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  • Persisting hashlib state

    - by anthony
    I'd like to create a hashlib instance, update() it, then persist its state in some way. Later, I'd like to recreate the object using this state data, and continue to update() it. Finally, I'd like to get the hexdigest() o the total cumulative run of data. State persistence has to survive across multiple runs. Example: import hashlib m = hashlib.sha1() m.update('one') m.update('two') # somehow, persist the state of m here #later, possibly in another process # recreate m from the persisted state m.update('three') m.update('four') print m.hexdigest() # at this point, m.hexdigest() should be equal to hashlib.sha1().update('onetwothreefour').hextdigets()

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  • VBS Script for modifying multi-value Active Directory display specifier

    - by sh-beta
    Following the howto Extending the Active Directory Schema To Track Custom Info I'm able to setup a single-value schema attribute that is easily changeable via a context menu in ADUC. Multi-value schema attributes get considerably more complicated. Say (for the sake of argument) my value is "Projects" and each user may be a list as many projects as necessary. Following is a sad little script that will set Project to a single value: Dim oproject Dim oUser1 Dim temp1 Set oproject = Wscript.Arguments Set oUser1 = GetObject(oproject(0)) temp1 = InputBox("Project: " & oUser1.project & vbCRLF & vbCRLF & "Project") if temp1 <> "" then oUser1.Put "project",temp1 oUser1.SetInfo Set oUser1 = Nothing Set oproject = Nothing Set temp1 = Nothing WScript.Quit How can I modify this to allow, assign, and modify multiple values?

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  • Using PHP variables inside SQL statements?

    - by Homer
    For some reason I can't pass a var inside a mysql statement. I have a function that can be used for multiple tables. So instead of repeating the code I want to change the table that is selected from like so, function show_all_records($table_name) { mysql_query("SELECT * FROM $table_name"); etc, etc... } And to call the function I use show_all_records("some_table") or show_all_records("some_other_table") depending on which table I want to select from at the moment. But it's not working, is this because variables can't be passed through mysql statements?

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  • streaming XML serialization in .net

    - by Luca Martinetti
    Hello, I'm trying to serialize a very large IEnumerable<MyObject> using an XmlSerializer without keeping all the objects in memory. The IEnumerable<MyObject> is actually lazy.. I'm looking for a streaming solution that will: Take an object from the IEnumerable<MyObject> Serialize it to the underlying stream using the standard serialization (I don't want to handcraft the XML here!) Discard the in memory data and move to the next I'm trying with this code: using (var writer = new StreamWriter(filePath)) { var xmlSerializer = new XmlSerializer(typeof(MyObject)); foreach (var myObject in myObjectsIEnumerable) { xmlSerializer.Serialize(writer, myObject); } } but I'm getting multiple XML headers and I cannot specify a root tag <MyObjects> so my XML is invalid. Any idea? Thanks

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  • In search of opinions on web based version control systems

    - by tom smith
    Hi. Researching various open source, web-based document management/version control systems. I've checked google/questions here, etc... I'm looking for a lightweight web-based (apache) document mgmt/version control app that runs on top of SVN. I need to have the ability to: have multiple users checkin/checkout have a workflow (when userA checks the file in, and finishes the app passes it to the next person, etc... the app needs to allow me to have a structure where the files can be moved as a group. the files will be changed on a monthly basis app needs to have a access/premission control system. some people can see certain files, and perform certain actions on the files I imagine that I'm going to have 40-50 people dealing with the different files. I imagine that I'm going to have 2000-3000 files that have to be massaged. I'd prefer that the app be php based if possible, as opposed to a straight java app. Thanks

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  • Jquery selectors by CSS class in IE is really slow--workarounds?

    - by Sam Lee
    I have a web app where I have several elements with class="classA". I want to select and apply a function to all of them. I am doing the obvious thing, which is $(".classA").each(function () { ... }). This works just fine in Chrome/Safari/Firefox but is really slow in IE. It turns out IE has serious performance issues when selecting things by CSS class in jQuery. I was wondering if anyone has suggestions on good ways to deal with this. I can't use ID selectors because there can be multiple DOM elements I want to select.

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  • Synchronising scripts / db / files from dev system to web server

    - by Spoonface
    I work as a freelance web dev, and up until now have been ftping my scripts / databases / static files to my web server manually, but I'm finding that is too error prone. So I'm looking for an app to automate uploading new and updated scripts / files / databases / etc. I know a lot of independent devs use WinSCP or Unison, but I don't think those apps can synch databases. Does anyone have any other suggestions? It doesn't need to be anything overly feature rich as I'm not working within a team or across multiple operating systems or anything like that. I can purchase any reasonably priced license if necesary. My work is primarily for PHP / MySQL / Apache on a Windows system, and then uploaded to a Linux / Apache server. thanks for your time!

