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  • PostSharp, Obfuscation, and IL

    - by simonc
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day! Cross posted from Simple Talk.

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  • I Know What I Did This Summer: Put Down Trex Decking

    - by thatjeffsmith
    If you’re wondering why I would bore everyone with my pictures and frequent status updates/tweets from the past week – it’s so I could document the process of refurbishing my deck, or what some would call a porch. When we go to take a vacation, buy a car, do anything – we also read personal blogs to get the real story. So, if you’re curious about what it takes to tackle this sort of project, read on. Skills/Equipment/Manpower We Possessed I took the old decking out by myself. I’m about 230 lbs, more than 6′ tall, and I’m pretty healthy. This took about 8 hours over two afternoons. Three of us put the deck back together. My wife has two engineering degrees. Her father also has two engineering degrees. Lots of brainpower available here. Also, her dad ran the public works department for a country for more than 20 years – so lots and lots of practical experience on hand. We had a compound mitre saw, a skilsaw, 2-3 crowbars, a framing hammer, 3 cordless drills, a corded drill, lots of sawhorses, a power sander, an angle grinder, a 10×10 Coleman canopy tent, a Ford F-150 pickup truck, outdoor speakers and lots of iTunes playlists, plenty of water and cold beer. Why We Did This Our deck was relatively young – it was built in 2005. However, the pressure treated boards must not have been adequately maintained before we bought the house. I had powerwashed the deck every other year and had it stained a few times. The boards just rotted. We’re going to be in the house for a long time, and we wanted something that would look nice and require little maintenance. More bad deck boards The deck boards were in bad shape Things We Learned The two most important things: The hidden fasteners have to be put in JUST right. Wedge them into the grooved board, then bend down the bit that is screwed down. We didn’t do this on the first board and couldn’t get the second board to fit nearly close enough. Watching the official TREX YouTube video helped immensely, and we should have watched that first. When pre-drilling holes for the boards that need screwed down – DO NOT pre-drill through the underlying framing wood. ONLY pre-drill through the TREX itself. The screw won’t seat in the board properly. Instead of sitting down flush with the board, it will stop at the top of the board and just spin. I had to call the the place that sold me the screws to find this out. So about a third of our screws look like crap. If it doesn’t look or feel right – stop everything and pick up your computer or your phone. It’s not right, and it will be much easier to stop and find out why. We didn’t do this, and now I’m going to see every screw that’s not flush with the boards and get upset. Oh well. The Process How much time did it take? Well I spent about 8 hours taking the deck apart. And then the 3 of use spent 8 hours the first day, 10 hours the second day, 8 hours the third, and another 6 hours on the fourth day. That’s like 104 man-hours. We supposedly saved four or five thousand dollars in labor, but don’t do the math here or you might get a bit upset. The main thing is that we got what we wanted, and there won’t be any surprises later. Now for some pictures… This 6”+ pry bar made the destruction of the old deck much easier Most of the joists, once exposed, were OK. This joist wasn’t sitting on ANYTHING before. We think a lazy gas person cut the board to sneak a gas line in. Awesome… These monster lag bolts had to be accounted for when putting in the additional framing The border pattern Sheri wanted to put in required a lot more framing. These were the first boards to go down – we screwed them in as there was no way to attach clips I sat, kicked in the boards, and then drilled these clips in – but my wife was able to go MUCH faster by using her hands to lock the boards in and drill on her knees. I liked locking the board in with my feet when they needed to be ‘encouraged’ to go straight. The first board took FOREVER to go in, but then when we got rolling, we were able to put in a 20′ board in less than 10 minutes. This was end of construction day #2 – we got much further than we thought we would. Ah, the dreaded last 10% – what to do here? Remember those ‘floating’ stringers? Yeah, we fixed that up a bit, too. My wife used a website (and her brain) to calculate exactly how to cut the stringers to give us the rise/run we needed with the proper clearance and all that jazz. The stairs with stringers and toe kicks – this was worth the effort It started raining on us as I screwed down the steps – this we managed to get our shade tent up on the deck to protect us from the rain too The stairs, finished Finished, mostly Good corner shot The top of the stairs Stairs, looking down Celebratory beer In Summary There are a few things we’re not happy with. I think we can fix them up – but later. I have a few things left to finish, rewire the lighting, get the gas grille put back in, and rehang some screen doors. I was expecting this to be a lot worse than it was. If I didn’t have the help, I would have never done it myself. But I’m glad that I did have that help and did do that project. It’s not often you get to spend that kind of qualify time with family and building cool stuff.

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  • Agilist, Heal Thyself!

    - by Dylan Smith
    I’ve been meaning to blog about a great experience I had earlier in the year at Prairie Dev Con Calgary.  Myself and Steve Rogalsky did a session that we called “Agilist, Heal Thyself!”.  We used a format that was new to me, but that Steve had seen used at another conference.  What we did was start by asking the audience to give us a list of challenges they had had when adopting agile.  We wrote them all down, then had everybody vote on the most interesting ones.  Then we split into two groups, and each group was assigned one of the agile challenges.  We had 20 minutes to discuss the challenge, and suggest solutions or approaches to improve things.  At the end of the 20 minutes, each of the groups gave a brief summary of their discussion and learning's, then we mixed up the groups and repeated with another 2 challenges. The 2 groups I was part of had some really interesting discussions, and suggestions: Unfinished Stories at the end of Sprints The first agile challenge we tackled, was something that every single Scrum team I have worked with has struggled with.  What happens when you get to the end of a Sprint, and there are some stories that are only partially completed.  The team in question was getting very de-moralized as they felt that every Sprint was a failure as they never had a set of fully completed stories. How do you avoid this? and/or what do you do when it happens? There were 2 pieces of advice that were well received: 1. Try to bring stories to completion before starting new ones.  This is advice I give all my Scrum teams.  If you have a 3-week sprint, what happens all too often is you get to the end of week 2, and a lot of stories are almost done; but almost none are completely done.  This is a Bad Thing.  I encourage the teams I work with to only start a new story as a very last resort.  If you finish your task look at the stories in progress and see if there’s anything you can do to help before moving onto a new story.  In the daily standup, put a focus on seeing what stories got completed yesterday, if a few days go by with none getting completed, be sure this fact is visible to the team and do something about it.  Something I’ve been doing recently is introducing WIP (Work In Progress) limits while using Scrum.  My current team has 2-week sprints, and we usually have about a dozen or stories in a sprint.  We instituted a WIP limit of 4 stories.  If 4 stories have been started but not finished then nobody is allowed to start new stories.  This made it obvious very quickly that our QA tasks were our bottleneck (we have 4 devs, but only 1.5 testers).  The WIP limit forced the developers to start to pickup QA tasks before moving onto the next dev tasks, and we ended our sprints with many more stories completely finished than we did before introducing WIP limits. 2. Rather than using time-boxed sprints, why not just do away with them altogether and go to a continuous flow type approach like KanBan.  Limit WIP to keep things under control, but don’t have a fixed time box at the end of which all tasks are supposed to be done.  This eliminates the problem almost entirely.  At some points in the project (releases) you need to be able to burn down all the half finished stories to get a stable release build, but this probably occurs less often than every sprint, and there are alternative approaches to achieve it using branching strategies rather than forcing your team to try to get to Zero WIP every 2-weeks (e.g. when you are ready for a release, create a new branch for any new stories, but finish all existing stories in the current branch and release it). Trying to Introduce Agile into a team with previous Bad Agile Experiences One of the agile adoption challenges somebody described, was he was in a leadership role on a team he had recently joined – lets call him Dave.  This team was currently very waterfall in their ALM process, but they were about to start on a new green-field project.  Dave wanted to use this new project as an opportunity to do things the “right way”, using an Agile methodology like Scrum, adopting TDD, automated builds, proper branching strategies, etc.  The problem he was facing is everybody else on the team had previously gone through an “Agile Adoption” that was a horrible failure.  Dave blamed this failure on the consultant brought in previously to lead this agile transition, but regardless of the reason, the team had very negative feelings towards agile, and was very resistant to trying it out again.  Dave possibly had the authority to try to force the team to adopt Agile practices, but we all know that doesn’t work very well.  What was Dave to do? Ultimately, the best advice was to question *why* did Dave want to adopt all these various practices. Rather than trying to convince his team that these were the “right way” to run a dev project, and trying to do a Big Bang approach to introducing change.  He would be better served by identifying problems the team currently faces, have a discussion with the team to get everybody to agree that specific problems existed, then have an open discussion about ways to address those problems.  This way Dave could incrementally introduce agile practices, and he doesn’t even need to identify them as “agile” practices if he doesn’t want to.  For example, when we discussed with Dave, he said probably the teams biggest problem was long periods without feedback from users, then finding out too late that the software is not going to meet their needs.  Rather than Dave jumping right to introducing Scrum and all it entails, it would be easier to get buy-in from team if he framed it as a discussion of existing problems, and brainstorming possible solutions.  And possibly most importantly, don’t try to do massive changes all at once with a team that has not bought-into those changes.  Taking an incremental approach has a greater chance of success. I see something similar in my day job all the time too.  Clients who for one reason or another claim to not be fans of agile (or not ready for agile yet).  But then they go on to ask me to help them get shorter feedback cycles, quicker delivery cycles, iterative development processes, etc.  It’s kind of funny at times, sometimes you just need to phrase the suggestions in terms they are using and avoid the word “agile”. PS – I haven’t blogged all that much over the past couple of years, but in an attempt to motivate myself, a few of us have accepted a blogger challenge.  There’s 6 of us who have all put some money into a pool, and the agreement is that we each need to blog at least once every 2-weeks.  The first 2-week period that we miss we’re eliminated.  Last person standing gets the money.  So expect at least one blog post every couple of weeks for the near future (I hope!).  And check out the blogs of the other 5 people in this blogger challenge: Steve Rogalsky: http://winnipegagilist.blogspot.ca Aaron Kowall: http://www.geekswithblogs.net/caffeinatedgeek Tyler Doerkson: http://blog.tylerdoerksen.com David Alpert: http://www.spinthemoose.com Dave White: http://www.agileramblings.com (note: site not available yet.  should be shortly or he owes me some money!)

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  • Nodemanager Init.d Script

