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  • Should I be using Lua for game logic on mobile devices?

    - by Rob Ashton
    As above really, I'm writing an android based game in my spare time (android because it's free and I've no real aspirations to do anything commercial). The game logic comes from a very typical component based model whereby entities exist and have components attached to them and messages are sent to and fro in order to make things happen. Obviously the layer for actually performing that is thin, and if I were to write an iPhone version of this app, I'd have to re-write the renderer and core driver (of this component based system) in Objective C. The entities are just flat files determining the names of the components to be added, and the components themselves are simple, single-purpose objects containing the logic for the entity. Now, if I write all the logic for those components in Java, then I'd have to re-write them on Objective C if I decided to do an iPhone port. As the bulk of the application logic is contained within these components, they would, in an ideal world, be written in some platform-agnostic language/script/DSL which could then just be loaded into the app on whatever platform. I've been led to believe however that this is not an ideal world though, and that Lua performance etc on mobile devices still isn't up to scratch, that the overhead is too much and that I'd run into troubles later if I went down that route? Is this actually the case? Obviously this is just a hypothetical question, I'm happy writing them all in Java as it's simple and easy get things off the ground, but say I actually enjoy making this game (unlikely, given how much I'm currently disliking having to deal with all those different mobile devices) and I wanted to make a commercially viable game - would I use Lua or would I just take the hit when it came to porting and just re-write all the code?

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  • .htaccess redirect for www in parent folder and children react

    - by ServerChecker
    We were having a problem with the Norton seal not showing up on our affiliate marketing landing pages (landers). Turns out, the Norton seal was super picky about the "www." prefix. I had folder paths like /lp/cmpx where x was a number 1-100 and indicated advertising campaign number. So, to remedy this, I stuck this in my .htaccess file right after the RewriteEngine On line: RewriteCond %{HTTP_HOST} ^example\.com RewriteRule ^(.*)$ http://www.example.com/lp/cmp1/$1 [R=302,QSA,NC,L] Trouble is, I had to do that under every campaign folder, changing cmp1 to whatever the folder name was. Therefore, my question is... Is there a way I can do this with an .htaccess file under the parent folder (/lp in this case) and it will work for each of the children? EDIT: Note that I stuck an .htaccess file in /lp just now to test: RewriteEngine On RewriteCond %{HTTP_HOST} ^example\.com RewriteRule ^(.*)$ http://www.example.com/lp/$1 [R=302,QSA,NC,L] This yielded no effect to the /lp/cmpx folders underneath, to my dismay.

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  • How do I open a 60M png image on OSX

    - by Topener
    Alright, so I've been looking around on this site on how to open a big PNG image. The question I found was about a 10M png. Xee apparently did the job. So, I downloaded Xee for my 60M file, but it crashes. So does iPhoto, Pixelmator and previewer. In the Pixelmator and Xee case, I actually had to kill the computer, and restart it. It crashed so 'hard' I couldn't get it to respond again. How do I open this file? (and zoom it) Specs: newly acquired macbook pro: 4gb memory, 2.3ghz i7 58M png image approx: 15000x30000 pixels

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  • DriveSafe.ly Reads Your Text Messages Aloud

    - by ETC
    DriveSafe.ly, a free application for Android and BlackBerry phones, reads your text messages, emails, and caller ID notifications aloud so you can stay connected while keeping your eyes on the road. DriveSafe.ly is a feature packed application that reads your text messages, your emails, and the ID from your caller ID aloud. It’s not the only SMS-to-speech application out there but it sports the most featured including rocking a customizable auto-responder (so you can let people know you heard their message and will respond as soon as you’re off the road), the ability to customize the voice and the read-rate, how much information if given (the senders name or just the message or the senders name, subject, and message in the case of emails), and more. Upgrading to the $13.95 a year premium version allows voice-to-txt translation so you can respond verbally to your text messages and emails. Hit up the link below to read more and grab a copy for your Android or BlackBerry phone. DriveSafe.ly [via Addictive Tips] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic

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  • how to find a text string which may be present in some unknown file in entire filesystem

    - by Registered User
    I am stuck up with a problem I have a line 'something' in some file. In which file is this line that I have forgotten. In the entire root file system I would like to find out which file and where is this line. So how can I go for this.I have used find but when I used find then I knew the name of file in this case I do not know name of file also. It is a Ubuntu server 10.04 So what can I do to find out which file has this string.

