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  • Call the official *Settings* app from my app on iPhone(Location Service)

    - by zt9788
    At one point in my app, I would like to redirect the user to the official Settings app. If possible, I also want go straight to the Location service section within the Settings app. i see Call the official *Settings* app from my app on iPhone but In iPhone4 the following code does not respond(my ios version 5.1.1): [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"prefs:root=LOCATION_SERVICES"]];//1 call Location service [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"prefs:root=WIFI"]];//2 //call wifi [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"prefs:root=General&path=Network"]];//3

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  • RegisterClientScriptInclude

    - by mrf
    i use ScriptManager.RegisterClientScriptInclude to include js file after partial postback it works fine here : ** ScriptManager.RegisterClientScriptInclude(this, typeof(test4), "1", Page.ResolveClientUrl("~/slideshow/js/slideshow.js")); ** but i want to load more than one js files so i did this ** ScriptManager.RegisterClientScriptInclude(this,typeof(test4),"one", Page.ResolveClientUrl("~/slideshow/js/slideshow.js")); ScriptManager.RegisterClientScriptInclude(this, typeof(test4), "two", Page.ResolveClientUrl("~/slideshow/js/slideImg.js")); ** with two different string keys the first one works but the second not....please any help

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  • folder deleting not working

    - by user1150440
    If System.IO.Directory.Exists(HttpContext.Current.Server.MapPath(Server.MapPath("images/TravelogueGallery/" & getMaxID()))) Then System.IO.Directory.Delete(HttpContext.Current.Server.MapPath("images/TravelogueGallery/" & getMaxID()), True) End If I am using the above code snippet to delete a directory but i get this error "'G:\Projects\Latest\LTCIndia 05-04-12 1415\images\TravelogueGallery\19' is not a valid virtual path. " Whats wrong with the code?

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  • problem in Printing A Webpage

    - by moustafa
    There Is A Date Picker Code In my Program (Of Course We Placed A Calendar Picture In The Web Page) The Problem Now Is That How Can We Be Able Not To Include The Picture Of The Calendar Picture In Printing?

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  • Including different code for other home screen replacement screens

    - by radicam2
    I have put together a Skin for OpenHome but have since ran across AHome code for their IPhone theme and was wondering that if I included for AHome their Dock_Bg or widget_drawer among other things which is not on OpenHome that the Launcher for the respective screen replacement would just call the items it uses.I want to keep the mb as low as I can but reach more handsets.I can just make seperate ones but see many that include even Freshface as well as OpenHome and AHome.

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  • How to deploy an application with firewall permissions on Mac?

    - by user264878
    I've bundled a jar file as a mac application using jar bundler. I'm now trying to create an installer for this app so that: 1) The application will be placed in the applications folder 2) The application is added to the list of permissible apps in Mac Application Level Firewall Also, I have several example files I would like to include with this application - what is the best way to make these available to the user. Someone suggested I have the mpkg file launch a dmg file which would contain these files, but this seems circuitous. Thanks

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  • What are the scenarios in which case a new class will be loaded?

    - by GK
    That is when you have any jar file attached to you your class path. then as far as i know any class from the jar is loaded for the first time when, when you create any object of that type. or If you are accessing any static member or method of that class. or when you load that by using Class.forName() method. So are there any other ways of loading a class for the first time?

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  • Need help with map (c++, STL)

    - by Mike Dooley
    Hi folks! Actually I'm new to C++. I tried something out (actually the map container) but it doesn't work the way I assumed it will... Before posting my code, I will explain it shortly. I created 3 classes: ClassA ClassDerivedA ClassAnotherDerivedA The two last ones are derived from "ClassA". Further I created a map: map<string,ClassA> test_map; I put some objects (from Type ClassDerivedA and ClassAnotherDerivedA) into the map. Keep in mind: the mapped value is from type "ClassA". This will only work because of Polymorphism. Finally I created an iterator which runs over my map and compares the user input with my keys in the map. If they match, it will call a specific method called "printOutput". And there is the Problem: Although i declared "printOutput" as "virtual" the only method called is the one from my base class, but why? and here is the code: #include <iostream> #include <map> using namespace std; class ClassA { public: virtual void printOutput() { cout << "ClassA" << endl; } }; class ClassDerivedA : public ClassA { public: void printOutput() { cout << "ClassDerivedA" << endl; } }; class ClassAnotherDerivedA: public ClassA { public: void printOutput() { cout << "ClassAnotherDerivedA" << endl; } }; int main() { ClassDerivedA class_derived_a; ClassAnotherDerivedA class_another_a; map<string,ClassA> test_map; test_map.insert(pair<string,ClassA>("deriveda", class_derived_a)); test_map.insert(pair<string,ClassA>("anothera", class_another_a)); string s; while( cin >> s ) { if( s != "quit" ) { map<string,ClassA>::iterator it = test_map.find(s); if(it != test_map.end()) it->second.printOutput(); } else break; } } Blockquote

