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  • Build warning for distribution configuration of an iPad only application

    - by alan
    Hi, I'm getting the following warning when building an ad hoc distribution copy of a new iPad only application: [BWARN]warning: building with 'Targeted Device Family' that includes iPad ('2') requires building with the 3.2 or later SDK. These are my build settings: Architectures: Optimized (armv6 armv7) Any iPhone OS Simulator: i386 Any iPhone OS Device: Optimized (armv6 armv7) Base SDK: iPhone Device 3.2 Valid Architectures: armv6 armv7 Target Device Family: iPad iPhone OS Deployment Target: iPhone OS 3.2 With this in mind I don't understand the warning. It seems to build and run OK but I'd rather not have warnings in my build for obvious reasons. Any ideas? Thanks in advance, Alan.

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  • How to find out all versions of iPad from user-agent string?

    - by User11091981
    I wanted to find out all the version's of iPad (excluding iPhone, iPod) from user agent string, currently while testing I got the following string Mozilla/5.0 (iPad; CPU OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3 Question: Will the following code works fine for all the iPad's? String userAgentStr = request.getHeader("User-agent"); if (userAgentStr.contains("iPad")) { //do my logic } EDIT: I am using Dolphin browser from iPad but I am getting the following UA string: Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en_US) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8C148 Safari/6533.18.5 Similarly iBrowser from iPad UA string is: Mozilla/5.0 (iPhone; CPU iPhone OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Mobile/9B206 So my above code is breaking...

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  • How to set Main Inerface in xCode programatically

    - by Tom Tallak Solbu
    I am using Apples MultipleDetailViews http://developer.apple.com/library/ios/#samplecode/MultipleDetailViews/Introduction/Intro.html for template as a source for my iPad app. The template is using a splitviewController in the interface builder (MainWindow). In the iPhone/iPad Deployment info of the target, MainWindow is set as the "Main Interface". I want my app to also run on iPhone. This means I need to load a different xib when the app is run on an iPhone. I must then remove "MainWindow" from "Main Interface" because the app will crash when I load on an iPhone due to the splitViewController. The AppDeleagte of the template look like this: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; self.window.rootViewController = self.splitViewController; [self.window makeKeyAndVisible]; } If I remove "Main Window" from "Main Interface", how do I then need to change the APpDelegate, or maybe I need to change the MainWindow.xib to also work for iPhone?

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  • 5 reason why you should upgrade to new iPad (3rd generation)

    - by Gopinath
    Apple released the new iPad, 3rd generation, couple of days ago and they will be available in stores from March 16 onwards.  It’s the best tablet available in the market and for first time buyers it’s a no brainer to choose it. What about the iPad owners? Should they upgrade their iPad 2 to the new iPad? This is the question on the lips of most of the iPad owners. In this post we will provide you 5 reasons why you should upgrade your iPad, if more than two reasons are convincing then you should upgrade to the new iPad. Retina display – The best display ever made for mobile device, a game changer The new iPad comes with Retina display with screen resolution of 2048 x 1536, which is twice the resolution of iPad 2. Undoubtedly the iPad 3’s display is the best display ever made for a mobile device and it’s a game changer. With better resolution on iPad 3 eBook reading is going to be a pleasure with clear and crisp text Watching HD movies on iPad is going to be unbelievably good The new Games targeted for Retina display are going to be more realistic and needless to explain the pleasure of playing such games Graphic artists and photo editors get a professional on screen rendering support to create beautiful graphics 2x Faster & 2x Memory – Better Games and powerful Apps The new iPad is more powerful with 2x faster graphics and 2x more memory. Apple claims that the A5x processor of new iPad is 2x faster than iPad 2 and 4x faster than the best graphic chips available from other vendors. The RAM of  new iPad  is upgraded to 1 GB compared from 512 MB of iPad 2. With the fast processor and more memory, Apps and games are going to be blazing fast. 4G Internet – Browse the web at the speeds of 42 MB/sec Half of the iPad owners are frequent commuters who access internet over cellular networks, the new iPad’s 4G LTE is going to be a big boom for their  high data access needs. With the new iPad’s 4G LTE connectivity you can browse the web at 42 MB/sec and it mean you can watch a HD video without buffering issues. iPad 2 comes with 3G network support and it’s browsing speeds are way less than the new iPad. 5MP Camera – HD Movie Recording & gorgeous Photography iPad 2 has a 0.7 mega pixel camera and the new iPad comes with 5 megapixels camera. That is a huge boost for hobbyist  photographers and videographers. With the new iPad you can shoot gorgeous photos and 1080p HD video. The iSight camera of new iPad uses advanced optics with features like auto exposure, auto focus and face detection up to 10 faces. Amazon Pays up to $300 for old iPad 2 16 GB Wifi and more for other models Do you know that you can trade in your iPad 2 16 GB Wifi for upto $300? Amazon has an excellent trade in program for selling your used iPad 2s. Depending on the condition of the iPad 2  Amazon offers $234, $270, $300.00 for 16 GB Wifi versions that in Acceptable, Good and Like New conditions respectively.  The higher models of iPad 2s fetch you more money. With this great deal from Amazon the amount of extra money you need to spend for new iPad is almost half of their price. Visit Amazon Trade In’s website or read Amazon’s brilliant plan to pay you crazy money for your iPad 2 for more details. Related: New IPad Vs. IPad 2–Side By Side Comparison Of Hardware Specification [Infographic]

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  • What if &ldquo;Microsoft&rdquo; were in our shoes? About Windows Phone

