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  • C++ Change image based on a click (Visual Studio C++)

    - by Jimbo
    In visual studio, when making a C++ windows application form. I want a picture to change when I click on it. So when I double click the picture and it brings up the click action script, what script do I use..... Similiar to int temp = System::Int32::Parse(label1->Text); temp++; label1->Text = temp.ToString(); Which just increments an integer in a label

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  • Image Replacement (JS/JQuery) working in IE but not FF

    - by Sunburnt Ginger
    I have tried multiple solutions for replacing broken images (both JS & jQuery) and all work perfectly with IE but not in FF, is there a reason for this? Are images handled differently in FF that may cause this? JQuery Example: $("img").error(function(){ $(this).unbind("error").attr("src", "nopic.jpg"); }); Javascript Example: (triggered by onError event in img tag) function noimage(img){ img.onerror=""; img.src="nopic.jpg"; return true; } Both of these examples work perfectly in IE but not at all in FF. What gives? Thanks in advance!

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  • C# WPF Show Image from Mysql

    - by user3718026
    i'm a student and i am bad at programing. I saved the images in my mysql database for each player. I created a program where I can list some soccer players from my database. When i click on a listed player in datagrid, a new window appears with the information about the player. Everything works, but now i want a picture of the selected player to be displayed on the information window from the database. Can anybody help me? My english is not the best (i'm 17) so i hope you can understand what i mean. This is what i tried to do but i don't know how to continue. PS. It's in WPF. MySqlCommand cmd = new MySqlCommand("SELECT Bilder FROM spieler WHERE Bilder='{8}'"); MySqlDataReader rdr1 = cmd.ExecuteReader(); try { conn.Open(); while (rdr1.Read()) { // image1... I don't know what to write here } } catch (Exception ex) { MessageBox.Show("Fehler: " + ex); } rdr1.Close()

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  • Can I distort a bitmap image in Flash?

    - by drpepper
    Hi, what I would like to do is to take a loaded GIF file as a Bitmap, and then distort it by stretching and shrinking parts of it, so it would look like it got squished up against the screen. I'm pretty sure that there's no easy way in Flash to go beyond scaling and shearing, but I wonder if there might be some simple techniques to accomplish this kind of effect. By the way, I've also thought of pre-deforming the images in GIMP and saving them there, but I can't find a simple way to do it without learning their scripting language. Thanks for your help!

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  • How to detect a image texture?

    - by Ole Jak
    So we have a photo like this How to detect that a red wall has a white figure painted on it and that that white figure is a texture and than how to cut that wall from the picture? I need an algorithm for performing such operation programaticly (not by hand)

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  • Global image threshold in Matlab

    - by pascal_ghost
    When you use graythresh in Matlab it obtains a value that is a normalized between 0 to 1, so when you use a threshold for something else such as imextendedmax or im2bw how would you use graythresh? I guess you have to probably multiply it by something but what?

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  • AS3/AIR: Managing Run-Time Image Data

    - by grey
    I'm developing a game with AS3 and AIR. I will have a large-ish quantity of images that I need to load for display elements. It would be nice not to embed all of the images that the game needs, thereby avoiding having them all in memory at once. That's okay in smaller projects, but doesn't make sense here. I'm curious about strategies for loading images during run time. Since all of the files are quite small and local ( in my current project ) loading them on request might be the best solution, but I'd like to hear what ideas people have for managing this. For bonus points, I'm also curious about solutions for loading images on-demand server-side as well.

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  • Shrinking image by 57% and centering inside css structure

