Search Results

Search found 15172 results on 607 pages for 'array intersect'.

Page 554/607 | < Previous Page | 550 551 552 553 554 555 556 557 558 559 560 561  | Next Page >

  • How can I serialize functions using JSON or some other serialization library?

    - by Oragamster
    I am trying to create a program that uses javascript to write a simple textadventure that I can then post on my blog and run on my iphone. I have run into a problem though. I was trying to make it so that my program would save it's state into cookies using JSON to convert it into strings and then post it into a cookie but then I realised that I couldn't serialize the functions that are on my item object. I was trying to make it so that my item would have an associative array that would contain the name of the use as the key and the function as the value. This worked well untill I tried to serialize it. I learned that I could create a JSON like serialization for functions by storing the body into a string and using escape charectors for the double quotes but for some reason I was unable to make my cookie with the function as the string stored. When I posted the cookie and then tried to get it back the string wasn't there. My code and the over all project are on my site if you want to look at that, though my full code including the item actions are not posted yet.

    Read the article

  • accessing specific icons from a Multi-Icon (.ico) file

    - by Sagi1981
    Dear community. I would like to know if the following is possible. I have an .ico file, containing several sizes and color depths. However, it also contains some custom made sizes, that are going to be used inside my application. The application accesses the icon trough a resource DLL. (The intention is that the DLL is provided by a third party developer) Is there any way to pinpoint exactly which of the icons in the .ico file to use in my application? Like I want this size to appear here on my GUI etc. For instance, I am making a button in my application, and I would like my custom made 15*32 icon from my .ico file to be displayed on the button. I know this is possible by adding the bitmaps one at a time to the resource DLL, giving each of them a unique name. But it would be easier, if I am able to identify the different contents of the icon file instead. Is it possible in some way to look at the icon file as an array of icons or something like that? Any help is much appreciated. It seems quite hard to find information about this subject on the web. Oh, and I am writing my application in C#, using MFC DLL (from Visual C++ to create my resource DLL)

    Read the article

  • How can I ignore the block content reading in Perl.

    - by Nano HE
    Hello. I plan to ignore the block content which include the start line of "MaterializeU4()" with the subroutin() read_block below. But failed. # Read a constant definition block from a file handle. # void return when there is no data left in the file. # Otherwise return an array ref containing lines to in the block. sub read_block { my $fh = shift; my @lines; my $block_started = 0; while( my $line = <$fh> ) { # how to correct my code below? I don't need the 2nd block content. $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 0) ) ; if( $block_started ) { last if $line =~ /^\s*$/; push @lines, $line; } } return \@lines if @lines; return; } Data as below: __DATA__ status DynTest = <dynamic 100> vid = 10002 name = "DynTest" units = "" status VIDNAME9000 = <U4 MaterializeU4()> vid = 9000 name = "VIDNAME9000" units = "degC" status DynTest = <U1 100> vid = 100 name = "Hello" units = "" Output: <StatusVariables> <SVID logicalName="DynTest" type="L" value="100" vid="10002" name="DynTest" units=""></SVID> <SVID logicalName="VIDNAME9000" type="L" value="MaterializeU4()" vid="9000" name="VIDNAME9000" units="degC"></SVID> <SVID logicalName="DynTest" type="L" value="100" vid="100" name="Hello" units=""></SVID> </StatusVariables> [Updated] I print the value of index($line, "MaterializeU4"), it output 25. Then I updated the code as below $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 25) Now it works. Any comments are welcome about my practice. Thank you.

    Read the article

  • MediaWiki: how to hide users from the user list?

