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  • Software vs Network Engineer (Salary, Difficulty, Learning, Happiness)

    - by B Z
    What are your thoughts on being a Software Engineer vs a Network Engineer? I've been on the software field for almost 10 years now and although I still have a great deal of fun (and challenges), I am starting to think it could be better on the "other" side. Not to degrade network engineers (i know there are many great ones out there), it seems (in general) their job is easier, the learning curve from average to good is not as steep, job is less stressful and pay is better on average. I think as software developer I could make the switch to networking and still enjoy working with computers and feel productive. I spend an enormous amount of time learning about software, practices, new technologies, new patters, etc...I think I could spend a much smaller amount of time learning about networking and be just as "good". What are your thoughts? EDIT: This is not about making easy money. Networking and Software are closely related, I love computers and programming, but if I can work with both, make more money and have less stress in my life and can spend more time with my family, then I am willing to consider a change and hence I am looking for advice that Do or Don't support this view.

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  • Wake-on-lan only works so many times

    - by Chance
    I have Wake-on-lan configured on my Windows XP machine so that the computer will wake up from Standby. Waking the computer from Standby via network traffic seems to work a certain number of times, say 4 or 5, then it stops working. If I restart the computer it seems to reset this behavior so that I can use WOL a few more times before it starts working. I use the command "wol" on my other, Linux machine with the appropriate IP address and MAC address of the card. I looked at the network card to see if it had different lights when WOL worked and when it didn't. When it has a solid amber light where the ethernet cable connects, WOL seems to work. When it has a flashing amber light, WOL does not. It seems that the system seems to almost "shut off" the card when it falls to sleep, but I don't know if this is a function of time or number of standby/wakeups. I have a 3Com 3c920 network card. If I look at the properties in Device Manager, I have "Allow this Device to bring the Computer out of Standby" checked. In the Advanced tab I have anything related to RWU (Remote Wake Up) enabled. I also believe I have the appropriate settings in BIOS related to Remote Wake-Up and I have tried both S1 and S3 power configurations in the BIOS. Intuitively, I would think I would uncheck "Allow the Computer to turn off this device to save power", but doing so disables the "Allow this Device to bring the Computer out of Standby" option. Does anyone know what is happening here or if there is a way to fix it? I have an integrated network card; would getting one that goes into a slot be better? I am running Windows XP on a Dell Optiplex GX240 with a 3Com 3c920 network card.

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  • System wide Proxy settings when on a windows network with a password

    - by sav
    I'm using Ubuntu on a windows network. I want to connect to the world wide web. I have followed the steps here which I have found very useful. However when I try to ping a website (eg: ping www.wikipedia.org) I get no reply. I can ping local computers on my network, but I need to go through our proxy to get to the world wide web. I can even browse wikipedia using firefox, I just needed to enter the proxy configuration script location and my username and password. I'm quite sure the reason I'm having this trouble is because I havn't entered a username and password. I'm not sure how to do this on a system wide level. ultimately I would like to be able to use package managers like synaptic but first I need them to be able to connect to the internet. EDIT As sugested I created a /etc/apt/apt.conf file like Acquire::http::Proxy "http://chrisav:[email protected]:8080"; Acquire::https::Proxy "https://chrisav:[email protected]:8080"; Acquire::ftp::Proxy "ftp://chrisav:[email protected]:8080"; Acquire::socks::Proxy "socks://chrisav:[email protected]:8080"; However I still cant ping wikipedia when I try installing stuff I get chris@chris-Ubuntu:~$ sudo apt-get install kate Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package kate

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  • Does anyone know how to "tcpdump" traffic decrypted by Mallory MITM? [migrated]

    - by chriv
    I'm looking for some help in capturing network traffic that I can analyze in Wireshare (or other tools). The tool I'm using is mallory. If anyone is familiar with mallory, I could use some help. I've got it configured and running correctly, but I don't know how to get the output that I want. The setup is on my private network. I have a VM (running Ubuntu 12.04 - precise) with two NICs: eth0 is on my "real" network eth1 is only on my "fake" network, and is using dnsmasq (for DNS and DHCP for other devices on the "fake" network) Effectively eth0 is the "WAN" on my VM, and eth1 is the "LAN" on my VM. I've setup mallory and iptables to intercept, decrypt, encrypt and rewrite all traffic coming in on destination port 443 on eth1. On the device I want intercepted, I have imported the ca.cer that mallory generated as a trusted root certificate. I need to analyze some strange behavior in the HTTPS stream between the client and server, so that's why mallory is setup in between for this MITM. I would like to take the decrypted HTTPS traffic and dump it to either a logfile or a socket in a format compatible with tcpdump/wireshark (so I can collect it later and analyze it). Running tcpdump on eth1 is too soon (it's encrypted), and running tcpdump on eth2 is too late (it's been re-encrypted). Is there a way to make mallory "tcpdump" the decrypted traffic (in both directions)?