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  • How doe we name test methods where we are checking for more than one condition?

    - by Sandbox
    I follow the technique specified in Roy Osherove's The Art Of Unit Testing book while naming test methods - MethodName_Scenario_Expectation. It suits perfectly well for my 'unit' tests. But,for tests that I write in 'controller' or 'coordinator' class, there isn't necessarily a method which I want to test. For these tests, I generate multiple conditions which make up one scenario and then I verify the expectation. For example, I may set some properties on different instances, generate an event and then verify that my expectations from controller/coordinator is being met. Now, my controller handles events using a private event handler. Here my scenario is that, I set some properties, say 3 condition1,condition2 and condition3 Also, my scenario includes an event is raised I don't have a method name as my event handler is private. How do I name such a test method?

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  • CodePlex Daily Summary for Sunday, July 08, 2012

    CodePlex Daily Summary for Sunday, July 08, 2012Popular ReleasesBlackJumboDog: Ver5.6.7: 2012.07.08 Ver5.6.7 (1) ????????????????「????? Request.Receve()」?????????? (2) Web???????????FlMML customized: FlMML customized ??: FlMML customized ????。 ??、PCM??????????、??????。ecBlog: ecBlog 0.2: ecBlog alpha realaseTaskScheduler ASP.NET: Release 3 - 1.2.0.0: Release 3 - Version 1.2.0.0 That version was altered only the library: In TaskScheduler was added new properties: UseBackgroundThreads Enables the use of separate threads for each task. StoreThreadsInPool Manager enables to store in the Pool threads that are performing the tasks. OnStopSchedulerAutoCancelThreads Scheduler allows aborting threads when it is stopped. false if the scheduler is not aborted the threads that are running. AutoDeletedExecutedTasks Allows Manager Delete Task afte...DotNetNuke Persian Packages: ??? ?? ???? ????? ???? 6.2.0: *????? ???? ??? ?? ???? 6.2.0 ? ??????? ???? ????? ???? ??? ????? *????? ????? ????? ??? ??? ???? ??? ??????? ??????? - ???? *?????? ???? ??? ?????? ?? ???? ???? ????? ? ?? ??? ?? ???? ???? ?? *????? ????? ????? ????? ????? / ??????? ???? ?? ???? ??? ??? - ???? *???? ???? ???? ????? ? ??????? ??? ??? ??? ?? ???? *????? ????? ???????? ??? ? ??????? ?? ?? ?????? ????? ????????? ????? ?????? - ???? *????? ????? ?????? ????? ?? ???? ?? ?? ?? ???????? ????? ????? ????????? ????? ?????? *???? ?...testtom07052012git02: r1: r1Cypher Bot: Cypher Bot 4.1: Cypher Bot is the most advanced encryption tool on the planet.... and now it actually works. That's right we fixed the bugs! For a full program summary go to the Home Page or visit www.iRareMedia.com So what's new? We've pretty much fixed all the bugs, but here's a run down if you wanna know exactly what's different: Fixed Installation / Setup Error, where an error message would display: "No Internet Connection, Try Again Later" Fixed File Encryption / Decryption error where the file exten...Coding4Fun Kinect Service: Coding4Fun Kinect Service v1.5: Requires Kinect for Windows SDK v1.5 Minor bug fixes + Kinect for Windows SDK v1.5 Aligning version with the Kinect for Windows SDK requiredtedplay: tedplay 1.1: tedplay 1.1 source and Win32 binary is out now. Changes are: SID card support Commodore 64 PSID music format support optimized FIR filter global hotkeys for skipping tracks (Windows only) module properties window (Windows only) mutable noise channel via GUI button (Windows only) disable SID card from the menu (Windows only) bugfixes PSID tunes are played on the C64 clock frequency but in a Commodore plus/4 virtual machine. The purpose is not to have yet another SID player, but t...xUnit.net Contrib: xunitcontrib-resharper 0.6 (RS 7.0, 6.1.1): xunitcontrib release 0.6 (ReSharper runner) This release provides a test runner plugin for Resharper 7.0 (EAP build 82) and 6.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. The plan is to support the latest revisions of the last two paid-for major versions of ReSharper (namely 7.0 and 6.1) Also note that all builds work against ALL VERSIONS...Umbraco CMS: Umbraco 4.8.0 Beta: Whats newuComponents in the core Multi-Node Tree Picker, Multiple Textstring, Slider and XPath Lists Easier Lucene searching built in IFile providers for easier file handling Updated 3rd party libraries Applications / Trees moved out of the database SQL Azure support added Various bug fixes Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to...CODE Framework: 4.0.20704.0: See CODE Framework (.NET) Change Log for changes in this version.xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net 1.9.1: xUnit.net release 1.9.1Build #1600 Important note for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. Important note for VS2012 users: The VS2012 runner is in the Visual Studio Gallery now, and should be installed via Tools | Extension Manager from insi...MVC Controls Toolkit: Mvc Controls Toolkit 2.2.0: Added Modified all Mv4 related features