIS GIVES A BAD EFFECT if(("killer".equals(type))){ //player.health--; //layer.setCell((int) tile.x, (int) tile.y, layer.getCell(20,0)); } // we actually reset the player y-position here // so it is just below/above the tile we collided with // this removes bouncing :) if (player.velocity.y > 0) { player.position.y = (tile.y - Player.height); } Is this a right approach? OR I should create separate Sprite Class called Coin.

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  • Initializing OpenFeint for Android outside the main Application

    - by Ef Es
    I am trying to create a generic C++ bridge to use OpenFeint with Cocos2d-x, which is supposed to be just "add and run" but I am finding problems. OpenFeint is very exquisite when initializing, it requires a Context parameter that MUST be the main Application, in the onCreate method, never the constructor. Also, the main Apps name must be edited into the manifest. I am trying to fix this. So far I have tried to create a new Application that calls my Application to test if just the type is needed, but you do really need the main Android application. I also tried using a handler for a static initialization but I found pretty much the same problem. Has anybody been able to do it? This is my working-but-not-as-intended code snippet public class DerpHurr extends Application{ @Override public void onCreate() { super.onCreate(); initializeOpenFeint("TestApp", "edthedthedthedth", "aeyaetyet", "65462"); } public void initializeOpenFeint(String appname, String key, String secret, String id){ Map<String, Object> options = new HashMap<String, Object>(); options.put(OpenFeintSettings.SettingCloudStorageCompressionStrategy, OpenFeintSettings.CloudStorageCompressionStrategyDefault); OpenFeintSettings settings = new OpenFeintSettings(appname, key, secret, id, options); //RIGHT HERE OpenFeint.initialize(***this***, settings, new OpenFeintDelegate() { }); System.out.println("OpenFeint Started"); } } Manifest <application android:debuggable="true" android:label="@string/app_name" android:name=".DerpHurr">

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  • Send Multiple InMemory Attachments Using FileUpload Controls

    - by bullpit
    I wanted to give users an ability to send multiple attachments from the web application. I did not want anything fancy, just a few FileUpload controls on the page and then send the email. So I dropped five FileUpload controls on the web page and created a function to send email with multiple attachments. Here’s the code: public static void SendMail(string fromAddress, string toAddress, string subject, string body, HttpFileCollection fileCollection)     {         // CREATE THE MailMessage OBJECT         MailMessage mail = new MailMessage();           // SET ADDRESSES         mail.From = new MailAddress(fromAddress);         mail.To.Add(toAddress);           // SET CONTENT         mail.Subject = subject;         mail.Body = body;         mail.IsBodyHtml = false;                        // ATTACH FILES FROM HttpFileCollection         for (int i = 0; i < fileCollection.Count; i++)         {             HttpPostedFile file = fileCollection[i];             if (file.ContentLength > 0)             {                 Attachment attachment = new Attachment(file.InputStream, Path.GetFileName(file.FileName));                 mail.Attachments.Add(attachment);             }         }           // SEND MESSAGE         SmtpClient smtp = new SmtpClient("127.0.0.1");         smtp.Send(mail);     } And here’s how you call the method: protected void uxSendMail_Click(object sender, EventArgs e)     {         HttpFileCollection fileCollection = Request.Files;         string fromAddress = "[email protected]";         string toAddress = "[email protected]";         string subject = "Multiple Mail Attachment Test";         string body = "Mail Attachments Included";         HelperClass.SendMail(fromAddress, toAddress, subject, body, fileCollection);            }

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  • DropSpace Syncs Android Files to Dropbox

    - by ETC
    DropSpace is a free Android application that fixes the primary issue that plagues the official Dropbox app for Android–the lack of true file synchronization. Grab a copy of DropSpace and start enjoying true file syncing on the go. The official Dropbox app is limited to grabbing files from your Dropbox account or pushing files from your phone to your Dropbox account. Actual file synchronization, this manual push/pull model aside, is nowhere to be found. DropSpace fills that gap by enabling file synchronization between your SD card directories and your Dropbox directories. It’s packed with handy features including restricting file syncing to Wi-Fi connection only (great if you don’t want to chew up your very limited data plan) as well as numerous toggles for various settings like whether it should delete remote files if the local file is deleted, how often it should run the sync service, and more. Hit up the link below to grab a copy and take it for a test drive. DropSpace is free and works wherever Android does; Dropbox account required. DropSpace [via Addictive Tips] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 Access the Options for Your Favorite Extensions Easier in Firefox Don’t Sleep Keeps Your Windows Machine Awake DropSpace Syncs Android Files to Dropbox Field of Poppies Wallpaper The History Of Operating Systems [Infographic] DriveSafe.ly Reads Your Text Messages Aloud