    - by Dave Everitt
    I've set up Mediawiki 1.15.1 for a client who has added two users by mistake. They now want to hide these users from the user list. It seems this is done via the $wgGroupPermissions array with $wgGroupPermissions['suppress']['hideuser'] = true;, but it isn't at all clear what entry this needs for the hiding to work, or whether a new group ('hidden' or whatever) has to be created first with $wgAddGroups['bureaucrat'] = true;. For now, I've added the two users to be hidden to the 'Oversight' group which explains 'Block a username, hiding it from the public (hideuser)', but they still appear on the Special:ListUsers page. At a loss as to how the MediWiki arrays alter options displayed in the interface, so far I've added this to LocalSettings.php: $wgGroupPermissions['suppress']['hideuser'] = true; $wgAddGroups['supress'] = true; Or - since they haven't actually added anything to the wiki - could they simply be removed from the MySQL users table - although MediaWiki warns against this? Has anyone else done this successfully? Update - this is a hole in MediaWiki admin (although there are workarounds). See this thread on MediaWIki Users and the note to the reply below.

    Read the article

  • Creating UIButtons

    - by Ralphonzo
    During loadView I am creating 20 UIButtons that I would like to change the title text of depending on the state of a UIPageControl. I have a pre-save plist that is loaded into a NSArray called arrChars on the event of the current page changing, I set the buttons titles to their relevant text title from the array. The code that does this is: for (int i = 1; i < (ButtonsPerPage + 1); i++) { UIButton *uButton = (UIButton *)[self.view viewWithTag:i]; if(iPage == 1) { iArrPos = (i - 1); } else { iArrPos = (iPage * ButtonsPerPage) + (i - 1); } [uButton setAlpha:0]; NSLog(@"Trying: %d of %d", iArrPos, [self.arrChars count]); if (iArrPos >= [self.arrChars count]) { [uButton setTitle: @"" forState: UIControlStateNormal]; } else { NSString *value = [[NSString alloc] initWithFormat:@"%@", [self.arrChars objectAtIndex:iArrPos]]; NSLog(@"%@", value); [uButton setTitle: [[NSString stringWithFormat:@"%@", value] forState: UIControlStateNormal]; [value release]; //////Have tried: //////[uButton setTitle: value forState: UIControlStateNormal]; //////Have also tried: //////[uButton setTitle: [self.arrChars objectAtIndex:iArrPos] forState: UIControlStateNormal]; //////Have also also tried: //////[uButton setTitle: [[self.arrChars objectAtIndex:iArrPos] autorelease] forState: UIControlStateNormal]; } [uButton setAlpha:1]; } When setting the Title of a button it does not appear to be autoreleasing the previous title and the allocation goes up and up. What am I doing wrong? I have been told before that tracking things by allocations is a bad way to chase leaks because as far as I can see, the object is not leaking in Instruments but my total living allocations continue to climb until I get a memory warning. If there is a better way to track there I would love to know.

    Read the article

  • Variable won't store in session

    - by Mittens
    So I'm trying to store the "rank" of a user when they log in to a control panel which displays different options depending on the given rank. I used the same method as I did for storing and displaying the username, which is displayed on the top of each page and works just fine. I can't for the life of me figure out why it won't work for the rank value, but I do know that it is not saving it in the session. Here is the bit that's not working; $username = ($_POST['username']); $password = hash('sha512', $_POST['password']); $dbhost = 'mysql:host=¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦;dbname=¦¦¦¦¦¦¦¦¦¦¦'; $dbuser = '¦¦¦¦¦¦¦¦¦¦¦'; $dbpassword = '¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦'; try { $db = new PDO($dbhost, $dbuser, $dbpassword); $statement = $db->prepare("select password from users where email = :name"); $statement->execute(array(':name' => $username)); $result = $statement->fetch(); $pass = $result[password]; $rank = $result[rank];} catch(PDOException $e) {echo $e->getMessage();} if ($password == $pass) { session_start(); $_SESSION['username'] = $username; $_SESSION['rank'] = $rank; header('Location: http://¦¦¦¦¦¦¦¦¦.ca/manage.php'); } else{ include'../../includes/head.inc'; echo '<h1>Incorrect username or password.</h1>'; include'../../includes/footer.inc'; } I'm also new to the whole PDO thing, hence why my method of authenticating the password is pretty sketchy.

    Read the article

  • New user register, script auto create problems!

