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  • Impossible to boot Ubuntu on a USB stick (OS X Montain Lion)

    - by user109513
    I know this has been discussed over and over but I still cannot run Ubuntu on a USB stick. Here's the step I followed: 1. I downloaded Ubuntu 12.10 (ubuntu-12.10-desktop-i386.iso) from http://www.ubuntu.com/download/desktop which I renamed 'ubuntu.iso'. I bought my Mac mid-2010, it has an Intel processor. 2. I formated my 16GB USB stick with HFS+ File System following this tutorial: http://www.switchingtomac.com/tutorials/how-to-format-a-drive-or-partition-with-the-hfs-file-system 3. I opened a terminal and typed: hdiutil convert -format UDRW -o ~/Downloads/ubuntu.img ~/Downloads/ubuntu.iso It created ubuntu.iso.dmg 4. I ran 'diskutil list' and identified the device node assigned to the USB. 5. I unmounted it: diskutil unmountDisk /dev/disk2 6. Then, I entered the command: sudo dd if=~/Downloads/ubuntu.img.dmg of=/dev/rdisk2 bs=1m. It seemed to work. A Mac message poped up saying that the system doesn't recognized the disk, I pressed 'ignore'. 7. I ejected the USB using diskutil eject /dev/disk2, then removed the USB. 8. I rebooted the computer, plugged the USB key, pressed ALT.I could see my Macintosh partition and my Windows partition, but couldn't see my USB stick. Any help will be very appreciated :) Victor

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  • Expanding existing DVCS Wiki

    - by A Lion
    A portion of my job is to maintain technical documentation for a rapidly expanding manufacturing company. Because it is only a portion of my job and the company's product line is expanding so quickly, I can't stay on top of the documentation. As a result, I've been yearning for an information management system with a handful of specific features. I've found many products that have a subset, but none that have all the features I'm looking for. I'm at the point of picking an existing product and expanding it to cover my desired feature set, however, this will be a pet project and I will be learning the underlying language as I go. So, the main question is which existing product will be the easiest to expand to cover the full feature set and has a relatively easy to learn language? Alternatively, have I missed another existing program that will cover the feature set or should be in my list of "close, but not quite there"? Feature Set web interface based on a distributed version control system (e.g., git) easy to edit by logged in novices (e.g. wiki, multimarkdown) outputs in more traditional formats (e.g., doc, odt, pdf) edits held in queue until editor/engineer/manager approves them (e.g., MS Word editing) [this is the really big elephant in list - suggestions on where to start appreciated] edits held in queue specifically for engineer approval [extra limb of the elephant in the list] well-supported in the open source community Closest, but not quite there ikiwiki - http://ikiwiki.info (php) lots of awesome functionality and extensions, including easy to edit and based on DVCS lacks a review/forward for review queue appears to be well-supported within the OSS community gitit - http://gitit.net/ (haskell) easy to edit and based on DVCS lots of outputs in traditional formats a great web-based gui diff interface lacks a review/forward for review queue appears to be primarily maintained by one individual

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  • grub workaround for cannot find UUID in dual boot system fails and now grub won't boot anything

    - by keepitsimpleengineer
    New clean install of x86 11.10 desktop. Dual boot with windows XP and Linux on separate drives. After install grub will not boot Windows, but by changing boot drive boots fine. When I go to fix this I find from http://bootinfoscript.sourceforge.net/ and a link to http://sourceforge.net/apps/mediawiki/bootinfoscript/index.php?title=Boot_Problems:search my problem, the message on the grub boot error screen: error: no such device: 6??????? So I follow the Step2 and compare the output of: sudo blkid and sudo nano /boot/grub/grub.cfg The UUIDs in both match for the Windows drive, so I do the fix in Step 4 "remove the search lines for …" in /usr/lib/grub/grub-mkconfig_lib, commenting out the three lines as before? # if fs_uuid="`${grub_probe} --device ${device} --target=fs_uuid 2> /dev/null`" ; then # echo "search --no-floppy --fs-uuid --set ${fs_uuid}" # fi I run sudo update-grub and check /etc/default/grub.cfg and see that it now identifies the Windows partition not by UUID, which I suppose is the workaround. But now when I try to boot 11.10 Desktop, I get: error: no such partition… … and when I try to boot Windows, I get: error: invalid signature. So Now, how do I fix this… The boot problem and find a workaround that works?

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  • Mohsen Agsen on C++

    - by raccoon_tim
    As I already blogged a while back, native code has been on the lips of many since TechEd 2011. Microsoft seems very committed to actually putting the language to use again after all these years of radio silence. Regarding this I urge you all guys to watch this video interview of Mohsen Agsen about C++ Today and Tomorrow http://channel9.msdn.com/Shows/Going+Deep/Mohsen-Agsen-C-Today-and-Tomorrow on Channel 9. What I find very inspiring about this interview is that Microsoft has a number of internal projects where they are using C++ and they really understand the value of C++ as a highly performant programming language. He also talks about combining managed code, scripted code and native code to get the most out of each of them. This is something that we are doing a lot in the game industry, since we recognize the need for performant platform code with an easy to write scripting layer on top of that. This is something I intend to blog about in the near future, so stay tuned! Another great thing that I bumped into recently is C++ AMP that was announced at this year’s AMD Fusion Developer Summit. I would recommend watching Herb Sutter’s keynote on the subject at http://channel9.msdn.com/posts/AFDS-Keynote-Herb-Sutter-Heterogeneous-Computing-and-C-AMP.