    - by Vijaya Malla
    This is what I think about Microsoft Windows Phone. If Microsoft were in our shoes looking at various phones available their configurations, memory, front facing cameras etc. Microsoft disappointed the USA customer base again by not getting Nokia Lumia 800. The Past: If we talk few years ago, few business people were on their Blackberry’s and few Gadget lovers were on crappy Windows OS devices. The world was all going right till Apple came with a revolutionary device iPhone, which completely changed our perception towards phone and how great a smartphone can be. It’s not just phone but the whole technology industry. The romantic appealing of the phone and smooth touch and feel of it made everyone to get one of those bad boys. The sales went up for not just Apple for AT&T too. Even though everyone complained about the signal strength of AT&T, everyone wanted to be on it because they have iPhones. All world wanted iPhone back then except Microsoft with few comments on how it is not going to be in market. But it did great and rocked the industry. A few years later with iPhone and Android taking over the smartphone market Microsoft realized that it should be in the game too. Worked on the design of it, and gave us the best Mobile OS ever. Everyone thinks that iOS is a great OS for phones but if you have touched a Windows Phone and use it for real then you will realize the strengths of it. so last year we welcomed Windows Phone 7 The Present : Windows Phone 7 has the fastest growing market. The phones are cheap, you can buy from any carrier out there. The phone became smarter and smarter with the recent update “Mango (7.5)” and with the collaboration with Nokia, Microsoft created a new eco-system for smartphones with the best smartphone hardware and best smartphone software. Everyone in the world was excited about the collaboration. As we fly over cloud 9 imagining about Nokia made Windows Phones we all heard a good news from Nokia “Nokia World”. Nokia showed the world what a best hardware making company can do with Windows Phone 7.5 OS. Nokia Lumia 800 and 710 took the spotlight. Everyone here in USA and all over the world wanted to own a Nokia Lumia 800 because of the design, software, proprietary apps from Nokia (maps, ESPN, drive and music). If USA market had Nokia Lumia 800, then it would have been the best step Microsoft and Nokia had ever made in their history of smartphone market. With all the numbers going to Android and IPhone, its not clear on why Microsoft/Nokia did not release Lumia 800 here in USA. Its unclear if Microsoft had learnt the lesson or not. if it had learnt the lesson I guess Microsoft needs to get the Nokia Lumia 800 to the USA. The Future: This is where we hope we get the best form Microsoft. I was an iPhone user, I used 2G, 3G, 3GS, 4 and then moved to Windows Phone and never felt so happy with my iPhones’. From the day when Nokia announced the partnership with Microsoft and said that they going to come up with a new Nokia windows phone, I was dreaming for my Nokia Phone. but looks like it is not going to happen any time soon. My thoughts about the Market :  Nokia has the biggest market base in the world. Even though people moved to Android or iPhone over the years in other parts of the world like India and China, people still love to use Nokia. Everyone who uses a Windows Phone now will wait for that day when Nokia Lumia comes to the USA but what either or both of the companies should do for a better market share is to make a very aggressive move with the hardware and bet on the devices. I am pretty sure that it will work. everyone here in the USA will like to have a dual core windows phone with front facing camera and all other crazy things that android/apple phones offer. I think we just have to wait for that day and hope that day comes soon. Love Microsoft and Nokia Thank you for reading.

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  • Experience the iPad UI On Your PC

    - by Matthew Guay
    Want to test drive iPad without heading over to an Apple store?  Here’s a way you can experience some of the iPad UI straight from your browser! The iPad is the latest gadget from Apple to wow the tech world, and people even waited in line all night to be one of the first to get their hands on one.  Thanks to a simple JavaScript trick, however, you can get a feel for some of its new features without leaving your computer.  This won’t let you try out everything on the iPad, but it will let you see how the new lists and pop-over menus work just like they do in the new apps. Test drive the iPad’s UI from your browser Normally, the Apple iPhone developer library online looks like a standard webpage. But, on the iPad, it looks and feels like a full-blown native iPad app.  With a nifty JavaScript trick from boredzo.org you can use this same interface on your PC.  Since the iPad uses the Safari browser, we ran this test in Safari for Windows.  If you don’t already have it installed, you can download it from Apple (link below) and setup as normal. Now, open Safari and browse to Apple’s developer page at: http://www.developer.apple.com   Now, enter the following in the address bar, and press Enter. javascript:localStorage.setItem('debugSawtooth', 'true')   Finally, click this link to go to the iPhone OS documentation. http://developer.apple.com/iphone/library/iPad/ After a short delay, it should open in full iPad style! The left menu works just like the menus on the iPad, complete with transitions.  It feels entirely like a native application, instead of a webpage.  To scroll through text, click and pull up or down similar to the way you would use it on a touch screen. Some pages even include a pop-over menu like many of the new iPad apps use. Note that the page will be rendered for the size of your browser, and if you resize your window the page will not resize with it.  Simply press F5 to reload the page, and it will resize to fit the new window size.  If you resize your window to be tall and narrow, like the iPad in horizontal mode, the webpage will change and the left menu will disappear in lieu of a drop-down menu just like it would if you rotated the iPad. This works in Chrome as well, since it, like Safari, is based on Webkit.  However, it didn’t seem to work in our test on Firefox or other browsers. We’ve previously covered how you can experience some of the iPhone’s UI with the online iPhone user guide.  Check it out if you haven’t yet: View Mobile Websites in Windows with Safari 4 Developer Tools Conclusion Although this doesn’t let you really try out all of the iPad’s interface, it at least gives you a taste of how it works.  It’s exciting to see how much functionality can be packed into webapps today.  And don’t forget, How-to Geek is giving away an iPad to a random fan!  Head over to our Facebook page and fan How-to Geek if you haven’t already done so. Win an iPad on the How-To Geek Facebook Fan Page Similar Articles Productive Geek Tips Want an iPad? How-To Geek is Giving One Away!Why Wait? Amazing New Add-on Turns Your iPhone into an iPad! [Comic]The Complete List of iPad Tips, Tricks, and TutorialsShare Your Windows Vista Experience Index ScoreAnother Blog You Should Subscribe To TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Awesome Lyrics Finder for Winamp & Windows Media Player Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images Get Wildlife Photography Tips at BBC’s PhotoMasterClasses