to conform with the Mvc4 RC Now all items controls accept any IEnumerable<T>(before just List<T> were accepted by most of controls) retrievalManager class that retrieves automatically data from a data source whenever it catchs events triggered by filtering, sorting, and paging controls move method to the updatesManager to move one child objects from a father to another. The move operation can be undone like the insert, update and delete operatio...IronPython: 2.7.3: On behalf of the IronPython team, I'm happy to announce the final release of IronPython 2.7.3. This release includes everything from IronPython 54498, 62475, and 74478 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. The incompatibility with IronRuby has been resolved, and they can once again be installed side-by-side. The biggest improvements in IronPython 2.7.3 are: the...Mini SQL Query: Mini SQL Query (v1.0.68.441): Just a bug fix release for when the connections try to refresh after an edit. Make sure you read the Quickstart for an introduction.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.58: Fix for Issue #18296: provide "ALL" value to the -ignore switch to ignore all error and warning messages. Fix for issue #18293: if encountering EOF before a function declaration or expression is properly closed, throw an appropriate error and don't crash. Adjust the variable-renaming algorithm so it's very specific when renaming variables with the same number of references so a single source file ends up with the same minified names on different platforms. add the ability to specify kno...LogExpert: 1.4 build 4566: This release for the 1.4 version line contains various fixes which have been made some times ago. Until now these fixes were only available in the 1.5 alpha versions. It also contains a fix for: 710. Column finder (press F8 to show) Terminal server issues: Multiple sessions with same user should work now Settings Export/Import available via Settings Dialog still incomple (e.g. tab colors are not saved) maybe I change the file format one day no command line support yet (for importin...CommonLibrary.NET: CommonLibrary.NET 0.9.8.5 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?action=Edit&title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.5 - Final ReleaseApplication: FluentScript Versio...SharePoint 2010 Metro UI: SharePoint 2010 Metro UI8: Please review the documentation link for how to install. Installation takes some basic knowledge of how to upload and edit SharePoint Artifact files. Please view the discussions tab for ongoing FAQsNew ProjectsAdventures of Adventure Land: Adventures of Adventure Land is a new text based adventure. You will be able to level up, fight challenging enemies, use magical spells, and simply adventure.AdventureWorks Silverlight samples: AdventureWorks Silverlight samplesAFS.Collab.Duplex: my duplexarmmychan: ????????C# - WPF - .Net - MSSQL - Open Source Restaurant POS System: A C# .Net / WPF / MSSQL Restaurant Point of Sale (POS) Software that is PCI-DSS 2.0 Compliant running stable in many restaurants / integrated with MercuryPay.dcview: dcinside.com? ??? ? ?? ?? ??? ???? ???.DotNetNuke Contact Form: simple yet effective DotNetNuke contact formISBNdb.com Helper Library: A .net helper library that encapsulates all the functionality of the API at www.isbndb.com in .NET CLR objects.JPO Class Register: Simple class register.NACHA C# Class with WPF Test App: Do you need to generate a NACHA PPD file? This is great starting point for you! Actually, it's a great, almost finished, point for you! More info below.NotificationsWidget In ASP MVC: SummaryPayPal Manager: I decided to make a basic (for now) desktop client for PayPal to get better at WebRequests in VB.NET. I will be adding much more such as sending payments, etc.Pomodoro Timer Count Down App: Pomodoro count down timer Application Features ------------------------------- Pomodoro Mode Count down timer mode Start stop pause Notification Powershell HTML Highlight: Powershell html syntax highlightingProject F10_P1: F10 p1Razor-sharp your skills: This project will have details about the C# 2.0 C# 3.0 C# 4.0 C# 5.0 Salaria: Bienvenue sur notre projet "Salaria".SharePoint 2010 - Unlock SP Files: Unlock any file in SharePoint or get lock information of a SharePoint file.( Compatible with office 365) ""The file "" is locked for exclusive use by""SharePoint 2010 Metro Masterpage: This project will give you a full metro masterpage for sharepoint 2010SharePoint Cache Refresh Framework: This project's aim is build a small and easy to use framework for SharePoint developers to be able to control cached objects across servers in a SharePoint FarmTFSProjectTest: A test project.uhimania test project: testUpgrade SPSolution: This is a Sharepoint 2010 Management Shell cmdlet, which upgrades a sharepoint solution and installs/activates any new features added in the package.Video Frame Explorer: Video Frame Explorer allows you to make thumbnails (caps, previews) of video files. It supports of practically any videos-formats (even MP4, MKV, MOV if you havWML: WML