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  • Virtual IPv6 Network between VirtualBox VMs

    - by Ben
    I'm trying to create a virtual IPv6 network as a test environment. I have 5 VirtualBox VMs (Ubuntu Server) with network adapters using host-only networking. You can imagine them being connected in series and every machine connects 2 subnets. I want to ping the last machine from the first one: On: 2001:db8:aaaa::100 I want to ping 2001:db8:dddd::101 (Note: there is no cccc network in between) Only static configuration and routes are used: /etc/network/interfaces auto eth0 iface eth0 inet6 static address 2001:db8:aaaa::100 netmask 64 /etc/network/interfaces auto eth0 iface eth0 inet6 static address 2001:db8:aaaa::101 netmask 64 auto eth1 iface eth1 inet6 static address 2001:db8:bbbb::100 netmask 64 up ip -6 route add 2001:db8:dddd::/64 via 2001:db8:bbbb::101 dev eth1 down ip -6 route del 2001:db8:dddd::/64 via 2001:db8:bbbb::101 dev eth1 I thought there might be some automatic route discovery going on. Anyway, ping6 2001:db8:dddd::100 will not work from aaaa::100 When I add the route: ip -6 route add 2001:db8:dddd::/64 via 2001:db8:aaaa::101 it will work. But the next interface in the same network dddd::101 is not reachable. How could that be? There is a machine with an interface bbbb::101 and another dddd::100 and I can ping the latter one, but the machine connected to it, dddd::101 not?? I also have also turned on forwarding. Any ideas?

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • Unable to view 2 local sites over network

    - by gentrobot
    I have 2 websites running on my local machine that I'd like to view from other machines on the same network. For /etc/apache2/sites-available/site1.com: <VirtualHost *:80> ServerName site1.com DocumentRoot /var/www/answers/app/webroot DirectoryIndex index.php <Directory "/var/www/answers/app/webroot"> Options FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> </VirtualHost> For /etc/apache2/sites-available/site1.com: <VirtualHost *:80> ServerName site2.com DocumentRoot /var/www/answers2/app/webroot DirectoryIndex index.php <Directory "/var/www/answers2/app/webroot"> Options FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> </VirtualHost> I have added 2 entries in the /etc/hosts file as: 127.0.0.1 site1.com 127.0.0.1 site2.com Now, when I point the browser on my machine to site1.com, it shows me the first site and pointing the browser to site2.com, it shows me the second site. However,when I type in the local IP of my machine in the browser, it always shows site2. How can I change it to switch between site1 and site2 ? Is there a way that I can view both the sites form another machine (esp. mobile devices over wireless network) ?

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  • How to Monitor Network in Medium-Sized Company?

    - by Kyle Lowry
    I work at a medium sized company (100+ employees). An issue that has been cropping up is network performance, internet access in particular. We have about 70 or more computers, a mix of Mac OS X and Windows XP & 7 machines. We have several servers (Exchange server, PC file servers, MS SQL, Blackberry, FTP, Mac server, etc). There are four main switches, a SonicWall firewall, and probably a couple routers in the server room with a dozen or so more scattered around the building. The network structure has grown organically over a number of years; and, as far as I know, there really isn't a monitoring solution in place. When we experience network issues (slow connections, dropped packets, and so on), our general solution is to power cycle some hardware or go around to each employee and ask them if they are uploading/downloading any large files. This is really inefficient and time consuming, and it does not allow us to monitor the network, tackling potential problems proactively. I would like to find a solution that would allow me to monitor network usage company-wide in real time, with detail going down to the individual computer, ideally. Given the hodgepodge of equipment and operating systems, what would be the best way to set up some kind of monitoring solution? Hardware, software, restructuring our network architecture?

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  • Choosing the correct network protocol for my type of game (its Wc3 Warlock style)

    - by Moritz
    I need to code a little game for a school project. The type of the game is like the Warcraft 3 map "Warlock", if anyone doesnt know it, here is a short description: up to ten players spawn into an arena filled with lava, the goal of each player is to push the other players into the lava with spells (basically variations of missiles, aoe nukes, moba spells etc) http://www.youtube.com/watch?v=c3PoO-gcJik&feature=related we need to provide multiplayer-support over the internet, for that reason I am looking for the best network protocol for this type of game (udp, tcp, lock step, client-server...) what the requirements are: - same/stable simulation on all clients - up to ten players - up to ~100 missiles on the field - very low latency since its reaction based (i dont know the method wc3 used, but it was playable with the old servers) what would be nice (if even possible, since the traffic might be too big): - support for soft bodies over the network (with bullet physics), but this is no real requirement I read several articles about the lock step method used for RTS games, this seems to be great, but does it fit for real-time action games too (ping-related)? If anyone has run into the same problems/questions like me, I would be very happy about any help

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  • Xen HVM Windows 2008 network bridge

    - by JavierMartinz
    I have a problem with the Windows Server 2008 guest (hvm). I can't get a network interface running for him. I also have a Debian guest and it's working ok, but I can't do it with the Win2k8 guest. When I started the VM, the machine freezes and I can't connect by ssh to the host. /etc/network/interfaces # The loopback network interface auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 188.165.B.C netmask 255.255.255.0 network 188.165.B.0 broadcast 188.165.255.255 gateway 188.165.B.254 brctl show bridge name bridge id STP enabled interfaces eth0 8000.e840f20acc28 no peth0 /etc/xen/xend-config.sxp ... (vif-script vif-bridge) (network-script 'network-bridge') ... /etc/xen/win2k8.cfg # Networking # vif = [ 'ip=5.39.F.G,mac=yy:yy:yy:yy:yy:yy,type=ioemu,bridge=eth0' ] /etc/xen/debian.cfg # Networking # vif = [ 'ip=178.33.D.E,mac=xx:xx:xx:xx:xx:xx' ] As you can see, in the Debian guest I only have to specify an IP address and a MAC. But if I put that in the Win2k8 guest, the machine does not start. I am using Xen 4.0

