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  • Thrift client-server multiple roles

    - by dexter
    Hi, this is my first question, so sorry if the form is wrong! I'm trying to make thrift server (python) and client (c++). However I need to exchange messages in both direction. Client should register (call server's function and wait), and server should listen on same port for N (N- 100k) incoming connections (clients). After some conditions are satisfied, server needs to call functions on each client and collect results and interpret them. I'm little confused, and first questions is "can this be done in Thrift"? Second question is related to mechanism that will allow me bidirectional communication. I guess that I will need two services. One with client's functions other with server's. But I'm confused with calling code. I understand one way communication (calling functions from server), but with calling functions from client side I have a problem. Any suggestions??? Thanks!

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  • Silverlight WCF method calls fails if WCF service is not running initially

    - by Craig
    Quite simply I have a generic Silverlight 3.0 web page that is calling a Ping method on a WCF service. I do not have the WCF service running initially when I navigate to this Silverlight page. As expected I get a communication exception when I press the Silverlight button to call the Ping method, which I catch. Now if I start the WCF service and press the Ping button I still get the communication exception. How come? The other scenario is the WCF is running when I navigate to the SL page and the Ping method call works. I turn off the WCF service, ping method fails. Turn it back on and the ping method succeeds. How come if it's not running initially the ping method fails always? I could include some sample code if you'd like but this is just a real simple Hello World example using basichttpbinding, straight out the book. Thanks, Craig

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  • WCF VS. Sockets

    - by kite
    Hello, I would like to know which of WCF or .NET Sockets is the more efficient and the more recommended in a game developpment scenario. Here are the different parts of the game : -a client/server communication to play on the internet -peer to peer on local network. I would like to know which technology you would use on these parts (wcf on both, socket on both, wcf on one and socket on the other...) and why, if possible. The game involved doesn't require a high communication frequency (3-4 per second is enough). Thanks, KiTe

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  • Help needed with InvokeRequired for Web.UI

    - by Ali
    I have a multi-threaded application in C# which tries to write to a TextBox in a Windows.Forms created by another thread. As threads cannot modify what has not been created by them, I was using InvokeRequired as shown on the code below, to solve this problem. public delegate void MessageDelegate(Communication message); void agent_MessageReceived(Communication message) { if (InvokeRequired) { BeginInvoke(new MessageDelegate(agent_MessageReceived), new object[] { message }); } else { TextBox1.Text += message.Body; } } Now I need to do the same for a TextBox in an ASP.NET app, but apparently neither InvokeRequired nor BeginInvoke exist for TextBox in a Web.UI. What can I do?

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  • Sharing a custom datasource between Winforms and Webforms

    - by Earlz
    Hello, I'd like to create a custom datasource that is shared between a Winforms and Webforms project. This functions as a middle layer for a reporting tool(DevExpress Reporting). The Webforms project is a designer for these reports. So we want for the reports to be capable of going to the server to get data and such. So our datasource would abstract away all the communication overhead. Then, for consistency, the datasource would also run on the server for reporting, except for their would be no communication. What would be the best course of action? There doesn't seem to be such a thing as a DataSource in Winforms. Is DataSource not the thing I'm looking for? Edit: After some research, it appears that IDataAdapter may be good for my purpose. Any opinion on that?

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  • Probability distribution for sms answer delays

    - by Thomas Ahle
    I'm writing an app using sms as communication. I have chosen to subscribe to an sms-gateway, which provides me with an API for doing so. The API has functions for sending as well as pulling new messages. It does however not have any kind of push functionality. In order to do my queries most efficient, I'm seeking data on how long time people wait before they answer a text message - as a probability function. Extra info: The application is interactive (as can be), so I suppose the times will be pretty similar to real life human-human communication. I don't believe differences in personal style will play a big impact on the right times and frequencies to query, so average data should be fine.

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  • How to handle data output in an Observer?

    - by Mannaz
    I have an Observable and an Observer. The observable does download some stuff in a background thread and calls notifyObservers to let the observers read the status. At some point in public void update the observer tries to updates the GUI ((TextView)findViewById('R.id.foo')).setText("bar"); but it seems like the observable thread calls this method, because the Observable (!!!) throws this: android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. at android.view.ViewRoot.checkThread(ViewRoot.java:2462) at android.view.ViewRoot.requestLayout(ViewRoot.java:512) ... at com.mynamespace.acitivty.TrackActivity.startPlay(TrackActivity.java:72) at com.mynamespace.acitivty.TrackActivity.update(TrackActivity.java:107) at java.util.Observable.notifyObservers(Observable.java:147) at java.util.Observable.notifyObservers(Observable.java:128) at com.mynamespace.module.communication.Download.stateChanged(Download.java:213) at com.mynamespace.module.communication.Download.run(Download.java:186) at java.lang.Thread.run(Thread.java:1058) Is there some way I can prevent this from happening? I'm sure I'm missing something obvious here.