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  • How do I install windows wireless driver for TP-Link TL-WN7200ND

    - by Jim
    I'm using the TP-Link TL-WN7200ND USB wireless adapter. I have downloaded the Windows drivers and updated Ubuntu to 10.10 by manually connecting the computer to the router. I also installed ndiswrapper-gtk. I get a Windows Wireless Drivers in my Administration menu, and I was able to get it to read the Windows 7 .inf file. The .inf for XP does not work. It adds it and the driver appears in the list with "Hardware: present". I set up the wireless connection information (ESSID and WPA2-Personal key). Problem: I don't see the network manager icon in the top right of the screen. I managed to manually start it manually using sudo services network-manager restart but it shows no connections in the menu, saying that there's nothing to manage. In my /etc/network/interfaces file I have an entry for the loopback and the standard two-liner for eth0 with dhcp. From memory, something like: iface eth0 auto eth0 dhcp I had read somewhere that 10.10 would have standard support for my wireless adapter (TL-WN7200ND) but that seems not to be the case. However, I don't ever remember having the network-manager icon in the top-right and it does not auto-start at the moment. This was originally an Ubuntu 9.10 install that I've upgraded over time. I also used to use pppoeconf to connect to the net, which might affect the /etc/network/interfaces file?

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  • Virtual DNS recommended setup...

    - by luison
    Hi. We are new to virtualization which we are setting up with Proxmox VE (OpenVZ + KVM). I am a bit lost about the recommended DNS forwarder config specially in the OpenVZ (Virtuosso type) of enviroiment. Our intention was to have a small dnsmasq running in one of the VM acting as backup DHCP server and serving our in-office local addresses (and PCs) by an additional resolve.conf file which dnsmasq supports, but I've read that all VM should share DNS pointing to the host machine in which case it would make more sense having it there. My problem is that I would like to have as least as possible apps in the host so a reinstall of the environment (porxmox ve) and a machine restore can be as quick as possible. Does anyone have a similar setup? Does it make sense to have the 1st virtual machine running the local dns forwarder? Also... dnsmasq seems to want to have root permissions when running on an OpenVZ container... are there any work arrounds anyone knows for that.

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  • How do I handle having too many links on a webpage because of my menu

    - by RandomBen
    I am developing a website that has a drop-down menu at the top of it. The Menu has around 100 links in it that are repeated on every page. Every page also has some number of links below the Menu that may or may not be in the menu itself. My issue is that Google says they generally don't like pages with more than 100 links on them. Is there any way to change the links on the menu so that they no longer "count" towards my max of 100 links? It seems like there should be an easy way to do this but their really doesn't seem to be. the rel=nofollow still counts towards the number of links on the page at least according to Google, so what other options do I have? I looked into where the 100 comes from and I found that it used to be here: http://www.google.com/support/webmasters/bin/answer.py?hl=en&answer=35769#2 but that is no longer the case. I found a more definitive and frankly muddier answer here: http://www.seomoz.org/blog/questions-answers-with-googles-spam-guru from Matt Cutts from 2007. Long story short, in 2007 they still felt 100 links was a good number but they stated you could go far beyond that. In fact, they said that pages with high PageRank could have 2-300. It did sound like having many links could reduce the PageRank of the page with all of the links or possibly all of the items linked to. Also, I know IIS7's SEO 1.0 toolkit suggests that pages should have no more than 250 links.

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  • Ubuntu 12.04 - Brightness controls not working

    - by Juan Manuel Zolezzi Volpi
    Controls from "Brightness and Lock" were not working so I've tried a solution that involved changing grub, which I'm detailing below: # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 #GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX="quiet splash acpi_backlight=vendor" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" After doing this, the brightness control dissapeared like you can see at http://screencloud.net/img/screenshots/6b90d56604b70cc749a632d0bc005a20.png Any ideas? Would love to be able to configure Brightness or even use apps like F.lux to regulate it automatically. Edit: I've modified the following line to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash acpi_osi=" and now the brightness controls are back, but whatever I change the brightness remains the same. Just in case I'm using Intel H77

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  • Is this kind of Design by Contract useless?