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  • Simple Architecture Verification

    - by Jean Carlos Suárez Marranzini
    I just made an architecture for an application with the function of scoring, saving and loading tennis games. The architecture has 2 kinds of elements: components & layers. Components: Standalone elements that can be consumed by other components or by layers. They might also consume functionality from the model/bottom layer. Layers: Software components whose functionality rests on previous layers (except for the model layer). -Layers: -Models: Data and it's behavior. -Controllers: A layer that allows interaction between the views and the models. -Views: The presentation layer for interacting with the user. -Components: -Persistence: Makes sure the game data can be stored away for later retrieval. -Time Machine: Records changes in the game through time so it's possible to navigate the game back and forth. -Settings: Contains the settings that determine how some of the game logic will apply. -Game Engine: Contains all the game logic, which it applies to the game data to determine the path the game should take. This is an image of the architecture (I don't have enough rep to post images): http://i49.tinypic.com/35lt5a9.png The requierements which this architecture should satisfy are the following: Save & load games. Move through game history and see how the scoreboard changes as the game evolves. Tie-breaks must be properly managed. Games must be classified by hit-type. Every point can be modified. Match name and player names must be stored. Game logic must be configurable by the user. I would really appreciate any kind of advice or comments on this architecture. To see if it is well built and makes sense as a whole. I took the idea from this link. http://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller

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  • Collision with half semi-circle

    - by heitortsergent
    I am trying to port a game I made using Flash/AS3, to the Windows Phone using C#/XNA 4.0. You can see it here: http://goo.gl/gzFiE In the flash version I used a pixel-perfect collision between meteors (it's a rectangle, and usually rotated) that spawn outside the screen, and move towards the center, and a shield in the center of the screen(which is half of a semi-circle, also rotated by the player), which made the meteor bounce back in the opposite direction it came from, when they collided. My goal now is to make the meteors bounce in different angles, depending on the position it collides with the shield (much like Pong, hitting the borders causes a change in the ball's angle). So, these are the 3 options I thought of: -Pixel-perfect collision (microsoft has a sample(http://create.msdn.com/en-US/education/catalog/tutorial/collision_2d_perpixel_transformed)) , but then I wouldn't know how to change the meteor angle after the collision -3 BoundingCircle's to represent the half semi-circle shield, but then I would have to somehow move them as I rotate the shield. -Farseer Physics. I could make a shape composed of 3 lines, and use that as the collision object for the shield. Is there any other way besides those? Which would be the best way to do it(it's aimed towards mobile devices, so pixel-perfect is probably not a good choice)? Most of the time there's always a easier/better way than what we think of...

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  • Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?

    - by Macks
    Edit: Problem solved! Big thanks to Jonathan who pointed me in the right direction. Sean describes the method I used in a different thread. Also big thanks to him! :) Here is how I solved my problem: If a collision is registered by my SAT-method, only fire the collision-event on my character if there are no neighbouring solid tiles in the direction of the returned minimum translation vector. I'm developing my first tile-based 2D-game with Javascript. To learn the basics, I decided to write my own "game engine". I have successfully implemented collision detection using the separating axis theorem, but I've run into a problem that I can't quite wrap my head around. If I press the [up] and [left] arrow-keys simultaneously, my character moves diagonally towards the upper left. If he hits a horizontal wall, he'll just keep moving in x-direction. The same goes for [up] and [left] as well as downward-diagonal movements, it works as intended: http://i.stack.imgur.com/aiZjI.png Diagonal movement works fine for horizontal walls, for both left and right-movement However: this does not work for vertical walls. Instead of keeping movement in y-direction, he'll just stop as soon as he "enters" a new tile on the y-axis. So for some reason SAT thinks my character is colliding vertically with tiles from vertical walls: http://i.stack.imgur.com/XBEKR.png My character stops because he thinks that he is colliding vertically with tiles from the wall on the right. This only occurs, when: Moving into top-right direction towards the right wall Moving into top-left direction towards the left wall Bottom-right and bottom-left movement work: the character keeps moving in y-direction as intended. Is this inherited from the way SAT works or is there a problem with my implementation? What can I do to solve my problem? Oh yeah, my character is displayed as a circle but he's actually a rectangular polygon for the collision detection. Thank you very much for your help.

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  • Dynamic libraries are not allowed on iOS but what about this?