    - by john.graves(at)oracle.com
    I’ve seen many of these floating around.  This is my favourite on an Ubuntu based machine. Just throw it into the /etc/init.d directory and update the following lines: export MW_HOME=/opt/app/wls10.3.4 user='weblogic' Then run: update-rc.d nodemanager default Everything else should be ok for 10.3.4. #!/bin/sh # ### BEGIN INIT INFO # Provides: nodemanager # Required-Start: # Required-Stop: # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: WebLogic Nodemanager ### END INIT INFO # nodemgr Oracle Weblogic NodeManager service # # chkconfig: 345 85 15 # description: Oracle Weblogic NodeManager service # ### BEGIN INIT INFO # Provides: nodemgr # Required-Start: $network $local_fs # Required-Stop: # Should-Start: # Should-Stop: # Default-Start: 3 4 5 # Default-Stop: 0 1 2 6 # Short-Description: Oracle Weblogic NodeManager service. # Description: Starts and stops Oracle Weblogic NodeManager. ### END INIT INFO # Source function library. . /lib/lsb/init-functions # set Weblogic environment defining CLASSPATH and LD_LIBRARY_PATH # to start/stop various components. export MW_HOME=/opt/app/wls10.3.4 # # Note: # The setWLSEnv.sh not only does a good job of setting the environment, # but also advertises the fact explicitly in the console! Silence it. # . $MW_HOME/wlserver_10.3/server/bin/setWLSEnv.sh > /dev/null # set NodeManager environment export NodeManagerHome=$WL_HOME/common/nodemanager NodeManagerLockFile=$NodeManagerHome/nodemanager.log.lck # check JAVA_HOME if [ -z ${JAVA_HOME:-} ]; then export JAVA_HOME=/opt/sun/products/java/jdk1.6.0_18 fi exec=$MW_HOME/wlserver_10.3/server/bin/startNodeManager.sh prog='nodemanager' user='weblogic' is_nodemgr_running() { local nodemgr_cnt=`ps -ef | \ grep -i 'java ' | \ grep -i ' weblogic.NodeManager ' | \ grep -v grep | \ wc -l` echo $nodemgr_cnt } get_nodemgr_pid() { nodemgr_pid=0 if [ `is_nodemgr_running` -eq 1 ]; then nodemgr_pid=`ps -ef | \ grep -i 'java ' | \ grep -i ' weblogic.NodeManager ' | \ grep -v grep | \ tr -s ' ' | \ cut -d' ' -f2` fi echo $nodemgr_pid } check_nodemgr_status () { local retval=0 local nodemgr_cnt=`is_nodemgr_running` if [ $nodemgr_cnt -eq 0 ]; then if [ -f $NodeManagerLockFile ]; then retval=2 else retval=3 fi elif [ $nodemgr_cnt -gt 1 ]; then retval=4 else retval=0 fi echo $retval } start() { ulimit -n 65535 [ -x $exec ] || exit 5 echo -n $"Starting $prog: " su $user -c "$exec &" retval=$? echo return $retval } stop() { echo -n $"Stopping $prog: " kill -s 9 `get_nodemgr_pid` &> /dev/null retval=$? echo [ $retval -eq 0 ] && rm -f $NodeManagerLockFile return $retval } restart() { stop start } reload() { restart } force_reload() { restart } rh_status() { local retval=`check_nodemgr_status` if [ $retval -eq 0 ]; then echo "$prog (pid:`get_nodemgr_pid`) is running..." elif [ $retval -eq 4 ]; then echo "Multiple instances of $prog are running..." else echo "$prog is stopped" fi return $retval } rh_status_q() { rh_status >/dev/null 2>&1 } case "$1" in start) rh_status_q && exit 0 $1 ;; stop) rh_status_q || exit 0 $1 ;; restart) $1 ;; reload) rh_status_q || exit 7 $1 ;; force-reload) force_reload ;; status) rh_status ;; condrestart|try-restart) rh_status_q || exit 0 restart ;; *) echo -n "Usage: $0 {" echo -n "start|" echo -n "stop|" echo -n "status|" echo -n "restart|" echo -n "condrestart|" echo -n "try-restart|" echo -n "reload|" echo -n "force-reload" echo "}" exit 2 esac exit $? .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }

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  • BI Applications overview

    - by sv744
    Welcome to Oracle BI applications blog! This blog will talk about various features, general roadmap, description of functionality and implementation steps related to Oracle BI applications. In the first post we start with an overview of the BI apps and will delve deeper into some of the topics below in the upcoming weeks and months. If there are other topics you would like us to talk about, pl feel free to provide feedback on that. The Oracle BI applications are a set of pre-built applications that enable pervasive BI by providing role-based insight for each functional area, including sales, service, marketing, contact center, finance, supplier/supply chain, HR/workforce, and executive management. For example, Sales Analytics includes role-based applications for sales executives, sales management, as well as front-line sales reps, each of whom have different needs. The applications integrate and transform data from a range of enterprise sources—including Siebel, Oracle, PeopleSoft, SAP, and others—into actionable intelligence for each business function and user role. This blog  starts with the key benefits and characteristics of Oracle BI applications. In a series of subsequent blogs, each of these points will be explained in detail. Why BI apps? Demonstrate the value of BI to a business user, show reports / dashboards / model that can answer their business questions as part of the sales cycle. Demonstrate technical feasibility of BI project and significantly lower risk and improve success Build Vs Buy benefit Don’t have to start with a blank sheet of paper. Help consolidate disparate systems Data integration in M&A situations Insulate BI consumers from changes in the OLTP Present OLTP data and highlight issues of poor data / missing data – and improve data quality and accuracy Prebuilt Integrations BI apps support prebuilt integrations against leading ERP sources: Fusion Applications, E- Business Suite, Peoplesoft, JD Edwards, Siebel, SAP Co-developed with inputs from functional experts in BI and Applications teams. Out of the box dimensional model to source model mappings Multi source and Multi Instance support Rich Data Model    BI apps have a very rich dimensionsal data model built over 10 years that incorporates best practises from BI modeling perspective as well as reflect the source system complexities  Thanks for reading a long post, and be on the lookout for future posts.  We will look forward to your valuable feedback on these topics as well as suggestions on what other topics would you like us to cover. I Conformed dimensional model across all business subject areas allows cross functional reporting, e.g. customer / supplier 360 Over 360 fact tables across 7 product areas CRM – 145, SCM – 47, Financials – 28, Procurement – 20, HCM – 27, Projects – 18, Campus Solutions – 21, PLM - 56 Supported by 300 physical dimensions Support for extensive calendars; Gregorian, enterprise and ledger based Conformed data model and metrics for real time vs warehouse based reporting  Multi-tenant enabled Extensive BI related transformations BI apps ETL and data integration support various transformations required for dimensional models and reporting requirements. All these have been distilled into common patterns and abstracted logic which can be readily reused across different modules Slowly Changing Dimension support Hierarchy flattening support Row / Column Hybrid Hierarchy Flattening As Is vs. As Was hierarchy support Currency Conversion :-  Support for 3 corporate, CRM, ledger and transaction currencies UOM conversion Internationalization / Localization Dynamic Data translations Code standardization (Domains) Historical Snapshots Cycle and process lifecycle computations Balance Facts Equalization of GL accounting chartfields/segments Standardized values for categorizing GL accounts Reconciliation between GL and subledgers to track accounted/transferred/posted transactions to GL Materialization of data only available through costly and complex APIs e.g. Fusion Payroll, EBS / Fusion Accruals Complex event Interpretation of source data – E.g. o    What constitutes a transfer o    Deriving supervisors via position hierarchy o    Deriving primary assignment in PSFT o    Categorizing and transposition to measures of Payroll Balances to specific metrics to support side by side comparison of measures of for example Fixed Salary, Variable Salary, Tax, Bonus, Overtime Payments. o    Counting of Events – E.g. converting events to fact counters so that for example the number of hires can easily be added up and compared alongside the total transfers and terminations. Multi pass processing of multiple sources e.g. headcount, salary, promotion, performance to allow side to side comparison. Adding value to data to aid analysis through banding, additional domain classifications and groupings to allow higher level analytical reporting and data discovery Calculation of complex measures examples: o    COGs, DSO, DPO, Inventory turns  etc o    Transfers within a Hierarchy or out of / into a hierarchy relative to view point in hierarchy. Configurability and Extensibility support  BI apps offer support for extensibility for various entities as automated extensibility or part of extension methodology Key Flex fields and Descriptive Flex support  Extensible attribute support (JDE)  Conformed Domains ETL Architecture BI apps offer a modular adapter architecture which allows support of multiple product lines into a single conformed model Multi Source Multi Technology Orchestration – creates load plan taking into account task dependencies and customers deployment to generate a plan based on a customers of multiple complex etl tasks Plan optimization allowing parallel ETL tasks Oracle: Bit map indexes and partition management High availability support    Follow the sun support. TCO BI apps support several utilities / capabilities that help with overall total cost of ownership and ensure a rapid implementation Improved cost of ownership – lower cost to deploy On-going support for new versions of the source application Task based setups flows Data Lineage Functional setup performed in Web UI by Functional person Configuration Test to Production support Security BI apps support both data and object security enabling implementations to quickly configure the application as per the reporting security needs Fine grain object security at report / dashboard and presentation catalog level Data Security integration with source systems  Extensible to support external data security rules Extensive Set of KPIs Over 7000 base and derived metrics across all modules Time series calculations (YoY, % growth etc) Common Currency and UOM reporting Cross subject area KPIs (analyzing HR vs GL data, drill from GL to AP/AR, etc) Prebuilt reports and dashboards 3000+ prebuilt reports supporting a large number of industries Hundreds of role based dashboards Dynamic currency conversion at dashboard level Highly tuned Performance The BI apps have been tuned over the years for both a very performant ETL and dashboard performance. The applications use best practises and advanced database features to enable the best possible performance. Optimized data model for BI and analytic queries Prebuilt aggregates& the ability for customers to create their own aggregates easily on warehouse facts allows for scalable end user performance Incremental extracts and loads Incremental Aggregate build Automatic table index and statistics management Parallel ETL loads Source system deletes handling Low latency extract with Golden Gate Micro ETL support Bitmap Indexes Partitioning support Modularized deployment, start small and add other subject areas seamlessly Source Specfic Staging and Real Time Schema Support for source specific operational reporting schema for EBS, PSFT, Siebel and JDE Application Integrations The BI apps also allow for integration with source systems as well as other applications that provide value add through BI and enable BI consumption during operational decision making Embedded dashboards for Fusion, EBS and Siebel applications Action Link support Marketing Segmentation Sales Predictor Dashboard Territory Management External Integrations The BI apps data integration choices include support for loading extenral data External data enrichment choices : UNSPSC, Item class etc. Extensible Spend Classification Broad Deployment Choices Exalytics support Databases :  Oracle, Exadata, Teradata, DB2, MSSQL ETL tool of choice : ODI (coming), Informatica Extensible and Customizable Extensible architecture and Methodology to add custom and external content Upgradable across releases

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  • I Clobbered a Leopard with a Window Last Night

    - by D'Arcy Lussier
    I’ve had my 15” Mac Book Pro for a little over a year now, and its hands-down the best laptop I’ve ever owned…hardware wise. And I tried, I really really tried, to like OSX. I even bought Parallels so I could run Windows 7 and all my development tools while still trying to live in an OSX world. But in the end, I missed Windows too much. There were just too many shortcomings with OSX that kept me from being productive. For one thing, Office for Mac is *not* Office for Windows. The applications are written by different teams, and Excel on the Mac is just different enough to be painful. The VM experience was adequate, but my MBP would heat up like crazy when running it and the experience trying to get Windows apps to interact with an OSX file system was awkward. And I found I was in the VM more than I thought I’d be. iMovie is not as easy to use for doing simple movie editing as Windows Movie Maker. There’s no free blog editing software for OSX that’s on par with Windows Live Writer. And really, all I was using OSX for was Twitter (which I can use a Windows client for) and web browsing (also something Windows can provide obviously). So I had to ask myself – why am I forcing myself to use an operating system I don’t like, on a laptop that can support Windows 7? And so I paved my MBP and am happily running Windows 7 on it…and its fantastic! All the good stuff with the hardware is still there with the goodness of Win 7. Happy happy. I did run into some snags doing this though, and that’s really what this blog post is about – things to be aware of if you want to install Win 7 directly on your MBP metal. First, Ensure You Have Your Original Mac Install Disk This was a warning my buddy Dylan, who’s been running Win 7 on his MBP for a while now, gave me early on. The reason you need that original disk is that the hardware drivers you need are all located there. Apparently you can’t easily download them, so make sure you have them ahead of time. Second, Forget BootCamp The only reason you need BootCamp is if you still want the option to boot into OSX. If you don’t, then you don’t need BootCamp. In fact, you don’t even need BootCamp to install Win 7. What you *will* need though is a DVD with Win 7 burnt on it. Apple doesn’t support bootable USB drives. Well, actually they do for Mac Book Airs which don’t come with optical drives…but to get it working you’ll need to edit a system file of BootCamp so your make of MBP is included in an XML document, and even then you *still* are using BootCamp meaning you’ll be making an OSX partition. So don’t worry about BootCamp, just burn a Windows 7 disc, put it into the DVD drive, and restart your MBP. Third, Know The Secret Commands So after putting in the Windows 7 DVD and restarting your MBP, you’ll want to hold down the ‘C’ key during boot up. This tells the MBP that it should boot from the DVD drive instead of the hard drive. Interestingly, it appears you don’t have to do this if its the Mac OSX install disc (more on that in a second), but regardless – hold down C and Windows will start the install process. Next up is the partition process. You’ll notice that there’s a partition called ETI or something like that. This has to do with the drive format that Apple uses and how they partition their system drives. What I did – I blew it away! At first I didn’t, but I was told I couldn’t install Windows on the remaining space due to the different drive format. Blowing away the ETI partition (and all other partitions) allowed me to continue the Windows install. *REMEMBER –  No warranty is provided or implied, just telling you what I did and how I got it to work. Ok, so now Windows is installed and I’m rebooting. Everything looks good, but I need drivers! So I put in the OSX install DVD and run the BootCamp assistant which installs all the Windows drivers I need. Fantastic! Oh, I need to restart – no problem. OH NO, PROBLEM! I left the OSX install DVD in the drive and now the MBP wants to boot from the drive and install OSX! I’m not holding down the C key, what the heck?! Ok, well there must be a way to eject this disk…hmm…no physical button on the side…the eject button doesn’t seem to work on the keyboard…no little pin hole to insert something to force the disc out…well what the…?! It turns out, if you want to eject a disc at boot up, you need (and I kid you not) to plug a mouse into the laptop and hold down the right-click button while its booting. This ejected the disc for me. Seriously. Finally, Things You Should Be Aware Of Once you have Windows up and running there’s a few things you need to be aware of, mainly new keyboard shortcuts. For instance, on the Mac keyboard there is no Home, End, PageUp or PageDown. There’s also no obvious way to do something like select large amounts of text (like you would by holding Shift-Home at the end of a line of text for instance). So here’s some shortcuts you need to know: Home – fn + left arrow End – fn + right arrow Select a line of text as you would with the Home key – Shift + fn + left arrow Select a line of text as you would with the End key – Shift + fn + right arrow Page Up – fn + up arrow Page Down – fn + down arrow Also, you’ll notice that the awesome Mac track pad doesn’t respond to taps as clicks. No fear, this is just a setting that needs to be altered in the BootCamp control panel (that controls the Mac Hardware-specific settings within Windows, you can access it easily from the system tray icon) One other thing, battery life seems a bit lower than with OSX, but then again I’m also doing more than Twitter or web browsing on this thing now. Conclusion My laptop runs awesome now that I have Windows 7 on there. It’s obviously up to individual taste, but for me I just didn’t see benefits to living in an OSX world when everything I needed lived in Windows. And also, I finally am back to an operating system that doesn’t require me to eject a USB drive before physically removing it! It’s 2012 folks, how has this not been fixed?! D

