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  • Alpha issue with SharpDX SpriteBatch in WPF

    - by Kingdom
    .Hi devs, I'm coding a game using SharpDX in a WPF context. void Load() { sb = new SpriteBatch(GraphicsDevice); t2d = Content.Load<Texture2D>("Sprite.png"); } void Draw() { sb.Begin(); sb.Draw(t2d, new Rectangle(0, 0, 64, 64), Color.White); sb.End(); } I made Sprite.png, an object with pink color (alpha = 0%) for the background. The output show me my object but with the pink square at more or less 50% rate! So if I try to draw more sprites, it's like a little poney dream. Note If I apply Color.Black on the Draw method, the sprite is like expected :|

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  • Computer Networks UNISA - Chap 12 &ndash; Networking Security

    - by MarkPearl
    After reading this section you should be able to Identify security risks in LANs and WANs and design security policies that minimize risks Explain how physical security contributes to network security Discuss hardware and design based security techniques Understand methods of encryption such as SSL and IPSec, that can secure data in storage and in transit Describe how popular authentication protocols such as RADIUS< TACACS,Kerberos, PAP, CHAP, and MS-CHAP function Use network operating system techniques to provide basic security Understand wireless security protocols such as WEP, WPA and 802.11i Security Audits Before spending time and money on network security, examine your networks security risks – rate and prioritize risks. Different organizations have different levels of network security requirements. Security Risks Not all security breaches result from a manipulation of network technology – there are human factors that can play a role as well. The following categories are areas of considerations… Risks associated with People Risks associated with Transmission and Hardware Risks associated with Protocols and Software Risks associated with Internet Access An effective security policy A security policy identifies your security goals, risks, levels of authority, designated security coordinator and team members, responsibilities for each team member, and responsibilities for each employee. In addition it specifies how to address security breaches. It should not state exactly which hardware, software, architecture, or protocols will be used to ensure security, nor how hardware or software will be installed and configured. A security policy must address an organizations specific risks. to understand your risks, you should conduct a security audit that identifies vulnerabilities and rates both the severity of each threat and its likelihood of occurring. Security Policy Content Security policy content should… Policies for each category of security Explain to users what they can and cannot do and how these measures protect the networks security Should define what confidential means to the organization Response Policy A security policy should provide for a planned response in the event of a security breach. The response policy should identify the members of a response team, all of whom should clearly understand the the security policy, risks, and measures in place. Some of the roles concerned could include… Dispatcher – the person on call who first notices the breach Manager – the person who coordinates the resources necessary to solve the problem Technical Support Specialist – the person who focuses on solving the problem Public relations specialist – the person who acts as the official spokesperson for the organization Physical Security An important element in network security is restricting physical access to its components. There are various techniques for this including locking doors, security people at access points etc. You should identify the following… Which rooms contain critical systems or data and must be secured Through what means might intruders gain access to these rooms How and to what extent are authorized personnel granted access to these rooms Are authentication methods such as ID cards easy to forge etc. Security in Network Design The optimal way to prevent external security breaches from affecting you LAN is not to connect your LAN to the outside world at all. The next best protection is to restrict access at every point where your LAN connects to the rest of the world. Router Access List – can be used to filter or decline access to a portion of a network for certain devices. Intrusion Detection and Prevention While denying someone access to a section of the network is good, it is better to be able to detect when an attempt has been made and notify security personnel. This can be done using IDS (intrusion detection system) software. One drawback of IDS software is it can detect false positives – i.e. an authorized person who has forgotten his password attempts to logon. Firewalls A firewall is a specialized device, or a computer installed with specialized software, that selectively filters or blocks traffic between networks. A firewall typically involves a combination of hardware and software and may reside between two interconnected private networks. The simplest form of a firewall is a packet filtering firewall, which is a router that examines the header of every packet of data it receives to determine whether that type of packet is authorized to continue to its destination or not. Firewalls can block traffic in and out of a LAN. NOS (Network Operating System) Security Regardless of the operating system, generally every network administrator can implement basic security by restricting what users are authorized to do on a network. Some of the restrictions include things related to Logons – place, time of day, total time logged in, etc Passwords – length, characters used, etc Encryption Encryption is the use of an algorithm to scramble data into a format that can be read only by reversing the algorithm. The purpose of encryption is to keep information private. Many forms of encryption exist and new ways of cracking encryption are continually being invented. The following are some categories of encryption… Key Encryption PGP (Pretty Good Privacy) SSL (Secure Sockets Layer) SSH (Secure Shell) SCP (Secure CoPy) SFTP (Secure File Transfer Protocol) IPSec (Internet Protocol Security) For a detailed explanation on each section refer to pages 596 to 604 of textbook Authentication Protocols Authentication protocols are the rules that computers follow to accomplish authentication. Several types exist and the following are some of the common authentication protocols… RADIUS and TACACS PAP (Password Authentication Protocol) CHAP and MS-CHAP EAP (Extensible Authentication Protocol) 802.1x (EAPoL) Kerberos Wireless Network Security Wireless transmissions are particularly susceptible to eavesdropping. The following are two wireless network security protocols WEP WPA

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • No Preview Images in File Open Dialogs on Windows 7

    Ive been updating some file uploader code in my photoalbum today and while I was working with the uploader I noticed that the File Open dialog using Silverlight that handles the file selections didnt allow me to ever see an image preview for image files. It sure would be nice if I could preview the images Im about to upload before selecting them from a list. Heres what my list looked like: This is the Medium Icon view, but regardless of the views available including Content view only icons are...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • MySQL Syslog Audit Plugin