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  • domain MX record not found while installing Zimbra

    - by user1347219
    I am getting this error: DNS ERROR resolving MX for localhost.localdomain It is suggested that the domain name have an MX record configured in DNS Re-Enter domain name? [Yes] named file: $ttl 38400 localhost.localdomain. IN SOA centoslpt.localhost.localdomain. test.localhost.localdomain. ( 1357549995 10800 3600 604800 38400 ) localhost.localdomain. IN NS centoslpt.localhost.localdomain. centoslpt.localhost.localdomain. IN A 192.168.1.15 mail.localhost.localdomain. IN MX 10 192.168.1.15 why is MX record not detected pls, I am using BIND and webmin.

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  • Windows 7 Printing to a network printer

    - by JohnyV
    We have a 2008 server as our print server. Clients that use windows xp with a logon script to map have no problems printing. When I test printing to a network printer on a windows 7 machine it works fine up to a few machines as soon As i get 12-15 workstations trying to print, when they log in they get the yellow exclamation mark and needs troubleshooting against the printer name. It is being deploy by group policy. I have tried to deploy it by group policy also by group policy preferences and by using a script and i get the same error whatever i try. Does anyone have any suggestions to try and troubleshoot? Once again Windows xp clients have no issues printing at all. It is only windows 7 clients. Thanks

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  • Is there anyway to build a raid system without all drives?

    - by xenoterracide
    I'm building a raid1 (ok it will probably be a raid10,f2 but the difference with 2 drives... isn't much) system with 2 1TB drives. However, 1 of the drives I've ordered is bad so I'm RMA-ing it. I'm wondering if I could partition and install to the 1 drive and then rebuild the array when I get the second drive (after I test it of course) My initial investigation doesn't show me a way of creating the array without specifying all devices... and the device the second drive will be is one that has data that I will need to migrate (plus it's not big enough). Is it possible that I could create an array without specifying all devices? or specify false ones and reconfigure to the right ones later? Or some other method I'm not thinking of.

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  • How to speed up apache

    - by Zen_silence
    We have a server with 8Cores, 16GB of RAM and RAID 0 SAS 10K drives. Our goal is to use this to serve a fairly simple php application quickly. We have tested all other components and we think we have narrowed it down to apache is our bottleneck. I am no apache guru I have done some research and tested a couple things but when i test with JMeter launching 100 concurrent connections against the server the first 10 - 20 come back quickly 30 - 100ms but the rest take between 1000ms to 3000ms. Anyone have any ideas on what to change in our apache config to make this faster right now its a vanilla install of apache.

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  • apt-get update very slow, stuck at "Waiting for headers"

    - by Liam
    I have looked at similar questions: Stuck at 0% [waiting for headers] (apt) apt-get update stuck on "Waiting for Headers" However neither one of them answer my problem. I am running 12.04 AMD64 and have recently started getting an issue that when I update my repos from my connection at home through a terminal, using sudo apt-get update, it takes forever (literally after 2 hours it was at 28%), however when I run from a different location it takes less than 5 minutes to complete. I have attempted changing which mirror I use but that does not solve the issue. I have also cut down what is in my sources list but this also makes no difference. There are no faults on my ADSL line as I have already contacted my ISP to check this. It also makes no difference if I use a WiFi or network cable connection. What could be my issue? A speed test (www.speedtest.net) comes out at about 0.9 Mbps down and 0.42 Mbps up (which is a shade under the advertised line speed), I reside in South Africa and use the UCT LEG server. But I have also tried the other mirrors available in SA....none of them make a difference.

