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  • BI Beginner: Why to Use Excel 2013 Now

    - by John Paul Cook
    Most corporations and many individuals are slow to adopt new versions of Microsoft Office, particularly if the upgrade to the previous version was very recent. Excel 2013 is a special case and offers significant productivity enhancements. If you do business intelligence work or otherwise make your living with Excel, adding (notice I didn’t say upgrading to) Excel 2013 now makes a lot of sense. The Power View feature in Excel 2013 is a completely sufficient reason to add Excel 2013. It has to be enabled,...(read more)

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  • Why ASP.NET MVC is Preferable Today

    The marvelous technology inception from Microsoft, ASP.NET has for the past few years conquered the favoritism of a large section of the web application development community owing to its maturity and stability. The passage of time has rendered the ASP.NET not obsolete but a little behind the times maybe.

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  • Why doesn't InkScape recognize the Ubuntu color palettes?

    - by Octavian Damiean
    InkScape 0.48.2 refuses to show my newly added Ubuntu color palettes in the color palettes selection menu. I have downloaded the Ubuntu color palettes for GIMP/InkScape from design.canonical.com, extracted the files and copied them to /usr/share/inkscape/palettes/ where all the other color palettes are. I've even made sure that all the files have the same rights, just in case. What am I missing?

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  • Why occlusion is failing sometimes?

    - by cad
    I am rendering two cubes in the space using XNA 4.0 and occlusion only works from certain angles. Here is what I see from the front angle (everything ok) Here is what I see from behind This is my draw method. Cubes are drawn by serverManager and serverManager1 protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (_gameStateFSM.State) { case GameFSMState.GameStateFSM.INTROSCREEN: spriteBatch.Begin(); introscreen.Draw(spriteBatch); spriteBatch.End(); break; case GameFSMState.GameStateFSM.GAME: spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // Text screenMessagesManager.Draw(spriteBatch, firstPersonCamera.cameraPosition, fpsHelper.framesPerSecond); // Camera firstPersonCamera.Draw(); // Servers serverManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); serverManager1.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); // Room //roomManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix); spriteBatch.End(); break; case GameFSMState.GameStateFSM.EXITGAME: break; default: break; } base.Draw(gameTime); fpsHelper.IncrementFrameCounter(); } serverManager and serverManager1 are instances of the same class ServerManager that draws a cube. The draw method for ServerManager is: public void Draw(GraphicsDevice graphicsDevice, Matrix viewMatrix, Matrix projectionMatrix) { cubeEffect.World = Matrix.CreateTranslation(modelPosition); // Set the World matrix which defines the position of the cube cubeEffect.View = viewMatrix; // Set the View matrix which defines the camera and what it's looking at cubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model cubeEffect.TextureEnabled = true; cubeEffect.Texture = cubeTexture; // Enable some pretty lights cubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in cubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } Obviously there is something I am doing wrong. Any hint of where to look? (Maybe z-buffer or occlusion tests?)

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  • why specular light is not running?

    - by nkint
    hi, i'm on JOGL this is my method for lighting: private void lights(GL gl) { float[] LightPos = {0.0f, 0.0f, -1.0f, 1.0f}; float[] LightAmb = {0.2f, 0.2f, 0.2f, 1.0f}; float[] LightDif = {0.6f, 0.6f, 0.6f, 1.0f}; float[] LightSpc = {0.9f, 0.9f, 0.9f, 1.0f}; gl.glLightfv(GL.GL_LIGHT1, GL.GL_POSITION, LightPos, 0); gl.glLightfv(GL.GL_LIGHT1, GL.GL_AMBIENT, LightAmb, 0); gl.glLightfv(GL.GL_LIGHT1, GL.GL_DIFFUSE, LightDif, 0); gl.glLightfv(GL.GL_LIGHT1, GL.GL_SPECULAR, LightSpc, 0); gl.glLightfv(GL.GL_LIGHT0, GL.GL_SPECULAR, LightSpc, 0); gl.glEnable(GL.GL_LIGHT0); gl.glEnable(GL.GL_LIGHT1); gl.glShadeModel(GL.GL_SMOOTH); gl.glEnable(GL.GL_LIGHTING); } and i see my objects flat, no specular light.. any ideas? ps. to render my objects: gl.glColor3f(1f,0f,0f); gl.glBegin(GL.GL_TRIANGLES); for(Triangle t : tubeModel.getTriangles()) { gl.glVertex3f(t.v1.x, t.v1.y, t.v1.z); gl.glVertex3f(t.v2.x, t.v2.y, t.v2.z); gl.glVertex3f(t.v3.x, t.v3.y, t.v3.z); } gl.glEnd();