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  • Namespaces are obsolete

    - by Bertrand Le Roy
    To those of us who have been around for a while, namespaces have been part of the landscape. One could even say that they have been defining the large-scale features of the landscape in question. However, something happened fairly recently that I think makes this venerable structure obsolete. Before I explain this development and why it’s a superior concept to namespaces, let me recapitulate what namespaces are and why they’ve been so good to us over the years… Namespaces are used for a few different things: Scope: a namespace delimits the portion of code where a name (for a class, sub-namespace, etc.) has the specified meaning. Namespaces are usually the highest-level scoping structures in a software package. Collision prevention: name collisions are a universal problem. Some systems, such as jQuery, wave it away, but the problem remains. Namespaces provide a reasonable approach to global uniqueness (and in some implementations such as XML, enforce it). In .NET, there are ways to relocate a namespace to avoid those rare collision cases. Hierarchy: programmers like neat little boxes, and especially boxes within boxes within boxes. For some reason. Regular human beings on the other hand, tend to think linearly, which is why the Windows explorer for example has tried in a few different ways to flatten the file system hierarchy for the user. 1 is clearly useful because we need to protect our code from bleeding effects from the rest of the application (and vice versa). A language with only global constructs may be what some of us started programming on, but it’s not desirable in any way today. 2 may not be always reasonably worth the trouble (jQuery is doing fine with its global plug-in namespace), but we still need it in many cases. One should note however that globally unique names are not the only possible implementation. In fact, they are a rather extreme solution. What we really care about is collision prevention within our application. What happens outside is irrelevant. 3 is, more than anything, an aesthetical choice. A common convention has been to encode the whole pedigree of the code into the namespace. Come to think about it, we never think we need to import “Microsoft.SqlServer.Management.Smo.Agent” and that would be very hard to remember. What we want to do is bring nHibernate into our app. And this is precisely what you’ll do with modern package managers and module loaders. I want to take the specific example of RequireJS, which is commonly used with Node. Here is how you import a module with RequireJS: var http = require("http"); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This is of course importing a HTTP stack module into the code. There is no noise here. Let’s break this down. Scope (1) is provided by the one scoping mechanism in JavaScript: the closure surrounding the module’s code. Whatever scoping mechanism is provided by the language would be fine here. Collision prevention (2) is very elegantly handled. Whereas relocating is an afterthought, and an exceptional measure with namespaces, it is here on the frontline. You always relocate, using an extremely familiar pattern: variable assignment. We are very much used to managing our local variable names and any possible collision will get solved very easily by picking a different name. Wait a minute, I hear some of you say. This is only taking care of collisions on the client-side, on the left of that assignment. What if I have two libraries with the name “http”? Well, You can better qualify the path to the module, which is what the require parameter really is. As for hierarchical organization, you don’t really want that, do you? RequireJS’ module pattern does elegantly cover the bases that namespaces used to cover, but it also promotes additional good practices. First, it promotes usage of self-contained, single responsibility units of code through the closure-based, stricter scoping mechanism. Namespaces are somewhat more porous, as using/import statements can be used bi-directionally, which leads us to my second point… Sane dependency graphs are easier to achieve and sustain with such a structure. With namespaces, it is easy to construct dependency cycles (that’s bad, mmkay?). With this pattern, the equivalent would be to build mega-components, which are an easier problem to spot than a decay into inter-dependent namespaces, for which you need specialized tools. I really like this pattern very much, and I would like to see more environments implement it. One could argue that dependency injection has some commonalities with this for example. What do you think? This is the half-baked result of some morning shower reflections, and I’d love to read your thoughts about it. What am I missing?

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  • jQuery Templates, Data Link

    - by Renso
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Query Templates, Data Link, and Globalization I am sure you must have read Scott Guthrie’s blog post about jQuery support and officially supporting jQuery's templating, data linking and globalization, if not here it is: jQuery Templating Since we are an open source shop and use jQuery and jQuery plugins extensively to say the least, decided to look into the templating a bit and see what data linking is all about. For those not familiar with those terms here is the summary, plenty of material out there on what it is, but here is what in my experience it means: jQuery Templating: A templating engine that allows you to specify a client-side template where you indicate which properties/tags you want dynamically updated. You in a sense specify which parts of the html is dynamic and since it is pluggable you are able to use tools data jQuery data linking and others to let it sync up your template with data. What makes it more powerful is that you can easily work with rows of data, adding and removing rows. Once the template has been generated, which you do dynamically on a client-side event, you then append/inject the resulting template somewhere in your DOM, like for example you would get a JSON object from the database, map it to your template, it populates the template with your data in the indicated places, and then let’s say for example append it to a row in a table. I have not found it that useful for lets say a single record of data since you could easily just get a partial view from the server via an html type ajax call. It really shines when you dynamically add/remove rows from a list in the DOM. I have not found an alternative that meets the functionality of the jQuery template and helps of course that Microsoft officially supports it. In future versions of the jQuery plug-in it may even ship as part of the standard jQuery library and with future versions of Visual Studio. jQuery Data Linking: In short I was fascinated by it initially by how with one line of code I can sync up my JSON object with my form elements. That's where my enthusiasm stopped. It was one-line to let is deal with syncing up your form with your JSON object, but it is not bidirectional as they state and I tried all the work arounds they suggested and none of them work. The problem is that when you update your JSON object it DOES NOT sync it up with your form. In an example, accounts are being edited client side by selecting the account from a list by clicking on the row, it then fetches the entire account JSON object via ajax json-type call and then refreshes the form with the account’s details from the new JSON object. What is the use of syncing up my JSON with the form if I still have to programmatically sync up my new JSON object with each DOM property?! So you may ask: “what is the alternative”? Good question and the same one I was pondering, maybe I can just use it for keeping my from n sync with my JSON object so I can post that JSON object back to the server and update my database. That’s when I discovered Knockout: Knockout It addresses the issues mentioned above and also supports event handling through the observer pattern. Not wanting to go into detail here, Steve Sanderson, the creator of Knockout, has already done a terrific job of that, thanks Steve for a great plug-in! Best of all it integrates perfectly with the jQuery Templating engine as well. I have not found an alternative to this plugin that supports the depth and width of functionality and would recommend it to anyone. The only drawback is the embedded html attributes (data-bind=””) tags that you have to add to the HTML, in my opinion tying your behavior to your HTML, where I like to separate behavior from HTML as well as CSS, so the HTML is purely to define content, not styling or behavior. But there are plusses to this as well and also a nifty work around to this that I will just shortly mention here with an example. Instead of data binding an html tag with knockout event handling like so:  <%=Html.TextBox("PrepayDiscount", String.Empty, new { @class = "number" })%>   Do: <%=Html.DataBoundTextBox("PrepayDiscount", String.Empty, new { @class = "number" })%>   The html extension above then takes care of the internals and you could then swap Knockout for something else if you want to inside the extension and keep the HTML plugin agnostic. Here is what the extension looks like, you can easily build a whole library to support all kinds of data binding options from this:      public static class HtmlExtensions       {         public static MvcHtmlString DataBoundTextBox(this HtmlHelper helper, string name, object value, object htmlAttributes)         {             var dic = new RouteValueDictionary(htmlAttributes);             dic.Add("data-bind", String.Format("value: {0}", name));             return helper.TextBox(name, value, dic);         }       }   Hope this helps in making a decision when and where to consider jQuery templating, data linking and Knockout.

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  • NDepend Evaluation: Part 3

    - by Anthony Trudeau
    NDepend is a Visual Studio add-in designed for intense code analysis with the goal of high code quality. NDepend uses a number of metrics and aggregates the data in pleasing static and active visual reports. My evaluation of NDepend will be broken up into several different parts. In the first part of the evaluation I looked at installing the add-in.  And in the last part I went over my first impressions including an overview of the features.  In this installment I provide a little more detail on a few of the features that I really like. Dependency Matrix The dependency matrix is one of the rich visual components provided with NDepend.  At a glance it lets you know where you have coupling problems including cycles.  It does this with number indicating the weight of the dependency and a color-coding that indicates the nature of the dependency. Green and blue cells are direct dependencies (with the difference being whether the relationship is from row-to-column or column-to-row).  Black cells are the ones that you really want to know about.  These indicate that you have a cycle.  That is, type A refers to type B and type B also refers to Type A. But, that’s not the end of the story.  A handy pop-up appears when you hover over the cell in question.  It explains the color, the dependency, and provides several interesting links that will teach you more than you want to know about the dependency. You can double-click the problem cells to explode the dependency.  That will show the dependencies on a method-by-method basis allowing you to more easily target and fix the problem.  When you’re done you can click the back button on the toolbar. Dependency Graph The dependency graph is another component provided.  It’s complementary to the dependency matrix, but it isn’t as easy to identify dependency issues using the window. On a positive note, it does provide more information than the matrix. My biggest issue with the dependency graph is determining what is shown.  This was not readily obvious.  I ended up using the navigation buttons to get an acceptable view.  I would have liked to choose what I see. Once you see the types you want you can get a decent idea of coupling strength based on the width of the dependency lines.  Double-arrowed lines are problematic and are shown in red.  The size of the boxes will be related to the metric being displayed.  This is controlled using the Box Size drop-down in the toolbar.  Personally, I don’t find the size of the box to be helpful, so I change it to Constant Font. One nice thing about the display is that you can see the entire path of dependencies when you hover over a type.  This is done by color-coding the dependencies and dependants.  It would be nice if selecting the box for the type would lock the highlighting in place. I did find a perhaps unintended work-around to the color-coding.  You can lock the color-coding in by hovering over the type, right-clicking, and then clicking on the canvas area to clear the pop-up menu.  You can then do whatever with it including saving it to an image file with the color-coding. CQL NDepend uses a code query language (CQL) to work with your code just like it was a database.  CQL cannot be confused with the robustness of T-SQL or even LINQ, but it represents an impressive attempt at providing an expressive way to enumerate and interrogate your code. There are two main windows you’ll use when working with CQL.  The CQL Query Explorer allows you to define what queries (rules) are run as part of a report – I immediately unselected rules that I don’t want in my results.  The CQL Query Edit window is where you can view or author your own rules.  The explorer window is pretty self-explanatory, so I won’t mention it further other than to say that any queries you author will appear in the custom group. Authoring your own queries is really hard to screw-up.  The Intellisense-like pop-ups tell you what you can do while making composition easy.  I was able to create a query within two minutes of playing with the editor.  My query warns if any types that are interfaces don’t start with an “I”. WARN IF Count > 0 IN SELECT TYPES WHERE IsInterface AND !NameLike “I” The results from the CQL Query Edit window are immediate. That fact makes it useful for ad hoc querying.  It’s worth mentioning two things that could make the experience smoother.  First, out of habit from using Visual Studio I expect to be able to scroll and press Tab to select an item in the list (like Intellisense).  You have to press Enter when you scroll to the item you want.  Second, the commands are case-sensitive.  I don’t see a really good reason to enforce that. CQL has a lot of potential not just in enforcing code quality, but also enforcing architectural constraints that your enterprise has defined. Up Next My next update will be the final part of the evaluation.  I will summarize my experience and provide my conclusions on the NDepend add-in. ** View Part 1 of the Evaluation ** ** View Part 2 of the Evaluation ** Disclaimer: Patrick Smacchia contacted me about reviewing NDepend. I received a free license in return for sharing my experiences and talking about the capabilities of the add-in on this site. There is no expectation of a positive review elicited from the author of NDepend.