    - by tapirath
    I'm currently using LuaJIT and its FFI interface to call C functions from LUA scripts. What FFI does is to look at dynamic libraries' exported symbols and let the developer use it directly form LUA. Kind of like Python ctypes. Obviously using dynamic libraries is not permitted in iOS for security reasons. So in order to come up with a solution I found the following snippet. /* (c) 2012 +++ Filip Stoklas, aka FipS, http://www.4FipS.com +++ THIS CODE IS FREE - LICENSED UNDER THE MIT LICENSE ARTICLE URL: http://forums.4fips.com/viewtopic.php?f=3&t=589 */ extern "C" { #include <lua.h> #include <lualib.h> #include <lauxlib.h> } // extern "C" #include <cassert> // Please note that despite the fact that we build this code as a regular // executable (exe), we still use __declspec(dllexport) to export // symbols. Without doing that FFI wouldn't be able to locate them! extern "C" __declspec(dllexport) void __cdecl hello_from_lua(const char *msg) { printf("A message from LUA: %s\n", msg); } const char *lua_code = "local ffi = require('ffi') \n" "ffi.cdef[[ \n" "const char * hello_from_lua(const char *); \n" // matches the C prototype "]] \n" "ffi.C.hello_from_lua('Hello from LUA!') \n" // do actual C call ; int main() { lua_State *lua = luaL_newstate(); assert(lua); luaL_openlibs(lua); const int status = luaL_dostring(lua, lua_code); if(status) printf("Couldn't execute LUA code: %s\n", lua_tostring(lua, -1)); lua_close(lua); return 0; } // output: // A message from LUA: Hello from LUA! Basically, instead of using a dynamic library, the symbols are exported directly inside the executable file. The question is: is this permitted by Apple? Thanks.

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  • StyleCop 4.7.34.0 has been released

    - by TATWORTH
    StyleCop 4.7.34.0 was released, today, 6/July at http://stylecop.codeplex.com/releases/view/79972Compatible with the Visual Studio 2012 RC (11.0.50522).Install order should be : VS2008VS2010VS2012 RCR#6.1.1 (for VS2010)R#7.0 (tested with daily build 7.0.83.281) (down load from http://confluence.jetbrains.net/display/ReSharper/ReSharper+7+EAP)StyleCop This version is now compatible with R# 5.1 (5.1.3000.12), R# 6.0 (6.0.2202.688), R# 6.1 (6.1.37.86), R# 6.1.1 (6.1.1000.82) and R# 7.0 (7.0.83.281).Here are the bug details for fixed in 4.7 and closed in 4.7 issues (over 100 issues fixed since 4.6)Here are the bug details for all issues since 4.3.3.0 that have been fixed and closed (over 450 fixes).Updated Release Notes are available hereOnline Rules documentation is available hereFixes for this release are:Update ReSharper 7.0 references to 7.0.83.281Fix for 7343. Inheritdoc was raising false positives for some partial classes. Added regression test data.Fix for 7351. Remove the correct blank lines for SA1512 on code cleanup.Fix for 7346. Insert documentation fully on cleanup and on bulb items.Ensure that the SuppressMessage bulbItem can calculate the correct element to insert at.Fix for 7352. Module level suppressmessages were not working.Spelling mistake.Add missing typenames to resource file.Spelling fixes.Remove obsolete files.

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  • What is wrong with my game loop/mechanic?

    - by elias94xx
    I'm currently working on a 2d sidescrolling game prototype in HTML5 canvas. My implementations so far include a sprite, vector, loop and ticker class/object. Which can be viewed here: http://elias-schuett.de/apps/_experiments/2d_ssg/js/ So my game essentially works well on todays lowspec PC's and laptops. But it does not on an older win xp machine I own and on my Android 2.3 device. I tend to get ~10 FPS with these devices which results in a too high delta value, which than automaticly gets fixed to 1.0 which results in a slow loop. Now I know for a fact that there is a way to implement a super smooth 60 or 30 FPS loop on both devices. Best example would be: http://playbiolab.com/ I don't need all the chunk and debugging technology impact.js offers. I could even write a super simple game where you just control a damn square and it still wouldn't run on a equally fast 30 or 60 fps. Here is the Loop class/object I'm using. It requires a requestAnimationFrame unify function. Both devices I've tested my game on support requestAnimationFrame, so there is no interval fallback. var Loop = function(callback) { this.fps = null; this.delta = 1; this.lastTime = +new Date; this.callback = callback; this.request = null; }; Loop.prototype.start = function() { var _this = this; this.request = requestAnimationFrame(function(now) { _this.start(); _this.delta = (now - _this.lastTime); _this.fps = 1000/_this.delta; _this.delta = _this.delta / (1000/60) > 2 ? 1 : _this.delta / (1000/60); _this.lastTime = now; _this.callback(); }); }; Loop.prototype.stop = function() { cancelAnimationFrame(this.request); };

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  • CodePlex Daily Summary for Monday, October 14, 2013

