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  • Release Notes for 3/8/2012

    Here are the notes for today’s release: Clarified the purpose of the fork name when creating a fork of a project. Added confirmation messages to deletion of system requirements when editing documentation. Deployed several bug fixes: Fixed an issue that was causing AppHarbor build notifications to fail. Thanks to claq2 for the bug report! Fixed several issues where extremely long titles or descriptions on items on the issues, discussions, profiles, and home pages would not wrap properly. Fixed a minor wrapping issue around the link to upload patches. Fixed an issue with viewing RSS feeds in Internet Explorer. Fixed an issue where replying to a discussion with a quote would push the content past the page margins. Have ideas on how to improve CodePlex? Visit our ideas page! Vote for your favorite ideas or submit a new one. Got Twitter? Follow us and keep apprised of the latest releases and service status at @codeplex.

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  • OOP Structure for web application

    - by Query
    Ok so I have a website in which users complete tasks to earn points. When they earn enough points, they rise in rank. The site from my understanding is very basic and only executes one query or two queries at most a page. There is a user table, a support ticket table, and an orders table. All of these contain a relational row for username. Our class was familiarized with OOP back in highschool with Java but that was for video games and I could grasp the concept on why you would need a class player and class enemy. However I don't understand it's web application. At least not in my situation. I understand the user class might contain stuff like: getUsername getPoints getEmail setEmail addPoints (does this belong here? OR only things the user can manipulate should be here?) etc.. But I'm at a loss with everything else such as user registration. Can you help give me a wire framework that I could wrap my head around? Pointing me to a good eBook would help greatly

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  • OOP Design: relationship between entity classes

    - by beginner_
    I have at first sight a simple issue but can't wrap my head around on how to solve. I have an abstract class Compound. A Compound is made up of Structures. Then there is also a Container which holds 1 Compound. A "special" implementation of Compound has Versions. For that type of Compound I want the Container to hold the Versionof the Compound and not the Compound itself. You could say "just create an interface Containable" and a Container holds 1 Containable. However that won't work. The reason is I'm creating a framework and the main part of that framework is to simplify storing and especially searching for special data type held by Structure objects. Hence to search for Containers which contain a Compound made up of a specific Structure requires that the "Path" from Containerto Structure is well defined (Number of relationships or joins). I hope this was understandable. My question is how to design the classes and relationships to be able to do what I outlined.

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  • Evaluating this huge .... thing? [closed]

    - by Shark
    I'll just leave this here: superTiled = ((((gctUINT32) (hardware->chipMinorFeatures)) >> (0 ? 12:12) & ((gctUINT32) ((((1 ? 12:12) - (0 ? 12:12) + 1) == 32) ? ~0 : (~(~0 << ((1 ? 12:12) - (0 ? 12:12) + 1)))))) == (0x1 & ((gctUINT32) ((((1 ? 12:12) - (0 ? 12:12) + 1) == 32) ? ~0 : (~(~0 << ((1 ? 12:12) - (0 ? 12:12) + 1))))))); If you can break it down into 'steps' or a single numeric value - props to you :) I see that this is generated/ unwrapped macros code but .... can't really wrap around it atm. The first person that breaks this down / simplifies it a bit gets to know which driver i found it in. Cheers :)

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  • strange sqares like hints in Silverlight application?

    - by lina
    Good day! Strange square appears on mouse hover on text boxes, buttons, etc (something like hint) in a silverlight navigation application - how can I remove it? a scrin shot an example .xaml page: <Code:BasePage x:Class="CAP.Views.Main" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:Code="clr-namespace:CAP.Code" d:DesignWidth="640" d:DesignHeight="480" Title="?????? ??????? ???????? ??? ?????"> <Grid x:Name="LayoutRoot"> <Grid.RowDefinitions> <RowDefinition Height="103*" /> <RowDefinition Height="377*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="120*" /> <ColumnDefinition Width="520*" /> </Grid.ColumnDefinitions> <Image Height="85" HorizontalAlignment="Left" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="84" Margin="12,0,0,0" ImageFailed="image1_ImageFailed" Source="/CAP;component/Images/My-Computer.png" /> <TextBlock Grid.Column="1" Height="Auto" TextWrapping="Wrap" HorizontalAlignment="Left" Margin="0,12,0,0" Name="textBlock1" Text="Good day!" VerticalAlignment="Top" FontFamily="Verdana" FontSize="16" Width="345" FontWeight="Bold" /> <TextBlock Grid.Column="1" Grid.Row="1" TextWrapping="Wrap" Height="299" HorizontalAlignment="Left" Name="textBlock2" VerticalAlignment="Top" FontFamily="Verdana" FontSize="14" Width="441" > <Run Text="Some text "/><LineBreak/><LineBreak/><Run Text="and so on"/> <LineBreak/> </TextBlock> </Grid> xaml.cs: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Windows.Navigation; using CAP.Code; namespace CAP.Views { public partial class Main : BasePage { public Main() : base() { InitializeComponent(); MapBuilder.AddToMap(new SiteMapUnit() { Caption = "???????", RelativeUrl = "Main" },true); ((App)Application.Current).Mainpage.tvMainMenu.SelectedItems.Clear(); } // Executes when the user navigates to this page. protected override void OnNavigatedTo(NavigationEventArgs e) { } private void image1_ImageFailed(object sender, ExceptionRoutedEventArgs e) { } protected override string[] NeededPermission() { return new string[0]; } } } MainPage.xaml <UserControl x:Class="CAP.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Code="clr-namespace:CAP.Code" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:uriMapper="clr-namespace:System.Windows.Navigation;assembly=System.Windows.Controls.Navigation" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:telerik="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls" xmlns:telerikNavigation="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls.Navigation" mc:Ignorable="d" Margin="0,0,0,0" Width="auto" Height="auto" xmlns:dataInput="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.Input"> <ScrollViewer Width="auto" Height="auto" BorderBrush="White" BorderThickness="0" Margin="0,0,0,0" x:Name="sV" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" > <ScrollViewer.Content> <Grid Width="auto" Height="auto" x:Name="LayoutRoot" Style="{StaticResource LayoutRootGridStyle}" Margin="0,0,0,0"> <StackPanel Width="auto" Height="auto" Orientation="Vertical" Margin="250,0,0,50"> <Border x:Name="ContentBorder2" Margin="0,0,0,0" > <!--<navigation:Frame Margin="0,0,0,0" Width="auto" Height="auto" x:Name="AnotherFrame" VerticalAlignment="Top" Style="{StaticResource ContentFrameStyle}" Source="/Views/Menu.xaml" NavigationFailed="ContentFrame_NavigationFailed" JournalOwnership="OwnsJournal" Loaded="AnotherFrame_Loaded"> </navigation:Frame>--> <StackPanel Orientation="Vertical" Height="82" Width="Auto" HorizontalAlignment="Right" Margin="0,0,0,0" DataContext="{Binding}"> <TextBlock HorizontalAlignment="Right" Foreground="White" x:Name="ApplicationNameTextBlock4" Style="{StaticResource ApplicationNameStyle}" FontSize="20" Text="?????? ???????" Margin="20,16,20,0"/> <StackPanel Orientation="Horizontal" HorizontalAlignment="Right"> <Image x:Name="imDoor" Visibility="Collapsed" MouseEnter="imDoor_MouseEnter" MouseLeave="imDoor_MouseLeave" Height="24" Stretch="Fill" Width="25" Margin="10,0,10,0" Source="/CAP;component/Images/sm_white_doors.png" MouseLeftButtonDown="bTest_Click" /> <TextBlock x:Name="bLogout" MouseEnter="bLogout_MouseEnter" MouseLeave="bLogout_MouseLeave" TextDecorations="Underline" Margin="0,6,20,4" Height="23" Text="?????" HorizontalAlignment="Right" Visibility="Collapsed" MouseLeftButtonDown="bTest_Click" FontFamily="Verdana" FontSize="13" FontWeight="Normal" Foreground="#FF1C1C92" /> </StackPanel> </StackPanel> </Border> <Border x:Name="bSiteMap" Margin="0,0,0,0" > <StackPanel x:Name="spSiteMap" Orientation="Horizontal" Height="20" Width="Auto" HorizontalAlignment="Left" Margin="0,0,0,0" DataContext="{Binding}"> <!-- <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar" Text="1" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" Height="23" HorizontalAlignment="Left" x:Name="Map" Text="->" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar1" Text="2" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" Height="23" HorizontalAlignment="Left" x:Name="Map1" Text="->" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar2" Text="3" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" />--> </StackPanel> </Border> <Border Width="auto" Height="auto" x:Name="ContentBorder" Margin="0,0,0,0" > <navigation:Frame x:Name="ContentFrame" Style="{StaticResource ContentFrameStyle}" Source="Main" Navigated="ContentFrame_Navigated" NavigationFailed="ContentFrame_NavigationFailed" ToolTipService.ToolTip=" " Margin="0,0,0,0"> <navigation:Frame.UriMapper> <uriMapper:UriMapper> <!--Client--> <uriMapper:UriMapping Uri="RegistrateClient" MappedUri="/Views/Client/RegistrateClient.xaml"/> <!--So on--> </uriMapper:UriMapper> </navigation:Frame.UriMapper> </navigation:Frame> </Border> </StackPanel> <Grid x:Name="NavigationGrid" Style="{StaticResource NavigationGridStyle}" Margin="0,0,0,0" Background="{x:Null}" > <StackPanel Orientation="Vertical" Height="Auto" Width="250" HorizontalAlignment="Center" Margin="0,0,0,50" DataContext="{Binding}"> <Image Width="150" Height="90" HorizontalAlignment="Center" VerticalAlignment="Top" Source="/CAP;component/Images/logo__au.png" Margin="0,20,0,70"/> <Border x:Name="BrandingBorder" MinHeight="222" Width="250" Style="{StaticResource BrandingBorderStyle3}" HorizontalAlignment="Center" Opacity="60" Margin="0,0,0,0"> <Border.Background> <ImageBrush ImageSource="/CAP;component/Images/papka.png"/> </Border.Background> <Grid Width="250" x:Name="LichniyCabinet" Margin="0,10,0,0" HorizontalAlignment="Center" Height="211"> <Grid.ColumnDefinitions> <ColumnDefinition Width="19*" /> <ColumnDefinition Width="62*" /> <ColumnDefinition Width="151*" /> <ColumnDefinition Width="18*" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="13" /> <RowDefinition Height="24" /> <RowDefinition Height="35" /> <RowDefinition Height="35" /> <RowDefinition Height="43" /> <RowDefinition Height="28" /> <RowDefinition Height="32*" /> </Grid.RowDefinitions> <TextBlock Visibility="Visible" Grid.Row="2" Height="23" HorizontalAlignment="Left" x:Name="tLogin" Text="?????" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" Foreground="White" Margin="1,0,0,0" Grid.Column="1" /> <TextBlock Visibility="Visible" FontFamily="Verdana" FontSize="13" Foreground="White" Height="23" HorizontalAlignment="Left" x:Name="tPassw" Text="??????" VerticalAlignment="Top" Grid.Row="3" Grid.Column="1" /> <TextBox Visibility="Visible" Grid.Column="2" Grid.Row="2" Height="24" HorizontalAlignment="Left" x:Name="logLogin" VerticalAlignment="Top" Width="150" /> <PasswordBox Visibility="Visible" Code:DefaultButtonService.DefaultButton="{Binding ElementName=bLogin}" PasswordChar="*" Height="24" HorizontalAlignment="Left" x:Name="logPassword" VerticalAlignment="Top" Width="150" Grid.Column="2" Grid.Row="3" /> <Button x:Name="bLogin" MouseEnter="bLogin_MouseEnter" MouseLeave="bLogin_MouseLeave" Visibility="Visible" Content="?????" Grid.Column="2" Grid.Row="4" Click="Button_Click" Height="23" HorizontalAlignment="Left" Margin="81,0,0,0" VerticalAlignment="Top" Width="70" /> <TextBlock MouseLeftButtonDown="ForgotPassword_MouseLeftButtonDown" MouseEnter="ForgotPassword_MouseEnter" MouseLeave="ForgotPassword_MouseLeave" Visibility="Visible" TextDecorations="Underline" Grid.ColumnSpan="2" Grid.Row="4" Height="23" HorizontalAlignment="Left" x:Name="ForgotPassword" Text="?????? ???????" VerticalAlignment="Top" Foreground="White" FontFamily="Verdana" FontSize="13" Grid.Column="1" /> <TextBlock MouseEnter="tbRegistration_MouseEnter" MouseLeave="tbRegistration_MouseLeave" MouseLeftButtonDown="tbRegistration_MouseLeftButtonDown" Grid.Column="2" Grid.Row="6" Height="23" x:Name="tbRegistration" TextDecorations="Underline" Text="???????????" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" TextAlignment="Center" HorizontalAlignment="Center" Foreground="#FF1C1C92" FontWeight="Normal" Margin="0,0,57,0" /> <TextBlock Cursor="Arrow" Height="23" HorizontalAlignment="Left" Margin="11,-3,0,0" Text="?????? ???????" VerticalAlignment="Top" Grid.ColumnSpan="3" Grid.RowSpan="2" FontFamily="Verdana" FontSize="13" FontWeight="Bold" Foreground="White" /> <Image Visibility="Collapsed" Height="70" x:Name="imUser" Stretch="Fill" Width="70" Grid.ColumnSpan="2" Margin="11,0,0,0" Grid.Row="2" Grid.RowSpan="2" Source="/CAP;component/Images/user2.png" /> <TextBlock x:Name="tbHello" Grid.Column="2" Visibility="Collapsed" Grid.Row="2" Height="auto" TextWrapping="Wrap" HorizontalAlignment="Left" Margin="6,0,0,0" Text="" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" Foreground="White" Width="145" /> </Grid> </Border> <Border x:Name="MenuBorder" Margin="0,0,0,50" Width="250" Visibility="Collapsed"> <StackPanel x:Name="spMenu" Width="240" HorizontalAlignment="Left"> <telerikNavigation:RadTreeView x:Name="tvMainMenu" Width="240" Selected="TreeView1_Selected" SelectedValuePath="Text" telerik:Theming.Theme="Windows7" FontFamily="Verdana" FontSize="12"/> </StackPanel> </Border> </StackPanel> </Grid> <Border x:Name="FooterBorder" VerticalAlignment="Bottom" Width="auto" Height="76"> <Border.Background> <ImageBrush ImageSource="/CAP;component/Images/footer2.png" /> </Border.Background> <TextBlock x:Name="tbFooter" Height="24" Width="auto" Margin="0,20,0,0" TextAlignment="Center" HorizontalAlignment="Stretch" VerticalAlignment="Center" Foreground="White" FontFamily="Verdana" FontSize="11"> </TextBlock> </Border> </Grid> </ScrollViewer.Content> </ScrollViewer> </UserControl> MainPage.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Navigation; using CAP.Code; using CAP.Registrator; using System.Windows.Input; using System.ComponentModel.DataAnnotations; using System.Windows.Browser; using Telerik.Windows.Controls; using System.Net; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Navigation; using System.Windows.Shapes; namespace CAP { public partial class MainPage { public App Appvars = Application.Current as App; private readonly RegistratorClient registrator; public SiteMapBuilder builder; public MainPage() { InitializeComponent(); sV.SetIsMouseWheelScrollingEnabled(true); builder = new SiteMapBuilder(spSiteMap); try { //working with service } catch { this.ContentFrame.Navigate(new Uri(String.Format("ErrorPage"), UriKind.RelativeOrAbsolute)); } } /// Recursive method to update the correct scrollviewer (if exists) private ScrollViewer CheckParent(FrameworkElement element) { ScrollViewer _result = element as ScrollViewer; if (element != null && _result == null) { FrameworkElement _temp = element.Parent as FrameworkElement; _result = CheckParent(_temp); } return _result; } // If an error occurs during navigation, show an error window private void ContentFrame_NavigationFailed(object sender, NavigationFailedEventArgs e) { e.Handled = true; ChildWindow errorWin = new ErrorWindow(e.Uri); errorWin.Show(); } } }

