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  • Shift Operators in C++

    - by Codeguru
    If the value after the shift operator is greater than the number of bits in the left-hand operand, the result is undefined. If the left-hand operand is unsigned, the right shift is a logical shift so the upper bits will be filled with zeros. If the left-hand operand is signed, the right shift may or may not be a logical shift (that is, the behavior is undefined). Can somebody explain me what the above lines mean??

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  • XSLT: For each node transform, if A =2 and A=1 were both found do this else do that

    - by Larry
    Example 1: <time> <timestamp>01:00</timestamp> <event>arrived<event> </time> <time> <timestamp>02:00</timestamp> <event>left<event> </time> Example 2: <time> <timestamp>02:00</timestamp> <event>left<event> </time> The XSLT needs to do: FOR EACH node DO: IF event=arrived THEN set eventtype=atdestination IF event=left is found AND event=arrived is found THEN set new node type=leftdestination ELSE set type=left XSLT applied to example 1: <event> <time>01:00</time> <type>atdestination</type> <event> <event> <time>02:00</time> <type>leftdestination</type> <event> XSLT applied to example 2: <event> <time>02:00</time> <type>left</type> <event>

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  • How to use jquery .animate() to mock 'text-align:right'

    - by mrwienerdog
    I am building a very simple jquery menu. On hover, I have a menu on the right easing to the left margin of my menu container. This is easy, as the text is left aligned within said container. However, I also have a menu on the left, and because the links (left justified) are of differing length, the best I can do is adjust the padding to ease the text a uniform amount between links. Therefor, long link text goes to the right edge of the container, buy short text only makes it about half way. In reading about this, I have learned that you can not modify the text align property as it is non numeric. Is there any other way to do this? I of course tried to go with: $('#selector').css('text-align':'right') but that made the text jump to the right instead of ease. Is there any way to ensure all links ease to the rightmost margin of the container?

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  • SQL JOIN with two or more tables as output - most efficient way?

    - by littlegreen
    I have an SQL query that executes a LEFT JOIN on another table, then outputs all results that could be coupled into a designated table. I then have a second SQL query that executes the LEFT JOIN again, then outputs the results that could not be coupled to a designated table. In code, this is something like: INSERT INTO coupledrecords SELECT b.col1, b.col2... s.col1, s.col2... FROM bigtable AS b LEFT JOIN smallertable AS s ON criterium WHERE s.col1 IS NOT NULL INSERT INTO notcoupledrecords SELECT b.col1, b.col2... bigtable AS b LEFT JOIN smallertable AS s ON criterium WHERE s.col1 IS NULL My question: I now have to execute the JOIN two times, in order to achieve what I want. I have a feeling that this is twice as slow as it could be. Is this true, and if yes, is there a way to do it more efficiently?

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  • CSS Not Centering Container

    - by user269799
    I have a container div. Width: 80%, margin-left: 10% and margin-right 10%. The problem is, the container is displaying to the left in all the browsers I check. If I change the value of margin-left to 20%, it looks ok. I will supply code if necessary but is there anything obviously wrong here? Isn't 80 with a margin of 10 on each side correct to center a div? GF

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  • how to fit div into the corner

    - by user650749
    I have a div whose height span 2 rows. But I want to the following div fit into the bottom left and bottom right corner: http://jsfiddle.net/netnet/NNH6V/ before browse, please drag the splitter to left and you will see the checkbox2 and "2222222222" could be fit into bottom left and bottom right perfectly. I can use the relative position(.VerticalUp class). But the problem is it will leave a empty row underneath, which I don't want. Any idea?

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  • CSS 3 columns, why is the third column taking over the other 2?

    - by Matt Dawdy
    Here is the smallest amount of code that clearly illustrates my problem: <html> <body> <div style="float: left; width: 200px;">One</div> <div style="float: left; width: 200px;">Two</div> <div style="background-color: #f0f;">Three</div> </body> </html> The first 2 divs are supposed to be 2 left columns. The 3rd should take up the rest of the page. Eventually, I'm going to add options to hide and show the 2 columns on the left. But, why is the color purple extending all the way to the browser's left edge? I am trying to get it to start at the word "Three".

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  • .load jquery function not working when using specific div.

    - by user643440
    This line does not work $('#bookcontainer').load( startSlide ); while this line does $(window).load( startSlide ); #bookcontainer is a div containing four images. Here's my whole code: // JavaScript Document $('#bookcontainer').load( startSlide ); var slide; $('#slider').hover( function() { $('.arrow').show(); }, function() { $('.arrow').hide(); }); function startSlide() { $('.book').show(); slide = setInterval(slideR, 5000); } function slideR() { $('.book').first().css('left', '960px').appendTo('#bookcontainer').animate( { "left": "-=960px" }, { duration: 1000, easing: 'easeOutCubic' }); } function slideL() { $('.book').last().animate( { "left":"+=960px" }, { duration: 1000, easing: 'easeOutCubic', complete: function() { $(this).prependTo('#bookcontainer').css('left', '0px'); } }); } function right() { clearInterval(slide); slideR(); startSlide(); }; function left() { clearInterval(slide); slideL(); startSlide(); };

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  • Jquery Text Slide in Effect

    - by user3718016
    I want to make text animation like this slide in from left. There are three text fields Sports Cargo Bag $14 Sale $25 I want these text to be set from jquery and slide in from the left like this link. This is my code JsFiddle html <div id="mainContainer"> <div id="logdo"> <img src="http://i.share.pho.to/7346a9ca_o.gif"/> </div> <div id="images"> <img id="introImg" src="http://i.share.pho.to/9064dfe4_o.jpeg"/></div> <div id="headlineText"> <p id="headline1Txt" ></p> <p id="headline2Txt" ></p> <p id="headline3Txt" ></p> </div> <button class="btn btn-primary" id="ctaBtn" type="button">SHOP NOW</button> </div> css * { margin:0; padding:0; } #mainContainer{ text-align: center; width:160px; height:600px; box-sizing:border-box; -moz-box-sizing:border-box; -webkit-box-sizing:border-box; border:5px solid #BACAE4; overflow: hidden; position: fixed; } #images{ position:absolute; top:200px; left:3px; right:1286px; Width:130px; height:152px; } #introImg{ position:absolute; top:40px; left:7px; right:11px; } #headlineText p { text-align: center; position: absolute; top:60px; left:-120px; Width:120px; height:269px; line-height:1.0; overflow:hidden; } #ctaBtn{ position:absolute; top:540px; left:26px; right:0px; Width:106px; height:28px; }