    CodePlex Daily Summary for Monday, October 14, 2013Popular ReleasesAD ACL Scanner: 1.3.2: Minor bug fixed: Powershell 4.0 will report: Select—Object: Parameter cannot be processed because the parameter name p is ambiguous.Json.NET: Json.NET 5.0 Release 7: New feature - Added support for Immutable Collections New feature - Added WriteData and ReadData settings to DataExtensionAttribute New feature - Added reference and type name handling support to extension data New feature - Added default value and required support to constructor deserialization Change - Extension data is now written when serializing Fix - Added missing casts to JToken Fix - Fixed parsing large floating point numbers Fix - Fixed not parsing some ISO date ...Fast YouTube Downloader: YouTube Downloader 2.2.0: YouTube Downloader 2.2.0VidCoder: 1.5.8 Beta: Added hardware acceleration options: Bicubic OpenCL scaling algorithm, QSV decoding/encoding and DXVA decoding. Updated HandBrake core to SVN 5834. Updated VidCoder setup icon. Fixed crash when choosing the mp4v2 container on x86 and opening on x64. Warning: the hardware acceleration features require specific hardware or file types to work correctly: QSV: Need an Intel processor that supports Quick Sync Video encoding, with a monitor hooked up to the Intel HD Graphics output and the lat...ASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.2: version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js awe.autoSize = false ) - added Parent, Paremeter extensions ...Coevery - Free ASP.NET CRM: Coevery_WebApp: it just for publish to microsoft web app gellaryWsus Package Publisher: Release v1.3.1310.12: Allow the Update Creation Wizard to be set in full screen mode. Fix a bug which prevent WPP to Reset Remote Sus Client ID. Change the behavior of links in the Update Detail Viewer. Left-Click to open, Right-Click to copy to the Clipboard.TerrariViewer: TerrariViewer v7 [Terraria Inventory Editor]: This is a complete overhaul but has the same core style. I hope you enjoy it. This version is compatible with 1.2.0.3 Please send issues to my Twitter or https://github.com/TJChap2840WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.6.maint: I think this covers all of the issues. new additions: fixed the thumbnail problem for backgrounds. general clean up and error checking. need to get this put through the wringer and all feedback is welcome.BIDS Helper: BIDS Helper 1.6.4: This BIDS Helper release brings the following new features and fixes: New Features: A new Bus Matrix style report option when you run the Printer Friendly Dimension Usage report for an SSAS cube. The Biml engine is now fully in sync with the supported subset of Varigence Mist 3.4. This includes a large number of language enhancements, bugfixes, and project deployment support. Fixed Issues: Fixed Biml execution for project connections fixing a bug with Tabular Translations Editor not a...Free language translator and file converter: Free Language Translator 3.4: fixe for new version look up.MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1Dynamics AX 2012 R2 Kitting: First Beta release of Kitting: First Beta release of Kitting Install by using XPO or Models.C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...(Party) DJ Player: DJP.124.12: 124.12 (Feature implementation completed): Changed datatype of HistoryDateInfo from string to DateTime New: HistoryDateInfoConverter for the listbox Improved: HistoryDateInfoDeleter, HistoryDateInfoLoader, HistoryDateInfoAsynchronizer, HistoryItemLoader, HistoryItemsToHistoryDateInfoConverterSmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.New Projectsaigiongai: aigiongaiArtificial LIfe BEing - ALIBE: An Autonomous Arduino Robot based on a 4 wheel electric RC style vehicle equipped w/ various sensors and reactionary devices powered by Arduino Mega. BH Auto-injector: This ia a BH hack injector developed for r/SlashDiablo. For more information visit: http://www.reddit.com/r/slashdiablo BloxServer: A server for a game currently in DevBugNet Premium: BugNet Premium is extended version of open source defect tracking tool BugNetCASP Editor: CASP Editor hosted at SimlogicalGrace: Grace is an Dependency Injection Container as well as a couple other services like Data Transformation Service, Validation Service, and Reflection Service.Halogy v1.2 CE1.0: Halogy v1.2 Community Edition v1.0Hot Likes: Simple web Application Like Facebook and TwitterHyper-V Backup.NET: TestIndexedList: This library helps you to create lists with large amount of data and do high speed searches on your data. Kinect Skeleton Stream to BVH Converter: The program converts the skeleton data stream into BVH.Mama Goose's Birthday & Anniversary Calendar: This is a simple calendar that allows entering birthdays and anniversaries and to print the calendar for the year or month.MQL to FDK converter with migration toolkit: "MQL to FDK" project provides an easy and convenient way for conversion of MQL advisers to C# and launching them on FDK.Produzr: Produzr is a very simple CMS without a high learning curve.PSWFWeb - PowerShell Workflow WebConsole: A PSWorkflow job managersacm: naSave Cleaner: Sims 3 save cleanerSimple AES file appender: Simple AES file appenderSims 3 Package Viewer: Sims 3 ProjectsxBot Framework: xBot Framework is a dot Net framework for building a bot for use with Reddit.com.