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  • JGoodies HashMap

    - by JohnMcClane
    Hi, I'm trying to build a chart program using presentation model. Using JGoodies for data binding was relatively easy for simple types like strings or numbers. But I can't figure out how to use it on a hashmap. I'll try to explain how the chart works and what my problem is: A chart consists of DataSeries, a DataSeries consists of DataPoints. I want to have a data model and to be able to use different views on the same model (e.g. bar chart, pie chart,...). Each of them consists of three classes. For example: DataPointModel: holds the data model (value, label, category) DataPointViewModel: extends JGoodies PresentationModel. wraps around DataPointModel and holds view properties like font and color. DataPoint: abstract class, extends JComponent. Different Views must subclass and implement their own ui. Binding and creating the data model was easy, but i don't know how to bind my data series model. package at.onscreen.chart; import java.beans.PropertyChangeListener; import java.beans.PropertyChangeSupport; import java.beans.PropertyVetoException; import java.util.Collection; import java.util.HashMap; import java.util.Iterator; public class DataSeriesModel { public static String PROPERTY_DATAPOINT = "dataPoint"; public static String PROPERTY_DATAPOINTS = "dataPoints"; public static String PROPERTY_LABEL = "label"; public static String PROPERTY_MAXVALUE = "maxValue"; /** * holds the data points */ private HashMap dataPoints; /** * the label for the data series */ private String label; /** * the maximum data point value */ private Double maxValue; /** * the model supports property change notification */ private PropertyChangeSupport propertyChangeSupport; /** * default constructor */ public DataSeriesModel() { this.maxValue = Double.valueOf(0); this.dataPoints = new HashMap(); this.propertyChangeSupport = new PropertyChangeSupport(this); } /** * constructor * @param label - the series label */ public DataSeriesModel(String label) { this.dataPoints = new HashMap(); this.maxValue = Double.valueOf(0); this.label = label; this.propertyChangeSupport = new PropertyChangeSupport(this); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public DataSeriesModel(String label, DataPoint[] dataPoints) { this.dataPoints = new HashMap(); this.propertyChangeSupport = new PropertyChangeSupport(this); this.maxValue = Double.valueOf(0); this.label = label; for (int i = 0; i < dataPoints.length; i++) { this.addDataPoint(dataPoints[i]); } } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public DataSeriesModel(String label, Collection dataPoints) { this.dataPoints = new HashMap(); this.propertyChangeSupport = new PropertyChangeSupport(this); this.maxValue = Double.valueOf(0); this.label = label; for (Iterator it = dataPoints.iterator(); it.hasNext();) { this.addDataPoint(it.next()); } } /** * adds a new data point to the series. if the series contains a data point with same id, it will be replaced by the new one. * @param dataPoint - the data point */ public void addDataPoint(DataPoint dataPoint) { String category = dataPoint.getCategory(); DataPoint oldDataPoint = this.getDataPoint(category); this.dataPoints.put(category, dataPoint); this.setMaxValue(Math.max(this.maxValue, dataPoint.getValue())); this.propertyChangeSupport.firePropertyChange(PROPERTY_DATAPOINT, oldDataPoint, dataPoint); } /** * returns the data point with given id or null if not found * @param uid - the id of the data point * @return the data point or null if there is no such point in the table */ public DataPoint getDataPoint(String category) { return this.dataPoints.get(category); } /** * removes the data point with given id from the series, if present * @param category - the data point to remove */ public void removeDataPoint(String category) { DataPoint dataPoint = this.getDataPoint(category); this.dataPoints.remove(category); if (dataPoint != null) { if (dataPoint.getValue() == this.getMaxValue()) { Double maxValue = Double.valueOf(0); for (Iterator it = this.iterator(); it.hasNext();) { DataPoint itDataPoint = it.next(); maxValue = Math.max(itDataPoint.getValue(), maxValue); } this.setMaxValue(maxValue); } } this.propertyChangeSupport.firePropertyChange(PROPERTY_DATAPOINT, dataPoint, null); } /** * removes all data points from the series * @throws PropertyVetoException */ public void removeAll() { this.setMaxValue(Double.valueOf(0)); this.dataPoints.clear(); this.propertyChangeSupport.firePropertyChange(PROPERTY_DATAPOINTS, this.getDataPoints(), null); } /** * returns the maximum of all data point values * @return the maximum of all data points */ public Double getMaxValue() { return this.maxValue; } /** * sets the max value * @param maxValue - the max value */ protected void setMaxValue(Double maxValue) { Double oldMaxValue = this.getMaxValue(); this.maxValue = maxValue; this.propertyChangeSupport.firePropertyChange(PROPERTY_MAXVALUE, oldMaxValue, maxValue); } /** * returns true if there is a data point with given category * @param category - the data point category * @return true if there is a data point with given category, otherwise false */ public boolean contains(String category) { return this.dataPoints.containsKey(category); } /** * returns the label for the series * @return the label for the series */ public String getLabel() { return this.label; } /** * returns an iterator over the data points * @return an iterator over the data points */ public Iterator iterator() { return this.dataPoints.values().iterator(); } /** * returns a collection of the data points. the collection supports removal, but does not support adding of data points. * @return a collection of data points */ public Collection getDataPoints() { return this.dataPoints.values(); } /** * returns the number of data points in the series * @return the number of data points */ public int getSize() { return this.dataPoints.size(); } /** * adds a PropertyChangeListener * @param listener - the listener */ public void addPropertyChangeListener(PropertyChangeListener listener) { this.propertyChangeSupport.addPropertyChangeListener(listener); } /** * removes a PropertyChangeListener * @param listener - the listener */ public void removePropertyChangeListener(PropertyChangeListener listener) { this.propertyChangeSupport.removePropertyChangeListener(listener); } } package at.onscreen.chart; import java.beans.PropertyVetoException; import java.util.Collection; import java.util.Iterator; import com.jgoodies.binding.PresentationModel; public class DataSeriesViewModel extends PresentationModel { /** * default constructor */ public DataSeriesViewModel() { super(new DataSeriesModel()); } /** * constructor * @param label - the series label */ public DataSeriesViewModel(String label) { super(new DataSeriesModel(label)); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public DataSeriesViewModel(String label, DataPoint[] dataPoints) { super(new DataSeriesModel(label, dataPoints)); } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public DataSeriesViewModel(String label, Collection dataPoints) { super(new DataSeriesModel(label, dataPoints)); } /** * full constructor * @param model - the data series model */ public DataSeriesViewModel(DataSeriesModel model) { super(model); } /** * adds a data point to the series * @param dataPoint - the data point */ public void addDataPoint(DataPoint dataPoint) { this.getBean().addDataPoint(dataPoint); } /** * returns true if there is a data point with given category * @param category - the data point category * @return true if there is a data point with given category, otherwise false */ public boolean contains(String category) { return this.getBean().contains(category); } /** * returns the data point with given id or null if not found * @param uid - the id of the data point * @return the data point or null if there is no such point in the table */ public DataPoint getDataPoint(String category) { return this.getBean().getDataPoint(category); } /** * returns a collection of the data points. the collection supports removal, but does not support adding of data points. * @return a collection of data points */ public Collection getDataPoints() { return this.getBean().getDataPoints(); } /** * returns the label for the series * @return the label for the series */ public String getLabel() { return this.getBean().getLabel(); } /** * sets the max value * @param maxValue - the max value */ public Double getMaxValue() { return this.getBean().getMaxValue(); } /** * returns the number of data points in the series * @return the number of data points */ public int getSize() { return this.getBean().getSize(); } /** * returns an iterator over the data points * @return an iterator over the data points */ public Iterator iterator() { return this.getBean().iterator(); } /** * removes all data points from the series * @throws PropertyVetoException */ public void removeAll() { this.getBean().removeAll(); } /** * removes the data point with given id from the series, if present * @param category - the data point to remove */ public void removeDataPoint(String category) { this.getBean().removeDataPoint(category); } } package at.onscreen.chart; import java.beans.PropertyChangeEvent; import java.beans.PropertyChangeListener; import java.beans.PropertyVetoException; import java.util.Collection; import java.util.Iterator; import javax.swing.JComponent; public abstract class DataSeries extends JComponent implements PropertyChangeListener { /** * the model */ private DataSeriesViewModel model; /** * default constructor */ public DataSeries() { this.model = new DataSeriesViewModel(); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * constructor * @param label - the series label */ public DataSeries(String label) { this.model = new DataSeriesViewModel(label); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public DataSeries(String label, DataPoint[] dataPoints) { this.model = new DataSeriesViewModel(label, dataPoints); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public DataSeries(String label, Collection dataPoints) { this.model = new DataSeriesViewModel(label, dataPoints); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * full constructor * @param model - the model */ public DataSeries(DataSeriesViewModel model) { this.model = model; this.model.addPropertyChangeListener(this); this.createComponents(); } /** * creates, binds and configures UI components. * data point properties can be created here as components or be painted in paintComponent. */ protected abstract void createComponents(); @Override public void propertyChange(PropertyChangeEvent evt) { this.repaint(); } /** * adds a data point to the series * @param dataPoint - the data point */ public void addDataPoint(DataPoint dataPoint) { this.model.addDataPoint(dataPoint); } /** * returns true if there is a data point with given category * @param category - the data point category * @return true if there is a data point with given category, otherwise false */ public boolean contains(String category) { return this.model.contains(category); } /** * returns the data point with given id or null if not found * @param uid - the id of the data point * @return the data point or null if there is no such point in the table */ public DataPoint getDataPoint(String category) { return this.model.getDataPoint(category); } /** * returns a collection of the data points. the collection supports removal, but does not support adding of data points. * @return a collection of data points */ public Collection getDataPoints() { return this.model.getDataPoints(); } /** * returns the label for the series * @return the label for the series */ public String getLabel() { return this.model.getLabel(); } /** * sets the max value * @param maxValue - the max value */ public Double getMaxValue() { return this.model.getMaxValue(); } /** * returns the number of data points in the series * @return the number of data points */ public int getDataPointCount() { return this.model.getSize(); } /** * returns an iterator over the data points * @return an iterator over the data points */ public Iterator iterator() { return this.model.iterator(); } /** * removes all data points from the series * @throws PropertyVetoException */ public void removeAll() { this.model.removeAll(); } /** * removes the data point with given id from the series, if present * @param category - the data point to remove */ public void removeDataPoint(String category) { this.model.removeDataPoint(category); } /** * returns the data series view model * @return - the data series view model */ public DataSeriesViewModel getViewModel() { return this.model; } /** * returns the data series model * @return - the data series model */ public DataSeriesModel getModel() { return this.model.getBean(); } } package at.onscreen.chart.builder; import java.util.Collection; import net.miginfocom.swing.MigLayout; import at.onscreen.chart.DataPoint; import at.onscreen.chart.DataSeries; import at.onscreen.chart.DataSeriesViewModel; public class BuilderDataSeries extends DataSeries { /** * default constructor */ public BuilderDataSeries() { super(); } /** * constructor * @param label - the series label */ public BuilderDataSeries(String label) { super(label); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public BuilderDataSeries(String label, DataPoint[] dataPoints) { super(label, dataPoints); } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public BuilderDataSeries(String label, Collection dataPoints) { super(label, dataPoints); } /** * full constructor * @param model - the model */ public BuilderDataSeries(DataSeriesViewModel model) { super(model); } @Override protected void createComponents() { this.setLayout(new MigLayout()); /* * * I want to add a new BuilderDataPoint for each data point in the model. * I want the BuilderDataPoints to be synchronized with the model. * e.g. when a data point is removed from the model, the BuilderDataPoint shall be removed * from the BuilderDataSeries * */ } } package at.onscreen.chart.builder; import javax.swing.JFormattedTextField; import javax.swing.JTextField; import at.onscreen.chart.DataPoint; import at.onscreen.chart.DataPointModel; import at.onscreen.chart.DataPointViewModel; import at.onscreen.chart.ValueFormat; import com.jgoodies.binding.adapter.BasicComponentFactory; import com.jgoodies.binding.beans.BeanAdapter; public class BuilderDataPoint extends DataPoint { /** * default constructor */ public BuilderDataPoint() { super(); } /** * constructor * @param category - the category */ public BuilderDataPoint(String category) { super(category); } /** * constructor * @param value - the value * @param label - the label * @param category - the category */ public BuilderDataPoint(Double value, String label, String category) { super(value, label, category); } /** * full constructor * @param model - the model */ public BuilderDataPoint(DataPointViewModel model) { super(model); } @Override protected void createComponents() { BeanAdapter beanAdapter = new BeanAdapter(this.getModel(), true); ValueFormat format = new ValueFormat(); JFormattedTextField value = BasicComponentFactory.createFormattedTextField(beanAdapter.getValueModel(DataPointModel.PROPERTY_VALUE), format); this.add(value, "w 80, growx, wrap"); JTextField label = BasicComponentFactory.createTextField(beanAdapter.getValueModel(DataPointModel.PROPERTY_LABEL)); this.add(label, "growx, wrap"); JTextField category = BasicComponentFactory.createTextField(beanAdapter.getValueModel(DataPointModel.PROPERTY_CATEGORY)); this.add(category, "growx, wrap"); } } To sum it up: I need to know how to bind a hash map property to JComponent.components property. JGoodies is in my opinion not very well documented, I spent a long time searching through the internet, but I did not find any solution to my problem. Hope you can help me.