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  • Algorithmic trading software safety guards

    - by Adal
    I'm working on an automatic trading system. What sorts of safe-guards should I have in place? The main idea I have is to have multiple pieces checking each other. I will have a second independent little process which will also connect to the same trading account and monitor simple things, like ensuring the total net position does not go over a certain limit, or that there are no more than N orders in 10 minutes for example, or more than M positions open simultaneously. You can also check that the actual open positions correspond to what the strategy process thinks it actually holds. As a bonus I could run this checker process on a different machine/network provider. Besides the checks in the main strategy, this will ensure that whatever weird bug occurs, nothing really bad can happen. Any other things I should monitor and be aware of?

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  • Iphone video subtitles programmatic selection

    - by Marek
    I have some videos (mp4) with multiple language subtitles that can be read by an iphone. Users can select to view the subtitle and the language from the default iphone button in the video ui. I would like to be able to set a defalut programmatically, so that, for instance, an user can select a language just one time in the main screen and, from then on, all the videos will have that language subtitles on by default. I can't find anything in the official documentation. I tought about some workarounds like renaming srt files but i don't think it's possible witouht copying all the video files in the user documents dir (not an option).

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  • JLayeredPane versus Container layering

    - by Gili
    JLayeredPane allows one to stack multiple Components on top of one another using JLayeredPane.add(Component, Integer). Components in higher "layers" display on top of Components in lower "layers". Container.add(Component, int) provides a similar mechanism whereby Components with lower indexes display on top of Components with higher indexes. Please note that the first mechanism uses Integer and the second mechanism uses int. Also, one renders high values on top of low ones, and the other does the opposite. Do not mix the two :) My question is: what's the point of using JLayeredPane when Container already provides the same mechanism? Does one layer components better than the another? UPDATE: There is also Container.setComponentZOrder(Component, int) to consider.

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  • Change write-host output color based on foreach if elseif outcome in Powershell

    - by Emo
    I'm trying to change the color of write-host output based on the lastrunoutcome property of SQL Server jobs in Powershell....as in...if a job was successfull, the output of lastrunoutcome is "Success" in green....if failed, then "Failed" in red. I have the script working to get the desired job status...I just don't know how to change the colors. Here's what I have so far: # Check for failed SQL jobs on multiple servers [reflection.assembly]::LoadWithPartialName("Microsoft.SqlServer.Smo") | out-null foreach ($svr in get-content "C:\serverlist2.txt") { $a = get-date $BegDate = (Get-Date $a.AddDays(-1) -f d) + " 12:00:00 AM" $BegDateTrans = [system.datetime]$BegDate write-host $svr $srv=New-Object "Microsoft.SqlServer.Management.Smo.Server" "$svr" $srv.jobserver.jobs | where-object {$_.lastrundate -ge $BegDateTrans -and $_.Name -notlike "????????-????-????-????-????????????"} | format-table name,lastrunoutcome,lastrundate -autosize foreach ($_.lastrunoutcome in $srv.jobserver.jobs) { if ($_.lastrunoutcome = 0) { -forgroundcolor red } else {} } } This seems to be the closest I've gotten...but it's giving me an error of ""LastRunOutcome" is a ReadOnly property." Any help would be greatly appreciated! Thanks! Emo

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  • How to maintain encapsulation with composition in C++?