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  • Bowing to User Experience

    As a consumer of geeky news it is hard to check my Google Reader without running into two or three posts about Apples iPad and in particular the changes to the developer guidelines which seemingly restrict developers to using Apples Xcode tool and Objective-C language for iPad apps. One of the alternatives to Objective-C affected, is MonoTouch, an option with some appeal to me as it is based on the Mono implementation of C#. Seemingly restricted is the key word here, as far as I can tell, no official announcement has been made about its fate. For more details around MonoTouch for iPhone OS, check out Miguel de Icazas post: http://tirania.org/blog/archive/2010/Apr-28.html. These restrictions have provoked some outrage as the perception is that Apple is arrogantly restricting developers freedom to create applications as they choose and perhaps unwittingly shortchanging iPhone/iPad users who wont benefit from these now never-to-be-made great applications. Apples response has mostly been to say they are concentrating on providing a certain user experience to their customers, and to do this, they insist everyone uses the tools they approve. Which isnt a surprising line of reasoning given Apple restricts the hardware used and content of the apps already. The vogue term for this approach is curated, as in a benevolent museum director selecting only the finest artifacts for display or a wise gardener arranging the plants in a garden just so. If this is what a curated experience is like it is hard to argue that consumers are not responding. My iPhone is probably the most satisfying piece of technology I own. Coming from the Razr, it really was an revolution in how the form factor, interface and user experience all tied together. While the curated approach reinvented the smart phone genre, it is easy to forget that this is not a new approach for Apple. Macbooks and Macs are Apple hardware that run Apple software. And theyve been successful, but not quite in the same way as the iPhone or iPad (based on early indications). Why not? Well a curated approach can only be wildly successful if the curator a) makes the right choices and b) offers choices that no one else has. Although its advantages are eroding, the iPhone was different from other phones, a unique, focused, touch-centric experience. The iPad is an attempt to define another category of computing. Macs and Macbooks are great devices, but are not fundamentally a different user experience than a PC, you still have windows, file folders, mouse and keyboard, and similar applications. So the big question for Apple is can they hold on to their market advantage, continuing innovating in user experience and stay on top? Or are they going be like Xerox, and the rest of the world says thank you for the windows metaphor, now let me implement that better? It will be exciting to watch, with Android already a viable competitor and Microsoft readying Windows Phone 7. And to close the loop back to the restrictions on developing for iPhone OS. At this point the main target appears to be Adobe and Adobe Flash. Apples calculation is that a) they dont need those developers or b) the developers they want will learn Apples stuff anyway. My guess is that they are correct; that as much as I like the idea of developers having more options, I am not going to buy a competitors product to spite Apple unless that product is just as usable. For a non-technical consumer, I dont know that this conversation even factors into the buying decision. If it did, wed be talking about how Microsoft is trying to retake a slice of market share from the behemoth that is Linux.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • MonoTouch App Crashes When Returning From MFMailComposeViewController