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  • Quick guide to Oracle IRM 11g: Server configuration

    - by Simon Thorpe
    Quick guide to Oracle IRM 11g index Welcome to the second article in this quick quide to Oracle IRM 11g. Hopefully you've just finished the first article which takes you through deploying the software onto a Linux server. This article walks you through the configuration of this new service and contains a subset of information from the official documentation and is focused on installing the server on Oracle Enterprise Linux. If you are planning to deploy on a non-Linux platform, you will need to reference the documentation for platform specific information. Contents Introduction Create IRM WebLogic Domain Starting the Admin Server and initial configuration Introduction In the previous article the database was prepared, the WebLogic Application Server installed and the files required for an IRM server installed. But we don't actually have a configured system yet. We need to now create a WebLogic Domain in which the IRM server will run, then configure some of the settings and crypography so that we can create a context and be ready to seal some content and test it all works. This article doesn't cover the configuration of SSL communication from client to server. This is quite a big topic and a separate article has been dedicated for this area. In these articles I also use the hostname, irm.company.internal to reference the IRM server and later on use the hostname irm.company.com in reference to the public facing service. Create IRM WebLogic Domain First step is creating the WebLogic domain, in a console switch to the newly created IRM installation folder as shown below and we will run the domain configuration wizard. [oracle@irm /]$ cd /oracle/middleware/Oracle_IRM/common/bin [oracle@irm bin]$ ./config.sh First thing the wizard will ask is if you wish to create a new or extend an existing domain. This guide is creating a standalone system so you should select to create a new domain. Next step is to choose what technologies from the Oracle ECM Suite you wish this domain to host. You are only interested in selecting the option "Oracle Information Rights Management". When you select this check box you will notice that it also selects "Oracle Enterprise Manager" and "Oracle JRF" as these are dependencies of the IRM server. You then need to specify where you wish to place the domain files. I usually just change the domain name from base_domain or irm_domain and leave the others with their defaults. Now the domain will have a single user initially and by default this user is called "weblogic". I usually change this account name to "sysadmin" or "administrator", but in this guide lets just accept the default. With respects to the next dialog, again for eval or dev reasons, leave the server startup mode as development. The JDK should also be automatically detected. We now need to provide details of the database. This guide is using the Oracle 11gR2 database and the settings I used can be seen in the image to the right. There is a lot of configuration that can now be done for the admin server, any managed servers and where the deployments reside. In this guide I am leaving all of these to their defaults so do not check any of the boxes. However I will on this blog be detailing later how you can go back and setup things such as automated startup of an IRM server which require changes to these default settings. But for now, lets leave it all alone and just click next. Now we are ready to install. Note that from this dialog you can scroll the left window and see there are going to be two servers created from the defaults. The AdminServer which is where you modify settings for the WebLogic Server and also hosts the Oracle Enterprise Manager for IRM which allows to monitor the IRM service performance and also make service related settings (which we shortly do below) and the IRM_server1 which hosts the actual IRM services themselves. So go right ahead and hit create, the process is pretty quick and usually under 10 minutes. When the domain creation ends, it will give you the URL to the admin server. It's worth noting this down and the URL is usually; http://irm.company.internal:7001 Starting the Admin Server and initial configuration First thing to do is to start the WebLogic Admin server and review the initial IRM server settings. In this guide we are going to run the Admin server and IRM server in console windows, in another article I will discuss running these as background services. So for now, start a console and run the Admin server by doing the following. cd /oracle/middleware/user_projects/domains/irm_domain/ ./startWebLogic.sh Wait for the server to start, you are looking for the following line to be reported in the console window. <BEA-00360><Server started in RUNNING mode> First step is configuring the IRM service via Enterprise Manager. Now that the Admin server is running you can point a browser at http://irm.company.internal:7001/em. Login with the username and password you supplied when you created the domain. In Enterprise Manager the IRM service administrator is able to make server wide configuration. However finding where to access the pages with these settings can be a bit of a challenge. After logging in on the left you'll see a tree containing elements of the Enterprise Manager farm Farm_irm_domain. Open up Content Management, then Information Rights Management and finally select the IRM node. On the right then select the IRM menu item, navigate to the Administration section and now we have four options, for now, we are just going to look at General Settings. The image on the right proves that a picture is worth a thousand words (or 113 in this case). The General Settings page allows you to set the cryptographic algorithms used for protecting sealed content. Unless you have a burning need to increase the key lengths or you need to comply to a regulation or government mandate, AES192 is a good start. You can change this later on without worry. The most important setting here we need to make is the Server URL. In this blog article I go over why this URL is so important, basically every single piece of content you protect with Oracle IRM is going to have this URL embedded in it, so if it's wrong or unresolvable, then nobody can open the secured documents. Note that in our environment we have yet to do any SSL configuration of the service. If you intend to build a server without SSL, then use http as the protocol instead of https. But I would recommend using SSL and setting this up is described in the next article. I would also probably up the device count from 1 to 3. This means that any user can retrieve rights to access content onto 3 computers at any one time. The default of 1 doesn't really make sense in development, evaluation nor even production environments and my experience is that 3 is a better number. Next step is to create the keystore for the IRM server. When a classification (called a context) is created, Oracle IRM generates a unique set of symmetric keys which are used to secure the content itself. These keys are then encrypted with a set of "wrapper" asymmetric cryptography keys which are stored externally to the server either in a Java Key Store or a HSM. These keys need to be generated and the following shows my commands and the resulting output. I have greyed out the responses from the commands so you can see the input a little easier. [oracle@irmsrv ~]$ cd /oracle/middleware/wlserver_10.3/server/bin/ [oracle@irmsrv bin]$ ./setWLSEnv.sh CLASSPATH=/oracle/middleware/patch_wls1033/profiles/default/sys_manifest_classpath/weblogic_patch.jar:/oracle/middleware/patch_ocp353/profiles/default/sys_manifest_classpath/weblogic_patch.jar:/usr/java/jdk1.6.0_18/lib/tools.jar:/oracle/middleware/wlserver_10.3/server/lib/weblogic_sp.jar:/oracle/middleware/wlserver_10.3/server/lib/weblogic.jar:/oracle/middleware/modules/features/weblogic.server.modules_10.3.3.0.jar:/oracle/middleware/wlserver_10.3/server/lib/webservices.jar:/oracle/middleware/modules/org.apache.ant_1.7.1/lib/ant-all.jar:/oracle/middleware/modules/net.sf.antcontrib_1.1.0.0_1-0b2/lib/ant-contrib.jar: PATH=/oracle/middleware/wlserver_10.3/server/bin:/oracle/middleware/modules/org.apache.ant_1.7.1/bin:/usr/java/jdk1.6.0_18/jre/bin:/usr/java/jdk1.6.0_18/bin:/usr/kerberos/bin:/usr/local/bin:/bin:/usr/bin:/home/oracle/bin Your environment has been set. [oracle@irmsrv bin]$ cd /oracle/middleware/user_projects/domains/irm_domain/config/fmwconfig/ [oracle@irmsrv fmwconfig]$ keytool -genkeypair -alias oracle.irm.wrap -keyalg RSA -keysize 2048 -keystore irm.jks Enter keystore password: Re-enter new password: What is your first and last name? [Unknown]: Simon Thorpe What is the name of your organizational unit? [Unknown]: Oracle What is the name of your organization? [Unknown]: Oracle What is the name of your City or Locality? [Unknown]: San Francisco What is the name of your State or Province? [Unknown]: CA What is the two-letter country code for this unit? [Unknown]: US Is CN=Simon Thorpe, OU=Oracle, O=Oracle, L=San Francisco, ST=CA, C=US correct? [no]: yes Enter key password for (RETURN if same as keystore password): At this point we now have an irm.jks in the directory /oracle/middleware/user_projects/domains/irm_domain/config/fmwconfig. The reason we store it here is this folder would be backed up as part of a domain backup. As with any cryptographic technology, DO NOT LOSE THESE KEYS OR THIS KEY STORE. Once you've sealed content against a context, the keys will be wrapped with these keys, lose these keys, and you can't get access to any secured content, pretty important. Now we've got the keys created, we need to go back to the IRM Enterprise Manager and set the location of the key store. Going back to the General Settings page in Enterprise Manager scroll down to Keystore Settings. Leave the type as JKS but change the location to; /oracle/Middleware/user_projects/domains/irm_domain/config/fmwconfig/irm.jks and hit Apply. The final step with regards to the key store is we need to tell the server what the password is for the Java Key Store so that it can be opened and the keys accessed. Once more fire up a console window and run these commands (again i've greyed out the clutter to see the commands easier). You will see dummy passed into the commands, this is because the command asks for a username, but in this instance we don't use one, hence the value dummy is passed and it isn't used. [oracle@irmsrv fmwconfig]$ cd /oracle/middleware/Oracle_IRM/common/bin/ [oracle@irmsrv bin]$ ./wlst.sh ... lots of settings fly by... Welcome to WebLogic Server Administration Scripting Shell Type help() for help on available commands wls:/offline>connect('weblogic','password','t3://irmsrv.us.oracle.com:7001') Connecting to t3://irmsrv.us.oracle.com:7001 with userid weblogic ... Successfully connected to Admin Server 'AdminServer' that belongs to domain 'irm_domain'. Warning: An insecure protocol was used to connect to the server. To ensure on-the-wire security, the SSL port or Admin port should be used instead. wls:/irm_domain/serverConfig>createCred("IRM","keystore:irm.jks","dummy","password") Location changed to domainRuntime tree. This is a read-only tree with DomainMBean as the root. For more help, use help(domainRuntime)wls:/irm_domain/serverConfig>createCred("IRM","key:irm.jks:oracle.irm.wrap","dummy","password") Already in Domain Runtime Tree wls:/irm_domain/serverConfig> At last we are now ready to fire up the IRM server itself. The domain creation created a managed server called IRM_server1 and we need to start this, use the following commands in a new console window. cd /oracle/middleware/user_projects/domains/irm_domain/bin/ ./startManagedWebLogic.sh IRM_server1 This will start up the server in the console, unlike the Admin server, you need to provide the username and password for the service to start. Enter in your weblogic username and password when prompted. You can change this behavior by putting the password into a boot.properties file, read more about this in the WebLogic Server documentation. Once running, wait until you see the line; <Notice><WebLogicServer><BEA-000360><Server started in RUNNING mode> At this point we can now login to the Oracle IRM Management Website at the URL. http://irm.company.internal:1600/irm_rights/ The server is just configured for HTTP at the moment, no SSL involved. Just want to ensure we can get a working system up and running. You should now see a login like the image on the right and you can now login using your weblogic username and password. The next article in this guide goes over adding SSL and now testing your server by actually adding a few users, sealing some content and opening this content as a user.

