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  • Loop with pointer arithmetic refuse to stay within boundary in C. Gives me segfault.

    - by Fred
    Hi have made this function which is made to replicate an error that I can't get past. It looks like this: void enumerate(double *c, int size){ while(c < &c[size]){ printf("%lf\n", *c); c++; } } I have added some printf's in there and it gives me: Adressof c: 0x100100080, Adressof c + size: 0x1001000a8 I then also print the address of c for each iteration of the loop, it reaches 0x1001000a8 but continues past this point even though the condition should be false as far as I can tell until I get a segfault. If anyone can spot the problem, please tell me, I have been staring at this for a while now. Thanks.

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  • How to sort an NSMutableArray of objects by a member of its class, that is an int or float

    - by J. Dave
    I have a class (from NSObject) that contains: NSString name int position float speed I then create an array (NSMutableArray) of objects from this class. I would like to then sort the array by the 'speed' value, which is a float. I initially has the float value as an NSNumber and the int as NSInteger, and I was successfully sorting with: [myMutableArray sortUsingFunction:compareSelector context:@selector(position)]; where myMutableArray is my array of objects. here is the function: static int compareSelector(id p1, id p2, void *context) { SEL methodSelector = (SEL)context; id value1 = [p1 performSelector:methodSelector]; id value2 = [p2 performSelector:methodSelector]; return [value1 compare:value2]; } Now that I am using int instead of NSInteger, the above code does not work. Is there a more low-level command that I should be using to execute the sort? Thank!

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  • C++ - Where to code a member function for an inherited object.

    - by Francisco P.
    Hello! I have a few classes (heat, gas, contact, pressure) inheriting from a main one (sensor). I have a need to store them in a vector<Sensor *> (part of the specification). At some point in time, I need to call a function that indiscriminately stores those Sensor *. (also part of the specification, not open for discussion) Something like this: for(size_t i = 0; i < Sensors.size(); ++i) Sensors[i]->storeSensor(os) //os is an ofstream kind of object, passed onwards by reference Where and how shall storeSensor be defined? Is there any simple way to do this or will I need to disregard the specification? Mind you, I'm a beginner! Thanks for your time!

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  • C++ template member specialization - is this a compiler limitation?

    - by LoudNPossiblyRight
    Is it possible to do this kind of specialization? If so, how? The specialization in question is marked //THIS SPECIALIZATION WILL NOT COMPILE I have used VS2008, VS2010, gcc 4.4.3 and neither can compile this. #include<iostream> #include<string> using namespace std; template <typename ALPHA> class klass{ public: template <typename BETA> void func(BETA B); }; template <typename ALPHA> template <typename BETA> void klass<ALPHA>::func(BETA B){ cout << "I AM A BETA FUNC: " << B <<endl; } //THIS SPECIALIZATION WILL NOT COMPILE template <typename ALPHA> template <> void klass<ALPHA>::func(string B){ cout << "I AM A SPECIAL BETA FUNC: " << B <<endl; } int main(){ klass<string> k; k.func(1); k.func("hello"); return 0; }

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  • In ArrayBlockingQueue, why copy final member field into local final variable?

    - by mjlee
    In ArrayBlockingQueue, any method that requires lock will get set 'final' local variable before calling 'lock()'. public boolean offer(E e) { if (e == null) throw new NullPointerException(); final ReentrantLock lock = this.lock; lock.lock(); try { if (count == items.length) return false; else { insert(e); return true; } } finally { lock.unlock(); } } Is there any reason to set a local variable 'lock' from 'this.lock' when field 'this.lock' is final also. Additionally, it also set local variable of E[] before acting on. private E extract() { final E[] items = this.items; E x = items[takeIndex]; items[takeIndex] = null; takeIndex = inc(takeIndex); --count; notFull.signal(); return x; } Is there any reason for copying to local final variable?

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  • How can I configure the touchpad and keyboard settings on a Dell Inspiron 5110?

    - by Robik
    I am using ubuntu 11.10. I want the following 3 things: I have dell inspiron 5110 laptop. There is button at the top right corner of laptop which can be used for turning the screen off. It works in windows but it does not work in ubuntu 11.10. Even in the manual of the laptop, it the button is supported only in windows. Is there a way to activate it in ubuntu 11.10? Some of the keys like: "break" etc. are missing. Can I use other keys (or combinations of other keys) to function as those missing keys? In the program, "mouse and touchpad", there is no tab for touchpad. I want to enable vertical and horizontal scrolling. How do I do that? The command: xinput list shows Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=13 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Video Bus id=8 [slave keyboard (3)] ? Power Button id=9 [slave keyboard (3)] ? Sleep Button id=10 [slave keyboard (3)] ? Laptop_Integrated_Webcam_HD id=11 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=12 [slave keyboard (3)] ? Dell WMI hotkeys Please help!!

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  • Is it safe to take the address of std::wstring's internal pointer?