    - by jonathonc
    This post shows the construction process of the Syslog Audit plugin that was presented at MySQL Connect 2012. It is based on an environment that has the appropriate development tools enabled including gcc,g++ and cmake. It also assumes you have downloaded the MySQL source code (5.5.16 or higher) and have compiled and installed the system into the /usr/local/mysql directory ready for use.  The information provided below is designed to show the different components that make up a plugin, and specifically an audit type plugin, and how it comes together to be used within the MySQL service. The MySQL Reference Manual contains information regarding the plugin API and how it can be used, so please refer there for more detailed information. The code in this post is designed to give the simplest information necessary, so handling every return code, managing race conditions etc is not part of this example code. Let's start by looking at the most basic implementation of our plugin code as seen below: /*    Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved.    Author:  Jonathon Coombes    Licence: GPL    Description: An auditing plugin that logs to syslog and                 can adjust the loglevel via the system variables. */ #include <stdio.h> #include <string.h> #include <mysql/plugin_audit.h> #include <syslog.h> There is a commented header detailing copyright/licencing and meta-data information and then the include headers. The two important include statements for our plugin are the syslog.h plugin, which gives us the structures for syslog, and the plugin_audit.h include which has details regarding the audit specific plugin api. Note that we do not need to include the general plugin header plugin.h, as this is done within the plugin_audit.h file already. To implement our plugin within the current implementation we need to add it into our source code and compile. > cd /usr/local/src/mysql-5.5.28/plugin > mkdir audit_syslog > cd audit_syslog A simple CMakeLists.txt file is created to manage the plugin compilation: MYSQL_ADD_PLUGIN(audit_syslog audit_syslog.cc MODULE_ONLY) Run the cmake  command at the top level of the source and then you can compile the plugin using the 'make' command. This results in a compiled audit_syslog.so library, but currently it is not much use to MySQL as there is no level of api defined to communicate with the MySQL service. Now we need to define the general plugin structure that enables MySQL to recognise the library as a plugin and be able to install/uninstall it and have it show up in the system. The structure is defined in the plugin.h file in the MySQL source code.  /*   Plugin library descriptor */ mysql_declare_plugin(audit_syslog) {   MYSQL_AUDIT_PLUGIN,           /* plugin type                    */   &audit_syslog_descriptor,     /* descriptor handle               */   "audit_syslog",               /* plugin name                     */   "Author Name",                /* author                          */   "Simple Syslog Audit",        /* description                     */   PLUGIN_LICENSE_GPL,           /* licence                         */   audit_syslog_init,            /* init function     */   audit_syslog_deinit,          /* deinit function */   0x0001,                       /* plugin version                  */   NULL,                         /* status variables        */   NULL,                         /* system variables                */   NULL,                         /* no reserves                     */   0,                            /* no flags                        */ } mysql_declare_plugin_end; The general plugin descriptor above is standard for all plugin types in MySQL. The plugin type is defined along with the init/deinit functions and interface methods into the system for sharing information, and various other metadata information. The descriptors have an internally recognised version number so that plugins can be matched against the api on the running server. The other details are usually related to the type-specific methods and structures to implement the plugin. Each plugin has a type-specific descriptor as well which details how the plugin is implemented for the specific purpose of that plugin type. /*   Plugin type-specific descriptor */ static struct st_mysql_audit audit_syslog_descriptor= {   MYSQL_AUDIT_INTERFACE_VERSION,                        /* interface version    */   NULL,                                                 /* release_thd function */   audit_syslog_notify,                                  /* notify function      */   { (unsigned long) MYSQL_AUDIT_GENERAL_CLASSMASK |                     MYSQL_AUDIT_CONNECTION_CLASSMASK }  /* class mask           */ }; In this particular case, the release_thd function has not been defined as it is not required. The important method for auditing is the notify function which is activated when an event occurs on the system. The notify function is designed to activate on an event and the implementation will determine how it is handled. For the audit_syslog plugin, the use of the syslog feature sends all events to the syslog for recording. The class mask allows us to determine what type of events are being seen by the notify function. There are currently two major types of event: 1. General Events: This includes general logging, errors, status and result type events. This is the main one for tracking the queries and operations on the database. 2. Connection Events: This group is based around user logins. It monitors connections and disconnections, but also if somebody changes user while connected. With most audit plugins, the principle behind the plugin is to track changes to the system over time and counters can be an important part of this process. The next step is to define and initialise the counters that are used to track the events in the service. There are 3 counters defined in total for our plugin - the # of general events, the # of connection events and the total number of events.  static volatile int total_number_of_calls; /* Count MYSQL_AUDIT_GENERAL_CLASS event instances */ static volatile int number_of_calls_general; /* Count MYSQL_AUDIT_CONNECTION_CLASS event instances */ static volatile int number_of_calls_connection; The init and deinit functions for the plugin are there to be called when the plugin is activated and when it is terminated. These offer the best option to initialise the counters for our plugin: /*  Initialize the plugin at server start or plugin installation. */ static int audit_syslog_init(void *arg __attribute__((unused))) {     openlog("mysql_audit:",LOG_PID|LOG_PERROR|LOG_CONS,LOG_USER);     total_number_of_calls= 0;     number_of_calls_general= 0;     number_of_calls_connection= 0;     return(0); } The init function does a call to openlog to initialise the syslog functionality. The parameters are the service to log under ("mysql_audit" in this case), the syslog flags and the facility for the logging. Then each of the counters are initialised to zero and a success is returned. If the init function is not defined, it will return success by default. /*  Terminate the plugin at server shutdown or plugin deinstallation. */ static int audit_syslog_deinit(void *arg __attribute__((unused))) {     closelog();     return(0); } The deinit function will simply close our syslog connection and return success. Note that the syslog functionality is part of the glibc libraries and does not require any external factors.  The function names are what we define in the general plugin structure, so these have to match otherwise there will be errors. The next step is to implement the event notifier function that was defined in the type specific descriptor (audit_syslog_descriptor) which is audit_syslog_notify. /* Event notifier function */ static void audit_syslog_notify(MYSQL_THD thd __attribute__((unused)), unsigned int event_class, const void *event) { total_number_of_calls++; if (event_class == MYSQL_AUDIT_GENERAL_CLASS) { const struct mysql_event_general *event_general= (const struct mysql_event_general *) event; number_of_calls_general++; syslog(audit_loglevel,"%lu: User: %s Command: %s Query: %s\n", event_general->general_thread_id, event_general->general_user, event_general->general_command, event_general->general_query ); } else if (event_class == MYSQL_AUDIT_CONNECTION_CLASS) { const struct mysql_event_connection *event_connection= (const struct mysql_event_connection *) event; number_of_calls_connection++; syslog(audit_loglevel,"%lu: User: %s@%s[%s] Event: %d Status: %d\n", event_connection->thread_id, event_connection->user, event_connection->host, event_connection->ip, event_connection->event_subclass, event_connection->status ); } }   In the case of an event, the notifier function is called. The first step is to increment the total number of events that have occurred in our database.The event argument is then cast into the appropriate event structure depending on the class type, of general event or connection event. The event type counters are incremented and details are sent via the syslog() function out to the system log. There are going to be different line formats and information returned since the general events have different data compared to the connection events, even though some of the details overlap, for example, user, thread id, host etc. On compiling the code now, there should be no errors and the resulting audit_syslog.so can be loaded into the server and ready to use. Log into the server and type: mysql> INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so'; This will install the plugin and will start updating the syslog immediately. Note that the audit plugin attaches to the immediate thread and cannot be uninstalled while that thread is active. This means that you cannot run the UNISTALL command until you log into a different connection (thread) on the server. Once the plugin is loaded, the system log will show output such as the following: Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: show tables Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: show tables Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: select * from t1 Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: select * from t1 It appears that two of each event is being shown, but in actuality, these are two separate event types - the result event and the status event. This could be refined further by changing the audit_syslog_notify function to handle the different event sub-types in a different manner.  So far, it seems that the logging is working with events showing up in the syslog output. The issue now is that the counters created earlier to track the number of events by type are not accessible when the plugin is being run. Instead there needs to be a way to expose the plugin specific information to the service and vice versa. This could be done via the information_schema plugin api, but for something as simple as counters, the obvious choice is the system status variables. This is done using the standard structure and the declaration: /*  Plugin status variables for SHOW STATUS */ static struct st_mysql_show_var audit_syslog_status[]= {   { "Audit_syslog_total_calls",     (char *) &total_number_of_calls,     SHOW_INT },   { "Audit_syslog_general_events",     (char *) &number_of_calls_general,     SHOW_INT },   { "Audit_syslog_connection_events",     (char *) &number_of_calls_connection,     SHOW_INT },   { 0, 0, SHOW_INT } };   The structure is simply the name that will be displaying in the mysql service, the address of the associated variables, and the data type being used for the counter. It is finished with a blank structure to show that there are no more variables. Remember that status variables may have the same name for variables from other plugin, so it is considered appropriate to add the plugin name at the start of the status variable name to avoid confusion. Looking at the status variables in the mysql client shows something like the following: mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 2     | | Audit_syslog_total_calls       | 3     | +--------------------------------+-------+ 3 rows in set (0.00 sec) The final connectivity piece for the plugin is to allow the interactive change of the logging level between the plugin and the system. This requires the ability to send changes via the mysql service through to the plugin. This is done using the system variables interface and defining a single variable to keep track of the active logging level for the facility. /* Plugin system variables for SHOW VARIABLES */ static MYSQL_SYSVAR_STR(loglevel, audit_loglevel,                         PLUGIN_VAR_RQCMDARG,                         "User can specify the log level for auditing",                         audit_loglevel_check, audit_loglevel_update, "LOG_NOTICE"); static struct st_mysql_sys_var* audit_syslog_sysvars[] = {     MYSQL_SYSVAR(loglevel),     NULL }; So now the system variable 'loglevel' is defined for the plugin and associated to the global variable 'audit_loglevel'. The check or validation function is defined to make sure that no garbage values are attempted in the update of the variable. The update function is used to save the new value to the variable. Note that the audit_syslog_sysvars structure is defined in the general plugin descriptor to associate the link between the plugin and the system and how much they interact. Next comes the implementation of the validation function and the update function for the system variable. It is worth noting that if you have a simple numeric such as integers for the variable types, the validate function is often not required as MySQL will handle the automatic check and validation of simple types. /* longest valid value */ #define MAX_LOGLEVEL_SIZE 100 /* hold the valid values */ static const char *possible_modes[]= { "LOG_ERROR", "LOG_WARNING", "LOG_NOTICE", NULL };  static int audit_loglevel_check(     THD*                        thd,    /*!< in: thread handle */     struct st_mysql_sys_var*    var,    /*!< in: pointer to system                                         variable */     void*                       save,   /*!< out: immediate result                                         for update function */     struct st_mysql_value*      value)  /*!< in: incoming string */ {     char buff[MAX_LOGLEVEL_SIZE];     const char *str;     const char **found;     int length;     length= sizeof(buff);     if (!(str= value->val_str(value, buff, &length)))         return 1;     /*         We need to return a pointer to a locally allocated value in "save".         Here we pick to search for the supplied value in an global array of         constant strings and return a pointer to one of them.         The other possiblity is to use the thd_alloc() function to allocate         a thread local buffer instead of the global constants.     */     for (found= possible_modes; *found; found++)     {         if (!strcmp(*found, str))         {             *(const char**)save= *found;             return 0;         }     }     return 1; } The validation function is simply to take the value being passed in via the SET GLOBAL VARIABLE command and check if it is one of the pre-defined values allowed  in our possible_values array. If it is found to be valid, then the value is assigned to the save variable ready for passing through to the update function. static void audit_loglevel_update(     THD*                        thd,        /*!< in: thread handle */     struct st_mysql_sys_var*    var,        /*!< in: system variable                                             being altered */     void*                       var_ptr,    /*!< out: pointer to                                             dynamic variable */     const void*                 save)       /*!< in: pointer to                                             temporary storage */ {     /* assign the new value so that the server can read it */     *(char **) var_ptr= *(char **) save;     /* assign the new value to the internal variable */     audit_loglevel= *(char **) save; } Since all the validation has been done already, the update function is quite simple for this plugin. The first part is to update the system variable pointer so that the server can read the value. The second part is to update our own global plugin variable for tracking the value. Notice that the save variable is passed in as a void type to allow handling of various data types, so it must be cast to the appropriate data type when assigning it to the variables. Looking at how the latest changes affect the usage of the plugin and the interaction within the server shows: mysql> show global variables like "audit%"; +-----------------------+------------+ | Variable_name         | Value      | +-----------------------+------------+ | audit_syslog_loglevel | LOG_NOTICE | +-----------------------+------------+ 1 row in set (0.00 sec) mysql> set global audit_syslog_loglevel="LOG_ERROR"; Query OK, 0 rows affected (0.00 sec) mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 11    | | Audit_syslog_total_calls       | 12    | +--------------------------------+-------+ 3 rows in set (0.00 sec) mysql> show global variables like "audit%"; +-----------------------+-----------+ | Variable_name         | Value     | +-----------------------+-----------+ | audit_syslog_loglevel | LOG_ERROR | +-----------------------+-----------+ 1 row in set (0.00 sec)   So now we have a plugin that will audit the events on the system and log the details to the system log. It allows for interaction to see the number of different events within the server details and provides a mechanism to change the logging level interactively via the standard system methods of the SET command. A more complex auditing plugin may have more detailed code, but each of the above areas is what will be involved and simply expanded on to add more functionality. With the above skeleton code, it is now possible to create your own audit plugins to implement your own auditing requirements. If, however, you are not of the coding persuasion, then you could always consider the option of the MySQL Enterprise Audit plugin that is available to purchase.