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  • Linux,Apache,NetBeans,PHP == Windows,IIS/Cassini,Visual Studio,ASP.Net

    - by Neil Smith
    I've worked out how to get my linux based Netbeans PHP development machine to behave much like what happens when you create a new ASP.Net project in Visual Studio. Firstly create multiple PHP project in Netbeans,say for example mysite1 and mysite2. Next edit the apache2/sites-enabled/000-default file and add two virtualhost sections as below <VirtualHost 127.0.1.1> ServerName mysite1.localhost DocumentRoot /var/www/mysite1/ </VirtualHost> <VirtualHost 127.0.2.1> ServerName mysite2.localhost DocumentRoot /var/www/mysite2/ </VirtualHost> For each site you add, pick a different ip address similar to the above where I use the third octet to increment, next edit the etc/hosts file and add the following two lines 127.0.1.1 mysite1.localhost 127.0.2.1 mysite2.localhost Then in Netbeans, go to File->Project Properties click on 'Run Configuration' and set 'Project Url' to http://mysite1.localhost for the first project and http://mysite2.localhost for the second project. That will give you a PHP development box which develops multiple PHP projects similar to how a Visual Studio Windows based box handles multiple ASP.Net sites. Hope this helps someone :)

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  • Connecting to wireless networks from command line

    - by Balaji
    I need to write a shell script which connects to one of the two available wi-fi connections. One is a un secure connection and the other is secure connection. My question has 2 parts- 1.How to connect to the un-secure (un-encrypted and no password required) connection from command line (or by executing a shell script) when I'm connected to the secure connection? I followed the steps in http://www.ubuntugeek.com/how-to-troubleshoot-wireless-network-connection-in-ubuntu.html for in-secure connection. I put all the commands in a script and executed it (I made sure that interface name and essid are correct) - sudo dhclient -r wlan0 - sudo ifconfig wlan0 up - sudo iwconfig wlan0 essid "UAPublic" - sudo iwconfig wlan0 mode Managed - sudo dhclient wlan0 But nothing happens - I'm not disconnected from the current network and connected to the new one 2.When I want to connect to the secure wi-fi network, I understand from http://askubuntu.com/a/138476/70665 that I need to use wpa_supplicant. But I enter a lot of details in the interface when I connect via UI security : wpa and wpa2 enterprise Authentication : PEAP CA certificate : Equifax... PEAP version : automatic inner authentication : MSCHAPv2 username : password : How to use wpa_supplicant to mention all these details in the command line? The conf file network={ ssid="ssid_name" psk="password" } doesn't work for me.

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  • Support Changes for PeopleSoft Applications

    - by Marc Weintraub
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman";} To ensure Oracle’s PeopleSoft applications customers continue to receive world class support from Oracle and have ample opportunity to upgrade to PeopleSoft Release 9.2, Oracle recently announced the following changes to Oracle’s Lifetime Support: Extended Support for PeopleSoft Release 9.0 until June 2015 Waiver of Extended Support Fees on PeopleSoft Release 9.0 Waiver of Extended Support Fees on PeopleSoft Release 9.1 The extension of Oracle Extended Support for PeopleSoft Release 9.0 applications from various months in 2014 to June 2015 is documented in the “Oracle Lifetime Support Policy” for Oracle Applications found here: http://www.oracle.com/us/support/library/lifetime-support-applications-069216.pdf The waiver of Oracle Extended Support uplift fees on PeopleSoft Release 9.0 and PeopleSoft Release 9.1 applications is documented in the “Oracle Software Technical Support Policies” found here: http://www.oracle.com/us/support/library/057419.pdf Furthermore, Oracle also recently announced Oracle Advanced Customer Support (ACS) service offerings for PeopleSoft Payroll for North America and PeopleSoft Global Payroll Release 8.9* to provide tax, legal, and regulatory updates. For more information on the Oracle Advance Customer Support (ACS) service offerings contact [email protected]. *select country extensions only including: France, Spain, Mexico, United Kingdom, India, Australia, and New Zealand

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  • Installation problems with Gimp 2.8 on Kubuntu 12

    - by Martyn
    I've just upgraded to Kubuntu 12.04 and having problems installing Gimp 2.8, I was wondering if anyone can help me? I've followed these instructions: sudo add-apt-repository ppa:otto-kesselgulasch/gimp sudo apt-get update sudo apt-get install gimp but get this error: The following packages have unmet dependencies. gimp : Depends: libwebkitgtk-1.0-0 (>= 1.3.10) but it is not going to be installed E: Unable to correct problems, you have held broken packages. I've tried running these and trying again with the same problems: sudo apt-get clean sudo apt-get autoremove sudo apt-get update sudo apt-get upgrade sudo apt-get -f install also running sudo apt-get install libwebkitgtk-1.0-0 gives me this error The following packages have unmet dependencies. libwebkitgtk-1.0-0 : Depends: libgail18 (>= 1.18.0) but it is not going to be installed E: Unable to correct problems, you have held broken packages. and then running sudo apt-get install libgail18 gives me this error The following packages have unmet dependencies. libgail18 : Depends: libgtk2.0-0 (= 2.24.10-0ubuntu6) but 2.24.10-1oneiric6~ppa is to be installed E: Unable to correct problems, you have held broken packages. The bit that caught my attention was but 2.24.10-1oneiric6~ppa is to be installed - but I don't know what to do with this. I've rebooted and the error messages are the same. Can anyone help? ** EDIT ** I've found someone with the same problem, unfortunately the link is in German so I can't completely understand what the solution (last post) is - here's the google translated link : http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwebcache.googleusercontent.com%2Fsearch%3Fq%3Dcache%3A1U2Uat6XqUsJ%3Aforum.ubuntuusers.de%2Ftopic%2Fprobleme-nach-update-fehlerhafte-pakete-aus-on%2F%2B%26cd%3D3%26hl%3Den%26ct%3Dclnk%26gl%3Duk&act=url