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  • function_exists php

    - by user527800
    Hi all I'm trying to write a function that could receive it's second arg a name of a function. In order to validate function's name (that will be used in an eval statement) I use function_exists such as: if(function_exists($type)){ $toEval= $type.'(\''.$file.'\');'; }else{ But if the arg sent is include or require (with 'once' variations) this code fails (function_exists returns false). How could this be fixed? Thanks, Alex

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  • how a thread can signal when it's finished?

    - by Kyle
    #include <iostream> #include <boost/thread.hpp> using std::endl; using std::cout; using namespace boost; mutex running_mutex; struct dostuff { volatile bool running; dostuff() : running(true) {} void operator()(int x) { cout << "dostuff beginning " << x << endl; this_thread::sleep(posix_time::seconds(2)); cout << "dostuff is done doing stuff" << endl; mutex::scoped_lock running_lock(running_mutex); running = false; } }; bool is_running(dostuff& doer) { mutex::scoped_lock running_lock(running_mutex); return doer.running; } int main() { cout << "Begin.." << endl; dostuff doer; thread t(doer, 4); if (is_running(doer)) cout << "Cool, it's running.\n"; this_thread::sleep(posix_time::seconds(3)); if (!is_running(doer)) cout << "Cool, it's done now.\n"; else cout << "still running? why\n"; // This happens! :( return 0; } Why is the output of the above program: Begin.. Cool, it's running. dostuff beginning 4 dostuff is done doing stuff still running? why How can dostuff correctly flag when it is done? I do not want to sit around waiting for it, I just want to be notified when it's done.

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  • Changing a select input to a checkbox acting as an on/off toggle switch in Rails

    - by Ribena
    I have a set of 7 dropdown inputs allowing admins to say whether they are open or closed for business on a given day. I'd like that changed to 7 open/closed switches (presumably styled checkboxes?) but can't figure out how to do this! Here are the relevant bits of code I currently have (prior to any change): app/view/backend/inventory_pool/edit.html.haml - content_for :title, @inventory_pool = form_for [:backend, @inventory_pool], html: {name: "form"} do |f| .content - if is_admin? %a.button{:href => root_path}= _("Cancel") %button.button{:type => :submit}= _("Save %s") % _("Inventory Pool") %section %h2= _("Basic Information") .inner .field.text .key %h3= "#{_("Print Contracts")}" %p.description .value .input %input{type: "checkbox", name: "inventory_pool[print_contracts]", checked: @inventory_pool.print_contracts} %section#workdays %h2= _("Workdays") .inner - [1,2,3,4,5,6,0].each do |i| .field.text .key %h3= "#{I18n.t('date.day_names')[i]}" .value .input %select{:name => "store[workday_attributes][workdays][]"} %option{:label => _("Open"), :value => Workday::WORKDAYS[i]}= _("Open") %option{:label => _("Closed"), :value => "", :selected => @store.workday.closed_days.include?(i) ? true : nil}= _("Closed") app/models/workday.rb class Workday < ActiveRecord::Base belongs_to :inventory_pool WORKDAYS = ["sunday", "monday", "tuesday", "wednesday", "thursday", "friday", "saturday"] def is_open_on?(date) return false if date.nil? case date.wday when 1 return monday when 2 return tuesday when 3 return wednesday when 4 return thursday when 5 return friday when 6 return saturday when 0 return sunday else return false #Should not be reached end end def closed_days days = [] days << 0 unless sunday days << 1 unless monday days << 2 unless tuesday days << 3 unless wednesday days << 4 unless thursday days << 5 unless friday days << 6 unless saturday days end def workdays=(wdays) WORKDAYS.each {|workday| write_attribute(workday, wdays.include?(workday) ? true : false)} end end And in app/controllers/backend/inventory_pools_controller I have this (abridged): def update @inventory_pool ||= InventoryPool.find(params[:id]) process_params params[:inventory_pool] end def process_params ip ip[:print_contracts] ||= "false" # unchecked checkboxes are *not* being sent ip[:workday_attributes][:workdays].delete "" if ip[:workday_attributes] end

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  • Take user input and write to file from javascript inside a pdf?