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  • Building a jQuery Plug-in to make an HTML Table scrollable

    - by Rick Strahl
    Today I got a call from a customer and we were looking over an older application that uses a lot of tables to display financial and other assorted data. The application is mostly meta-data driven with lots of layout formatting automatically driven through meta data rather than through explicit hand coded HTML layouts. One of the problems in this apps are tables that display a non-fixed amount of data. The users of this app don't want to use paging to see more data, but instead want to display overflow data using a scrollbar. Many of the forms are very densely populated, often with multiple data tables that display a few rows of data in the UI at the most. This sort of layout does not lend itself well to paging, but works much better with scrollable data. Unfortunately scrollable tables are not easily created. HTML Tables are mangy beasts as anybody who's done any sort of Web development knows. Tables are finicky when it comes to styling and layout, and they have many funky quirks, especially when it comes to scrolling both of the table rows themselves or even the child columns. There's no built-in way to make tables scroll and to lock headers while you do, and while you can embed a table (or anything really) into a scrolling div with something like this: <div style="position:relative; overflow: hidden; overflow-y: scroll; height: 200px; width: 400px;"> <table id="table" style="width: 100%" class="blackborder" > <thead> <tr class="gridheader"> <th>Column 1</th> <th>Column 2</th> <th>Column 3</th> <th >Column 4</th> </tr> </thead> <tbody> <tr> <td>Column 1 Content</td> <td>Column 2 Content</td> <td>Column 3 Content</td> <td>Column 4 Content</td> </tr> <tr> <td>Column 1 Content</td> <td>Column 2 Content</td> <td>Column 3 Content</td> <td>Column 4 Content</td> </tr> … </tbody> </table> </div> </div> that won't give a very satisfying visual experience: Both the header and body scroll which looks odd. You lose context as soon as the header scrolls off the top and when you reach the bottom of the list the bottom outline of the table shows which also looks off. The the side bar shows all the way down the length of the table yet another visual miscue. In a pinch this will work, but it's ugly. What's out there? Before we go further here you should know that there are a few capable grid plug-ins out there already. Among them: Flexigrid (can work of any table as well as with AJAX data) jQuery Scrollable Table Plug-in (feature similar to what I need but not quite) jqGrid (mostly an Ajax Grid which is very powerful and works very well) But in the end none of them fit the bill of what I needed in this situation. All of these require custom CSS and some of them are fairly complex to restyle. Others are AJAX only or work better with AJAX loaded data. However, I need to actually try (as much as possible) to maintain the original styling of the tables without requiring extensive re-styling. Building the makeTableScrollable() Plug-in To make a table scrollable requires rearranging the table a bit. In the plug-in I built I create two <div> tags and split the table into two: one for the table header and one for the table body. The bottom <div> tag then contains only the table's row data and can be scrolled while the header stays fixed. Using jQuery the basic idea is pretty simple: You create the divs, copy the original table into the bottom, then clone the table, clear all content append the <thead> section, into new table and then copy that table into the second header <div>. Easy as pie, right? Unfortunately it's a bit more complicated than that as it's tricky to get the width of the table right to account for the scrollbar (by adding a small column) and making sure the borders properly line up for the two tables. A lot of style settings have to be made to ensure the table is a fixed size, to remove and reattach borders, to add extra space to allow for the scrollbar and so forth. The end result of my plug-in is a table with a scrollbar. Using the same table I used earlier the result looks like this: To create it, I use the following jQuery plug-in logic to select my table and run the makeTableScrollable() plug-in against the selector: $("#table").makeTableScrollable( { cssClass:"blackborder"} ); Without much further ado, here's the short code for the plug-in: (function ($) { $.fn.makeTableScrollable = function (options) { return this.each(function () { var $table = $(this); var opt = { // height of the table height: "250px", // right padding added to support the scrollbar rightPadding: "10px", // cssclass used for the wrapper div cssClass: "" } $.extend(opt, options); var $thead = $table.find("thead"); var $ths = $thead.find("th"); var id = $table.attr("id"); var cssClass = $table.attr("class"); if (!id) id = "_table_" + new Date().getMilliseconds().ToString(); $table.width("+=" + opt.rightPadding); $table.css("border-width", 0); // add a column to all rows of the table var first = true; $table.find("tr").each(function () { var row = $(this); if (first) { row.append($("<th>").width(opt.rightPadding)); first = false; } else row.append($("<td>").width(opt.rightPadding)); }); // force full sizing on each of the th elemnts $ths.each(function () { var $th = $(this); $th.css("width", $th.width()); }); // Create the table wrapper div var $tblDiv = $("<div>").css({ position: "relative", overflow: "hidden", overflowY: "scroll" }) .addClass(opt.cssClass); var width = $table.width(); $tblDiv.width(width).height(opt.height) .attr("id", id + "_wrapper") .css("border-top", "none"); // Insert before $tblDiv $tblDiv.insertBefore($table); // then move the table into it $table.appendTo($tblDiv); // Clone the div for header var $hdDiv = $tblDiv.clone(); $hdDiv.empty(); var width = $table.width(); $hdDiv.attr("style", "") .css("border-bottom", "none") .width(width) .attr("id", id + "_wrapper_header"); // create a copy of the table and remove all children var $newTable = $($table).clone(); $newTable.empty() .attr("id", $table.attr("id") + "_header"); $thead.appendTo($newTable); $hdDiv.insertBefore($tblDiv); $newTable.appendTo($hdDiv); $table.css("border-width", 0); }); } })(jQuery); Oh sweet spaghetti code :-) The code starts out by dealing the parameters that can be passed in the options object map: height The height of the full table/structure. The height of the outside wrapper container. Defaults to 200px. rightPadding The padding that is added to the right of the table to account for the scrollbar. Creates a column of this width and injects it into the table. If too small the rightmost column might get truncated. if too large the empty column might show. cssClass The CSS class of the wrapping container that appears to wrap the table. If you want a border around your table this class should probably provide it since the plug-in removes the table border. The rest of the code is obtuse, but pretty straight forward. It starts by creating a new column in the table to accommodate the width of the scrollbar and avoid clipping of text in the rightmost column. The width of the columns is explicitly set in the header elements to force the size of the table to be fixed and to provide the same sizing when the THEAD section is moved to a new copied table later. The table wrapper div is created, formatted and the table is moved into it. The new wrapper div is cloned for the header wrapper and configured. Finally the actual table is cloned and cleared of all elements. The original table's THEAD section is then moved into the new table. At last the new table is added to the header <div>, and the header <div> is inserted before the table wrapper <div>. I'm always amazed how easy jQuery makes it to do this sort of re-arranging, and given of what's happening the amount of code is rather small. Disclaimer: Your mileage may vary A word of warning: I make no guarantees about the code above. It's a first cut and I provided this here mainly to demonstrate the concepts of decomposing and reassembling an HTML layout :-) which jQuery makes so nice and easy. I tested this component against the typical scenarios we plan on using it for which are tables that use a few well known styles (or no styling at all). I suspect if you have complex styling on your <table> tag that things might not go so well. If you plan on using this plug-in you might want to minimize your styling of the table tag and defer any border formatting using the class passed in via the cssClass parameter, which ends up on the two wrapper div's that wrap the header and body rows. There's also no explicit support for footers. I rarely if ever use footers (when not using paging that is), so I didn't feel the need to add footer support. However, if you need that it's not difficult to add - the logic is the same as adding the header. The plug-in relies on a well-formatted table that has THEAD and TBODY sections along with TH tags in the header. Note that ASP.NET WebForm DataGrids and GridViews by default do not generate well-formatted table HTML. You can look at my Adding proper THEAD sections to a GridView post for more info on how to get a GridView to render properly. The plug-in has no dependencies other than jQuery. Even with the limitations in mind I hope this might be useful to some of you. I know I've already identified a number of places in my own existing applications where I will be plugging this in almost immediately. Resources Download Sample and Plug-in code Latest version in the West Wind Web & AJAX Toolkit Repository © Rick Strahl, West Wind Technologies, 2005-2011Posted in jQuery  HTML  ASP.NET  