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  • Restoring GRUB2 on Software RAID 0 using LiveCD after Windows 7 wiped it

    - by unknownthreat
    I have installed Ubuntu 10.10 on my system. However, I need to install Windows 7 back, and I expect that it would alter GRUB and it did. Right now, my partition on my Software RAID 0 looks like this: nvidia_acajefec1 is Ubuntu 10.10 and nvidia_acajefec3 is Windows 7. I've been following some guides around and I am always stuck at GRUB not able to detect the usual RAID content. I've tried running: sudo grub > root (hd0,0) GRUB complains it couldn't find my hard disk. So I tried: find (hd0,0) And it complains that it couldn't find anything. So I tried: find /boot/grub/stage1 It said "file not found". Here's the text from the console: ubuntu@ubuntu:~$ grub Probing devices to guess BIOS drives. This may take a long time. [ Minimal BASH-like line editing is supported. For the first word, TAB lists possible command completions. Anywhere else TAB lists the possible completions of a device/filename. ] grub> root (hd0,0) root (hd0,0) Error 21: Selected disk does not exist grub> find /boot/grub/stage1 find /boot/grub/stage1 Error 15: File not found Fortunately, I got one person suggesting that what I've been trying to do is for GRUB Legacy, not GRUB2. So I went to the suggested website, ** (http://grub.enbug.org/Grub2LiveCdInstallGuide) **try to look around, and try: ubuntu@ubuntu:~$ sudo fdisk -l Unable to seek on /dev/sda This is just the step 2 of the instruction in the http://grub.enbug.org/Grub2LiveCdInstallGuide and I cannot proceed because it cannot seek /dev/sda. However, ubuntu@ubuntu:~$ sudo dmraid -r /dev/sdb: nvidia, "nvidia_acajefec", stripe, ok, 488397166 sectors, data@ 0 /dev/sda: nvidia, "nvidia_acajefec", stripe, ok, 488397166 sectors, data@ 0 So what now? Do you have an idea for how to make fdisk see my RAID array on live cd (Ubuntu 10.10)? Honestly, I am lost, very lost in trying to restore GRUB2 on this software RAID 0 system right now.

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  • Looking for a small, light scene graph style abstraction lib for shader based OpenGL

    - by Pris
    I'm looking for a 'lean and mean' c/c++ scene graph library for OpenGL that doesn't use any deprecated functionality. It should be cross platform (strictly speaking I just dev on Linux so no love lost if it doesn't work on Windows), and it should be possible to deploy to mobile targets (ie OpenGLES2, and no crazy mandatory dependencies that wouldn't port well to modern mobile frameworks like iOS, Android, etc), with a license that's compatible with closed source software (LGPL or more liberal). Specific nice-to-haves would be: Cameras and Viewers (trackball, fly-by, etc) Object transform hierarchies (if B is a child of A, and you move A, B has the same transform applied to it) Simple animation Scene optimization (frustum culling, use VBOs, minimize state changes, etc) Text I've played around with OpenSceneGraph a lot and it's pretty amazing for fixed function pipeline stuff, but I've had a few of problems using it with the programmable pipeline and after going through their mailing list, it seems several people have had similar issues (going back years). Kitware's VES looks neat (http://www.vtk.org/Wiki/VES), but VES + VTK is pretty heavy. VTK is also typically for analyzing scientific data and I've read that it's not that appropriate for a general use case (not that great at rendering a lot of objects on scene,etc) I'm currently looking at VisualizationLibrary (http://www.visualizationlibrary.org/documentation/pag_gallery.html) which looks like it offers some of the functionality I'd like, but it doesn't explicitly support mobile targets. Other solutions like Ogre, Horde3D, Irrlicht, etc tend to be full on game engines and that's not really what I'm looking for. I'd like some suggestions for other libraries that I may have missed... please note I'm not willing to roll my own solution from scratch.

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  • Changing the RSS and Dynamic Views layout when using Blogger as a Podcast index

    - by Stuart
    I'm trying to set up a podcast service at present. This is just a 'spare time' task - so I wanted a quick, easy way to do it. To get this working: I've ripped (with owner permission) some YouTube content across to MP3 and hosted this content on Azure Blob Storage. I've posted blog posts - with linked mp3 content - inside a Blogger website. I've registered the RSS feed with iTunes This all seems to be working OK - http://dotnetmobilepodcast.blogspot.co.uk/ However, when it comes to a couple of final touches, then I'm hitting problems. RSS I would like to add iTunes metadata to the RSS feed. However, I can't find any way to do this inside the Blogger system. To workaround this I've tried using FeedBurner with its StreamCast plugin. However, the output from FeedBurner doesn't seem to be accepted by iTunes - e.g. http://feeds.feedburner.com/MobileAppCSharpPodcasts leads to this very unhelpful 11111 message: Is there any other way I can get this iTunes metadata content into the Blogger RSS feed - e.g. maybe an alternative service or a Yahoo! Pipe? Showing the MP3 files in the Blog I'm trying to work out how to automatically display the linked enclosures inside the blog posts - do the blogger Dynamic Views don't seem to have any way of doing this? I've found the HTML in those views very difficult to follow. If necessary I can workaround this using manual entries into each blog post... but I'd prefer to do this programatically if I can.