    - by iFreilicht
    I am designing a class Master that is composed from multiple other classes, A, Base, C and D. These four classes have absolutely no use outside of Master and are meant to split up its functionality into manageable and logically divided packages. They also provide extensible functionality as in the case of Base, which can be inherited from by clients. But, how do I maintain encapsulation of Master with this design? So far, I've got two approaches, which are both far from perfect: 1. Replicate all accessors: Just write accessor-methods for all accessor-methods of all classes that Master is composed of. This leads to perfect encapsulation, because no implementation detail of Master is visible, but is extremely tedious and makes the class definition monstrous, which is exactly what the composition should prevent. Also, adding functionality to one of the composees (is that even a word?) would require to re-write all those methods in Master. An additional problem is that inheritors of Base could only alter, but not add functionality. 2. Use non-assignable, non-copyable member-accessors: Having a class accessor<T> that can not be copied, moved or assigned to, but overrides the operator-> to access an underlying shared_ptr, so that calls like Master->A()->niceFunction(); are made possible. My problem with this is that it kind of breaks encapsulation as I would now be unable to change my implementation of Master to use a different class for the functionality of niceFunction(). Still, it is the closest I've gotten without using the ugly first approach. It also fixes the inheritance issue quite nicely. A small side question would be if such a class already existed in std or boost. EDIT: Wall of code I will now post the code of the header files of the classes discussed. It may be a bit hard to understand, but I'll give my best in explaining all of it. 1. GameTree.h The foundation of it all. This basically is a doubly-linked tree, holding GameObject-instances, which we'll later get to. It also has it's own custom iterator GTIterator, but I left that out for brevity. WResult is an enum with the values SUCCESS and FAILED, but it's not really important. class GameTree { public: //Static methods for the root. Only one root is allowed to exist at a time! static void ConstructRoot(seed_type seed, unsigned int depth); inline static bool rootExists(){ return static_cast<bool>(rootObject_); } inline static weak_ptr<GameTree> root(){ return rootObject_; } //delta is in ms, this is used for velocity, collision and such void tick(unsigned int delta); //Interaction with the tree inline weak_ptr<GameTree> parent() const { return parent_; } inline unsigned int numChildren() const{ return static_cast<unsigned int>(children_.size()); } weak_ptr<GameTree> getChild(unsigned int index) const; template<typename GOType> weak_ptr<GameTree> addChild(seed_type seed, unsigned int depth = 9001){ GOType object{ new GOType(seed) }; return addChildObject(unique_ptr<GameTree>(new GameTree(std::move(object), depth))); } WResult moveTo(weak_ptr<GameTree> newParent); WResult erase(); //Iterators for for( : ) loop GTIterator& begin(){ return *(beginIter_ = std::move(make_unique<GTIterator>(children_.begin()))); } GTIterator& end(){ return *(endIter_ = std::move(make_unique<GTIterator>(children_.end()))); } //unloading should be used when objects are far away WResult unloadChildren(unsigned int newDepth = 0); WResult loadChildren(unsigned int newDepth = 1); inline const RenderObject& renderObject() const{ return gameObject_->renderObject(); } //Getter for the underlying GameObject (I have not tested the template version) weak_ptr<GameObject> gameObject(){ return gameObject_; } template<typename GOType> weak_ptr<GOType> gameObject(){ return dynamic_cast<weak_ptr<GOType>>(gameObject_); } weak_ptr<PhysicsObject> physicsObject() { return gameObject_->physicsObject(); } private: GameTree(const GameTree&); //copying is only allowed internally GameTree(shared_ptr<GameObject> object, unsigned int depth = 9001); //pointer to root static shared_ptr<GameTree> rootObject_; //internal management of a child weak_ptr<GameTree> addChildObject(shared_ptr<GameTree>); WResult removeChild(unsigned int index); //private members shared_ptr<GameObject> gameObject_; shared_ptr<GTIterator> beginIter_; shared_ptr<GTIterator> endIter_; //tree stuff vector<shared_ptr<GameTree>> children_; weak_ptr<GameTree> parent_; unsigned int selfIndex_; //used for deletion, this isn't necessary void initChildren(unsigned int depth); //constructs children }; 2. GameObject.h This is a bit hard to grasp, but GameObject basically works like this: When constructing a GameObject, you construct its basic attributes and a CResult-instance, which contains a vector<unique_ptr<Construction>>. The Construction-struct contains all information that is needed to construct a GameObject, which is a seed and a function-object that is applied at construction by a factory. This enables dynamic loading and unloading of GameObjects as done by GameTree. It also means that you have to define that factory if you inherit GameObject. This inheritance is also the reason why GameTree has a template-function gameObject<GOType>. GameObject can contain a RenderObject and a PhysicsObject, which we'll later get to. Anyway, here's the code. class GameObject; typedef unsigned long seed_type; //this declaration magic means that all GameObjectFactorys inherit from GameObjectFactory<GameObject> template<typename GOType> struct GameObjectFactory; template<> struct GameObjectFactory<GameObject>{ virtual unique_ptr<GameObject> construct(seed_type seed) const = 0; }; template<typename GOType> struct GameObjectFactory : GameObjectFactory<GameObject>{ GameObjectFactory() : GameObjectFactory<GameObject>(){} unique_ptr<GameObject> construct(seed_type seed) const{ return unique_ptr<GOType>(new GOType(seed)); } }; //same as with the factories. this is important for storing them in vectors template<typename