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  • networking without port forwarding

    - by Wallacoloo
    I'm trying to add networking functionality to my game. I want any user to be able to host the game, and anyone to be able to connect as a client. The client sends info to the host about their player's position, etc. When the host receives a message, it validates it and then broadcasts it to its other clients. I will primarily be dealing with UDP, but will also need TCP for chat & lobby stuff. The problem is that I can't seem to get a packet sent from the client to the host or the other way around without enabling port forwarding on my router. But I don't think this is necessary. I believe the reason I need port forwarding is because I want to send a packet from 1 computer on a LAN to another computer on a different LAN, but neither of them have a global ip address since they're in a LAN. So really, I can only send packets targeting the other network's router, which must forward it on to the machine I want to reach. So how can I do this without port forwarding? Somehow a web server can communicate with my computer, which doesn't have a global ip, without port forwarding. And I've played plenty of multi-player games that don't require me to enable port forwarding. So it must be possible. Btw, I'm using SDL_Net. I don't think this will change anything though.

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  • Windows GPO default mapped drives

    - by SteB
    Is there a way, using Windows GPO, to set up a list of "default" mapped drives that can be applied to a group of users? I runs small network and would like to make sure that certain groups of users (like Sales or Support) have the same network shares mapped to the same drive letters irrespective of which PC they log onto. This would make the setup of new users easier and allow the centralised administration of the network locations shared. Any links to examples and/or step-by-step guides would be greatly appreciated.

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  • Windows Sharing requires password

    - by Linux Intel
    I have 3 machines on my local network Machine A , Machine B and Machine C OS on all machines is : Windows 7 64bit. Sharing Permissions on all machines : Everyone ( Read/Write ) no domain. Sharing folder name : project Machine A is sharing folder over the network without password. Machine B is sharing folder over the network without password. Machine C is sharing folder over the network without password. Machine A can normally access B and C without password required. Machine B can normally access A and C without password required Machine C can normally access Machine B without password. My problem is *Machine C* requires a password when it access Machine A also the shared folder in Machine A don't have password protected and Machine B can access Machine A without a password ! How can i solve the problem .?

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  • Two IP ranges on eth1 configuration for centos 6.2

    - by Trickzzz
    i have a dedicated server, with "Virtuozzo" on it running VPS's. I have: eth0 - which is configured to the internal network, that one is fine. Now I have: eth1 - which has two ranges routed through this device. x.x.134.x (which has 12 IP's sequentially) x.x.132.x (which has 5) eth1: DEVICE="eth1" HWADDR="00:25:90:37:65:67" NM_CONTROLLED="yes" ONBOOT="yes" IPADDR="x.x.134.x" NETMASK="255.255.255.240" GATEWAY="x.x.134.x" I tried using this with another file as well named "ifcfg-eth1:1" in /etc/sysconfig/network-scripts/ any ideas why the containers on eth1:1 would not link up to the network? Virtuozzo also thinks that eth1:1 is the primary network now, which isn't right?

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  • Upgraded from 11.10 to 12.04 now no network access

    - by MadeTheLeap
    A few weeks ago I decided I should enter the Linux world and read that Ubuntu is the most widely used release. I installed version 11.10 and it worked perfectly. Just this past week I decided I would do the upgrade to 12.04. The upgrade process itself worked fine. However, when I logged in I no longer had a network connection. I am running an AMD-based PC with a D-LINK DFE-530TXS network card and as I said, it worked fine in 11.10. I have scoured the Internet and come across a thousand slightly varying solutions, but they are too convoluted for someone new to Linux. Not because I can't follow the steps, but because most of the tools/utilities that are referenced (e.g. to compile, install, etc.) are not available when I use the stated steps in the solutions. So....should I re-install 11.10 or is there hope in getting this version to use the NIC that I know works. I have the latest driver from d-link for my NIC but I have no idea how to 'install' it for Ubuntu 12.04 to use. I know you will require additional information, but I wasn't sure what you would need. Thanks in advance.

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  • jquery is not working over local network [migrated]

    - by Kortyell Davis
    i have a fedora server running apache web server. the server is connected to a home network. i have a laptop connected to the same network. i can enter the ip address of my server into the browser of my laptop and pull up the index.html file located in the document root directory of the fedora home server. the index.html file contains jquery code. the jquery code only works when i open it locally in my browser (e.g. right click open with firefox), but when i attempt to view the webpage from my laptop the jquery code is not executed. the code is here below. <script type="text/javascript" src="jquery-1.8.2.js"></script> ' $(document).ready(function() { $('#form').hide(); $('input[type=text]').focus(function() { $(this).val(''); }); $('input[type=password]').focus(function() { $(this).val(''); }); $('.form').hide(); $('#log').click(function(){ $('#form').toggle(); }); $('#reg').click(function(){ $('.form').toggle(); }); });

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  • Windows XP to remote server 2008 R2 shares - awful response times

    - by nick3216
    I have a network infrastructure of Windows XP clients (a mix of XP and 64-bit XP), that are accessing a network share on a Windows 2008 R2 server. Whenever users type the address of a folder into the address bar of Windows Explorer it's as snappy at determining the contents of the current folder and presenting them to you in the address bar as if you're working on a local drive. But if you open one of the subfolders users get the animated red torch and 'Searching for items...' dialog, typically for 45 seconds. Similarly when using the open folder dialog to try and select a subfolder on this share it takes, on average, 45 seconds for the dialog to expand each node and show the subfolders of each node. Also, while the Explorer instance accsesing the network share is running slowly users notice that the performance of all other Explorer windows suffers. So while Explorer is searching for files on the network share they can't switch to another task and navigate around their local drive using Explorer because it's now as slow as a dead dog at accessing anything. Are there any settings we can change which will improve the performance accessing network shares?

