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  • Is there an equivalent to the Max OS X software Hazel that runs on Ubuntu?

    - by Stuart Woodward
    Is there an equivalent to the Max OS X software Hazel that runs on Ubuntu? "Hazel watches whatever folders you tell it to, automatically organizing your files according to the rules you create. It features a rule interface [..]. Have Hazel move files around based on name, date, type, what site/email address it came from [..] and much more. Automatically put your music in your Music folder, movies in Movies. Keep your downloads off the desktop and put them where they are supposed to be." This question probably won't make sense unless you have used Hazel, but basically you can define rules via the GUI to move and rename files automatically to make an automated workflow.

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  • What is a good way to measure game virality?

    - by Chris Garrett
    I have added some social features to an iPhone game (Lexitect if you're curious), such as email, Twitter, and Facebook integration for sharing high scores. Along with these features, I am measuring how many times users make it to each step. The goal of these features are to make the game more viral, and I am trying to get to a measure of game virality. I would think that a game virality metric would produce a number based on 1.0, where 1.0 = zero viral growth, and 1.01 would represent 1% viral growth over some unit of time. How is virality normally measured, and in what units? How is time capped on the metric? i.e. if I gave each player a year to determine how many recommendations they make, I wouldn't get any real numbers for a year from the time I start tracking it. Are there any standards for tracking virality in a meaningful way?

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  • Marek's JAX-RS 2.0 content from Devoxx 2011

    - by alexismp
    Marek Potociar, one of the two co-spec leads for the upcoming JAX-RS 2.0 had a very well-attended session at Devoxx and wrote a blog post about it detailing his conference experience (1st time at Devoxx) and running through the new features of the specification. A link to slides is also included in his post. The work by the expert group seems very solid at this point as you can read for yourself in details in the recently published early draft document. You can follow the remaining work between now and the middle of new year on the specification project pages on java.net.

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  • Windows for IoT, continued

    - by Valter Minute
    Originally posted on: http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2014/08/05/windows-for-iot-continued.aspxI received many interesting feedbacks on my previous blog post and I tried to find some time to do some additional tests. Bert Kleinschmidt pointed out that pins 2,3 and 10 of the Galileo are connected directly to the SOC, while pin 13, the one used for the sample sketch is controlled via an I2C I/O expander. I changed my code to use pin 2 instead of 13 (just changing the variable assignment at the beginning of the code) and latency was greatly reduced. Now each pulse lasts for 1.44ms, 44% more than the expected time, but ways better that the result we got using pin 13. I also used SetThreadPriority to increase the priority of the thread that was running the sketch to THREAD_PRIORITY_HIGHEST but that didn't change the results. When I was using the I2C-controlled pin I tried the same and the timings got ways worse (increasing more than 10 times) and so I did not commented on that part, wanting to investigate the issua a bit more in detail. It seems that increasing the priority of the application thread impacts negatively the I2C communication. I tried to use also the Linux-based implementation (using a different Galileo board since the one provided by MS seems to use a different firmware) and the results of running the sample blink sketch modified to use pin 2 and blink the led for 1ms are similar to those we got on the same board running Windows. Here the difference between expected time and measured time is worse, getting around 3.2ms instead of 1 (320% compared to 150% using Windows but far from the 100.1% we got with the 8-bit Arduino). Both systems were not under load during the test, maybe loading some applications that use part of the CPU time would make those timings even less reliable, but I think that those numbers are enough to draw some conclusions. It may not be worth running a full OS if what you need is Arduino compatibility. The Arduino UNO is probably the best Arduino you can find to perform this kind of development. The Galileo running the Linux-based stack or running Windows for IoT is targeted to be a platform for "Internet of Things" devices, whatever that means. At the moment I don't see the "I" part of IoT. We have low level interfaces (SPI, I2C, the GPIO pins) that can be used to connect sensors but the support for connectivity is limited and the amount of work required to deliver some data to the cloud (using a secure HTTP request or a message queuing system like APMQS or MQTT) is still big and the rich OS underneath seems to not provide any help doing that.Why should I use sockets and can't access all the high level connectivity features we have on "full" Windows?I know that it's possible to use some third party libraries, try to build them using the Windows For IoT SDK etc. but this means re-inventing the wheel every time and can also lead to some IP concerns if used for products meant to be closed-source. I hope that MS and Intel (and others) will focus less on the "coolness" of running (some) Arduino sketches and more on providing a better platform to people that really want to design devices that leverage internet connectivity and the cloud processing power to deliver better products and services. Providing a reliable set of connectivity services would be a great start. Providing support for .NET would be even better, leaving native code available for hardware access etc. I know that those components may require additional storage and memory etc. So making the OS componentizable (or, at least, provide a way to install additional components) would be a great way to let developers pick the parts of the system they need to develop their solution, knowing that they will integrate well together. I can understand that the Arduino and Raspberry Pi* success may have attracted the attention of marketing departments worldwide and almost any new development board those days is promoted as "XXX response to Arduino" or "YYYY alternative to Raspberry Pi", but this is misleading and prevents companies from focusing on how to deliver good products and how to integrate "IoT" features with their existing offer to provide, at the end, a better product or service to their customers. Marketing is important, but can't decide the key features of a product (the OS) that is going to be used to develop full products for end customers integrating it with hardware and application software. I really like the "hackable" nature of open-source devices and like to see that companies are getting more and more open in releasing information, providing "hackable" devices and supporting developers with documentation, good samples etc. On the other side being able to run a sketch designed for an 8 bit microcontroller on a full-featured application processor may sound cool and an easy upgrade path for people that just experimented with sensors etc. on Arduino but it's not, in my humble opinion, the main path to follow for people who want to deliver real products.   *Shameless self-promotion: if you are looking for a good book in Italian about the Raspberry Pi , try mine: http://www.amazon.it/Raspberry-Pi-alluso-Digital-LifeStyle-ebook/dp/B00GYY3OKO

