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  • Mysterious constraints problem with SQL Server 2000

    - by Ramon
    Hi all I'm getting the following error from a VB NET web application written in VS 2003, on framework 1.1. The web app is running on Windows Server 2000, IIS 5, and is reading from a SQL server 2000 database running on the same machine. System.Data.ConstraintException: Failed to enable constraints. One or more rows contain values violating non-null, unique, or foreign-key constraints. at System.Data.DataSet.FailedEnableConstraints() at System.Data.DataSet.EnableConstraints() at System.Data.DataSet.set_EnforceConstraints(Boolean value) at System.Data.DataTable.EndLoadData() at System.Data.Common.DbDataAdapter.FillFromReader(Object data, String srcTable, IDataReader dataReader, Int32 startRecord, Int32 maxRecords, DataColumn parentChapterColumn, Object parentChapterValue) at System.Data.Common.DbDataAdapter.Fill(DataSet dataSet, String srcTable, IDataReader dataReader, Int32 startRecord, Int32 maxRecords) at System.Data.Common.DbDataAdapter.FillFromCommand(Object data, Int32 startRecord, Int32 maxRecords, String srcTable, IDbCommand command, CommandBehavior behavior) at System.Data.Common.DbDataAdapter.Fill(DataSet dataSet, Int32 startRecord, Int32 maxRecords, String srcTable, IDbCommand command, CommandBehavior behavior) at System.Data.Common.DbDataAdapter.Fill(DataSet dataSet) The problem appears when the web app is under a high load. The system runs fine when volume is low, but when the number of requests becomes high, the system starts rejecting incoming requests with the above exception message. Once the problem appears, very few requests actually make it through and get processed normally, about 2 in every 30. The vast majority of requests fail, until a SQL Server restart or IIS reset is performed. The system then start processing requests normally, and after some time it starts throwing the same error. The error occurs when a data adapter runs the Fill() method against a SELECT statement, to populate a strongly-typed dataset. It appears that the dataset does not like the data it is given and throws this exception. This error occurs on various SELECT statements, acting on different tables. I have regenerated the dataset and checked the relevant constraints, as well as the table from which the data is read. Both the dataset definition and the data in the table are fine. Admittedly, the hardware running both the web app and SQL Server 2000 is seriously outdated, considering the numbers of incoming requests it currently receives. The amount of RAM consumed by SQL Server is dynamically allocated, and at peak times SQL Server can consume up to 2.8 GB out of a total of 3.5 GB on the server. At first I suspected some sort of index or database corruption, but after running DBCC CHECKDB, no errors were found in the database. So now I'm wondering whether this error is a result of the hardware limitations of the system. Is it possible for SQL Server to somehow mess up the data it's supposed to pass to the dataset, resulting in constraint violation due to, say, data type/length mismatch? I tried accessing the RowError messages of the data rows in the retrieved dataset tables but I kept getting empty strings. I know that HasErrors = true for the datatables in question. I have not set the EnableConstraints = false, and I don't want to do that. Thanks in advance. Ray

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  • How do I define a template class and divide it into multiple files?

    - by hkBattousai
    I have written a simple template class for test purpose. It compiles without any errors, but when I try to use it in main(), it give some linker errors. main.cpp #include <iostream> #include "MyNumber.h" int wmain(int argc, wchar_t * argv[]) { MyNumber<float> num; num.SetValue(3.14); std::cout << "My number is " << num.GetValue() << "." << std::endl; system("pause"); return 0; } MyNumber.h #pragma once template <class T> class MyNumber { public: MyNumber(); ~MyNumber(); void SetValue(T val); T GetValue(); private: T m_Number; }; MyNumber.cpp #include "MyNumber.h" template <class T> MyNumber<T>::MyNumber() { m_Number = static_cast<T>(0); } template <class T> MyNumber<T>::~MyNumber() { } template <class T> void MyNumber<T>::SetValue(T val) { m_Number = val; } template <class T> T MyNumber<T>::GetValue() { return m_Number; } When I build this code, I get the following linker errors: Error 7 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\X64\Debug\Console Demo.exe 1 error LNK1120: 4 unresolved externals Error 3 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: __cdecl MyNumber::~MyNumber(void)" (??1?$MyNumber@M@@QEAA@XZ) referenced in function wmain Error 6 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: __cdecl MyNumber::MyNumber(void)" (??0?$MyNumber@M@@QEAA@XZ) referenced in function wmain Error 4 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: float __cdecl MyNumber::GetValue(void)" (?GetValue@?$MyNumber@M@@QEAAMXZ) referenced in function wmain Error 5 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: void __cdecl MyNumber::SetValue(float)" (?SetValue@?$MyNumber@M@@QEAAXM@Z) referenced in function wmain But, if I leave main() empty, I don't get any linker errors. What is wrong with my template class? What am I doing wrong?

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  • Building a QueryExpression where name field is either A or B

    - by Mike
    I'm trying to build a Dynamics CRM 4 query so that I can get calendar events that are named either "Event A" or "Event B". A QueryByAttribute doesn't seem to do the job as I cannot specify a condition where the field called "event_name" = "Event A" of "event_name" = "Event B". When using the QueryExpression, I've found the FilterExpression applies to the Referencing Entity. I don't know if the FilterExpression can be used on the Referenced Entity at all. The example below is something like what I want to achieve, though this would return an empty result set as it will go looking in the entity called "my_event_response" for a "name" attribute. It's starting to look like I will need to run several queries to get this but this is less efficient than if I can submit it all at once. ColumnSet columns = new ColumnSet(); columns.Attributes = new string[]{ "event_name", "eventid", "startdate", "city" }; ConditionExpression eventname1 = new ConditionExpression(); eventname1.AttributeName = "event_name"; eventname1.Operator = ConditionOperator.Equal; eventname1.Values = new string[] { "Event A" }; ConditionExpression eventname2 = new ConditionExpression(); eventname2.AttributeName = "event_name"; eventname2.Operator = ConditionOperator.Equal; eventname2.Values = new string[] { "Event B" }; FilterExpression filter = new FilterExpression(); filter.FilterOperator = LogicalOperator.Or; filter.Conditions = new ConditionExpression[] { eventname1, eventname2 }; LinkEntity link = new LinkEntity(); link.LinkCriteria = filter; link.LinkFromEntityName = "my_event"; link.LinkFromAttributeName = "eventid"; link.LinkToEntityName = "my_event_response"; link.LinkToAttributeName = "eventid"; QueryExpression query = new QueryExpression(); query.ColumnSet = columns; query.EntityName = EntityName.mbs_event.ToString(); query.LinkEntities = new LinkEntity[] { link }; RetrieveMultipleRequest request = new RetrieveMultipleRequest(); request.Query = query; return (RetrieveMultipleResponse)crmService.Execute(request); I'd appreciate some advice on how to get the data I need.