    - by Charlie Pigarelli
    I've just started informatics university and I'm attending a programming course about C(++). The programming professor prefers to teach very few things (in 3 month we have just reached the functions topic) and connect every topic with a type of programming design that somehow is similar to the Design by Contract design. Basically what he ask us to do is to write every exercise with comments Pre-conditions, Post-conditions and Invariants that should prove the correctness of each program we write. But this doesn't make any sense to me. I mean, ok: maybe writing down your thoughts prevent you from doing some mistakes, but if this is all an abstract thing, then if your program intuition is wrong you'll write your program wrong and then you'll also write pre and post conditions wrong probably auto convincing your self about its correctness. Most of the time, both me and other students have written programs that seemed ok and that had correct pre and post condition too. But at the moment of testing it was just completely wrong. I had some experience before this course of programming and I had written a lot of line of code before and I found myself comfortably with just writing a program and unit test it. It take less time to accomplish and is less "abstract" than just thinking about what every single piece of your program should do in every case (which is kinda like mentally testing it). Finally, all this pre and post conditions takes me like 80% of the total time of the exercise. It's harder to think about putting down this pre and post correct than to write the program itself. Since we are like the only course of the only university probably in the entire world that makes this things, could someone please tell me how should I manage this thing? Am I right thinking that this doesn't worth anything? Should I change university? (there are like double of the people attending that course and it seems that usually very few people passes the exam the first year). Should I convince myself it's method is right?

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  • How to prevent 2D camera rotation if it would violate the bounds of the camera?

    - by Andrew Price
    I'm working on a Camera class and I have a rectangle field named Bounds that determines the bounds of the camera. I have it working for zooming and moving the camera so that the camera cannot exit its bounds. However, I'm a bit confused on how to do the same for rotation. Currently I allow rotating of the camera's Z-axis. However, if sufficiently zoomed out, upon rotating the camera, areas of the screen outside the camera's bounds can be shown. I'd like to deny the rotation assuming it meant that the newly rotated camera would expose areas outside the camera's bounds, but I'm not quite sure how. I'm still new to Matrix and Vector math and I'm not quite sure how to model if the newly rotated camera sees outside of its bounds, undo the rotation. Here's an image showing the problem: http://i.stack.imgur.com/NqprC.png The red is out of bounds and as a result, the camera should never be allowed to rotate itself like this. This seems like it would be a problem with all rotated values, but this is not the case when the camera is zoomed in enough. Here are the current member variables for the Camera class: private Vector2 _position = Vector2.Zero; private Vector2 _origin = Vector2.Zero; private Rectangle? _bounds = Rectangle.Empty; private float _rotation = 0.0f; private float _zoom = 1.0f; Is this possible to do? If so, could someone give me some guidance on how to accomplish this? Thanks. EDIT: I forgot to mention I am using a transformation matrix style camera that I input in to SpriteBatch.Begin. I am using the same transformation matrix from this tutorial.

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  • How to maintain the log source host using logstash

    - by Ray Rodriguez
    I am following the steps in this blog to set up rsyslog + logstash + graylog2 and I can't figure out how to replace the @source_host attribute in logstash using the mutate - replace filter. In the exmaple the author replaces his @source_host with a string value but I'd like to use the actual value that is parsed from in this case a syslog. mutate { type => loc1 replace => ["@source_host", "loc1"] } mutate { type => loc2 replace => ["@source_host", "loc2"] } How do I actually maintain the original source host in my logs?

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  • MVVM Project and Item Templates

    - by Timmy Kokke
    Intro This is the first in a series of small articles about what is new in Silverlight 4 and Expression Blend 4. The series is build around a open source demo application SilverAmp which is available on http://SilverAmp.CodePlex.com.   MVVM Project and Item Templates Expression Blend has got a new project template to get started with a Model-View-ViewModel project  easily. The template provides you with a View and a ViewModel bound together. It also adds the ViewModel to the SampleData of your project. It is available for both Silverlight and Wpf. To get going, start a new project in Expression Blend and select Silverlight DataBound Application from the Silverlight project type. In this case I named the project DemoTest1. The solution now contains several folders: SampleData; which contains a data to show in Blend ViewModels; starts with one file, MainViewModel.cs Views; containing MainView.xaml with codebehind used for binding with the MainViewModel class. and your regular App.xaml and MainPage.xaml The MainViewModel class contains a sample property and a sample method. Both the property and the method are used in the MainView control. The MainView control is a regular UserControl and is placed in the MainPage. You can continue on building your applicaition by adding your own properties and methods to the ViewModel and adding controls to the View. Adding Views with ViewModels is very easy too. The guys at Microsoft where nice enough to add a new Item template too: a UserControl with ViewModel. If you add this new item to the root of your solution it will add the .xaml file to the views folder and a .cs file to the ViewModels folder. Conclusion The databound Application project type is a great to get your MVVM based project started. It also functions a great source of information about how to connect it all together.   Technorati Tags: Silverlight,Wpf,Expression Blend,MVVM

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  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

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  • How do I tar dot files but not dot directories

    - by bjackfly
    The following tar command will exclude all dot files and dot directories. tar -cvzf /media/bjackfly/bkup/bkup.gz --exclude '.*' --one-file-system /home/bjackfly In my case I want the dot files to be backed up in the home directory (.vimrc, .bashrc) etc. but not the dot directories /.config /.cache /.eclipse etc. Any Linux gurus with a command for this, or do I need to run a find into a tar or do two different tar commands which is non-ideal? One for dot files in the home directory and one for everything else?