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  • Matlab: Why is '1' + 1 == 50? [migrated]

    - by phi
    Matlab has weak dynamic typing, which is what causes this weird behaviour. What I do not understand is what exactly happens, as this result really surprises me. Edit: To clarify, what I'm describing is clearly a result of Matlab storing chars in ASCII-format, which was also mentioned in the comments. I'm more interested in the way Matlab handles its variables, and specifically, how and when it assigns a type/tag to the values. Thanks. '1' is a 1-by-1 matrix of chars in matlab and '123' is a 1-by-3 matrix of chars. As expected, 1 returns a 1-by-1 double. Now if I enter '1' + 1 I get 50 as a 1-by-1 double, and if I enter '123' + 1 I get a 1-by-3 double [ 50 51 52 ] Furthermore, if I type 'a' + 1 the result is 98 in a 1-by-1 double. I assume this has to do with how Matlab stores char-variables in ascii form, but how exactly is it handling these? Are the data actually unityped and tagged, or how does it work? Thanks.

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  • Windows Web Hosting: Why Go There?

    I work in the IT field over the last six years. I';ve always been confused about web hosting, especially on the types of hosting. This always used to confuse me, what is the best Linux or Windows? M... [Author: Danny Higson - Web Design and Development - June 09, 2010]

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  • Why Internet Predators Love Social Network Sites

    Internet predators have become a fixture of sorts on many social media sites which necessitates the need for users to exercise caution. Since the advent of the internet ';instances'; of cyber crime hav... [Author: TJ Philpott - Computers and Internet - May 26, 2010]

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  • Why is my disk full?

    - by Agmenor
    I installed Ubuntu 12.04 by doing a fresh install where there was previously Ubuntu 11.10. My computer warns me now that my disk is nearly full. After having run apt-get purge, run apt-get autoremove and emptied the Trash can, I still have this problem as shown by this screenshot of Gparted: The disk /dev/sda7 is indeed full. I ran the Disk Usage Analyzer (Baobab) and I am still not sure of what is happening: One of my hypothesis is that when installing Ubuntu 12.04, I didn't configure my disks well and the disk /dev/sda6 is not mounted well as /home. Is this the reason indeed? What should I do to verify this and then to get the things fixed? Here are a few additional details to answer the questions I received (thank you everybody): My home directory is not encrypted. The Backup utility (Déjà Dup) is not set for automatic backups. (I do it myself and manually.) After I mount /dev/sda6, the command df -h gives Filesystem Size Used Avail Use% Mounted on /dev/sda7 244G 221G 12G 96% / udev 3,9G 4,0K 3,9G 1% /dev tmpfs 1,6G 904K 1,6G 1% /run none 5,0M 0 5,0M 0% /run/lock none 3,9G 164K 3,9G 1% /run/shm /dev/sda6 653G 189G 433G 31% /media/8ec2fa69-039b-4c52-ab1b-034d785132a1 (sorry but formatting this into code does not work, for an unknown reason) Thanks to izx's post, I realized /dev/sda6 was not even mounted before. It contains all the documents I used to have when I was running Ubuntu 11.10.

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  • What is SEO and Why Does it Matter?

    SEO, or Search Engine Optimization, is the act of optimizing your website for search engines like Google, Bing, Yahoo and others. Back in 2008 Google's blog mentions 1 trillion unique URLs, that's incredible and according to the blog that is the number of sites they were aware of and that the actual number is infinite!

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  • Why does Ubuntu 12.10 only see 8 cores?

    - by tunnuz
    In our lab we just bought a new machine with two 8-cores Intel(R) Xeon(R) CPU E5-2660 0 @ 2.20GHz processors which also support Hyper-Threading. I would expect Ubuntu to see 32 processing units, however it only detects 8 of them (the equivalent of just one processor with Hyper-Threading disabled). The bios correctly reports a total of 32 processing units. I am using Ubuntu 12.10 desktop 32 bit. Any idea about how to solve this?