GOType> struct Construction; template<> struct Construction<GameObject>{ virtual unique_ptr<GameObject> construct() const = 0; }; template<typename GOType> struct Construction : Construction<GameObject>{ Construction(seed_type seed, function<void(GOType*)> func = [](GOType* null){}) : Construction<GameObject>(), seed_(seed), func_(func) {} unique_ptr<GameObject> construct() const{ unique_ptr<GameObject> gameObject{ GOType::factory.construct(seed_) }; func_(dynamic_cast<GOType*>(gameObject.get())); return std::move(gameObject); } seed_type seed_; function<void(GOType*)> func_; }; typedef struct CResult { CResult() : constructions{} {} CResult(CResult && o) : constructions(std::move(o.constructions)) {} CResult& operator= (CResult& other){ if (this != &other){ for (unique_ptr<Construction<GameObject>>& child : other.constructions){ constructions.push_back(std::move(child)); } } return *this; } template<typename GOType> void push_back(seed_type seed, function<void(GOType*)> func = [](GOType* null){}){ constructions.push_back(make_unique<Construction<GOType>>(seed, func)); } vector<unique_ptr<Construction<GameObject>>> constructions; } CResult; //finally, the GameObject class GameObject { public: GameObject(seed_type seed); GameObject(const GameObject&); virtual void tick(unsigned int delta); inline Matrix4f trafoMatrix(){ return physicsObject_->transformationMatrix(); } //getter inline seed_type seed() const{ return seed_; } inline CResult& properties(){ return properties_; } inline const RenderObject& renderObject() const{ return *renderObject_; } inline weak_ptr<PhysicsObject> physicsObject() { return physicsObject_; } protected: virtual CResult construct_(seed_type seed) = 0; CResult properties_; shared_ptr<RenderObject> renderObject_; shared_ptr<PhysicsObject> physicsObject_; seed_type seed_; }; 3. PhysicsObject That's a bit easier. It is responsible for position, velocity and acceleration. It will also handle collisions in the future. It contains three Transformation objects, two of which are optional. I'm not going to include the accessors on the PhysicsObject class because I tried my first approach on it and it's just pure madness (way over 30 functions). Also missing: the named constructors that construct PhysicsObjects with different behaviour. class Transformation{ Vector3f translation_; Vector3f rotation_; Vector3f scaling_; public: Transformation() : translation_{ 0, 0, 0 }, rotation_{ 0, 0, 0 }, scaling_{ 1, 1, 1 } {}; Transformation(Vector3f translation, Vector3f rotation, Vector3f scaling); inline Vector3f translation(){ return translation_; } inline void translation(float x, float y, float z){ translation(Vector3f(x, y, z)); } inline void translation(Vector3f newTranslation){ translation_ = newTranslation; } inline void translate(float x, float y, float z){ translate(Vector3f(x, y, z)); } inline void translate(Vector3f summand){ translation_ += summand; } inline Vector3f rotation(){ return rotation_; } inline void rotation(float pitch, float yaw, float roll){ rotation(Vector3f(pitch, yaw, roll)); } inline void rotation(Vector3f newRotation){ rotation_ = newRotation; } inline void rotate(float pitch, float yaw, float roll){ rotate(Vector3f(pitch, yaw, roll)); } inline void rotate(Vector3f summand){ rotation_ += summand; } inline Vector3f scaling(){ return scaling_; } inline void scaling(float x, float y, float z){ scaling(Vector3f(x, y, z)); } inline void scaling(Vector3f newScaling){ scaling_ = newScaling; } inline void scale(float x, float y, float z){ scale(Vector3f(x, y, z)); } void scale(Vector3f factor){ scaling_(0) *= factor(0); scaling_(1) *= factor(1); scaling_(2) *= factor(2); } Matrix4f matrix(){ return WMatrix::Translation(translation_) * WMatrix::Rotation(rotation_) * WMatrix::Scale(scaling_); } }; class PhysicsObject; typedef void tickFunction(PhysicsObject& self, unsigned int delta); class PhysicsObject{ PhysicsObject(const Transformation& trafo) : transformation_(trafo), transformationVelocity_(nullptr), transformationAcceleration_(nullptr), tick_(nullptr) {} PhysicsObject(PhysicsObject&& other) : transformation_(other.transformation_), transformationVelocity_(std::move(other.transformationVelocity_)), transformationAcceleration_(std::move(other.transformationAcceleration_)), tick_(other.tick_) {} Transformation transformation_; unique_ptr<Transformation> transformationVelocity_; unique_ptr<Transformation> transformationAcceleration_; tickFunction* tick_; public: void tick(unsigned int delta){ tick_ ? tick_(*this, delta) : 0; } inline Matrix4f transformationMatrix(){ return transformation_.matrix(); } } 4. RenderObject RenderObject is a base class for different types of things that could be rendered, i.e. Meshes, Light Sources or Sprites. DISCLAIMER: I did not write this code, I'm working on this project with someone else. class RenderObject { public: RenderObject(float renderDistance); virtual ~RenderObject(); float renderDistance() const { return renderDistance_; } void setRenderDistance(float rD) { renderDistance_ = rD; } protected: float renderDistance_; }; struct NullRenderObject : public RenderObject{ NullRenderObject() : RenderObject(0.f){}; }; class Light : public RenderObject{ public: Light() : RenderObject(30.f){}; }; class Mesh : public RenderObject{ public: Mesh(unsigned int seed) : RenderObject(20.f) { meshID_ = 0; textureID_ = 0; if (seed == 1) meshID_ = Model::getMeshID("EM-208_heavy"); else meshID_ = Model::getMeshID("cube"); }; unsigned int getMeshID() const { return meshID_; } unsigned int getTextureID() const { return textureID_; } private: unsigned int meshID_; unsigned int textureID_; }; I guess this shows my issue quite nicely: You see a few accessors in GameObject which return weak_ptrs to access members of members, but that is not really what I want. Also please keep in mind that this is NOT, by any means, finished or production code! It is merely a prototype and there may be inconsistencies, unnecessary public parts of classes and such.