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  • Swap function for a char*

    - by Martin
    I have the simple function below which swap two characters of an array of characters (s). However, I am getting a "Unhandled exception at 0x01151cd7 in Bla.exe: 0xC0000005: Access violation writing location 0x011557a4." error. The two indexes (left and right) are within the limit of the array. What am I doing wrong? void swap(char* s, int left, int right) { char tmp = s[left]; s[left] = s[right]; s[right] = tmp; } swap("ABC", 0, 1); I am using VS2010 with unmanaged C/C++. Thanks!

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  • Click event for dynamically added li element?

    - by user1774460
    I am having totally 20 links.First 10 links directly visible to user and remaining 10 links shown when user hover the down arrow image(used for hover). When user click any one hover link, the link till the currently clicked are moved to left side(another down arrow used for add the right side links to left side dynamically by creating li). This one working fine.But this is not working as vice versa. (i.e)When i click left side link it should navigate to right side.Click event not working for li element that i created dynamically. Please Can any one help for me?????? My sample Code: //To append the line from right hover to looplink div $('#loop_link').append(''+$('#pagelinkli_'+val3).html()+''); //To hide the link in right hover div once it selected and appended in loop link div $('#pagelink_a #pagelinkli_'+val3).css('display','none'); //This line to move the link from loop link to left hover div $('#pagelink_a_left ul').prepend((''+$('#pagelinkli_'+val6).html()+'')); //This line to hide the link in looplink div $('#loop_link #pagelinkli_'+val6).css('display','none'); This code is like navigating link from right hover to tab and from tab to left hover and vice versa.....

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  • Insertion into BST without header Node JAVA

    - by Petiatil
    I am working on a recursive insertion method for a BST. This function is suppose to be a recursive helper method and is in a private class called Node. The Node class is in a class called BinarySearchTree which contains an instance variable for the root. When I am trying to insert an element, I get a NullPointerException at : this.left = insert(((Node)left).element); I am unsure about why this occurs. If I understand correctly, in a BST, I am suppose to insert the item at the last spot on the path transversed. Any help is appreciated! private class Node implements BinaryNode<E> { E item; BinaryNode<E> left, right; public BinaryNode<E> insert(E item) { int compare = item.compareTo(((Node)root).item); if(root == null) { root = new Node(); ((Node)root).item = item; } else if(compare < 0) { this.left = insert(((Node)left).item); } else if(compare > 0) { this.right = insert(((Node)right).item); } return root; } }

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  • How to get the xy coordinate of an image=(0,0) from in the Big box(div)

    - by Farah fathiah
    I have a problem..I'm using visual studio 2008... I want to ask, how to get the xy coordinate of an image=(0,0) from in the Big box(div)??? because when the image is drag to the end of the box it will give me x=8 and y=8...instead of x=0 and y=0... Please help me!!! Tq... Here is the code: $('#dragThis').draggable({ cursor: 'move', // sets the cursor apperance containment: '#box', drag: function() { var offset = $(this).offset(); var xPos = Math.abs(offset.left); var yPos = Math.abs(offset.top); $('#posX').text('x: ' + xPos); $('#posY').text('y: ' + yPos); }, stop: function(event, ui) { // Show dropped position. var Stoppos = $(this).position(); var left = Math.abs(Stoppos.left); var top = Math.abs(Stoppos.top); $('#posX').text('left: ' + left); $('#posY').text('top: ' + top); } }); http://jsfiddle.net/qx5K7/

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  • two div boxes [1st float, 2nd clear], margin on 2nd doesn't seem to push off first

    - by mach77
    In the code below I have two div boxes. The first is float:left, the second has clear:left so that it sits below the first. My question is why does margin-top:20px not push off the first div? <head> <style> div { width:100px; height:100px; background-color:green; } #box1 { float:left; } #box2 { background-color:red; clear:left; margin-top:20px; } </style> </head> <body> <div id="box1"></div> <div id="box2"></div> </body>

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  • complex data requirement.

    - by Abulalia
    Here is my query: select Table1.a, Table1.b, Table1.c, Table1.d, Table2.e, Table3.f, Table4.g, Table5.h from Table1 left join Table6 on Table1.b=Table6.b left join Table3 on Table6.j=Table3.j left join Table7 on Table1.b=Table7.b left join Table5 on Table7.h=Table5.h inner join Table4 on Table1.k=Table4.k inner join Table2 on Table1.m=Table2.m where Table2.e <= x and Table2.n = y and Table3.f in (‘r’, ‘s’) and Table1.d = z group by Table1.a, Table1.b, Table1.c, Table1.d, Table2.e, Table3.f, Table4.g, Table5.h order by Table1.a, Table1.b, Table1.c I am looking for records (a,b,c,d,e,f,g,h) for every a when the very first record b (there are multiple records b for each a) is either 'r' or 's'. Can someone help?

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  • Select list auto update on any kind of change?

