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  • Lua + SWIG Monkey Patching

    - by Tom J Nowell
    I have used SWIG to bind a set of classes to lua. The problem comes if I want to start monkey patching. e.g. game.GetEnemies1 = game.GetEnemies2 does not work as expected. The behaviour after that line is still consistent with the original GetEnemies1 not GetEnemies2. how do I combat this problem?

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  • Enums With Default Throw Clause?

    - by Tom Tresansky
    I noticed the following in the Java Language spec in the section on enumerations here: link switch(this) { case PLUS: return x + y; case MINUS: return x - y; case TIMES: return x * y; case DIVIDE: return x / y; } throw new AssertionError("Unknown op: " + this); However, looking at the switch statement definition section, I didn't notice this particular syntax (the associated throw statement) anywhere. Can I use this sort of "default case is throw an exception" syntactic sugar outside of enum definitions? Does it have any special name? Is this considered a good/bad practice for short-cutting this behavior of "anything not in the list throws an exception"?

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  • [C++] Multiple inheritance from template class

    - by Tom P.
    Hello, I'm having issues with multiple inheritance from different instantiations of the same template class. Specifically, I'm trying to do this: template <class T> class Base { public: Base() : obj(NULL) { } virtual ~Base() { if( obj != NULL ) delete obj; } template <class T> T* createBase() { obj = new T(); return obj; } protected: T* obj; }; class Something { // ... }; class SomethingElse { // ... }; class Derived : public Base<Something>, public Base<SomethingElse> { }; int main() { Derived* d = new Derived(); Something* smth1 = d->createBase<Something>(); SomethingElse* smth2 = d->createBase<SomethingElse>(); delete d; return 0; } When I try to compile the above code, I get the following errors: 1>[...](41) : error C2440: '=' : cannot convert from 'SomethingElse *' to 'Something *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1> [...](71) : see reference to function template instantiation 'T *Base<Something>::createBase<SomethingElse>(void)' being compiled 1> with 1> [ 1> T=SomethingElse 1> ] 1>[...](43) : error C2440: 'return' : cannot convert from 'Something *' to 'SomethingElse *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast The issue seems to be ambiguity due to member obj being inherited from both Base< Something and Base< SomethingElse , and I can work around it by disambiguating my calls to createBase: Something* smth1 = d->Base<Something>::createBase<Something>(); SomethingElse* smth2 = d->Base<SomethingElse>::createBase<SomethingElse>(); However, this solution is dreadfully impractical, syntactically speaking, and I'd prefer something more elegant. Moreover, I'm puzzled by the first error message. It seems to imply that there is an instantiation createBase< SomethingElse in Base< Something , but how is that even possible? Any information or advice regarding this issue would be much appreciated.

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  • iFrame Access Problem

    - by Tom
    Hi Guys, I have data which sits outside an iframe with a script on the outside as well. When a user performs an action - I want this ata to be sent "inside" the iframe. I have having a bit trouble achieving this and was wondering whether its possible and if it is, how I can do it ? Thx

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  • Why NullPointerException is a runtime exception and RemoteException not?

    - by Tom Brito
    A possible reason because a NullPointerException is a runtime exception is because every method can throw it, so every method would need to have a "throws NullPointerException", and would be ugly. But this happens with RemoteException. And a possible reason because RemoteException is not a runtime exception, is to tell it client to treat the exception. But every method in a remote environment need throws it, so there is no difference of throwing NullPointerException. Speculations? Was I clear?

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  • Javascript: sort objects

    - by tom
    function Player() { var score; this.getScore = function() { return score; } this.setScore = function(sc) { score = sc; } } function compare(playerA, playerB) { return playerA.getScore() - playerB.getScore(); } var players = []; players['player1'] = new Player(); players['player2'] = new Player(); Array(players).sort(compare); I have code that is similar to the above. When I step through the code with a debugger, the compare function never gets called and the array isn't sorted. I'm not sure what's wrong with my code?