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  • .Net Entity Framework SaveChanges is adding without add method

    - by tmfkmoney
    I'm new to the entity framework and I'm really confused about how savechanges works. There's probably a lot of code in my example which could be improved, but here's the problem I'm having. The user enters a bunch of picks. I make sure the user hasn't already entered those picks. Then I add the picks to the database. var db = new myModel() var predictionArray = ticker.Substring(1).Split(','); // Get rid of the initial comma. var user = Membership.GetUser(); var userId = Convert.ToInt32(user.ProviderUserKey); // Get the member with all his predictions for today. var memberQuery = (from member in db.Members where member.user_id == userId select new { member, predictions = from p in member.Predictions where p.start_date == null select p }).First(); // Load all the company ids. foreach (var prediction in memberQuery.predictions) { prediction.CompanyReference.Load(); } var picks = from prediction in predictionArray let data = prediction.Split(':') let companyTicker = data[0] where !(from i in memberQuery.predictions select i.Company.ticker).Contains(companyTicker) select new Prediction { Member = memberQuery.member, Company = db.Companies.Where(c => c.ticker == companyTicker).First(), is_up = data[1] == "up", // This turns up and down into true and false. }; // Save the records to the database. // HERE'S THE PART I DON'T UNDERSTAND. // This saves the records, even though I don't have db.AddToPredictions(pick) foreach (var pick in picks) { db.SaveChanges(); } // This does not save records when the db.SaveChanges outside of a loop of picks. db.SaveChanges(); foreach (var pick in picks) { } // This saves records, but it will insert all the picks exactly once no matter how many picks you have. //The fact you're skipping a pick makes no difference in what gets inserted. var counter = 1; foreach (var pick in picks) { if (counter == 2) { db.SaveChanges(); } counter++; } There's obviously something going on with the context I don't understand. I'm guessing I've somehow loaded my new picks as pending changes, but even if that's true I don't understand I have to loop over them to save changes. Can someone explain this to me?

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  • On Redirect - Failed to generate a user instance of SQL Server...

    - by Craig Russell
    Hello (this is a long post sorry), I am writing a application in ASP.NET MVC 2 and I have reached a point where I am receiving this error when I connect remotely to my Server. Failed to generate a user instance of SQL Server due to failure in retrieving the user's local application data path. Please make sure the user has a local user profile on the computer. The connection will be closed. I thought I had worked around this problem locally, as I was getting this error in debug when site was redirected to a baseUrl if a subdomain was invalid using this code: protected override void Initialize(RequestContext requestContext) { string[] host = requestContext.HttpContext.Request.Headers["Host"].Split(':'); _siteProvider.Initialise(host, LiveMeet.Properties.Settings.Default["baseUrl"].ToString()); base.Initialize(requestContext); } protected override void OnActionExecuting(ActionExecutingContext filterContext) { if (Site == null) { string[] host = filterContext.HttpContext.Request.Headers["Host"].Split(':'); string newUrl; if (host.Length == 2) newUrl = "http://sample.local:" + host[1]; else newUrl = "http://sample.local"; Response.Redirect(newUrl, true); } ViewData["Site"] = Site; base.OnActionExecuting(filterContext); } public Site Site { get { return _siteProvider.GetCurrentSite(); } } The Site object is returned from a Provider named siteProvider, this does two checks, once against a database containing a list of all available subdomains, then if that fails to find a valid subdomain, or valid domain name, searches a memory cache of reserved domains, if that doesn't hit then returns a baseUrl where all invalid domains are redirected. locally this worked when I added the true to Response.Redirect, assuming a halting of the current execution and restarting the execution on the browser redirect. What I have found in the stack trace is that the error is thrown on the second attempt to access the database. #region ISiteProvider Members public void Initialise(string[] host, string basehost) { if (host[0].Contains(basehost)) host = host[0].Split('.'); Site getSite = GetSites().WithDomain(host[0]); if (getSite == null) { sites.TryGetValue(host[0], out getSite); } _site = getSite; } public Site GetCurrentSite() { return _site; } public IQueryable<Site> GetSites() { return from p in _repository.groupDomains select new Site { Host = p.domainName, GroupGuid = (Guid)p.groupGuid, IsSubDomain = p.isSubdomain }; } #endregion The Linq query ^^^ is hit first, with a filter of WithDomain, the error isn't thrown till the WithDomain filter is attempted. In summary: The error is hit after the page is redirected, so the first iteration is executing as expected (so permissions on the database are correct, user profiles etc) shortly after the redirect when it filters the database query for the possible domain/subdomain of current redirected page, it errors out.

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  • How can I refactor this JavaScript code to avoid making functions in a loop?

    - by Bungle
    I wrote the following code for a project that I'm working on: var clicky_tracking = [ ['related-searches', 'Related Searches'], ['related-stories', 'Related Stories'], ['more-videos', 'More Videos'], ['web-headlines', 'Publication'] ]; for (var x = 0, length_x = clicky_tracking.length; x < length_x; x++) { links = document.getElementById(clicky_tracking[x][0]) .getElementsByTagName('a'); for (var y = 0, length_y = links.length; y < length_y; y++) { links[y].onclick = (function(name, url) { return function() { clicky.log(url, name, 'outbound'); }; }(clicky_tracking[x][1], links[y].href)); } } What I'm trying to do is: define a two-dimensional array, with each instance the inner arrays containing two elements: an id attribute value (e.g., "related-searches") and a corresponding description (e.g., "Related Searches"); for each of the inner arrays, find the element in the document with the corresponding id attribute, and then gather a collection of all <a> elements (hyperlinks) within it; loop through that collection and attach an onclick handler to each hyperlink, which should call clicky.log, passing in as parameters the description that corresponds to the id (e.g., "Related Searches" for the id "related-searches") and the value of the href attribute for the <a> element that was clicked. Hopefully that wasn't thoroughly confusing! The code may be more self-explanatory than that. I believe that what I've implemented here is a closure, but JSLint complains: http://img.skitch.com/20100526-k1trfr6tpj64iamm8r4jf5rbru.png So, my questions are: How can I refactor this code to make JSLint agreeable? Or, better yet, is there a best-practices way to do this that I'm missing, regardless of what JSLint thinks? Should I rely on event delegation instead? That is, attaching onclick event handlers to the document elements with the id attributes in my arrays, and then looking at event.target? I've done that once before and understand the theory, but I'm very hazy on the details, and would appreciate some guidance on what that would look like - assuming this is a viable approach. Thanks very much for any help!