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  • backface culling error (in world space)

    - by acrilige
    I write simple software renderer. In my pipeline i have stage of backface culling. But looks like it has some error (see picture). I perform culling right after world transformation (is it correct?). (i can't insert picture in post coz i don't have enough points, so i just upload it (cube model): http://imageshack.us/photo/my-images/705/bcerror.png/) Vector3F view_dir(0.0f, 0.0f, 1.0f); std::vector<Triangle> to_remove; for (Triangle &t : m_triangles) { Vector4F e1 = t.v2 - t.v1; Vector4F e2 = t.v3 - t.v1; Vector3F normal( e1.y * e2.z - e1.z * e2.y, e1.z * e2.x - e1.x * e2.z, e1.x * e2.y - e1.y * e2.x ); normal.Normalize(); float dot = Dot(view_dir, normal); if (dot <= 0) to_remove.push_back(t); } for (Triangle& t : to_remove) m_triangles.erase(std::remove(m_triangles.begin(), m_triangles.end(), t), m_triangles.end()); Camera sits in origin and points in screen (RH). What is the reason? For better explanation i upload picture with cube rotation screenshots: http://imageshack.us/photo/my-images/842/bcmove.png/ UPDATED: The error occurs only when triangle has non-zero offset from origin UPDATED 2: If i process backface culling in clip space (after transforming all vertices with view and projection matrix), and just check z coordinate of triangle normal - it works perfect... Can i perform culing RIGHT BEFORE view/proj transforms? In this case looks like culling will not depends of projection and it's not right?.. UPDATED 3: I found answer and will post it in two hours - again coz of reputation lack.

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  • How to handle URLs with diacritic characters

    - by user359650
    I am wondering how to handle URLs which correspond to strings containing diacritic (á, u, ´...). I believe what we're seeing mostly are URLs where diacritic characters where converted to their closest ASCII equivalent, for instance Rånades på Skyttis i Ö-vik converted to ranades-pa-skyttis-i-o-vik. However depending on the corresponding language, such conversion might be incorrect. For instance in German, ü should be converted to ue and not just u, as seen with the below URL representing the Bayern München string as bayern-muenchen: http://www.bundesliga.de/en/liga/clubs/fc-bayern-muenchen/index.php However what I've also noticed, is that browsers can render non-ASCII characters when they are percent-encoded in the URL, which is the approach Wikipedia has chosen, for instance http://de.wikipedia.org/wiki/FC_Bayern_M%C3%BCnchen which is rendered as: Therefore I'm considering the following approach for creating URL slugs: -(1) convert strings while replacing non-ASCII characters to their recommended ASCII representation: Bayern München - bayern-muenchen -(2) also convert strings to percent encoding: Bayern München - bayern_m%C3%BCnchen -create a 301 redirect from version (1) to version (2) Version (1) URLs could be used for marketing purposes (e.g. mywebsite.com/bayern-muenchen) but the URLs that would end being displayed in the browser bar would be version (2) URLs (e.g. mywebsite.com/bayern-münchen). Can you foresee particular problems with this approach? (Wikipedia is not doing it and I wonder why, apart from the fact that they don't need to market their URLs)

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  • Lifecycle of an ASP.NET MVC 5 Application

    Here you can download a PDF Document that charts the lifecycle of every ASP.NET MVC 5 application, from receiving the HTTP request to sending the HTTP response back to the client. It is designed both as an educational tool for those who are new to ASP.NET MVC and also as a reference for those who need to drill into specific aspects of the application. The PDF document has the following features: Relevant HttpApplication stages to help you understand where MVC integrates into the ASP.NET application lifecycle. A high-level view of the MVC application lifecycle, where you can understand the major stages that every MVC application passes through in the request processing pipeline. A detail view that shows drills down into the details of the request processing pipeline. You can compare the high-level view and the detail view to see how the lifecycles details are collected into the various stages. Placement and purpose of all overridable methods on the Controller object in the request processing pipeline. You may or may not have the need to override any one method, but it is important for you to understand their role in the application lifecycle so that you can write code at the appropriate life cycle stage for the effect you intend. Blown-up diagrams showing how each of the filter types (authentication, authorization, action, and result) is invoked. Link to a useful article or blog from each point of interest in the detail view. span.fullpost {display:none;}

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  • How to display/add play button on youtube image?

    - by Zakir Sajib
    I have embedded the youtube image from youtube server which is "http://img.youtube.com/vi/0.jpg", now there is no play button shows up on middle of the image as we see usually any youtube videos! I tried to use the following code to get an image on top of the youtube image but it shows bigger picture, i know why <a class="fancybox" href="#video"> <img src="/wp-content/themes/mytheme/images/play_button.png" no-repeat width: 0px height:0px; style="background: url(http://img.youtube.com/vi/<?php echo $youtubeid ; ?>/0.jpg) transparent" width="180" height="150"/> <div id ="video"> // here is my embedded youtube usual code </div> both images shown in 180 x 150 size, but thats not what i want. I want youtube image will be shown in 180 x 150 size and play button image (play_button.png) will be display in middle of the youtube image in small size. Any clue in css or coding in php will be great favour.