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  • Simplex Noise Help

    - by Alex Larsen
    Im Making A Minecraft Like Gae In XNA C# And I Need To Generate Land With Caves This Is The Code For Simplex I Have /// <summary> /// 1D simplex noise /// </summary> /// <param name="x"></param> /// <returns></returns> public static float Generate(float x) { int i0 = FastFloor(x); int i1 = i0 + 1; float x0 = x - i0; float x1 = x0 - 1.0f; float n0, n1; float t0 = 1.0f - x0 * x0; t0 *= t0; n0 = t0 * t0 * grad(perm[i0 & 0xff], x0); float t1 = 1.0f - x1 * x1; t1 *= t1; n1 = t1 * t1 * grad(perm[i1 & 0xff], x1); // The maximum value of this noise is 8*(3/4)^4 = 2.53125 // A factor of 0.395 scales to fit exactly within [-1,1] return 0.395f * (n0 + n1); } /// <summary> /// 2D simplex noise /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> public static float Generate(float x, float y) { const float F2 = 0.366025403f; // F2 = 0.5*(sqrt(3.0)-1.0) const float G2 = 0.211324865f; // G2 = (3.0-Math.sqrt(3.0))/6.0 float n0, n1, n2; // Noise contributions from the three corners // Skew the input space to determine which simplex cell we're in float s = (x + y) * F2; // Hairy factor for 2D float xs = x + s; float ys = y + s; int i = FastFloor(xs); int j = FastFloor(ys); float t = (float)(i + j) * G2; float X0 = i - t; // Unskew the cell origin back to (x,y) space float Y0 = j - t; float x0 = x - X0; // The x,y distances from the cell origin float y0 = y - Y0; // For the 2D case, the simplex shape is an equilateral triangle. // Determine which simplex we are in. int i1, j1; // Offsets for second (middle) corner of simplex in (i,j) coords if (x0 > y0) { i1 = 1; j1 = 0; } // lower triangle, XY order: (0,0)->(1,0)->(1,1) else { i1 = 0; j1 = 1; } // upper triangle, YX order: (0,0)->(0,1)->(1,1) // A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and // a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where // c = (3-sqrt(3))/6 float x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed coords float y1 = y0 - j1 + G2; float x2 = x0 - 1.0f + 2.0f * G2; // Offsets for last corner in (x,y) unskewed coords float y2 = y0 - 1.0f + 2.0f * G2; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; // Calculate the contribution from the three corners float t0 = 0.5f - x0 * x0 - y0 * y0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj]], x0, y0); } float t1 = 0.5f - x1 * x1 - y1 * y1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1]], x1, y1); } float t2 = 0.5f - x2 * x2 - y2 * y2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + 1 + perm[jj + 1]], x2, y2); } // Add contributions from each corner to get the final noise value. // The result is scaled to return values in the interval [-1,1]. return 40.0f * (n0 + n1 + n2); // TODO: The scale factor is preliminary! } public static float Generate(float x, float y, float z) { // Simple skewing factors for the 3D case const float F3 = 0.333333333f; const float G3 = 0.166666667f; float n0, n1, n2, n3; // Noise contributions from the four corners // Skew the input space to determine which simplex cell we're in float s = (x + y + z) * F3; // Very nice and simple skew factor for 3D float xs = x + s; float ys = y + s; float zs = z + s; int i = FastFloor(xs); int j = FastFloor(ys); int k = FastFloor(zs); float t = (float)(i + j + k) * G3; float X0 = i - t; // Unskew the cell origin back to (x,y,z) space float Y0 = j - t; float Z0 = k - t; float x0 = x - X0; // The x,y,z distances from the cell origin float y0 = y - Y0; float z0 = z - Z0; // For the 3D case, the simplex shape is a slightly irregular tetrahedron. // Determine which simplex we are in. int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k) coords int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords /* This code would benefit from a backport from the GLSL version! */ if (x0 >= y0) { if (y0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // X Y Z order else if (x0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 0; k2 = 1; } // X Z Y order else { i1 = 0; j1 = 0; k1 = 1; i2 = 1; j2 = 0; k2 = 1; } // Z X Y order } else { // x0<y0 if (y0 < z0) { i1 = 0; j1 = 0; k1 = 1; i2 = 0; j2 = 1; k2 = 1; } // Z Y X order else if (x0 < z0) { i1 = 0; j1 = 1; k1 = 0; i2 = 0; j2 = 1; k2 = 1; } // Y Z X order else { i1 = 0; j1 = 1; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // Y X Z order } // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z), // a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z), and // a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z), where // c = 1/6. float x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords float y1 = y0 - j1 + G3; float z1 = z0 - k1 + G3; float x2 = x0 - i2 + 2.0f * G3; // Offsets for third corner in (x,y,z) coords float y2 = y0 - j2 + 2.0f * G3; float z2 = z0 - k2 + 2.0f * G3; float x3 = x0 - 1.0f + 3.0f * G3; // Offsets for last corner in (x,y,z) coords float y3 = y0 - 1.0f + 3.0f * G3; float z3 = z0 - 1.0f + 3.0f * G3; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; int kk = k % 256; // Calculate the contribution from the four corners float t0 = 0.6f - x0 * x0 - y0 * y0 - z0 * z0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj + perm[kk]]], x0, y0, z0); } float t1 = 0.6f - x1 * x1 - y1 * y1 - z1 * z1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1 + perm[kk + k1]]], x1, y1, z1); } float t2 = 0.6f - x2 * x2 - y2 * y2 - z2 * z2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + i2 + perm[jj + j2 + perm[kk + k2]]], x2, y2, z2); } float t3 = 0.6f - x3 * x3 - y3 * y3 - z3 * z3; if (t3 < 0.0f) n3 = 0.0f; else { t3 *= t3; n3 = t3 * t3 * grad(perm[ii + 1 + perm[jj + 1 + perm[kk + 1]]], x3, y3, z3); } // Add contributions from each corner to get the final noise value. // The result is scaled to stay just inside [-1,1] return 32.0f * (n0 + n1 + n2 + n3); // TODO: The scale factor is preliminary! } private static byte[] perm = new byte[512] { 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180, 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; private static int FastFloor(float x) { return (x > 0) ? ((int)x) : (((int)x) - 1); } private static float grad(int hash, float x) { int h = hash & 15; float grad = 1.0f + (h & 7); // Gradient value 1.0, 2.0, ..., 8.0 if ((h & 8) != 0) grad = -grad; // Set a random sign for the gradient return (grad * x); // Multiply the gradient with the distance } private static float grad(int hash, float x, float y) { int h = hash & 7; // Convert low 3 bits of hash code float u = h < 4 ? x : y; // into 8 simple gradient directions, float v = h < 4 ? y : x; // and compute the dot product with (x,y). return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -2.0f * v : 2.0f * v); } private static float grad(int hash, float x, float y, float z) { int h = hash & 15; // Convert low 4 bits of hash code into 12 simple float u = h < 8 ? x : y; // gradient directions, and compute dot product. float v = h < 4 ? y : h == 12 || h == 14 ? x : z; // Fix repeats at h = 12 to 15 return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v); } private static float grad(int hash, float x, float y, float z, float t) { int h = hash & 31; // Convert low 5 bits of hash code into 32 simple float u = h < 24 ? x : y; // gradient directions, and compute dot product. float v = h < 16 ? y : z; float w = h < 8 ? z : t; return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v) + ((h & 4) != 0 ? -w : w); } This Is My World Generation Code Block[,] BlocksInMap = new Block[1024, 256]; public bool IsWorldGenerated = false; Random r = new Random(); private void RunThread() { for (int BH = 0; BH <= 256; BH++) { for (int BW = 0; BW <= 1024; BW++) { Block b = new Block(); if (BH >= 192) { } BlocksInMap[BW, BH] = b; } } IsWorldGenerated = true; } public void GenWorld() { new Thread(new ThreadStart(RunThread)).Start(); } And This Is A Example Of How I Set Blocks Block b = new Block(); b.BlockType = = Block.BlockTypes.Air; This Is A Example Of How I Set Models foreach (Block b in MyWorld) { switch(b.BlockType) { case Block.BlockTypes.Dirt: b.Model = DirtModel; break; ect. } } How Would I Use These To Generate To World (The Block Array) And If Possible Thread It More? btw It's 1024 Wide And 256 Tall

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  • How do I make my page respect h1 css addition? [migrated]

    - by Adobe
    I add h1 { margin-top:100px; } to the end of the css, but the page doesn't change. But if I add to the html of some h1: <h1 style="margin-top:100px;"><a class="toc-backref" href="#id4">KHotKeys</a><a class="headerlink" href="#khotkeys" title="Permalink to this headline">¶</a></h1> Then it does. I'm not css pro, and I guess the problem is somewhere in the css file. Here it is: div.clearer { clear: both; } /* -- relbar ---------------------------------------------------------------- */ div.related { width: 100%; font-size: 90%; } div.related h3 { display: none; } div.related ul { margin: 0; padding: 0 0 0 10px; list-style: none; } div.related li { display: inline; } div.related li.right { float: right; margin-right: 5px; } /* -- sidebar --------------------------------------------------------------- */ div.sphinxsidebarwrapper { padding: 10px 5px 0 10px; } div.sphinxsidebar { float: left; width: 230px; margin-left: -100%; font-size: 90%; } div.sphinxsidebar ul { list-style: none; } div.sphinxsidebar ul ul, div.sphinxsidebar ul.want-points { margin-left: 20px; list-style: square; } div.sphinxsidebar ul ul { margin-top: 0; margin-bottom: 0; } div.sphinxsidebar form { margin-top: 10px; } div.sphinxsidebar input { border: 1px solid #98dbcc; font-family: sans-serif; font-size: 1em; } div.sphinxsidebar input[type="text"] { width: 160px; } div.sphinxsidebar input[type="submit"] { width: 30px; } img { border: 0; } /* -- search page ----------------------------------------------------------- */ ul.search { margin: 10px 0 0 20px; padding: 0; } ul.search li { padding: 5px 0 5px 20px; background-image: url(file.png); background-repeat: no-repeat; background-position: 0 7px; } ul.search li a { font-weight: bold; } ul.search li div.context { color: #888; margin: 2px 0 0 30px; text-align: left; } ul.keywordmatches li.goodmatch a { font-weight: bold; } /* -- index page ------------------------------------------------------------ */ table.contentstable { width: 90%; } table.contentstable p.biglink { line-height: 150%; } a.biglink { font-size: 1.3em; } span.linkdescr { font-style: italic; padding-top: 5px; font-size: 90%; } /* -- general index --------------------------------------------------------- */ table.indextable { width: 100%; } table.indextable td { text-align: left; vertical-align: top; } table.indextable dl, table.indextable dd { margin-top: 0; margin-bottom: 0; } table.indextable tr.pcap { height: 10px; } table.indextable tr.cap { margin-top: 10px; background-color: #f2f2f2; } img.toggler { margin-right: 3px; margin-top: 3px; cursor: pointer; } div.modindex-jumpbox { border-top: 1px solid #ddd; border-bottom: 1px solid #ddd; margin: 1em 0 1em 0; padding: 0.4em; } div.genindex-jumpbox { border-top: 1px solid #ddd; border-bottom: 1px solid #ddd; margin: 1em 0 1em 0; padding: 0.4em; } /* -- general body styles --------------------------------------------------- */ a.headerlink { visibility: hidden; } h1:hover > a.headerlink, h2:hover > a.headerlink, h3:hover > a.headerlink, h4:hover > a.headerlink, h5:hover > a.headerlink, h6:hover > a.headerlink, dt:hover > a.headerlink { visibility: visible; } div.body p.caption { text-align: inherit; } div.body td { text-align: left; } .field-list ul { padding-left: 1em; } .first { margin-top: 0 !important; } p.rubric { margin-top: 30px; font-weight: bold; } img.align-left, .figure.align-left, object.align-left { clear: left; float: left; margin-right: 1em; } img.align-right, .figure.align-right, object.align-right { clear: right; float: right; margin-left: 1em; } img.align-center, .figure.align-center, object.align-center { display: block; margin-left: auto; margin-right: auto; } .align-left { text-align: left; } .align-center { text-align: center; } .align-right { text-align: right; } /* -- sidebars -------------------------------------------------------------- */ div.sidebar { margin: 0 0 0.5em 1em; border: 1px solid #ddb; padding: 7px 7px 0 7px; background-color: #ffe; width: 40%; float: right; } p.sidebar-title { font-weight: bold; } /* -- topics ---------------------------------------------------------------- */ div.topic { border: 1px solid #ccc; padding: 7px 7px 0 7px; margin: 10px 0 10px 0; } p.topic-title { font-size: 1.1em; font-weight: bold; margin-top: 10px; } /* -- admonitions ----------------------------------------------------------- */ div.admonition { margin-top: 10px; margin-bottom: 10px; padding: 7px; } div.admonition dt { font-weight: bold; } div.admonition dl { margin-bottom: 0; } p.admonition-title { margin: 0px 10px 5px 0px; font-weight: bold; } div.body p.centered { text-align: center; margin-top: 25px; } /* -- tables ---------------------------------------------------------------- */ table.docutils { border: 0; border-collapse: collapse; } table.docutils td, table.docutils th { padding: 1px 8px 1px 5px; border-top: 0; border-left: 0; border-right: 0; border-bottom: 1px solid #aaa; } table.field-list td, table.field-list th { border: 0 !important; } table.footnote td, table.footnote th { border: 0 !important; } th { text-align: left; padding-right: 5px; } table.citation { border-left: solid 1px gray; margin-left: 1px; } table.citation td { border-bottom: none; } /* -- other body styles ----------------------------------------------------- */ ol.arabic { list-style: decimal; } ol.loweralpha { list-style: lower-alpha; } ol.upperalpha { list-style: upper-alpha; } ol.lowerroman { list-style: lower-roman; } ol.upperroman { list-style: upper-roman; } dl { margin-bottom: 15px; } dd p { margin-top: 0px; } dd ul, dd table { margin-bottom: 10px; } dd { margin-top: 3px; margin-bottom: 10px; margin-left: 30px; } dt:target, .highlighted { background-color: #fbe54e; } dl.glossary dt { font-weight: bold; font-size: 1.1em; } .field-list ul { margin: 0; padding-left: 1em; } .field-list p { margin: 0; } .refcount { color: #060; } .optional { font-size: 1.3em; } .versionmodified { font-style: italic; } .system-message { background-color: #fda; padding: 5px; border: 3px solid red; } .footnote:target { background-color: #ffa; } .line-block { display: block; margin-top: 1em; margin-bottom: 1em; } .line-block .line-block { margin-top: 0; margin-bottom: 0; margin-left: 1.5em; } .guilabel, .menuselection { font-family: sans-serif; } .accelerator { text-decoration: underline; } .classifier { font-style: oblique; } /* -- code displays --------------------------------------------------------- */ pre { overflow: auto; overflow-y: hidden; /* fixes display issues on Chrome browsers */ } td.linenos pre { padding: 5px 0px; border: 0; background-color: transparent; color: #aaa; } table.highlighttable { margin-left: 0.5em; } table.highlighttable td { padding: 0 0.5em 0 0.5em; } tt.descname { background-color: transparent; font-weight: bold; font-size: 1.2em; } tt.descclassname { background-color: transparent; } tt.xref, a tt { background-color: transparent; font-weight: bold; } h1 tt, h2 tt, h3 tt, h4 tt, h5 tt, h6 tt { background-color: transparent; } .viewcode-link { float: right; } .viewcode-back { float: right; font-family: sans-serif; } div.viewcode-block:target { margin: -1px -10px; padding: 0 10px; } /* -- math display ---------------------------------------------------------- */ img.math { vertical-align: middle; } div.body div.math p { text-align: center; } span.eqno { float: right; } /* -- printout stylesheet --------------------------------------------------- */ @media print { div.document, div.documentwrapper, div.bodywrapper { margin: 0 !important; width: 100%; } div.sphinxsidebar, div.related, div.footer, #top-link { display: none; } } body { font-family: sans-serif; font-size: 100%; background-color: #11303d; color: #000; margin: 0; padding: 0; } div.document { background-color: #d4e9f7; } div.documentwrapper { float: left; width: 100%; } div.bodywrapper { margin: 0 0 0 230px; } div.body { background-color: #ffffff; color: #222222; padding: 0 20px 30px 20px; } div.footer { color: #ffffff; width: 100%; padding: 9px 0 9px 0; text-align: center; font-size: 75%; } div.footer a { color: #ffffff; text-decoration: underline; } div.related { background-color: #191a19; line-height: 30px; color: #ffffff; } div.related a { color: #ffffff; } div.sphinxsidebar { top: 30px; bottom: 60px; margin: 0; position: fixed; overflow: auto; height: auto; } div.sphinxsidebar h3 { font-family: 'Trebuchet MS', sans-serif; color: #3a3a3a; font-size: 1.4em; font-weight: normal; margin: 0; padding: 0; } div.sphinxsidebar h3 a { color: #3a3a3a; } div.sphinxsidebar h4 { font-family: 'Trebuchet MS', sans-serif; color: #3a3a3a; font-size: 1.3em; font-weight: normal; margin: 5px 0 0 0; padding: 0; } div.sphinxsidebar p { color: #3a3a3a; } div.sphinxsidebar p.topless { margin: 5px 10px 10px 10px; } div.sphinxsidebar ul { margin: 10px; padding: 0; color: #3a3a3a; } div.sphinxsidebar ul li { margin-top: .2em; } div.sphinxsidebar a { color: #3a8942; } div.sphinxsidebar input { border: 1px solid #3a8942; font-family: sans-serif; font-size: 1em; } /* -- body styles ----------------------------------------------------------- */ a { color: #355f7c; text-decoration: none; } a:hover { text-decoration: underline; } div.body p, div.body dd, div.body li { text-align: left; line-height: 130%; margin-top: 0px; margin-bottom: 0px; } div.body h1, div.body h2, div.body h3, div.body h4, div.body h5, div.body h6 { font-family: 'Trebuchet MS', sans-serif; background-color: #f2f2f2; font-weight: normal; color: #20435c; border-top: 2px solid #cccccc; border-bottom: 1px solid #cccccc; margin: 30px -20px 20px -20px; padding: 3px 0 3px 10px; } div.body h1 { margin-top: 0; font-size: 200%; } div.body h2 { font-size: 160%; } div.body h3 { font-size: 140%; padding-left: 20px; } div.body h4 { font-size: 120%; padding-left: 20px; } div.body h5 { font-size: 110%; padding-left: 20px; } div.body h6 { font-size: 100%; padding-left: 20px; } a.headerlink { color: #c60f0f; font-size: 0.8em; padding: 0 4px 0 4px; text-decoration: none; } a.headerlink:hover { background-color: #c60f0f; color: white; } div.body p, div.body dd, div.body li { text-align: left; line-height: 110%; } div.admonition p.admonition-title + p { display: inline; } div.note { background-color: #eee; border: 1px solid #ccc; } div.seealso { background-color: #ffc; border: 1px solid #ff6; } div.topic { background-color: #eee; } div.warning { background-color: #ffe4e4; border: 1px solid #f66; } p.admonition-title { display: inline; } p.admonition-title:after { content: ":"; } pre { padding: 0px; background-color: #ffffff; color: #000000; line-height: 120%; border: 0px solid #ffffff; border-left: none; border-right: none; white-space: pre-wrap; /* word-wrap: break-word; */ /* width:100px; */ } tt { background-color: #ecf0f3; padding: 0 1px 0 1px; font-size: 110%; } .warning tt { background: #efc2c2; } .note tt { background: #d6d6d6; } body { width:150%; }