    - by Richard Khan
    My MonoTouch Version Info: Release ID: 20401003 Git revision: 2f1746af36f421d262dcd2b0542ce86b12158f02 Build date: 2010-12-23 23:13:38+0000 The MFMailComposeViewController is displayed and works correctly as a dialog using the following code: if (MFMailComposeViewController.CanSendMail) { MFMailComposeViewController mail; mail = new MFMailComposeViewController (); mail.SetSubject ("Subject Test"); mail.SetMessageBody ("Body Test", false); mail.Finished += HandleMailFinished; this.navigationController.PresentModalViewController (mail, true); } else { new UIAlertView ("Mail Failed", "Mail Failed", null, "OK", null).Show (); } However, once the user selects Cancel | Delete Draft or Cancel | Save Draft or Send, the App throws a run-time error like the following: Stacktrace: at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <0x00004 at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <0x00004 at MonoTouch.UIKit.UIApplication.Main (string[],string,string) [0x00038] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:26 at MonoTouch.UIKit.UIApplication.Main (string[]) [0x00000] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:31 at MailDialog.Application.Main (string[]) [0x00000] in /Users/rrkhan/Projects/Sandbox/MailDialog/Main.cs:15 at (wrapper runtime-invoke) .runtime_invoke_void_object (object,intptr,intptr,intptr) Native stacktrace: 0 MailDialog 0x000be66f mono_handle_native_sigsegv + 343 1 MailDialog 0x0000e43e mono_sigsegv_signal_handler + 313 2 libSystem.B.dylib 0x903e946b _sigtramp + 43 3 ??? 0xffffffff 0x0 + 4294967295 4 MessageUI 0x01a9f6b7 -[MFMailComposeController _close] + 284 5 UIKit 0x01f682f1 -[UIActionSheet(Private) _buttonClicked:] + 258 6 UIKit 0x01be1a6e -[UIApplication sendAction:to:from:forEvent:] + 119 7 UIKit 0x01c701b5 -[UIControl sendAction:to:forEvent:] + 67 8 UIKit 0x01c72647 -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 527 9 UIKit 0x01c711f4 -[UIControl touchesEnded:withEvent:] + 458 10 UIKit 0x01c060d1 -[UIWindow _sendTouchesForEvent:] + 567 11 UIKit 0x01be737a -[UIApplication sendEvent:] + 447 12 UIKit 0x01bec732 _UIApplicationHandleEvent + 7576 13 GraphicsServices 0x03eb7a36 PurpleEventCallback + 1550 14 CoreFoundation 0x00df9064 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 52 15 CoreFoundation 0x00d596f7 __CFRunLoopDoSource1 + 215 16 CoreFoundation 0x00d56983 __CFRunLoopRun + 979 17 CoreFoundation 0x00d56240 CFRunLoopRunSpecific + 208 18 CoreFoundation 0x00d56161 CFRunLoopRunInMode + 97 19 GraphicsServices 0x03eb6268 GSEventRunModal + 217 20 GraphicsServices 0x03eb632d GSEventRun + 115 21 UIKit 0x01bf042e UIApplicationMain + 1160 22 ??? 0x0a1e4bd9 0x0 + 169757657 23 ??? 0x0a1e4b12 0x0 + 169757458 24 ??? 0x0a1e4515 0x0 + 169755925 25 ??? 0x0a1e4451 0x0 + 169755729 26 ??? 0x0a1e44ac 0x0 + 169755820 27 MailDialog 0x0000e202 mono_jit_runtime_invoke + 1360 28 MailDialog 0x001c92af mono_runtime_invoke + 137 29 MailDialog 0x001caf6b mono_runtime_exec_main + 714 30 MailDialog 0x001ca891 mono_runtime_run_main + 812 31 MailDialog 0x00094fe8 mono_jit_exec + 200 32 MailDialog 0x0027cf05 main + 3494 33 MailDialog 0x00002ca1 _start + 208 34 MailDialog 0x00002bd0 start + 40 Debug info from gdb: warning: Could not find object file "/var/folders/Ny/NyElTwhDGD8kZMqIEeLGXE+++TI/-Tmp-//cc6F1tBs.o" - no debug information available for "template.m". warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(zlib-helper.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(zlib-helper.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(gc.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(gc.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog Error connecting stdout and stderr (127.0.0.1:10001) warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Couldn't open object file '/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)' Attaching to process 9992. Reading symbols for shared libraries . done Reading symbols for shared libraries ....................................................................................................................... done 0x9038e459 in read$UNIX2003 () 8 0x903a8a12 in __workq_kernreturn () 7 "WebThread" 0x903830fa in mach_msg_trap () 6 0x903b10a6 in __semwait_signal () 5 0x90383136 in semaphore_wait_trap () 4 0x903830fa in mach_msg_trap () 3 0x903a8a12 in __workq_kernreturn () 2 "com.apple.libdispatch-manager" 0x903a9982 in kevent () * 1 "com.apple.main-thread" 0x9038e459 in read$UNIX2003 () Thread 8 (process 9992): 0 0x903a8a12 in __workq_kernreturn () 1 0x903a8fa8 in _pthread_wqthread () 2 0x903a8bc6 in start_wqthread () Thread 7 (process 9992): 0 0x903830fa in mach_msg_trap () 1 0x90383867 in mach_msg () 2 0x00df94a6 in __CFRunLoopServiceMachPort () 3 0x00d56874 in __CFRunLoopRun () 4 0x00d56240 in CFRunLoopRunSpecific () 5 0x00d56161 in CFRunLoopRunInMode () 6 0x04f7c423 in RunWebThread () 7 0x903b085d in _pthread_start () 8 0x903b06e2 in thread_start () Thread 6 (process 9992): 0 0x903b10a6 in __semwait_signal () 1 0x903dcee5 in nanosleep$UNIX2003 () 2 0x903dce23 in usleep$UNIX2003 () 3 0x0027714c in monotouch_pump_gc () 4 0x903b085d in _pthread_start () 5 0x903b06e2 in thread_start () Thread 5 (process 9992): 0 0x90383136 in semaphore_wait_trap () 1 0x0015ae1d in finalizer_thread (unused=0x0) at ../../../../mono/metadata/gc.c:1026 2 0x002034a3 in start_wrapper (data=0x7b16ba0) at ../../../../mono/metadata/threads.c:661 3 0x002448e2 in thread_start_routine (args=0x8037e34) at ../../../../mono/io-layer/wthreads.c:286 4 0x00274357 in GC_start_routine (arg=0x6ff7f60) at ../../../libgc/pthread_support.c:1390 5 0x903b085d in _pthread_start () 6 0x903b06e2 in thread_start () Thread 4 (process 9992): 0 0x903830fa in mach_msg_trap () 1 0x90383867 in mach_msg () 2 0x0011cc46 in mach_exception_thread (arg=0x0) at ../../../../mono/mini/mini-darwin.c:138 3 0x903b085d in _pthread_start () 4 0x903b06e2 in thread_start () Thread 3 (process 9992): 0 0x903a8a12 in __workq_kernreturn () 1 0x903a8fa8 in _pthread_wqthread () 2 0x903a8bc6 in start_wqthread () Thread 2 (process 9992): 0 0x903a9982 in kevent () 1 0x903aa09c in _dispatch_mgr_invoke () 2 0x903a9559 in _dispatch_queue_invoke () 3 0x903a92fe in _dispatch_worker_thread2 () 4 0x903a8d81 in _pthread_wqthread () 5 0x903a8bc6 in start_wqthread () Thread 1 (process 9992): 0 0x9038e459 in read$UNIX2003 () 1 0x000be81f in mono_handle_native_sigsegv (signal=11, ctx=0xbfffd238) at ../../../../mono/mini/mini-exceptions.c:1826 2 0x0000e43e in mono_sigsegv_signal_handler (_dummy=10, info=0xbfffd1f8, context=0xbfffd238) at ../../../../mono/mini/mini.c:4846 3 4 0x028d6a63 in objc_msgSend () 5 0x01ad469f in func.24012 () 6 0x01a9f6b7 in -[MFMailComposeController _close] () 7 0x01f682f1 in -[UIActionSheet(Private) _buttonClicked:] () 8 0x01be1a6e in -[UIApplication sendAction:to:from:forEvent:] () 9 0x01c701b5 in -[UIControl sendAction:to:forEvent:] () 10 0x01c72647 in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () 11 0x01c711f4 in -[UIControl touchesEnded:withEvent:] () 12 0x01c060d1 in -[UIWindow _sendTouchesForEvent:] () 13 0x01be737a in -[UIApplication sendEvent:] () 14 0x01bec732 in _UIApplicationHandleEvent () 15 0x03eb7a36 in PurpleEventCallback () 16 0x00df9064 in CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION () 17 0x00d596f7 in __CFRunLoopDoSource1 () 18 0x00d56983 in __CFRunLoopRun () 19 0x00d56240 in CFRunLoopRunSpecific () 20 0x00d56161 in CFRunLoopRunInMode () 21 0x03eb6268 in GSEventRunModal () 22 0x03eb632d in GSEventRun () 23 0x01bf042e in UIApplicationMain () 24 0x0a1e4bd9 in ?? () 25 0x0a1e4b12 in ?? () 26 0x0a1e4515 in ?? () 27 0x0a1e4451 in ?? () 28 0x0a1e44ac in ?? () 29 0x0000e202 in mono_jit_runtime_invoke (method=0xa806e6c, obj=0x0, params=0xbfffedbc, exc=0x0) at ../../../../mono/mini/mini.c:4733 30 0x001c92af in mono_runtime_invoke (method=0xa806e6c, obj=0x0, params=0xbfffedbc, exc=0x0) at ../../../../mono/metadata/object.c:2615 31 0x001caf6b in mono_runtime_exec_main (method=0xa806e6c, args=0xa6a34e0, exc=0x0) at ../../../../mono/metadata/object.c:3581 32 0x001ca891 in mono_runtime_run_main (method=0xa806e6c, argc=0, argv=0xbfffeef4, exc=0x0) at ../../../../mono/metadata/object.c:3355 33 0x00094fe8 in mono_jit_exec (domain=0x6f8fe58, assembly=0xa200730, argc=1, argv=0xbfffeef0) at ../../../../mono/mini/driver.c:1094 34 0x0027cf05 in main () ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication:UIApplicationMain (int,string[],intptr,intptr) at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x00038] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:26 at MonoTouch.UIKit.UIApplication.Main (System.String[] args) [0x00000] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:31 at MailDialog.Application.Main (System.String[] args) [0x00000] in /Users/rrkhan/Projects/Sandbox/MailDialog/Main.cs:15 I have a very simple sample project illustrating the problem. I can sent you if required.

