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  • Evaluating expressions using Visual Studio 2005 SDK rather than automation's Debugger::GetExpression

    - by brone
    I'm looking into writing an addin (or package, if necessary) for Visual Studio 2005 that needs watch window type functionality -- evaluation of expressions and examination of the types. The automation facilities provide Debugger::GetExpression, which is useful enough, but the information provided is a bit crude. From looking through the docs, it sounds like an IDebugExpressionContext2 would be more useful. With one of these it looks as if I can get more information from an expression -- detailed information about the type and any members and so on and so forth, without having everything come through as strings. I can't find any way of actually getting a IDebugExpressionContext2, though! IDebugProgramProvider2 sort of looks relevant, in that I could start with IDebugProgramProvider2::GetProviderProcessData and then slowly drill down until reaching something that can supply my expression context -- but I'll need to supply a port to this, and it's not clear how to retrieve the port corresponding to the current debug session. (Even if I tried every port, it's not obvious how to tell which port is the right one...) I'm becoming suspicious that this simply isn't a supported use case, but with any luck I've simply missed something crashingly obvious. Can anybody help?

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  • iPhone - making the crash information more specific

    - by Digital Robot
    I have an app that is crashing at some point. Even with NSZombieEnabled turned on, the only thing I see is this message on the console: : * -[CFRunLoopTimer release]: message sent to deallocated instance 0x4cb34e0 but as the app is crashed, there's no way to know what object is this and the thread overview is not helping that much. #0 0x34a80466 in objc_msgSend #1 0x357e53c8 in CFRelease #2 0x357f3976 in __CFTypeCollectionRelease #3 0x3580c0b6 in __CFSetReleaseValue #4 0x357e6a5c in __CFBasicHashDrain #5 0x357e6900 in __CFSetDeallocate #6 0x357e54b6 in _CFRelease #7 0x357e53dc in CFRelease #8 0x3580c098 in -[__NSCFSet release] #9 0x3570f3be in -[_NSFaultingMutableSet dealloc] #10 0x3570f260 in -[_NSFaultingMutableSet release] #11 0x35702480 in -[NSManagedObject(_NSInternalMethods) _clearRawPropertiesWithHint:] #12 0x357022a8 in -[NSFaultHandler turnObject:intoFaultWithContext:] #13 0x35703dc0 in -[NSManagedObject dealloc] #14 0x356eab34 in -[_PFManagedObjectReferenceQueue _processReferenceQueue:] #15 0x357127d6 in _performRunLoopAction #16 0x3580ac58 in __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ #17 0x3580aacc in __CFRunLoopDoObservers #18 0x358020ca in __CFRunLoopRun #19 0x35801c86 in CFRunLoopRunSpecific #20 0x35801b8e in CFRunLoopRunInMode #21 0x320c84aa in GSEventRunModal #22 0x320c8556 in GSEventRun #23 0x341dc328 in -[UIApplication _run] #24 0x341d9e92 in UIApplicationMain #25 0x00002e02 in main at main.m:14 it appears to be something related to core data, but knowing that doesn't help that much, because the app is all core data based and it crashes when I am not doing anything related to core data. is there a way to make the debugger more specific? thanks

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  • Is there a cap on the number of modules WinDbg can see?

    - by Bethor
    Does anyone know if there is a cap on the number of DLLs WinDbg can see ? I believe Visual Studio was once capped at 500 but I can't find a source for this claim outside of some second hand accounts at work. I'm trying to debug a hairy scenario and WinDbg's stack trace is incomplete. According to Process Explorer, the module I'm interested in is loaded but it doesn't show up in the output of 'lm' in WinDbg. Suspiciously, said output is exactly 500 modules long, even though I know there are many more than that loaded, leading me to believe WinDbg isn't seeing DLLs beyond the first 500. Can anyone confirm ? Or suggest some other reason why a loaded module might not show up in 'lm' ?

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  • Safari specific scroll bar issue in legacy code

    - by user1237169
    I am trying to debug an issue that is occurring specifically in Safari. On a few pages of a web application, the content is larger than the frame and a scroll bar appears on the right but when the scroll bar moves up or down the content does not scroll with it. So you can "scroll" the scroll bar but the content itself was inaccessible even though the scroll bar was mobile. The issue only occurs in the "Multi-Process Windows" debug mode option but not in the "Single-Process Windows" option. The scroll bar works perfectly fine in Firefox, IE, and Chrome, just not in Safari. Because there's a lot of legacy code, I'm not quite sure exactly what the actual content is and which specific html elements are relevant. From what I can tell there's an Iframe element, html element, body element, div element, iframe element html element, body element and finally some divs. edit Does it matter if some of the elements within the <iframe> have the attribute scrolling="no"? I see this on a few of the elements within iframe but my coworker reassures me they don't matter.