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  • Use Oracle Product Hub Business Events to Integrate Additional Logic into Your Business Flows

    - by ToddAC-Oracle
    Business events provide a mechanism to plug-in and integrate some additional business processes or custom code into standard business flows.  You could send a notification to a business User, write to advanced queues or perform some custom processes. In-built business events are available specifically for each flow like Item Creation, Item Updation, User-Defined Attribute Changes, Change Order Creation, Change Order Status Changes and others.To get a list of business events, refer to the PIM implementation Guide or Using Business Events in PLM and PIM Data Librarian (Doc ID 372814.1) .If you are planning to use business events, Doc ID 1074754.1 walks you through a setup with examples. How to Subscribe and Use Product Hub (PIM / APC) Business Events [Video] ? (Doc ID 1074754.1). Review the 'Presentation' section of Doc ID 1074754.1 for complete information and best practices to follow while implementing code for subscriptions. Learn things you might want to avoid, like commit statements for instance. Doc ID 1074754.1 also provides sample code for testing, and can be used to troubleshoot missing setups or frequently experienced issues. Take advantage and run a test ahead of time with the sample code to isolate any issues from within business specific subscription code.Get more out of Oracle Product Hub by using Business Events!

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  • Installing Java 1.5 on Ubuntu?

    - by StackedCrooked
    I already have Java 1.6, but I need to test something with 1.5. I have downloaded the .bin file from http://java.sun.com/javase/downloads/index_jdk5.jsp using the Sun Download Manager. Now I want to create a deb file from this bin file: $ fakeroot make-jpkg java_ee_sdk-5_01-linux.bin Creating temporary directory: /tmp/make-jpkg.Zpm1Y7LbZ0 Loading plugins: blackdown-j2re.sh blackdown-j2sdk.sh common.sh ibm-j2re.sh ibm-j2sdk.sh j2re.sh j2sdk-doc.sh j2sdk.sh j2se.sh sun-j2re.sh sun-j2sdk-doc.sh sun-j2sdk.sh Detected Debian build architecture: i386 Detected Debian GNU type: i486-linux-gnu No matching plugin was found. Removing temporary directory: done How can I fix the "No matching plugin was found." error?

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  • Determinism in multiplayer simulation with Box2D, and single computer

    - by Jake
    I wrote a small test car driving multiplayer game with Box2D using TCP server-client communcations. I ran 1 instance of server.exe and 2 instance of client.exe on the same machine that I code and compile the executables. I type inputs (WASD for a simple car movement) into one of the 2 clients and I can get both clients to update the simulation. There are 2 cars in the simulation. As long as the cars do not collide, I get the same identical output on both client.exe. I can run the car(s) around for as long as I could they still update the same. However, if I start to collide the cars, very quickly they go out of sync. My tools: Windows 7, C++, MSVS 2010, Box2D, freeGlut. My Psuedocode: // client.exe void timer(int value) { tcpServer.send(my_inputs); foreach(i = player including myself) inputs[i] = tcpServer.receive(); foreach(i = player including myself) players[i].process(inputs[i]); myb2World.step(33, 8, 6); // Box2D world step simulation foreach(i = player including myself) renderer.render(player[i]); glutTimerFunc(33, timer, 0); } // server.exe void serviceloop { while(all clients alive) { foreach(c = clients) tcpClients[c].receive(&inputs[c]); // send input of each client to all clients foreach(source = clients) { foreach(dest = clients) { tcpClients[dest].send(inputs[source]); } } } } I have read all over the internet and SE the following claims (paraphrased): Box2D is deterministic as long as floating point architecture/implementation is the same. (For any deterministic engine) Determinism is gauranteed if playback of recorded inputs is on the same machine with exe compiled using same compiler and machine. Additionally my server.exe and client.exe gameloop is single thread with blocking socket calls and fixed time step. Question: Can anyone explain what I did wrong to get different Box2D output?

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  • "Outlook must be online or connected to complete this action" windows XP, outlook 2007, connect to exchange using HTTP

    - by bob franklin smith harriet
    Hey, I can't connect to an exchange server using windows XP and outlook 2007, using the "connect anywhere over HTTP" process, it has been working until recently and the user reports no recent changes to his environment. The error is "Outlook must be online or connected to complete this action" It will prompt me for the username and password which I can enter, then it will give the errorm however this only happens when I delete the account and enter all details for the excahnge server again. The client computer that is unable to connect using outlook can connect to the HTTPS mail service and login send/receive fine. Nobody else has reported issues. making a test environment with a clean install of XP and outlook 2007 gives the same error, but using windows 7 and outlook 2007 connects perfectly fine everytime. I also removed all passwords using control keymgr.dll which didnt help. Any assistance or ideas would be appreciated, at this point nothing I've tried from technet or google works <_<