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  • Why is Ubuntu unmounting my primary hard drive?

    - by Twisol
    I'm running Ubuntu 10.10 on my laptop (an Asus G73j), dual-booting Windows 7 if that matters. After using the computer for couple of hours or so, I get a popup complaining that a file was unmounted, then my GNOME desktop panels disappear. I can't save any unsaved work (the file browser shows "Filesystem" as totally empty), and other programs break in odd ways (like Chrome can't browse to any new pages, but keeps current ones going... at least I still have Pandora to listen to when this happens!). I've tried looking in the system logs to no avail; I'm assuming that it can't write any errors to the logs because, of course, the logs are on the primary hard drives. This started happening maybe a few days ago. Yesterday I upgraded from 10.4, but I believe it was happening before then. Any advice for figuring this out? EDIT: It just happened again, and I heard a small little clicky sound from the hard drive about five seconds before things went south. I'm thinking I should start backing up ASAP. In response to a comment, here's the dmesg output: http://askubuntu.pastebin.com/uYGshBay Also, the SMART status says the disk has a few bad sectors, and the detailed data says there are 14. It says it passed the self-assessment though. Lastly, this doesn't seem to be happening when I'm on Windows. I recently re-enabled ureadahead (which I disabled ages ago because it was causing Ubuntu to hang at the startup logo), could that be the source of the problem? I've disabled it again to see.

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  • Why does Files (Nautilus) stopped updating partition's bookmarks?

    - by YuriC
    I've upgraded from 13.04 to 13.10 and noticed that Files (Nautilus) stopped updating my bookmarks that are located in another partition (an ext4 one). It used to work before. Testing, I've found out that, if I add any new bookmark (using CTRL + D, for example), Files then adds this new one and updates all bookmarks, showing that ones that point to my partition. I conclude that the feature (updating bookmarks) works, but it's not being executed when I mount my partition clicking on it. Any hints on how to solve this? Bookmarks really speed up everyday activities.

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  • Why is hosted storage so expensive?

    - by Mark Henderson
    There are many questions on Server Fault asking why server storage is so expensive. e.g. Why do I have to pay 50 bucks a month per extra gigabyte of storage or Our file server is always running out of space, why doesn't our sysadmin just throw an extra 1TB drive in there? These questions usually come from people who lack an understanding of how enterprise-level storage works and what influences the price. This question is designed to be the "question to end all questions" regarding the price of enterprise storage.

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  • Why a SEO Service Can Be of Great Benefit to You

    One of the most important things that you have to remember is that your website should be able to well rank highly in any search engine. In other words, what you have to remember is that your website should be able to rank well in a search engine. This is the scenario chiefly due to the great fact that you will get a much greater perceptibility when your site ranks in the first page of Google.

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  • Why is my HDD going back from standy?

    - by Pablo
    My hard drives, connected to Ubuntu server are producing the following log every exactly 5 minutes. Nov 1 14:10:50 localhost kernel: [ 1602.884936] ata2.00: hard resetting link Nov 1 14:10:51 localhost kernel: [ 1603.226804] ata2.01: hard resetting link Nov 1 14:10:52 localhost kernel: [ 1604.274533] ata2.00: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Nov 1 14:10:52 localhost kernel: [ 1604.274548] ata2.01: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Nov 1 14:10:52 localhost kernel: [ 1604.356669] ata2.00: configured for UDMA/133 Nov 1 14:10:52 localhost kernel: [ 1604.375247] ata2.01: configured for UDMA/133 Nov 1 14:10:52 localhost kernel: [ 1604.375265] ata2: EH complete I don't think this is related to hard drive failure, because it happens for ALL hard drives connected and ONLY when I write spindown_time = 12 in /etc/hdparm.conf. The reason I add this value is to put disks into standby mode after 60 seconds, which is happening after that period (checked with hdparm -C). The first clue I thought that smartd was running and spinning the drive. However, I couldn't find it in ps -aux | grep smart. Additionally, iostat does show that nobody accessed those drives, since Blk_read, Blk_wrtn remain unchanged. I also killed all processes that may be doing something with hdd(eg SAMBA). So I guess the problem is solely with hdparm... I have no more clue where that 5 minute value hides.

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  • Why is the framerate (fps) capped at 60?