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  • How to fix “Collection was modified; enumeration operation may not execute. “when using Copy.asmx in SharePoint2010

    - by ybbest
    Problem: In my current project, we use copy.asmx web services in SharePoint2010 to upload a document to a document library. In one of the document library, when uploading a document with a choice field, it blows up and the error message is Collection was modified; enumeration operation may not execute. Analysis: After some research , we found out the problem is that we have 2 content types that both have a field called Document Type , although the internal name are different but the display name are exactly the same and this cause the problem. I am still not too sure why, it could possibly a SharePoint bug. Solution: After rename one of the field display name to a different name, it works like a charm. You can download source code with the problem here and source code without the problem here.

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  • Customizing the processing of ListItems for asp:RadioButtonList with "Flow" layout and "Horizontal"

    - by evovision
    Hi, recently I was asked to add an ability to pad specific elements from each other to a certain distance in RadioButtonList control. Not quite common everyday task I would say :)   Ok, let's get started!   Prerequisites: ASP.NET Page having RadioButtonList control with RepeatLayout="Flow" RepeatDirection="Horizontal" properties set.   Implementation:  The underlying data was coming from another source, so the only fast way to add meta information about padding was the text value itself (yes, not very optimal solution): Id = 1, Name = "This is first element" and for padding we agreed to use <space/> meta tag: Id = 2, Name = "<space padcount="30px"/>This is second padded element"   To handle items rendering in RadioButtonList control I've created custom class and subclassed from it:    public class CustomRadioButtonList : RadioButtonList    {        private Action<ListItem, HtmlTextWriter> _preProcess;         protected override void RenderItem(ListItemType itemType, int repeatIndex, RepeatInfo repeatInfo, HtmlTextWriter writer)        {            if (_preProcess != null)            {                _preProcess(this.Items[repeatIndex], writer);            }             base.RenderItem(itemType, repeatIndex, repeatInfo, writer);        }         public void SetPrePrenderItemFunction(Action<ListItem, HtmlTextWriter> func)        {            _preProcess = func;        }    }   It is pretty straightforward approach, the key is to override RenderItem method. Class has SetPrePrenderItemFunction method which is used to pass custom processing function that takes 2 parameters: ListItem and HtmlTextWriter objects.   Now update existing RadioButtonList control in Default.aspx: add this to beginning of the page:   <%@ Register Namespace="Sample.Controls" TagPrefix="uc1" %>   and update the control to:   <uc1:CustomRadioButtonList ID="customRbl" runat="server" DataValueField="Id" DataTextField="Name"            RepeatLayout="Flow" RepeatDirection="Horizontal"></uc1:CustomRadioButtonList>   Now, from codebehind of the page:   Add regular expression that will be used for parsing:   private Regex _regex = new Regex(@"(?:[<]space padcount\s*?=\s*?(?:'|"")(?<padcount>\d+)(?:(?:\s+)?px)?(?:'|"")\s*?/>)(?<content>.*)?", RegexOptions.IgnoreCase | RegexOptions.Compiled);   and finally setup the processing function in Page_Load:   protected void Page_Load(object sender, EventArgs e)    {        customRbl.DataSource = DataObjects;         customRbl.SetPrePrenderItemFunction((listItem, writer) =>        {            Match match = _regex.Match(listItem.Text);            if (match.Success)            {                writer.Write(string.Format(@"<span style=""padding-left:{0}"">Extreme values: </span>", match.Groups["padcount"].Value + "px"));                 // if you need to pad listitem use code below                //x.Attributes.CssStyle.Add("padding-left", match.Groups["padcount"].Value + "px");                 // remove meta tag from text                listItem.Text = match.Groups["content"].Value;            }        });         customRbl.DataBind();    }   That's it! :)   Run the attached sample application:     P.S.: of course several other approaches could have been used for that purpose including events and the functionality for processing could also be embedded inside control itself. Current solution suits slightly better due some other reasons for situation where it was used, in your case consider this as a kick start for your own implementation :)   Source application: CustomRadioButtonList.zip

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  • Antivirus Free Antivirus Download

    Many computer problems are caused by viruses and malware on your computer. The best and easiest way to correct this is to use a recognized antivirus and keep it updated. Antivirus free download at: http://antivirus-freedownloads.blogspot.com Links Web Content: http://antivirus-freedownloads.blogspot.com http://antivirus-freedownloads.blogspot.com/2010/06/free-antivirus-software-norton.html Antivirus Free Download Microsoft best FREE DOWNLOAD: http://antivirus-freedownloads.blogspot.com  read moreBy ciem novDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Preserving Permalinks

    One of the things that gets me on a rant is websites that break permalinks. If you have posted something somewhere and there is a public URL pointing to it, that URL should never ever return a 404. You are breaking all websites that ever linked to you and you are breaking all search engine links to your content (that others will try and follow). It is a pet peeve of mine. So when I had to move my blog, obviously I would preserve the root URL (www.danielmoth.com/Blog/), but I also wanted to preserve...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Great library of ASP.NET videos – Pluralsight!