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  • 2D Collision masks for handling slopes

    - by JiminyCricket
    I've been looking at the example at: http://create.msdn.com/en-US/education/catalog/tutorial/collision_2d_perpixel and am trying to figure out how to adjust the sprite once a collision has been detected. As David suggested at XNA 4.0 2D sidescroller variable terrain heightmap for walking/collision, I made a few sensor points (feet, sides, bottom center, etc.) and can easily detect when these points actually collide with non-transparent portions of a second texture (simple slope). I'm having trouble with the algorithm of how I would actually adjust the sprite position based on a collision. Say I detect a collision with the slope at the sprite's right foot. How can I scan the slope texture data to find the Y position to place the sprite's foot so it is no longer inside the slope? The way it is stored as a 1D array in the example is a bit confusing, should I try to store the data as a 2D array instead? For test purposes, I'm thinking of just using the slope texture alpha itself as a primitive and easy collision mask (no grass bits or anything besides a simple non-linear slope). Then, as in the example, I find the coordinates of any collisions between the slope texture and the sprite's sensors and mark these special sensor collisions as having occurred. Finally, in the case of moving up a slope, I would scan for the first transparent pixel above (in the texture's Ys at that X) the right foot collision point and set that as the new height of the sprite. I'm a little unclear also on when I should make these adjustments. Collisions are checked on every game.update() so would I quickly change the position of the sprite before the next update is called? I also noticed several people mention that it's best to separate collision checks horizontally and vertically, why is that exactly? Open to any suggestions if this is an inefficient or inaccurate way of handling this. I wish MSDN had provided an example of something like this, I didn't know it would be so much more complex than NES Mario style pure box platforming!

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  • What is the harm in giving developers read access to application server application event logs?

    - by Jim Anderson
    I am a developer working on an ASP.NET application. The application writes logging messages to the Windows event log - a custom application log just for this application. However, I do not have any access to testing or staging web/application servers. I thought an admin could just give me read access to this event log to help in debugging problems (currently a service that is working in dev is not working in test environment and I have no idea why) but that is against my client's (I'm a consultant) policy. I feel silly to keep asking an admin to look at the event log for me. What is the harm in giving developers read access to application server application event logs? Is there a different method of application logging that sysadmins prefer programmers use? Surely, admins don't want to be fetching logging messages for developers all the time.

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  • Which one is better offline method for large scale application

    - by Manish Pansiniya
    We've a big data management website used by several property. Some of our customers have downtime (they can't access net for an hour or two). We want our site to support offline data viewing and inventory management (typical data search and add/remove) and when the user goes online we can sync the changes back to our central database. Customers use several platforms like Windows, iOS, etc. We've been looking into several different options, here are the major choices - Develop offline web app supported in HTML5. Develop a 'fallback' mechanism and interact with data from the app cache as explained in here (http://www.htmlgoodies.com/html5/tutorials/introduction-to-offline-web- applications-using-) Develop a desktop based cross platform solution. I remember the old MONO which has been popular. Here's a post (What do you suggest for cross platform apps, including web cross-platform-apps-including-web) and another one (Technology choice for cross platform development (desktop and phone)? platform-development-desktop-and-phone?rq=1) I realize the the desktop solution might be hard to maintain and result in some compatibility issues and demand test environments. Can HTML5 handle moderate to high level complexity and data flow? Or would it be better to rely on a desktop based app for better scalability & performance?

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  • Intel Server Board S3420GP fails to boot with video connected

    - by Riley
    All, Building a new system using an Intel Server Board S3420GP motherboard and an Intel Xeon X3440 processor. Before installing this motherboard into the chassis we want to test that it will actually boot correctly. We have mounted the processor and RAM with no hard drives attached. The boot sequence differs between the next variable: 1) Connecting video results in the system fans ramp up and down, twice, and then the system beeps with the same behavior repeating; the system status light shows "Amber" 2) With no video, the system goes through POST and the diag LEDs show that the system is missing a bootable device Need some assistance identifying why the board would fail to POST with video connected. // Update // Using another Power Supply the system gets passed the fans ramping up and down twice. Video still does not display.