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  • I have to select the checkbox two times to check/uncheck in jTable

    - by 117526709403775781607
    I have a jTable code i intend to use, but the problem with it is that when i click on the checkbox once it doesn't select/deselect it, instead i have to click twice. But if i select any other cell in the row except the one containing the checkbox the purpose is solved. HERE IS MY CODE : public class TableSelectionTest extends JFrame implements ListSelectionListener { private final int COLUMN_COUNT = 5; private TblModel model; public TableSelectionTest() { initialize(); setDefaultCloseOperation(EXIT_ON_CLOSE); pack(); } private void initialize() { List data = new ArrayList(); for (int i = 0; i < 10; i++) { Object record[] = new Object[COLUMN_COUNT]; record[0] = Boolean.FALSE; for (int j = 1; j < COLUMN_COUNT; j++) { record[j] = new Integer(j); } data.add(record); } model = new TblModel(data); JTable table = new JTable(model); table.getSelectionModel().setSelectionMode(ListSelectionModel.SINGLE_SELECTION); table.getSelectionModel().addListSelectionListener (this); JScrollPane scroll = new JScrollPane(table); getContentPane().add(scroll, BorderLayout.CENTER); } public static void main(String[] args) { TableSelectionTest f = new TableSelectionTest(); f.show(); } class TblModel extends AbstractTableModel { private List data; public TblModel(List data) { this.data = data; } public int getColumnCount() { return COLUMN_COUNT; } public int getRowCount() { return data == null ? 0 : data.size(); } public void setValueAt(Object value, int rowIndex, int columnIndex) { getRecord(rowIndex)[columnIndex] = value; super.fireTableCellUpdated(rowIndex, columnIndex); } public Object getValueAt(int rowIndex, int columnIndex) { return getRecord(rowIndex)[columnIndex]; } public boolean isCellEditable(int rowIndex, int columnIndex) { if(columnIndex == 0) return true; else return false; } public Class getColumnClass(int columnIndex) { if (data == null || data.size() == 0) { return Object.class; } Object o = getValueAt(0, columnIndex); return o == null ? Object.class : o.getClass(); } private Object[] getRecord(int rowIndex) { return (Object[]) data.get(rowIndex); } } public void valueChanged(ListSelectionEvent e) { if (!e.getValueIsAdjusting()) { ListSelectionModel lsm = (ListSelectionModel) e.getSource(); int index = lsm.getMinSelectionIndex(); if(model.getRecord(index)[0] == Boolean.FALSE) model.setValueAt(Boolean.TRUE, index, 0); else if(model.getRecord(index)[0] == Boolean.TRUE) model.setValueAt(Boolean.FALSE, index, 0); } } } Please reply soon as it is bugging me a lot Thank you in advance :)

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  • UIScrollView Infinite Scrolling

    - by Ben Robinson
    I'm attempting to setup a scrollview with infinite (horizontal) scrolling. Scrolling forward is easy - I have implemented scrollViewDidScroll, and when the contentOffset gets near the end I make the scrollview contentsize bigger and add more data into the space (i'll have to deal with the crippling effect this will have later!) My problem is scrolling back - the plan is to see when I get near the beginning of the scroll view, then when I do make the contentsize bigger, move the existing content along, add the new data to the beginning and then - importantly adjust the contentOffset so the data under the view port stays the same. This works perfectly if I scroll slowly (or enable paging) but if I go fast (not even very fast!) it goes mad! Heres the code: - (void) scrollViewDidScroll:(UIScrollView *)scrollView { float pageNumber = scrollView.contentOffset.x / 320; float pageCount = scrollView.contentSize.width / 320; if (pageNumber > pageCount-4) { //Add 10 new pages to end mainScrollView.contentSize = CGSizeMake(mainScrollView.contentSize.width + 3200, mainScrollView.contentSize.height); //add new data here at (320*pageCount, 0); } //*** the problem is here - I use updatingScrollingContent to make sure its only called once (for accurate testing!) if (pageNumber < 4 && !updatingScrollingContent) { updatingScrollingContent = YES; mainScrollView.contentSize = CGSizeMake(mainScrollView.contentSize.width + 3200, mainScrollView.contentSize.height); mainScrollView.contentOffset = CGPointMake(mainScrollView.contentOffset.x + 3200, 0); for (UIView *view in [mainContainerView subviews]) { view.frame = CGRectMake(view.frame.origin.x+3200, view.frame.origin.y, view.frame.size.width, view.frame.size.height); } //add new data here at (0, 0); } //** MY CHECK! NSLog(@"%f", mainScrollView.contentOffset.x); } As the scrolling happens the log reads: 1286.500000 1285.500000 1284.500000 1283.500000 1282.500000 1281.500000 1280.500000 Then, when pageNumber<4 (we're getting near the beginning): 4479.500000 4479.500000 Great! - but the numbers should continue to go down in the 4,000s but the next log entries read: 1278.000000 1277.000000 1276.500000 1275.500000 etc.... Continiuing from where it left off! Just for the record, if scrolled slowly the log reads: 1294.500000 1290.000000 1284.500000 1280.500000 4476.000000 4476.000000 4473.000000 4470.000000 4467.500000 4464.000000 4460.500000 4457.500000 etc.... Any ideas???? Thanks Ben.