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  • Managing text-maps in a 2D array on to be painted on HTML5 Canvas

    - by weka
    So, I'm making a HTML5 RPG just for fun. The map is a <canvas> (512px width, 352px height | 16 tiles across, 11 tiles top to bottom). I want to know if there's a more efficient way to paint the <canvas>. Here's how I have it right now. How tiles are loaded and painted on map The map is being painted by tiles (32x32) using the Image() piece. The image files are loaded through a simple for loop and put into an array called tiles[] to be PAINTED on using drawImage(). First, we load the tiles... and here's how it's being done: // SET UP THE & DRAW THE MAP TILES tiles = []; var loadedImagesCount = 0; for (x = 0; x <= NUM_OF_TILES; x++) { var imageObj = new Image(); // new instance for each image imageObj.src = "js/tiles/t" + x + ".png"; imageObj.onload = function () { console.log("Added tile ... " + loadedImagesCount); loadedImagesCount++; if (loadedImagesCount == NUM_OF_TILES) { // Onces all tiles are loaded ... // We paint the map for (y = 0; y <= 15; y++) { for (x = 0; x <= 10; x++) { theX = x * 32; theY = y * 32; context.drawImage(tiles[5], theY, theX, 32, 32); } } } }; tiles.push(imageObj); } Naturally, when a player starts a game it loads the map they last left off. But for here, it an all-grass map. Right now, the maps use 2D arrays. Here's an example map. [[4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 1, 1, 1, 1], [1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 13, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 13, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 1, 1, 1, 1, 1, 1, 1, 13, 13, 13, 13, 13, 1], [1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 1, 1]]; I get different maps using a simple if structure. Once the 2d array above is return, the corresponding number in each array will be painted according to Image() stored inside tile[]. Then drawImage() will occur and paint according to the x and y and times it by 32 to paint on the correct x-y coordinate. How multiple map switching occurs With my game, maps have five things to keep track of: currentID, leftID, rightID, upID, and bottomID. currentID: The current ID of the map you are on. leftID: What ID of currentID to load when you exit on the left of current map. rightID: What ID of currentID to load when you exit on the right of current map. downID: What ID of currentID to load when you exit on the bottom of current map. upID: What ID of currentID to load when you exit on the top of current map. Something to note: If either leftID, rightID, upID, or bottomID are NOT specific, that means they are a 0. That means they cannot leave that side of the map. It is merely an invisible blockade. So, once a person exits a side of the map, depending on where they exited... for example if they exited on the bottom, bottomID will the number of the map to load and thus be painted on the map. Here's a representational .GIF to help you better visualize: As you can see, sooner or later, with many maps I will be dealing with many IDs. And that can possibly get a little confusing and hectic. The obvious pros is that it load 176 tiles at a time, refresh a small 512x352 canvas, and handles one map at time. The con is that the MAP ids, when dealing with many maps, may get confusing at times. My question Is this an efficient way to store maps (given the usage of tiles), or is there a better way to handle maps? I was thinking along the lines of a giant map. The map-size is big and it's all one 2D array. The viewport, however, is still 512x352 pixels. Here's another .gif I made (for this question) to help visualize: Sorry if you cannot understand my English. Please ask anything you have trouble understanding. Hopefully, I made it clear. Thanks.

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  • Big data: An evening in the life of an actual buyer

    - by Jean-Pierre Dijcks
    Here I am, and this is an actual story of one of my evenings, trying to spend money with a company and ultimately failing. I just gave up and bought a service from another vendor, not the incumbent. Here is that story and how I think big data could actually fix this (and potentially prevent some of this from happening). In the end this story should illustrate how big data can benefit me (get me what I want without causing grief) and the company I am trying to buy something from. Note: Lots of details left out, I have no intention of being the annoyed blogger moaning about a specific company. What did I want to get? We watch TV, we have internet and we do have a land line. The land line is from a different vendor then the TV and the internet. I have decided that this makes no sense and I was going to get a bundle (no need to infer who this is, I just picked the generic bundle word as this is what I want to get) of all three services as this seems to save me money. I also want to not talk to people, I just want to click on a website when I feel like it and get it all sorted. I do think that is reality. I want to just do my shopping at 9.30pm while watching silly reruns on TV. Problem 1 - Bad links So, I'm an existing customer of the company I want to buy my bundle from. I go to the website, I click on offers. Turns out they are offers for new customers. After grumbling about how good they are, I click on offers for existing customers. Bummer, it goes to offers for new customers, so I click again on the link for offers for existing customers. No cigar... it just does not work. Big data solutions: 1) Do not show an existing customer the offers for new customers unless they are the same => This is only partially doable without login, but if a customer logs in the application should always know that this is an existing customer. But in general, imagine I do this from my home going through the internet service of this vendor to their domain... an instant filter should move me into the "existing customer route". 2) Flag dead or incorrect links => I've clicked the link for "existing customer offers" at least 3 times in under 5 seconds... Identifying patterns like this is easy in Hadoop and can very quickly make a list of potentially incorrect links. No need for realtime fixing, just the fact that this link can be pro-actively fixed across my entire web domain is a good thing. Preventative maintenance! Problem 2 - Purchase cannot be completed Apart from the fact that the browsing pattern to actually get to what I want is poorly designed, my purchase never gets past a specific point. In other words, I put something into my shopping cart and when I want to move on the application either crashes (with me going to an error page) or hangs or goes into something like chat. So I try again, and again and again. I think I tried this entire path (while being logged in!!) at least 10 times over the course of 20 minutes. I also clicked on the feedback button and, frustrated as I was, tried to explain this did not work... Big Data Solutions: 1) This web site does shopping cart analysis. I got an email next day stating I have things in my shopping cart, just click here to complete my purchase. After the above experience, this just added insult to my pain... 2) What should have happened, is a Hadoop job going over all logged in customers that are on the buy flow. It should flag anyone who is trying (multiple attempts from the same user to do the same thing), analyze the shopping card, the clicks to identify what the customers wants, his feedback provided (note: always own your own website feedback, never just farm this out!!) and in a short turn around time (30 minutes to 2 hours or so) email me with a link to complete my purchase. Not with a link to my shopping cart 12 hours later, but a link to actually achieve what I wanted... Why should this company go through the big data effort? I do believe this is relatively easy to do using our Oracle Event Processing and Big Data Appliance solutions combined. It is almost so simple (to my mind) that it makes no sense that this is not in place? But, now I am ranting... Why is this interesting? It is because of $$$$. After trying really hard, I mean I did this all in the evening, and again in the morning before going to work. I kept on failing, But I really wanted this to work... so an email that said, sorry, we noticed you tried to get a bundle (the log knows what I wanted, where I failed, so easy to generate), here is the link to click and complete your purchase. And here is 2 movies on us as an apology would have kept me as a customer, and got the additional $$$$ per month for the next couple of years. It would also lead to upsell on my phone package etc. Instead, I went to a completely different company, bought service from them. Lost money for company A, negative sentiment for company A and me telling this story at the water cooler so I'm influencing more people to think negatively about company A. All in all, a loss of easy money, a ding in sentiment and image where a relatively simple solution exists and can be in place on the software I describe routinely in this blog... For those who are coming to Openworld and maybe see value in solving the above, or are thinking of how to solve this, come visit us in Moscone North - Oracle Red Lounge or in the Engineered Systems Showcase.

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  • Orchard shapeshifting

    - by Bertrand Le Roy
    I've shown in a previous post how to make it easier to change the layout template for specific contents or areas. But what if you want to change another shape template for specific pages, for example the main Content shape on the home page? Here's how. When we changed the layout, we had the problem that layout is created very early, so early that in fact it can't know what content is going to be rendered. For that reason, we had to rely on a filter and on the routing information to determine what layout template alternates to add. This time around, we are dealing with a content shape, a shape that is directly related to a content item. That makes things a little easier as we have access to a lot more information. What I'm going to do here is handle an event that is triggered every time a shape named "Content" is about to be displayed: public class ContentShapeProvider : IShapeTableProvider { public void Discover(ShapeTableBuilder builder) { builder.Describe("Content") .OnDisplaying(displaying => { // do stuff to the shape }); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This handler is implemented in a shape table provider which is where you do all shape related site-wide operations. The first thing we want to do in this event handler is check that we are on the front-end, displaying the "Detail" version, and not the "Summary" or the admin editor: if (displaying.ShapeMetadata.DisplayType == "Detail") { Now I want to provide the ability for the theme developer to provide an alternative template named "Content-HomePage.cshtml" for the home page. In order to determine if we are indeed on the home page I can look at the current site's home page property, which for the default home page provider contains the home page item's id at the end after a semicolon. Compare that with the content item id for the shape we are looking at and you can know if that's the homepage content item. Please note that if that content is also displayed on another page than the home page it will also get the alternate: we are altering at the shape level and not at the URL/routing level like we did with the layout. ContentItem contentItem = displaying.Shape.ContentItem; if (_workContextAccessor.GetContext().CurrentSite .HomePage.EndsWith(';' + contentItem.Id.ToString())) { _workContextAccessor is an injected instance of IWorkContextAccessor from which we can get the current site and its home page. Finally, once we've determined that we are in the specific conditions that we want to alter, we can add the alternate: displaying.ShapeMetadata.Alternates.Add("Content__HomePage"); And that's it really. Here's the full code for the shape provider that I added to a custom theme (but it could really live in any module or theme): using Orchard; using Orchard.ContentManagement; using Orchard.DisplayManagement.Descriptors; namespace CustomLayoutMachine.ShapeProviders { public class ContentShapeProvider : IShapeTableProvider { private readonly IWorkContextAccessor _workContextAccessor; public ContentShapeProvider( IWorkContextAccessor workContextAccessor) { _workContextAccessor = workContextAccessor; } public void Discover(ShapeTableBuilder builder) { builder.Describe("Content") .OnDisplaying(displaying => { if (displaying.ShapeMetadata.DisplayType == "Detail") { ContentItem contentItem = displaying.Shape.ContentItem; if (_workContextAccessor.GetContext() .CurrentSite.HomePage.EndsWith( ';' + contentItem.Id.ToString())) { displaying.ShapeMetadata.Alternates.Add( "Content__HomePage"); } } }); } } } The code for the custom theme, with layout and content alternates, can be downloaded from the following link: Orchard.Themes.CustomLayoutMachine.1.0.nupkg Note: this code is going to be used in the Contoso theme that should be available soon from the theme gallery.

