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  • Detect double-tap on UISlider?

    - by Randy
    I can detect single/double-taps in specific views with: NSSet *myTouches = [event touchesForView:mySpecificView.view]; but I want to detect a double-tap on the button of a slider and can't find any reference to it. Is there a replacement for "touchesForView:" where I can enter the name of my slider? usage: I have three sliders with their default value being directly in the center of the slider. Once the position of the slider has changed, I want a quick way to individually reset each slider to its default position. I currently have each slider's containing view set to respond to a double-tap, updating each slider. It works fine, but doesn't seem natural. ie.I can't double-tap on the slider itself because the slider intercepts the taps and doesn't pass them on to the surrounding view. thanks in advance

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  • How can keep track of the index path of a button in a tableview cell?

    - by Jake
    I have a table view where each cell has a button accessory view. The table is managed by a fatchedresults controller and is frequently reordered. I want to be able to press a button and be able to obtain the index path of the pressed button's tableviewcell. I've been trying to get this working for days by storing the row of the button in it's tag, but when the table get's reordered the row becomes incorrect and I keep failing at reordering the tags correctly when a change is made. Any new ideas on how to keep track of the button's cell's index path? Thanks so much for any help.

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  • How To load scroll view of some place directly

    - by ratnasomu
    hai to all , I have added a scroll view of content size 320,1000 to my view its working properly and loading with starting content of scroll view. But,now I want it like showing some place of it when its getting load. that is it shows directly some place of it instead of starting of the content ... Help me it is urgent .. I have tried with [scrollView1 scrollRectToVisible:CGRectMake(60, 300, 240, 40) animated:NO]; [scrollView1 zoomToRect:CGRectMake(60, 300, 240, 40) animated:YES]; but its not working could any one help me .. Thanks

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  • trouble with section headers in UITableView

    - by richard Stephenson
    hi guys , im having a problem with setting my section headers in a uitableview, its probably something really simple i just cant work it out. instead of displaying different headers for different sections it displays the same header for each section help me please :) - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { WorldCupAppDelegate *appDelegate = [UIApplication sharedApplication].delegate; return [appDelegate.matchFixtures count]; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { WorldCupAppDelegate *appDelegate = [UIApplication sharedApplication].delegate; Fixtures *fixtures = [appDelegate.matchFixtures objectAtIndex:section]; return fixtures.matchDate; }

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  • How to save multiple UIImage to a file iPad

    - by aron
    I have a PDF reader that displays pages of the document. What I want to do is allow the user to draw over the PDF in a transparent view. Then I want to save the drawing (UIImage) to disk. If at all possible, I don't want to have the documents folder filled with files like documentName_page01.png, documentName_page02.png for every page that is drawn over. However, I can't figure out how to store these UIImages into a single file without it becoming unwieldy and memory intensive. Any ideas appreciated.

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  • How to set clickable and highlightable a View?

    - by Pentium10
    I have ViewStubs in my layout. If I set clickable and implement the OnClickListener this does work only on the root of the element. But the layout holds parent elements, and when I click on those the click is not recognized. How do I make a full row/view of ViewStub as whole to be clickable and highlightable like a ListView elements? Also what do I have to add to get that orange highlight?

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  • I need objective-C syntax for calculating bmi

    - by Umaid
    Actually I am working on bmi calculator. Where I would like to calculate bmi for height in inches and weight in lbs and also in need of correct formula for height in cm and weight in kgs. I have tried but couldn't calculate actual value coming withing the range as below. It exceeds the range. BMI Categories: * Underweight = <18.5 * Normal weight = 18.5-24.9 * Overweight = 25-29.9 * Obesity = BMI of 30 or greater

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  • Sending custom app logs to developer

    - by Templar
    I'm planning to release a new app in the future. I have a custom logging function which logs some application data (not crashes) into a file (location manager state, app foreground-background transitions, main actions...). These logs helped me a lot to debug problems which were app-related, but not causing a crash. Until now these were in the documents directory (shared in iTunes) and the testers sent them to me after they saw some incorrect behaviors, however I don't want to share them anymore because this directory contains the app's database too. I'd like to obtain these logs even when the app will be on App Store, but I don't know how this should be done. As I wrote, it is a new app and even after the test phase may exist minor bugs. I know that the users can report problems in iTunes or on the Dev site, but without a detailed scenario or log it is really hard to correct a bug. Should I make some kind of in-app bug report functionality (even if this creates a wrong user impression) ? How is this usually handled ? Thanks

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  • Change TabBarController in detail view

    - by Antriel
    So I have a TabBarController with 2 views. One of the views is a TableView in navigationController. When user selects a row I push a detail view there. I want this detail view to have its own TabBarController different from the former one. So basically the question is if I can push a view on top different view with different TabBarController, but using navigationController not as a modal view.