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  • iPhone app works hundreds of times, then crashes from memory error on startup, then never works unti

    - by peter
    I have a Cocos2d/openGL iPhone game. It's a universal app and I'm dealing with an occasional but nasty error on the iPad. We are loading a lot of textures up front (3 2048x2048 textures). I'm working on reducing this up front load, but what worries me is I really don't understand the root cause of this crash that permanently breaks the app. This is the deal: 1. App works fine for hundreds of plays on the iPad 2. Eventually (I'm guessing due to other programs using up some memory and not letting go or whatever) the app starts crashing on startup. It just closes again in the middle of loading. 3. The App will now never work again on that iPad, closing immediately every time, until the iPad is restarted. Obviously my app is demanding too much memory up front to work reliably every time, I get that. What I don't get is why when it fails once, it has failed forever until the iPad is restarted. Can anyone explain what is going on here? EDIT: forgot to add organizer crash lags just say low memory, like this every time (I changed my app name to MyAppName below). Again, I know it's low memory, but why does it stay low memory until restart?: Incident Identifier: E7A2507C-3FB1-4E3B-B315-09F094236541 CrashReporter Key: 0fda9d667f2c6073f20a76809aa25438b6854d15 OS Version: iPhone OS 3.2 (7B367) Date: 2010-04-30 16:59:44 -0400 Free pages: 437 Wired pages: 17228 Purgeable pages: 0 Largest process: MyAppName Processes Name UUID Count resident pages MyAppName <6307ce41802850944baa78d29224fa7f> 22385 (jettisoned) (active) mediaserverd <ea8bac28b06fe3980fdd44b5caceb563> 242 DTMobileIS <a0f651e43881e66f50f8a95abea72921> 5826 notification_pro <4c9a7ee0a5bbe160465991228f2d2f2e> 67 syslog_relay <4ceaed776d2df957fa130712f4ef21d0> 66 notification_pro <4c9a7ee0a5bbe160465991228f2d2f2e> 67 notification_pro <4c9a7ee0a5bbe160465991228f2d2f2e> 67 afcd <4f3c9566e33b4463f05603d990584e5d> 72 ptpd <83de0f774bd6553d513ae9e19b0f9b56> 181 syslogd <66247e305d5c0bf6f1ce1cc950653263> 81 lsd <a4d852c1c8da2b3d231bdc90887b52ba> 130 iapd <a8534cbde4b90ad5915dd26ab03ff3e3> 204 notifyd <5e9d5bee7c3eae1c8b494c79eb11406e> 71 BTServer <64e4a6ea6b1240db2331e05a29caa862> 108 CommCenter <97bf297944ac4bde19bcee96dd23bd5f> 181 SpringBoard <c7a5904c12db7b14334a4edaa4cabaa9> 5339 (active) configd <aca9fa3380322669164fd6b1a3864300> 373 fairplayd.K48 <2d997ffca1a568f9c5400ac32d8f0782> 84 locationd <dd1ea88105c62173908ce767db5c4d37> 599 mDNSResponder <820560222d47a1f2a0dce98a7f8a9721> 108 lockdownd <497fd54c79a680bf29f5d9320f514613> 303 MobileStorageMou <c277b79c2157c4dc5cfc5c3ca35bd5f2> 69 launchd <66972eee4d865c4383b33d985d22994b> 98 **End**

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  • How do I use ViewScripts on Zend_Form File Elements?

    - by Sonny
    I am using this ViewScript for my standard form elements: <div class="field" id="field_<?php echo $this->element->getId(); ?>"> <?php if (0 < strlen($this->element->getLabel())) : ?> <?php echo $this->formLabel($this->element->getName(), $this->element->getLabel());?> <?php endif; ?> <span class="value"><?php echo $this->{$this->element->helper}( $this->element->getName(), $this->element->getValue(), $this->element->getAttribs() ) ?></span> <?php if (0 < $this->element->getMessages()->length) : ?> <?php echo $this->formErrors($this->element->getMessages()); ?> <?php endif; ?> <?php if (0 < strlen($this->element->getDescription())) : ?> <span class="hint"><?php echo $this->element->getDescription(); ?></span> <?php endif; ?> </div> Trying to use that ViewScript alone results in an error: Exception caught by form: No file decorator found... unable to render file element Looking at this FAQ revealed part of my problem, and I updated my form element decorators like this: 'decorators' => array( array('File'), array('ViewScript', array('viewScript' => 'form/field.phtml')) ) Now it's rendering the file element twice, once within my view script, and extra elements with the file element outside my view script: <input type="hidden" name="MAX_FILE_SIZE" value="8388608" id="MAX_FILE_SIZE" /> <input type="hidden" name="UPLOAD_IDENTIFIER" value="4b5f7335a55ee" id="progress_key" /> <input type="file" name="upload_file" id="upload_file" /> <div class="field" id="field_upload_file"> <label for="upload_file">Upload File</label> <span class="value"><input type="file" name="upload_file" id="upload_file" /></span> </div> Any ideas on how to handle this properly with a ViewScript?

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  • jquery masonry on ul with nested ul

    - by Adam Wright
    I'm trying to create a footer nav of a sitemap with levels nested within each other. i want to use masonry so the padding and margin is consistant and not changed depending on nested items. its firing masonry but its adding the relative style to the nested ul if i change the masonry call to select just the first() ul then nested li appear on one line. any ideas? <div id="links"> <ul ><li class="box"><a href="/Industries.aspx" >Industries</a></li><li class="box"><a href="/Services.aspx" >Services</a></li><li class="box"><a href="/Quality---Regulatory.aspx" >Quality &amp; Regulatory</a></li><li class="box"><a href="/About.aspx" >About</a><ul ><li class="box"><a href="/About/Our-Story.aspx" >Our Story</a></li><li class="box"><a href="/About/Our-Mission.aspx" >Our Mission</a></li><li class="box"><a href="/About/Our-Core-Values.aspx" >Our Core Values</a></li></ul></li><li class="box"><a href="/News.aspx" >News</a><ul ><li class="box"><a href="/News/Events.aspx" >Events</a></li></ul></li><li class="box"><a href="/Careers.aspx" >Careers</a></li><li class="box"><a href="/Contact.aspx" >Contact</a></li><li class="box"><a href="/tests.aspx" >tests</a></li></ul> </div> <script type="text/javascript"> $('#links ul').masonry({ singleMode: true, // Disables measuring the width of each floated element. // Set to true if floated elements have the same width. // default: false columnWidth: 182, // Width in pixels of 1 column of your grid. // default: outer width of the first floated element. itemSelector: '.box:visible', // Additional selector to specify which elements inside // the wrapping element will be rearranged. // Required for Infinite Scroll with window resizing. resizeable: true, // Binds a Masonry call to window resizes // so layout appears fluid. // default: true animate: false, // Animates layout rearrangements. // default: false saveOptions: true // Masonry will use the options from previous Masonry // calls by default, so you only have to enter in options once // default: true }); </script>

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  • SQL Server CTE referred in self joins slow