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  • How to safely reboot via First Boot script

    - by unixman
    With the cost and performance benefits of the SPARC T4 and SPARC T5 systems undeniably validated, the banking sector is actively moving to Solaris 11.  I was recently asked to help a banking customer of ours look at migrating some of their Solaris 10 logic over to Solaris 11.  While we've introduced a number of holistic improvements in Solaris 11, in terms of how we ease long-term software lifecycle management, it is important to appreciate that customers may not be able to move all of their Solaris 10 scripts and procedures at once; there are years of scripts that reflect fine-tuned requirements of proprietary banking software that gets layered on top of the operating system. One of these requirements is to go through a cycle of reboots, after the system is installed, in order to ensure appropriate software dependencies and various configuration files are in-place. While Solaris 10 introduced a facility that aids here, namely SMF, many of our customers simply haven't yet taken the time to take advantage of this - proceeding with logic that, while functional, without further analysis has an appearance of not being optimal in terms of taking advantage of all the niceties bundled in Solaris 11 at no extra cost. When looking at Solaris 11, we recognize that one of the vehicles that bridges the gap between getting the operating system image payload delivered, and the customized banking software installed, is a notion of a First Boot script.  I had a working example of this at one of the Oracle OpenWorld sessions a few years ago - we've since improved our documentation and have introduced sections where this is described in better detail.   If you're looking at this for the first time and you've not worked with IPS and SMF previously, you might get the sense that the tasks are daunting.   There is a set of technologies involved that are jointly engineered in order to make the process reliable, predictable and extensible. As you go down the path of writing your first boot script, you'll be faced with a need to wrap it into a SMF service and then packaged into a IPS package. The IPS package would then need to be placed onto your IPS repository, in order to subsequently be made available to all of your AI (Automated Install) clients (i.e. the systems that you're installing Solaris and your software onto).     With this blog post, I wanted to create a single place that outlines the entire process (simplistically), and provide a hint of how a good old "at" command may make the requirement of forcing an initial reboot handy. The syntax and references to commands here is based on running this on a version of Solaris 11 that has been updated since its initial release in 2011 (i.e. I am writing this on Solaris 11.1) Assuming you've built an AI server (see this How To article for an example), you might be asking yourself: "Ok, I've got some logic that I need executed AFTER Solaris is deployed and I need my own little script that would make that happen. How do I go about hooking that script into the Solaris 11 AI framework?"  You might start here, in Chapter 13 of the "Installing Oracle Solaris 11.1 Systems" guide, which talks about "Running a Custom Script During First Boot".  And as you do, you'll be confronted with command that might be unfamiliar to you if you're new to Solaris 11, like our dear new friend: svcbundle svcbundle is an aide to creating manifests and profiles.  It is awesome, but don't let its awesomeness overwhelm you. (See this How To article by my colleague Glynn Foster for a nice working example).  In order to get your script's logic integrated into the Solaris 11 deployment process, you need to wrap your (shell) script into 2 manifests -  a SMF service manifest and a IPS package manifest.  ....and if you're new to XML, well then -- buckle up We have some examples of small first boot scripts shown here, as templates to build upon. Necessary structure of the script, particularly in leveraging SMF interfaces, is key. I won't go into that here as that is covered nicely in the doc link above.    Let's say your script ends up looking like this (btw: if things appear to be cut-off in your browser, just select them, copy and paste into your editor and it'll be grabbed - the source gets captured eventhough the browser may not render it "correctly" - ah, computers). #!/bin/sh # Load SMF shell support definitions . /lib/svc/share/smf_include.sh # If nothing to do, exit with temporary disable completed=`svcprop -p config/completed site/first-boot-script-svc:default` [ "${completed}" = "true" ] && \ smf_method_exit $SMF_EXIT_TEMP_DISABLE completed "Configuration completed" # Obtain the active BE name from beadm: The active BE on reboot has an R in # the third column of 'beadm list' output. Its name is in column one. bename=`beadm list -Hd|nawk -F ';' '$3 ~ /R/ {print $1}'` beadm create ${bename}.orig echo "Original boot environment saved as ${bename}.orig" # ---- Place your one-time configuration tasks here ---- # For example, if you have to pull some files from your own pre-existing system: /usr/bin/wget -P /var/tmp/ $PULL_DOWN_ADDITIONAL_SCRIPTS_FROM_A_CORPORATE_SYSTEM /usr/bin/chmod 755 /var/tmp/$SCRIPTS_THAT_GOT_PULLED_DOWN_IN_STEP_ABOVE # Clearly the above 2 lines represent some logic that you'd have to customize to fit your needs. # # Perhaps additional things you may want to do here might be of use, like # (gasp!) configuring ssh server for root login and X11 forwarding (for testing), and the like... # # Oh and by the way, after we're done executing all of our proprietary scripts we need to reboot # the system in accordance with our operational software requirements to ensure all layered bits # get initialized properly and pull-in their own modules and components in the right sequence, # subsequently. # We need to set a "time bomb" reboot, that would take place upon completion of this script. # We already know that *this* script depends on multi-user-server SMF milestone, so it should be # safe for us to schedule a reboot for 5 minutes from now. The "at" job get scheduled in the queue # while our little script continues thru the rest of the logic. /usr/bin/at now + 5 minutes <<REBOOT /usr/bin/sync /usr/sbin/reboot REBOOT # ---- End of your customizations ---- # Record that this script's work is done svccfg -s site/first-boot-script-svc:default setprop config/completed = true svcadm refresh site/first-boot-script-svc:default smf_method_exit $SMF_EXIT_TEMP_DISABLE method_completed "Configuration completed"  ...and you're happy with it and are ready to move on. Where do you go and what do you do? The next step is creating the IPS package for your script. Since running the logic of your script constitutes a service, you need to create a service manifest. This is described here, in the middle of Chapter 13 of "Creating an IPS package for the script and service".  Assuming the name of your shell script is first-boot-script.sh, you could end up doing the following: $ cd some_working_directory_for_this_project$ mkdir -p proto/lib/svc/manifest/site$ mkdir -p proto/opt/site $ cp first-boot-script.sh proto/opt/site  Then you would create the service manifest  file like so: $ svcbundle -s service-name=site/first-boot-script-svc \ -s start-method=/opt/site/first-boot-script.sh \ -s instance-property=config:completed:boolean:false -o \ first-boot-script-svc-manifest.xml   ...as described here, and place it into the directory hierarchy above. But before you place it into the directory, make sure to inspect the manifest and adjust the appropriate service dependencies.  That is to say, you want to properly specify what milestone should be reached before your service runs.  There's a <dependency> section that looks like this, before you modify it: <dependency restart_on="none" type="service" name="multi_user_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user"/>  </dependency>  So if you'd like to have your service run AFTER the multi-user-server milestone has been reached (i.e. later, as multi-user-server has more dependencies then multi-user and our intent to reboot the system may have significant ramifications if done prematurely), you would modify that section to read:  <dependency restart_on="none" type="service" name="multi_user_server_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user-server"/>  </dependency> Save the file and validate it: $ svccfg validate first-boot-script-svc-manifest.xml Assuming there are no errors returned, copy the file over into the directory hierarchy: $ cp first-boot-script-svc-manifest.xml proto/lib/svc/manifest/site Now that we've created the service manifest (.xml), create the package manifest (.p5m) file named: first-boot-script.p5m.  Populate it as follows: set name=pkg.fmri value=first-boot-script-AT-1-DOT-0,5.11-0 set name=pkg.summary value="AI first-boot script" set name=pkg.description value="Script that runs at first boot after AI installation" set name=info.classification value=\ "org.opensolaris.category.2008:System/Administration and Configuration" file lib/svc/manifest/site/first-boot-script-svc-manifest.xml \ path=lib/svc/manifest/site/first-boot-script-svc-manifest.xml owner=root \ group=sys mode=0444 dir path=opt/site owner=root group=sys mode=0755 file opt/site/first-boot-script.sh path=opt/site/first-boot-script.sh \ owner=root group=sys mode=0555 Now we are going to publish this package into a IPS repository. If you don't have one yet, don't worry. You have 2 choices: You can either  publish this package into your mirror of the Oracle Solaris IPS repo or create your own customized repo.  The best practice is to create your own customized repo, leaving your mirror of the Oracle Solaris IPS repo untouched.  From this point, you have 2 choices as well - you can either create a repo that will be accessible by your clients via HTTP or via NFS.  Since HTTP is how the default Solaris repo is accessed, we'll go with HTTP for your own IPS repo.   This nice and comprehensive How To by Albert White describes how to create multiple internal IPS repos for Solaris 11. We'll zero in on the basic elements for our needs here: We'll create the IPS repo directory structure hanging off a separate ZFS file system, and we'll tie it into an instance of pkg.depotd. We do this because we want our IPS repo to be accessible to our AI clients through HTTP, and the pkg.depotd SMF service bundled in Solaris 11 can help us do this. We proceed as follows: # zfs create rpool/export/MyIPSrepo # pkgrepo create /export/MyIPSrepo # svccfg -s pkg/server add MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg pkg application # svccfg -s pkg/server:MyIPSrepo setprop pkg/port=10081 # svccfg -s pkg/server:MyIPSrepo setprop pkg/inst_root=/export/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg general framework # svccfg -s pkg/server:MyIPSrepo addpropvalue general/complete astring: MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpropvalue general/enabled boolean: true # svccfg -s pkg/server:MyIPSrepo setprop pkg/readonly=true # svccfg -s pkg/server:MyIPSrepo setprop pkg/proxy_base = astring: http://your_internal_websrvr/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo setprop pkg/threads = 200 # svcadm refresh application/pkg/server:MyIPSrepo # svcadm enable application/pkg/server:MyIPSrepo Now that the IPS repo is created, we need to publish our package into it: # pkgsend publish -d ./proto -s /export/MyIPSrepo first-boot-script.p5m If you find yourself making changes to your script, remember to up-rev the version in the .p5m file (which is your IPS package manifest), and re-publish the IPS package. Next, you need to go to your AI install server (which might be the same machine) and modify the AI manifest to include a reference to your newly created package.  We do that by listing an additional publisher, which would look like this (replacing the IP address and port with your own, from the "svccfg" commands up above): <publisher name="firstboot"> <origin name="http://192.168.1.222:10081"/> </publisher>  Further down, in the  <software_data action="install">  section add: <name>pkg:/first-boot-script</name> Make sure to update your Automated Install service with the new AI manifest via installadm update-manifest command.  Don't forget to boot your client from the network to watch the entire process unfold and your script get tested.  Once the system makes the initial reboot, the first boot script will be executed and whatever logic you've specified in it should be executed, too, followed by a nice reboot. When the system comes up, your service should stay in a disabled state, as specified by the tailing lines of your SMF script - this is normal and should be left as is as it helps provide an auditing trail for you.   Because the reboot is quite a significant action for the system, you may want to add additional logic to the script that actually places and then checks for presence of certain lock files in order to avoid doing a reboot unnecessarily. You may also want to, alternatively, remove the SMF service entirely - if you're unsure of the potential for someone to try and accidentally enable that service -- eventhough its role in life is to only run once upon the system's first boot. That is how I spent a good chunk of my pre-Halloween time this week, hope yours was just as SPARCkly^H^H^H^H fun!    