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  • How to create an Universal Binary for iTunes Connect Distribution?

    - by balexandre
    I created an app that was rejected because Apple say that my App was not showing the correct iPad window and it was showing the same iPhone screen but top left aligned. Running on simulator, I get my App to show exactly what it should, a big iPad View. my app as Apple referees that is showing on device: my app running the simulator (50% zoom only): my code in the Application Delegate is the one I published before - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // The default have the line below, let us comment it //MainViewController *aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; // Our main controller MainViewController *aController = nil; // Is this OS 3.2.0+ ? #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // It's an iPad, let's set the MainView to our MainView-iPad aController = [[MainViewController alloc] initWithNibName:@"MainView-iPad" bundle:nil]; else // This is a 3.2.0+ but not an iPad (for future, when iPhone/iPod Touch runs with same OS than iPad) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #else // It's an iPhone/iPod Touch (OS < 3.2.0) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #endif // Let's continue our default code self.mainViewController = aController; [aController release]; mainViewController.view.frame = [UIScreen mainScreen].applicationFrame; [window addSubview:[mainViewController view]]; [window makeKeyAndVisible]; return YES; } on my target info I have iPhone/iPad My question is, how should I build the app? Use Base SDK iPhone Simulator 3.1.3 iPhone Simulator 3.2 my Active Configuration is Distribution and Active Architecture is arm6 Can anyone that already published app into iTunes Connect explain me the settings? P.S. I followed the Developer Guideline on Building and Installing your Development Application that is found on Creating and Downloading Development Provisioning Profiles but does not say anything regarding this, as I did exactly and the app was rejected.

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  • Set tier price on different products (special conditions) in Magento?

