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  • Enable access for assistive device programmatically

    - by Dheeraj
    Hi All, I want to enable Access for assistive devices in System Preferences programmatically. But Problem is that my application is not running as root user and i do not want my application to be as root user and also should not ask for any authentication in between. I want to tap all keyboard events globally. I am using CGEventTapCreate() for the same.In the documentation of CGEventTapCreate() API it is mentioned that, Event taps receive key up and key down events if one of the following conditions is true: The current process is running as the root user. Access for assistive devices is enabled. In Mac OS X v10.4 & later, you can enable this feature using System Preferences, Universal Access panel, Keyboard view. I tried manually by checking the Enable Access for assistive devices from System Preference and it gives me expected output. So is there any way to do the same via program without asking for authentication and also application is not running as root user? Thanks, Dheeraj.

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  • iphone device orientation

    - by Chandan Shetty SP
    During inAppPurchase, the storeKit will ask the username and password even though i set... [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; It ask Username and password in Portrait Mode... In general How to solve this kind of issue. Thanks in advance,

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  • Android Virtual Device freezing during its loading

    - by maarlin
    Hello, I've downloaded Eclipse Classic 3.5 Galileo, the last version of Android SDK, downloaded and installed Eclipse Android 1.6 platform. I've created first (and the only) AVD with Android 1.6 and the default skin. The log may show more: I've filtered only neccessary messages (warnings, errors). -http://www.clipboard.cz/63c As you can see, my new AVD has started in 16:17 and it was still loading in 17:35... The emulator looks like this: http://img130.imageshack.us/img130/3540/androidloading.png PS: The restrictions about number of links for new accounts are REALLY annoying...

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  • device rotation without animation?

    - by dot
    I'm trying to have standard interface orientation, but without the animation. I would like to be able to turn the iPhone and have have the view adjusted instantly. I've seen people recommend this function, but it doesn't seem to work. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return NO; } Any help is greatly appreciated! Thanks!

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  • How can I deploy an Adobe Air application including the runtime in a single file executable?

    - by Lozzer
    I am using 7zsfx [Link] to package Java apps together with a JRE as a single file executable. Is it possible to do something similar with Adobe AIR apps if I get a license from Adobe to distribute the runtime? Also, does anybody have any alternative ideas for deploying Adobe Air apps with an embedded runtime? (Reason: Target computers may not have the Air runtime installed, and target users may not have permissions to download and install the runtime.)

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  • Read sms from Mobile device with .net application?

    - by nikunj
    Hello Friends, Can anyone help me? How can I read SMS from mobile with my .net application? i have a Nokia 5310 mobile phone. Can you tell me from where i can download Nokia SDK or source code or Nokia API etc? I want to make a custom application which reads SMS and at the same time sends a response to the sender's mobile number.

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  • WMI: How to differentiate between Wireless mouse and touch screen

    - by kingas
    I am using Win32_PointingDevice class to detect mice connected to the system. I ran my device discovery script on a machine which has touch screen. The discovery shows up with 3 pointing devices, directly connected USB mouse, wireless mouse and touch screen. My question is how to distinguish between USB mouse with touch screen. If Win32_PointingDevice class doesn't provide information then are there any other methods which I can use to get mouse and touch information. This is extension to my previous question at http://stackoverflow.com/questions/1746689/wmi-class-for-wireless-mouse

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  • Home_path issue with RoR testing locally on mobile device

    - by Amir
    When I use <%= link_to image_tag("foo.png"), home_path %> and display it on my localhost on my iPhone, it's broken. When I inspect on with firebug, the src of the image is http://localhost:3000/images/foo.png thus causing it to break on my iPhone. When I use <img src="/images/foo.png" /> it displays fine on my iPhone. I am pointing to the IP address of my PC running the server of my rails app in Safari. It's loading the text but all the css, JavaScript, and images are missing unless the path is absolute with using the rails default helpers. Is there a way to correct this path issue locally so it's absolute like /images/foo.png instead of http://localhost:3000/images/foo.png. Update CSS file paths are also affected. Instead of just making the path /stylesheets/foo.css, it's http://localhost:3000/stylesheets/foo.css. Update: Solution It's the Facebook plugin changing the asset host to the callback url of my facebook app settings which is currently set to http://localhost:3000/

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  • Phonegap web view thinks device screen taller than it is - results in offscreen tabbar