    - by dennmat
    ISSUE I recently moved a project from my laptop to my desktop(machine info below). On my laptop the exact same code displays the fps(and ms/f) correctly. On my desktop it does not. What I mean by this is on the laptop it will display 300 fps(for example) where on my desktop it will show only up to 60. If I add 100 objects to the game on the laptop I'll see my frame rate drop accordingly; the same test on the desktop results in no change and the frames stay at 60. It takes a lot(~300) entities before I'll see a frame drop on the desktop, then it will descend. It seems as though its "theoretical" frames would be 400 or 500 but will never actually get to that and only do 60 until there's too much to handle at 60. This 60 frame cap is coming from no where. I'm not doing any frame limiting myself. It seems like something external is limiting my loop iterations on the desktop, but for the last couple days I've been scratching my head trying to figure out how to debug this. SETUPS Desktop: Visual Studio Express 2012 Windows 7 Ultimate 64-bit Laptop: Visual Studio Express 2010 Windows 7 Ultimate 64-bit The libraries(allegro, box2d) are the same versions on both setups. CODE Main Loop: while(!abort) { frameTime = al_get_time(); if (frameTime - lastTime >= 1.0) { lastFps = fps/(frameTime - lastTime); lastTime = frameTime; avgMspf = cumMspf/fps; cumMspf = 0.0; fps = 0; } /** DRAWING/UPDATE CODE **/ fps++; cumMspf += al_get_time() - frameTime; } Note: There is no blocking code in the loop at any point. Where I'm at My understanding of al_get_time() is that it can return different resolutions depending on the system. However the resolution is never worse than seconds, and the double is represented as [seconds].[finer-resolution] and seeing as I'm only checking for a whole second al_get_time() shouldn't be responsible. My project settings and compiler options are the same. And I promise its the same code on both machines. My googling really didn't help me much, and although technically it's not that big of a deal. I'd really like to figure this out or perhaps have it explained, whichever comes first. Even just an idea of how to go about figuring out possible causes, because I'm out of ideas. Any help at all is greatly appreciated. EDIT: Thanks All. For any others that find this to disable vSync(windows only) in opengl: First get "wglext.h". It's all over the web. Then you can use a tool like GLee or just write your own quick extensions manager like: bool WGLExtensionSupported(const char *extension_name) { PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglGetExtensionsStringEXT = NULL; _wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) wglGetProcAddress("wglGetExtensionsStringEXT"); if (strstr(_wglGetExtensionsStringEXT(), extension_name) == NULL) { return false; } return true; } and then create and setup your function pointers: PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL; PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = NULL; if (WGLExtensionSupported("WGL_EXT_swap_control")) { // Extension is supported, init pointers. wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) wglGetProcAddress("wglSwapIntervalEXT"); // this is another function from WGL_EXT_swap_control extension wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC) wglGetProcAddress("wglGetSwapIntervalEXT"); } Then just call wglSwapIntervalEXT(0) to disable vSync and 1 to enable vSync. I found the reason this is windows only is that openGl actually doesn't deal with anything other than rendering it leaves the rest up to the OS and Hardware. Thanks everyone saved me a lot of time!

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  • Why Should You Outsource Your Web Development Projects?

    Almost every online business seeks the help of web services providers to strengthen their web presence using services such as web design and Web development, Internet marketing, hosting, etc. The number of firms that offer web solutions is growing with each passing day. Many of these companies have plethora of projects to take care of, and often end up overshooting deadlines and the clients' budgets.

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  • Why doesn’t ISNUMERIC work correctly? (SQL Spackle)

    Another in our series of articles to help you fill in the cracks in your knowledge with SQL Spackle. MVP Jeff Moden shows us how IsNumeric works and how you should use it. Keep your database and application development in syncSQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Why CSS Is Better Than Table Designs

    In the past, websites were made through the use of tables. Today, most websites are built through the use of style sheet languages. One of the most popular style sheet language used in the market tod... [Author: Margarette Mcbride - Web Design and Development - May 03, 2010]

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  • Why it is Important to Hire an SEO Company For Your Internet Business

    The World Wide Web is not only limited to sharing information; in fact, the Internet is now being used by profit-based organizations or businesses to help increase their potential for success and productivity. Though it is true that the Web offers plenty of untapped market for your business to delve into, you have to keep in mind that competition are also in abundance that will pull you down.

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