    - by SKY
    Hi, im currently trying to create a php script that when a new user register, a script (eg:wordpress,blog etc..) will install for them. I'm currently got the code below for just single setup, but how can i setup a form for multi user? which only allowing them to input the username (subdomain) and password. <?php class scriptname_Config { public static $title = 'new_script_title'; // Domain name and path where new script will installed in public static $domain = 'username.domain.com'; public static $absolutePath = '/new_register_username/'; // Settings for general mysql database public static $db = array( 'host' => 'localhost', 'database' => 'scriptname', 'user' => 'root', 'password' => '', 'prefix' => 'scriptname_' ); } define( 'scriptname_BASE_URL', 'http://'.scriptname_Config::$domain.scriptname_Config::$absolutePath ); ?> Or any tutorial that will help is appreciate! Thanks!

    Read the article

  • RoR ActiveRecord f.select nil method error

    - by sellis6688
    Whenever I use an f.select statement to determine assignment_id(or student_id), and I should get a validation error, I get this error instead of the validation message: You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.collect Extracted source (around line #11): 8: </p> 9: <p> 10: <%= f.label 'Assignment:' %><br /> 11: <%= f.select(:assignment_id, @assignments.collect {|p| [p.ass_num, p.id]})%> 12: </p> 13: <p> 14: <%= f.label 'First Student:' %><br /> My grades model: class Grade < ActiveRecord::Base has_and_belongs_to_many :students belongs_to :assignment validates_presence_of :score, :assignment_id, :student_id validates_numericality_of :score, :greater_than_or_equal_to => 0, :less_than_or_equal_to => 100, :allow_nil => true validates_uniqueness_of :student_id, :scope => :assignment_id end If I use a text_field, I don't get the error... but there's far too many students for that. Neither @assignments nor @students are nil. Any suggestions?

    Read the article

  • NSMutableArray for Object which has NSString property causes memory leak

    - by user262325
    Hello everyone I hope to add objects to a NSMutableArray "myArray", The NSMutableArray is the array for FileObj which has a NSString property "fileName" #import <UIKit/UIKit.h> @interface FileObj : NSObject { NSString *fileName; } -(void) setfileName:(NSString *)s ; -(NSString *) getfileName ; @end // // File.m// #import "File.h" @implementation FileObj -(void) setfileName:(NSString *)s ; { fileName=s; } -(NSString *) getfileName ; { return fileName; } @end I initialize the myArray here: NSMutableArray *temarray; temarray=[[NSMutableArray alloc] init]; self.myArray=temarray; [temarray release]; the codes to add object to myArray FileObj *newobj=[[FileObj alloc]init ]; NSString *fieldValue2 = [[NSString alloc] initWithUTF8String:@"aaaa"]; [newobj setfileName:fieldValue2]; [myArray addObject:newobj]; [fieldValue2 release]; //**if I enabled the line, it will cause crash** //**if I disable the line, it will cause memory leak** [newobj release]; Welcome any comment Thanks interdev

    Read the article

  • TCP/IP Implementation General Questions

    - by user2971023
    I've implemented the concepts shown here; http://wiki.unity3d.com/index.php/Simple_TCP/IP_Client_-_Server outside of unity and it works. (though i had to create the TCPIPServerApp from scratch as i could not find the base project anywhere). I have some general questions on how to use tcp/ip properly however. I've done some research on tcp/ip itself but I'm still a little confused. It seems like using the method above doesn't guarantee that I'll see the message (res). It just checks on every update to see if there is a different message in res. What if multiple messages are sent and the program lags or something, will i miss the earlier packet(s)? Should i instead do an array so it stores the last X messages? How do i know the data was received? Do I need to add a message id and build in my own ack into the data? Should i check to see if the port is in use before setting up a connection? Sorry for all the questions. This is all new to me but I enjoy this very much! ... Below already answered By Anton, Thanks It sounds like tcp uses its own packet numbering to ensure the packets end up in the right order on the other side. What if a packet is missed, are the subsequent packets thrown away? Or is this numbering and packet ordering, only for handling data that is broken out into multiple packets? TCP will automatically break the data into multiple packets if necessary right?