    - by Johua
    Hy, i'm really stuck. I'll go step by step and hope to make it short. This is the html structure: <li class="FAVwithimage"> <a href=""> <img src="pics/Joshua.png"> <span class="name">Joshua</span> <span class="comment">Developer</span> <span class="arrow"></span> </a> </li> Before i paste the css classes, some info about the exact goal to accomplish: Resize the picture (img) by 57%. If it cannot be done with css, then jquery/javascript solution. For example: Original pic is 240x240px, i need to resize it by 57%. That means that a pic of 400x400 would be bigger after resizing. After resizing, the picture needs to be centered vertical&horizontal inside a: 68x90 boundaries. So you have an LI element, wich has an A element, and inside A we have IMG, IMG is resized by 57% and centered where the maximum width can be of course 68px and maximum height 90px. No for that to work i was adding a SPAN element arround the IMG. This is what i was thinking: <li class="FAVwithimage"> <a href=""> <span class="picHolder"><img src="pics/Joshua.png"></span> <span class="name">Joshua</span> <span class="comment">Developer</span> <span class="arrow"></span> </a> </li> Then i would give the span element: display:block and w=68px, h=90px. But unforunatelly that didn't work. I know it's a long post but i'v did my best to describe it very simple. Beneath are the css classes and a picture to see what i need. li.FAVwithimage { height: 90px!important; } li.FAVwithimage a, li.FAVwithimage:hover a { height: 81px!important; } That's it what's relevant. I have not included the classes for: name,comment,arrow And now the classes that are incomplete and refer to IMG. li.FAVwithimage a span.picHolder{ /*put the picHolder to the beginning of the LI element*/ position: absolute; left: 0; top: 0; width: 68px; height: 90px; diplay:block; border:1px solid #F00; } Border is used just temporary to show the actuall picHolder. It is now on the beginning of LI, width and height is set. li.FAVwithimage span.picHolder img { max-width:68px!important; max-height:90px!important; } This is the class wich should shrink the pic by 57% and center inside picHolder Here I have a drawing describing what i need:

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  • Can you mount a sysprep image using DISM

    - by Tester123
    I created a script to mount a sysprepped Windows 7 image to a directory so I can edit a specific file in the image and then unmount it. The script seems to work just fine however, each time I try I seem to be getting some sort of error about the Image. Errors such as: The image is supposedly damaged or corrupted The image mounts but nothing appears in the directory So I guess the overall question is it possible to mount an syprepped Windows 7 Wim Image into a directory?

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  • free up not used space on a qcow2-image-file on kvm/qemu

    - by bmaeser
    we are using kvm/qemu with qcow2-images for our virtual machines. qcow2 has this nice feature where the image file only allocates the actually needed space by the virtual-machine. but how do i shrink back the image file, if the virtual machine's allocated space gets smaller? example: 1.) i create a new image with qcow2 format, size 100GB 2.) i use this image to install ubuntu. installation needs about 10 gb, the image-file grows up to about 10GB. nothing unexpected so far. 3.) i fill up the image with about 40 GB of additional data. the image-file grows up to 50GB. i am ok with that :-) 4.) this is where it gets strange: i delete all of the 40GB data on the image, but the image-size still eats up 50GB. question: how do i free up that 40GB of data and shrink the image to the only needed 10 GB? thanks in advance, berni

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  • How to fore Word to recompute image numbers?

    - by Vojtech Ruzicka
    I have a word document containing images and tables. These have captions which are numbered, like "Image 1-Example of something". Later on I decided to rearrange some of chapters of my document. However numbering of objects remained the same, so the first image is image 8, the second is image 3, etc. I want to force Word to recompute image numbering so first image in document would be image 1, the second - image 2, etc. Is that possible? Will references (added through cross reference feature) to those objects be updated?

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  • Notepad++ highlight transparency

    - by buchtak
    I use dark themes and when I select a word, Notepad++ highlights all the occurences of that word in the current document. But the highlight color for matches other than the current word is somehow blended with the background and the highlighted text is not as clearly visible as it could be. The same thing happens when using "Find all" option in the Find dialog to mark the occurences. Is there a way to change this behavior such that the matched text has the same (full) opacity as the selected text?

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  • How to force Word to recompute image numbers?

    - by Vojtech Ruzicka
    I have a word document containing images and tables. These have captions which are numbered, like "Image 1-Example of something". Later on I decided to rearrange some of chapters of my document. However numbering of objects remained the same, so the first image is image 8, the second is image 3, etc. I want to force Word to recompute image numbering so first image in document would be image 1, the second - image 2, etc. Is that possible? Will references (added through cross reference feature) to those objects be updated?

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  • Why enabling transparency can lead to clipping problems ?