    - by hajan
    I have been subscribed to the Pluralsight website and of course since ASP.NET is my favorite development technology, I passed throughout few series of videos related to ASP.NET. You have list of ASP.NET galleries from Fundamentals to Advanced topics including the latest features of ASP.NET 4.0, ASP.NET Ajax, ASP.NET MVC etc. Most of the speakers are either Microsoft MVPs or known technology experts! I was really curious to see the way they have organized the entire course materials, and trust me, I was quite amazed. I saw the ASP.NET 4.0 video series to confirm my knowledge and some other video series regarding general software development concepts, design patterns etc. I would like to point out if anyone of you is interested to get FREE 1-week .NET training pass in the Pluralsight library, please CONTACT ME, write your name and email and include the purpose of the message in the content. I hope you will find this useful. Regards, Hajan

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  • Developing web apps using ASP.NET MVC 3, Razor and EF Code First - Part 1

    - by shiju
    In this post, I will demonstrate web application development using ASP. NET MVC 3, Razor and EF code First. This post will also cover Dependency Injection using Unity 2.0 and generic Repository and Unit of Work for EF Code First. The following frameworks will be used for this step by step tutorial. ASP.NET MVC 3 EF Code First CTP 5 Unity 2.0 Define Domain Model Let’s create domain model for our simple web application Category class public class Category {     public int CategoryId { get; set; }     [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }     public virtual ICollection<Expense> Expenses { get; set; } }   Expense class public class Expense {             public int ExpenseId { get; set; }            public string  Transaction { get; set; }     public DateTime Date { get; set; }     public double Amount { get; set; }     public int CategoryId { get; set; }     public virtual Category Category { get; set; } } We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category. In this post, we will be focusing on CRUD operations for the entity Category and will be working on the Expense entity with a View Model object in the later post. And the source code for this application will be refactored over time. The above entities are very simple POCO (Plain Old CLR Object) classes and the entity Category is decorated with validation attributes in the System.ComponentModel.DataAnnotations namespace. Now we want to use these entities for defining model objects for the Entity Framework 4. Using the Code First approach of Entity Framework, we can first define the entities by simply writing POCO classes without any coupling with any API or database library. This approach lets you focus on domain model which will enable Domain-Driven Development for applications. EF code first support is currently enabled with a separate API that is runs on top of the Entity Framework 4. EF Code First is reached CTP 5 when I am writing this article. Creating Context Class for Entity Framework We have created our domain model and let’s create a class in order to working with Entity Framework Code First. For this, you have to download EF Code First CTP 5 and add reference to the assembly EntitFramework.dll. You can also use NuGet to download add reference to EEF Code First.    public class MyFinanceContext : DbContext {     public MyFinanceContext() : base("MyFinance") { }     public DbSet<Category> Categories { get; set; }     public DbSet<Expense> Expenses { get; set; }         }   The above class MyFinanceContext is derived from DbContext that can connect your model classes to a database. The MyFinanceContext class is mapping our Category and Expense class into database tables Categories and Expenses using DbSet<TEntity> where TEntity is any POCO class. When we are running the application at first time, it will automatically create the database. EF code-first look for a connection string in web.config or app.config that has the same name as the dbcontext class. If it is not find any connection string with the convention, it will automatically create database in local SQL Express database by default and the name of the database will be same name as the dbcontext class. You can also define the name of database in constructor of the the dbcontext class. Unlike NHibernate, we don’t have to use any XML based mapping files or Fluent interface for mapping between our model and database. The model classes of Code First are working on the basis of conventions and we can also use a fluent API to refine our model. The convention for primary key is ‘Id’ or ‘<class name>Id’.  If primary key properties are detected with type ‘int’, ‘long’ or ‘short’, they will automatically registered as identity columns in the database by default. Primary key detection is not case sensitive. We can define our model classes with validation attributes in the System.ComponentModel.DataAnnotations namespace and it automatically enforces validation rules when a model object is updated or saved. Generic Repository for EF Code First We have created model classes and dbcontext class. Now we have to create generic repository pattern for data persistence with EF code first. If you don’t know about the repository pattern, checkout Martin Fowler’s article on Repository Let’s create a generic repository to working with DbContext and DbSet generics. public interface IRepository<T> where T : class     {         void Add(T entity);         void Delete(T entity);         T GetById(long Id);         IEnumerable<T> All();     }   RepositoryBasse – Generic Repository class public abstract class RepositoryBase<T> where T : class { private MyFinanceContext database; private readonly IDbSet<T> dbset; protected RepositoryBase(IDatabaseFactory databaseFactory) {     DatabaseFactory = databaseFactory;     dbset = Database.Set<T>(); }   protected IDatabaseFactory DatabaseFactory {     get; private set; }   protected MyFinanceContext Database {     get { return database ?? (database = DatabaseFactory.Get()); } } public virtual void Add(T entity) {     dbset.Add(entity);            }        public virtual void Delete(T entity) {     dbset.Remove(entity); }   public virtual T GetById(long id) {     return dbset.Find(id); }   public virtual IEnumerable<T> All() {     return dbset.ToList(); } }   DatabaseFactory class public class DatabaseFactory : Disposable, IDatabaseFactory {     private MyFinanceContext database;     public MyFinanceContext Get()     {         return database ?? (database = new MyFinanceContext());     }     protected override void DisposeCore()     {         if (database != null)             database.Dispose();     } } Unit of Work If you are new to Unit of Work pattern, checkout Fowler’s article on Unit of Work . According to Martin Fowler, the Unit of Work pattern "maintains a list of objects affected by a business transaction and coordinates the writing out of changes and the resolution of concurrency problems." Let’s create a class for handling Unit of Work   public interface IUnitOfWork {     void Commit(); }   UniOfWork class public class UnitOfWork : IUnitOfWork {     private readonly IDatabaseFactory databaseFactory;     private MyFinanceContext dataContext;       public UnitOfWork(IDatabaseFactory databaseFactory)     {         this.databaseFactory = databaseFactory;     }       protected MyFinanceContext DataContext     {         get { return dataContext ?? (dataContext = databaseFactory.Get()); }     }       public void Commit()     {         DataContext.Commit();     } }   The Commit method of the UnitOfWork will call the commit method of MyFinanceContext class and it will execute the SaveChanges method of DbContext class.   Repository class for Category In this post, we will be focusing on the persistence against Category entity and will working on other entities in later post. Let’s create a repository for handling CRUD operations for Category using derive from a generic Repository RepositoryBase<T>.   public class CategoryRepository: RepositoryBase<Category>, ICategoryRepository     {     public CategoryRepository(IDatabaseFactory databaseFactory)         : base(databaseFactory)         {         }                } public interface ICategoryRepository : IRepository<Category> { } If we need additional methods than generic repository for the Category, we can define in the CategoryRepository. Dependency Injection using Unity 2.0 If you are new to Inversion of Control/ Dependency Injection or Unity, please have a look on my articles at http://weblogs.asp.net/shijuvarghese/archive/tags/IoC/default.aspx. I want to create a custom lifetime manager for Unity to store container in the current HttpContext.   public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName] = newValue;     }     public void Dispose()     {         RemoveValue();     } }   Let’s create controller factory for Unity in the ASP.NET MVC 3 application. public class UnityControllerFactory : DefaultControllerFactory { IUnityContainer container; public UnityControllerFactory(IUnityContainer container) {     this.container = container; } protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType) {     IController controller;     if (controllerType == null)         throw new HttpException(                 404, String.Format(                     "The controller for path '{0}' could not be found" +     "or it does not implement IController.",                 reqContext.HttpContext.Request.Path));       if (!typeof(IController).IsAssignableFrom(controllerType))         throw new ArgumentException(                 string.Format(                     "Type requested is not a controller: {0}",                     controllerType.Name),                     "controllerType");     try     {         controller= container.Resolve(controllerType) as IController;     }     catch (Exception ex)     {         throw new InvalidOperationException(String.Format(                                 "Error resolving controller {0}",                                 controllerType.Name), ex);     }     return controller; }   }   Configure contract and concrete types in Unity Let’s configure our contract and concrete types in Unity for resolving our dependencies.   private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()                 .RegisterType<IDatabaseFactory, DatabaseFactory>(new HttpContextLifetimeManager<IDatabaseFactory>())     .RegisterType<IUnitOfWork, UnitOfWork>(new HttpContextLifetimeManager<IUnitOfWork>())     .RegisterType<ICategoryRepository, CategoryRepository>(new HttpContextLifetimeManager<ICategoryRepository>());                 //Set container for Controller Factory                ControllerBuilder.Current.SetControllerFactory(             new UnityControllerFactory(container)); }   In the above ConfigureUnity method, we are registering our types onto Unity container with custom lifetime manager HttpContextLifetimeManager. Let’s call ConfigureUnity method in the Global.asax.cs for set controller factory for Unity and configuring the types with Unity.   protected void Application_Start() {     AreaRegistration.RegisterAllAreas();     RegisterGlobalFilters(GlobalFilters.Filters);     RegisterRoutes(RouteTable.Routes);     ConfigureUnity(); }   Developing web application using ASP.NET MVC 3 We have created our domain model for our web application and also have created repositories and configured dependencies with Unity container. Now we have to create controller classes and views for doing CRUD operations against the Category entity. Let’s create controller class for Category Category Controller   public class CategoryController : Controller {     private readonly ICategoryRepository categoryRepository;     private readonly IUnitOfWork unitOfWork;           public CategoryController(ICategoryRepository categoryRepository, IUnitOfWork unitOfWork)     {         this.categoryRepository = categoryRepository;         this.unitOfWork = unitOfWork;     }       public ActionResult Index()     {         var categories = categoryRepository.All();         return View(categories);     }     [HttpGet]     public ActionResult Edit(int id)     {         var category = categoryRepository.GetById(id);         return View(category);     }       [HttpPost]     public ActionResult Edit(int id, FormCollection collection)     {         var category = categoryRepository.GetById(id);         if (TryUpdateModel(category))         {             unitOfWork.Commit();             return RedirectToAction("Index");         }         else return View(category);                 }       [HttpGet]     public ActionResult Create()     {         var category = new Category();         return View(category);     }           [HttpPost]     public ActionResult Create(Category category)     {         if (!ModelState.IsValid)         {             return View("Create", category);         }                     categoryRepository.Add(category);         unitOfWork.Commit();         return RedirectToAction("Index");     }       [HttpPost]     public ActionResult Delete(int  id)     {         var category = categoryRepository.GetById(id);         categoryRepository.Delete(category);         unitOfWork.Commit();         var categories = categoryRepository.All();         return PartialView("CategoryList", categories);       }        }   Creating Views in Razor Now we are going to create views in Razor for our ASP.NET MVC 3 application.  Let’s create a partial view CategoryList.cshtml for listing category information and providing link for Edit and Delete operations. CategoryList.cshtml @using MyFinance.Helpers; @using MyFinance.Domain; @model IEnumerable<Category>      <table>         <tr>         <th>Actions</th>         <th>Name</th>          <th>Description</th>         </tr>     @foreach (var item in Model) {             <tr>             <td>                 @Html.ActionLink("Edit", "Edit",new { id = item.CategoryId })                 @Ajax.ActionLink("Delete", "Delete", new { id = item.CategoryId }, new AjaxOptions { Confirm = "Delete Expense?", HttpMethod = "Post", UpdateTargetId = "divCategoryList" })                           </td>             <td>                 @item.Name             </td>             <td>                 @item.Description             </td>         </tr>          }       </table>     <p>         @Html.ActionLink("Create New", "Create")     </p> The delete link is providing Ajax functionality using the Ajax.ActionLink. This will call an Ajax request for Delete action method in the CategoryCotroller class. In the Delete action method, it will return Partial View CategoryList after deleting the record. We are using CategoryList view for the Ajax functionality and also for Index view using for displaying list of category information. Let’s create Index view using partial view CategoryList  Index.chtml @model IEnumerable<MyFinance.Domain.Category> @{     ViewBag.Title = "Index"; }    <h2>Category List</h2>    <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.min.js")" type="text/javascript"></script>    <div id="divCategoryList">               @Html.Partial("CategoryList", Model) </div>   We can call the partial views using Html.Partial helper method. Now we are going to create View pages for insert and update functionality for the Category. Both view pages are sharing common user interface for entering the category information. So I want to create an EditorTemplate for the Category information. We have to create the EditorTemplate with the same name of entity object so that we can refer it on view pages using @Html.EditorFor(model => model) . So let’s create template with name Category. Let’s create view page for insert Category information   @model MyFinance.Domain.Category   @{     ViewBag.Title = "Save"; }   <h2>Create</h2>   <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script>   @using (Html.BeginForm()) {     @Html.ValidationSummary(true)     <fieldset>         <legend>Category</legend>                @Html.EditorFor(model => model)               <p>             <input type="submit" value="Create" />         </p>     </fieldset> }   <div>     @Html.ActionLink("Back to List", "Index") </div> ViewStart file In Razor views, we can add a file named _viewstart.cshtml in the views directory  and this will be shared among the all views with in the Views directory. The below code in the _viewstart.cshtml, sets the Layout page for every Views in the Views folder.      @{     Layout = "~/Views/Shared/_Layout.cshtml"; }   Source Code You can download the source code from http://efmvc.codeplex.com/ . The source will be refactored on over time.   Summary In this post, we have created a simple web application using ASP.NET MVC 3 and EF Code First. We have discussed on technologies and practices such as ASP.NET MVC 3, Razor, EF Code First, Unity 2, generic Repository and Unit of Work. In my later posts, I will modify the application and will be discussed on more things. Stay tuned to my blog  for more posts on step by step application building.