    - by user1547625
    Let’s say I sell mobile phones. I might sell phones with the following tiered pricing iPhone4 (1x$200ea. 3x$150ea. 10x$100ea.) iPhone4s (1x$300ea. 3x$250ea. 10x$200ea.) iPhone5 (1x$500ea. 3x$400ea. 10x$1300ea.) Plus maybe I sell Samsungs, Nokias, accessories, etc. So let’s say a customer wants to buy 3 iphones, but they want 1x iPhone 4, 1x iPhone 4s and 1x iPhone 5. Instead of getting the single unit price for each, we would want to group iphones, so that they would get the 3x price for each unit. So they would spend $150 on the iPhone 4, $250 on the iPhone 4s and $400 on the iPhone 5.... We’d have several categories and could create some type of spreadsheet for you, but would want to also have the ability to set up this categorization in the future. So please tell me how to get this done from magento admin or any other way?

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  • Samsung introduces smart watch. But without any smartness!

    - by Gopinath
    The era of mobile phone can be classified as before iPhone and after iPhone. When iPhone was introduced they were revolutionary, smart, awesome and technologically far advanced than any other phone available in the market. iPhone is the first true smartphone and a game changer. With the same goal in mind, Samsung tried revolutionizing watch industry by announcing Galaxy Gear watches. They branded them as a smart watch, hyped its release as if it’s going to revolutionize the way we use watches. But in reality there is nothing exciting about it. Instead it’s an expensive (300$) one, battery lasts less than a day, user interface is very very slow, has small memory capacity, not much of use if not connected to a Samsung phone!! With so many negative, how can it be a smart watch? Reviews on Galaxy Gear smart watch The Next Web Smartwatches are still too dumb The Verge Samsung’s Galaxy Gear isn’t really a smartwatch Gizmodo $300 is a lot for a souped up fitness tracker, and as far as the basic smartphone functions Galaxy Gear is capable of, those feel a little strange and counterintuitive ZD NET Samsung has left the door wide open with the Galaxy Gear, which looks both rushed and exorbitantly priced at the same time. Few Tweets on Galaxy Gear 1. Apple surprises with iPhone 2. Tablet rumors 3. Others rush crap to market 4. iPad 5. ‘iWatch’ Rumors 6. Others rush crap to market 7. ? — Matthew Panzarino (@panzer) September 4, 2013 Camera, phone, music… There’s one thing that the Gear doesn’t seem to have: a purpose | http://t.co/raK4Rgy6Fm by @SamGrobart — Businessweek (@BW) September 5, 2013   Galaxy Gear Video demo shows how slow it is Here is a Galaxy Gear hands on video from slashgear. You can see how slow the device performs   With the rumors of Apple building smart watch, Samsung rushed to the market with its own version of (smart) watch as a preemptive strike. But with a half baked product and without any innovation it back fired on it own reputation. This would’ve been great chance to Samsung to prove that the company is innovative and not a copy cat. But it failed to innovate and missed a chance.

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  • Career Development: What should I learn next after Python? and Why? [closed]

    - by Josh
    Hi all I'm currently learning Python. I want to know what should I learn next out of these programming langauages: PHP Actionscript 3 Objective-C (iPhone applications) I work in the Multimedia industry and have decided to learn Python as a first programming language seriously because I would like to learn the basics of programming, to mainly write scripts at work that Automate task (eg. Edit multiple XML files quickly) At work we have a senior developer who knows Actionscript and PHP very well (although knows PHP better). We also have been developing iPhone applications for 2 weeks, Our senior developer could learn it although we have lots of work currently with PHP and Actionscript 3 type work and haven't had time or reason to pick up iOS development. Here are the reasons I want to learn each language, But I cannot decide what I'll learn next: PHP: I want to learn PHP because it will help with Web Development. PHP is very wanted by employers. Senior developer at work writes everything in it web sites, CMS etc. (including XML checks and scripts), I will learn a lot from him (once I learn the basics). However, I don't want to learn Web because you have to deal with lots of cross-browser problems. Actionscript 3: At work we are looking to put on another developer to help with online activities and very small games (using Actionscript 3.0 and Flash CS5) for (eg. First Aid Activities etc) I would like to do things that have a element of design as I'm better at Photoshop then developing. I want to be creative, I like to interact with users in a fun way. Objective-C (iPhone applications): We are a all mac office, we may get more iPhone, iPad application work(jobs) that need to be created. Work has found it nearly impossible to find good iPhone developers. I like apple products (Macs and iPhones), I would like to make my own games, applications in my spare time(if I knew how). Should I learn Actionscript first because it would be easier to learn then Objective-C? Should I learn PHP because it is very widely used? Should I learn Objective-C because it is really wanted by employers now?

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  • iPad issue with a modal view: modal view label null after view controller is created