    - by Amokrane
    Hi, I'm working on a 3D graphical application in Java using the Java 3D API. I noticed that every time I was dealing with transparency, all I got in return were some clipping problems. Some parts of the scene weren't displayed properly. It might seem obvious that this would happen in a certain way but I'm looking for a logical explanation, why is this happening? Thank you

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  • Silverlight 4.0: How to convert byte[] to image?

    - by xscape
    public Image Base64ToImage(string base64String) { // Convert Base64 String to byte[] byte[] imageBytes = Convert.FromBase64String(base64String); MemoryStream ms = new MemoryStream(imageBytes, 0, imageBytes.Length); // Convert byte[] to Image ms.Write(imageBytes, 0, imageBytes.Length); System.Drawing.Image image = System.Drawing.Image.FromStream(ms, true); return image; } I want to convert byte[] to image, however System.Drawing.Image is not supported in Silverlight. Any alternative?

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  • CSS: allow image to overflow from a div?

    - by shoosh
    I want to create the following situation: +--------------------------------------+-----------------------+ | 1| | | IMAGE IMAGE IMAGE IMAGE IMAGE IMAGE | TEXT TEXT TEXT | |2 | | +--------------------------------------+-----------------------+ Everything is included in a div called "caption" The text is in a div called "textarea" The image is in a div called "imagearea" The text area has a fixed width the image size can change. It should be aligned to the top right (1) and should overflow from the bottom left (2) How can I do this with CSS?

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  • How to set background in OpenGL captured image from OpenCV

    - by user325487
    Hey All, i'm relatively new to Artoolkitplus and openGL i'm having a tough time getting the image i capture through openCV to be set as the background image in OpenGL ... I also cannot convert the image i take through the camera using opencv to be scaled to 320x280 from 640x480 .. i also have to save my image and load if for things to work... here's my code //////////// int findMarker() { IplImage* image = cvQueryFrame( capture ); if( !capture ) { fprintf( stderr, "ERROR: capture is NULL \n" ); getchar(); return -1; } if( !image ) { fprintf( stderr, "ERROR: frame is null...\n" ); getchar(); } //cvShowImage( "Capture", frame ); //image = cvCloneImage( frame ); try{ if(!cvSaveImage("immagineTmp.jpg",image)) printf("Could not save\n"); } catch(void*) {} image = cvLoadImage("immagineTmp.jpg", 1); cvShowImage( "Image", image ); glLoadIdentity(); ////////////// glDisable(GL_DEPTH_TEST); glOrtho(0,640,0,480,-1,1); glGenTextures(1, &bgid); glBindTexture(GL_TEXTURE_2D, bgid); // Create Linear Filtered Texture glBindTexture(GL_TEXTURE_2D, bgid); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, 3, image-width, image-height, 0, GL_RGB, GL_UNSIGNED_BYTE, image-imageData); glBindTexture(GL_TEXTURE_2D, bgid); glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.2f, -1.0f, -2.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.2f, -1.0f, -2.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.2f, 1.0f, -2.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.2f, 1.0f, -2.0f); glEnd(); glEnable(GL_DEPTH_TEST); glLoadIdentity(); //////////// // do the OpenGL camera setup glMatrixMode(GL_PROJECTION); glLoadMatrixf(tracker-getProjectionMatrix()); int markerId = tracker-calc((unsigned char *)(image-imageData)); float conf = tracker-getConfidence(); // use the result of calc() to setup the OpenGL transformation glMatrixMode(GL_MODELVIEW); glLoadMatrixf(tracker-getModelViewMatrix()); if(markerId!=-1) { printf("\n\nFound marker %d (confidence %d%%)\n\nPose-Matrix:\n ", markerId, (int(conf*100.0f))); for(int i=0; i<16; i++) printf("%.2f %s", tracker-getModelViewMatrix()[i], (i%4==3)?"\n " : ""); } cvReleaseImage(&image); return 0; }

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  • Why enabling transparency can lead to cliping problems ?

    - by Amokrane
    Hi, I'm working on a 3D graphical application in Java using the Java 3D API. I noticed that every time I was dealing with transparency, all I got in return were some clipping problems. Some parts of the scene weren't displayed properly. It might seem obvious that this would happen in a certain way but I'm looking for a logical explanation, why is this happening? Thank you

    Read the article

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