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  • 3D Graphics with XNA Game Studio 4.0 bug in light map?

    - by Eibis
    i'm following the tutorials on 3D Graphics with XNA Game Studio 4.0 and I came up with an horrible effect when I tried to implement the Light Map http://i.stack.imgur.com/BUWvU.jpg this effect shows up when I look towards the center of the house (and it moves with me). it has this shape because I'm using a sphere to represent light; using other light shapes gives different results. I'm using a class PreLightingRenderer: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Dhpoware; using Microsoft.Xna.Framework.Content; namespace XNAFirstPersonCamera { public class PrelightingRenderer { // Normal, depth, and light map render targets RenderTarget2D depthTarg; RenderTarget2D normalTarg; RenderTarget2D lightTarg; // Depth/normal effect and light mapping effect Effect depthNormalEffect; Effect lightingEffect; // Point light (sphere) mesh Model lightMesh; // List of models, lights, and the camera public List<CModel> Models { get; set; } public List<PPPointLight> Lights { get; set; } public FirstPersonCamera Camera { get; set; } GraphicsDevice graphicsDevice; int viewWidth = 0, viewHeight = 0; public PrelightingRenderer(GraphicsDevice GraphicsDevice, ContentManager Content) { viewWidth = GraphicsDevice.Viewport.Width; viewHeight = GraphicsDevice.Viewport.Height; // Create the three render targets depthTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Single, DepthFormat.Depth24); normalTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); lightTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); // Load effects depthNormalEffect = Content.Load<Effect>(@"Effects\PPDepthNormal"); lightingEffect = Content.Load<Effect>(@"Effects\PPLight"); // Set effect parameters to light mapping effect lightingEffect.Parameters["viewportWidth"].SetValue(viewWidth); lightingEffect.Parameters["viewportHeight"].SetValue(viewHeight); // Load point light mesh and set light mapping effect to it lightMesh = Content.Load<Model>(@"Models\PPLightMesh"); lightMesh.Meshes[0].MeshParts[0].Effect = lightingEffect; this.graphicsDevice = GraphicsDevice; } public void Draw() { drawDepthNormalMap(); drawLightMap(); prepareMainPass(); } void drawDepthNormalMap() { // Set the render targets to 'slots' 1 and 2 graphicsDevice.SetRenderTargets(normalTarg, depthTarg); // Clear the render target to 1 (infinite depth) graphicsDevice.Clear(Color.White); // Draw each model with the PPDepthNormal effect foreach (CModel model in Models) { model.CacheEffects(); model.SetModelEffect(depthNormalEffect, false); model.Draw(Camera.ViewMatrix, Camera.ProjectionMatrix, Camera.Position); model.RestoreEffects(); } // Un-set the render targets graphicsDevice.SetRenderTargets(null); } void drawLightMap() { // Set the depth and normal map info to the effect lightingEffect.Parameters["DepthTexture"].SetValue(depthTarg); lightingEffect.Parameters["NormalTexture"].SetValue(normalTarg); // Calculate the view * projection matrix Matrix viewProjection = Camera.ViewMatrix * Camera.ProjectionMatrix; // Set the inverse of the view * projection matrix to the effect Matrix invViewProjection = Matrix.Invert(viewProjection); lightingEffect.Parameters["InvViewProjection"].SetValue(invViewProjection); // Set the render target to the graphics device graphicsDevice.SetRenderTarget(lightTarg); // Clear the render target to black (no light) graphicsDevice.Clear(Color.Black); // Set render states to additive (lights will add their influences) graphicsDevice.BlendState = BlendState.Additive; graphicsDevice.DepthStencilState = DepthStencilState.None; foreach (PPPointLight light in Lights) { // Set the light's parameters to the effect light.SetEffectParameters(lightingEffect); // Calculate the world * view * projection matrix and set it to // the effect Matrix wvp = (Matrix.CreateScale(light.Attenuation) * Matrix.CreateTranslation(light.Position)) * viewProjection; lightingEffect.Parameters["WorldViewProjection"].SetValue(wvp); // Determine the distance between the light and camera float dist = Vector3.Distance(Camera.Position, light.Position); // If the camera is inside the light-sphere, invert the cull mode // to draw the inside of the sphere instead of the outside if (dist < light.Attenuation) graphicsDevice.RasterizerState = RasterizerState.CullClockwise; // Draw the point-light-sphere lightMesh.Meshes[0].Draw(); // Revert the cull mode graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; } // Revert the blending and depth render states graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; // Un-set the render target graphicsDevice.SetRenderTarget(null); } void prepareMainPass() { foreach (CModel model in Models) foreach (ModelMesh mesh in model.Model.Meshes) foreach (ModelMeshPart part in mesh.MeshParts) { // Set the light map and viewport parameters to each model's effect if (part.Effect.Parameters["LightTexture"] != null) part.Effect.Parameters["LightTexture"].SetValue(lightTarg); if (part.Effect.Parameters["viewportWidth"] != null) part.Effect.Parameters["viewportWidth"].SetValue(viewWidth); if (part.Effect.Parameters["viewportHeight"] != null) part.Effect.Parameters["viewportHeight"].SetValue(viewHeight); } } } } that uses three effect: PPDepthNormal.fx float4x4 World; float4x4 View; float4x4 Projection; struct VertexShaderInput { float4 Position : POSITION0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Depth : TEXCOORD0; float3 Normal : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 viewProjection = mul(View, Projection); float4x4 worldViewProjection = mul(World, viewProjection); output.Position = mul(input.Position, worldViewProjection); output.Normal = mul(input.Normal, World); // Position's z and w components correspond to the distance // from camera and distance of the far plane respectively output.Depth.xy = output.Position.zw; return output; } // We render to two targets simultaneously, so we can't // simply return a float4 from the pixel shader struct PixelShaderOutput { float4 Normal : COLOR0; float4 Depth : COLOR1; }; PixelShaderOutput PixelShaderFunction(VertexShaderOutput input) { PixelShaderOutput output; // Depth is stored as distance from camera / far plane distance // to get value between 0 and 1 output.Depth = input.Depth.x / input.Depth.y; // Normal map simply stores X, Y and Z components of normal // shifted from (-1 to 1) range to (0 to 1) range output.Normal.xyz = (normalize(input.Normal).xyz / 2) + .5; // Other components must be initialized to compile output.Depth.a = 1; output.Normal.a = 1; return output; } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPLight.fx float4x4 WorldViewProjection; float4x4 InvViewProjection; texture2D DepthTexture; texture2D NormalTexture; sampler2D depthSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; sampler2D normalSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 LightColor; float3 LightPosition; float LightAttenuation; // Include shared functions #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; }; struct VertexShaderOutput { float4 Position : POSITION0; float4 LightPosition : TEXCOORD0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WorldViewProjection); output.LightPosition = output.Position; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Find the pixel coordinates of the input position in the depth // and normal textures float2 texCoord = postProjToScreen(input.LightPosition) + halfPixel(); // Extract the depth for this pixel from the depth map float4 depth = tex2D(depthSampler, texCoord); // Recreate the position with the UV coordinates and depth value float4 position; position.x = texCoord.x * 2 - 1; position.y = (1 - texCoord.y) * 2 - 1; position.z = depth.r; position.w = 1.0f; // Transform position from screen space to world space position = mul(position, InvViewProjection); position.xyz /= position.w; // Extract the normal from the normal map and move from // 0 to 1 range to -1 to 1 range float4 normal = (tex2D(normalSampler, texCoord) - .5) * 2; // Perform the lighting calculations for a point light float3 lightDirection = normalize(LightPosition - position); float lighting = clamp(dot(normal, lightDirection), 0, 1); // Attenuate the light to simulate a point light float d = distance(LightPosition, position); float att = 1 - pow(d / LightAttenuation, 6); return float4(LightColor * lighting * att, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPShared.vsi has some common functions: float viewportWidth; float viewportHeight; // Calculate the 2D screen position of a 3D position float2 postProjToScreen(float4 position) { float2 screenPos = position.xy / position.w; return 0.5f * (float2(screenPos.x, -screenPos.y) + 1); } // Calculate the size of one half of a pixel, to convert // between texels and pixels float2 halfPixel() { return 0.5f / float2(viewportWidth, viewportHeight); } and finally from the Game class I set up in LoadContent with: effect = Content.Load(@"Effects\PPModel"); models[0] = new CModel(Content.Load(@"Models\teapot"), new Vector3(-50, 80, 0), new Vector3(0, 0, 0), 1f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); house = new CModel(Content.Load(@"Models\house"), new Vector3(0, 0, 0), new Vector3((float)-Math.PI / 2, 0, 0), 35.0f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); models[0].SetModelEffect(effect, true); house.SetModelEffect(effect, true); renderer = new PrelightingRenderer(GraphicsDevice, Content); renderer.Models = new List(); renderer.Models.Add(house); renderer.Models.Add(models[0]); renderer.Lights = new List() { new PPPointLight(new Vector3(0, 120, 0), Color.White * .85f, 2000) }; where PPModel.fx is: float4x4 World; float4x4 View; float4x4 Projection; texture2D BasicTexture; sampler2D basicTextureSampler = sampler_state { texture = ; addressU = wrap; addressV = wrap; minfilter = anisotropic; magfilter = anisotropic; mipfilter = linear; }; bool TextureEnabled = true; texture2D LightTexture; sampler2D lightSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 AmbientColor = float3(0.15, 0.15, 0.15); float3 DiffuseColor; #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; float2 UV : TEXCOORD0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 UV : TEXCOORD0; float4 PositionCopy : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 worldViewProjection = mul(World, mul(View, Projection)); output.Position = mul(input.Position, worldViewProjection); output.PositionCopy = output.Position; output.UV = input.UV; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Sample model's texture float3 basicTexture = tex2D(basicTextureSampler, input.UV); if (!TextureEnabled) basicTexture = float4(1, 1, 1, 1); // Extract lighting value from light map float2 texCoord = postProjToScreen(input.PositionCopy) + halfPixel(); float3 light = tex2D(lightSampler, texCoord); light += AmbientColor; return float4(basicTexture * DiffuseColor * light, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } I don't have any idea on what's wrong... googling the web I found that this tutorial may have some bug but I don't know if it's the LightModel fault (the sphere) or in a shader or in the class PrelightingRenderer. Any help is very appreciated, thank you for reading!