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • Avoiding coupling

    - by Seralize
    It is also true that a system may become so coupled, where each class is dependent on other classes that depend on other classes, that it is no longer possible to make a change in one place without having a ripple effect and having to make subsequent changes in many places.[1] This is why using an interface or an abstract class can be valuable in any object-oriented software project. Quote from Wikipedia Starting from scratch I'm starting from scratch with a project that I recently finished because I found the code to be too tightly coupled and hard to refactor, even when using MVC. I will be using MVC on my new project aswell but want to try and avoid the pitfalls this time, hopefully with your help. Project summary My issue is that I really wish to keep the Controller as clean as possible, but it seems like I can't do this. The basic idea of the program is that the user picks wordlists which is sent to the game engine. It will pick random words from the lists until there are none left. Problem at hand My main problem is that the game will have 'modes', and need to check the input in different ways through a method called checkWord(), but exactly where to put this and how to abstract it properly is a challenge to me. I'm new to design patterns, so not sure whether there exist any might fit my problem. My own attempt at abstraction Here is what I've gotten so far after hours of 'refactoring' the design plans, and I know it's long, but it's the best I could do to try and give you an overview (Note: As this is the sketch, anything is subject to change, all help and advice is very welcome. Also note the marked coupling points): Wordlist class Wordlist { // Basic CRUD etc. here! // Other sample methods: public function wordlistCount($user_id) {} // Returns count of how many wordlists a user has public function getAll($user_id) {} // Returns all wordlists of a user } Word class Word { // Basic CRUD etc. here! // Other sample methods: public function wordCount($wordlist_id) {} // Returns count of words in a wordlist public function getAll($wordlist_id) {} // Returns all words from a wordlist public function getWordInfo($word_id) {} // Returns information about a word } Wordpicker class Wordpicker { // The class needs to know which words and wordlists to exclude protected $_used_words = array(); protected $_used_wordlists = array(); // Wordlists to pick words from protected $_wordlists = array(); /* Public Methods */ public function setWordlists($wordlists = array()) {} public function setUsedWords($used_words = array()) {} public function setUsedWordlists($used_wordlists = array()) {} public function getRandomWord() {} // COUPLING POINT! Will most likely need to communicate with both the Wordlist and Word classes /* Protected Methods */ protected function _checkAvailableWordlists() {} // COUPLING POINT! Might need to check if wordlists are deleted etc. protected function _checkAvailableWords() {} // COUPLING POINT! Method needs to get all words in a wordlist from the Word class } Game class Game { protected $_session_id; // The ID of a game session which gets stored in the database along with game details protected $_game_info = array(); // Game instantiation public function __construct($user_id) { if (! $this->_session_id = $this->_gameExists($user_id)) { // New game } else { // Resume game } } // This is the method I tried to make flexible by using abstract classes etc. // Does it even belong in this class at all? public function checkWord($answer, $native_word, $translation) {} // This method checks the answer against the native word / translation word, depending on game mode public function getGameInfo() {} // Returns information about a game session, or creates it if it does not exist public function deleteSession($session_id) {} // Deletes a game session from the database // Methods dealing with game session information protected function _gameExists($user_id) {} protected function _getProgress($session_id) {} protected function _updateProgress($game_info = array()) {} } The Game /* CONTROLLER */ /* "Guess the word" page */ // User input $game_type = $_POST['game_type']; // Chosen with radio buttons etc. $wordlists = $_POST['wordlists']; // Chosen with checkboxes etc. // Starts a new game or resumes one from the database $game = new Game($_SESSION['user_id']); $game_info = $game->getGameInfo(); // Instantiates a new Wordpicker $wordpicker = new Wordpicker(); $wordpicker->setWordlists((isset($game_info['wordlists'])) ? $game_info['wordlists'] : $wordlists); $wordpicker->setUsedWordlists((isset($game_info['used_wordlists'])) ? $game_info['used_wordlists'] : NULL); $wordpicker->setUsedWords((isset($game_info['used_words'])) ? $game_info['used_words'] : NULL); // Fetches an available word if (! $word_id = $wordpicker->getRandomWord()) { // No more words left - game over! $game->deleteSession($game_info['id']); redirect(); } else { // Presents word details to the user $word = new Word(); $word_info = $word->getWordInfo($word_id); } The Bit to Finish /* CONTROLLER */ /* "Check the answer" page */ // ?????????????????? ( http://pastebin.com/cc6MtLTR ) Make sure you toggle the 'Layout Width' to the right for a better view. Thanks in advance. Questions To which extent should objects be loosely coupled? If object A needs info from object B, how is it supposed to get this without losing too much cohesion? As suggested in the comments, models should hold all business logic. However, as objects should be independent, where to glue them together? Should the model contain some sort of "index" or "client" area which connects the dots? Edit: So basically what I should do for a start is to make a new model which I can more easily call with oneliners such as $model->doAction(); // Lots of code in here which uses classes! How about the method for checking words? Should it be it's own object? I'm not sure where I should put it as it's pretty much part of the 'game'. But on another hand, I could just leave out the 'abstraction and OOPness' and make it a method of the 'client model' which will be encapsulated from the controller anyway. Very unsure about this.

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  • VNIC - New feature of AK8 - Working with VNICs

    - by Steve Tunstall
    One of the important new features of the AK8 code is the ability to use multiple IP addresses on the same physical network port. This feature is called VNICs, or Virtual NICs. This allows us to no longer "burn" a whole port in a cluster when one cluster peer owns a network port. Traditionally, we have had to leave Net0 empty on controller 2, because it was used for managing controller 1. Vise-versa for Net1 on Controller 1. Then, if you have data going over 10GigE ports, you probably only had half of your ports running at any given time, and the partner 10GigE port on the other controller just sat there, doing nothing, unless the first controller went down. What a waste. Those days are over.  I want to thank and give a big shout-out to our good partner, OnX Enterprise Solutions, for allowing me to come into their lab and play around with their 7320 to do this demo. They let me make a big mess of their lab for the day as I played around with VNICs. If you're looking for a partner who knows Oracle well and can also piece together a solution from multiple vendors to get you what you need, OnX is a good choice. If you would like to talk to your local OnX rep, you can contact Scott Gill at [email protected] and he can point you in the right direction for your area.  Here we go: Here is what your Datalinks window looks like BEFORE you upgrade to AK8. Here's what the same screen looks like after you upgrade. See the new box? So here is my current network setup. I have my 4 physical interfaces setup each with an IP address. If I ping them, no problems.  So I can ping 180, 181, 251, and 252. However, if I try to ping 240, it does not work, as the 240 address is not being used by any of these interfaces, right?Let's change that. Here, I'm going to make a new Datalink by clicking the Datalink "Plus sign" button. I will check the VNIC box and tell it to use igb2, even though another interface is already using it. Now, I will create a new Interface, and choose "v_dl2" for it's datalink. My new network screen looks like this. A few things to take note of here. First, when I click the "igb2" device, it only highlights dl2 and int2. It does not highlight v_dl2 or v_int2.I think it should, but OK, it looks like VNICs don't highlight when you click the device. Second, note how the underscore character in v_dl2 and v_int2 do not seem to show on this screen. You can see it plainly if you go in and edit them, but from here it looks like a space instead of an underscore. Just a cosmetic bug, but something to be aware of. Now, if I click the VNIC datalink "v_dl2", on the other hand, it DOES highlight the device it belongs to, as it should. Seen here: Note that it did not, however, highlight int2 with it, even though int2 is connected to igb2. That's because we clicked v_dl2, which int2 has nothing to do with. So I'm OK with that. So let's try pinging 240 now. Of course, it works great.  So I now make another VNIC, and call it v_dl3 using igb3, and v_int3 with an address of 241. I then setup three shares, using ports 251, 240, and 241.Remember that IP 251 and 240 both are using the same physical port of igb2, and IP 241 is using port igb3. Next, I copy a folder full of stuff over to all three shares at the same time. I have analytics going so I can see the traffic. My top chart is showing the logical interfaces, and the bottom chart is showing the physical ports.Sure enough, look at the igb2 and vnic1 interfaces. They equal the traffic going over the igb2 physical port on the second chart. VNIC2, on the other hand, gets igb3 all to itself. This would work the same way with 10Gig or Infiniband ports. You can now have multiple IP addresses and even completely different subnets sharing the same physical ports. You may need to make route table entries for that. This allows us to use all of the ports you paid for with no more waste.  Very, very cool.  One small "bug" I found when doing this. It's really not a bug, it was designed to do this when VNICs were not around. But now that we have NVIC capability, they should probably change this. I've alerted the engineering team about this and they're looking into it, so perhaps it will be fixed in a later code. Here it is. Remember when we made the new VNIC datalink, I specifically said to click on the "Plus Sign" button to create it? I don't always do that. I really like to use the drag-and-drop method to create my datalinks in the network screen.HOWEVER, if you were to do that for building a VNIC, it will mess you up a little. Watch this. Here, I'm dragging igb3 over to make a new datalink. igb3 is already being used by dl3, but I'm going to make this a VNIC, so who cares, right? Well, the ZFSSA does not KNOW you are going to make it a VNIC, now does it? So... it works as designed and REMOVES the igb3 device from the current dl3 datalink in the background. See how it's now missing? At the same time, the dl3 datalink choice is missing from my list of possible VNICs for me to choose from!!!! Hey!!! I wanted to pick dl3. Why isn't it on the list??? Well, it can't be on this list because dl3 no longer has a device associated with it. Bummer for you. When you click cancel, the device is still missing from dl3. The fix is easy. Just edit dl3 by clicking the pencil button, do absolutely nothing, and click "Apply". The device will magically come back. Now, make the VNIC datalink by clicking the "Plus Sign" button. Sure enough, once you check the VNIC box, dl3 is a valid choice. No problem.  That's it for now. Have fun with VNICs.

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  • Triangle Picking Picking Back faces

    - by Tangeleno
    I'm having a bit of trouble with 3D picking, at first I thought my ray was inaccurate but it turns out that the picking is happening on faces facing the camera and faces facing away from the camera which I'm currently culling. Here's my ray creation code, I'm pretty sure the problem isn't here but I've been wrong before. private uint Pick() { Ray cursorRay = CalculateCursorRay(); Vector3? point = Control.Mesh.RayCast(cursorRay); if (point != null) { Tile hitTile = Control.TileMesh.GetTileAtPoint(point); return hitTile == null ? uint.MaxValue : (uint)(hitTile.X + hitTile.Y * Control.Generator.TilesWide); } return uint.MaxValue; } private Ray CalculateCursorRay() { Vector3 nearPoint = Control.Camera.Unproject(new Vector3(Cursor.Position.X, Control.ClientRectangle.Height - Cursor.Position.Y, 0f)); Vector3 farPoint = Control.Camera.Unproject(new Vector3(Cursor.Position.X, Control.ClientRectangle.Height - Cursor.Position.Y, 1f)); Vector3 direction = farPoint - nearPoint; direction.Normalize(); return new Ray(nearPoint, direction); } public Vector3 Camera.Unproject(Vector3 source) { Vector4 result; result.X = (source.X - _control.ClientRectangle.X) * 2 / _control.ClientRectangle.Width - 1; result.Y = (source.Y - _control.ClientRectangle.Y) * 2 / _control.ClientRectangle.Height - 1; result.Z = source.Z - 1; if (_farPlane - 1 == 0) result.Z = 0; else result.Z = result.Z / (_farPlane - 1); result.W = 1f; result = Vector4.Transform(result, Matrix4.Invert(ProjectionMatrix)); result = Vector4.Transform(result, Matrix4.Invert(ViewMatrix)); result = Vector4.Transform(result, Matrix4.Invert(_world)); result = Vector4.Divide(result, result.W); return new Vector3(result.X, result.Y, result.Z); } And my triangle intersection code. Ripped mainly from the XNA picking sample. public float? Intersects(Ray ray) { float? closestHit = Bounds.Intersects(ray); if (closestHit != null && Vertices.Length == 3) { Vector3 e1, e2; Vector3.Subtract(ref Vertices[1].Position, ref Vertices[0].Position, out e1); Vector3.Subtract(ref Vertices[2].Position, ref Vertices[0].Position, out e2); Vector3 directionCrossEdge2; Vector3.Cross(ref ray.Direction, ref e2, out directionCrossEdge2); float determinant; Vector3.Dot(ref e1, ref directionCrossEdge2, out determinant); if (determinant > -float.Epsilon && determinant < float.Epsilon) return null; float inverseDeterminant = 1.0f/determinant; Vector3 distanceVector; Vector3.Subtract(ref ray.Position, ref Vertices[0].Position, out distanceVector); float triangleU; Vector3.Dot(ref distanceVector, ref directionCrossEdge2, out triangleU); triangleU *= inverseDeterminant; if (triangleU < 0 || triangleU > 1) return null; Vector3 distanceCrossEdge1; Vector3.Cross(ref distanceVector, ref e1, out distanceCrossEdge1); float triangleV; Vector3.Dot(ref ray.Direction, ref distanceCrossEdge1, out triangleV); triangleV *= inverseDeterminant; if (triangleV < 0 || triangleU + triangleV > 1) return null; float rayDistance; Vector3.Dot(ref e2, ref distanceCrossEdge1, out rayDistance); rayDistance *= inverseDeterminant; if (rayDistance < 0) return null; return rayDistance; } return closestHit; } I'll admit I don't fully understand all of the math behind the intersection and that is something I'm working on, but my understanding was that if rayDistance was less than 0 the face was facing away from the camera, and shouldn't be counted as a hit. So my question is, is there an issue with my intersection or ray creation code, or is there another check I need to perform to tell if the face is facing away from the camera, and if so any hints on what that check might contain would be appreciated.