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  • What’s New for Oracle Commerce? Executive QA with John Andrews, VP Product Management, Oracle Commerce

    - by Katrina Gosek
    Oracle Commerce was for the fifth time positioned as a leader by Gartner in the Magic Quadrant for E-Commerce. This inspired me to sit down with Oracle Commerce VP of Product Management, John Andrews to get his perspective on what continues to make Oracle a leader in the industry and what’s new for Oracle Commerce in 2013. Q: Why do you believe Oracle Commerce continues to be a leader in the industry? John: Oracle has a great acquisition strategy – it brings best-of-breed technologies into the product fold and then continues to grow and innovate them. This is particularly true with products unified into the Oracle Commerce brand. Oracle acquired ATG in late 2010 – and then Endeca in late 2011. This means that under the hood of Oracle Commerce you have market-leading technologies for cross-channel commerce and customer experience, both designed and developed in direct response to the unique challenges online businesses face. And we continue to innovate on capabilities core to what our customers need to be successful – contextual and personalized experience delivery, merchant-inspired tools, and architecture for performance and scalability. Q: It’s not a slow moving industry. What are you doing to keep the pace of innovation at Oracle Commerce? John: Oracle owes our customers the most innovative commerce capabilities. By unifying the core components of ATG and Endeca we are delivering on this promise. Oracle Commerce is continuing to innovate and redefine how commerce is done and in a way that drive business results and keeps customers coming back for experiences tailored just for them. Our January and May 2013 releases not only marked the seventh significant releases for the solution since the acquisitions of ATG and Endeca, we also continue to demonstrate rapid and significant progress on the unification of commerce and customer experience capabilities of the two commerce technologies. Q: Can you tell us what was notable about these latest releases under the Oracle Commerce umbrella? John: Specifically, our latest product innovations give businesses selling online the ability to get to market faster with more personalized commerce experiences in the following ways: Mobile: the latest Commerce Reference Application in this release offers a wider range of examples for online businesses to leverage for iOS development and specifically new iPad reference capabilities. This release marks the first release of the iOS Universal application that serves both the iPhone and iPad devices from a single download or binary. Business users can now drive page content management and layout of search results and category pages, as well as create additional storefront elements such as categories, facets / dimensions, and breadcrumbs through Experience Manager tools. Cross-Channel Commerce: key commerce platform capabilities have been added to support cross-channel commerce, including an expanded inventory model to maintain inventory for stores, pickup in stores and Web-based returns. Online businesses with in-store operations can now offer advanced shipping options on the web and make returns and exchange logic easily available on the web. Multi-Site Capabilities: significant enhancements to the Commerce Platform multi-site architecture that allows business users to quickly launch and manage multiple sites on the same cluster and share data, carts, and other components. First introduced in 2010, with this latest release business users can now partition or share customer profiles, control users’ site-based access, and manage personalization assets using site groups. Internationalization: continued language support and enhancements for business user tools as well and search and navigation. Guided Search now supports 35 total languages with 11 new languages (including Danish, Arabic, Norwegian, Serbian Cyrillic) added in this release. Commerce Platform tools now include localized support for 17 locales with 4 new languages (Danish, Portuguese (European), Finnish, and Thai). No development or customization is required in order for business users to use the applications in any of these supported languages. Business Tool Experience: valuable new Commerce Merchandising features include a new workflow for making emergency changes quickly and increased visibility into promotions rules and qualifications in preview mode. Oracle Commerce business tools continue to become more and more feature rich to provide intuitive, easy- to-use (yet powerful) capabilities to allow business users to manage content and the shopping experience. Commerce & Experience Unification: demonstrable unification of commerce and customer experience capabilities include – productized cartridges that provide supported integration between the Commerce Platform and Experience Management tools, cross-channel returns, Oracle Service Cloud integration, and integrated iPad application. The mission guiding our product development is to deliver differentiated, personalized user experiences across any device in a contextual manner – and to give the business the best tools to tune and optimize those user experiences to meet their business objectives. We also need to do this in a way that makes it operationally efficient for the business, keeping the overall total cost of ownership low – yet also allows the business to expand, whether it be to new business models, geographies or brands. To learn more about the latest Oracle Commerce releases and mission, visit the links below: • Hear more from John about the Oracle Commerce mission • Hear from Oracle Commerce customers • Documentation on the new releases • Listen to the Oracle ATG Commerce 10.2 Webcast • Listen to the Oracle Endeca Commerce 3.1.2 Webcast