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  • Parsing a Vimeo ID using Javascript?

    - by Tom
    Hi, Could anyone point me in the right direction to parse an ID from a Vimeo URL in Javascript? The URL will be entered by a user so I will need to check that they have entered it in the correct format. I need the ID so that I can use their simple API to retrieve video data. Any help appreciated.

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  • CFEXCHANGECONNECTION error when username changes.

    - by Tom Hubbard
    We are attempting to connect to an Exchange server through CFEXCHANGECONNECTION on ColdFusion 9 to retrieve email. We can connect with a number of users. However, some users cannot connect. We end up with the following error: Cannot access Exchange server as a web application at <server> It turns out that the users who cannot connect either have a ampersand in there username or they have changed there username with CFLDAP. So, if I perform a CFLDAP on a working user and change the userPrincipalName and sAMAccountName the user will begin getting the error above. If I change it back to what it was to start with, the error will go away. Any ideas? EDIT The ampersand part seems to be misleading. Essentially we found the problem because of the ampersand. However, for working users who did not have an ampersand, the error will begins showing up if their username is changed to something that does not have an ampersand.

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  • C++ vector<T>::iterator operator +

    - by Tom
    Hi, Im holding an iterator that points to an element of a vector, and I would like to compare it to the next element of the vector. Here is what I have Class Point{ public: float x,y; } //Somewhere in my code I do this vector<Point> points = line.getPoints(); foo (points.begin(),points.end()); where foo is: void foo (Vector<Point>::iterator begin,Vector<Point>::iterator end) { std::Vector<Point>::iterator current = begin; for(;current!=end-1;++current) { std::Vector<Point>::iterator next = current + 1; //Compare between current and next. } } I thought that this would work, but current + 1 is not giving me the next element of the vector. I though operator+ was the way to go, but doesnt seem so. Is there a workaround on this? THanks

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  • SQL Server 2005 Weird varchar Behavior

    - by Tom Tresansky
    This SQL Server 2005 T-SQL code: DECLARE @Test1 varchar; SET @Test1 = 'dog'; DECLARE @Test2 varchar(10); SET @Test2 = 'cat'; SELECT @Test1 AS Result1, @Test2 AS Result2; produces: Result1 = d Result2 = cat I would expect either The assignment SET @Test1 = 'dog'; to fail because there isn't enough room in @Test1 Or the SELECT to return 'dog' in the Result1 column. What is up with @Test1? Could someone please explain this behavior?

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  • JSONP & jQuery Chunking

    - by Tom
    Hi Guys, I am wanting to utilize JSONP for a project with x-domain scripting but little concerned with the 2048 character limit in IE. Does JSONP support "chunking" automatically if character size exceeds 2048 ? If yes, does anyone have any examples they can share ? Thx

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  • AES Key encoded byte[] to String and back to byte[]

    - by Tom Brito
    In the similar question "Conversion of byte[] into a String and then back to a byte[]" is said to not to do the byte[] to String and back conversion, what looks like apply to most cases, mainly when you don't know the encoding used. But, in my case I'm trying to save to a DB the javax.crypto.SecretKey data, and recoverd it after. The interface provide a method getEncoded() which returns the key data encoded as byte[], and with another class I can use this byte[] to recover the key. So, the question is, how do I write the key bytes as String, and later get back the byte[] to regenerate the key?

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  • TextBox loses text when InvokeRequired == false

    - by Tom
    This is modified code I found on this site. When appending text to a TextBox and InvoveRequired is false the text will display in the box but the next time the function is called and InvokeRequired is true the text string placed by the first call is lost (""). Multiple calls when InvokeRequired is true work as expected. comBox is a type TextBox with multline = true. Any help would be appreciated. public void LogComText(string comText, bool newline) { if (comBox.InvokeRequired) { comBox.BeginInvoke(new Action(delegate { LogComText(comText, newline); })); return; } comBox.AppendText(comText); if (newline) comBox.AppendText(Environment.NewLine); }

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  • C++ Adding 2 arrays together quickly

    - by Tom Gullen
    Hello! Given the arrays: int canvas[10][10]; int addon[10][10]; Where all the values range from 0 - 100, what is the fastest way in C++ to add those two arrays so each cell in canvas equals itself plus the corresponding cell value in addon. IE, I want to achieve something like: canvas += another; So if canvas[0][0] =3 and addon[0][0] = 2 then canvas[0][0] = 5 Speed is essential here as I am writing a very simple program to brute force a knapsack type problem and there will be tens of millions of combinations.