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  • Correct way of using/testing event service in Eclipse E4 RCP

    - by Thorsten Beck
    Allow me to pose two coupled questions that might boil down to one about good application design ;-) What is the best practice for using event based communication in an e4 RCP application? How can I write simple unit tests (using JUnit) for classes that send/receive events using dependency injection and IEventBroker ? Let’s be more concrete: say I am developing an Eclipse e4 RCP application consisting of several plugins that need to communicate. For communication I want to use the event service provided by org.eclipse.e4.core.services.events.IEventBroker so my plugins stay loosely coupled. I use dependency injection to inject the event broker to a class that dispatches events: @Inject static IEventBroker broker; private void sendEvent() { broker.post(MyEventConstants.SOME_EVENT, payload) } On the receiver side, I have a method like: @Inject @Optional private void receiveEvent(@UIEventTopic(MyEventConstants.SOME_EVENT) Object payload) Now the questions: In order for IEventBroker to be successfully injected, my class needs access to the current IEclipseContext. Most of my classes using the event service are not referenced by the e4 application model, so I have to manually inject the context on instantiation using e.g. ContextInjectionFactory.inject(myEventSendingObject, context); This approach works but I find myself passing around a lot of context to wherever I use the event service. Is this really the correct approach to event based communication across an E4 application? how can I easily write JUnit tests for a class that uses the event service (either as a sender or receiver)? Obviously, none of the above annotations work in isolation since there is no context available. I understand everyone’s convinced that dependency injection simplifies testability. But does this also apply to injecting services like the IEventBroker? This article describes creation of your own IEclipseContext to include the process of DI in tests. Not sure if this could resolve my 2nd issue but I also hesitate running all my tests as JUnit Plug-in tests as it appears impractible to fire up the PDE for each unit test. Maybe I just misunderstand the approach. This article speaks about “simply mocking IEventBroker”. Yes, that would be great! Unfortunately, I couldn’t find any information on how this can be achieved. All this makes me wonder whether I am still on a "good path" or if this is already a case of bad design? And if so, how would you go about redesigning? Move all event related actions to dedicated event sender/receiver classes or a dedicated plugin?

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  • EJB Reference Configuration Error

    - by Kailash Awasthi
    Hi, I have 2 ears say Ear1 and Ear2 for my application,which are deployed in clusters.Ear2 is having Ejb which is being called from Ear1. EJB reference is required for communication between Ear2 and Ear1.i am setting the below value to Target Resource JNDI Name: corbaloc::ClusterServer1:2810,:ClusterServer2:2810/cell/clusters/Cluster1/ejb/com/mycompanyName/projectName/ejb/facade/EjbFacadeHome But i am getting the below error Caused by: javax.naming.ServiceUnavailableException: A communication failure occurred while attempting to obtain an initial context with the provider URL: "corbaloc::mums00100251.in.net.intra:2810,:mums00100392.in.net.intra:2810/cell/clusters/Cluster1/ejb/com/bnpparibas/tradefinance/ejb/facade/EjbFacadeHome". Make sure that any bootstrap address information in the URL is correct and that the target name server is running. Please help. Regards: Kailash Awasthi

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  • Ideal way to deliver large data over Web Services

    - by zengr
    We are trying to design 6 web services, which will serve another client component. The client component requires data from the web service we are implementing. Now, the problem is, there is not 1 WS we are implementing, there is one WS which the client component hits, this initiates a series (5 more) of WSs which gather data from their respective data stores and finally provide the data back to the original WS, which then delivers the data back to the client component. So, if the requested data becomes huge, then, this will be a serious problem for our internal communication channel. So, what do you guys suggest? What can be done to avoid overloading of the communication channel between the internal WS and at the same time, also delivering the data to the client component.

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  • Implement a vpn

    - by jackson
    I want to build an application client(client.exe) - server to do the following: when the clients run it they are thrown in a VPN and they can communicate each other within 1 applicataion. For example : clients run client.exe and they can see each other in LAN ONLY in Starcraft. From what i have read the right type of vpn for this situation is Secured Socket Tunneling Protocol: "Secure socket tunneling protocol, also referred to as SSTP, is by definition an application-layer protocol. It is designed to employ a synchronous communication in a back and forth motion between two programs. It allows many application endpoints over one network connection, between peer nodes, thereby enabling efficient usage of the communication resources that are available to that network. " Question: I don't have experience with networking programming so my question for the ones who have, is this the right approach? PS1: i don't want something done like OpenVpn, i do this as learning exercise. PS2: the application is targeting Windows and i plan to use .NET Thanks for reading the whole story, i am waiting for your replies.