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  • Using Web Services from an XNA 4.0 WP7 Game

    - by Michael Cummings
    Now that the Windows Phone 7 development tools have been out for a while, let’s talk about how you can use them. Windows Phone 7 ( WP7 ) has two application types that you can create, either Silverlight or XNA, and you can’t really mix the two together. The development environment for WP7 is a special edition of Visual Studio 2010 called Visual Studio 2010 Express for Windows Phone. This edition will be installed with the WP7 tools, even if you have a full edition of VS2010 already installed. While you can use your full edition of VS2010 to do WP7 development, this astute developer has noticed that there are a few things that you can only do in the Express for Windows Phone edition. So lets start by discussing WP7 networking. On the WP7 platform the only networking available is through Web Services using WCF or if you’re really masochistic, you’ll use the WebClient to do http. In Silverlight, it’s fairly easy to wire up a WCF proxy to call a web service and get some data. In the XNA projects, not so much. Create WCF Service First, we’ll create our service that will return some information that we need in our game. Open Visual Studio 2010, and create a new WCF Web Service project. We’ll use the default implementation as we only need to see how to use a service, we are not interested in creating a really cool service at this point. However you may want to follow the instructions in the comments of Service1.svc.cs to change the name to something better, I used DataService and IDataService for the interface. You should now be able to run the project and the WCF Test Client will load and properly enumerate your service. At this point we have a functional service that can be consumed by our XNA game. Consume the WCF Service Open Visual Studio 2010 Express for Windows Phone and create a new XNA Game Studio 4.0 Windows Phone Game project. Now if you try to add a service reference to the project, you’ll notice that the option is not available. However, if you add a Silverlight application to your solution, you’ll notice that you can create a service reference there. So using the Silverlight project, we can create the service reference. Unfortunately you can’t reference the Silverlight project from the XNA Game project, so using Windows Explorer copy the Service References folder from the Silverlight project directory to the XNA Game project directory, then add the folder to your XNA Game project. You’ll need to set the property Build Action to None for all the files, except for Reference.cs, which should be Build. Truely, we only need Reference.cs but I find it easier to copy the whole folder. If you try to compile at this point, you’ll notice that we are missing  a couple of references, System.Runtime.Serialization, System.Net and System.ServiceModel. Add these to the XNA Game project and you should build successfully. You’ll also need to copy the ServiceReference.ClientConfig file and add it to your project. The WCF infrastructure looks for this file and will complain if it can’t find it. You’ll need to set the Copy to Output Directory property to Copy if Newer. We now need to add the code to call the service and display the results on the screen. Go ahead and add a SpriteFont resource to the Content project and load it in the Game project. There’s nothing here that’s changed much from 3.1 other than your Content project is now under the Solution node and not the Project node. While you’re at it, add a string field to store the result of the service call, and intialize it to string.Empty. Then in the Draw method, write the string out to the screen, only if it does not equal string.Empty. Now to wrap this up, lets create a new field that’s of the type DataServiceClient. In the Initialize Method, create a new instance of this type using its default contructor, then in the LoadContent we can call the service. Since we can only call the GetData method of our service asynchronously we need to set up a Completed event handler first. Thankfully, Visual Studio helps out a lot there just create, using the tab key whatever VS says to. In the GetDataAsyncCompleted event handler assign the service result ( e.Result) to your string field. If you run your game, you should get something like this : Enjoy!

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  • How to track subdomains with Google Analytics while having mod_rewrite redirect to a subdomain?

    - by Marek
    When users come directly to domain.com or www.domain.com, I am redirecting them to shop.domain.com via this .htaccess rewrite: RewriteEngine on RewriteCond %{HTTP_HOST} ^www.domain.com$ [OR] RewriteCond %{HTTP_HOST} ^domain.com$ RewriteRule ^(.*)$ http://shop.domain.com/ [R=301,L] The content served by shop.domain.com has the following tracking code parameters: var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-123456-6']); _gaq.push(['_setDomainName', '.domain.com']); _gaq.push(['_trackPageview']); All direct visits that come to shop.domain.com as a result of the rewrite from domain.com are tracked as referral traffic, showing my own domain.com as referral source in Google Amalytics. I would like to track these visits as direct traffic. How to change the configuration to track mod_rewritten traffic on my subdomain coming from my own domain as direct traffic?

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  • Google webmastertools soft 404 - How to update google search after updating it to 200

    - by Jayapal Chandran
    My site has many modules which are indexed by google. Recently there has been a database problem so the site was not appearing well like many links returned 404 i think. Now i have make it working and all the content what previously google indexed are as it were. How do we update google that i have corrected and the pages which sent 404 are not 200? That is now i wanted to tell google that the urls which sent 404 are now working fine so that google will update it soon before it removes from its database.

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  • How to find web hosting that meets my requirements?

    - by John Conde
    This question is here so we can offer users who are looking for information on how to determine which web hosting solution is right for them. All future questions pertaining to finding web hosting should be closed as a duplicate of this question. As per this meta question. How to find web hosting that meets my requirements? What we're looking for in answers to this question the basics about web hosting: What is web hosting? What is the difference between shared, VPS, and dedicated hosting? How does a content delivery network relate to web hosting? Anything else you feel is helpful in finding a web host. What we do not want is: Endorsements or recommendations for specific web hosts We do not want your experience or other subjective information (just the facts please)

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  • GWB | 30 Posts in 60 Days Update

    - by Staff of Geeks
    One month after the contest started, we definitely have some leaders and one blogger who has reached the mark.  Keep up the good work guys, I have really enjoyed the content being produced by our bloggers. Current Winners: Enrique Lima (37 posts) - http://geekswithblogs.net/enriquelima Almost There: Stuart Brierley (28 posts) - http://geekswithblogs.net/StuartBrierley Dave Campbell (26 posts) - http://geekswithblogs.net/WynApseTechnicalMusings Eric Nelson (23 posts) - http://geekswithblogs.net/iupdateable Coming Along: Liam McLennan (17 posts) - http://geekswithblogs.net/liammclennan Christopher House (13 posts) - http://geekswithblogs.net/13DaysaWeek mbcrump (13 posts) - http://geekswithblogs.net/mbcrump Steve Michelotti (10 posts) - http://geekswithblogs.net/michelotti Michael Freidgeim (9 posts) - http://geekswithblogs.net/mnf MarkPearl (9 posts) - http://geekswithblogs.net/MarkPearl Brian Schroer (8 posts) - http://geekswithblogs.net/brians Chris Williams (8 posts) - http://geekswithblogs.net/cwilliams CatherineRussell (7 posts) - http://geekswithblogs.net/CatherineRussell Shawn Cicoria (7 posts) - http://geekswithblogs.net/cicorias Matt Christian (7 posts) - http://geekswithblogs.net/CodeBlog James Michael Hare (7 posts) - http://geekswithblogs.net/BlackRabbitCoder John Blumenauer (7 posts) - http://geekswithblogs.net/jblumenauer Scott Dorman (7 posts) - http://geekswithblogs.net/sdorman   Technorati Tags: Standings,Geekswithblogs,30 in 60

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  • Visual Studio 2010 released!