    - by Tom Irons
    I have a jQuery that when you click on a select option it will show the next one, but you have to click, you cant just use the down arrow or "tab" to the next option. I am wondering what options do I have to make this work? Here is my jQuery: function typefunction() { var itemTypes = jQuery('#type'); var select = this.value; itemTypes.change(function () { if ($(this).val() == '1-Hand') { $('.1-Hand').show(); $('.2-Hand').hide(); $('.off').hide(); $('.Armor').hide(); } else $('.1-Hand').hide(); if ($(this).val() == '2-Hand') { $('.2-Hand').show(); $('.1-Hand').hide(); $('.off').hide(); $('.Armor').hide(); } else $('.2-Hand').hide(); if ($(this).val() == 'Armor') { $('.Armor').show(); $('.2-Hand').hide(); $('.off').hide(); $('.1-Hand').hide(); } else $('.Armor').hide(); if ($(this).val() == 'Off-Hand') { $('.Off').show(); $('.2-Hand').hide(); $('.1-Hand').hide(); $('.Armor').hide(); } else $('.Off').hide(); if ($(this).val() == '1-Hand') { $('.one-hand-dps').show(); $('.item-armor').hide(); $('.two-hand-dps').hide(); } else $('.one-hand-dps').hide(); if ($(this).val() == '2-Hand') { $('.two-hand-dps').show(); $('.one-hand-dps').hide(); $('.item-armor').hide(); } else $('.two-hand-dps').hide(); if ($(this).val() == 'Armor') { $('.item-armor').show(); $('.one-hand-dps').hide(); $('.two-hand-dps').hide(); } else $('.item-armor').hide(); }); } And the HTML: <div class="input-group item"> <span class="input-group-addon">Type</span> <select id="type" name="type" class="form-control" onclick="typefunction(); itemstats(); Armor(); OffHand(); TwoHand();"> <option value="Any Type">Any Type</option> <option value="1-Hand">1-Hand</option> <option value="2-Hand">2-Hand</option> <option value="Armor">Armor</option> <option value="Off-Hand">Off-Hand</option> </select> </div> <div class="input-group item"> <span class="1-Hand input-group-addon" style="display: none;">Sub-Type</span> <select class="1-Hand form-control" name="sub[1]" style="display: none;"> <option value="All 1-Hand Item Types">All 1-Hand Item Types</option> <option>Axe</option> <option>Ceremonial Knife</option> <option>Hand Crossbow</option> <option>Dagger</option> <option>Fist Weapon</option> <option>Mace</option> <option>Mighty Weapon</option> <option>Spear</option> <option>Sword</option> <option>Wand</option> </select> </div> <div class="input-group"> <span class="2-Hand input-group-addon" style="display: none; ">Sub-Type</span> <select class="2-Hand form-control" name="sub[2]" style="display: none;"> <option>All 2-Hand Item Types</option> <option>Two-Handed Axe</option> <option>Bow</option> <option>Diabo</option> <option>Crossbow</option> <option>Two-Handed Mace</option> <option>Two-Handed Mighty Weapon</option> <option>Polearm</option> <option>Staff</option> <option>Two-Handed Sword</option> </select> </div> <div class="input-group"> <span class="Armor input-group-addon" style="display: none;">Sub-Type</span> <select class="Armor form-control" name="sub[3]" style="display:none;"> <option>All Armor Item Types</option> <option>Amulet</option> <option>Belt</option> <option>Boots</option> <option>Bracers</option> <option>Chest Armor</option> <option>Cloak</option> <option>Gloves</option> <option>Helm</option> <option>Pants</option> <option>Mighty Belt</option> <option>Ring</option> <option>Shoulders</option> <option>Spirit Stone</option> <option>Voodoo Mask</option> <option>Wizard Hat</option> </select> </div> <div class="input-group"> <span class="Off input-group-addon" style="display: none;">Sub-Type</span> <select class="Off form-control" name="sub[4]" style="display:none;"> <option>All Off-Hand Item Types</option> <option>Mojo</option> <option>Source</option> <option>Quiver</option> <option>Shield</option> </select> </div>

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  • Extended URL php

    - by web.ask
    I have a problem with the extended url here in php. I'm not even sure if it's called extended url. I was wondering if someone can help me since i'm no good with PHP. I have a php page the careers.php it shows the career listing but when I click on Learn more link it goes to http(dot)localhost/houseofpatel/jobs/4/Career-4 but it outputs an "Object not found". Does xampplite have something to do with this? or is it just the codes? I also have the breadcrumb.php in here. Please see code below: session_start(); include("Breadcrumb.php"); $trail = new Breadcrumb(); $trail->add('Careers', $_SERVER['PHP_SELF'], 1); $trail -> output(); # REMOVE SPECIAL CHARACTERS $sPattern = array('/[^a-zA-Z0-9 -]/', '/[ -]+/', '/^-|-$/'); $sReplace = array('', '-', ''); mysql_query("SET CHARACTER_SET utf8"); //$query = "SELECT * FROM careers_mst WHERE status = 1 ORDER BY dateposted DESC LIMIT 0, 4"; if(!$_GET['jobs']){ $jobsPerPage = 4; }else{ $jobsPerPage = $_GET['jobs']; } if(!$_GET['page']){ $currPage = 1; $showMoreJobs = true; }else{ $currPage = $_GET['page']; $showMoreJobs = false; } $offset = ($currPage - 1 )* $jobsPerPage; $query = "SELECT * FROM careers_mst WHERE status = 1 ORDER BY dateposted"; $process = mysql_query($query); if(@mysql_num_rows($process) > 0){ $totalRows = @mysql_num_rows($process); $query2 = "SELECT * FROM careers_mst WHERE status = 1 ORDER BY dateposted DESC LIMIT $offset, $jobsPerPage"; $process2 = mysql_query($query2); if(@mysql_num_rows($process2) > 0){ $pagNav = pageNavigator($totalRows,$jobsPerPage,$currPage,''); while($row = @mysql_fetch_array($process2)){ $id = $row[0]; $title = stripslashes($row['title']); $title1 = preg_replace($sPattern, $sReplace, $title); $description = stripslashes($row['description']); $description1 = substr($description, 0, 200); $careers_list .= ' <div class="left" style="width:340px; padding-left:10px;"> <p><span class="blue"><strong>'.$title.'</strong></span></p> '.$description1.'... <p><a href="jobs/'.$id.'/'.$title1.'" title="Learn more">[ Learn More ]</a></p> </div>'; } /*$careers_list .= ' <div class="left" style="width: 100%; margin-top:15px;"> <p><a href="more-jobs" title="More Job Opennings">MORE JOB OPENNINGS >> </a></p> <div class="divider left"></div> </div>'; */ if($showMoreJobs){ if($totalRows > $jobsPerPage){ $currPage++; } $jobNav = "<a href=careers.php?page=$currPage title='More Job Opennings'>MORE JOB OPENNINGS >> </a>"; }else{ $jobNav = "$pagNav"; } $careers_list .= "<div class='left' style='width: 100%; margin-top:15px;'> <p>$jobNav</p> <div class='divider left'></div> </div>"; } }