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  • How to cull liquids

    - by Cyral
    I use culling on my Tiles in my 2D Tile Based Platformer, so only ones needed are drawn on screen. Thats easy to do. However, My Liquid tiles (Water, lava, etc) require an Update Method aswell as the normal Draw, which does checks against tiles, makes it flow, etc. So how should I cull liquid updates in my game? Not culling is to slow, culling only on screen looks awkward when you move. What do you think would be best for the player? Maybe someway of culling the visible tiles PLUS also adding the width/height of the viewport to start culling tiles at a fast enough rate in front of the player so it dosent look awkward when moving? (Not sure how to do this though, something with MaxSpeed of player and width of screen)

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  • Alternatives to NSMutableArray for storing 2D grid - iOS Cocos2d

    - by SundayMonday
    I'm creating a grid-based iOS game using Cocos2d. Currently the grid is stored in an NSMutableArray that contains other NSMutableArrays (the latter are rows in the grid). This works ok and performance so far is pretty good. However the syntax feels bulky and the indexing isn't very elegant (using CGPoints, would prefer integer indices). I'm looking for an alternative. What are some alternatives data structures for 2D arrays in this situation? In my game it's very common to add and remove rows from the bottom of the grid. So the grid might start off 10x10, grow to 17x10, shrink to 8x10 and then finally end with 2x10. Note the column count is constant. I've consider using a vector<vector<Object*>>. Also I'm vaguely aware of some type of "fast array" or similar offered by Cocos2d. I'd just like to learn about best practices from other developers!

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  • Interacting with scene from controller/app delegate cocos2d

    - by cjroebuck
    I'm attempting to make my first cocos2d (for iphone) multiplayer game and having difficulty understanding how to interact with a scene once it is running. The game is a simple turn-based one and so I have a GameController class which co-ordinates the rounds. I also have a GameScene class which is the actual scene that is displayed during a round of the game. The basic interaction I need is for the GameController to be able to pass messages to the GameScene class.. such as StartRound/StopRound etc. The thing that complicates this is that I am loading the GameScene with a LoadingScene class which simply initialises the scene and replaces the current scene with this one, so there is no reference from GameController to GameScene, so passing messages is quite tricky. Does anyone have any ways to get around this, ideally I would still like to use a Loading class as it smooths out the memory hit when replacing scenes.