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  • Storing non-content data in Orchard

    - by Bertrand Le Roy
    A CMS like Orchard is, by definition, designed to store content. What differentiates content from other kinds of data is rather subtle. The way I would describe it is by saying that if you would put each instance of a kind of data on its own web page, if it would make sense to add comments to it, or tags, or ratings, then it is content and you can store it in Orchard using all the convenient composition options that it offers. Otherwise, it probably isn't and you can store it using somewhat simpler means that I will now describe. In one of the modules I wrote, Vandelay.ThemePicker, there is some configuration data for the module. That data is not content by the definition I gave above. Let's look at how this data is stored and queried. The configuration data in question is a set of records, each of which has a number of properties: public class SettingsRecord { public virtual int Id { get; set;} public virtual string RuleType { get; set; } public virtual string Name { get; set; } public virtual string Criterion { get; set; } public virtual string Theme { get; set; } public virtual int Priority { get; set; } public virtual string Zone { get; set; } public virtual string Position { get; set; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Each property has to be virtual for nHibernate to handle it (it creates derived classed that are instrumented in all kinds of ways). We also have an Id property. The way these records will be stored in the database is described from a migration: public int Create() { SchemaBuilder.CreateTable("SettingsRecord", table => table .Column<int>("Id", column => column.PrimaryKey().Identity()) .Column<string>("RuleType", column => column.NotNull().WithDefault("")) .Column<string>("Name", column => column.NotNull().WithDefault("")) .Column<string>("Criterion", column => column.NotNull().WithDefault("")) .Column<string>("Theme", column => column.NotNull().WithDefault("")) .Column<int>("Priority", column => column.NotNull().WithDefault(10)) .Column<string>("Zone", column => column.NotNull().WithDefault("")) .Column<string>("Position", column => column.NotNull().WithDefault("")) ); return 1; } When we enable the feature, the migration will run, which will create the table in the database. Once we've done that, all we have to do in order to use the data is inject an IRepository<SettingsRecord>, which is what I'm doing from the set of helpers I put under the SettingsService class: private readonly IRepository<SettingsRecord> _repository; private readonly ISignals _signals; private readonly ICacheManager _cacheManager; public SettingsService( IRepository<SettingsRecord> repository, ISignals signals, ICacheManager cacheManager) { _repository = repository; _signals = signals; _cacheManager = cacheManager; } The repository has a Table property, which implements IQueryable<SettingsRecord> (enabling all kind of Linq queries) as well as methods such as Delete and Create. Here's for example how I'm getting all the records in the table: _repository.Table.ToList() And here's how I'm deleting a record: _repository.Delete(_repository.Get(r => r.Id == id)); And here's how I'm creating one: _repository.Create(new SettingsRecord { Name = name, RuleType = ruleType, Criterion = criterion, Theme = theme, Priority = priority, Zone = zone, Position = position }); In summary, you create a record class, a migration, and you're in business and can just manipulate the data through the repository that the framework is exposing. You even get ambient transactions from the work context.

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  • Efficient way to render tile-based map in Java

    - by Lucius
    Some time ago I posted here because I was having some memory issues with a game I'm working on. That has been pretty much solved thanks to some suggestions here, so I decided to come back with another problem I'm having. Basically, I feel that too much of the CPU is being used when rendering the map. I have a Core i5-2500 processor and when running the game, the CPU usage is about 35% - and I can't accept that that's just how it has to be. This is how I'm going about rendering the map: I have the X and Y coordinates of the player, so I'm not drawing the whole map, just the visible portion of it; The number of visible tiles on screen varies according to the resolution chosen by the player (the CPU usage is 35% here when playing at a resolution of 1440x900); If the tile is "empty", I just skip drawing it (this didn't visibly lower the CPU usage, but reduced the drawing time in about 20ms); The map is composed of 5 layers - for more details; The tiles are 32x32 pixels; And just to be on the safe side, I'll post the code for drawing the game here, although it's as messy and unreadable as it can be T_T (I'll try to make it a little readable) private void drawGame(Graphics2D g2d){ //Width and Height of the visible portion of the map (not of the screen) int visionWidht = visibleCols * TILE_SIZE; int visionHeight = visibleRows * TILE_SIZE; //Since the map can be smaller than the screen, I center it just to be sure int xAdjust = (getWidth() - visionWidht) / 2; int yAdjust = (getHeight() - visionHeight) / 2; //This "deducedX" thing is to move the map a few pixels horizontally, since the player moves by pixels and not full tiles int playerDrawX = listOfCharacters.get(0).getX(); int deducedX = 0; if (listOfCharacters.get(0).currentCol() - visibleCols / 2 >= 0) { playerDrawX = visibleCols / 2 * TILE_SIZE; map_draw_col = listOfCharacters.get(0).currentCol() - visibleCols / 2; deducedX = listOfCharacters.get(0).getXCol(); } //"deducedY" is the same deal as "deducedX", but vertically int playerDrawY = listOfCharacters.get(0).getY(); int deducedY = 0; if (listOfCharacters.get(0).currentRow() - visibleRows / 2 >= 0) { playerDrawY = visibleRows / 2 * TILE_SIZE; map_draw_row = listOfCharacters.get(0).currentRow() - visibleRows / 2; deducedY = listOfCharacters.get(0).getYRow(); } int max_cols = visibleCols + map_draw_col; if (max_cols >= map.getCols()) { max_cols = map.getCols() - 1; deducedX = 0; map_draw_col = max_cols - visibleCols + 1; playerDrawX = listOfCharacters.get(0).getX() - map_draw_col * TILE_SIZE; } int max_rows = visibleRows + map_draw_row; if (max_rows >= map.getRows()) { max_rows = map.getRows() - 1; deducedY = 0; map_draw_row = max_rows - visibleRows + 1; playerDrawY = listOfCharacters.get(0).getY() - map_draw_row * TILE_SIZE; } //map_draw_row and map_draw_col representes the coordinate of the upper left tile on the screen //iterate through all the tiles on screen and draw them - this is what consumes most of the CPU for (int col = map_draw_col; col <= max_cols; col++) { for (int row = map_draw_row; row <= max_rows; row++) { Tile[] tiles = map.getTiles(col, row); for(int layer = 0; layer < tiles.length; layer++){ Tile currentTile = tiles[layer]; boolean shouldDraw = true; //I only draw the tile if it exists and is not empty (id=-1) if(currentTile != null && currentTile.getId() >= 0){ //The layers above 1 can be draw behing or infront of the player according to where it's standing if(layer > 1 && currentTile.getId() >= 0){ if(playerBehind(col, row, layer, listOfCharacters.get(0))){ behinds.get(0).add(new int[]{col, row}); //the tiles that are infront of the player wont be draw right now shouldDraw = false; } } if(shouldDraw){ g2d.drawImage( tiles[layer].getImage(), (col-map_draw_col)*TILE_SIZE - deducedX + xAdjust, (row-map_draw_row)*TILE_SIZE - deducedY + yAdjust, null); } } } } } } There's some more code in this method but nothing relevant to this question. Basically, the biggest problem is that I iterate over around 5000 tiles (in this specific resolution) 60 times each second. I thought about rendering the visible portion of the map once and storing it into a BufferedImage and when the player moved move the whole image the same amount but to the opposite side and then drawn the tiles that appeared on the screen, but if I do it like that, I wont be able to have animated tiles (at least I think). That being said, any suggestions?

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  • "apt-get -f install" fails with "/usr/bin/dpkg returned an error code (1)"

    - by parsley72
    I started out trying to install CVS: $ sudo apt-get install cvs Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: libcups2 : Breaks: libcups2:i386 (!= 1.5.3-0ubuntu3) but 1.5.3-0ubuntu4 is to be installed libcups2:i386 : Breaks: libcups2 (!= 1.5.3-0ubuntu4) but 1.5.3-0ubuntu3 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). But when I try this I get: $ sudo apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following package was automatically installed and is no longer required: tzdata-java Use 'apt-get autoremove' to remove them. The following extra packages will be installed: libcups2 The following packages will be upgraded: libcups2 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 14 not fully installed or removed. Need to get 0 B/172 kB of archives. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? y dpkg: error processing libcups2 (--configure): libcups2:amd64 1.5.3-0ubuntu3 cannot be configured because libcups2:i386 is in a different version (1.5.3-0ubuntu4) dpkg: error processing libcups2:i386 (--configure): libcups2:i386 1.5.3-0ubuntu4 cannot be configured because libcups2:amd64 is in a different version (1.5.3-0ubuntu3) dpkg: dependency problems prevent configuration of libcupsmime1: libcupsmime1 depends on libcups2 (>= 1.5~); however: Package libcups2 is not configured yet. dpkg: error processing libcupsmime1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libcupscgi1: libcupscgi1 depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing libcupscgi1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libcupsppdc1: libcupsppdc1 depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing libcupsppdc1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of cups-client: cups-client depends on libcups2 (>= 1.5.0); however: Package libcups2 is not configured yet. dpkg: error processing cups-client (--configure): dependency problems - leaviNo apport report written because the error message indicates its a followup error from a previous failure. No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already ng unconfigured dpkg: dependency problems prevent configuration of cups-ppdc: cups-ppdc depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. cups-ppdc depends on libcupsppdc1 (>= 1.4.0); however: Package libcupsppdc1 is not configured yet. dpkg: error processing cups-ppdc (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of cups: cups depends on libcups2 (>= 1.5.0); however: Package libcups2 is not configured yet. cups depends on libcupscgi1 (>= 1.4.2); however: Package libcupscgi1 is not configured yet. cups depends on libcupsmime1 (>= 1.5.0); however: Package libcupsmime1 is not configured yet. cups depends on libcupsppdc1 (>= 1.4.0); however: Package libcupsppdc1 is not configured yet. cups depends on cups-client (>= 1.5.3-0ubuntu4); however: Package cups-client is not configured yet. cups depends on cups-ppdc; however: Package cups-ppdc is not configured yet. dpkg: error processing cups (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libcupsdriver1: libcupsdriver1 depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing libcupsdriver1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of openjdk-7-jre-headless: openjdk-7-jre-headless depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing openjdk-7-jre-headless (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of openjdk-7-jre: openjdk-7-jre depends on openjdk-7-jre-headless (= 7u7-2.3.2-1ubuntu0.12.04.1); however: Package openjdk-7-jre-headless is not configured yet. openjdk-7-jre depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing openjdk-7-jre (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of cups-bsd: cups-bsd depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. cups-bsd depends on cups-client (= 1.5.3-0ubuntu4); however: Package cups-client is not configured yet. dpkg: error processing cups-bsd (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of icedtea-7-jre-jamvm: icedtea-7-jre-jamvm depends on openjdk-7-jre-headless (= 7u7-2.3.2-1ubuntu0.12.04.1); however: Package openjdk-7-jre-headless is not configured yet. dpkg: error processing icedtea-7-jre-jamvm (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of openjdk-7-jre-lib: openjdk-7-jre-lib depends on openjdk-7-jre-headless (>= 7~b130~pre0); however: Package openjdk-7-jre-headless is not configured yet. dpkg: error processing openjdk-7-jre-lib (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: libcups2 libcups2:i386 libcupsmime1 libcupscgi1 libcupsppdc1 cups-client cups-ppdc cups libcupsdriver1 openjdk-7-jre-headless openjdk-7-jre cups-bsd icedtea-7-jre-jamvm openjdk-7-jre-lib E: Sub-process /usr/bin/dpkg returned an error code (1) I've done "apt-get update" and "apt-get upgrade" and this hasn't fixed the problem: $ sudo apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: libcups2 : Breaks: libcups2:i386 (!= 1.5.3-0ubuntu3) but 1.5.3-0ubuntu4 is installed libcups2:i386 : Breaks: libcups2 (!= 1.5.3-0ubuntu4) but 1.5.3-0ubuntu3 is installed E: Unmet dependencies. Try using -f.