    Visual Studio 2010 releases to the word today. Get the full story from Soma's blog post (inc. links for buy, try etc). Our team is very proud of what we have contributed to this release and you can learn more about it through our content on the Parallel Computing MSDN home. Comments about this post welcome at the original blog. ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • When should JavaScript generate HTML?

    - by VirtuosiMedia
    I try to generate as little HTML from JavaScript as possible. Instead, I prefer to manipulate existing markup whenever I can and only generate HTML when I need to dynamically insert an element that isn't a good candidate for using Ajax. This, I believe, makes it far easier to maintain the code and quickly make changes to it because the markup is easier to read and trace. My rule of thumb is: HTML is for document structure, CSS is for presentation, JavaScript is for behavior. However, I've seen a lot of JS code that generates mounds of HTML, including entire forms and content-heavy modal dialogs. In general, which method is considered best practice? In what circumstances should JavaScript be used to generate HTML and when should it not?

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  • Quick note from JavaOne … check my twitter feed

    - by terrencebarr
    Just a quick note from JavaOne … excellent response to Oracle’s embedded Java announcements and strategy. Our DEMOGround booth is always busy – people want to learn more about Oracle Java ME Embedded 3.2, see it in action. Today’s keynote for the Java Embedded @ JavaOne sub conference was excellent – full house, great line up of partners and content. Haven’t had time to blog, but been tweeting about the latest news around embedded Java – be sure to monitor @terrencebarr. And check my last blog for embedded Java highlights. Oh, and check this latest summary on blogs.oracle.com “Huge Opportunity in Small Things” Cheers, – Terrence Filed under: Mobile & Embedded Tagged: "Oracle Java ME Embedded", embedded, Embedded Java, Java Embedded @ JavaOne, JavaOne

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  • Testing Mobile Websites with Adobe Shadow

    - by dwahlin
    It’s no surprise that mobile development is all the rage these days. With all of the new mobile devices being released nearly every day the ability for developers to deliver mobile solutions is more important than ever. Nearly every developer or company I’ve talked to recently about mobile development in training classes, at conferences, and on consulting projects says that they need to find a solution to get existing websites into the mobile space. Although there are several different frameworks out there that can be used such as jQuery Mobile, Sencha Touch, jQTouch, and others, how do you test how your site renders on iOS, Android, Blackberry, Windows Phone, and the variety of mobile form factors out there? Although there are different virtual solutions that can be used including Electric Plum for iOS, emulators, browser plugins for resizing the laptop/desktop browser, and more, at some point you need to test on as many physical devices as possible. This can be extremely challenging and quite time consuming though especially when you consider that you have to manually enter URLs into devices and click links on each one to drill-down into sites. Adobe Labs just released a product called Adobe Shadow (thanks to Kurt Sprinzl for letting me know about it) that significantly simplifies testing sites on physical devices, debugging problems you find, and even making live modifications to HTML and CSS content while viewing a site on the device to see how rendering changes. You can view a page in your laptop/desktop browser and have it automatically pushed to all of your devices without actually touching the device (a huge time saver). See a problem with a device? Locate it using the free Chrome extension, pull up inspection tools (based on the Chrome Developer tools) and make live changes through Chrome that appear on the respective device so that it’s easy to identify how problems can be resolved. I’ve been using Adobe Shadow and am very impressed with the amount of time saved and the different features that it offers. In the rest of the post I’ll walk through how to get it installed, get it started, and use it to view and debug pages.   Getting Adobe Shadow Installed The following steps can be used to get Adobe Shadow installed: 1. Download and install Adobe Shadow on your laptop/desktop 2. Install the Adobe Shadow extension for Chrome 3. Install the Adobe Shadow app on all of your devices (you can find it in various app stores) 4. Connect your devices to Wifi. Make sure they’re on the same network that your laptop/desktop machine is on   Getting Adobe Shadow Started Once Adobe Shadow is installed, you’ll need to get it running on your laptop/desktop and on all your mobile devices. The following steps walk through that process: 1. Start the Adobe Shadow application on your laptop/desktop 2. Start the Adobe Shadow app on each of your mobile devices 3. Locate the laptop/desktop name in the list that’s shown on each mobile device: 4. Select the laptop/desktop name and a passcode will be shown: 5. Open the Adobe Shadow Chrome extension on the laptop/desktop and enter the passcode for the given device: Using Adobe Shadow to View and Modify Pages Once Adobe Shadow is up and running on your laptop/desktop and on all of your mobile devices you can navigate to a page in Chrome on the laptop/desktop and it will automatically be pushed out to all connected mobile devices. If you have 5 mobile devices setup they’ll all navigate to the page displayed in Chrome (pretty awesome!). This makes it super easy to see how a given page looks on your iPad, Android device, etc. without having to touch the device itself. If you find a problem with a page on a device you can select the device in the Chrome Adobe Shadow extension on your laptop/desktop and select the remote inspector icon (it’s the < > icon): This will pull up the Adobe Shadow remote debugging window which contains the standard Chrome Developer tool tabs such as Elements, Resources, Network, etc. Click on the Elements tab to see the HTML rendered for the target device and then drill into the respective HTML content, CSS styles, etc. As HTML elements are selected in the Adobe Shadow debugging tool they’ll be highlighted on the device itself just like they would if you were debugging a page directly in Chrome with the developer tools. Here’s an example from my Android device that shows how the page looks on the device as I select different HTML elements on the laptop/desktop: Conclusion I’m really impressed with what I’ve to this point from Adobe Shadow. Controlling pages that display on devices directly from my laptop/desktop is a big time saver and the ability to remotely see changes made through the Chrome Developer Tools (on my laptop/desktop) really pushes the tool over the top. If you’re developing mobile applications it’s definitely something to check out. It’s currently free to download and use. For additional details check out the video below:  

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  • Throw Things at Me…In Person!

    - by Most Valuable Yak (Rob Volk)
    I have a few speaking engagements coming up in July.  I will be getting my Revenge on twice this week, first at the Steel City SQL User Group in Birmingham, Alabama July 17, 2012: New Horizon Computer Learning Center 601 Beacon Pkwy. West, Suite 106 Birmingham, AL 35209 Register: http://steelcitysqljul2012.eventbrite.com/ 6-8 pm CST Not content with that, with my hands behind my back, I will pull the same thing from my hat at SQL Saturday 122 in Louisville, KY on July 21, 2012: Schedule Register These include Revenge: The SQL Parts 1 AND 2!  New and improved with the new Office 2013 Preview!  (Ummm, not really). I will then Tame Unruly Data at SQL Saturday 126 in Indianapolis, IN in July 28, 2012: Schedule Register If you will be in any of those places at those times, and I owe you money, that would be the best time for you to collect.  Just make sure not to warn me first, otherwise I may not show.