    - by dazedandconfused
    Is it possible to have a pdf file that asks a user a set of questions and then writes their answers to a file, then next time it is viewed loads those answers as default values? I know pdfs can include javascript and have figured out how to add javascript to a pdf with iText (http://itextpdf.com/) but don't know how to prompt for user input or write to a file from inside the pdf. Any help would be appreciated.

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  • LINQ display row numbers

    - by timvaines
    I simply want to include a row number against the returned results of my query. I found the following post that describes what I am trying to achieve but gives me an exception http://vaultofthoughts.net/LINQRowNumberColumn.aspx "An expression tree may not contain an assignment operator" In MS SQL I would just use the ROWNUMBER() function, I'm simply looking for the equivalent in LINQ.

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  • Restrict sprite movement to vertical and horizontal

    - by Daniel Granger
    I have been battling with this for some time and my noob brain can't quite work it out. I have a standard tile map and currently use the following code to move my enemy sprite around the map -(void) movePlayer:(ccTime)deltaTime { if (CGPointEqualToPoint(self.position, requestedPosition)) return; float step = kPlayerSpeed * deltaTime; float dist = ccpDistance(self.position, requestedPosition); CGPoint vectorBetweenAB = ccpSub(self.position, requestedPosition); if (dist <= step) { self.position = requestedPosition; [self popPosition]; } else { CGPoint normVectorBetweenAB = ccpNormalize(vectorBetweenAB); CGPoint movementVectorForThisFrame = ccpMult(normVectorBetweenAB, step); if (abs(vectorBetweenAB.x) > abs(vectorBetweenAB.y)) { if (vectorBetweenAB.x > 0) { [self runAnimation:walkLeft]; } else { [self runAnimation:walkRight]; } } else { if (vectorBetweenAB.y > 0) { [self runAnimation:walkDown]; } else { [self runAnimation:walkUp]; } } if (self.position.x > movementVectorForThisFrame.x) { movementVectorForThisFrame.x = -movementVectorForThisFrame.x; } if (self.position.y > movementVectorForThisFrame.y) { movementVectorForThisFrame.y = -movementVectorForThisFrame.y; } self.position = ccpAdd(self.position, movementVectorForThisFrame); } } movePlayer: is called by the classes updateWithDeltaTime: method. the ivar requestedPosition is set in the updateWithDeltaTime method as well, it basically gets the next point out of a queue to move to. These points can be anywhere on the map, so if they are in a diagonal direction from the enemy the enemy sprite will move directly to that point. But how do I change the above code to restrict the movement to vertical and horizontal movement only so that the enemies movement 'staircases' its way along a diagonal path, taking the manhattan distance (I think its called). As shown by my crude drawing below... S being the start point F being the finish and the numbers being each intermediate point along its path to create a staircase type diagonal movement. Finally I intend to be able to toggle this behaviour on and off, so that I can choose whether or not I want the enemy to move free around the map or be restricted to this horizontal / vertical movement only. | | | | | | | | | | | | | | | | | | | | | |F| | | | | | | | | |5|4| | | | | | | | | |3|2| | | | | | | | | |1|S| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |

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  • What does using mean in c++?

    - by user198729
    Like : using ::size_t; using ::fpos_t; using ::FILE; In fact it's a question inspired by the comment under this question: http://stackoverflow.com/questions/2532412/when-is-h-not-needed-to-include-a-header-file

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  • I need to generate a string of 7 chars that is based on the id of the row.

    - by Totty
    I need to generate a string of 7 chars that is based on the id of the row. So knowing the id of the image and a secret key, i should get the generated string. the string must contain chars from "a" to "z" and numbers from 0 to 9. I have a dir that contains photos like this dir/p3/i2/s21/thumb.jpg the generated string is p3i2s21, then is used to calculate the path of the image.

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  • Port AS3/Flex app to iPhone

    - by John
    I believe Adobe tools like CS5 have ways to output as an iPhone app, but what about a regular AS3 or Flex project? Are there any tools to auto-port, or AS3/Flex iPhone implementations out there? Out of interest, how does the CS5 thing work? Is it a totally different code-path or something less drastic? For instance Flash supports Shapes and Timelines, etc... do they in fact provide an iPhone Flash runtime of some sort?

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