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  • Dubugging a program not run within the debugger and without a crash

    - by Mick
    I left a program running last night, it worked fine for about 5 hours and then one of its built-in self-diagnostic tests detected a problem and brought up a dialog box telling me the issue. The program was built with debug information (/Zi). Is it possible to somehow get the debugger started so I can examine the value of some variables within the program? Or is it too late?

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  • Is a program compiled with -g gcc flag slower than the same program compiled without -g?

    - by e271p314
    I'm compiling a program with -O3 for performance and -g for debug symbols (in case of crash I can use the core dump). One thing bothers me a lot, does the -g option results in a performance penalty? When I look on the output of the compilation with and without -g, I see that the output without -g is 80% smaller than the output of the compilation with -g. If the extra space goes for the debug symbols, I don't care about it (I guess) since this part is not used during runtime. But if for each instruction in the compilation output without -g I need to do 4 more instructions in the compilation output with -g than I certainly prefer to stop using -g option even at the cost of not being able to process core dumps. How to know the size of the debug symbols section inside the program and in general does compilation with -g creates a program which runs slower than the same code compiled without -g?

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  • Can't find the error in my javascript code

    - by Olivier
    This js program should display the first 100 prime numbers, but instead it crashes each and every time and I can't find the error! Could someone point me towards the best way to debug js code?! Thank you! // initialisation of the array p holding the first 100 prime numbers var p = []; // set the first prime number to 2 p.push(2); // find the first 100 prime numbers and place them in the array p var i = 3; while (p.length < 100) { var prime = true; loop: for (var item in p){ if (i%item === 0){ prime = false; break loop; } } if (prime) p.push(i); i = i + 2; } // display the first 100 prime numbers found var i=1; for (var item in p){ document.writeln(i,item); i++; }

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  • jQuery slideDown() Makes Everything in Wrapper Shift

    - by Ben
    Hello everyone, I am currently creating a simple menu where there are several names of services and a user can click on one and jQuery will show it's corresponding paragraph describing it below it. My jQuery code is fine and does exactly what I want, however, I have one bug I have yet to iron out. Whenever I click one of these headings and it's description displays, everything in the wrapper for the page shifts to the left about 7 pixels in Firefox, it does the same thing is Google Chrome however I have not measured the amout but I am sure it is irrelevant. Anyways, I am using the slideToggle() command to show the hidden parragraph. I assume this is occuring because when the slideDown occurs it is somehow changing the width of everything and the "margin: 0 auto;" setting for the wrapper rule in my css is compensating for this change. Does anyone have any way I can remedy this problem? I have tried several other fixes I've found around the internet but to no avail. Here is what my code looks like, I put it on jsFiddle to make it easier to view: http://jsfiddle.net/vcH7m/ Feel free to edit it there if you like, or post what needs to be fixed here. Whatever is more convenient. Thank you very much for the help!

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  • How do I wrap this BAIL macro in Xcode?

    - by willc2
    I use this little snippet to halt my iPhone app in the simulator. NSAssert((0), @"Bail early while testing"); When I try to make it a #defined macro like this: #define BAILNOW (NSAssert((0), @"Bail early while testing")) I get this build error: error: expected expression before 'do' It seems to be related to the nesting of the NSAssert() macro but I'm at a loss as to how to get around it. Should I dig into the NSAssertionHandler docs or is there some simpler way to halt the app in it's tracks? Or should I just set a breakpoint and get on with my life?

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  • Breakpoint when variable takes on a certain value.

    - by Mick
    I have something analogous to the following code... void function(int x) { // complicated operation on x blah blah } It all appears to be working fine except when x happens to be a particular value, say "273". But x being 273 is a rare event, 99.999% of the time it is some other value. Now I wish to observe the events when this function is called with x=273, so I would like to insert a breakpoint that gets hit only with x is that value. Perhaps I could do it like this: void function(int x) { if (x == 273) { // put breakpoint on this line. } // complicated operation on x blah blah } The problem is that presumably the compiler will optimise away this "if" statement because it doesn't do anything. So my question is what should I put within the "if" statement to to make sure it gets compiled in to something... or should I be tracing the x==273 case in some completely different way.

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  • Analyzing CPU usage of an iOS application

    - by Mustafa
    I'm working on an application that constructs springboard like interface (like iPhone's home screen). I have multiple pages, and each page contains many subviews. Each subview is able to detect touch and hold event. Once a touch and hold event is recognized, all the subviews start to wobble. One of the problems that i'm facing is that the CPU usage shoots to 99%, when the subviews are in wobble state, and i change the page. Instruments has a tool by the name of "CPU Sampler". I'm unable to find good set of documentation for this tool. I don't know how to read the output generated by this tool. Can anyone give me a small tutorial or guidelines? Can i check which piece of code is responsible for the CPU activity?