    Read the article

  • game currency convert: math efficient

    - by Comradsky
    For variables:4 text views named diamondText, goldText, silverText, and bronzeText;money variable unsigned int money;and an NSTimer, every .1 sec,runs function: -(void)updateMoney{ money++; bronzeText.text = [NSString stringWithFormat:@"%d",money]; silverText.text = [NSString stringWithFormat:@"%d",money%10]; goldText.text = [NSString stringWithFormat:@"%d",money%100]; diamondText.text= [NSString stringWithFormat:@"%d",money%1000]; } Given that my currency is diamond = 10 gold = 10 silver = 10 bronze = 1; What would be most efficient way to calculate and display the money labels? How would you store this variable, with GameCenter and NSDictionary or GameCenter and something else? More details are below if you don't understand. To clarify: bronze has the last 2 numbers, silver has the next 2 numbers, and so on. I understand I could use 4 ints or an array, but i would rather try to use this method, unless theres a much more efficient way. Example: When money = 1000;bronzeText = nothing, silverText = 10,goldText = nothing, diamondText = nothing; What other ways would you do this that you think would be more efficient? I will be calling a function (void)collisionDetector that detects if my player.frame crosses with a flyingObject.frame, and if that object is a coin it gives an added value to money and then calls (void)updateMoney. Im just using the timer to test this and spawn these flying objects.

    Read the article

  • What is the most efficient way to handle points / small vectors in JavaScript?

    - by Chris
    Currently I'm creating an web based (= JavaScript) application thata is using a lot of "points" (= small, fixed size vectors). There are basically two obvious ways of representing them: var pointA = [ xValue, yValue ]; and var pointB = { x: xValue, y: yValue }; So translating my point a bit would look like: var pointAtrans = [ pointA[0] + 3, pointA[1] + 4 ]; var pointBtrans = { x: pointB.x + 3, pointB.y + 4 }; Both are easy to handle from a programmer point of view (the object variant is a bit more readable, especially as I'm mostly dealing with 2D data, seldom with 3D and hardly with 4D - but never more. It'll allways fit into x,y,z and w) But my question is now: What is the most efficient way from the language perspective - theoretically and in real implementations? What are the memory requirements? What are the setup costs of an array vs. an object? ... My target browsers are FireFox and the Webkit based ones (Chromium, Safari), but it wouldn't hurt to have a great (= fast) experience under IE and Opera as well...

    Read the article

  • C# Freq. Table with Random Values

    - by Sef
    Hello, I am trying to write a frequency program that will represent a bar diagram (in console code). The problem is i have no idea how exactly to caculate this frequency or how do i exactly then give the bars different heights according to there frequency (trough calculation). The frequency height is capped at 21. (meaning the bars go from 1 to 21, so the max bar height would be for example 21 stars(* as display sign for the bar itself). A calculation i have so far (although not sure if correct) for frequency: This array takes the random values generated: for (int j = 0; j < T.Length; j++) { T[j] = (MaxHeight* T[j]) / Ber.GreatestElement(T); Console.Write("{0,7}", T[j]); } This results in values between 0 and 21 -- Based on the values my bars should give a certain height compared to all the other frequency values. (for example 8000 could have 21 in height where 39 could have 1). To represent this diagram i used 2 for loops to display height and width (keep in mind i only wish to use Using System; to keep it to the "basics"). for (int height= 1; height<= 21; height++) { for (int width= 0; width<= 10; width++) { if(...??) { Console.Write("{0,7}", bar); // string bar= ("*"); } else { Console.Write("{0,7}", empty); } } Console.WriteLine(); } So so far i have a entire field filled with * and the random values generated along with their frequency value (although i have no idea if the freq value is properly calculated). I assume i need a if (.....) in the second for but i cannot seem to get further then this. Thanks in advance!