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  • links for 2010-04-02

    - by Bob Rhubart
    Jeff Victor: Solaris Virtualization Book Jeff Victor with an update on the status of the book, "Oracle Solaris 10 System Virtualization Essentials." (tags: sun solaris virtualization) Mitch Denny: Architecture vs. Design It's an old post but it still resonates: "In the consumer electronics business, some people are actually hired to go through a system and remove components until it stops working – they do this to remove the cost before they go into mass production. We need more of this in the software business." -- Mitch Denny (tags: architecture design development) @vambenepe: Enterprise application integration patterns for IT management: a blast from the past or from the future? "In a recent blog post, Don Ferguson (CTO at CA) describes CA Catalyst, a major architectural overall which “applies enterprise application integration patterns to the problem of integrating IT management systems”. Reading this was fascinating to me. Not because the content was some kind of revelation, but exactly for the opposite reason. Because it is so familiar." -- William Vambenepe (tags: otn oracle eai)

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  • Backup options in SharePoint 2007

    - by sreejukg
    It is very important to make sure the server farm backup is taking properly, making sure that in case of any disaster, the administrator has the latest backup that can be used to restore. This articles addresses some of the options available for backup/restore in SharePoint 2007 Backup There are two options that can be utilized to take backup of SharePoint sites. Using SharePoint Central Administration website Using SharePoint central administration website, you can do backup/restore from user interface. Using central administration website you can back up the following · Server farm · Web application · Content databases Follow these steps to take backup of the server farm using central administration 1. Open Central administration website 2. Navigate to Operations -> Backup and Restore -> Perform a backup 3. Here you will have options to choose the item to back up. Select Farm (the top most item in the list) 4. Once you select the items to backup, click on “Continue to backup options” 5. Select “Full” as type of backup. 6. In the backup file location, enter the path where you need to store the backup. The path should be according to the UNC, for e.g. for c drive you may use \\server\c$\mybackupFolder 7. Click ok 8. Now you will be redirected to Backup and Restore Status page. This page shows the progress for the backup operation. You can use the refresh button to update the status of backup(this page will automatically refresh in every 30 seconds). Once completed you can find the files in the specified folder. Using STSADM website SharePoint comes with a STSADM command line tool. STSADM provides lot of administrative operations that can be performed on SharePoint 2007 sites. You can find STSADM command from the following location C:\Program Files\Common Files\Microsoft shared\web server extensions\12\bin (You may change the drive letter according to your installation) STSADM provides a method for performing the Office SharePoint Server 2007 administration tasks at the command line or by using batch files or scripts. STSADM provides access to operations not available by using the Central Administration site The general syntax for STSADM is as follows STSADM -operation Operation Name –parameter1 value1 –parameter2 value2 ……….. Using STSADM you can back up the following · Server farm · Web application · Content databases To perform any STSADM, operation you need to be a member of administrators group. Follow these steps to take backup of SharePoint server farm using STSADM tool. Note: make sure you are logged in to the computer where central administration website is installed. 1. Open the Command prompt (You should run command prompt with administrator privileges) 2. Change the working directory to C:\Program Files\Common Files\Microsoft shared\web server extensions\12\bin 3. Enter the command, then press enter Stsadm –o backup -directory <UNC path> -backupmethod full 4. You will get success / failure message once the command finishes. How to schedule the backup There is no option to schedule a backup using central administration site. Also there is no operation provided by STSADM to automate the backup. The farm administrators need to take backup in regular intervals. To achieve this, you can write a batch file that includes STSADM command to take full backup of the server. This batch file can be scheduled using windows task scheduler to execute in certain intervals. Sample of the batch file 1. Open notepad(or any other text editor) 2. Enter the following commands @echo off echo =============================================================== echo Back up the farm to <C:\backup> echo =============================================================== cd %COMMONPROGRAMFILES%\Microsoft Shared\web server extensions\12\BIN @echo off stsadm.exe -o backup -directory "<\backup>" -backupmethod full echo completed 3. Save the file with .bat extension You can schedule this batch file as you require. Other Options Using STSADM tool, you will be able to take backup for individual site collection. The syntax for this is stsadm -o backup -url <URL name for site collection> -filename <file name> [-overwrite] The explanations for the parameters are as follows. -url The url of the site collection you need to backup -filename The name of the backup file. E.g. c:\backup.bak -overwrite optional. Indicates if the filename specified exists, whether to overwrite or not. If you are creating the batch file for scheduling the backup for a site collection, you may need to specify the backup filename automatically created. It is an option that you can generate the filename with date so that you can keep backup for each day. e.g. The following commands can be utilized create a site collection backup. @echo off echo =============================================================== echo Back up the farm to <C:\backup> echo =============================================================== echo =============================================================== echo getting todays date to a variable echo =============================================================== @For /F "tokens=1,2,3 delims=/ " %%A in (‘Date /t’) do @( Set Day=%%A Set Month=%%B Set Year=%%C Set todayDate=%%C%%B%%A ) cd %COMMONPROGRAMFILES%\Microsoft Shared\web server extensions\12\BIN @echo off stsadm -o backup -url <sitecollection url> -filename \\ServerName\ShareName\Backup_%todayDate%.bak -overwrite echo completed To read more about backup STSADM operation, read this http://technet.microsoft.com/en-us/library/cc263441.aspx

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  • Getting a Web Resource Url in non WebForms Applications

    - by Rick Strahl
    WebResources in ASP.NET are pretty useful feature. WebResources are resources that are embedded into a .NET assembly and can be loaded from the assembly via a special resource URL. WebForms includes a method on the ClientScriptManager (Page.ClientScript) and the ScriptManager object to retrieve URLs to these resources. For example you can do: ClientScript.GetWebResourceUrl(typeof(ControlResources), ControlResources.JQUERY_SCRIPT_RESOURCE); GetWebResourceUrl requires a type (which is used for the assembly lookup in which to find the resource) and the resource id to lookup. GetWebResourceUrl() then returns a nasty old long URL like this: WebResource.axd?d=-b6oWzgbpGb8uTaHDrCMv59VSmGhilZP5_T_B8anpGx7X-PmW_1eu1KoHDvox-XHqA1EEb-Tl2YAP3bBeebGN65tv-7-yAimtG4ZnoWH633pExpJor8Qp1aKbk-KQWSoNfRC7rQJHXVP4tC0reYzVw2&t=634533278261362212 While lately excessive resource usage has been frowned upon especially by MVC developers who tend to opt for content distributed as files, I still think that Web Resources have their place even in non-WebForms applications. Also if you have existing assemblies that include resources like scripts and common image links it sure would be nice to access them from non-WebForms pages like MVC views or even in plain old Razor Web Pages. Where's my Page object Dude? Unfortunately natively ASP.NET doesn't have a mechanism for retrieving WebResource Urls outside of the WebForms engine. It's a feature that's specifically baked into WebForms and that relies specifically on the Page HttpHandler implementation. Both Page.ClientScript (obviously) and ScriptManager rely on a hosting Page object in order to work and the various methods off these objects require control instances passed. The reason for this is that the script managers can inject scripts and links into Page content (think RegisterXXXX methods) and for that a Page instance is required. However, for many other methods - like GetWebResourceUrl() - that simply return resources or resource links the Page reference is really irrelevant. While there's a separate ClientScriptManager class, it's marked as sealed and doesn't have any public constructors so you can't create your own instance (without Reflection). Even if it did the internal constructor it does have requires a Page reference. No good… So, can we get access to a WebResourceUrl generically without running in a WebForms Page instance? We just have to create a Page instance ourselves and use it internally. There's nothing intrinsic about the use of the Page class in ClientScript, at least for retrieving resources and resource Urls so it's easy to create an instance of a Page for example in a static method. For our needs of retrieving ResourceUrls or even actually retrieving script resources we can use a canned, non-configured Page instance we create on our own. The following works just fine: public static string GetWebResourceUrl(Type type, string resource ) { Page page = new Page(); return page.ClientScript.GetWebResourceUrl(type, resource); } A slight optimization for this might be to cache the created Page instance. Page tends to be a pretty heavy object to create each time a URL is required so you might want to cache the instance: public class WebUtils { private static Page CachedPage { get { if (_CachedPage == null) _CachedPage = new Page(); return _CachedPage; } } private static Page _CachedPage; public static string GetWebResourceUrl(Type type, string resource) { return CachedPage.ClientScript.GetWebResourceUrl(type, resource); } } You can now use GetWebResourceUrl in a Razor page like this: <!DOCTYPE html> <html <head> <script src="@WebUtils.GetWebResourceUrl(typeof(ControlResources),ControlResources.JQUERY_SCRIPT_RESOURCE)"> </script> </head> <body> <div class="errordisplay"> <img src="@WebUtils.GetWebResourceUrl(typeof(ControlResources),ControlResources.WARNING_ICON_RESOURCE)" /> This is only a Test! </div> </body> </html> And voila - there you have WebResources served from a non-Page based application. WebResources may be a on the way out, but legacy apps have them embedded and for some situations, like fallback scripts and some common image resources I still like to use them. Being able to use them from non-WebForms applications should have been built into the core ASP.NETplatform IMHO, but seeing that it's not this workaround is easy enough to implement.© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  MVC   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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