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  • How to print source code lines in python logger

    - by anon
    Is there some relatively simple way to programmatically include source code lines to python logger report. For example... import logging def main(): something_is_not_right = True logging.basicConfig(level=logging.DEBUG, format=('%(filename)s: ' '%(levelname)s: ' '%(funcName)s(): ' '%(lineno)d:\t' '%(message)s') ) if something_is_not_right == True: logging.debug('some way to get previous line of source code here?') So that output would look like this. example.py: DEBUG: main(): 14: if something_is_not_right == True:

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  • How can I debug a win32 process that unexpectedly terminates silently?

    - by Matthew Xavier
    I have a Windows application written in C++ that occasionally evaporates. I use the word evaporate because there is nothing left behind: no "we're sorry" message from Windows, no crash dump from the Dr. Watson facility... On the one occasion the crash occurred under the debugger, the debugger did not break---it showed the application still running. When I manually paused execution, I found that my process no longer had any threads. How can I capture the reason this process is terminating?

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  • How to tell which thread(s) are producing all the garbage?

    - by Brad Hein
    I have an app with about 15 threads. Most do mundane tasks and sleep most of their lives. Others collect information and cache it in hashmaps. The hashmaps grow to a moderate size and level out. The number of keys and size of value remains constant, but the contents of the values changes (at 33 keys per second average). When I start my app, I notice the garbage collection interval goes from minutes to once per second, and the amount of garbage is 700k+ each time. In fact as I was writing this, it caused my phone to reboot with an error "Referencetable Overflow". Here's my question: Are there any tricks to identifying which threads are producing the garbage, or even finding out more about what garbage they are producing?

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  • Debug vs Trace in C#

    - by koumides
    All, As I understand statements like Debug.WriteLine() will not stay in the code in the Release build. On the other hand Trace.WriteLine() will stay in the code in the Release build. What is controling this behaviour? Does the C# compiler ignores everything from the System.Diagnostics.Debug class when the DEBUG is defined? I am just trying to understand the internals of C# and just curious. Thanks, MK

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  • Stage shifts when using addChild?

    - by josh
    I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them. I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added. I have no idea how this could be happening. Here's the code that is doing the work: private function setupSlides():void { for(x = 0; x < TOTAL_SLIDES; x++) { var ClassReference:Class = getDefinitionByName("Slide" + (x+1)) as Class; var s:MovieClip = new ClassReference() as MovieClip; s.x = 9999; s.y = 9999; addChild(s); slides[x] = s; } } Any thoughts?

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  • C# / Visual Studio - Object is null unless I have a Breakpoint

    - by user576611
    Hi Everyone, I'm specifically using the Google Contacts API at the moment, but this could be true of other scinarios as well. I have the following code: Contact newContact = new Contact(); When I let the code run without any breakpoints, I get a NullReferenceException on all of the properties of this object. However, if I put a breakpoint just after this line, I can see all of the properties have been initialises and the rest of my code executes fine. Any idea's would be greatly appreciated

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  • Where is the VB.Net debugger "Make Object ID" function?

    - by Josh
    When using the visual studio 2008 debugger with c# i can right-click on a variable and choose "Make Object ID" which allows me to watch that object (via it's ID) regardless of whether it is in the current stack frame or not. When the debugger is in VB code, (doesnt matter if it's run from a c# unit test or a vb unit test) That option isn't there. Where did VB put this feature? Or does it simply not support it like so many other helpful c# features?

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  • Print out the variable name objective-C

    - by vodkhang
    Continued from the last question here: Log method name in Obj-C . I just wondered if there is a way to print out the variable name as well. For example: NSString *name = "vodkhang"; NCLog(@"%@", name); and I hope that the output should be: name: vodkhang Just to summarize the previous post, currently, I can print out the class name, method name and the line number when I call NCLog(@"Hello World"); <ApplicationDelegate:applicationDidFinishLaunching:10>Hello world with #define NCLog(s, ...) NSLog(@"<%@:%d> %@", __FUNCTION__, __LINE__, [NSString stringWithFormat:(s), ##__VA_ARGS__])

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  • Process.WaitForExit not triggering with __debugbreak

    - by Cypher2100
    I'm trying to write a program to test student code against a good implementation. I have a C++ console app that will run one test at a time determined by the command line args and a C# .net forms app that calls the c++ app once for each test. The goal is to be able to detect not just pass/fail for each test, but also "infinite" (5secs) loop and exceptions (their code dying for whatever reason). The problem is that not all errors kill the C++ app. If they corrupt the heap the system calls __debugbreak which pops up a window saying Debug Error! HEAP CORRUPTION DETECTED... My C# app is using Process.WaitForExit(5000) to wait, but this error doesn't count as an exit, so I see a timeout. So my question is, how can I either get the C# app to detect that this is an error OR how can I get the C++ app to die when this error occurs rather than giving a dialog box and asking if I want to debug?

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