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  • What are all the disadvantages of using files as a means of communicating between two processes?

    - by Manny
    I have legacy code which I need to improve for performance reasons. My application comprises of two executables that need to exchange certain information. In the legacy code, one exe writes to a file ( the file name is passed as an argument to exe) and the second executable first checks if such a file exists; if does not exist checks again and when it finds it, then goes on to read the contents of the file. This way information in transferred between the two executables. The way the code is structured, the second executable is successful on the first try itself. Now I have to clean this code up and was wondering what are the disadvantages of using files as a means of communication rather than some inter-process communication like pipes.Is opening and reading a file more expensive than pipes? Are there any other disadvantages? And how significant do you think would be the performance degradation. The legacy code is run on both windows and linux.

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  • Login method Customization using GINA [closed]

    - by netseng
    DUPLICATE:http://stackoverflow.com/questions/523912/login-method-customization-using-gina Hi All, I know it's not easy to find a master in GINA, but my question is most near to Interprocess Communication(IPC), I wrote my custom GINA in unmanaged c++, I included it a method that checks for validity of a fingerprint for the user try to login, this function will call some method in a running system windows service written in c#, the code follows: in GINA, unmanaged c++ if(Fingerprint.Validate(userName,finerprintTemplate) { //perform login } in windows service, C# public class Fingerprint { public static bool Validate(string userName, byte[] finerprintTemplate) { //Preform Some code to validate fingerprintTemplate with userName //and retuen result } } Does anyone know how to do such Communication between GINA and the windows service, or simply between c++ written service and C# written service. Thanks

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  • Is AMQP suitable as both an intra and inter-machine software bus?

    - by Bwooce
    I'm trying to get my head around AMQP. It looks great for inter-machine (cluster, LAN, WAN) communication between applications but I'm not sure if it is suitable (in architectural, and current implementation terms) for use as a software bus within one machine. Would it be worth pulling out a current high performance message passing framework to replace it with AMQP, or is this falling into the same trap as RPC by blurring the distinction between local and non-local communication? I'm also wary of the performance impacts of using a WAN technology for intra-machine communications, although this may be more of an implementation concern than architecture. War stories would be appreciated.

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  • connecting to a webservice from android - AsyncTask or Service?

    - by football
    I'm writing an android app that will connect to a REST/JSON webservice. Users will be retrieving information, uploading comments, downloading and uploading images etc. I know that I shouldn't keep all this network communication in the Activity/UI thread, as it will cause ANRs. What I'm confused about is whether I should use an AsyncTask or a Service with "manual" threading to accomplish this; With a Service, I'd simply have a public method for each method in the webservice's API. I'd then implement threading within each of these methods. If I used an AsyncTask, I would create a helper class that defined AsyncTasks for each method in the webservice's API. Which method is preferred? Interaction with the webservice will only happen while the user is in the Activity. Once they switch to another application, or exit the program, there is no need for communication with the webservice.

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  • Node.js and wss://

    - by CNelson
    I'm looking to start using javascript on the server, most likely with node.js, as well as use websockets to communicate with clients. However, there doesn't seem to be a lot of information about encrypted websocket communication using TLS and the wss:// handler. In fact the only server that I've seen explicitly support wss:// is Kaazing. This TODO is the only reference I've been able to find in the various node implementations. Am I missing something or are the websocket js servers not ready for encrypted communication yet? Another option could be using something like lighttpd or apache to proxy to a node listener, has anyone had success there?

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  • Self signed Certificate Based Authentication

    - by Tadi Vijay Kumar
    Hi All.. I have started a project based on Client server communication in java. What i'm doing is client and server have their own self signed certificates. In initial communication both client and server will exchange their certificates. Server has to verify clients certificate and should grant authentication. Where i struck was on what topic server can validate or invalidate a particular client..? I am unable to proceed from here. So please any of you can give brief explanation about it? if possible some Pseudocode in java..?

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  • How to create an adhoc network between laptops in java?

    - by Muaz
    Hello, I want to create an adhoc between labtops were they will communicate using wireless communication. I will use java for this but still I do not know how to start.. I think I'll have to use sockets for the connections right? How will a laptop notice other laptops in its local network or the other way around? Do i need a server to handle the communication between laptops? Another thing, how to broadcast a message from one laptop to other laptops in the network? Please reply as soon as you can. Any help will be appreciated. Thanks in advance.