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  • How do I get public feed from facebook without user authentication on a native/Desktop app?

    - by KronoS
    I'm looking to get publicly available facebook feeds (i.e. Google's facebook page/posts). However instead of forcing the user to sign into their own facebook app, I want to be able to access these posts. I've looked into using "App Access Tokens" however since my application is a native/Desktop app (iOS, Android, WP8/Win 8) I'm not able to do this. Is there a way to get publicly accessible feeds from facebook without user authentication? I'm using the Facebook C# SDK to access facebook. Currently I'm doing the following: dynamic tokenInfo = fb.Get( String.Format( "/oauth/access_token?client_id={0}&client_secret={1}&grant_type=client_credentials", FbController.AppId, FbController.AppSecret)); var appAccessToken = (string) tokenInfo.access_token; fb = new FacebookClient(); dynamic response = fb.Get( String.Format( "/google/posts?access_token={0}", appAccessToken)); Problem is that this only works if my application is set to "web" instead of "native/Desktop". I get the following error when running this code and classified app as native/Desktop. (OAuthException - #15) (#15) Requires session when calling from a desktop app

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  • How to use wkhtmltopdf.exe in ASP.net

    - by David Murdoch
    After 10 hours and trying 4 other HTML to PDF tools I'm about ready to explode. wkhtmltopdf sounds like an excellent solution...the problem is that I can't execute a process with enough permissions from asp.net so... Process.Start("wkhtmltopdf.exe","http://www.google.com google.pdf"); starts but doesn't do anything. Is there an easy way to either: -a) allow asp.net to start processes (that can actually do something) or -b) compile/wrap/whatever wkhtmltopdf.exe into somthing I can use from C# like this: WkHtmlToPdf.Save("http://www.google.com", "google.pdf");

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  • jquery carousel auto scroll with text and image

    - by Evan
    I'm using the jquery carousel and I have the image auto rotating here ( http://jsbin.com/unoce/2), so the issue I'm having is the content on the left is not AUTO rotating "with" the image and the arrow selection is not either. It only works when I click the content on the left and then the image on the right along with the arrow move appropriately together. Can someone provide support so I may get the text and the arrow to "auto" rotate with the image? This code below would only rotate the image and nothing else... jQuery(document).ready(function() { jQuery("#features").jcarousel({ scroll: 1, auto:2, wrap: 'both', initCallback: mycarousel_initCallback, buttonNextHTML: null, buttonPrevHTML: null }); }); Here's a demo and you can edit this demo too: http://jsbin.com/unoce/2 Thank you, Evan

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  • Hexagonal Grid Coordinates To Pixel Coordinates

    - by CaptnCraig
    I am working with a hexagonal grid. I have chosen to use this coordinate system because it is quite elegant. This question talks about generating the coordinates themselves, and is quite useful. My issue now is in converting these coordinates to and from actual pixel coordinates. I am looking for a simple way to find the center of a hexagon with coordinates x,y,z. Assume (0,0) in pixel coordinates is at (0,0,0) in hex coords, and that each hexagon has an edge of length s. It seems to me like x,y, and z should each move my coordinate a certain distance along an axis, but they are interrelated in an odd way I can't quite wrap my head around it. Bonus points if you can go the other direction and convert any (x,y) point in pixel coordinates to the hex that point belongs in.

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  • WPF - simple relative path - FindAncestor

    - by user309392
    In the XAML below the ToolTip correctly binds to RelativeSource Self. However, I can't for the life of me work out how to get the TextBlock in the commented block to refer to SelectedItem.Description <Controls:RadComboBoxWithCommand x:Name="cmbPacking" Grid.Row="2" Grid.Column="5" ItemsSource="{Binding PackingComboSource}" DisplayMemberPath="DisplayMember" SelectedValuePath="SelectedValue" SelectedValue="{Binding ElementName=dataGrid1, Path=SelectedItem.PackingID}" ToolTip="{Binding RelativeSource={RelativeSource Self}, Path=SelectedItem.Description}" IsSynchronizedWithCurrentItem="True" Style="{StaticResource comboBox}"> <!-- <Controls:RadComboBoxWithCommand.ToolTip>--> <!-- <TextBlock Text="{Binding RelativeSource={RelativeSource Self}, Path=SelectedItem.Description}" TextWrapping="Wrap" Width="50"/>--> <!-- </Controls:RadComboBoxWithCommand.ToolTip>--> </Controls:RadComboBoxWithCommand> I would appreciate any suggestions Thanks - Jeremy

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  • Howto use FB Graph to post a message on a feed (wall)

    - by qualbeen
    I have created an app, and now i want to post a message on one of my friends wall with use of the new Graph API. Is this do-able? I am already using oAuth and the Graph-api to get a list of all my friends. The API at http://developers.facebook.com/docs/api tells me to cURL https://graph.facebook.com/[userid]/feed to read the feed, but it also tells me howto post a message: curl -F 'access_token=[...]' -F 'message=Hello, Arjun. I like this new API.' https://graph.facebook.com/arjun/feed Ofcourse this doesn't work! And I can't find out why.. Here are my PHP-code: require_once 'facebook.php'; // PHP-SDK downloaded from http://github.com/facebook/php-sdk $facebook = new Facebook(array(appId=>123, secret=>'secret')); $result = $facebook->api( '/me/feed/', array('access_token' => $this->access_token, 'message' => 'Playing around with FB Graph..') ); This code does not throws any error, and I know my access_token are correct (otherwise i could't run $facebook-api('/me?access_token='.$this-access_token); to get my userobject. Have anyone out there sucsessfully posted a message using Graph-api? Then i need your help! :-)

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  • CSS Equivalent of Table Rowspan with Fluid Height

    - by Gabe
    I'm trying to accomplish the following using CSS: <table border="1" width="300px"> <tr> <td rowspan="2">This row should equal the height (no fixed-height allowed) of the 2 rows sitting to the right.</td> <td>Here is some sample text. And some additional sample text.</td> </tr> <tr> <td>Here is some sample text. And some additional sample text.</td> </tr> </table> The examples I've seen for accomplishing this utilize fixed heights or allow the content to wrap around the left column. Is there an elegant way to accomplish this using CSS?

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  • C# Implementing a custom stream writer-esque class

    - by Luke
    How would I go about writing my own stream manipulator class? Basically what I'm trying to wrap my head around is storing the reference to the underlying stream in the writer. For example, when writing to a memory stream using a StreamWriter, when a Write() is made, the underlying memory stream is written to. Can I store the reference to an underlying stream without using pointers or unsafe code? Even if it was just a string I wanted to "write" to. Really this has little to do with stream writers, and I'm just wondering how I could store references in a class. The StreamWriter was the best example I could come up with for this.

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  • Algorithm to generate all possible letter combinations of given string down to 2 letters

    - by Alan
    Algorithm to generate all possible letter combinations of given string down to 2 letters Trying to create an Anagram solver in AS3, such as this one found here: http://homepage.ntlworld.com/adam.bozon/anagramsolver.htm I'm having a problem wrapping my brain around generating all possible letter combinations for the various lengths of strings. If I was only generating permutations for a fixed length, it wouldn't be such a problem for me... but I'm looking to reduce the length of the string and obtain all the possible permutations from the original set of letters for a string with a max length smaller than the original string. For example, say I want a string length of 2, yet I have a 3 letter string of “abc”, the output would be: ab ac ba bc ca cb. Ideally the algorithm would produce a complete list of possible combinations starting with the original string length, down to the smallest string length of 2. I have a feeling there is probably a small recursive algorithm to do this, but can't wrap my brain around it. I'm working in AS3. Thanks!

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  • How to define a DataTemplate in code?

    - by Asim Sajjad
    How can I create dataTemplate in code (using C#) and then add control to that DataTemplate ? <data:DataGrid.RowDetailsTemplate> <DataTemplate> <Border> <Border Margin="10" Padding="10" BorderBrush="SteelBlue" BorderThickness="3" CornerRadius="5"> <TextBlock Text="{Binding Description}" TextWrapping="Wrap" FontSize="10"> </TextBlock> </Border> </Border> </DataTemplate> </data:DataGrid.RowDetailsTemplate> I am using Sivlerlight.

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  • To get the parent node of a treeview in the TreeViewDragDropTarget in Silverlight

    - by Ramya
    Hi, I have created a TreeViewDragDropTarget like this, <controlsToolKit:TreeViewDragDropTarget msWindows:DragDrop.AllowDrop="False" ItemDroppedOnTarget="TreeViewDragDropTarget_ItemDroppedOnTarget" ItemDragCompleted="TreeViewDragDropTarget_ItemDragCompleted" AllowedSourceEffects="Copy"> <controlsToolKit:TreeViewDragDropTarget.Resources> <common:HierarchicalDataTemplate x:Key="hierarchicalTemplate" ItemsSource="{Binding ChildNode}"> <TextBlock Text="{Binding MainText, Mode=TwoWay}" TextWrapping="Wrap"/> </common:HierarchicalDataTemplate> </controlsToolKit:TreeViewDragDropTarget.Resources> <controls:TreeView x:Name="MainTreeView" BorderThickness="1" ItemTemplate="{StaticResource hierarchicalTemplate}" Background="Transparent" Cursor="Hand" BorderBrush="{x:Null}" VerticalAlignment="Top"/> </controlsToolKit:TreeViewDragDropTarget> All I am doing is dropping some text into the nodes of the treeview. I want to find the parent node of the drop target. How do I do it?

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  • problem with editing fbjs string on the fly (fb_protected=true)

    - by Ahsan
    Hi there, I am facing this problem : I have a fbjs string which I use forDialog().showChoice() I populate part of the fbjs string from data I get through mysql. Now I update the data in fb:dialog and want this update to be reflected the next time I update/call the dialog box. However, seemingly, my fbjs string is wrap protected : <span class="fb_protected_wrapper" fb_protected="true"></span> Is there a way out ? Can anyone please help? Thanks. - ahsan

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  • Is there a WPF "WrapGrid" control available or an easy way to create one?

    - by Jason Coyne
    Essentially I want a wrapPanel, but I would like items to snap to a grid rather than be pressed up to the left, so I can get a nice uniform looking grid, that automatically consumes available space. WrapPanel handles the resize part. WPF.Contrib.AutoGrid handles a nice automatic grid. Anyone got a control that combines them? My use case is I have a series of somewhat irregularly shaped controls. I would like them to appear in nice columns so the wrap panel should snap to the next "tabstop" when placing a control

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