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  • In App Purchase with Subscription Model

    - by Evangelist
    Does anyone have any idea of a service provider that provides In App Purchase with subscription model. I checked Urban Airship which has solution built around non-consumable approach and iLime is not available yet. Any pointers in the right direction would be appreciated.

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  • iOS6: do we have to set rootViewController in App delegate in order to support different orientations?

    - by Centurion
    The app was perfectly fine working in iOS5 in landscape orientation. However in iOS6, it started to use portrait orientation in all view controllers. The methods shouldAutorotateToInterfaceOrientation are not called anymore. I read the new stuff about changed rotation mechanism in iOS6 and I was able to fix that by adding a line in my AppDelegate: self.window.rootViewController = _viewController _viewControler is the starting screen (Home-menu). All other view controllers implement shouldAutorotateToInterfaceOrientation method and returns YES for landscape orientations only. So, it's perfectly working solution for the app that needs to support only one orientation. However, the problem is I need one view controller (lets call it phone-VC) to be presented in portrait orientation. Now, if I want this view controller would be rotated then I need to return YES in Home-menu controller that is assigned to rootViewControler in appDelegate. However, I can't do that because this rootViewController is starting window that need to presented in landscape only, otherwise the layout with graphics in this window will break. But if I don't return YES from its shouldAutorotateToInterfaceOrientation (Home-menu) then the same method is not called in my view phone-VC that needs to be presented in portrait. Any ideas? Does the assignation of rootViewController is mandatory in AppDelegate? UPDATE: the problem exists on device (at least on iPhone4).

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  • add different characters to a NSString one by one??

    - by hemant
    i am retrieving different characters from a string by using thsi function and adding 5 to them to display the corresponding character for eg. 'a' displays 'f' and 'h' displays 'm'.. but the problem is that i am not able to add these characters into a string which i can use to display to display like 'fm'...can anyone help?? heres the code strResult(mutablestring) is getting null only. `str=@"John"; int a=[str length]; for(i=0;i char ch=[str characterAtIndex:i]; ch=ch+5; temp=[NSString stringWithFormat:@"%c",ch]; [strResult appendString:temp]; NSLog(@"%c",ch); }`

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  • How to reset the context to the original rectangle after clipping it for drawing?

    - by mystify
    I try to draw a sequence of pattern images (different repeated patterns in one view). So what I did is this, in a loop: CGContextRef context = UIGraphicsGetCurrentContext(); // clip to the drawing rectangle to draw the pattern for this portion of the view CGContextClipToRect(context, drawingRect); // the first call here works fine... but for the next nothing will be drawn CGContextDrawTiledImage(context, CGRectMake(0, 0, 2, 31), [img CGImage]); I think that after I've clipped the context to draw the pattern in the specific rectangle, I cut out a snippet from the big canvas and the next time, my canvas is gone. can't cut out another snippet. So I must reset that clipping somehow in order to be able to draw another pattern again somewhere else? Edit: In the documentation I found this: CGContextClip: "... Therefore, to re-enlarge the paintable area by restoring the clipping path to a prior state, you must save the graphics state before you clip and restore the graphics state after you’ve completed any clipped drawing. ..." Well then, how to store the graphics state before clipping and how to restore it?

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  • UITableView: Highlighted cell after switching back views

    - by Matthias
    Hi, I'm using a UINavController together with some UITableViews to display a kind of drill down for some data (e.g. like the Contact App). Works well. The only problem I have is, when I select a cell in the first table view it is highlighted, then the view switches to the next level and then, if I go back to the first level, the cell is still highlighted. So, how can I reset the highlighting when switching back? Thanks for your help. Regards Matthias

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  • View isn't scrolling back down after I dismiss the keyboard

    - by fmi
    I have a Tab Bar app. One of the views has a UITextView that is hidden by the keyboard when touched. I've set the view to scroll to account for the keyboard but it the view doesn't always return to it's original position after I dismiss the keyboard. Here is my code: //Scroll the view for keyboard - (void)viewWillAppear:(BOOL)animated { void (^keyBoardWillShow) (NSNotification *)= ^(NSNotification * notif) { NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardFrameEndUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; float bottomPoint = (additionalView.frame.origin.y + additionalView.frame.size.height + 10); scrollAmount = keyboardSize.height - (self.view.frame.size.height - bottomPoint); if (scrollAmount > 0) { moveViewUp =YES; [self scrollTheView:YES]; } else moveViewUp = NO; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillShowNotification object:self.view.window queue:nil usingBlock:keyBoardWillShow]; void (^keyBoardWillHide) (NSNotification *)= ^(NSNotification * notif) { if (moveViewUp) [self scrollTheView:NO]; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillHideNotification object:self.view.window queue:nil usingBlock:keyBoardWillHide]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [super viewWillDisappear:animated]; } (void)scrollTheView:(BOOL)movedUp { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; CGRect rect = self.view.frame; if (movedUp){ rect.origin.y -= scrollAmount; } else { rect.origin.y += scrollAmount; } self.view.frame = rect; [UIView commitAnimations]; }

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  • NSXMLParser values not being retained.