    - by LCC
    I have an interface which is used like the following: if (SUCCEEDED(pInterface->GetSize(&size)) { wchar_t tmp = new wchar_t[size]; if (SUCCEEDED(pInterface->GetValue(tmp, size))) { std::wstring str = tmp; // do some work which doesn't throw } delete[] tmp; } Is it safe and portable to do this instead? if (SUCCEEDED(pInterface->GetSize(&size)) { std::wstring str; str.resize(size); if (SUCCEEDED(pInterface->GetValue(&str[0], size))) { // do some work } } Now, obviously this works (doesn't crash/corrupt memory) or I wouldn't have asked, but I'm mostly wanting to know if there's a compelling reason not to do this.

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  • Is there a faster way to access a property member of a class using reflection?

    - by Ross Goddard
    I am currently using the following code to access the property of an object using reflection: Dim propInfo As Reflection.PropertyInfo = myType.GetProperty(propName) Dim objValue As Object = propInfo.GetValue(myObject, Nothing) I am having some issues with the speed since this type of code is being called many times and is causing some slowdown. I have been looking into using Refelction.Emit or dynamic methods, but I am not sure exactly how to make use of them. Background Information: I am creating a list of a subset of the properties of the object, associating then with some meta information (such as if they can be loaded from the database or xml, if they are editable, can the user see them). This is for later consumption so we can write code such as : foreach prop as BaseWrapper in graphNode.NodeProperties prop.LoadFromDataRow(dr) next The application makes heavy use of having access to this list. The problem is that on the initial load of a project, a larger number of objects are being created that make use of this, so for each object created it is looping through this code a number of times. I initially tried adding each property to the list manually, but this ran into problems with not everything being initialized at the correct time and some other issues. If there is no other good way, then I may have to rethink some of the design and see what else can be done to improve the performance.

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  • About Web service ,how to use Ajax to call a specific member function of a class?

    - by Liu chwen
    I'm trying to build a web service by PHP. In my case, I called the getINFO(), but the return value on client side always null. Have no idea to solve this problem.. Here's the SOAPserver code(WS.WEB_s.php): require("WEB_s.php"); ini_set("soap.wsdl_cache_enabled", 0); $server = new SoapServer('wsdl/WEB_s.wsdl'); $server->setClass("WEB_s"); $server->handle(); Where the main Class is(WEB_s.php): final class WEB_s { public function getINFO(){ $JsonOutput = '{"key":"value",...}'; return $JsonOutput; } public function setWAN($setCommand,$newConfigfilePath){ $bOutput; return $bOutput; } } And Client side: $(document).ready(function(){ $('#qqq').button().click(function(){ var soapMessage = LoginSoap($('#uid').val(),$('#pwd').val()); alert('soapMessage'); $.ajax({ //url: 'libraries/WS.WEB_s.php/WEB_s/getINFO',//success , return null //url: 'libraries/WS.WEB_s.php/', //success , return null url: 'libraries/WS.WEB_s.php/getINFO',//success , return null type: 'GET', timeout: (10* 1000), contentType: "text/xml", dataType: "xml", success: function( data,textStatus,jqXHR){ alert('Server success(' + data+')('+ textStatus + ')(' + jqXHR + ')'); }, error: function (request, status, error) { alert('Server Error(' + status+')->'+error); }, complete: function (jqXHR, textStatus) { alert('Server success(' + jqXHR+')('+ textStatus + ')'); } }); }); }); The following is the corresponding WSDL file : http://codepaste.net/95wq9b

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  • How do I add an object to a binary tree based on the value of a member variable?

    - by Max
    How can I get a specific value from an object? I'm trying to get a value of an instance for eg. ListOfPpl newListOfPpl = new ListOfPpl(id, name, age); Object item = newListOfPpl; How can I get a value of name from an Object item?? Even if it is easy or does not interest you can anyone help me?? Edited: I was trying to build a binary tree contains the node of ListOfPpl, and need to sort it in the lexicographic. Here's my code for insertion on the node. Any clue?? public void insert(Object item){ Node current = root; Node follow = null; if(!isEmpty()){ root = new Node(item, null, null); return; }boolean left = false, right = false; while(current != null){ follow = current; left = false; right = false; //I need to compare and sort it if(item.compareTo(current.getFighter()) < 0){ current = current.getLeft(); left = true; }else { current = current.getRight(); right = true; } }if(left) follow.setLeft(new Node(item, null, null)); else follow.setRight(new Node(item, null, null)); }

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  • Can I make a pointer to the code, and pass to the next instruction?

    - by drigoSkalWalker
    Like this link http://gcc.gnu.org/onlinedocs/gcc-3.3.1/gcc/Labels-as-Values.html I can get the memory address of an label, so if I declare a label, get your address, and add your address, i will pass to next instruction? some ilustration int main () { void *ptr; label: instruction 1; instruction 2; ptr = &&label; // So if I do it... ptr = ptr + 1; // I will get the instruction 2 correct?? Thanks for all answers.