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  • Social Network ( Help) [on hold]

    - by brunocascio
    I am in a great "problem" so to speak , and I need opinions to decide. The problem is to create a social network without knowing the number of users who use it (but if thinking if they were sufficient ) . The question is which language and framework to use .... I do not mind having to learn new technologies and / or languages ??. I am among PHP ( Laravel - Symfony - other? ) Ruby ( Ruby on Rails 4? ) Javascript ( Ember , express, locomotive , other? ) Python ( Django ) Java ( Grails , Play, other?) I have experience in both PHP and frameworks. In Symfony developed part of it, but I got tired having to do a thousand configurations for all . I know very little about Ruby , but I saw very easy . I do not know are saying the performance. Javascript costs me to get used to their paradigm , and do not know if at all sure to cover everything with Javascript. Django and python ( very poor knowledge ) Java , experience in data structure and android , but not web . Regarding the / s databases: In my head I have to MongoDB and costs change of opinion by another database with respect to documentation and EASE performance . But .......... frameworks have no support at all clear . I also thought of mixing technologies for using a tecnlogía backend and the frontend other. As I read in the new social network Origo . They use Symfony for REST and javascript for the frontend . ( Backbone , Underscore and RequireJS ) What do you recommend me ?

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  • How to launch a Windows service network process to listen to a port on a localhost socket that is vi

    - by rwired
    Here's the code (in a standard TService in Delphi): const ProcessExe = 'MyNetApp.exe'; function RunService: Boolean; var StartInfo : TStartupInfo; ProcInfo : TProcessInformation; CreateOK : Boolean; begin CreateOK := false; FillChar(StartInfo,SizeOf(TStartupInfo),#0); FillChar(ProcInfo,SizeOf(TProcessInformation),#0); StartInfo.cb := SizeOf(TStartupInfo); CreateOK := CreateProcess(nil, PChar(ProcessEXE),nil,nil,False, CREATE_NEW_PROCESS_GROUP+NORMAL_PRIORITY_CLASS, nil, PChar(InstallDir), StartInfo, ProcInfo); CloseHandle(ProcInfo.hProcess); CloseHandle(ProcInfo.hThread); Result := CreateOK; end; procedure TServicel.ServiceExecute(Sender: TService); const IntervalsBetweenRuns = 4; //no of IntTimes between checks IntTime = 250; //ms var Count: SmallInt; begin Count := IntervalsBetweenRuns; //first time run immediately while not Terminated do begin Inc(Count); if Count >= IntervalsBetweenRuns then begin Count := 0; //We check to see if the process is running, //if not we run it. That's all there is to it. //if ProcessEXE crashes, this service host will just rerun it if processExists(ProcessEXE)=0 then RunService; end; Sleep(IntTime); ServiceThread.ProcessRequests(False); end; end; MyNetApp.exe is a SOCKS5 proxy listening on port 9870. Users configure their browser to this proxy which acts as a secure-tunnel/anonymizer. All works perfectly fine on 2000/XP/2003, but on Vista/Win7 with UAC the service runs in Session0 under LocalSystem and port 9870 doesn't show up in netstat for the logged-in user or Administrator. Seems UAC is getting in my way. Is there something I can do with the SECURITY_ATTRIBUTES or CreateProcess, or is there something I can do with CreateProcessAsUser or impersonation to ensure that a network socket on a service is available to logged-in users on the system (note, this app is for mass deployment, I don't have access to user credentials, and require the user elevate their privileges to install a service on Vista/Win7)

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  • Running Network Application on port Server side give me error how can i solve it?

    - by Phsika
    if i run Server App. Exception occurs: on Dinle.Start() System.Net.SocketException - Only one usage of each socket address (protocol/network address/port) is normally permitted How can i solve this error? Server.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server { public partial class Server : Form { Thread kanal; public Server() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanla Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } private void Server_Load(object sender, EventArgs e) { Dinle(); } private void btn_Listen_Click(object sender, EventArgs e) { Dinle(); } void Dinle() { // IPAddress localAddr = IPAddress.Parse("localhost"); // TcpListener server = new TcpListener(port); // server = new TcpListener(localAddr, port); //TcpListener Dinle = new TcpListener(localAddr,51124); TcpListener Dinle = new TcpListener(51124); try { while (true) { Dinle.Start(); Exception is occured. Socket Baglanti = Dinle.AcceptSocket(); if (!Baglanti.Connected) { MessageBox.Show("Baglanti Yok"); } else { TcpClient tcpClient = Dinle.AcceptTcpClient(); if (tcpClient.ReceiveBufferSize 0) { byte[] Dizi = new byte[250000]; Baglanti.Receive(Dizi, Dizi.Length, 0); string Yol; saveFileDialog1.Title = "Dosyayi kaydet"; saveFileDialog1.ShowDialog(); Yol = saveFileDialog1.FileName; FileStream Dosya = new FileStream(Yol, FileMode.Create); Dosya.Write(Dizi, 0, Dizi.Length - 20); Dosya.Close(); listBox1.Items.Add("dosya indirildi"); listBox1.Items.Add("Dosya Boyutu=" + Dizi.Length.ToString()); listBox1.Items.Add("Indirilme Tarihi=" + DateTime.Now); listBox1.Items.Add("--------------------------------"); } } } } catch (Exception ex) { MessageBox.Show("hata:" + ex.ToString()); } } } }