    - by Stin
    I have a jQTouch application loaded via server, so all I need to do is display the webpage full screen in PhoneGap for a faux-Native app. Unfortunatley each solution I've tried in PhoneGap has an issue: it thinks the screen size is taller than it is. This resuls in the tabbar that is pinned to the bottom being permantly offscreen and there fore unusable. You should be able to recreate this with my code below and going to the iTabbar online demo. Any thoughts on how to correct this issue? For background, going to the app page in iOS safari works fine, as well as saving the page to the home screen. In both cases the webview stops at the bottom of the screen and the tabbar is therefore viewable. Also, I'm using build.phonegap.com to compile (I'm not compiling locally) I've tried two methods: load the childBrowser plugin and call up the page (with navbar hidden via options) set the following config.xml parameter to prevent phonegap from switching to Safari, and then just load the link (preferable as it's cleaner in my mind. I've pasted my index.html and config.xml below) Details on the config.xml paramater: Open all links in WebView stay-in-webview with values true or false example: <preference name="stay-in-webview" value="true" /> if set to true, all links (even with target set to blank) will open in the app's webview only use this preference if you want pages from your server to take over your entire app default is false (Source: https://build.phonegap.com/docs/config-xml) my index.html: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-type" content="text/html;charset=utf-8"> <title>MyApp</title> <script src="phonegap.js"></script> </head> <body> <p><a href="http://www.itabbar.com/itabbar/demo.html#home">Launch iTabbar</a></p> </body> </html> my config.xml: <?xml version="1.0" encoding="UTF-8" ?> <widget xmlns = "http://www.w3.org/ns/widgets" xmlns:gap = "http://phonegap.com/ns/1.0" id = "com.phonegap.myapp" versionCode="10" version = "1.0.0"> <!-- versionCode is optional and Android only --> <name>MyApp</name> <description> My app is... </description> <author href="https://myurl.com" email="[email protected]"> me </author> <preference name="stay-in-webview" value="true" /> </widget>

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  • Linux: Ways to communicate with kernel module from user space.

    - by Inso Reiges
    Hello, What are the ways to communicate with a kernel module from user space? By communication i mean sending information and commands between the module and a user space process. I currently know of two way: open/close/read/write/ioctl on published device node. read/write on exported and hooked /proc file. More specifically, can someone advice the best way to communicate with a kernel module that does not actually drives any hardware and therefore should not be littering /dev with stub nodes that exists solely for ioctl calls? I mostly need to check its various status variables and send it a block of data with a request type tag and see if the request succeeded. Inso.

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  • How to programatically read native DLL imports in C#?