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  • Binding the selected value from a combobox to a member of a class.

    - by CM
    I have a combobox that is bound to a an instance of a class. I need to get the user's selection ID of the combobox and set a class property equal to it. For example, here is the class: public class robot { private string _ID; private string _name; private string _configFile; [XmlElement("hardware")] public hardware[] hardware; public string ID { get { return _ID; } set { _ID = value; } } public string name { get { return _name; } set { _name = value; } } public string configFile { get { return _configFile; } set { _configFile = value; } } } Now here is the code to bind the combobox to an instance of that class. This display's the name of each robot in the array in the combobox. private void SetupDevicesComboBox() { robot[] robot = CommConfig.robot; cmbDevices.DataSource = robot; cmbDevices.DisplayMember = "name"; cmbDevices.ValueMember = "ID"; } But now I can't seem to take what the user selects and use it. How do I use the "ID" of what the user select's from the combobox? Settings.selectedRobotID = cmbDevices.ValueMember; //This just generates "ID" regardless of what is selected. I also tried Settings.selectedRobotID = cmbDevices.SelectedItem.ToString(); //This just generates "CommConfig.robot" Thanks

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  • Should member variables of global objects be made global as well?

    - by David Wong
    I'm developing plugins in Eclipse which mandates the use of singleton pattern for the Plugin class in order to access the runtime plugin. The class holds references to objects such as Configuration and Resources. In Eclipse 3.0 plug-in runtime objects are not globally managed and so are not generically accessible. Rather, each plug-in is free to declare API which exposes the plug-in runtime object (e.g., MyPlugin.getInstance() In order for the other components of my system to access these objects, I have to do the following: MyPlugin.getInstance().getConfig().getValue(MyPlugin.CONFIGKEY_SOMEPARAMETER); , which is overly verbose IMO. Since MyPlugin provides global access, wouldn't it be easier for me to just provide global access to the objects it manages as well? MyConfig.getValue(MyPlugin.CONFIGKEY_SOMEPARAMETER); Any thoughts? (I'm actually asking because I was reading about the whole "Global variable access and singletons are evil" debates)

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  • How can I declare a pointer with filled information in C++?

    - by chacham15
    typedef struct Pair_s { char *first; char *second; } Pair; Pair pairs[] = { {"foo", "bar"}, //this is fine {"bar", "baz"} }; typedef struct PairOfPairs_s { Pair *first; Pair *second; } PairOfPairs; PairOfPairs pops[] = { {{"foo", "bar"}, {"bar", "baz"}}, //How can i create an equivalent of this NEATLY {&pairs[0], &pairs[1]} //this is not considered neat (imagine trying to read a list of 30 of these) }; How can I achieve the above style declaration semantics?

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  • Difference in declaring IDisposable member in using block or at using block declaration?

    - by dotnetdev
    Hi, I have the code below: using (SqlCommand command = new SqlCommand()) { command.CommandType = System.Data.CommandType.StoredProcedure; command.Connection = new SqlConnection(); command.CommandText = ""; command.Parameters.Add(new SqlParameter("@ExperienceLevel", 3).Direction = System.Data.ParameterDirection.Input); SqlDataReader dataReader = command.ExecuteReader(); } Is there any functional impact in declaring the SqlConnection where I currently am declaring it as opposed to like so?: using (SqlCommand command = new SqlCommand()) using (SqlConnection connection = new SqlConnection()) Thanks

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  • C++ - How to call a member function for an inherited object.

    - by Francisco P.
    Hello! I have a few classes (heat, gas, contact, pressure) inheriting from a main one (sensor). I have a need to store them in a vector<Sensor *> (part of the specification). At some point in time, I need to call a function that indiscriminately stores those Sensor *. (also part of the specification, not open for discussion) Something like this: for(size_t i = 0; i < Sensors.size(); ++i) Sensors[i]->storeSensor(os) //os is an ofstream kind of object, passed onwards by reference Where and how shall storeSensor be defined? Is there any simple way to do this or will I need to disregard the specification? Mind you, I'm a beginner! Thanks for your time!

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  • Class decorator to declare static member (e.g., for log4net)?

    - by Ken
    I'm using log4net, and we have a lot of this in our code: public class Foo { private static readonly ILog log = LogManager.GetLogger(typeof(Foo)); .... } One downside is that it means we're pasting this 10-word section all over, and every now and then somebody forgets to change the class name. The log4net FAQ also mentions this alternative possibility, which is even more verbose: public class Foo { private static readonly ILog log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); ... } Is it possible to write a decorator to define this? I'd really like to say simply: [LogMe] // or perhaps: [LogMe("log")] public class Foo { ... } I've done similar things in other languages, but never a statically-compiled language like C#. Can I define class members from a decorator?

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