    - by iPhone Guy
    This is a weird issue. I have created a view controller with a nib file for my modal view. On that view there is a label, number and text view. When I create the view from the source view, I tried to set the label, but it shows that the label is null (0x0). Kinda weird... Any suggestions? Now lets look at the code (I put all of the code here because that shows more than I can just explain): The modal view controller - in IB the label is connected to the UILabel object: @implementation ModalViewController @synthesize delegate; @synthesize goalLabel, goalText, goalNumber; // Done button clicked - (void)dismissView:(id)sender { // Call the delegate to dismiss the modal view if ([delegate respondsToSelector:@selector(didDismissModalView: newText:)]) { NSNumber *tmpNum = goalNumber; NSString *tmpString = [[NSString alloc] initWithString:[goalText text]]; [delegate didDismissModalView:tmpNum newText:tmpString]; [tmpNum release]; [tmpString release]; } } - (void)cancelView:(id)sender { // Call the delegate to dismiss the modal view if ([delegate respondsToSelector:@selector(didCancelModalView)]) [delegate didCancelModalView]; } -(void) setLabelText:(NSString *)text { [goalLabel setText:text]; } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ -(void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; // bring up the keyboard.... [goalText becomeFirstResponder]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; // set the current goal number to -1 so we know none was set goalNumber = [NSNumber numberWithInt: -1]; // Override the right button to show a Done button // which is used to dismiss the modal view self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(dismissView:)] autorelease]; // and now for the cancel button self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCancel target:self action:@selector(cancelView:)] autorelease]; self.navigationItem.title = @"Add/Update Goals"; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end And here is where the view controller is created, variables set, and displayed: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // put a checkmark.... UITableViewCell *tmpCell = [tableView cellForRowAtIndexPath:indexPath]; [tmpCell setAccessoryType:UITableViewCellAccessoryCheckmark]; // this is where the popup is gonna popup! // ===> HEre We Go! // Create the modal view controller ModalViewController *mdvc = [[ModalViewController alloc] initWithNibName:@"ModalDetailView" bundle:nil]; // We are the delegate responsible for dismissing the modal view [mdvc setDelegate:self]; // Create a Navigation controller UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:mdvc]; // set the modal view type navController.modalPresentationStyle = UIModalPresentationFormSheet; // set the label for all of the goals.... if (indexPath.section == 0 && indexPath.row == 0) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 1:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:1]]; } if (indexPath.section == 0 && indexPath.row == 1) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 2:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:2]]; } if (indexPath.section == 0 && indexPath.row == 2) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 3:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:3]]; } if (indexPath.section == 0 && indexPath.row == 3) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 4:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:4]]; } if (indexPath.section == 1 && indexPath.row == 0) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 1:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:5]]; } if (indexPath.section == 1 && indexPath.row == 1) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 2:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:6]]; } if (indexPath.section == 1 && indexPath.row == 2) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 3:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:7]]; } if (indexPath.section == 1 && indexPath.row == 3) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 4:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:8]]; } // show the navigation controller modally [self presentModalViewController:navController animated:YES]; // Clean up resources [navController release]; [mdvc release]; // ==> Ah... we are done... }

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  • How's ActionScript 3.0 supported on symbian,android,iphone and windowCE?

    - by user198729
    Anyone knows? To deal with all the things you can do with FMS3, you have two additional language Application Program Interfaces (APIs). Both APIs are extensions of ActionScript and are called Client-Side Media ActionScript and Server-Side Media ActionScript, or in this book, simply as CS ActionScript and SS ActionScript. With ActionScript 3.0, which is also used in this book, the client-side ActionScript has been fully integrated into the language.

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  • How to load local images in webview in Iphone sdk?

    - by monish
    Hi guys, Here I am getting a problem when I am loading local Image in the webview using html code my image was not diplaying in my webview here is my code for Loading the local image in webview: htmlString = [htmlString stringByAppendingString:@"<table width=85% cellpadding=3 cellspacing=0 border=0> "]; htmlString = [htmlString stringByAppendingString:@"<tr>"]; htmlString = [htmlString stringByAppendingString:@"<td >"]; htmlString = [htmlString stringByAppendingString:@"<div align='Right'><a href='/reviews/"]; htmlString = [htmlString stringByAppendingString:@"'>"]; htmlString = [htmlString stringByAppendingString:@"<img src ='reviews1.jpg' BORDER=0 HEIGHT=148 WIDTH=110/>"]; htmlString = [htmlString stringByAppendingString:@"</a>"]; - (BOOL)webView:(UIWebView*)webView2 shouldStartLoadWithRequest:(NSURLRequest*)request navigationType:(UIWebViewNavigationType)navigationType { //CAPTURE USER LINK-CLICK. if (navigationType == UIWebViewNavigationTypeLinkClicked) { NSURL *aURL = [request URL]; NSString* aurlString = [aURL absoluteString]; if ( [aurlString rangeOfString:@"/reviews/"].location != NSNotFound) { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; ReviewWebViewController* viewController = [[ReviewWebViewController alloc] init]; viewController.loadUrl=[techProducts techProductReviewUrl]; [self.navigationController pushViewController:viewController animated:YES]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [viewController release]; return NO; } } } Here no image was displaying only ?mark is displaying . guys pls help me to get out of dis prb. Thank you, Monish.

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  • iPhone Debugging: How to resolve 'failed to get the task for process'?

    - by unforgiven
    I have just added a provisioning profile to XCode (needed to support notifications and in app purchase), setup as needed the build configuration for ad hoc distribution, and tried to run the app on the device (I have done this several times in the past, without any problem). The app is installed, but it does not start. On the console, I see the following message: Error launching remote program: failed to get the task for process 82. Error launching remote program: failed to get the task for process 82. The program being debugged is not being run. The program being debugged is not being run. However, if I start the application on the device manually, it works as expected. I have recently installed the latest XCode 3.2 for Snow Leopard. Is this a known bug of this version of XCode or am I doing something wrong? EDIT: It works fine with release distribution using the development provisioning profile. I have checked again the ad hoc provisioning profile to make sure it includes the device I am using.

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  • How to set the back groung color to the UIActionSheet in iPhone?