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  • jquery js how to avoid massive onmouseover onmouseout firing

    - by stephan
    i have a table with some columns. in each of them is a picture where i have a onmouseover onmouseout event on it, which show a message in a div and hide the msg. my problem is - after a user goes quick from left to right (and moving) over a lot o images. all mouseover/out events of the images where executed, which looks stupid... is it possible to rearrange the internal event stack to avoid this? so that he executes only the current (mostly the first event) - and than the last one, if it is not same type eg. if mouseover over first image is executed and mouse moving position stops over an image 3times next the first one. i can avoid all other events firing, because the mouse stopped over an image and the mouseover is like the one where i stopped with the mouse. how can i avoid this multiple event firing?!

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  • Excel validation range limits

    - by richardtallent
    When Excel saves a file, it attempts to combine identical Validation settings into a single rule with multiple ranges. This creates one of three issues, depending on the file type you choose to save: When saving as a standard Excel file (Office 2000 BIFF), a maximum of 1024 non-contiguous ranges that can have the same validation setting. When saving as a SpreadsheetML (Office 2002/2003 XML) file, you are limited to the number of non-contiguous ranges that can be represented, comma-delimited in R1C1 format, in 1024 characters. When saving as an Open Office XML (Office 2007 *.xlsx), there is a maximum of 511 non-contiguous ranges that can have the same validation setting. (I don't have Office 2007, I'm using the file converter for Office 2003). Once you bust any of these limits, the remaining ranges with the same Validation settings have their Validation settings wiped. For (1) and (3), Excel warns you that it can't save all of the formatting, but for (2) it does not.

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  • Storing Templates and Object-Oriented vs Relational Databases

    - by syrion
    I'm designing some custom blog software, and have run into a conundrum regarding database design. The software requires that there be multiple content types, each of which will require different entry forms and presentation templates. My initial instinct is to create these content types as objects, then serialize them and store them in the database as JSON or YAML, with the entry forms and templates as simple strings attached to the "contentTypes" table. This seems cumbersome, however. Are there established best practices for dealing with this design? Is this a use case where I should consider an object database? If I should be using an object database, which should I consider? I am currently working in Python and would prefer a capable Python library, but can move to Java if need be.

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  • Need help with foreach and XML

    - by danit
    I have the following output (via link) which displays the var_dump of some XML im generating: http://bit.ly/aoA3qY At the very bottom of the page you will see some output, generated by this code: foreach ($xml->feed as $entry) { $title = $entry->title; $title2 = $entry->entry->title; } echo $title; echo $title2; For some reason $title2 only outputs once, where there are multiple entries? Im using $xml = simplexml_load_string($data); to create the xml.