    Read the article

  • Output error in comparing characters from two strings

    - by Andrew Martin
    I'm stuck with my a piece of code I'm creating. My IDE is Eclipse and when I use its debugging feature, to trace what's happening on each line, it outputs perfectly. However, when I click the "run" project, it just outputs a blank screen: public static void compareInterests(Client[] clientDetails) { int interests = 0; for (int p = 0; p < numberOfClients; p++) { for (int q = 0; q < numberOfClients; q++) { String a = clientDetails[p].getClientInterests(); String b = clientDetails[q].getClientInterests(); int count = 0; while (count < a.length()) { if (a.charAt(count) == b.charAt(count)) interests++; count++; } if ((interests >= 3) && (clientDetails[p].getClientName() != clientDetails[q].getClientName())) System.out.print (clientDetails[p].getClientName() + " is compatible with " + clientDetails[q].getClientName()); interests = 0; } } } The code is designed to import an object array which contains information on a client's name and a client's interests. The client's interests are stored in the format "01010", where each 1 means they are interested in that activity, each 0 means they are not. My code compares each character of every client's string with every other client's string and outputs the results for all client's that don't have the same name and have three or more interests in common. When I run this code through Java's debugger, it outputs fine - but when I click run project or compile, I just get a blank screen. Any ideas?

    Read the article

  • Reading input files in FORTRAN

    - by lollygagger
    Purpose: Create a program that takes two separate files, opens and reads them, assigns their contents to arrays, do some math with those arrays, create a new array with product numbers, print to a new file. Simple enough right? My input files have comment characters at the beginning. One trouble is, they are '#' which are comment characters for most plotting programs, but not FORTRAN. What is a simple way to tell the computer not to look at these characters? Since I have no previous FORTRAN experience, I am plowing through this with two test files. Here is what I have so far: PROGRAM gain IMPLICIT NONE REAL, DIMENSION (1:4, 1:8) :: X, Y, Z OPEN(1, FILE='test.out', & STATUS='OLD', ACTION='READ') ! opens the first file READ(1,*), X OPEN(2, FILE='test2.out', & STATUS='OLD', ACTION='READ') ! opens the second file READ(2,*), Y PRINT*, X, Y Z = X*Y ! PRINT*, Z OPEN(3, FILE='test3.out', STATUS='NEW', ACTION='WRITE') !creates a new file WRITE(3,*), Z CLOSE(1) CLOSE(2) CLOSE(3) END PROGRAM PS. Please do not overwhelm me with a bunch of code monkey gobblety gook. I am a total programming novice. I do not understand all the lingo, that is why I came here instead of searching for help in existing websites. Thanks.

    Read the article

  • Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

    Read the article

  • Anything wrong with my cURL code (http status of 0)?

    - by Ilya
    Consistently getting a status of 0 even though if I copy and paste the url sent into my browser, I get a json object right back <?php $mainUrl = "https://api.xxxx.com/?"; $co = "xxxxx"; $pa = "xxxx"; $par = "xxxx"; $part= "xxxx"; $partn = "xxxx"; $us= "xxx"; $fields_string; $fields = array( 'co'=>urlencode($co), 'pa'=>urlencode($pa), 'par'=>urlencode($par), 'part'=>urlencode($part), 'partn'=>urlencode($partn), 'us'=>urlencode($us) ); foreach($fields as $key=>$value) { $fields_string .= $key . '=' . $value . '&' ;} $fields_string = rtrim($fields_string, "&"); $fields_string = "?" . $fields_string; $url = "https://api.xxxxx.com/" . $fields_string; $request = $url; $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_RETURNTRANSFER,1); curl_setopt($ch, CURLOPT_TIMEOUT,'3'); $content = trim(curl_exec($ch)); $http_status = curl_getinfo($ch, CURLINFO_HTTP_CODE); curl_close($ch); print $url; print $http_status; print $content; ?>

    Read the article

  • Wordpress Admin Panel Code Input

    - by Wes
    I've got a wordpress admin panel for one of my themes and one of the boxes has an input for some code to drive google adsense. when I put the code into the box and call it with my php tags the code comes out like this: <script type="\&quot;text/javascript\&quot;"><!-- google_ad_client = \"pub-9295546347478163\"; /* Leaderboard 5/17/2010 */ google_ad_slot = \"7593465074\"; google_ad_width = 728; google_ad_height = 90; //--> </script> <script type="\&quot;text/javascript\&quot;" src="%5C%22http://pagead2.googlesyndication.com/pagead/show_ads.js%5C%22"> </script> Which I assume is a feature to stop SQL injections. How can I call pure code form a box? This is how I currently have that textbox setup. array( "name" => "Code for Top ad", "desc" => "Enter the HTML that will drive the banner ad for the page header", "id" => $shortname."_headerAd", "type" => "textarea"), and then echo it out with this: <?php echo get_option('lifestyle_headerAd'); ?>