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  • How to refactor while keeping accuracy and redundancy?

    - by jluzwick
    Before I ask this question I will preface it with our environment. My team consists of 3 programmers working on multiple different projects. Due to this, our use of testing is mostly limited to very general black box testing. Take the following assumptions also: Unit Tests will eventually be written but I'm under strict orders to refactor first Ignore common Test-Driven Development techniques when given this environment, my time is limited. I understand that if this were done correctly, our team would actually save money in the long-term by building Unit-Tests before hand. I'm about to refactor a fairly large portion of the code that is critical. While I believe my code will accurately work when done and after our black box testing, I realize that there will be new data that the new code might not be able to handle. What I wanted to know is how to keep old code that functions 98% of the time so that we can call those subroutines in case the new code doesn't work properly. Right now I'm thinking of separating the old code in a separate class file and adding a variable to our config that will tell the program which code to use. Is there a better way to handle this? NOTE: We do use revision control and we have archived builds so the client could always revert to a previous build, but I would like to see if there is a decent way of doing this besides reverting. I want this so they can use the other new functionality delivered in the new build. Edit: While I agree I will need to write Unit Tests for this, I don't believe I will capture everything with them. I'm looking for ways to easily be able to revert to the old, functional code should anything happen. While I know this is a poor practice, I'm planning on removing this code after our team can guarantee that the new code works to the same standards as the old.

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  • Bypass spam check for Auth users in postfix

    - by magiza83
    I would like to know if there is any option to "FILTER" auth users in postfix. Let me explain me better, I have the amavis and dspam services between postfix(25) and postfix(10026) but I would like to avoid this check if the users are authenticated. postfix(25)->policyd(10031)->amavis(10024)->postfix(10025)->dspam(dspam.sock)->postfix(10026)--->cyrus | /|\ |________auth users______________________________________________________________| my conf is: main.cf ... smtpd_sasl_auth_enable = yes smtpd_sasl_security_options = noanonymous broken_sasl_auth_clients = yes smtpd_sasl_path = smtpd smtpd_recipient_restrictions = permit_sasl_authenticated, reject_unauth_destination, check_policy_service inet:127.0.0.1:10040, reject_invalid_hostname, reject_rbl_client multi.uribl.com, reject_rbl_client dsn.rfc-ignorant.org, reject_rbl_client dul.dnsbl.sorbs.net, reject_rbl_client list.dsbl.org, reject_rbl_client sbl-xbl.spamhaus.org, reject_rbl_client bl.spamcop.net, reject_rbl_client dnsbl.sorbs.net, reject_rbl_client cbl.abuseat.org, reject_rbl_client ix.dnsbl.manitu.net, reject_rbl_client combined.rbl.msrbl.net, reject_rbl_client rabl.nuclearelephant.com, check_policy_service inet:127.0.0.1:10031, permit_mynetworks, reject ... I would like something like "FILTER smtp:localhost:10026" in case they are authenticated, because in my actual configuration i'm only avoiding policyd, but not amavis and dspam. Thanks.

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  • MongoDB ReplicaSet Elections when some nodes are down

    - by SecondThought
    I'm trying to get into ReplicaSet concept, and found something weird in mongoDB Documentation: For a node to be elected primary, it must receive a majority of votes. This is a majority of all votes in the set: if you have a 5-member set and 4 members are down, a majority of the set is still 3 members (floor(5/2)+1). Each member of the set receives a single vote and knows the total number of available votes. If no node can reach a majority, then no primary can be elected and no data can be written to that replica set (although reads to secondaries are still possible). (taken from here) So, If I got that right, in the 5-member case mentioned there the one node that's still standing WILL NOT be chosen as primary and the whole set will not get any writes? and that's even if this single node was the last primary before the elections? If it's true there can be many less-radical cases which will end up with a degenerated set. How can we avoid this?

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  • Why does TDD work?