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  • Getting Started with Boxee

    - by DigitalGeekery
    Boxee is a free Media PC application that runs on Windows, Mac, and Ubuntu Linux. With Boxee, you can integrate online video, music and pictures, with your own local media and social networking. Today we are going to take a closer look at Boxee and some of it’s features. Note: We used Windows 7 for this tutorial. Your experience on a Mac or Ubuntu Linux build may vary slightly. Hardware Requirements x86 (Intel/AMD processor) based system running at 1.0GHz or greater 512MB system memory (RAM) or more Video card capable of OpenGL 1.4, Direct X 9.0 Software Requirements Mac OS X 10.4+ (Intel based processor) Ubuntu Linux 9.04+ x86 only Windows XP / Vista / 7 (64 bit in Vista or 7) Installing Boxee Before downloading and installing Boxee, you’ll need to register for a free account. (See link below) Once your account is registered and verified, you’ll be able to log in and download the application. Installation is pretty straightforward…just take the defaults. Boxee will open in full screen mode and you’ll be prompted to login with your username and password. Before you login, you may want to take a moment to click on the “Guide” icon and learn a bit about navigating in Boxee. Some basic keyboard navigation is as follows. Move right, left, up, & down with the arrow keys. Hit “Enter” to make a selection, the forward slash key “\” to toggle between full screen and windowed mode, and “Esc” to go back to the previous screen. For Playback, the volume is controlled by plus & minus (+/-) keys, you can Play / Pause using the spacebar, and skip using the arrow keys. Boxee will also work with any infrared remote. If you have an iPhone or iPod Touch you can download software to enable them as a Boxee remote. If you’re using a mouse and keyboard, hover over the username and password boxes to enter your login credentials. If using a a remote, click your OK button and enter credentials with the on screen keyboard. Click “Done” when finished.   When you are ready to login, enter your credentials and click “Login.” On first login, you’ll be prompted to calibrate your screen. If you choose “Skip” you can always calibrate your screen later under Settings > Appearance > Screen. When Boxee opens, you’ll be greeted by the Home screen. To the left will be your Feeds. This will be any recommended content from friends on Boxee, and social networks such as Facebook and Twitter. Although, when you first login, it will mainly be info from the Boxee staff. You’ll have “Featured” content in the center and your Queue on the right. You’ll also have the Menu along the top.   Pop Up Menu The Pop Menu can be accessed by hitting the “Esc” key, or back on your remote. Depending on where you are located in Boxee, you may have to hit it a few time to “back out” to the Pop Up menu. From the Pop Up Menu, you can easily access any of the resources, settings, and favorites. Queue The Queue is your playlist of TV shows, movies, or Internet videos you wish to watch. When you find an offering you’d like to watch, select it and then click “Add to Queue.” The selected item will be added to your Queue and can be accessed at any time from the Menu. TV Show Library The TV Show library can contain files from your local hard drive or streaming content from the Web. Boxee pulls content from a variety of online locations such as Hulu and TV network sites. Click on the show to see which specific episodes are currently available. To search for your favorite shows, click on the yellow arrow to the left, or navigate to the left with your keyboard or remote. Enter your selection into the search box. My Apps By default, the “My Apps” section includes a list of the most popular apps, such as Netflix, Pandora, YouTube, and others. You can remove Apps from “My Apps,” or add new Apps from the Apps Library.   To access all the available Apps, click on the left arrow button, or click on the yellow arrow at the left, then select “App Library.” Choose an App from the Library and click it to open… … and then select “Add to My Apps.” Or, you can click start to play the App if you don’t wish to Add it to your “My Apps.”   Music, Pictures, and Movies Boxee will scan your PC for movies, pictures, and music. You can choose to scan specific folders by clicking on “Scan Media Folders…” … or from the Pop Up Menu, selecting Settings > Media, and then browsing for your media.   Conclusion Boxee to be a great way to integrate your local media with online streaming content. It can be run as an application on your home PC, or as a stand alone media PC. It should also be noted, however, that your access to online content will vary depending on your country. If you are a Windows Media Center user and and want to add the additional features of Boxee, check out our article on integrating Boxee with Windows 7 Media Center. Download Boxee Similar Articles Productive Geek Tips Integrate Boxee with Media Center in Windows 7Disable Fast User Switching on Windows XPOops! Sorry About the Feed ErrorsDisplay a list of Started Services from the Command Line (Windows)Feedburner to Google: Worst Transition Ever. 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  • UV texture mapping with perspective correct interpolation

    - by Twodordan
    I am working on a software rasterizer for educational purposes and I am having issues with the texturing. The problem is, only one face of the cube gets correctly textured. The rest are stretched edges: You can see the running program online here. I have used cartesian coordinates, and all I do is interpolate the uv values along the scanlines. The general formula I use for interpolating the uv coordinates is pretty much the one I use for the z-buffering interpolation and looks like this (in this case for horizontal scanlines): u_Slope = (right.u - left.u) / (triangleRight_x - triangleLeft_x); v_Slope = (right.v - left.v) / (triangleRight_x - triangleLeft_x); //[...] new_u = left.u + ((currentX_onScanLine - triangleLeft_x) * u_Slope); new_v = left.v + ((currentX_onScanLine - triangleLeft_x) * v_Slope); Then, when I add each point to the pixel buffer, I restore z and uv: z = (1/z); uv.u = Math.round(uv.u * z *100);//*100 because my texture is 100x100px uv.v = Math.round(uv.v * z *100); Then I turn the u v indexes into one index in order to fetch the correct pixel from the image data (which is a 1 dimensional px array): var index = texture.width * uv.u + uv.v; //and the rest is unimportant imagedata[index].RGBA bla bla The interpolation formula is correct considering the consistency of the texture (including the straight stripes). However, I seem to get quite a lot of 0 values for either u or v. Which is probably why I only get one face right. Furthermore, why is the texture flipped horizontally? (the "1" is flipped) I must get some sleep now, but before I get into further dissecting of every single value to see what goes wrong, Can someone more experienced guess why might this be happening, just by looking at the cube? "I have no idea what I'm doing" (it's my first time implementing a rasterizer). Did I miss an important stage? Thanks for any insight. PS: My UV values are as follows: { u:0, v:0 }, { u:0, v:0.5 }, { u:0.5, v:0.5 }, { u:0.5, v:0 }, { u:0, v:0 }, { u:0, v:0.5 }, { u:0.5, v:0.5 }, { u:0.5, v:0 }