    Read the article

  • memory leak when removing objects in NSMutableArray

    - by user262325
    Hello everyone I hope to store MYFileObj to NSMutableArray (fileArray) and display data on an UITavleView(tableview). //----------------------------------MYFileObj #import <UIKit/UIKit.h> @interface MYFileObj : NSObject { NSString *fileName; } -(void) setFileName:(NSString *)s ; -(NSString *) fileName ; @end the array I want to store data NSMutableArray *fileArray; I created new object and add to fileArray MYFileObj *newobj=[[MYFileObj alloc] init ]; NSString *ss=[[NSString alloc] initWithFormat:@"%@",path] ; [newobj setFileName:ss]; [ss release]; [fileArray addObject:newobj]; [newobj release]; [atableview reloadData]; After the first time relaodData and do something, I want to reload fileArray and redraw atableview. //code to remove all object in atableview if([fileArray count]>0) { [fileArray removeAllObjects]; [atableview reloadData]; } I notice that there are memory leak. I hope to know the method "removeAllObjects" removes only MYFileObj themselves or also removes MYFileObj's member property "fileName"? Thanks interdev

    Read the article

  • random image and its url

    - by venom
    i want to create a random image and its url, i mean not the link of the image, but in addition to image's link, i want the specified URL, so that random image was displayed and when u click on it, u go to the specified URL here is my javascript: function random_imglink(){ var myimages=new Array() //specify random images below. You can have as many as you wish myimages[1]="/documents/templates/projedepo/banner/canon.jpg" myimages[2]="/documents/templates/projedepo/banner/indigovision.jpg" var ry=Math.floor(Math.random()*myimages.length) if (ry==0) ry=1 var randomImage = '<img src="'+myimages[ry]+'" height="420" width="964" />'; document.getElementById("image2").innerHTML = randomImage; } random_imglink() Here is my HTML: <div id="slider_container"> <div id="image2"> </div> <div id="thumb2"> <a href="#" rel="/documents/templates/projedepo/banner/canon.jpg" class="image2" ><img title="Canon" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t1.png" border="0"/></a> <a href="#" rel="/documents/templates/projedepo/banner/indigovision.jpg" class="image2"><img title="IndogoVision" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t2.png" border="0"/></a> </div></div>

    Read the article

  • Using functions and arrays

    - by Ordo
    Hello! My little program below shall take 5 numbers from the user, store them into an array of integers and use a function to print them out. Sincerly it doesn't work and my output is always "00000". I can't find a mistake, so i would be glad about any advice. Thanks. #include <stdio.h> void printarray(int intarray[], int n) { int i; for(i = 0; i < n; i ++) { printf("%d", intarray[i]); } } int main () { const int n = 5; int temp = 0; int i; int intarray [n]; char check; printf("Please type in your numbers!\n"); for(i = 0; i < n; i ++) { printf(""); scanf("&d", &temp); intarray[i] = temp; getchar(); getchar(); } printf("Do you want to print them out? (yes/no): "); scanf("%c", &check); if (check == 'y') printarray(intarray, n); getchar(); getchar(); return 0; }