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  • Learning to implement DIC in MVC

    - by Tom
    I am learning to apply DIC to MVC project. So, I have sketched this DDD-ish DIC-ready-ish layout to my best understanding. I have read many blogs articles wikis for the last few days. However, I am not confident about implementing it correctly. Could you please demonstrate to me how to put them into DIC the proper way? I prefer Ninject or Windsor after all the readings, but anyDIC will do as long as I can get the correct idea how to do it. Web controller... public class AccountBriefingController { //create private IAccountServices accountServices { get; set; } public AccountBriefingController(IAccountServices accsrv) accountServices = accsrv; } //do work public ActionResult AccountBriefing(string userid, int days) { //get days of transaction records for this user BriefingViewModel model = AccountServices.GetBriefing(userid, days); return View(model); } } View model ... public class BriefingViewModel { //from user repository public string UserId { get; set; } public string AccountNumber {get; set;} public string FirstName { get; set; } public string LastName { get; set; } //from account repository public string Credits { get; set; } public List<string> Transactions { get; set; } } Service layer ... public interface IAccountServices { BriefingViewModel GetBriefing(); } public class AccountServices { //create private IUserRepository userRepo {get; set;} private IAccountRepository accRepo {get; set;} public AccountServices(UserRepository ur, AccountRepository ar) { userRepo = ur; accRepo = ar; } //do work public BriefingViewModel GetBriefing(string userid, int days) { var model = new BriefingViewModel(); //<---is that okay to new a model here?? var user = userRepo.GetUser(userid); if(user != null) { model.UserId = userid; model.AccountNumber = user.AccountNumber; model.FirstName = user.FirstName; model.LastName = user.LastName; //account records model.Credits = accRepo.GetUserCredits(userid); model.Transactions = accRepo.GetUserTransactions(userid, days); } return model; } } Domain layer and data models... public interface IUserRepository { UserDataModel GetUser(userid); } public interface IAccountRepository { List<string> GetUserTransactions(userid, days); int GetUserCredits(userid); } // Entity Framework DBContext goes under here Please point out if my implementation is wrong, e.g.I can feel in AccountServices-GetBriefing - new BriefingViewModel() seems wrong to me, but I don't know how to fit the stud into DIC? Thank you very much for your help!

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • PHP: Opening/closing tags & performance?

    - by Tom
    Hi, This may be a silly question, but as someone relatively new to PHP, I'm wondering if there are any performance-related issues to frequently opening and closing PHP tags in HTML template code, and if so, what might be best practices in terms of working with php tags? My question is not about the importance/correctness of closing tags, or about which type of code is more readable than another, but rather about how the document gets parsed/executed and what impact it might have on performance. To illustrate, consider the following two extremes: Mixing PHP and HTML tags: <?php echo '<tr> <td>'.$variable1.'</td> <td>'.$variable2.'</td> <td>'.$variable3.'</td> <td>'.$variable4.'</td> <td>'.$variable5.'</td> </tr>' ?> // PHP tag opened once Separating PHP and HTML tags: <tr> <td><?php echo $variable1 ?></td> <td><?php echo $variable2 ?></td> <td><?php echo $variable3 ?></td> <td><?php echo $variable4 ?></td> <td><?php echo $variable5 ?></td> </tr> // PHP tag opened five times Would be interested in hearing some views on this, even if it's just to hear that it makes no difference. Thanks.

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