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  • Extern variable at specific address

    - by AndiNo
    Using C++ and GCC, can I declare an extern variable that uses a specific address in memory? Something like int key attribute((__at(0x9000))); AFAIK this specific option only works on embedded systems. If there is such an option for use on the x86 platform, how can I use it?

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  • Return reference from class to this.

    - by Thomas
    Hi, I have the following member of class foo. foo &foo::bar() { return this; } But I am getting compiler errors. What stupid thing am I doing wrong? Compiler error (gcc): error: invalid initialization of non-const reference of type 'foo&' from a temporary of type 'foo* const'

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  • useless class storage specifier in empty declaration

    - by robUK
    Hello, gcc 4.4.1 c89 I have the following code and I get a warning: unless class storage specifier in empty declaration static enum states { ACTIVE, RUNNING, STOPPED, IDLE } However, if i remove the static keyword I don't get that warning. I am compiling with the following flags: -Wall -Wextra Many thanks for any suggestions,

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  • Timer to find elapsed time in a function call in C

    - by Mohit Nanda
    I want to calculate time elapsed during a function call in C, to the precision of 1 nanosecond. Is there a timer function available in C to do it? If yes please provide a sample code-snippet. Pseudo code Timer.Start() foo(); Timer.Stop() Display time elapsed in execution of foo() Environment details: - using gcc 3.4 compiler on a RHEL machine

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  • Decayed multidimensional array return from function

    - by paul simmons
    related to http://stackoverflow.com/questions/2520535/gcc-multi-dim-array-or-double-pointer-for-warning-free-compile , is there a way to return so-called "decayed array pointer" from a function? in summary (suppose 2 dim array) returning int (*a)[5] format rather than int** format? as far as I see, when returned int** pointer is sent to another function waiting (int*)[] parameter, it is not working correctly.

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  • Calling constructors in c++ without new

    - by Nils
    I've often seen that people create objects in C++ using Thing myThing("asdf"); Instead of Thing myThing = myThing("asdf"); This seems to work (using gcc), at least as long as there are no templates involved. My question now, is the first line correct and if so should I use it?

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  • sizeof float (3.0) vs (3.0f)

    - by kumar
    Hi, What is the difference between sizeof(3.0) and sizeof(3.0f) I was expecting both of them to give the same result (sizeof float)..but its different. In 32 bit machine,gcc compiler, sizeof(3.0f) =4 sizeof(3.0) = 8 Why so?

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  • Do you know of some performances test of the different ways to get thread local storage in C++?

    - by Vicente Botet Escriba
    I'm doing a library that makes extensive use of a thread local variable. Can you point to some benchmarks that test the performances of the different ways to get thread local variables in C++: C++0x thread_local variables compiler extension (Gcc __thread, ...) boost::threads_specific_ptr pthread Windows ... Does C++0x thread_local performs much better on the compilers providing it?

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  • Is there any small linux distribution which comes with a complete C devleopment environment

    - by hits_lucky
    Hi, I have installed "Damn Small Linux" on my home computer for doing C development in unix. But the distribution doesn't by default come with the C development environment and I am facing some issues when trying to install the gcc. Is there any other small Linux distribution which by default has the required packages for the C development. And also I don't want additional software which takes up lot of space but still would like to have the graphical environment. Thanks

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  • #define and how to use them - C++

    - by ML
    Hi All, in a pre-compiled header if I do: #define DS_BUILD #define PGE_BUILD #define DEMO then in source I do: #if (DS_BUILD && DEMO) ---- code--- #elif (PGE_BUILD && DEMO) --- code--- #else --- code --- #endif Do I get an error that states: error: operator '&&' has no right operand I have never seen this before. I am using XCode 3.2, GCC 4.2 on OS X 10.6.3

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  • callback pattern

    - by robUK
    Hello, gcc 4.4.3 c89 I am creating a client server application and I will need to implement some callback functions. However, I am not too experienced in callbacks. And I am wondering if anyone knowns some good reference material to follow when designing callbacks. Is there any design patterns that are used for c. I did look at some patterns but there where all c++. Many thanks for any suggestions,

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  • Run C or C++ file as a script

    - by Brendan Long
    So this is probably a long shot, but is there any way to run a C or C++ file as a script? I tried: #!/usr/bin/gcc main.c -o main; ./main int main(){ return 0; } But it says: ./main.c:1:2: error: invalid preprocessing directive #!

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  • C++ boost function overloaded template

    - by aaa
    I cannot figure out why this segment gives unresolved overloaded function error (gcc version 4.3.4 (Debian 4.3.4-6)): #include <algorithm> #include <boost/function.hpp> int main { typedef boost::function2<const int&, const int&, const int&> max; max m(static_cast<max>(&std::max<int>)); } can you help me, thanks

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  • Multiple declarations and definations

    - by Yogesh
    X.c >> ------------------------- int i; main () { fun (); } ------------------------- Y.c >> int i; fun () { } why does these two files compile with no error ? (using GCC) but if i use int i = 10; throws multiple definition error

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  • C++: combine const with template arguments

    - by awn
    The following example is working when I manualy replace T wirh char *, but why is not working as it is: template <typename T> class A{ public: A(const T _t) { } }; int main(){ const char * c = "asdf"; A<char *> a(c); } When compiling with gcc, I get this error: test.cpp: In function 'int main()': test.cpp:10: error: invalid conversion from 'const char*' to 'char*' test.cpp:10: error: initializing argument 1 of 'A<T>::A(T) [with T = char*]'

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  • How should I collect dependencies from Adobe Flex files?

    - by eswald
    I'm looking for a way to collect the dependencies from Flex ActionScript and MXML files. I was hoping that mxmlc could spit them out (like gcc's -M option), but its option list doesn't seem to have anything relevant. I could write a parser, but would prefer not to reinvent the wheel if it has already been done, particularly given the two very different languages involved. Is there a program available to do this for me?

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  • Using .align in inline assemby

    - by tech74
    Hi, I'm using ".align 16 \n\t" in some inline ARM assembly that is implementing some loops to align it on a 16 byte boundary however gcc asm compiler is complaining that alignement is too large i want to implement -falign-loops=16 in asm for a particular loop Thanks

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  • Does binding temporary to a reference require a copy constructor in C++?

    - by vitaut
    Consider the following code: class A { A(const A&); public: A() {} }; int main() { const A &a = A(); } This code compiles fine with GCC, but fails to compile with Visual C++ with the following error: test.cc(8) : error C2248: 'A::A' : cannot access private member declared in class 'A' test.cc(2) : see declaration of 'A::A' test.cc(1) : see declaration of 'A' So is it necessary to have a copy constructor accessible when binding a temporary to a reference?

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  • Must declare function prototype in C?

    - by Mohit Deshpande
    I am kind of new to C (I have prior Java, C#, and some C++ experience). In C, is it necessary to declare a function prototype or can the code compile without it? Is it good programming practice to do so? Or does it just depend on the compiler? (I am running Ubuntu 9.10 and using the GNU C Compiler, or gcc, under the Code::Blocks IDE)

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  • Why would you use the ternary operator without assigning a value for the "true" condition?

    - by RickNotFred
    In the Android open-source qemu code I ran across this line of code: machine->max_cpus = machine->max_cpus ?: 1; /* Default to UP */ It this just a confusing way of saying: if (machine->max_cpus) { ; //do nothing } else { machine->max_cpus = 1; } If so, wouldn't it be clearer as: if (machine->max_cpus == 0) machine->max_cpus = 1; Interestingly, this compiles and works fine with gcc, but doesn't compile on http://www.comeaucomputing.com/tryitout/ .

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