    - by Eric
    The large hunk of C# code below is intended to print the imports of a native DLL. I copied it from from this link and modified it very slightly, just to use LoadLibraryEx as Mike Woodring does here. I find that when I call the Foo.Test method with the original example's target, MSCOREE.DLL, it prints all the imports fine. But when I use other dlls like GDI32.DLL or WSOCK32.DLL the imports do not get printed. What's missing from this code that would let it print all the imports as, for example, DUMPBIN.EXE does? (Is there a hint I'm not grokking in the original comment that says, "using mscoree.dll as an example as it doesnt export any thing"?) Here's the extract that just shows how it's being invoked: public static void Test() { // WORKS: var path = @"c:\windows\system32\mscoree.dll"; // NO ERRORS, BUT NO IMPORTS PRINTED EITHER: //var path = @"c:\windows\system32\gdi32.dll"; //var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } And here is the whole code example: namespace PETest2 { [StructLayout(LayoutKind.Explicit)] public unsafe struct IMAGE_IMPORT_BY_NAME { [FieldOffset(0)] public ushort Hint; [FieldOffset(2)] public fixed char Name[1]; } [StructLayout(LayoutKind.Explicit)] public struct IMAGE_IMPORT_DESCRIPTOR { #region union /// <summary> /// CSharp doesnt really support unions, but they can be emulated by a field offset 0 /// </summary> [FieldOffset(0)] public uint Characteristics; // 0 for terminating null import descriptor [FieldOffset(0)] public uint OriginalFirstThunk; // RVA to original unbound IAT (PIMAGE_THUNK_DATA) #endregion [FieldOffset(4)] public uint TimeDateStamp; [FieldOffset(8)] public uint ForwarderChain; [FieldOffset(12)] public uint Name; [FieldOffset(16)] public uint FirstThunk; } [StructLayout(LayoutKind.Explicit)] public struct THUNK_DATA { [FieldOffset(0)] public uint ForwarderString; // PBYTE [FieldOffset(4)] public uint Function; // PDWORD [FieldOffset(8)] public uint Ordinal; [FieldOffset(12)] public uint AddressOfData; // PIMAGE_IMPORT_BY_NAME } public unsafe class Interop { #region Public Constants public static readonly ushort IMAGE_DIRECTORY_ENTRY_IMPORT = 1; #endregion #region Private Constants #region CallingConvention CALLING_CONVENTION /// <summary> /// Specifies the calling convention. /// </summary> /// <remarks> /// Specifies <see cref="CallingConvention.Winapi" /> for Windows to /// indicate that the default should be used. /// </remarks> private const CallingConvention CALLING_CONVENTION = CallingConvention.Winapi; #endregion CallingConvention CALLING_CONVENTION #region IMPORT DLL FUNCTIONS private const string KERNEL_DLL = "kernel32"; private const string DBGHELP_DLL = "Dbghelp"; #endregion #endregion Private Constants [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleA"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleA(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleW"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleW(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "IsBadReadPtr"), SuppressUnmanagedCodeSecurity] public static extern bool IsBadReadPtr(void* lpBase, uint ucb); [DllImport(DBGHELP_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "ImageDirectoryEntryToData"), SuppressUnmanagedCodeSecurity] public static extern void* ImageDirectoryEntryToData(void* Base, bool MappedAsImage, ushort DirectoryEntry, out uint Size); } static class Foo { // From winbase.h in the Win32 platform SDK. // const uint DONT_RESOLVE_DLL_REFERENCES = 0x00000001; const uint LOAD_IGNORE_CODE_AUTHZ_LEVEL = 0x00000010; [DllImport("kernel32.dll"), SuppressUnmanagedCodeSecurity] static extern uint LoadLibraryEx(string fileName, uint notUsedMustBeZero, uint flags); public static void Test() { //var path = @"c:\windows\system32\mscoree.dll"; //var path = @"c:\windows\system32\gdi32.dll"; var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } // using mscoree.dll as an example as it doesnt export any thing // so nothing shows up if you use your own module. // and the only none delayload in mscoree.dll is the Kernel32.dll private static void TestImports( uint hLib, bool mappedAsImage ) { unsafe { //fixed (char* pszModule = "mscoree.dll") { //void* hMod = Interop.GetModuleHandleW(pszModule); void* hMod = (void*)hLib; uint size = 0; uint BaseAddress = (uint)hMod; if (hMod != null) { Console.WriteLine("Got handle"); IMAGE_IMPORT_DESCRIPTOR* pIID = (IMAGE_IMPORT_DESCRIPTOR*)Interop.ImageDirectoryEntryToData((void*)hMod, mappedAsImage, Interop.IMAGE_DIRECTORY_ENTRY_IMPORT, out size); if (pIID != null) { Console.WriteLine("Got Image Import Descriptor"); while (!Interop.IsBadReadPtr((void*)pIID->OriginalFirstThunk, (uint)size)) { try { char* szName = (char*)(BaseAddress + pIID->Name); string name = Marshal.PtrToStringAnsi((IntPtr)szName); Console.WriteLine("pIID->Name = {0} BaseAddress - {1}", name, (uint)BaseAddress); THUNK_DATA* pThunkOrg = (THUNK_DATA*)(BaseAddress + pIID->OriginalFirstThunk); while (!Interop.IsBadReadPtr((void*)pThunkOrg->AddressOfData, 4U)) { char* szImportName; uint Ord; if ((pThunkOrg->Ordinal & 0x80000000) > 0) { Ord = pThunkOrg->Ordinal & 0xffff; Console.WriteLine("imports ({0}).Ordinal{1} - Address: {2}", name, Ord, pThunkOrg->Function); } else { IMAGE_IMPORT_BY_NAME* pIBN = (IMAGE_IMPORT_BY_NAME*)(BaseAddress + pThunkOrg->AddressOfData); if (!Interop.IsBadReadPtr((void*)pIBN, (uint)sizeof(IMAGE_IMPORT_BY_NAME))) { Ord = pIBN->Hint; szImportName = (char*)pIBN->Name; string sImportName = Marshal.PtrToStringAnsi((IntPtr)szImportName); // yes i know i am a lazy ass Console.WriteLine("imports ({0}).{1}@{2} - Address: {3}", name, sImportName, Ord, pThunkOrg->Function); } else { Console.WriteLine("Bad ReadPtr Detected or EOF on Imports"); break; } } pThunkOrg++; } } catch (AccessViolationException e) { Console.WriteLine("An Access violation occured\n" + "this seems to suggest the end of the imports section\n"); Console.WriteLine(e); } pIID++; } } } } } Console.WriteLine("Press Any Key To Continue......"); Console.ReadKey(); } }

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  • Run intent DevicePolicyManager.ACTION_ADD_DEVICE_ADMIN from a service

    - by Zorb
    I have a service and I want the service promote to enable it as Device Admin, until now I launched this kind of UI interactions from the service like Intent intent2 = new Intent(); intent2.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); intent2.setAction(android.content.Intent.ACTION_VIEW); intent2.setDataAndType(uri, "application/vnd.android.package-archive"); context.startActivity(intent2); and it works, but with DevicePolicyManager I can't find the way: Intent intent = new Intent(DevicePolicyManager.ACTION_ADD_DEVICE_ADMIN); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); intent.putExtra(DevicePolicyManager.EXTRA_DEVICE_ADMIN, mAdminName); intent.putExtra(DevicePolicyManager.EXTRA_ADD_EXPLANATION, "some text."); context.startActivity(intent); does't work: do not promote nothing but also do not crash. Without intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); It simply crash because this code is inside a tread inside a service. Ideas?