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  • Setting up OpenGL camera with off-center perspective

    - by user5484
    Hi, I'm using OpenGL ES (in iOS) and am struggling with setting up a viewport with an off-center distance point. Consider a game where you have a character in the left hand side of the screen, and some controls alpha'd over the left-hand side. The "main" part of the screen is on the right, but you still want to show whats in the view on the left. However when the character moves "forward" you want the character to appear to be going "straight", or "up" on the device, and not heading on an angle to the point that is geographically at the mid-x position in the screen. Here's the jist of how i set my viewport up where it is centered in the middle: // setup the camera // glMatrixMode(GL_PROJECTION); glLoadIdentity(); const GLfloat zNear = 0.1; const GLfloat zFar = 1000.0; const GLfloat fieldOfView = 90.0; // can definitely adjust this to see more/less of the scene GLfloat size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect; rect.origin = CGPointMake(0.0, 0.0); rect.size = CGSizeMake(backingWidth, backingHeight); glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glMatrixMode(GL_MODELVIEW); // rotate the whole scene by the tilt to face down on the dude const float tilt = 0.3f; const float yscale = 0.8f; const float zscale = -4.0f; glTranslatef(0.0, yscale, zscale); const int rotationMinDegree = 0; const int rotationMaxDegree = 180; glRotatef(tilt * (rotationMaxDegree - rotationMinDegree) / 2, 1.0f, 0.0f, 0.0f); glTranslatef(0, -yscale, -zscale); static float b = -25; //0; static float c = 0; // rotate by to face in the direction of the dude float a = RADIANS_TO_DEGREES(-atan2f(-gCamera.orientation.x, -gCamera.orientation.z)); glRotatef(a, 0.0, 1.0, 0.0); // and move to where it is glTranslatef(-gCamera.pos.x, -gCamera.pos.y, -gCamera.pos.z); // draw the rest of the scene ... I've tried a variety of things to make it appear as though "the dude" is off to the right: - do a translate after the frustrum to the x direction - do a rotation after the frustrum about the up/y-axis - move the camera with a biased lean to the left of the dude Nothing i do seems to produce good results, the dude will either look like he's stuck on an angle, or the whole scene will appear tilted. I'm no OpenGL expert, so i'm hoping someone can suggest some ideas or tricks on how to "off-center" these model views in OpenGL. Thanks!

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  • Leaving a SQL Server DBA Job Gracefully

    You’re leaving your current employer for a new opportunity and want to make the move as smooth as possible. You don’t want to burn your bridges and want to make sure that everything you’ve left behind can be managed by the people you’ve left behind or the DBA who is replacing you. So, you’ve done your handover documentation and trained up the new guy. You definitely don’t want to be that DBA who is cursed the week after they leave when their network account is disabled and a bunch of stuff ‘breaks’.

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  • Move Window Buttons Back to the Right in Ubuntu 10.04

    - by Trevor Bekolay
    One of the more controversial changes in the Ubuntu 10.04 beta is the Mac OS-inspired change to have window buttons on the left side. We’ll show you how to move the buttons back to the right. Before While the change may or may not persist through to the April 29 release of Ubuntu 10.04, in the beta version the maximize, minimize, and close buttons appear in the top left of a window. How to move the window buttons The window button locations are dictated by a configuration file. We’ll use the graphical program gconf-editor to change this configuration file. Press Alt+F2 to bring up the Run Application dialog box, enter “gconf-editor” in the text field, and click on Run. The Configuration Editor should pop up. The key that we want to edit is in apps/metacity/general. Click on the + button next to the “apps” folder, then beside “metacity” in the list of folders expanded for apps, and then click on the “general” folder. The button layout can be changed by changing the “button_layout” key. Double-click button_layout to edit it. Change the text in the Value text field to: menu:maximize,minimize,close Click OK and the change will occur immediately, changing the location of the window buttons in the Configuration Editor. Note that this ordering of the window buttons is slightly different than the typical order; in previous versions of Ubuntu and in Windows, the minimize button is to the left of the maximize button. You can change the button_layout string to reflect that ordering, but using the default Ubuntu 10.04 theme, it looks a bit strange. If you plan to change the theme, or even just the graphics used for the window buttons, then this ordering may be more natural to you. After After this change, all of your windows will have the maximize, minimize, and close buttons on the right. What do you think of Ubuntu 10.04’s visual change? Let us know in the comments! Similar Articles Productive Geek Tips Move a Window Without Clicking the Titlebar in UbuntuBring Misplaced Off-Screen Windows Back to Your Desktop (Keyboard Trick)Keep the Display From Turning Off on UbuntuPut Close/Maximize/Minimize Buttons on the Left in UbuntuAllow Remote Control To Your Desktop On Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional SpeedyFox Claims to Speed up your Firefox Beware Hover Kitties Test Drive Mobile Phones Online With TryPhone Ben & Jerry’s Free Cone Day, 3/23/10 New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users

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  • SQL SERVER – Order By Numeric Values Formatted as String