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  • Macbook Pro Wireless Reconnecting

    - by A Student at a University
    I'm using a WPA2 EAP network. I'm sitting next to the access point. The connection keeps dropping and taking ~10 seconds to reconnect. My other devices are staying online. What's causing it? syslog: 01:21:10 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:21:10 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX 01:21:10 NetworkManager[XX40]: <info> (eth1): DHCPv4 state changed reboot -> renew 01:21:10 NetworkManager[XX40]: <info> address XXX.XXX.XXX.XXX 01:21:10 NetworkManager[XX40]: <info> prefix 20 (XXX.XXX.XXX.XXX) 01:21:10 NetworkManager[XX40]: <info> gateway XXX.XXX.XXX.XXX 01:21:10 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:21:10 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:21:10 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:21:10 NetworkManager[XX40]: <info> domain name 'server.domain.tld' 01:21:10 dhclient: bound to XXX.XXX.XXX.XXX -- renewal in XXX seconds. 01:33:30 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:33:30 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX 01:33:30 dhclient: bound to XXX.XXX.XXX.XXX -- renewal in XXX seconds. 01:35:13 wpa_supplicant[XX60]: CTRL-EVENT-EAP-STARTED EAP authentication started 01:35:13 wpa_supplicant[XX60]: CTRL-EVENT-EAP-METHOD EAP vendor 0 method 25 (PEAP) selected 01:35:14 wpa_supplicant[XX60]: EAP-MSCHAPV2: Authentication succeeded 01:35:14 wpa_supplicant[XX60]: EAP-TLV: TLV Result - Success - EAP-TLV/Phase2 Completed 01:35:14 wpa_supplicant[XX60]: CTRL-EVENT-EAP-SUCCESS EAP authentication completed successfully 01:35:14 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> 4-way handshake 01:35:14 wpa_supplicant[XX60]: WPA: Key negotiation completed with XX:XX:XX:XX:XX:XX [PTK=CCMP GTK=TKIP] 01:35:14 NetworkManager[XX40]: <info> (eth1): supplicant connection state: 4-way handshake -> group handshake 01:35:14 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:35:17 wpa_supplicant[XX60]: CTRL-EVENT-DISCONNECTED - Disconnect event - remove keys 01:35:17 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> disconnected 01:35:17 NetworkManager[XX40]: <info> (eth1): supplicant connection state: disconnected -> scanning 01:35:26 wpa_supplicant[XX60]: CTRL-EVENT-DISCONNECTED - Disconnect event - remove keys 01:35:26 NetworkManager[XX40]: <info> (eth1): supplicant connection state: scanning -> disconnected 01:35:29 NetworkManager[XX40]: <info> (eth1): supplicant connection state: disconnected -> scanning 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 8 -> 3 (reason 11) 01:35:32 NetworkManager[XX40]: <info> (eth1): deactivating device (reason: 11). 01:35:32 NetworkManager[XX40]: <info> (eth1): canceled DHCP transaction, DHCP client pid XX27 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) starting connection 'Auto XXXXXXXXXX' 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 3 -> 4 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) scheduled... 01:35:32 NetworkManager[XX40]: <info> (eth1): supplicant connection state: scanning -> disconnected 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) started... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) scheduled... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) complete. 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) starting... 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 4 -> 5 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1/wireless): access point 'Auto XXXXXXXXXX' has security, but secrets are required. 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 5 -> 6 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) complete. 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) scheduled... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) started... 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 6 -> 4 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) scheduled... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) complete. 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) starting... 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 4 -> 5 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1/wireless): connection 'Auto XXXXXXXXXX' has security, and secrets exist. No new secrets needed. 01:35:32 NetworkManager[XX40]: <info> Config: added 'ssid' value 'XXXXXXXXXX' 01:35:32 NetworkManager[XX40]: <info> Config: added 'scan_ssid' value '1' 01:35:32 NetworkManager[XX40]: <info> Config: added 'key_mgmt' value 'WPA-EAP' 01:35:32 NetworkManager[XX40]: <info> Config: added 'password' value '<omitted>' 01:35:32 NetworkManager[XX40]: <info> Config: added 'eap' value 'PEAP' 01:35:32 NetworkManager[XX40]: <info> Config: added 'fragment_size' value 'XXX0' 01:35:32 NetworkManager[XX40]: <info> Config: added 'phase2' value 'auth=MSCHAPV2' 01:35:32 NetworkManager[XX40]: <info> Config: added 'ca_cert' value '/etc/ssl/certs/Equifax_Secure_CA.pem' 01:35:32 NetworkManager[XX40]: <info> Config: added 'identity' value 'XXXXXXX' 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) complete. 