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  • A short but intense GCC Gathering in London

    - by user817571
    About one week ago I joined in London many long time GCC friends and acquaintances for a gathering organized by Google (in particular I guess should be thanked Diego and Ian). Only a weekend, and I wasn't able to attend on Sunday morning, but a very good occasion to raise some issues in a very relaxed way, in particular those at the border between areas of competence, which are the most difficult to discuss during the normal work days. If you are interested in a general overview and some notes this is a good link: http://gcc.gnu.org/wiki/GCCGathering2011 As you may easily guess, the third topic is mine, which I managed to have up quite early on Friday morning thanks to the votes of some good friends like Dodji (the ordering of the topics resulted from democratic voting on Friday evening!). I learned a lot from the discussion: for example that certainly the new C++11 'final' should be exploited largely in the c++ front-end; the various reasons why devirtualization can be quite trick (but I'm really confident that Martin and Honza are going to make a good progress also basing on a set of short testcases which I promised to collect); that, as explained by Ian, the gold linker already implements the nice --icf (Identical Code Folding) facility, which some friends of mine are definitely going to like (however, see: http://sourceware.org/bugzilla/show_bug.cgi?id=12919). I also enjoyed the observations made by Lawrence, where he remarked that in C+11 we are going to see more pointer iterations implicitly produced by the new range-based for-loop and we really want to make sure the loop optimizers are able to deal with those as well as loops explicitly using a counter. All in all, I really hope we are going to do it again!

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  • Will search engines reindex a page that has been set to redirect on to a newer site page?

    - by Luke Duddridge
    We were asked by a client to change a website so that any pages/Urls we were hosting on an older site would now redirect to a newer site hosted somewhere else and a different domain name to boot. We did this by changing each page in the IIS site management, to redirect to a url on their new domain instead of rendering a page locally. According to the redirect tool here: http://www.webconfs.com/redirect-check.php . What we have done is search engine friendly. Problem now is... the client has been on a course learning all about meta tags and so thinks they have a better understanding of the "matrix" (remember there is no spoon). As Google still has the older site appearing in a search, this isnt helping matters. I have tried to explain, we have to wait for Google to reindex. I'm not blowing smoke am I? I'm now starting to wonder... will the older site always appear in a search, even though the pages don't exist? Is there a better way I should be redirecting their site to ensure google will stop keeping an index of pages that no longer exist and would instead replace them with the content in the newer site? a suggestion on the site mentioned above is to use the code: Response.Status="301 Moved Permanently" Response.AddHeader "Location","http://www.new-url.com/" Does using the option in the IIS management tool to redirect the url not do the same?

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  • How to parse JSON data from web more faster [closed]

    - by Kaidul Islam Sazal
    I have json inventory inventory.json on the server like this: [ { "body" : "SUV", "color" : { "ext" : "White diamond pearl", "int" : "Taupe" }, "id" : "276181", "make" : "Acura", "miles" : 35949, "model" : "RDX", "pic" : [ { "full" : "http://images1.dealercp.com/90961/000JNBD/001_0292.jpg" } ], "power" : { "drive" : "Front wheel drive", "eng" : "2.3L DOHC PGM-FI 16-VALVE", "trans" : "Automatic" }, "price" : { "net" : 29488 }, "stock" : "6942", "trim" : "AWD 4dr Tech Pkg SUV", "vin" : "5J8TB2H53BA000334", "year" : 2011 }, { "body" : "Sedan", "color" : { "ext" : "Premium white pearl", "int" : "Taupe" }, "id" : "275622", "make" : "Acura", "miles" : 40923, "model" : "TSX", "pic" : [ { "full" : "http://images1.dealercp.com/90961/000JMC6/001_1765.jpg" } ], "power" : { "drive" : "Front wheel drive", "eng" : "2.4L L4 MPI DOHC 16V", "trans" : "Automatic" }, "price" : { "net" : 22288 }, "stock" : "6945", "trim" : "4dr Sdn I4 Auto Sedan", "vin" : "JH4CU2F66AC011933", "year" : 2010 } ] here are two index, There are almost 5000 index like this. I parsed this json like this: var url = "inventory/inventory.json"; $.getJSON(url, function(data){ $.each(data, function(index, item){ //straight-forward loop if(item.year == 2012) { $('#desc').append(item.make + ' ' + item.model + ' ' + '<br/>' + item.price.net + '<br/>' + item.pic[0].full); } }); }); This is working fine.But the problem is that, this searching and fetching process is little bit slow as there are 5000 indexes already and it's increasing day by day. It seems that, it is a straight-forward loop to parse the data and a normal brute-force method. Now I want to know if there any time efiicient way to parse more faster.Any faster method to parse instead of straight-forward loop ?

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