    - by Kharlos Dominguez
    Hello, I have written a table-valued UDF that starts by a CTE to return a subset of the rows from a large table. There are several joins in the CTE. A couple of inner and one left join to other tables, which don't contain a lot of rows. The CTE has a where clause that returns the rows within a date range, in order to return only the rows needed. I'm then referencing this CTE in 4 self left joins, in order to build subtotals using different criterias. The query is quite complex but here is a simplified pseudo-version of it WITH DataCTE as ( SELECT [columns] FROM table INNER JOIN table2 ON [...] INNER JOIN table3 ON [...] LEFT JOIN table3 ON [...] ) SELECT [aggregates_columns of each subset] FROM DataCTE Main LEFT JOIN DataCTE BananasSubset ON [...] AND Product = 'Bananas' AND Quality = 100 LEFT JOIN DataCTE DamagedBananasSubset ON [...] AND Product = 'Bananas' AND Quality < 20 LEFT JOIN DataCTE MangosSubset ON [...] GROUP BY [ I have the feeling that SQL Server gets confused and calls the CTE for each self join, which seems confirmed by looking at the execution plan, although I confess not being an expert at reading those. I would have assumed SQL Server to be smart enough to only perform the data retrieval from the CTE only once, rather than do it several times. I have tried the same approach but rather than using a CTE to get the subset of the data, I used the same select query as in the CTE, but made it output to a temp table instead. The version referring the CTE version takes 40 seconds. The version referring the temp table takes between 1 and 2 seconds. Why isn't SQL Server smart enough to keep the CTE results in memory? I like CTEs, especially in this case as my UDF is a table-valued one, so it allowed me to keep everything in a single statement. To use a temp table, I would need to write a multi-statement table valued UDF, which I find a slightly less elegant solution. Did some of you had this kind of performance issues with CTE, and if so, how did you get them sorted? Thanks, Kharlos

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  • Google Map key in Android?

    - by Amandeep singh
    I am developing an android app in which i have to show map view i have done it once in a previous app but the key i used in the previous is not working int his app . It is just showing a pin in the application with blank screen. Do i have to use a different Map key for each project , If not Kindly help me how can i use my previous Key in this. and also I tried generating a new key but gave the the same key back . Here is the code i used public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); btn=(Button)findViewById(R.id.mapbtn); str1=getIntent().getStringExtra("LATITUDE"); str2=getIntent().getStringExtra("LONGITUDE"); mapView = (MapView)findViewById(R.id.mapView1); //View zoomView = mapView.getZoomControls(); mapView.setBuiltInZoomControls(true); //mapView.setSatellite(true); mc = mapView.getController(); btn.setOnClickListener(this); MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); String coordinates[] = {str1, str2}; double lat = Double.parseDouble(coordinates[0]); double lng = Double.parseDouble(coordinates[1]); p = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); mc.animateTo(p); mc.setZoom(17); mapView.invalidate(); //mp.equals(o); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } class MapOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { super.draw(canvas, mapView, shadow); Paint mPaint = new Paint(); mPaint.setDither(true); mPaint.setColor(Color.RED); mPaint.setStyle(Paint.Style.FILL_AND_STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(2); //---translate the GeoPoint to screen pixels--- Point screenPts = new Point(); mapView.getProjection().toPixels(p, screenPts); //---add the marker--- Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.pin); canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null); return true; } Thanks....

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  • Calculating rotation and translation matrices between two odometry positions for monocular linear triangulation

    - by user1298891
    Recently I've been trying to implement a system to identify and triangulate the 3D position of an object in a robotic system. The general outline of the process goes as follows: Identify the object using SURF matching, from a set of "training" images to the actual live feed from the camera Move/rotate the robot a certain amount Identify the object using SURF again in this new view Now I have: a set of corresponding 2D points (same object from the two different views), two odometry locations (position + orientation), and camera intrinsics (focal length, principal point, etc.) since it's been calibrated beforehand, so I should be able to create the 2 projection matrices and triangulate using a basic linear triangulation method as in Hartley & Zissermann's book Multiple View Geometry, pg. 312. Solve the AX = 0 equation for each of the corresponding 2D points, then take the average In practice, the triangulation only works when there's almost no change in rotation; if the robot even rotates a slight bit while moving (due to e.g. wheel slippage) then the estimate is way off. This also applies for simulation. Since I can only post two hyperlinks, here's a link to a page with images from the simulation (on the map, the red square is simulated robot position and orientation, and the yellow square is estimated position of the object using linear triangulation.) So you can see that the estimate is thrown way off even by a little rotation, as in Position 2 on that page (that was 15 degrees; if I rotate it any more then the estimate is completely off the map), even in a simulated environment where a perfect calibration matrix is known. In a real environment when I actually move around with the robot, it's worse. There aren't any problems with obtaining point correspondences, nor with actually solving the AX = 0 equation once I compute the A matrix, so I figure it probably has to do with how I'm setting up the two camera projection matrices, specifically how I'm calculating the translation and rotation matrices from the position/orientation info I have relative to the world frame. How I'm doing that right now is: Rotation matrix is composed by creating a 1x3 matrix [0, (change in orientation angle), 0] and then converting that to a 3x3 one using OpenCV's Rodrigues function Translation matrix is composed by rotating the two points (start angle) degrees and then subtracting the final position from the initial position, in order to get the robot's straight and lateral movement relative to its starting orientation Which results in the first projection matrix being K [I | 0] and the second being K [R | T], with R and T calculated as described above. Is there anything I'm doing really wrong here? Or could it possibly be some other problem? Any help would be greatly appreciated.

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • Check my anagram code from a job interview in the past.