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  • How to correctly export UV coordinates from Blender

    - by KlashnikovKid
    Alright, so I'm just now getting around to texturing some assets. After much trial and error I feel I'm pretty good at UV unwrapping now and my work looks good in Blender. However, either I'm using the UV data incorrectly (I really doubt it) or Blender doesn't seem to export the correct UV coordinates into the obj file because the texture is mapped differently in my game engine. And in Blender I've played with the texture panel and it's mapping options and have noticed it doesn't appear to affect the exported obj file's uv coordinates. So I guess my question is, is there something I need to do prior to exporting in order to bake the correct UV coordinates into the obj file? Or something else that needs to be done to massage the texture coordinates for sampling. Or any thoughts at all of what could be going wrong? (Also here is a screen shot of my diffused texture in blender and the game engine. As you can see in the image, I have the same problem with a simple test cube not getting correct uv's either) http://www.digitalinception.net/blenderSS.png http://www.digitalinception.net/gameSS.png

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  • Do you know the minimum builds to create on any branch?

    - by Martin Hinshelwood
    You should always have three builds on your team project. These should be setup and tested using an empty solution before you write any code at all. Figure: Three builds named in the format [TeamProject].[AreaPath]_[Branch].[Gate|CI|Nightly] for every branch.   These builds should use the same XAML build workflow; however you may set them up to run a different set of tests depending on the time it takes to run a full build. Gate – Only needs to run the smallest set of tests, but should run most if not all of the Unit Test. This is run before developers are allowed to check-in CI – This should run all Unit Tests and all of the automated UI tests. It is run after a developer check-in. Nightly – The Nightly build should run all of the Unit Tests, all of the Automated UI tests and all of the Load and Performance tests. The nightly build is time consuming and will run but once a night. Packaging of your Product for testing the next day may be done at this stage as well. Figure: You can control what tests are run and what data is collected while they are running. Note: We do not run all the tests every time because of the time consuming nature of running some tests, but ALL tests should be run overnight. Note: If you had a really large project with thousands of tests including long running Load tests you may need to add a Weekly build to the mix.     Figure: Bad example, you can’t tell what these builds do if they are in a larger list   Figure: Good example, you know exactly what project, branch and type of build these are for.   Technorati Tags: SSW,SSW Rules,VS2010,VS ALM,Team Build 2010,Team Build

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  • Project Gantt chart using ADF BC

    - by shantala.sankeshwar
    This article describes simple example of using Project Gantt chart using ADF Business components.Use Case DescriptionLet us create a simple Project Gantt chart using ADF Business components & try to get the selected tasks details. Implementation stepsA project Gantt chart is used for project management. The chart lists tasks vertically and shows the duration of each task as a bar on a horizontal time line.To create a basic project gantt chart,we first need to define  2 tables as below:1)task_table with taskid,task_type,start_date & end_date 2)subtask_table with subtaskid,subtask_type,start_date, end_date &  taskidNow we can create Business components for the above 2 tables .Then we will create new jspx page -projectGantt.jspx Drop TaskView1 as Gantt->Project: Select all required columns under tasks & subtasks tabs of 'create Project Gantt chart' dialog.We have created Project Gantt chart that lists tasks & its subtasks.Now if we need to get all task details selected by the user then define taskSelectionListener for the dvt:projectGantt in jspx source page: taskSelectionListener="#{test.taskSelectlistener}" public void taskListener(TaskSelectionEvent taskSelectionEvent) {// This codes gives all the tasks selected by user System.out.println("Selected task details +taskSelectionEvent.getTask());            }Run the above page & note that it shows all details of tasks nodes & expanding these tasks nodes shows its corresponding subtasks details.Now if user selects 2 tasks,we can see that it prints the complete task details for the selected tasks.

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  • Is there an application I can run that will tell me how fast my computer is running?

    - by Robert Hume
    At work I log into a virtual Windows machine. I'm told it runs as fast as a PC, but I'm skeptical. Is there an application I can run on the machine that will tell me how faster the machine is actually running? It would be nice if it ran on Windows and on Mac. Updating with more details -- I was asked "why does it matter" -- here's why: It matters because I'm a programmer and I need as much speed (CPU and memory) as possible to do my work. IMO, the virtual machine is noticeably slower than a basic $800 PC would be, but I need a way a proving it. Websites like Bandwidthtest.com can show me my internet speed, so I'm wondering if there's an app that can test my computer's speed.

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