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  • Custom page sizes in paging dropdown in Telerik RadGrid

    Working with Telerik RadControls for ASP.NET AJAX is actually quite easy and the initial effort to get started with the control suite is very low. Meaning that you can easily get good result with little time. But there are usually cases where you have to go a little further and dig a little bit deeper than the standard scenarios. In this article I am going to describe how you can customize the default values (10, 20 and 50) of the drop-down list in the paging element of RadGrid. Get control over the displayed page sizes while using numeric paging... The default page sizes are good but not always good enough The paging feature in RadGrid offers you 3, well actually 4, possible page sizes in the drop-down element out-of-the box, which are 10, 20 or 50 items. You can get a fourth option by specifying a value different than the three standards for the PageSize attribute, ie. 35 or 100. The drawback in that case is that it is the initial page size. Certainly, the available choices could be more flexible or even a little bit more intelligent. For example, by taking the total count of records into consideration. There are some interesting scenarios that would justify a customized page size element: A low number of records, like 14 or similar shouldn't provide a page size of 50, A high total count of records (ie: 300+) should offer more choices, ie: 100, 200, 500, or display of all records regardless of number of records I am sure that you might have your own requirements, and I hope that the following source code snippets might be helpful. Wiring the ItemCreated event In order to adjust and manipulate the existing RadComboBox in the paging element we have to handle the OnItemCreated event of RadGrid. Simply specify your code behind method in the attribute of the RadGrid tag, like so: <telerik:RadGrid ID="RadGridLive" runat="server" AllowPaging="true" PageSize="20"    AllowSorting="true" AutoGenerateColumns="false" OnNeedDataSource="RadGridLive_NeedDataSource"    OnItemDataBound="RadGrid_ItemDataBound" OnItemCreated="RadGrid_ItemCreated">    <ClientSettings EnableRowHoverStyle="true">        <ClientEvents OnRowCreated="RowCreated" OnRowSelected="RowSelected" />        <Resizing AllowColumnResize="True" AllowRowResize="false" ResizeGridOnColumnResize="false"            ClipCellContentOnResize="true" EnableRealTimeResize="false" AllowResizeToFit="true" />        <Scrolling AllowScroll="true" ScrollHeight="360px" UseStaticHeaders="true" SaveScrollPosition="true" />        <Selecting AllowRowSelect="true" />    </ClientSettings>    <MasterTableView DataKeyNames="AdvertID">        <PagerStyle AlwaysVisible="true" Mode="NextPrevAndNumeric" />        <Columns>            <telerik:GridBoundColumn HeaderText="Listing ID" DataField="AdvertID" DataType="System.Int32"                SortExpression="AdvertID" UniqueName="AdvertID">                <HeaderStyle Width="66px" />            </telerik:GridBoundColumn>             <!--//  ... and some more columns ... -->         </Columns>    </MasterTableView></telerik:RadGrid> To provide a consistent experience for your visitors it might be helpful to display the page size selection always. This is done by setting the AlwaysVisible attribute of the PagerStyle element to true, like highlighted above. Customize the values of page size Your delegate method for the ItemCreated event should look like this: protected void RadGrid_ItemCreated(object sender, GridItemEventArgs e){    if (e.Item is GridPagerItem)    {        var dropDown = (RadComboBox)e.Item.FindControl("PageSizeComboBox");        var totalCount = ((GridPagerItem)e.Item).Paging.DataSourceCount;        var sizes = new Dictionary<string, string>() {            {"10", "10"},            {"20", "20"},            {"50", "50"}        };        if (totalCount > 100)        {            sizes.Add("100", "100");        }        if (totalCount > 200)        {            sizes.Add("200", "200");        }        sizes.Add("All", totalCount.ToString());        dropDown.Items.Clear();        foreach (var size in sizes)        {            var cboItem = new RadComboBoxItem() { Text = size.Key, Value = size.Value };            cboItem.Attributes.Add("ownerTableViewId", e.Item.OwnerTableView.ClientID);            dropDown.Items.Add(cboItem);        }        dropDown.FindItemByValue(e.Item.OwnerTableView.PageSize.ToString()).Selected = true;    }} It is important that we explicitly check the event arguments for GridPagerItem as it is the control that contains the PageSizeComboBox control that we want to manipulate. To keep the actual modification and exposure of possible page size values flexible I am filling a Dictionary with the requested 'key/value'-pairs based on the number of total records displayed in the grid. As a final step, ensure that the previously selected value is the active one using the FindItemByValue() method. Of course, there might be different requirements but I hope that the snippet above provide a first insight into customized page size value in Telerik's Grid. The Grid demos describe a more advanced approach to customize the Pager.

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  • Understanding implementation of glu.PickMatrix()

    - by stoney78us
    I am working on an OpenGL project which requires object selection feature. I use OpenTK framework to do this; however OpenTK doesn't support glu.PickMatrix() method to define the picking region. I ended up googling its implementation and here is what i got: void GluPickMatrix(double x, double y, double deltax, double deltay, int[] viewport) { if (deltax <= 0 || deltay <= 0) { return; } GL.Translate((viewport[2] - 2 * (x - viewport[0])) / deltax, (viewport[3] - 2 * (y - viewport[1])) / deltay, 0); GL.Scale(viewport[2] / deltax, viewport[3] / deltay, 1.0); } I totally fail to understand this piece of code. Moreover, this doesn't work with my following code sample: //selectbuffer private int[] _selectBuffer = new int[512]; private void Init() { float[] triangleVertices = new float[] { 0.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f }; float[] _triangleColors = new float[] { 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }; GL.GenBuffers(2, _vBO); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleVertices.Length), _triangleVertices, BufferUsageHint.StaticDraw); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[1]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleColors.Length), _triangleColors, BufferUsageHint.StaticDraw); GL.ColorPointer(3, ColorPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.ColorArray); //Selectbuffer set up GL.SelectBuffer(512, _selectBuffer); } private void glControlWindow_Paint(object sender, PaintEventArgs e) { GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); float[] eyes = { 0.0f, 0.0f, -10.0f }; float[] target = { 0.0f, 0.0f, 0.0f }; Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); //45 degree = 0.785398163 rads Matrix4 view = Matrix4.LookAt(eyes[0], eyes[1], eyes[2], target[0], target[1], target[2], 0, 1, 0); Matrix4 model = Matrix4.Identity; Matrix4 MV = view * model; //First Clear Buffers GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); GL.LoadIdentity(); GL.LoadMatrix(ref MV); GL.Viewport(0, 0, glControlWindow.Width, glControlWindow.Height); GL.Enable(EnableCap.DepthTest); //Enable correct Z Drawings GL.DepthFunc(DepthFunction.Less); //Enable correct Z Drawings GL.MatrixMode(MatrixMode.Modelview); GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); //Finally... GraphicsContext.CurrentContext.VSync = true; //Caps frame rate as to not over run GPU glControlWindow.SwapBuffers(); //Takes from the 'GL' and puts into control } private void DrawTriangle() { GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.DrawArrays(BeginMode.Triangles, 0, 3); GL.DisableClientState(ArrayCap.VertexArray); } //mouse click event implementation private void glControlWindow_MouseClick(object sender, System.Windows.Forms.MouseEventArgs e) { //Enter Select mode. Pretend drawing. GL.RenderMode(RenderingMode.Select); int[] viewport = new int[4]; GL.GetInteger(GetPName.Viewport, viewport); GL.PushMatrix(); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GluPickMatrix(e.X, e.Y, 5, 5, viewport); Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); // this projection matrix is the same as one in glControlWindow_Paint method. GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); int i = 0; int hits; GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); i++; GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); hits = GL.RenderMode(RenderingMode.Render); .....hits processing code goes here... GL.PopMatrix(); glControlWindow.Invalidate(); } I expect to get only one hit everytime i click inside a triangle, but i always get 2 no matter where i click. I suspect there is something wrong with the implementation of the GluPickMatrix, I haven't figured out yet.

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  • Part 4 of 4 : Tips/Tricks for Silverlight Developers.

    - by mbcrump
    Part 1 | Part 2 | Part 3 | Part 4 I wanted to create a series of blog post that gets right to the point and is aimed specifically at Silverlight Developers. The most important things I want this series to answer is : What is it?  Why do I care? How do I do it? I hope that you enjoy this series. Let’s get started: Tip/Trick #16) What is it? Find out version information about Silverlight and which WebKit it is using by going to http://issilverlightinstalled.com/scriptverify/. Why do I care? I’ve had those users that its just easier to give them a site and say copy/paste the line that says User Agent in order to troubleshoot a Silverlight problem. I’ve also been debugging my own Silverlight applications and needed an easy way to determine if the plugin is disabled or not. How do I do it: Simply navigate to http://issilverlightinstalled.com/scriptverify/ and hit the Verify button. An example screenshot is located below: Results from Chrome 7 Results from Internet Explorer 8 (With Silverlight Disabled) Tip/Trick #17) What is it? Use Lambdas whenever you can. Why do I care?  It is my personal opinion that code is easier to read using Lambdas after you get past the syntax. How do I do it: For example: You may write code like the following: void MainPage_Loaded(object sender, RoutedEventArgs e) { //Check and see if we have a newer .XAP file on the server Application.Current.CheckAndDownloadUpdateAsync(); Application.Current.CheckAndDownloadUpdateCompleted += new CheckAndDownloadUpdateCompletedEventHandler(Current_CheckAndDownloadUpdateCompleted); } void Current_CheckAndDownloadUpdateCompleted(object sender, CheckAndDownloadUpdateCompletedEventArgs e) { if (e.UpdateAvailable) { MessageBox.Show( "An update has been installed. To see the updates please exit and restart the application"); } } To me this style forces me to look for the other Method to see what the code is actually doing. The style located below is much easier to read in my opinion and does the exact same thing. void MainPage_Loaded(object sender, RoutedEventArgs e) { //Check and see if we have a newer .XAP file on the server Application.Current.CheckAndDownloadUpdateAsync(); Application.Current.CheckAndDownloadUpdateCompleted += (s, e) => { if (e.UpdateAvailable) { MessageBox.Show( "An update has been installed. To see the updates please exit and restart the application"); } }; } Tip/Trick #18) What is it? Prevent development Web Service references from breaking when Visual Studio auto generates a new port number. Why do I care?  We have all been there, we are developing a Silverlight Application and all of a sudden our development web services break. We check and find out that the local port number that Visual Studio assigned has changed and now we need up to update all of our service references. We need a way to stop this. How do I do it: This can actually be prevented with just a few mouse click. Right click on your web solution and goto properties. Click the tab that says, Web. You just need to click the radio button and specify a port number. Now you won’t be bothered with that anymore. Tip/Trick #19) What is it? You can disable the Close Button a ChildWindow. Why do I care?  I wouldn’t blog about it if I hadn’t seen it. Devs trying to override keystrokes to prevent users from closing a Child Window. How do I do it: A property exist on the ChildWindow called “HasCloseButton”, you simply change that to false and your close button is gone. You can delete the “Cancel” button and add some logic to the OK button if you want the user to respond before proceeding. Tip/Trick #20) What is it? Cleanup your XAML. Why do I care?  By removing unneeded namespaces, not naming all of your controls and getting rid of designer markup you can improve code quality and readability. How do I do it: (This is a 3 in one tip) Remove unused Designer markup: 1) Have you ever wondered what the following code snippet does? xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480" This code is telling the designer to do something special with this page in “Design mode” Specifically the width and the height of the page. When its running in the browser it will not use this information and it is actually ignored by the XAML parser. In other words, if you don’t need it then delete it. 2) If you are not using a namespace then remove it. In the code sample below, I am using Resharper which will tell me the ones that I’m not using by the grayed out line below. If you don’t have resharper you can look in your XAML and manually remove the unneeded namespaces. 3) Don’t name an control unless you actually need to refer to it in procedural code. If you name a control you will take a slight performance hit that is totally unnecessary if its not being called. <TextBlock Height="23" Text="TextBlock" />   That is the end of the series. I hope that you enjoyed it and please check out Part 1 | Part 2 | Part 3 if your hungry for more.  Subscribe to my feed CodeProject