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  • Forward TCP Connections with Iptables

    - by opc0de
    I receive connections to my server from several ip addresses I want to route these connections just like rinetd does but based on the ip the connection is coming from to connect to a specified host. Just like this: IP 10.10.12.1 => CONNECTS TO MY SERVER => MY SERVER REDIRECTS IT TO 82.12.12.1 IP 10.10.12.2 => CONNECTS TO MY SERVER => MY SERVER REDIRECTS IT TO 81.121.12.10 etc Is it possible or do I need to write my own daemon to achieve this functionality ?

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  • How come verification does not include actual testing?

    - by user970696
    Having read a lot about this topic, I still did not get it. Verification should prove that you are building the product right, while validation you build the right product. But only static techniques are mentioned as being verification methods (code reviews, requirements checks...). But how can you say if its implemented correctly if you do not test it? It is said that verification checks e.g. code for its correctnes. Verification - ensure that the product meet specified requirements. Again, if the function is specified to work somehow, only by testing I can say that it does. Could anyone explain this to me please? EDIT: As Wiki says: Verification:Preparing of the test cases (based on the analysis of the requireemnts) Validation: Running of the test cases

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  • Suggestions needed on an architecture for a multiple clients and customisable web application

    - by ValidfroM
    Our product is a web based course managemant system. We have 10+ clients and in future we may get more clients. (Asp.net,SQL Server) Currently if one of our customers need extra functionality or customised business logic, we will change the db schema and code to meet the needs. (we only have one branch code base and one database schema) To make the change wont affect each others route, we use a client flag, which defined in a web config file, thus those extra fields and biz logic only applied to a particular customer's system. if(ClientId = 'ABC') { //DO ABC Stuff } else { //Normal Route } One of our senior colleagues said, in this way, small company like us can save resources on supporting multiple resources. But what I feel is, this strategy makes our code and database even harder to maintain. Anyone there crossed similar situation? How do you handle that?

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  • Is there an app/script I can deploy to enable my users to change their own LDAP passwords?

    - by Tom Wright
    I've recently enabled LDAP based authentication on my domain. This has allowed us to use a single set of credentials to administer the blog, the forum and the wiki. Unfortunately, this has come at the cost of users being able to change their own passwords. Ideally, users would be able to visit a page (i.e. mydomain.com/account), authenticate and then change their password. Does anyone know of a script or app that will allow me to do this quickly and easily? I guess it wouldn't be hard to write in PHP, but I'd prefer not to have the hassle.

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  • General Session: Building and Managing a Private Oracle Java and Middleware Cloud

    - by Ruma Sanyal
    If you are developing, managing, or planning enterprise Java and business application deployments on Oracle WebLogic Server with Oracle Coherence or Oracle GlassFish Server applications or continue to have deployments of Oracle Application Server, this session will give you the roadmap of how Oracle is evolving this infrastructure to be the next-generation application foundation for its customers to build on in a private cloud setting. In the session, Ajay Patel, VP of Product Management, and the product management team shares Oracle's vision, product plans, and roadmap for this server infrastructure and how it will be used in the rapidly maturing cloud infrastructure space. The presentation will help you make key decisions about running your enterprise applications on Oracle's enterprise Java server foundation. For more information about this and other Cloud Application Foundation sessions, review the Cloud Application Foundation Focus On document. Details: Monday, 10/1; 4.45-5.45pm; Moscone West Room 3014

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  • 2d Ice movement

    - by Jeremy Clarkson
    I am building an top-down 2d RPG like zelda. I have been trying to implement ice sliding. I have a tile with the slide property. I thought it would be easy to get working. I figured that I would read the slide property, and move the character forward until the slide property no longer exists. So I tried a loop but all it did was stop at the first tile in an infinite loop. I then took the loop out and tried taking direct control of the character to move him along the slide path but I couldn't get it to move. Is there an easy way to do an ice sliding tile based movement in libgdx. I looked for a tutorial but none exist.

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  • How to design a leaderboard?