    - by pinaldave
    When I was writing this blog post I had a hard time to come up with the title of the blog post so I did my best to come up with one. Here is the reason why? I wrote a blog post earlier SQL SERVER – Find First Non-Numeric Character from String. One of the questions was that how that blog can be useful in real life scenario. This blog post is the answer to that question. Let us first see a problem. We have a table which has a column containing alphanumeric data. The data always has first as an integer and later part as a string. The business need is to order the data based on the first part of the alphanumeric data which is an integer. Now the problem is that no matter how we use ORDER BY the result is not produced as expected. Let us understand this with example. Prepare a sample data: -- How to find first non numberic character USE tempdb GO CREATE TABLE MyTable (ID INT, Col1 VARCHAR(100)) GO INSERT INTO MyTable (ID, Col1) SELECT 1, '1one' UNION ALL SELECT 2, '11eleven' UNION ALL SELECT 3, '2two' UNION ALL SELECT 4, '22twentytwo' UNION ALL SELECT 5, '111oneeleven' GO -- Select Data SELECT * FROM MyTable GO The above query will give following result set. Now let us use ORDER BY COL1 and observe the result along with Original SELECT. -- Select Data SELECT * FROM MyTable GO -- Select Data SELECT * FROM MyTable ORDER BY Col1 GO The result of the table is not as per expected. We need the result in following format. Here is the good example of how we can use PATINDEX. -- Use of PATINDEX SELECT ID, LEFT(Col1,PATINDEX('%[^0-9]%',Col1)-1) 'Numeric Character', Col1 'Original Character' FROM MyTable ORDER BY LEFT(Col1,PATINDEX('%[^0-9]%',Col1)-1) GO We can use PATINDEX to identify the length of the digit part in the alphanumeric string (Remember: Our string has a first part as an int always. It will not work in any other scenario). Now you can use the LEFT function to extract the INT portion from the alphanumeric string and order the data according to it. You can easily clean up the script by dropping following table. DROP TABLE MyTable GO Here is the complete script so you can easily refer it. -- How to find first non numberic character USE tempdb GO CREATE TABLE MyTable (ID INT, Col1 VARCHAR(100)) GO INSERT INTO MyTable (ID, Col1) SELECT 1, '1one' UNION ALL SELECT 2, '11eleven' UNION ALL SELECT 3, '2two' UNION ALL SELECT 4, '22twentytwo' UNION ALL SELECT 5, '111oneeleven' GO -- Select Data SELECT * FROM MyTable GO -- Select Data SELECT * FROM MyTable ORDER BY Col1 GO -- Use of PATINDEX SELECT ID, Col1 'Original Character' FROM MyTable ORDER BY LEFT(Col1,PATINDEX('%[^0-9]%',Col1)-1) GO DROP TABLE MyTable GO Well, isn’t it an interesting solution. Any suggestion for better solution? Additionally any suggestion for changing the title of this blog post? Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL String, SQL Tips and Tricks, T SQL, Technology

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  • PTLQueue : a scalable bounded-capacity MPMC queue