    - by CesarGon
    Test-driven development (TDD) is big these days. I often see it recommended as a solution for a wide range of problems here in Programmers SE and other venues. I wonder why it works. From an engineering point of view, it puzzles me for two reasons: The "write test + refactor till pass" approach looks incredibly anti-engineering. If civil engineers used that approach for bridge construction, or car designers for their cars, for example, they would be reshaping their bridges or cars at very high cost, and the result would be a patched-up mess with no well thought-out architecture. The "refactor till pass" guideline is often taken as a mandate to forget architectural design and do whatever is necessary to comply with the test; in other words, the test, rather than the user, sets the requirement. In this situation, how can we guarantee good "ilities" in the outcomes, i.e. a final result that is not only correct but also extensible, robust, easy to use, reliable, safe, secure, etc.? This is what architecture usually does. Testing cannot guarantee that a system works; it can only show that it doesn't. In other words, testing may show you that a system contains defects if it fails a test, but a system that passes all tests is not safer than a system that fails them. Test coverage, test quality and other factors are crucial here. The false safe feelings that an "all green" outcomes produces to many people has been reported in civil and aerospace industries as extremely dangerous, because it may be interepreted as "the system is fine", when it really means "the system is as good as our testing strategy". Often, the testing strategy is not checked. Or, who tests the tests? I would like to see answers containing reasons why TDD in software engineering is a good practice, and why the issues that I have explained above are not relevant (or not relevant enough) in the case of software. Thank you.

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  • Connecting a Mac to the office network

    - by user36501
    Hi All, I am busy preparing to start working with a Mac at work - in addition to my old PC. Just wondered, is it difficult to setup the Mac to run on the office network - i.e. does it need any special settings or servers or anything like that? and also printers...can I use the network printer as normal. I am just pottrying to think ahead of any ential issues. Also share drives...will I be able to access share drives and my backups to these shares drives - all a bit daunting! Btw in case you didn't notice I am a Mac Nube lol

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  • development and music recording machine suggestions?

    - by dean nolan
    I wasn't sure if this belongs on SuperUser so flag if so. I am looking to build, primarily, a windows development machine that is also good for recording using Cubase. I know I should use seperate machines but I'm on a budget this time of year. I also havn't kept up with hardware for quite a few years. Basically I know I want quad core, multiple monitor support (no gaming requirements). A lot of RAM, very quiet case and super fast HDD (SSD OR 10,000RPM)for compiling and latency. I will store libraries and other data on a USB drive. Sound card is not needed as I will be using an audio interface, all other music recording equipment is taken care of also. I could do with some decent monitor recomendations also. All suggestions welcome, thanks.

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  • Dynamic/Adaptive RLE

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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  • Set-and-forget Windows backup software with NAS-support?

    - by Evert
    Hi all, I am looking for set-and-forget backup software for Windows (Vista & 7, and if possible XP/2003). The idea is that it runs in the background on the clients, and does its thing towards a network-share. In case the HDD of one of these clients spontaneously combusts, all I want to have to do is: replace the drive, insert a USB-stick, boot from it, and restore the machine. It should support drives which use [ICH]-RAID. What are my options here? It looks like WHS meets all the requirements, but I am curious about my other options here.

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  • Why Buy Hardrives with storage server from a vendor?

    - by Mark
    Hi all, Im just browsing around at storage server's like the Dell MD100/ MD3000 and the Sun J4200 and although the storage server seems reasonable (approx $3000-$4000 AUD) the hard-drives that you buy to go along with them seems exorbitantly expensive. And I'm not sure why. Surely at most they are using good quality RAID level 7200rpm SATA hdd, but even then they are still charging almost 4 times the price. What is the advantage to buying these from them. I can see if one fails then the vendor replacing it is convenient. But at that price you could buy double the amount of hdd and just claim on warranty directly with the manufacturer. It would be much cheaper and you wouldn't be relying on someone else to fix your problems. Is this the case of "you don't get fired if you buy IBM?" mentality or is there some reason I'm not grasping here? Cheers Mark

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  • nginx dynamic servername with regular expression doesn't work for co.uk

    - by redn0x
    I'm trying to setup a nginx server which dynamically loads content from a folder for a domain. To do this I'm using regular expressions in the server name like so: server_name ((?<subdomain>.+)\.)?(?<domain>.+)\.(?<tld>.*); This will create a 3 variables for nginx to use later on, for example when using the following url: test.foo.example.com this will evaluate to: $subdomain = test.foo $domain = example $tld = com The problem arises when the co.uk top-level domain is used. In this case when using the url test.foo.example.co.ukit will evaluate to: $subdomain = test.foo.cedira $domain = co $tld = uk How can I edit the regular expression so that it will also work for co.uk?

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