    - by PeterK
    This sounds like an easy thing but when i considering the following Many players Some have played many games and some just started Different type of statistics ...on what information should the actual ranking be based on. I am planning to display the board in a UITableView so there is limited space available per player. However, I am not bound to the UITableView if there is a better solution. This is a quiz game and the information i am currently capturing per player is: #games played totally #games played per game type (current version have only one game type) #questions answered #correct answers Maybe i should include additional information. I have been thinking about having a leaderboard property page where the player can decide on what basis the leaderboard should display information but would like to avoid the complexity in that. However, if that is needed i will do it. Anyone that can give me some advice on how to design the presentation of this would be highly appreciated?

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  • Creuna Platform

    - by csharp-source.net
    Creuna Platform is a an open source web application framework based on Microsoft .NET and is fully written in C#. The aim for Creuna Platform is to make life easier for system developers by providing a highly competent component toolkit that increases the productivity and quality of a system. The framework contains components for data access, configuration handling, messaging and a broad range of utility classes, controls and services. The framework also has several components for the EPiServer CMS. Creuna Platform is licensed under Affero GNU General Public License Version 3.

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  • How do I convince my boss to come here and see how "good" companies are doing?

    - by Vimvq1987
    My company is bad, I admit it. Inefficient project management, very low quality code, ... I won't get into it. It's partly based on our country's culture, but mostly because our boss is not looking at how good companies are actually going about producing good software/service. I want to bring my boss here, so he can see these things, to convince him to create a better development place for us. How can I do that? Thank you so much. Ps: If I fail to do this, you know, I'm thinking seriously of leaving

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • How can I associate .doc files to MS Word 2010 using the same .desktop file as launcher?

    - by nastys
    I'm trying to associate .doc and .docx files to MS Word 2010 using the same .desktop file as Unity dash and launcher, so I can use the Word icon in launcher. I tried: [Desktop Entry] Name=Microsoft Word 2010 Exec=env WINEPREFIX="/home/nastys/.mso2010" wine "C:/Program Files/Microsoft Office/Office14/WINWORD.exe" %f Type=Application StartupNotify=true Comment=Create and edit professional-looking documents such as letters, papers, reports, and booklets by using Microsoft Word. Icon=29F5_WINWORD.0 StartupWMClass=WINWORD.EXE MimeType=application/msword; application/vnd.openxmlformats-officedocument.wordprocessingml.document; Using this .desktop file I can launch Word with its icon in Unity launcher, but if I associate .doc files to the same file Word will launch, but it won't open the .doc file. If I associate .doc files to any .desktop file generated by Wine it will launch Word, but it will use Wine icon.

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  • Developing a live video-streaming website

    - by cawecoy
    I'm a computer science student and know a little about some technology to start developing my website, like PHP, RubyOnRails and Python, and MySQL and PostgreSQL for Database. I need to know what are the best (secure, stable, low-price, etc) to get started, based on my business information: My website will be a live video-streaming one, similar to livestream.com We need to provide a secure service for our customers. They need to have a page to create and configure their own Live-Streaming-Videos, get statistics, etc. We work with Wowza Media Server ruuning on an Apache Server In addition, I would like to know some good practices for this kind of website development, as I am new to this. Thanks in advance!

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  • Automatically zoom out the camera to show all players (XNA)

    - by user36159
    I am building a game in XNA that takes place in a rectangular arena. The game is multiplayer and each player may go where they like within the arena. The camera is a persepective camera that looks directly downwards. The camera should be automatically repositioned based on the game state. Currently, the xy position is a weighted sum of the xy positions of important entities. I would like the camera's z position to be calculated from the xy coordinates so that it zooms out to the point where all important entities are visible. My current approach is to: hw = the greatest x distance from the camera to an important entity hh = the greatest y distance from the camera to an important entity Calculate z = max(hw / tan(FoVx), hh / tan(FoVy)) My code seems to almost work as it should, but the resulting z values are always too low by a factor of about 4. Any ideas?