    - by Michael Dorgan
    Had the following as an interview question a while ago and choked so bad on basic syntax that I failed to advance (once the adrenalin kicks in, coding goes out the window.) Given a list of string, return a list of sets of strings that are anagrams of the input set. i.e. "dog","god", "foo" should return {"dog","god"}. Afterward, I created the code on my own as a sanity check and it's been around now for a bit. I'd welcome input on it to see if I missed anything or if I could have done it much more efficiently. Take it as a chance to improve myself and learn other techniques: void Anagram::doWork(list input, list &output) { typedef list SortType; SortType sortedInput; // sort each string and pair it with the original for(list<string>::iterator i = input.begin(); i != input.end(); ++i) { string tempString(*i); std::sort(tempString.begin(), tempString.end()); sortedInput.push_back(make_pair(*i, tempString)); } // Now step through the new sorted list for(SortType::iterator i = sortedInput.begin(); i != sortedInput.end();) { set<string> newSet; // Assume (hope) we have a match and pre-add the first. newSet.insert(i->first); // Set the secondary iterator one past the outside to prevent // matching the original SortType::iterator j = i; ++j; while(j != sortedInput.end()) { if(i->second == j->second) { // If the string matches, add it to the set and remove it // so that future searches need not worry about it newSet.insert(j->first); j = sortedInput.erase(j); } else { // else, next element ++j; } } // If size is bigger than our original push, we have a match - save it to the output if(newSet.size() > 1) { output.push_back(newSet); } // erase this element and update the iterator i = sortedInput.erase(i); } }

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  • Jetty: Stopping programatically causes "1 threads could not be stopped"

    - by Ondra Žižka
    Hi, I have an embedded Jetty 6.1.26 instance. I want to shut it down by HTTP GET sent to /shutdown. So I created a JettyShutdownServlet: @Override protected void doGet(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { resp.setStatus(202, "Shutting down."); resp.setContentType("text/plain"); ServletOutputStream os = resp.getOutputStream(); os.println("Shutting down."); os.close(); resp.flushBuffer(); // Stop the server. try { log.info("Shutting down the server..."); server.stop(); } catch (Exception ex) { log.error("Error when stopping Jetty server: "+ex.getMessage(), ex); } However, when I send the request, Jetty does not stop - a thread keeps hanging in org.mortbay.thread.QueuedThreadPool on the line with this.wait(): // We are idle // wait for a dispatched job synchronized (this) { if (_job==null) this.wait(getMaxIdleTimeMs()); job=_job; _job=null; } ... 2011-01-10 20:14:20,375 INFO org.mortbay.log jetty-6.1.26 2011-01-10 20:14:34,756 INFO org.mortbay.log Started [email protected]:17283 2011-01-10 20:25:40,006 INFO org.jboss.qa.mavenhoe.MavenHoeApp Shutting down the server... 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown [email protected]:17283 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown org.mortbay.jetty.servlet.Context@1672bbb{/,null} 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown org.mortbay.jetty.webapp.WebAppContext@18d30fb{/jsp,file:/home/ondra/work/Mavenhoe/trunk/target/classes/org/jboss/qa/mavenhoe/web/jsp} 2011-01-10 20:25:43,007 INFO org.mortbay.log Stopped [email protected]:17283 2011-01-10 20:25:43,009 WARN org.mortbay.log 1 threads could not be stopped 2011-01-10 20:26:43,010 INFO org.mortbay.log Shutdown hook executing 2011-01-10 20:26:43,011 INFO org.mortbay.log Shutdown hook complete It blocks for exactly one minute, then shuts down. I've added the Graceful shutdown, which should allow me to shut the server down from a servlet; However, it does not work as you can see from the log. I've solved it this way: Server server = new Server( PORT ); server.setGracefulShutdown( 3000 ); server.setStopAtShutdown(true); ... server.start(); if( server.getThreadPool() instanceof QueuedThreadPool ){ ((QueuedThreadPool) server.getThreadPool()).setMaxIdleTimeMs( 2000 ); } setMaxIdleTimeMs() needs to be called after the start(), becase the threadPool is created in start(). However, the threads are already created and waiting, so it only applies after all threads are used at least once. I don't know what else to do except some awfulness like interrupting all threads or System.exit(). Any ideas? Is there a good way? Thanks, Ondra

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  • ASP.NET MVC 2: Linq to SQL entity w/ ForeignKey relationship and Default ModelBinder strangeness

    - by Simon
    Once again I'm having trouble with Linq to Sql and the MVC Model Binder. I have Linq to Sql generated classes, to illustrate them they look similar to this: public class Client { public int ClientID { get; set; } public string Name { get; set; } } public class Site { public int SiteID { get; set; } public string Name { get; set; } } public class User { public int UserID { get; set; } public string Name { get; set; } public int? ClientID { get; set; } public EntityRef<Client> Client { get; set; } public int? SiteID { get; set; } public EntityRef<Site> Site { get; set; } } The 'User' has a relationship with the 'Client' and 'Site . The User class has nullable ClientIDs and SiteIDs because the admin users are not bound to a Client or Site. Now I have a view where a user can edit a 'User' object, the view has fields for all the 'User' properties. When the form is submitted, the appropiate 'Save' action is called in my UserController: public ActionResult Save(User user, FormCollection form) { //form['SiteID'] == 1 //user.SiteID == 1 //form['ClientID'] == 1 //user.ClientID == null } The problem here is that the ClientID is never set, it is always null, even though the value is in the FormCollection. To figure out whats going wrong I set breakpoints for the ClientID and SiteID getters and setters in the Linq to Sql designer generated classes. I noticed the following: SiteID is being set, then ClientID is being set, but then the Client EntityRef property is being set with a null value which in turn is setting the ClientID to null too! I don't know why and what is trying to set the Client property, because the Site property setter is never beeing called, only the Client setter is being called. Manually setting the ClientID from the FormCollection like this: user.ClientID = int.Parse(form["ClientID"].ToString()); throws a 'ForeignKeyReferenceAlreadyHasValueException', because it was already set to null before. The only workaround I have found is to extend the generated partial User class with a custom method: Client = default(EntityRef<Client>) but this is not a satisfying solution. I don't think it should work like this? Please enlighten me someone. So far Linq to Sql is driving me crazy! Best regards

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  • C++ Undeclared Identifier (but it is declared?)