    Read the article

  • suggestions on syntax to express mathematical formula concisely

    - by aaa
    hello. I am developing functional domain specific embedded language within C++ to translate formulas into working code as concisely and accurately as possible. I post prototype in the comment, it is about 2 hundred lines long. Right now my language looks something like this (well, actually is going to look like): // implies two nested loops j=0:N, i=0,j (range(i) < j < N)[T(i,j) = (T(i,j) - T(j,i))/e(i+j)]; // implies summation over above expression sum(range(i) < j < N))[(T(i,j) - T(j,i))/e(i+j)]; I am looking for possible syntax improvements/extensions or just different ideas about expressing mathematical formulas as clearly and precisely as possible (in any language, not just C++). Can you give me some syntax examples relating to my question which can be accomplished in your language of choice which consider useful. In particular, if you have some ideas about how to translate the above code segments, I would be happy to hear them. Thank you just to clarify and give actual formula, my short-term goal is to express the following expression concisely where values in <> are already computed as 4-dimensional array

    Read the article

  • one more time about loop that doesn't work

    - by unit
    I have asked a couple of questions about this for loop: String[] book = new String [ISBN_NUM]; bookNum.replaceAll("-",""); if (bookNum.length()!=ISBN_NUM) throw new ISBNException ("ISBN "+ bookNum + " must be 10 characters"); for (int i=0;i<bookNum.length();i++) { if (Character.isDigit(bookNum.charAt(i))) book[j]=bookNum.charAt(i); //this is the problem right here j++; if (book[9].isNotDigit()|| book[9]!="x" || book[9]!="X") throw new ISBNException ("ISBN " + bookNum + " must contain all digits" + "or 'X' in the last position"); } which will not compile. An answer I had from the other question I asked told me that the line where the error occurs is wrong in that bookNum.charAt(i) is an (immutable) string, and I can't get the values into a book array that way. What I need to do on my assignment is check an ISBN number (bookNum) to see that it is all numbers, except the last digit can be an 'x' (valid ISBN). Is this the best way to do it? If so, what the hell am I doing wrong? If not, what method would be a better one to use?

    Read the article

  • why doesnt this program print?

    - by Alex
    What I'm trying to do is to print my two-dimensional array but i'm lost. The first function is running perfect, the problem is the second or maybe the way I'm passing it to the "Print" function. #include <stdio.h> #include <stdlib.h> #define ROW 2 #define COL 2 //Memory allocation and values input void func(int **arr) { int i, j; arr = (int**)calloc(ROW,sizeof(int*)); for(i=0; i < ROW; i++) arr[i] = (int*)calloc(COL,sizeof(int)); printf("Input: \n"); for(i=0; i<ROW; i++) for(j=0; j<COL; j++) scanf_s("%d", &arr[i][j]); } //This is where the problem begins or maybe it's in the main void print(int **arr) { int i, j; for(i=0; i<ROW; i++) { for(j=0; j<COL; j++) printf("%5d", arr[i][j]); printf("\n"); } } void main() { int *arr; func(&arr); print(&arr); //maybe I'm not passing the arr right ? }

    Read the article

  • C++, using one byte to store two variables

    - by 2di
    Hi All I am working on representation of the chess board, and I am planning to store it in 32 bytes array, where each byte will be used to store two pieces. (That way only 4 bits are needed per piece) Doing it in that way, results in a overhead for accessing particular index of the board. Do you think that, this code can be optimised or completely different method of accessing indexes can be used? c++ char getPosition(unsigned char* c, int index){ //moving pointer c+=(index>>1); //odd number if (index & 1){ //taking right part return *c & 0xF; }else { //taking left part return *c>>4; } } void setValue(unsigned char* board, char value, int index){ //moving pointer board+=(index>>1); //odd number if (index & 1){ //replace right part //save left value only 4 bits *board = (*board & 0xF0) + value; }else { //replacing left part *board = (*board & 0xF) + (value<<4); } } int main() { char* c = (char*)malloc(32); for (int i = 0; i < 64 ; i++){ setValue((unsigned char*)c, i % 8,i); } for (int i = 0; i < 64 ; i++){ cout<<(int)getPosition((unsigned char*)c, i)<<" "; if (((i+1) % 8 == 0) && (i > 0)){ cout<<endl; } } return 0; } I am equally interested in your opinions regarding chess representations, and optimisation of the method above, as a stand alone problem. Thanks a lot

    Read the article

< Previous Page | 550 551 552 553 554 555 556 557 558 559 560 561  | Next Page >