01:35:32 NetworkManager[XX40]: <info> Config: set interface ap_scan to 1 01:35:32 NetworkManager[XX40]: <info> (eth1): supplicant connection state: disconnected -> scanning 01:35:36 wpa_supplicant[XX60]: Associated with XX:XX:XX:XX:XX:XX 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: scanning -> associated 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-EAP-STARTED EAP authentication started 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-EAP-METHOD EAP vendor 0 method 25 (PEAP) selected 01:35:36 wpa_supplicant[XX60]: EAP-MSCHAPV2: Authentication succeeded 01:35:36 wpa_supplicant[XX60]: EAP-TLV: TLV Result - Success - EAP-TLV/Phase2 Completed 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-EAP-SUCCESS EAP authentication completed successfully 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: associated -> 4-way handshake 01:35:36 wpa_supplicant[XX60]: WPA: Could not find AP from the scan results 01:35:36 wpa_supplicant[XX60]: WPA: Key negotiation completed with XX:XX:XX:XX:XX:XX [PTK=CCMP GTK=TKIP] 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-CONNECTED - Connection to XX:XX:XX:XX:XX:XX completed (reauth) [id=0 id_str=] 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: 4-way handshake -> group handshake 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:35:36 NetworkManager[XX40]: <info> Activation (eth1/wireless) Stage 2 of 5 (Device Configure) successful. Connected to wireless network 'XXXXXXXXXX'. 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 3 of 5 (IP Configure Start) scheduled. 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 3 of 5 (IP Configure Start) started... 01:35:36 NetworkManager[XX40]: <info> (eth1): device state change: 5 -> 7 (reason 0) 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Beginning DHCPv4 transaction (timeout in 45 seconds) 01:35:36 NetworkManager[XX40]: <info> dhclient started with pid XX87 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 3 of 5 (IP Configure Start) complete. 01:35:36 dhclient: Internet Systems Consortium DHCP Client VXXX.XXX.XXX 01:35:36 dhclient: Copyright 2004-2009 Internet Systems Consortium. 01:35:36 dhclient: All rights reserved. 01:35:36 dhclient: For info, please visit https://www.isc.org/software/dhcp/ 01:35:36 dhclient: 01:35:36 NetworkManager[XX40]: <info> (eth1): DHCPv4 state changed nbi -> preinit 01:35:36 dhclient: Listening on LPF/eth1/XX:XX:XX:XX:XX:XX 01:35:36 dhclient: Sending on LPF/eth1/XX:XX:XX:XX:XX:XX 01:35:36 dhclient: Sending on Socket/fallback 01:35:36 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:35:36 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX 01:35:36 dhclient: bound to XXX.XXX.XXX.XXX -- renewal in XXX seconds. 01:35:36 NetworkManager[XX40]: <info> (eth1): DHCPv4 state changed preinit -> reboot 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 4 of 5 (IP4 Configure Get) scheduled... 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 4 of 5 (IP4 Configure Get) started... 01:35:36 NetworkManager[XX40]: <info> address XXX.XXX.XXX.XXX 01:35:36 NetworkManager[XX40]: <info> prefix 20 (XXX.XXX.XXX.XXX) 01:35:36 NetworkManager[XX40]: <info> gateway XXX.XXX.XXX.XXX 01:35:36 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:35:36 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:35:36 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:35:36 NetworkManager[XX40]: <info> domain name 'server.domain.tld' 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 5 of 5 (IP Configure Commit) scheduled... 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 4 of 5 (IP4 Configure Get) complete. 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 5 of 5 (IP Configure Commit) started... 01:35:37 NetworkManager[XX40]: <info> (eth1): device state change: 7 -> 8 (reason 0) 01:35:37 NetworkManager[XX40]: <info> (eth1): roamed from BSSID XX:XX:XX:XX:XX:XX (XXXXXXXXXX) to XX:XX:XX:XX:XX:XX (XXXXXXXXX) 01:35:37 NetworkManager[XX40]: <info> Policy set 'Auto XXXXXXXXXX' (eth1) as default for IPv4 routing and DNS. 01:35:37 NetworkManager[XX40]: <info> Activation (eth1) successful, device activated. 01:35:37 NetworkManager[XX40]: <info> Activation (eth1) Stage 5 of 5 (IP Configure Commit) complete. 01:35:43 wpa_supplicant[XX60]: Trying to associate with XX:XX:XX:XX:XX:XX (SSID='XXXXXXXXXX' freq=2412 MHz) 01:35:43 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> associating 01:35:43 wpa_supplicant[XX60]: Association request to the driver failed 01:35:46 wpa_supplicant[XX60]: Associated with XX:XX:XX:XX:XX:XX 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: associating -> associated 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: associated -> 4-way handshake 01:35:46 wpa_supplicant[XX60]: WPA: Key negotiation completed with XX:XX:XX:XX:XX:XX [PTK=CCMP GTK=TKIP] 01:35:46 wpa_supplicant[XX60]: CTRL-EVENT-CONNECTED - Connection to XX:XX:XX:XX:XX:XX completed (reauth) [id=0 id_str=] 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: 4-way handshake -> group handshake 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:40:47 wpa_supplicant[XX60]: WPA: Group rekeying completed with XX:XX:XX:XX:XX:XX [GTK=TKIP] 01:40:47 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> group handshake 01:40:47 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:50:19 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:50:19 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX

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  • Oracle Social Network Developer Challenge: Bezzotech

    - by Kellsey Ruppel
    Originally posted by Jake Kuramoto on The Apps Lab blog. I’ve covered all the entries we had for the Oracle Social Network Developer Challenge, the winners, Dimitri and Martin, HarQen, TEAM Informatics and John Sim from Fishbowl Solutions, and today, I’m giving you bonus coverage. Friend of the ‘Lab, Bex Huff (@bex) from Bezzotech (@bezzotech), had an interesting OpenWorld. He rebounded from an allergic reaction to finish his entry, Honey Badger, only to have his other OpenWorld commitments make him unable to present his work. Still, he did a bunch of work, and I want to make sure everyone knows about the Honey Badger. If you’re wondering about the name, it’s a meme; “honey badger don’t care.” Bex tackled a common problem with social tools by adding game mechanics to create an incentive for people to keep their profiles updated. He used a Hot-or-Not style comparison app that poses expertise questions and awards a badge to the winner. Questions are based on whatever attributes the business wants to emphasize. The goal is to find the mavens in an organization, give them praise and recognition, ideally creating incentive for everyone to raise their games. In his own words: There is a real information quality problem in social networks. In last year’s keynote, Larry Elison demonstrated how to use the social network to track down resources that have the skill sets needed for specific projects. But how well would that work in real life? People usually update that information with the basic profile information, but they rarely update their profiles with latest news items, projects, customers, or skills. It’s a pain. Or, put another way, when was the last time you updated your LinkedIn profile? Enter the Honey Badger! This is a example of a comparator app that gamifies the way people keep their profiles updated, which ensures higher quality data in the social network. An administrator comes up with a series of important questions: Who is a better communicator? Who is a better Java programmer? Who is a better team player? And people would have a space in their profile to give a justification as to why they have these skills. The second part of the app is the comparator. It randomly shows two people, their names, and their justification for why they have these skills. You will click on one of them to “vote” for them, then on the next page you will see the results from the previous match, and get 2 new people to vote on. Anybody with a winning score wins a “Honey Badge” to be displayed on their profile page, which proudly states that their peers agree that this person has those skills. Once a badge is won, it will be jealously guarded. The longer your go without updating your profile, the more likely it is that you will lose your badge. This “loss aversion” is well known in psychology, and is a strong incentive for people to keep their profiles up to date. If a user sees their rank drop from 90% to 60%, they will find the time to update their justification! Unfortunately, during the hackathon we were not allowed to modify the schema to allow for additional fields such as “justification.” So this hack is limited to just the one basic question: who is the bigger Honey Badger? Here are some shots of the Honey Badger application: #gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } Thanks to Bex and everyone for participating in our challenge. Despite very little time to promote this event, we had a great turnout and creative and useful entries. The amount of work required to put together these final entries was significant, especially during a conference, and the judges and all of us involved were impressed at how much work everyone was able to do. Congrats to everyone, pat yourselves on the back. Stay tuned if you’re interested in challenges like these. We’ll likely be running similar events in the not-so-distant future.

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  • Can't connect to DeploymentShare$ from PC attempting to MDT, but can other PCs on the network

    - by Moman10
    I am in the process of setting up MDT and have run across a problem. MDT is installed on a Windows 2012 server, MDT version 6.2.5019.0. Using WDS as well. Active Directory domain, the server is up to date and on the network. I boot up the PC, it gets an address from DHCP, pulls down the LiteTouchPE_x64.wim image and goes into the MS Solution Accelerators screen, the Processing Bootstrap Settings box comes up and processes for a couple of seconds, then goes away, it sits there for another minute or so and then gives the error: A connection to the deployment share (\\Acme-MDT\DeploymentShare$) could not be made. Can not reach the DeployRoot. Possible Cause: Network Routing error or Network Configuration Error." I can then retry or cancel. I have seen this error online but so far nothing that helps fix it, but seems to be an issue with the FQDN. I verified that I am getting an IP address and that I can successfully ping the MDT server if I use the FQDN, but can not just by it's A record of Acme-MDT. I tried manually mapping the network share using net use and it works if I use the FQDN, but it fails with an error code 53, "Network path not found" if I just use the A record of Acme-MDT. Here is the net use command I'm using: net use * \\Acme-MDT\DeploymentShare$ /u:Domain\Administrator It gives the error System Error 53, Network path not found (and doesn't prompt for a password), but if I use the FQDN of \\Acme-MDT.domain.com\DeploymentShare$ it works fine to map the drive. I guess the problem is, when it tries to load the image, it is trying to start from \\Acme-MDT\DeploymentShare$ and I need it to start from \\Acme-MDT.domain.com\DeploymentShare$, but not sure how to get it to do that. I've put the fully qualified path in CustomSettings.ini and bootstrap, updated the deployment share, regenerated the boot image and replaced the boot wim in WDS. Or, if someone has an idea as to why it's acting this way and knows a way around it. The end result is what matters! :) I did verify in DNS that Acme-MDT is there, with the proper IP, and I can successfully use the net use command to map this drive from a couple other computers that are already on the network. I am assuming it has something to do with that computer not already being part of the domain, but I'm honestly at a loss as to how to fix it. Any ideas are appreciated, thanks in advance for your help!

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  • Network switching issues with MacOS 10.7?