    - by Joshua
    I'm pretty sure I've included the qanda class, but when I try to declare a vector that contains it or a class of that type I get an error saying that qanda is undefined. Any idea what the problem might be? bot_manager_item.h #pragma once #include "../bot_packet/bot_packet.h" #include <vector> class bot_manager_item; #include "qanda.h" #include "bot_manager.h" class bot_manager_item { public: bot_manager_item(bot_manager* mngr, const char* name, const char* work_dir); ~bot_manager_item(); bool startup(); void cleanup(); void on_push_event(bot_exchange_format f); bool disable; private: void apply_changes(); bot_manager *_mngr; std::string _name; std::string _work_dir; std::string _message; std::string _message_copy; std::vector<qanda> games; qanda test; char _config_full_path[2600]; }; qanda.h #ifndef Q_AND_A #define Q_AND_A #include "users.h" #include "..\bot_packet\bot_packet.h" #include "bot_manager.h" #include <string> #include <algorithm> #include <map> #include <vector> #include <fstream> class qanda { public: qanda(bot_manager * manager, std::string name, std::string directory); ~qanda(){}; void room_message(std::string username, std::string user_message); void timer_tick(); private: // data members std::string question; std::string answer; std::string directory; std::string command_prefix; std::string name; Users users; std::map <std::string, std::string> questions_and_answers; int time_per_question; // seconds int time_between_questions; // seconds int timer; // milliseconds bool is_delayed; bool is_playing; bot_manager * manager; // functions void new_question(); void send_message(std::string msg); void announce_question(); void load_questions(); }; #endif

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  • AJAX, same-origin Policy and working XML Requests

    - by Joern
    Hello guys, so, currently I develop Widgets for Smartphones and am going a bit more advanced into fields of data exchange between client and server applications. My problem is: For my current project I want my client file to request data from a PHP script with the help of AJAX XmlHttpRequest and the POST method: function xmlRequestNotes() { var parameter = 'p=1234'; xmlhttp = new XMLHttpRequest(); xmlhttp.open("POST", url, true); // Http Header xmlhttp.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", parameter.length); xmlhttp.setRequestHeader("Connection", "close"); xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { json = JSON.parse(xmlhttp.responseText); // Doing Stuff with the Response } }; xmlhttp.send(parameter); } This works perfectly fine on my local server set up in XAMPP and the local Widget emulator. But if it gets onto the device (also with access to the target network) I receive the 101 Network Error. And as far as I have read, this is due to the "Same-Origin Policy" of XmlHttpRequests? My problem is to really understand that. Although the idea of this policy is clear to me, I'm a bit confused by the fact that another XmlHttpRequest for a Yahoo Weather XML Feed works fine. Now, could anyone be so helpful to enlighten me? Here is the request that returns a city name from Yahoo's weather feed: function getCityName() { xmlhttp = new XMLHttpRequest(); xmlhttp.open("GET", "http://weather.yahooapis.com/forecastrss?w=645458&u=c", true); xmlhttp.onreadystatechange = function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { xmlhttp.responseXML; var yweather = "http://xml.weather.yahoo.com/ns/rss/1.0"; alert(xmlhttp.responseXML.getElementsByTagNameNS(yweather, "location")[0].getAttribute("city")); } }; xmlhttp.send(null); } Obvious differences are the POST and GET methods for once, but seeing that the Same-Origin Policy takes effect no matter what method, I can't really make much sense of it. Why does the latter request work but not the first? I would really appreciate some help here. Greetings and a merry Christmas to you guys!

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  • Bad_alloc exception when using new for a struct c++

    - by bsg
    Hi, I am writing a query processor which allocates large amounts of memory and tries to find matching documents. Whenever I find a match, I create a structure to hold two variables describing the document and add it to a priority queue. Since there is no way of knowing how many times I will do this, I tried creating my structs dynamically using new. When I pop a struct off the priority queue, the queue (STL priority queue implementation) is supposed to call the object's destructor. My struct code has no destructor, so I assume a default destructor is called in that case. However, the very first time that I try to create a DOC struct, I get the following error: Unhandled exception at 0x7c812afb in QueryProcessor.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012f5dc.. I don't understand what's happening - have I used up so much memory that the heap is full? It doesn't seem likely. And it's not as if I've even used that pointer before. So: first of all, what am I doing that's causing the error, and secondly, will the following code work more than once? Do I need to have a separate pointer for each struct created, or can I re-use the same temporary pointer and assume that the queue will keep a pointer to each struct? Here is my code: struct DOC{ int docid; double rank; public: DOC() { docid = 0; rank = 0.0; } DOC(int num, double ranking) { docid = num; rank = ranking; } bool operator>( const DOC & d ) const { return rank > d.rank; } bool operator<( const DOC & d ) const { return rank < d.rank; } }; //a lot of processing goes on here; when a matching document is found, I do this: rank = calculateRanking(table, num); //if the heap is not full, create a DOC struct with the docid and rank and add it to the heap if(q.size() < 20) { doc = new DOC(num, rank); q.push(*doc); doc = NULL; } //if the heap is full, but the new rank is greater than the //smallest element in the min heap, remove the current smallest element //and add the new one to the heap else if(rank > q.top().rank) { q.pop(); cout << "pushing doc on to queue" << endl; doc = new DOC(num, rank); q.push(*doc); } Thank you very much, bsg.

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  • Loading images to UIScrollview crashes

    - by Icky
    Hello All. I have a Navigationcontroller pushing a UIViewController with a scrollview inside. Within the scrollview I download a certain number of images around 20 (sometimes more) each sized around 150 KB. All these images are added to the scrollview so that their origin is x +imageSize and the following is sorted right to the one before. All in all I think its a lot of data (3-4 MB). On an I pod Touch this sometimes crashes, the IPhone can handle it once, if it has to load the data again (some other images) , it crashes too. I guess its a memory issue but within my code, I download the image, save it to a file on the phone as NSData, read it again from file and add it to a UIImageview which I release. So I have freed the memory I allocated, nevertheless it still crashes. Can anyone help me out? Since Im new to this, I dont know the best way to handle the Images in a scrollview. Besides I create the controller at start from nib, which means I dont have to release it, since I dont use alloc - right? Code: In my rootviewcontroller I do: -(void) showImages { [[self naviController] pushViewController:imagesViewController animated:YES]; [imagesViewController viewWillAppear:YES]; } Then in my Controller handling the scroll View, this is the method to load the images: - (void) loadOldImageData { for (int i = 0; i < 40 ; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"img%d.jpg", i]]; NSData *myImg = [NSData dataWithContentsOfFile:filePath]; UIImage *im = [UIImage imageWithData:myImg]; if([im isKindOfClass:[UIImage class]]) { NSLog(@"IM EXISTS"); UIImageView *imgView = [[UIImageView alloc] initWithImage:im]; CGRect frame = CGRectMake(i*320, 0, 320, 416); imgView.frame = frame; [myScrollView addSubview:imgView]; [imgView release]; //NSLog(@"Adding img %d", i); numberImages = i; NSLog(@"setting numberofimages to %d", numberImages); //NSLog(@"scroll subviews %d", [myScrollView.subviews count]); } } myScrollView.contentSize = CGSizeMake(320 * (numberImages + 1), 416); }

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  • Rails, Edit page update in a window