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  • Data logged to a file; how do I rotate logs and how do I parse the data to not have 'gaps' in the da

    - by phidah
    I've got a web application that, for performance reasons, throws any data sent into a logfile. I've got two concerns with this approach: How do I best rotate logs, in order to not lose data? For each user session multiple requests are logged. Each request has a unique id so there is an easy way for me to tie the requests to the session. The problem is, however, that if I rotate the logs I risk ending up with one request in one log and another request in another log. How do I arrange my parsing in a way that allows me to parse all requests from a given session? I am willing to define a session timelimit, for example that the requests must, at maximum be 30 minutes apart. If I had a hourly log rotation at 00 minutes: What if the user made one request at 13:59 and one at 14:01 - The user would end up having requests in two different logs.

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  • Find model records by ID in the order the array of IDs were given

    - by defaye
    I have a query to get the IDs of people in a particular order, say: ids = [1, 3, 5, 9, 6, 2] I then want to fetch those people by Person.find(ids) But they are always fetched in numerical order, I know this by performing: people = Person.find(ids).map(&:id) => [1, 2, 3, 5, 6, 9] How can I run this query so that the order is the same as the order of the ids array? I made this task more difficult as I wanted to only perform the query to fetch people once, from the IDs given. So, performing multiple queries is out of the question. I tried something like: ids.each do |i| person = people.where('id = ?', i) But I don't think this works.

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  • Handling newline character in input between Windows and Linux

    - by Fazal
    I think this is a standard problem which may have been asked before but I could not get the exact answer so posting the issue. The issue is that our server is running on a linux box. We access the server over the browser on a window box to enter data into field which is supposed to contain multiple lines which user can enter by pressing the enter key after each line Abc Def GHI When this input field (this is a text area),is read on the linux machine, we want to split the data based on new line character. I had three question on this. Does the incoming data contain "\r\n" or "\n" If incoming data does contain "\r\n", the linux line.separator property (vm property) would not work for me as it would say "\n" and therefore may leave "\r" in the data. If "\r" is left in the data, if I open the file on a windows machine, will this mean a newline character? Finally can anyone tell me the standard way to deal with this issue?

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  • VS 2010 breaks my keydown events

    - by Erik Karlsson
    I have a custom control, a groupbox, which reacts on key events on a assigned key. It is possible to remove this groupbox, as well as adding more dynamically. Havnt been any trouble in VS 2008 so far. Two days ago i installed VS 2010. And i started to get multiple event fireing, and removing a groupbox did not remove the specific key events attached to it. Where did it go wrong? I use -= on the events present in the gruopbox code to remove them before removing the groupbox.

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  • Can I use the CSS :visited pseudo class on 'wildcard' links?

    - by rabidpebble
    Let's say I have a site with multiple links as follows: www.example.com/product/1 www.example.com/product/2 www.example.com/product/3 I also append tracking info to links from time to time so that I can see how my site is being used, e.g, if somebody visits the products page from the product browser I would set a ref parameter: www.example.com/product/1&ref=pb www.example.com/product/2&ref=pb www.example.com/product/3&ref=pb The problem with this is that if the user visits a link of the first type and then views a link of the second type then the :visited pseudo class doesn't seem to apply because the browser only seems to match on exact URLs. Is there any way to have "wildcards" apply to links in this sense, so that when the user sees either the first type or the second type of link that it is highlighted? Note: I cannot change this "ref" architecture; it is inherited.

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  • how to exploit vulnerability of php?

    - by Dr Deo
    i have never seen a buffer overflow exploit in live action. supporse I have found a server that seems to have vulnerabilities. Where can i get proof of the concept code preferably in c/c++ to exploit the vulnerability? eg i found this vulnerability Multiple directory traversal vulnerabilities in functions such as 'posix_access()', 'chdir()', 'ftok()' may allow a remote attacker to bypass 'safe_mode' restrictions. (CVE-2008-2665 and CVE-2008-2666). How can i get proof of concept code for educational purposes PS I am a student and my only desire is to learn

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  • Separating weakly linked database schemas

    - by jldugger
    I've been tasked with revisiting a database schema we designed and use internally for various ticketing and reporting systems. Currently there exists about 40 tables in one Oracle database schema supporting perhaps six webapps. However, there's one unifying relationship amongst them all: a rooms table describing the room. Room name, purpose and other data are thrown into a shared table for each app. My initial idea was to pull each of these applications into a separate database, and perform joins between a given database and the room database. But I've discovered this solution prevents foreign key constraints in SQL Server 2005. It seems silly to duplicate one table for each app and keep those multiple copies synchronized. Should I just leave everything in one large DB, or is there something else I can do separate the tables without losing FK constraints?

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