    - by Denis
    I'm having a wired problem and hope somebody can tip me, what way should I dig to. I'm using MacBookPro with Lion 10.7.3 both at my working place & at home. At working place, we have a domain-based network with 802.1x authorization (more than 400 computers) and to connect it I'm using Ethernet cable. IP range is 10.10.2.*. All network settings are setup automatically by DHCP. Also, in settings, I have Network Account Server setup in the User&Groups Settings for my work Domain server - and it is available only from corporate network. At home, I have an ADSL router, that shares Internet connection by WiFi in NAT mode. I'm using WiFi to connect it. Router gives out addresses from 192.168.1.* range and all settings are also set up by router's DHCP. So, my problem is the following. When I come back home from the office, I open my MacBook and AirPort automatically connects my WiFi network. After this, for about 1 minute I'm able to browse sites & ping hosts successfully. But after this minute, network connection is broken down. All pings return time-out. trace route to google.com stops on 192.168.1.1 (which is my router). This lasts for 3-4 minutes. After that network connection is automatically repaired and all pings go smoothly again. At the same time, when my MacBook return timeouts, I can successfully ping any host from my wife's MacBook - so this doesn't look like router issue. When I come to the office, I don't have any issues and Internet connection is available & stable moments after ethernet cable plugged in. Do anybody has any clues about this? What should I monitor & what settings look for resolving this issue? Please, ask, what additional information should I provide. Hoping for good advice & thanks in advance!

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  • tc rules block traffic from some hosts at network

    - by user139430
    I have a problem I can not solve. The script, which sets the rules for traffic shaping is blocking the traffic from some hosts.If I remove all the rules, then it works. I can not understand why? Here is my script... #!/bin/sh cmdTC=/sbin/tc rateLANDl="60mbit" ceilLANDl="60mbit" rateLANUl="40mbit" ceilLANUl="40mbit" quantLAN="1514" # Nowaday bandwidth limit set to 100mbit. # We devide it with 60mbit download and 40mbit upload bandthes. rateHiDl="30mbit" ceilHiDl="60mbit" rateHiUl="20mbit" ceilHiUl="40mbit" quantHi="1514" rateLoDl="30mbit" ceilLoDl="60mbit" rateLoUl="20mbit" ceilLoUl="40mbit" quantLo="1514" devNIF=eth0 devFIF=ifb0 modprobe ifb ip link set $devFIF up 2>/dev/null #exit 0 ################################################################################################ # Remove discuiplines from network and fake interfaces ################################################################################################ $cmdTC qdisc del dev $devNIF root 2>/dev/null $cmdTC qdisc del dev $devFIF root 2>/dev/null $cmdTC qdisc del dev $devNIF ingress 2>/dev/null if [ "$1" = "down" ]; then exit 0 fi ################################################################################################ # Create discuiplines for network interface ################################################################################################ $cmdTC qdisc add dev $devNIF root handle 1:0 htb default 12 # Create classes for network interface $cmdTC class add dev $devNIF parent 1:0 classid 1:1 htb rate ${rateLANDl} ceil ${ceilLANDl} quantum ${quantLAN} $cmdTC class add dev $devNIF parent 1:1 classid 1:11 htb rate ${rateHiDl} ceil ${ceilHiDl} quantum ${quantHi} $cmdTC class add dev $devNIF parent 1:1 classid 1:12 htb rate ${rateLoDl} ceil ${ceilLoDl} quantum ${quantLo} $cmdTC qdisc add dev $devNIF parent 1:11 handle 111: sfq perturb 10 $cmdTC qdisc add dev $devNIF parent 1:12 handle 112: sfq perturb 10 # Create filters for network interface $cmdTC filter add dev $devNIF protocol all parent 1:0 u32 match ip dst 10.252.2.0/24 flowid 1:11 $cmdTC filter add dev $devNIF protocol all parent 111: handle 111 flow hash keys dst divisor 1024 baseclass 1:11 $cmdTC filter add dev $devNIF protocol all parent 112: handle 112 flow hash keys dst divisor 1024 baseclass 1:12 ################################################################################################ # Create discuiplines for fake interface ################################################################################################ $cmdTC qdisc add dev $devFIF root handle 1:0 htb default 12 # Create classes for network interface $cmdTC class add dev $devFIF parent 1:0 classid 1:1 htb rate ${rateLANUl} ceil ${ceilLANUl} quantum ${quantLAN} $cmdTC class add dev $devFIF parent 1:1 classid 1:11 htb rate ${rateHiUl} ceil ${ceilHiUl} quantum ${quantHi} $cmdTC class add dev $devFIF parent 1:1 classid 1:12 htb rate ${rateLoUl} ceil ${ceilLoUl} quantum ${quantLo} $cmdTC qdisc add dev $devFIF parent 1:11 handle 111: sfq perturb 10 $cmdTC qdisc add dev $devFIF parent 1:12 handle 112: sfq perturb 10 # Create filters for network interface $cmdTC filter add dev $devFIF protocol all parent 1:0 u32 match ip src 10.252.2.0/24 flowid 1:11 $cmdTC filter add dev $devFIF protocol all parent 111: handle 111 flow hash keys src divisor 1024 baseclass 1:11 $cmdTC filter add dev $devFIF protocol all parent 112: handle 112 flow hash keys src divisor 1024 baseclass 1:12 ################################################################################################ # Create redirect discuiplines from network to fake interface ################################################################################################ $cmdTC qdisc add dev $devNIF handle ffff:0 ingress $cmdTC filter add dev $devNIF parent ffff:0 protocol all u32 match u32 0 0 action mirred egress redirect dev $devFIF Here is my /etc/modules: loop ifb ppp_mppe nf_conntrack_pptp nt_conntrack_proto_gre nf_nat_pptp nf_nat_proto_gre The system is Linux wall 2.6.32-5-amd64 #1 SMP Sun Sep 23 10:07:46 UTC 2012 x86_64 GNU/Linux

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