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • retrieve data based on date range using mysql ,php [on hold]

    - by preethi
    I am working on WPF where I have two datepickers when I try to retrieve the information on date range it displays only one record on all dates(same record displaying multiple times eg : date chosen from 01/10/2013 - 3/10/2013) where I have 3 different records on each day but my output is the first record displayed 3 times with same date and time. function cpWhitelistStats() { $startDate = $_POST['startDate']; $startDateTime = "$startDate 00:00:00"; $endDate = $_POST['endDate']; $endDateTime = "$endDate 23:59:59"; $cpId = $_POST['id']; $cpName = etCommonCpNameById($cpId); print "<h2 style=\"text-align: center;\">Permitted Vehicle Summary</h2>"; print "<h2 style=\"text-align: center;\">for $cpName</h2>"; $tmpDate = explode("/", $startDate); $startYear = $tmpDate[2]; $startMonth= $tmpDate[1]; $startDay = $tmpDate[0]; $tmpDate = explode("/", $endDate); $endYear = $tmpDate[2]; $endMonth= $tmpDate[1]; $endDay = $tmpDate[0]; $startDateTime = "$startYear-$startMonth-$startDay 00:00:00"; $endDateTime = "$endYear-$endMonth-$endDay 23:59:59"; $custId = $_SESSION['customerID']; $realCustomerId = $_SESSION['realCustomerId']; $maxVal = 0; if ($custId != "") { $conn = &newEtConn($custId); // Get the whitelist plates $staticWhitelistArray = etCommonMkWhitelist($conn, $cpId); array_shift($staticWhitelistArray); $startLoopDate = strtotime($startDateTime); $endLoopDate = strtotime($endDateTime); $oneDay = 60 * 60 * 24; // Get the entries $plateList = array_keys($staticWhitelistArray); $plate_lookup = implode('","', $plateList); $sql = "SELECT plate, entry_datetime, exit_datetime FROM stats WHERE plate IN (\"$plate_lookup\") AND entry_datetime > \"$startDateTime\" AND entry_datetime < \"$endDateTime\" AND carpark_id=\"$cpId\" "; $result = $conn->Execute($sql); if (!$result) { print $conn->ErrorMsg(); exit; } $rows = $result->fields; if ($rows != "") { unset($myArray); foreach($result as $values) { $plate = $values['plate']; $new_platelist[] = $plate; $inDateTime = $values['entry_datetime']; $outDateTime = $values['exit_datetime']; $tmp = explode(' ', $inDateTime); $inDate = $tmp[0]; $in_ts = strtotime($inDateTime); $out_ts = strtotime($outDateTime); $duration = $out_ts - $in_ts; $dur_array = intToDateArray($duration); $dur_string = ''; if ($dur_array['days'] > 0) { $dur_string .= $dur_array['days'] . ' days '; } if ($dur_array['hours'] > 0) { $dur_string .= $dur_array['hours'] . ' hours '; } if ($dur_array['mins'] > 0) { $dur_string .= $dur_array['mins'] . ' minutes '; } if ($dur_array['secs'] > 0) { $dur_string .= $dur_array['secs'] . ' secs '; } $myArray[$plate][] = array($inDateTime, $outDateTime, $inDate, $dur_string); } } while ($startLoopDate < $endLoopDate) { $dayString = strftime("%a, %d %B %Y", $startLoopDate); $dayCheck = strftime("%Y-%m-%d", $startLoopDate); print "<h2>$dayString</h2>"; print "<table width=\"100%\">"; print " <tr>"; print " <th>VRM</th>"; print " <th>Permit Group</th>"; print " <th>Entry Time</th>"; print " <th>Exit Time</th>"; print " <th>Duration</th>"; print " </tr>"; foreach($new_platelist as $wlPlate) { if ($myArray[$wlPlate][0][2] == $dayCheck) { print "<tr>"; print "<td>$wlPlate</td>"; if (isset($myArray[$wlPlate])) { print "<td>".$staticWhitelistArray[$wlPlate]['groupname']."</td>"; print "<td>".$myArray[$wlPlate][0][0]."</td>"; print "<td>".$myArray[$wlPlate][0][1]."</td>"; print "<td>".$myArray[$wlPlate][0][3]."</td>"; } else { print "<td>Vehicle Not Seen</td>"; print "<td>Vehicle Not Seen</td>"; print "<td>Vehicle Not Seen</td>"; } print "</tr>"; } } print "</table>"; $startLoopDate = $startLoopDate + $oneDay; } } }

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  • option page form in my wordpress theme [migrated]

    - by Templategraphy
    here its is my option page code containing no of fields like logo, slider after filling all the information in option page form i want to things After submitting all the form details save information must retain there. Using get_option() extract each input tag value and show that value in front hand like slider image, slider heading, slider description OPTION PAGE CODE: <?php class MySettingsPage { private $options; public function __construct() { add_action( 'admin_menu', array( $this, 'bguru_register_options_page' ) ); add_action( 'admin_init', array( $this, 'bguru_register_settings' ) ); } public function bguru_register_options_page() { // This page will be under "Settings" add_theme_page('Business Guru Options', 'Theme Customizer', 'edit_theme_options', 'bguru-options', array( $this, 'bguru_options_page') ); } public function bguru_options_page() { // Set class property $this->options = get_option( 'bguru_logo' ); $this->options = get_option( 'bguru_vimeo' ); $this->options = get_option( 'bguru_slide_one_image' ); $this->options = get_option( 'bguru_slide_one_heading' ); $this->options = get_option( 'bguru_slide_one_text' ); $this->options = get_option( 'bguru_slogan_heading' ); $this->options = get_option( 'bguru_slogan_description' ); ?> <div class="wrap"> <?php screen_icon(); ?> <h1>Business Guru Options</h1> <form method="post" action="options.php"> <table class="form-table"> <?php // This prints out all hidden setting fields settings_fields( 'defaultbg' ); do_settings_sections( 'defaultbg' ); submit_button(); ?> </table> </form> </div> <?php } /** * Register and add settings */ public function bguru_register_settings() { register_setting('defaultbg','bguru_logo', array( $this, 'sanitize' ) ); register_setting('defaultbg', 'bguru_vimeo', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_image', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_heading', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_text', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slogan_heading', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slogan_description', array( $this, 'sanitize' )); add_settings_section( 'setting_section_id', // ID '<h2>General</h2>', array( $this, 'print_section_info' ), // Callback 'defaultbg' // Page ); add_settings_field( 'bguru_logo', // ID '<label for="bguru_logo">Logo</label>', // Title array($this,'logo_callback' ), // Callback 'defaultbg', // Page 'setting_section_id'// Section ); add_settings_field( 'bguru_vimeo', // ID 'Vimeo', // Vimeo array( $this, 'socialv_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_image', // ID 'Slide 1 Image', // Slide 1 Image array( $this, 'slider1img_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_heading', // ID 'Slide 1 Heading', // Slide 1 Heading array( $this, 'slider1head_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_text', // ID 'Slide 1 Description', // Slide 1 Description array( $this, 'slider1text_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slogan_heading', // ID 'Slogan Heading', // Slogan Heading array( $this, 'slogan_head_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slogan_description', // ID 'Slogan Container', // Slogan Container array( $this, 'slogan_descr_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); } public function sanitize( $input ) { $new_input = array(); if( isset( $input['bguru_logo'] ) ) $new_input['bguru_logo'] = sanitize_text_field( $input['bguru_logo'] ); if( isset( $input['bguru_vimeo'] ) ) $new_input['bguru_vimeo'] = sanitize_text_field( $input['bguru_vimeo'] ); if( isset( $input['bguru_slide_one_image'] ) ) $new_input['bguru_slide_one_image'] = sanitize_text_field( $input['bguru_slide_one_image'] ); if( isset( $input['bguru_slide_one_heading'] ) ) $new_input['bguru_slide_one_heading'] = sanitize_text_field( $input['bguru_slide_one_heading'] ); if( isset( $input['bguru_slide_one_text'] ) ) $new_input['bguru_slide_one_text'] = sanitize_text_field( $input['bguru_slide_one_text'] ); if( isset( $input['bguru_slogan_heading'] ) ) $new_input['bguru_slogan_heading'] = sanitize_text_field( $input['bguru_slogan_heading'] ); if( isset( $input['bguru_slogan_description'] ) ) $new_input['bguru_slogan_description'] = sanitize_text_field( $input['bguru_slogan_description'] ); return $new_input; } public function print_section_info() { print 'Enter your settings below:'; } public function logo_callback() { printf( '<input type="text" id="bguru_logo" size="50" name="bguru_logo" value="%s" />', isset( $this->options['bguru_logo'] ) ? esc_attr( $this->options['bguru_logo']) : '' ); } public function socialv_callback() { printf( '<input type="text" id="bguru_vimeo" size="50" name="bguru_vimeo" value="%s" />', isset( $this->options['bguru_vimeo'] ) ? esc_attr( $this->options['bguru_vimeo']) : '' ); } public function slider1img_callback() { printf( '<input type="text" id="bguru_slide_one_image" size="50" name="bguru_slide_one_image" value="%s" />', isset( $this->options['bguru_slide_one_image'] ) ? esc_attr( $this->options['bguru_slide_one_image']) : '' ); } public function slider1head_callback() { printf( '<input type="text" id="bguru_slide_one_heading" size="50" name="bguru_slide_one_heading" value="%s" />', isset( $this->options['bguru_slide_one_heading'] ) ? esc_attr( $this->options['bguru_slide_one_heading']) : '' ); } public function slider1text_callback() { printf( '<input type="text" id="bguru_slide_one_text" size="50" name="bguru_slide_one_text" value="%s" />', isset( $this->options['bguru_slide_one_text'] ) ? esc_attr( $this->options['bguru_slide_one_text']) : '' ); } public function slogan_head_callback() { printf( '<input type="text" id="bguru_slogan_heading" size="50" name="bguru_slogan_heading" value="%s" />', isset( $this->options['bguru_slogan_heading'] ) ? esc_attr( $this->options['bguru_slogan_heading']) : '' ); } public function slogan_descr_callback() { printf( '<input type="text" id="bguru_slogan_description" size="50" name="bguru_slogan_description" value="%s" />', isset( $this->options['bguru_slogan_description'] ) ? esc_attr( $this->options['bguru_slogan_description']) : '' ); } } if( is_admin() ) $my_settings_page = new MySettingsPage(); here its my header.php code where i display all the information of option form $bguru_logo_image = get_option('bguru_logo'); if (!empty($bguru_logo_image)) { echo '<div id="logo"><a href="' . home_url() . '"><img src="' . $bguru_logo_image . '" width="218" alt="logo" /></a></div><!--/ #logo-->'; } else { echo '<div id="logo"><a href="' . home_url() . '"><h1>'. get_bloginfo('name') . '</h1></a></div><!--/ #logo-->'; }?> $bguru_social_vimeo = get_option('bguru_vimeo'); if (!empty($bguru_social_vimeo)) { echo '<li class="vimeo"><a target="_blank" href="'.$bguru_social_vimeo.'">Vimeo</a></li>'; }?> same as for slider image, slider heading, slider description please suggest some solutions

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