    - by Dave
    Title: Fast concurrent MPMC queue -- I've used the following concurrent queue algorithm enough that it warrants a blog entry. I'll sketch out the design of a fast and scalable multiple-producer multiple-consumer (MPSC) concurrent queue called PTLQueue. The queue has bounded capacity and is implemented via a circular array. Bounded capacity can be a useful property if there's a mismatch between producer rates and consumer rates where an unbounded queue might otherwise result in excessive memory consumption by virtue of the container nodes that -- in some queue implementations -- are used to hold values. A bounded-capacity queue can provide flow control between components. Beware, however, that bounded collections can also result in resource deadlock if abused. The put() and take() operators are partial and wait for the collection to become non-full or non-empty, respectively. Put() and take() do not allocate memory, and are not vulnerable to the ABA pathologies. The PTLQueue algorithm can be implemented equally well in C/C++ and Java. Partial operators are often more convenient than total methods. In many use cases if the preconditions aren't met, there's nothing else useful the thread can do, so it may as well wait via a partial method. An exception is in the case of work-stealing queues where a thief might scan a set of queues from which it could potentially steal. Total methods return ASAP with a success-failure indication. (It's tempting to describe a queue or API as blocking or non-blocking instead of partial or total, but non-blocking is already an overloaded concurrency term. Perhaps waiting/non-waiting or patient/impatient might be better terms). It's also trivial to construct partial operators by busy-waiting via total operators, but such constructs may be less efficient than an operator explicitly and intentionally designed to wait. A PTLQueue instance contains an array of slots, where each slot has volatile Turn and MailBox fields. The array has power-of-two length allowing mod/div operations to be replaced by masking. We assume sensible padding and alignment to reduce the impact of false sharing. (On x86 I recommend 128-byte alignment and padding because of the adjacent-sector prefetch facility). Each queue also has PutCursor and TakeCursor cursor variables, each of which should be sequestered as the sole occupant of a cache line or sector. You can opt to use 64-bit integers if concerned about wrap-around aliasing in the cursor variables. Put(null) is considered illegal, but the caller or implementation can easily check for and convert null to a distinguished non-null proxy value if null happens to be a value you'd like to pass. Take() will accordingly convert the proxy value back to null. An advantage of PTLQueue is that you can use atomic fetch-and-increment for the partial methods. We initialize each slot at index I with (Turn=I, MailBox=null). Both cursors are initially 0. All shared variables are considered "volatile" and atomics such as CAS and AtomicFetchAndIncrement are presumed to have bidirectional fence semantics. Finally T is the templated type. I've sketched out a total tryTake() method below that allows the caller to poll the queue. tryPut() has an analogous construction. Zebra stripping : alternating row colors for nice-looking code listings. See also google code "prettify" : https://code.google.com/p/google-code-prettify/ Prettify is a javascript module that yields the HTML/CSS/JS equivalent of pretty-print. -- pre:nth-child(odd) { background-color:#ff0000; } pre:nth-child(even) { background-color:#0000ff; } border-left: 11px solid #ccc; margin: 1.7em 0 1.7em 0.3em; background-color:#BFB; font-size:12px; line-height:65%; " // PTLQueue : Put(v) : // producer : partial method - waits as necessary assert v != null assert Mask = 1 && (Mask & (Mask+1)) == 0 // Document invariants // doorway step // Obtain a sequence number -- ticket // As a practical concern the ticket value is temporally unique // The ticket also identifies and selects a slot auto tkt = AtomicFetchIncrement (&PutCursor, 1) slot * s = &Slots[tkt & Mask] // waiting phase : // wait for slot's generation to match the tkt value assigned to this put() invocation. // The "generation" is implicitly encoded as the upper bits in the cursor // above those used to specify the index : tkt div (Mask+1) // The generation serves as an epoch number to identify a cohort of threads // accessing disjoint slots while s-Turn != tkt : Pause assert s-MailBox == null s-MailBox = v // deposit and pass message Take() : // consumer : partial method - waits as necessary auto tkt = AtomicFetchIncrement (&TakeCursor,1) slot * s = &Slots[tkt & Mask] // 2-stage waiting : // First wait for turn for our generation // Acquire exclusive "take" access to slot's MailBox field // Then wait for the slot to become occupied while s-Turn != tkt : Pause // Concurrency in this section of code is now reduced to just 1 producer thread // vs 1 consumer thread. // For a given queue and slot, there will be most one Take() operation running // in this section. // Consumer waits for producer to arrive and make slot non-empty // Extract message; clear mailbox; advance Turn indicator // We have an obvious happens-before relation : // Put(m) happens-before corresponding Take() that returns that same "m" for T v = s-MailBox if v != null : s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 // unlock slot to admit next producer and consumer return v Pause tryTake() : // total method - returns ASAP with failure indication for auto tkt = TakeCursor slot * s = &Slots[tkt & Mask] if s-Turn != tkt : return null T v = s-MailBox // presumptive return value if v == null : return null // ratify tkt and v values and commit by advancing cursor if CAS (&TakeCursor, tkt, tkt+1) != tkt : continue s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 return v The basic idea derives from the Partitioned Ticket Lock "PTL" (US20120240126-A1) and the MultiLane Concurrent Bag (US8689237). The latter is essentially a circular ring-buffer where the elements themselves are queues or concurrent collections. You can think of the PTLQueue as a partitioned ticket lock "PTL" augmented to pass values from lock to unlock via the slots. Alternatively, you could conceptualize of PTLQueue as a degenerate MultiLane bag where each slot or "lane" consists of a simple single-word MailBox instead of a general queue. Each lane in PTLQueue also has a private Turn field which acts like the Turn (Grant) variables found in PTL. Turn enforces strict FIFO ordering and restricts concurrency on the slot mailbox field to at most one simultaneous put() and take() operation. PTL uses a single "ticket" variable and per-slot Turn (grant) fields while MultiLane has distinct PutCursor and TakeCursor cursors and abstract per-slot sub-queues. Both PTL and MultiLane advance their cursor and ticket variables with atomic fetch-and-increment. PTLQueue borrows from both PTL and MultiLane and has distinct put and take cursors and per-slot Turn fields. Instead of a per-slot queues, PTLQueue uses a simple single-word MailBox field. PutCursor and TakeCursor act like a pair of ticket locks, conferring "put" and "take" access to a given slot. PutCursor, for instance, assigns an incoming put() request to a slot and serves as a PTL "Ticket" to acquire "put" permission to that slot's MailBox field. To better explain the operation of PTLQueue we deconstruct the operation of put() and take() as follows. Put() first increments PutCursor obtaining a new unique ticket. That ticket value also identifies a slot. Put() next waits for that slot's Turn field to match that ticket value. This is tantamount to using a PTL to acquire "put" permission on the slot's MailBox field. Finally, having obtained exclusive "put" permission on the slot, put() stores the message value into the slot's MailBox. Take() similarly advances TakeCursor, identifying a slot, and then acquires and secures "take" permission on a slot by waiting for Turn. Take() then waits for the slot's MailBox to become non-empty, extracts the message, and clears MailBox. Finally, take() advances the slot's Turn field, which releases both "put" and "take" access to the slot's MailBox. Note the asymmetry : put() acquires "put" access to the slot, but take() releases that lock. At any given time, for a given slot in a PTLQueue, at most one thread has "put" access and at most one thread has "take" access. This restricts concurrency from general MPMC to 1-vs-1. We have 2 ticket locks -- one for put() and one for take() -- each with its own "ticket" variable in the form of the corresponding cursor, but they share a single "Grant" egress variable in the form of the slot's Turn variable. Advancing the PutCursor, for instance, serves two purposes. First, we obtain a unique ticket which identifies a slot. Second, incrementing the cursor is the doorway protocol step to acquire the per-slot mutual exclusion "put" lock. The cursors and operations to increment those cursors serve double-duty : slot-selection and ticket assignment for locking the slot's MailBox field. At any given time a slot MailBox field can be