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  • Connecting People, Processes, and Content: An Online Event

    - by Brian Dirking
    This morning we announced a new online event, “Transform Your Business by Connecting People, Processes, and Content.” At this event you will learn how an integrated approach to business process management (BPM), portals, content management, and collaboration can help you make more accurate and timely decisions based on the collective knowledge across your organization. But more than that, this event will focus on how customers have been successful transforming to a social enterprise. We’ve blogged about a few of the in the past few weeks – Balfour Beatty, New Look, Texas A&M. This event will give you an opportunity to learn about other customers and their successes, as well as an opportunity to: Watch Oracle executives participate in a roundtable discussion on the state of the social enterprise Hear industry experts discuss best practices and case studies of leveraging BPM, portals, and content management to transform and improve business processes Engage the experts by having your questions answered in real time Register today and learn how Oracle Fusion Middleware provides the most complete, open, integrated, and best-of-breed solution in the industry for transforming your business.

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  • What is the ideal self hosted search engine?

    - by Tim Post
    I have an internal (intranet) site that is comprised of several blogs and forums, hundreds of static pages, lots of PDF files and several other document types. Its been glued together loosely over the last couple of years and now its my job to maintain it. I'm looking for a search engine that I can host myself that ideally: Allows for searching the Blog / Forum databases directly if given the database information and tables to search. Handles most text documents (PDF/DOC/ODF) Is open source, or allows access to the source code once purchased It doesn't matter to me what language or platform it is written in. Normally, I'd just use Google site search, but that's not an option for an intranet.

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  • io Exception error in wordcount example

    - by Anitha
    I have installed Hadoop 1.0.3 in Ubuntu 12.04 version (64bit) based on michael-noll.com/tutorials/running-hadoop-on-ubuntu-linux-single-node-cluster/ . I am trying to run a mapreduce job using the wordcount example. Running the command hduser@ubuntu: $/usr/local/hadoop/bin/hadoop jar hadoop-examples-1.0.3.jar wordcount /user/hduser/gutenberg /user/hduser/gutenberg-output gives the following error: Warning: $HADOOP_HOME is deprecated. Exception in thread "main" java.io.IOException: Error opening job jar: hadoop-examples-1.0.3.jar at org.apache.hadoop.util.RunJar.main(RunJar.java:90) Caused by: java.util.zip.ZipException: error in opening zip file at java.util.zip.ZipFile.open(Native Method) at java.util.zip.ZipFile.<init>(ZipFile.java:131) at java.util.jar.JarFile.<init>(JarFile.java:150) at java.util.jar.JarFile.<init>(JarFile.java:87) at org.apache.hadoop.util.RunJar.main(RunJar.java:88) Thanks in advance.

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  • How can I determine if a cube is adjacent to another cube, and optimize its buffers if so?

    - by Christian Frantz
    I'm trying to optimize the rendering of a collection of cubes, (based on an answer I was given to another question I asked). I understand the logic behind occlusion culling, but I'm having trouble with the code. When I create a cube, I want to determine if that cube is touching another existing cube, and if so I don't want to generate the redundant data in my vertex or index buffers. I'm planning on making a method that I call from my cube constructor so that everytime I create a cube, these checks are made, and neither occluded face is ever drawn. How would I go about this?

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  • Is it time to drop Courier from your monospace font stacks?

    - by Jeff
    I've been fine-tuning my font stacks lately and was wondering if it's safe to drop Courier from my monospace font stack yet? Would you feel comfortable dropping it? Of course, monospace is my final fallback. Note 1: OS Testbed: WinXP, WinVista, Win7, iPhone, iPad Based on my research, these browsers now substitute Courier New for Courier by default: IE9+ Chrome 2+ Firefox 10+ Safari 3.1+ iDevices Note 2: The default "font-family: monospace;" renders as Courier New in every browser I've tested, from IE6 through the latest iPhone/iPad devices. EDIT: One exception is Opera 12, which renders Consolas on Win. Opera 10 renders Courier New. Note 3: I've noticed that Courier refuses to render with any font smoothing (anti-aliasing) in any browser I've tested, regardless of system and/or browser display settings. Probably because it's an old bitmap font. This could be because of my system setup, however.

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