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  • .NET WebService IPC - Should it be done to minimise some expensive operations?

    - by Kyle
    I'm looking at a few different approaches to a problem: Client requests work, some stuff gets done, and a result (ok/error) is returned. A .NET web service definitely seems like the way to go, my only issue is that the "stuff" will involve building up and tearing down a session for each request. Does abstracting the "stuff" out to an app (which would keep a single session active, and process the request from the web service) seem like the right way to go? (and if so, what communication method) The work time is negligible, my concern is the hammering the transaction servers in question will probably get if I create/drop a session for each job. Is some form of IPC or socket based communication a feasible solution here? Thoughts/comments/experiences much appreciated. Edit: After a bit more research, it seems like hosting a WCF service in a Windows Service is probably a better way to go...

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  • Unresponsive UI when using BeginInvoke

    - by Kazoom
    Bckground I have a networked application written in C#. my server program has a UI and several communication threads, that read from tcp sockets and display messages on controller UI. Communication with each client is done through a seprate thread. When i recieve some stream of messages from one client , the thread for that client writes on UI, which is a richtextbox on a Form. I call SetTextHelper(string text) method of the form. which looks like this private delegate void MyTextUpdateHandler(string text); public void SetTextHelper(string text) { BeginInvoke(new MyTextUpdateHandler(SetText), new object[] { text }); } public setText(string text) { richtext.Text= text; } Question - If i use BeginInvoke my UI is entirely unresponsive when i m writing large stream of data to UI - Invoke solves that problem, but i read that for multi threaded environment where many thereads are sharing same resource Invoke can lead to deadlocks I share the common ichtextbox between around 16 threads - What would be a good desing for my situation?

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  • How to integrate an open source C program instead of calling its executable through a system call?

    - by ihamer
    I have an executable (fossil scm) that is being invoked by my program externally through ::CreateProcess windows call. The stdout and stderr are then captured. Since the source code for fossil is available, I would prefer to create a static library out of it and issue calls directly. Currently, communication to fossil is done through the command line parameters, and the communication back is through the process return code, stdout and stderr. Fossil writes to stdout/err through printf and fprintf calls. What is the best way to solve this with minimum alteration of fossil source? Is there a reliable and cross-platform way to intercept stdout/err and send it into a memory buffer?

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  • Can I use WCF NET.TCP Protocol from Silverlight 4 for a public website ?

    - by pixel3cs
    Does anyone know if the new NET.TCP feature of Silverlight 4 can be used for public websites ? From what I know, in the Silverlight 4 Beta they announced that WCF NET.TCP can only be used for intranet applications. The reason I am asking this is because I want to recode my Silverlight multiplayer chess game (build with SL 3 Sockets support) based on the new SL 4 WCF TCP communication protocol. My Socket implementation is build from scratch and have big issues with thread safe and few unsolvable bugs from my side. I am sure that SL 4 team did a great job and they simplified all hard part for me, letting us, developers, concentrate more on the game code instead on underlying communication layers.

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  • DLL response is too slow in Visual Studio [Resolved]

    - by magsto
    I use a 3rd party DLL in my VB.NET project (VS2005) that responds to slow and give wrong values in debug mode. In run-time mode everything works as expected. I do understand that there are something going on in the debug mode which makes the DLL communication slow. This behavior makes it hard to debug the application correctly. Is there any way to force VS to communicate with the DLL in "run-time" mode during debugging but let the rest of the project be in control of the debugger? I found a setting that resolved my issue: Project Properties Debug Enable Debuggers select "Enable unmanaged code debugging". Now the DLL communication flowed smoothly. The DLL I use is a middleware between my app and a USB device. There is no Debug/Release version of the DLL.

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  • How to scan for available networks for Blackberry device from application?

    - by amsiddh
    Hi All, Is there any RIM API available which will help to get the list of available network service or only Wi-Fi networks for a device and set selected network access point for any network communications? Is it possible programmatically to disable the Mobile networks like GPRS, WAP, etc? For Ex: When a application is started it should scan for WiFi connections (even if there are no previous WiFi network access points are set on device) and list the available WiFi connection. Then user will select the appropriate WiFi connection to connect for any network communication. Outside the application any internet communication (like browser or any other application) should done through same selected WiFi connection. The scanning for WiFi and setting the connection is almost similar to Blackberry WiFi Setup. If anyone know how to implement this using available RIM API and let me know its possible or not. Please share if anyone have any code snippet related to this. I am looking for OS v4.5, 4.7, and 5.0. Thanks, siddh.

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