in one of the following states: empty with no pending operations -- neutral state; empty with one or more waiting take() operations pending -- deficit; occupied with no pending operations; occupied with one or more waiting put() operations -- surplus; empty with a pending put() or pending put() and take() operations -- transitional; or occupied with a pending take() or pending put() and take() operations -- transitional. The partial put() and take() operators can be implemented with an atomic fetch-and-increment operation, which may confer a performance advantage over a CAS-based loop. In addition we have independent PutCursor and TakeCursor cursors. Critically, a put() operation modifies PutCursor but does not access the TakeCursor and a take() operation modifies the TakeCursor cursor but does not access the PutCursor. This acts to reduce coherence traffic relative to some other queue designs. It's worth noting that slow threads or obstruction in one slot (or "lane") does not impede or obstruct operations in other slots -- this gives us some degree of obstruction isolation. PTLQueue is not lock-free, however. The implementation above is expressed with polite busy-waiting (Pause) but it's trivial to implement per-slot parking and unparking to deschedule waiting threads. It's also easy to convert the queue to a more general deque by replacing the PutCursor and TakeCursor cursors with Left/Front and Right/Back cursors that can move either direction. Specifically, to push and pop from the "left" side of the deque we would decrement and increment the Left cursor, respectively, and to push and pop from the "right" side of the deque we would increment and decrement the Right cursor, respectively. We used a variation of PTLQueue for message passing in our recent OPODIS 2013 paper. ul { list-style:none; padding-left:0; padding:0; margin:0; margin-left:0; } ul#myTagID { padding: 0px; margin: 0px; list-style:none; margin-left:0;} -- -- There's quite a bit of related literature in this area. I'll call out a few relevant references: Wilson's NYU Courant Institute UltraComputer dissertation from 1988 is classic and the canonical starting point : Operating System Data Structures for Shared-Memory MIMD Machines with Fetch-and-Add. Regarding provenance and priority, I think PTLQueue or queues effectively equivalent to PTLQueue have been independently rediscovered a number of times. See CB-Queue and BNPBV, below, for instance. But Wilson's dissertation anticipates the basic idea and seems to predate all the others. Gottlieb et al : Basic Techniques for the Efficient Coordination of Very Large Numbers of Cooperating Sequential Processors Orozco et al : CB-Queue in Toward high-throughput algorithms on many-core architectures which appeared in TACO 2012. Meneghin et al : BNPVB family in Performance evaluation of inter-thread communication mechanisms on multicore/multithreaded architecture Dmitry Vyukov : bounded MPMC queue (highly recommended) Alex Otenko : US8607249 (highly related). John Mellor-Crummey : Concurrent queues: Practical fetch-and-phi algorithms. Technical Report 229, Department of Computer Science, University of Rochester Thomasson : FIFO Distributed Bakery Algorithm (very similar to PTLQueue). Scott and Scherer : Dual Data Structures I'll propose an optimization left as an exercise for the reader. Say we wanted to reduce memory usage by eliminating inter-slot padding. Such padding is usually "dark" memory and otherwise unused and wasted. But eliminating the padding leaves us at risk of increased false sharing. Furthermore lets say it was usually the case that the PutCursor and TakeCursor were numerically close to each other. (That's true in some use cases). We might still reduce false sharing by incrementing the cursors by some value other than 1 that is not trivially small and is coprime with the number of slots. Alternatively, we might increment the cursor by one and mask as usual, resulting in a logical index. We then use that logical index value to index into a permutation table, yielding an effective index for use in the slot array. The permutation table would be constructed so that nearby logical indices would map to more distant effective indices. (Open question: what should that permutation look like? Possibly some perversion of a Gray code or De Bruijn sequence might be suitable). As an aside, say we need to busy-wait for some condition as follows : "while C == 0 : Pause". Lets say that C is usually non-zero, so we typically don't wait. But when C happens to be 0 we'll have to spin for some period, possibly brief. We can arrange for the code to be more machine-friendly with respect to the branch predictors by transforming the loop into : "if C == 0 : for { Pause; if C != 0 : break; }". Critically, we want to restructure the loop so there's one branch that controls entry and another that controls loop exit. A concern is that your compiler or JIT might be clever enough to transform this back to "while C == 0 : Pause". You can sometimes avoid this by inserting a call to a some type of very cheap "opaque" method that the compiler can't elide or reorder. On Solaris, for instance, you could use :"if C == 0 : { gethrtime(); for { Pause; if C != 0 : break; }}". It's worth noting the obvious duality between locks and queues. If you have strict FIFO lock implementation with local spinning and succession by direct handoff such as MCS or CLH,then you can usually transform that lock into a queue. Hidden commentary and annotations - invisible : * And of course there's a well-known duality between queues and locks, but I'll leave that topic for another blog post. * Compare and contrast : PTLQ vs PTL and MultiLane * Equivalent : Turn; seq; sequence; pos; position; ticket * Put = Lock; Deposit Take = identify and reserve slot; wait; extract & clear; unlock * conceptualize : Distinct PutLock and TakeLock implemented as ticket lock or PTL Distinct arrival cursors but share per-slot "Turn" variable provides exclusive role-based access to slot's mailbox field put() acquires exclusive access to a slot for purposes of "deposit" assigns slot round-robin and then acquires deposit access rights/perms to that slot take() acquires exclusive access to slot for purposes of "withdrawal" assigns slot round-robin and then acquires withdrawal access rights/perms to that slot At any given time, only one thread can have withdrawal access to a slot at any given time, only one thread can have deposit access to a slot Permissible for T1 to have deposit access and T2 to simultaneously have withdrawal access * round-robin for the purposes of; role-based; access mode; access role mailslot; mailbox; allocate/assign/identify slot rights; permission; license; access permission; * PTL/Ticket hybrid Asymmetric usage ; owner oblivious lock-unlock pairing K-exclusion add Grant cursor pass message m from lock to unlock via Slots[] array Cursor performs 2 functions : + PTL ticket + Assigns request to slot in round-robin fashion Deconstruct protocol : explication put() : allocate slot in round-robin fashion acquire PTL for "put" access store message into slot associated with PTL index take() : Acquire PTL for "take" access // doorway step seq = fetchAdd (&Grant, 1) s = &Slots[seq & Mask] // waiting phase while s-Turn != seq : pause Extract : wait for s-mailbox to be full v = s-mailbox s-mailbox = null Release PTL for both "put" and "take" access s-Turn = seq + Mask + 1 * Slot round-robin assignment and lock "doorway" protocol leverage the same cursor and FetchAdd operation on that cursor FetchAdd (&Cursor,1) + round-robin slot assignment and dispersal + PTL/ticket lock "doorway" step waiting phase is via "Turn" field in slot * PTLQueue uses 2 cursors -- put and take. Acquire "put" access to slot via PTL-like lock Acquire "take" access to slot via PTL-like lock 2 locks : put and take -- at most one thread can access slot's mailbox Both locks use same "turn" field Like multilane : 2 cursors : put and take slot is simple 1-capacity mailbox instead of queue Borrow per-slot turn/grant from PTL Provides strict FIFO Lock slot : put-vs-put take-vs-take at most one put accesses slot at any one time at most one put accesses take at any one time reduction to 1-vs-1 instead of N-vs-M concurrency Per slot locks for put/take Release put/take by advancing turn * is instrumental in ... * P-V Semaphore vs lock vs K-exclusion * See also : FastQueues-excerpt.java dice-etc/queue-mpmc-bounded-blocking-circular-xadd/ * PTLQueue is the same as PTLQB - identical * Expedient return; ASAP; prompt; immediately * Lamport's Bakery algorithm : doorway step then waiting phase Threads arriving at doorway obtain a unique ticket number Threads enter in ticket order * In the terminology of Reed and Kanodia a ticket lock corresponds to the busy-wait implementation of a semaphore using an eventcount and a sequencer It can also be thought of as an optimization of Lamport's bakery lock was designed for fault-tolerance rather than performance Instead of spinning on the release counter, processors using a bakery lock repeatedly examine the tickets of their peers --

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