    - by user574947
    This is similar to my previous question. I didn't get an answer, maybe by changing the question I might get an answer. Here is my parsing code: -(void) parser:(NSXMLParser *) parser didStartElement:(NSString *) elementName namespaceURI:(NSString *) namespaceURI qualifiedName:(NSString *) qName attributes:(NSDictionary *) attributeDict { if ([elementName isEqualToString:kimgurl] || [elementName isEqualToString:kone_x] || [elementName isEqualToString:kone_y] || [elementName isEqualToString:kone_radius] || [elementName isEqualToString:ktwo_x] || [elementName isEqualToString:ktwo_y] || [elementName isEqualToString:ktwo_radius]) { elementFound = YES; theItems = [[Items alloc] init]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:kimgurl]) { theItems.imageURL = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:kone_x]) { theItems.iOne_X = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:kone_y]) { theItems.iOne_Y = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:kone_radius]) { theItems.iOne_Radius = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:ktwo_x]) { theItems.iTwo_X = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:ktwo_y]) { theItems.iTwo_Y = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:ktwo_radius]) { theItems.iTwo_Radius = self.currentValue; [self.currentValue setString:@""]; } } -(void) parserDidEndDocument:(NSXMLParser *)parser { NSLog(@"enddocument: %@", theItems.imageURL); } -(void)parser:(NSXMLParser *) parser foundCharacters:(NSString *)string { if (elementFound == YES) { if(!currentValue) { currentValue = [NSMutableString string]; } [currentValue appendString: string]; } } When I get to parserDidEndDocument. The theItems class is empty. Here is Items.h #import <Foundation/Foundation.h> @interface Items : NSObject { @private //parsed data NSString *imageURL; NSString *iOne_X; NSString *iOne_Y; NSString *iOne_Radius; NSString *iTwo_X; NSString *iTwo_Y; NSString *iTwo_Radius; } @property (nonatomic, retain) NSString *imageURL; @property (nonatomic, retain) NSString *iOne_X; @property (nonatomic, retain) NSString *iOne_Y; @property (nonatomic, retain) NSString *iOne_Radius; @property (nonatomic, retain) NSString *iTwo_X; @property (nonatomic, retain) NSString *iTwo_Y; @property (nonatomic, retain) NSString *iTwo_Radius; @end here is Items.m #import "Items.h" @implementation Items @synthesize imageURL; @synthesize iOne_X; @synthesize iOne_Y; @synthesize iOne_Radius; @synthesize iTwo_X; @synthesize iTwo_Y; @synthesize iTwo_Radius; -(void)dealloc { [imageURL release]; [iOne_X release]; [iOne_Y release]; [iOne_Radius release]; [iTwo_X release]; [iTwo_Y release]; [iTwo_Radius release]; [super dealloc]; } @end here is my RootViewController.h #import <UIKit/UIKit.h> @class Items; @interface RootViewController : UIViewController <NSXMLParserDelegate> { NSMutableData *downloadData; NSURLConnection *connection; BOOL elementFound; NSMutableString *currentValue; NSMutableDictionary *pictures; //---xml parsing--- NSXMLParser *xmlParser; Items *theItems; NSMutableArray *aItems; } @property (nonatomic, retain) Items *theItems; @property (nonatomic, retain) NSMutableArray *aItems; @property (nonatomic, retain) NSMutableString *currentValue; @property (nonatomic, retain) NSMutableData *downloadData; @property (nonatomic, retain) NSURLConnection *connection; @end xml file example <?xml version="1.0" encoding="utf-8"?> <data> <test> <url>url</url> <one_x>83</one_x> <one_y>187</one_y> <one_radius>80</one_radius> <two_x>183</two_x> <two_y>193</two_y> <two_radius>76</two_radius> </test> </data>

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  • How do I stop setNeedsDisplayInRect / drawRect coalescence?

    - by No One in Particular
    When programming my app, I get to the point where I have to update two rectangles on the screen. So I call [self setNeedsDisplayInRect:rect1] and then [self setNeedsDisplayInRect:rect2]. When my drawRect method is called, the rectangle parameter is the smallest rectangle which contains both rect1 and rect2. I can handle this with no problem, but when the two rectangles are far apart, then I am updating a lot of real estate with no gain. In this case, I would just like to repaint my two small rectangles. So my question is how can I prevent the underlying system from coalescing my two calls into one?

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