    - by Madan Mohan
    Hi Guys, I need to change the back ground colour of the action sheet, UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Create Estimate", @"Record Expense",@"Add Credit",@"Delete Customer", @"Cancel", nil]; actionSheet.actionSheetStyle = UIActionSheetStyleDefault; actionSheet.destructiveButtonIndex=3; [actionSheet showInView:appDelegate.window]; // show from our table view (pops up in the middle of the table) [actionSheet release]; please tell how to set the back ground color for action sheet.

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  • How can I dismiss keyboard in iPhone OS 3.2 with text field in popover?

    - by Tom H
    I have several text fields in a custom uiviewcontroller subclass, which is displayed within a popover. The popover is displayed form a bar button. I want the keyboard to go down when the popover is dismissed (either by the user tapping the bar button again, or tapping outside the popover. From the view controller that displays the popover, when the popover is dismissed, in either of the 2 fashions, I call [optionsController dismissFirstResponder]; Optionscontroller is the uiviewcontroller subclass in the popover. Dismissfirstresponder is a method I defined: -(void)dsimissFirstResponder { [nameField resignFirstResponder]; [descriptionField resignFirstResponder]; [helpField resignFirstResponder]; } Those are three IBoutlets which I connected in the xib to the text fields. That doesn't work. Any help with this would be greatly appreciated.

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  • iPhone SDK:How do you play video inside a view? Rather than fullscreen.

    - by Jessica
    Hi, I am trying to play video inside a UIView, so my first step was to add a class for that view and start playing a movie in it using this code: - (IBAction)movie:(id)sender{ NSBundle *bundle = [NSBundle mainBundle]; NSString *moviePath = [bundle pathForResource:@"Movie" ofType:@"m4v"]; NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain]; MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; theMovie.scalingMode = MPMovieScalingModeAspectFill; [theMovie play]; } But this just crashes the app when using this method inside it's own class, but is fine elsewhere. Does anyone know how to play video inside a view? and avoid it being full screen?

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  • Consolidating Columns in Excel

    - by New to iPhone
    I have two columns in excel like the following a,apple a,bannana a,orange a,plum b,apple b,berry b,orange b,grapefruit c,melon c,berry c,kiwi I need to consolidate them like this on a different sheet a,apple,bannana,orange,plum b,apple,berry,orange,grapefruit c,melon,berry,kiwi Any help would be appreciated

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  • How to remove music/videos DRM protection and convert to Mobile Devices such as iPod, iPhone, PSP, Z

    - by tonywesley
    The music/video files you purchased from online music stores like iTunes, Yahoo Music or Wal-Mart are under DRM protection. So you can't convert them to the formats supported by your own mobile devices such as Nokia phone, Creative Zen palyer, iPod, PSP, Walkman, Zune… You also can't share your purchased music/videos with your friends. The following step by step tutorial is dedicated to instructing music lovers to how to convert your DRM protected music/videos to mobile devices. Method 1: If you only want to remove DRM protection from your protected music, this method will not spend your money. Step 1: Burn your protected music files to CD-R/RW disc to make an audio CD Step 2: Find a free CD Ripper software to convert the audio CD track back to MP3, WAV, WMA, M4A, AAC, RA… Method 2: This guide will show you how to crack drm from protected wmv, wma, m4p, m4v, m4a, aac files and convert to unprotected WMV, MP4, MP3, WMA or any video and audio formats you like, such as AVI, MP4, Flv, MPEG, MOV, 3GP, m4a, aac, wmv, ogg, wav... I have been using Media Converter software, it is the quickest and easiest solution to remove drm from WMV, M4V, M4P, WMA, M4A, AAC, M4B, AA files by quick recording. It gets audio and video stream at the bottom of operating system, so the output quality is lossless and the conversion speed is fast . The process is as follows. Step 1: Download and install the software Step 2: Run the software and click "Add…" button to load WMA or M4A, M4B, AAC, WMV, M4P, M4V, ASF files Step 3: Choose output formats. If you want to convert protected audio files, please select "Convert audio to" list; If you want to convert protected video files, please select "Convert video to" list. Step 4: You can click "Settings" button to custom preference for output files. Click "Settings" button bellow "Convert audio to" list for protected audio files Click "Settings" button bellow "Convert video to" list for protected video files Step 5: Start remove DRM and convert your DRM protected music and videos by click on "Start" button. What is DRM? DRM, which is most commonly found in movies and music files, doesn't mean just basic copy-protection of video, audio and ebooks, but it basically means full protection for digital content, ranging from delivery to end user's ways to use the content. We can remove the Drm from video and audio files legally by quick recording.

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  • Problem while fetching xml through some rss feed

    - by Tariq- iPHONE Programmer
    I was fetching xml through some rss feed. I am unable to sort items in depth like i have sorted easily "channel - description" as NSString *resultValue=[[responseDictionary valueForKeyPath:@"rss.channel.description"] textContent]; Above Result: YouTube RSS Feed My question is how i can parse .... item - description... i.e (Music video by Andrews \U00a9 1982 MJJ Productions Inc.) i am getting nil if i fetch like valueForKeyPath:@"rss.channel.item.description"] Key: rss Value: { "_text" = "\n"; channel = { "_text" = "\n"; description = { "_text" = "YouTube RSS Feed"; }; item = ( { "_text" = "\n\t"; description = { "_text" = "Music video by Andrews \U00a9 1982 MJJ Productions Inc."; }; enclosure = { length = 294; type = "application/x-shockwave-flash"; url = "http://youtube.com/v/Zi_XLOBDo_Y.swf"; }; link = { "_text" = "http://youtube.com/?v=Zi_XLOBDo_Y"; };

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