    - by Mike
    I have my code working so that I have a table of businesses. There's a pencil icon you can click on the edit the business information. The edit information comes up in a partial inside of a modal pop up box. The only problem is that once they make the changes they want and click update, it sends them to the 'show' page for that business. What I want to happen is have the pop up box close and have it update the information. This is my update function in my controller. def update @business = Business.find(params[:id]) respond_to do |format| if @business.update_attributes(params[:business]) flash[:notice] = 'Business was successfully updated.' format.html { redirect_to(business_url(@business)) } format.js else format.html { render :action => "edit" } format.xml { render :xml => @business.errors, :status => :unprocessable_entity } end end end I tried following railscast 43 and i created an .rjs file but I couldn't get that to work at all. My update was still taking me to the show page. Any help would be appreciated. EDIT: Added some more code. <% form_for(@business) do |f| %> <%= f.error_messages %> <p> <%= f.label :name %><br /> <%= f.text_field :name %> </p> ... <%= f.label :business_category %><br /> <%= f.select :business_category_id, @business_categories_map, :selected => @business.business_category_id %> </p> <p> <%= f.label :description %><br /> <%= f.text_area :description %> </p> <p> <%= f.submit 'Update' %> </p> <% end %> This is my form inside of my edit page which is being called through the index in a pop up by: <div id="popupEdit<%=h business.id %>" class="popupContact"> <a class="popupClose<%=h business.id %>" id="popupClose">x</a> <% if business.business_category_id %> <% @business = business %> <%= render "business/edit" %> <% end %> </div>

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  • Changing an Action Type="click" to an auto action in SVG

    - by Dustin Myers
    I have a SVG document that I exported from Visio 2003 that would like to edit. This file has an action where you click a button it will navigate to a new screen. What I would like to do is have the navigation be based off of a data point rather than having to click the button. As an example I have a dynamic point data being brought into the SVG file and when that value changes from 0 to 1, I want this screen to automatically navigate to another screen. Below is the code I for clicking the button. <title content="structured text">Sheet.1107</title> <desc content="structured text">Button 1</desc> <v:custProps> <v:cp v:ask="false" v:langID="1033" v:invis="false" v:cal="0" v:val="VT4(Test Graphic 2)" v:type="0" v:prompt="" v:nameU="ObjRef" v:sortKey="" v:lbl="" v:format=""/> <v:cp v:ask="false" v:langID="1033" v:invis="false" v:cal="0" v:val="VT4(SF-S)" v:type="0" v:prompt="" v:nameU="DataPt" v:sortKey="" v:lbl="" v:format=""/> </v:custProps> <v:userDefs> <v:ud v:prompt="" v:nameU="NAVIGATE" v:val="VT4(NAVIGATE Test Graphic 2,&apos;&apos;,)"/> </v:userDefs> <v:textBlock v:margins="rect(4,4,4,4)"/> <v:textRect width="125.01" height="35" cx="62.5" cy="517.5"/> <rect x="0" width="125" y="500" height="35" class="st3"/> <text x="40.15" y="521.1" v:langID="1033" class="st4"><v:paragraph v:horizAlign="1"/><v:tabList/>Button 1</text> <jci:action type="click" count="1">if(evt.button == 0) nav(&apos;Test Graphic 2&apos;,&apos;&apos;,&apos;&apos;);</jci:action></g></a> In the above code I am bringing in the data value from SF-S. Once that value is equal to 1 I want this screen to automatically navigate to Test Graphic 2. I don't have any experience with coding so I am hoping someone here will be able to help me. Thanks, DMyers

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  • Android Extend BaseExpandableListAdapter

    - by Robert Mills
    I am trying to extend the BaseExpandableListAdapter, however when once I view the list and I select one of the elements to expand, the order of the list gets reversed. For example, if I have a list with 4 elements and select the 1st element, the order (from top to bottom) is now 4, 3, 2, 1 with the 4th element (now at the top) expanded. If I unexpand the 4th element the order reverts to 1, 2, 3, 4 with no expanded elements. Here is my implementation:`public class SensorExpandableAdapter extends BaseExpandableListAdapter { private static final int FILTER_POSITION = 0; private static final int FUNCTION_POSITION = 1; private static final int NUMBER_OF_CHILDREN = 2; ArrayList mParentGroups; private Context mContext; private LayoutInflater mInflater; public SensorExpandableAdapter(ArrayList<SensorType> parentGroup, Context context) { mParentGroups = parentGroup; mContext = context; mInflater = LayoutInflater.from(mContext); } @Override public Object getChild(int groupPosition, int childPosition) { // TODO Auto-generated method stub if(childPosition == FILTER_POSITION) return "filter"; else return "function"; } @Override public long getChildId(int groupPosition, int childPosition) { return childPosition; } @Override public View getChildView(int groupPosition, int childPosition, boolean isLastChild, View convertView, ViewGroup parent) { if(convertView == null) { //do something convertView = (RelativeLayout)mInflater.inflate(R.layout.sensor_row_list_item, parent, false); if(childPosition == FILTER_POSITION) { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Filter"); } else { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Function"); ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setEnabled(false); } } return convertView; } @Override public int getChildrenCount(int groupPosition) { // TODO Auto-generated method stub return NUMBER_OF_CHILDREN; } @Override public Object getGroup(int groupPosition) { return mParentGroups.get(groupPosition); } @Override public int getGroupCount() { // TODO Auto-generated method stub return mParentGroups.size(); } @Override public long getGroupId(int groupPosition) { // TODO Auto-generated method stub return groupPosition; } @Override public View getGroupView(int groupPosition, boolean isExpanded, View convertView, ViewGroup parent) { if(convertView == null) { convertView = mInflater.inflate(android.R.layout.simple_expandable_list_item_1, parent, false); TextView tv = ((TextView)convertView.findViewById(android.R.id.text1)); tv.setText(mParentGroups.get(groupPosition).toString()); } return convertView; } @Override public boolean hasStableIds() { // TODO Auto-generated method stub return true; } @Override public boolean isChildSelectable(int groupPosition, int childPosition) { // TODO Auto-generated method stub return true; } } ` I just need to take a simple ArrayList of my own SensorType class. The children are the same for all classes, just two. Also, how do I go about making the parent in each group LongClickable? I have tried in my ExpandableListActivity with this getExpandableListView().setOnLongClickableListener() ... and on the parent TextView set its OnLongClickableListener but neither works. Any help on either of these is greatly appreciated!

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