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  • Plist data OK in iPhone simulator but disappears after installation onto device

    - by user183804
    I am testing an application on a first-generation iPod running OS 3.1.3 with a tableview populated from a plist. The application works well on the simulator. Initially after installation onto the iPod for testing, the tableview was blank (scrollable lines present, but empty rows). After searching this site, I found one issue to be a case-sensitive problem in the name of the plist file ("Data.plist in resources; "data.plist" in code). When the problem persisted, I again found on this site the advice to "Clean all Targets" prior to installation. I now have found that after performing a "Clean all Targets" operation twice, quitting XCode in between operations, the problem resolves, and the tableview appears properly populated after installation. I am wondering whether this issue signifies a corrupted plist file, prior to making the application available on the App store. Re-creating the plist file from scratch and then testing it likely would take several hours of work, so I do not want to do so unless absolutely necessary. Thanks in advance for any help.

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  • mounting without -o loop

    - by jumpinjoe
    Hi, I have written a dummy (ram disk) block device driver for linux kernel. When the driver is loaded, I can see it as /dev/mybd. I can successfully transfer data onto it using dd command, compare the copied data successfully. The problem is that when I create ext2/3 filesystem on it, I have to use -o loop option with the mount command. Otherwise mount fails with following result: mount: wrong fs type, bad option, bad superblock on mybd, missing codepage or helper program, or other error What could be the problem? Please help. Thanks.

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  • Can the adp2 device be flashed with 2.0?

    - by Rick Rodriguez
    Simple question...can the adp2 that I just bought through the Android Market be flashed with Android 2.0? I can't find anything anywhere. The HTC developer support only has system images for the adp1 and adp2 phones up to 1.6. If it can't I will be sending the phone back for a full refund. Thanks.

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  • Android Apps Not Showing Up In AVD

    - by Mike
    I recently started messing with Android Apps, but I have had nothing but problems trying to get them into the Virtual Device for testing. For some reason, they never seem to show up in the AVD. It has worked one time, but that's it out of hours spent just trying to test one or two very simple apps. I've redone the AVD setup many, many times, trying different settings and what not to no avail. I've followed multiple guides and tutorials to the letter to get it working, but they just refuse to show up in the list. :( Any insight would be appreciated, thank you.

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  • Does .Net use Device Dependent or Device Independent Bitmaps?

    - by Brian
    When loading an image into memory, does .Net use DDB, DIB, or something else entirely? If possible, please cite your sources. I'm wondering because we currently have a classic ASP application that is using a 3rd party component to load images that is occasionally creating a “Not enough storage is available to process this command.” error. The error is very inconsistent but tends to happen on larger images (not always, but often). After resetting IIS, processing the same file again typically works just fine. After much research I have found that DDBs tend to have this problem when processing large images because they work out of video memory. Considering that we are running on a web server with an integrated video card and limited shared memory, this could certainly be our problem. We are in the early stages of converting our app to .Net and am wondering if using .Net for this might be a viable alternative to our current method which is why I am asking the question. Any advice is welcome :) but out of curiosity if nothing else, I am really hoping for an answer to the question; does .Net use DDB or DIB?

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  • Control webcam from C#

    - by Moulde
    Hi I have a Creative Life CAM Optia AF webcam, the software included in the package is able to control the camera in different ways, like set autofocus to auto or manual, and a bunch of gamma and brightness settings. I'm capturing the feed with the AForge Computer vision library, and it's working great. But i would like to be able to set the manual focus from inside my application. Ive been searching for a tutorial, but come up empty handed. Can i somehow either disassemble the included software, or is there some way to fetch the traffic / instructions being sent to the device? Thanks in advance.

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  • Direct VoIP call from one iOS device to another

    - by user1682856
    Could you please give some advises. I'am going to develop peer-to-peer VoIP iOS application. And want do it without any SIP proxy, SIP providers and other servers. Just VoIP calls frpm iOSdevice-to-iOSdevice. Both iOSdevice could be somewhere in Internet. Is it real in VoIP (with PJSIP for example and general with SIP)? Could you please point me to main keys that I need for development. I'am already read these topics. Is it real solve problems with addressing in my configuration. Anybody know is PJSIP could help with correcting addresing.

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