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  • http request to cgi python script successful, but the script doesn't seem to run

    - by chipChocolate.py
    I have configured cgi scripts for my apache2 web server. Here is what I want to do: Client uploads the image to the server. (this already works) On success, I want to execute the python script to resize the image. I tried the following and the success function does execute but my python script does not seem to execute: Javascript code that sends the request: var input = document.getElementById('imageLoader'); imageName = input.value; var file = input.files[0]; if(file != undefined){ formData= new FormData(); console.log(formData.length); if(!!file.type.match(/image.*/)){ formData.append("image", file); $.ajax({ url: "upload.php", type: "POST", processData: false, contentType: false, success: function() { var input = document.getElementById('imageLoader'); imageName = input.value; var file = input.files[0]; formData = new FormData(); formData.append("filename", file); $.ajax({ url: "http://localhost/Main/cgi-bin/resize.py", type: "POST", data: formData, processData: false, contentType: false, success: function(data) { console.log(data); } }); // code continues... resize.py: #!/usr/bin/python import cgi import cgitb import Image cgitb.enable() data = cgi.FieldStorage() filename = data.getvalue("filename") im = Image.open("../JS/upload/" + filename) (width, height) = im.size maxWidth = 600 maxHeight = 400 if width > maxWidth: d = float(width) / maxWidth height = int(height / d) width = maxWidth if height > maxHeight: d = float(height) / maxHeight width = int(width / d) height = maxHeight size = (width, height) im = im.resize(size, Image.ANTIALIAS) im.save("../JS/upload/" + filename, quality=100) This is the apache2.conf: <Directory /var/www/html/Main/cgi-bin> AllowOverride None Options +ExecCGI SetHandler cgi-script AddHandler cgi-script .py .cgi Order allow,deny Allow from all </Directory> cgi-bin and python script file permissions: drwxrwxr-x 2 mou mou 4096 Aug 24 03:28 cgi-bin -rwxrwxrwx 1 mou mou 1673 Aug 24 03:28 resize.py Edit: Executing this code $.ajax({ url: "http://localhost/Main/cgi-bin/resize.py", type: "POST", data: formData, // formData = {"filename" : "the filename which was saved in a variable whie the image was uploaded"} processData: false, contentType: false, success: function(data) { alert(data); } }); it alerts the following: <body bgcolor="#f0f0f8"><font color="#f0f0f8" size="-5"> --> <body bgcolor="#f0f0f8"><font color="#f0f0f8" size="-5"> --> --> </font> </font> </font> </script> </object> </blockquote> </pre> </table> </table> </table> </table> </table> </font> </font> </font><body bgcolor="#f0f0f8"> <table width="100%" cellspacing=0 cellpadding=2 border=0 summary="heading"> <tr bgcolor="#6622aa"> <td valign=bottom>&nbsp;<br> <font color="#ffffff" face="helvetica, arial">&nbsp;<br><big><big><strong>&lt;type 'exceptions.TypeError'&gt;</strong></big></big></font></td ><td align=right valign=bottom ><font color="#ffffff" face="helvetica, arial">Python 2.7.6: /usr/bin/python<br>Sun Aug 24 17:24:15 2014</font></td></tr></table> <p>A problem occurred in a Python script. Here is the sequence of function calls leading up to the error, in the order they occurred.</p> <table width="100%" cellspacing=0 cellpadding=0 border=0> <tr><td bgcolor="#d8bbff"><big>&nbsp;</big><a href="file:///var/www/html/Main/cgi-bin/resize.py">/var/www/html/Main/cgi-bin/resize.py</a> in <strong><module></strong>()</td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;10</small>&nbsp;<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;11</small>&nbsp;filename&nbsp;=&nbsp;data.getvalue("filename")<br> </tt></font></td></tr> <tr><td bgcolor="#ffccee"><tt>=&gt;<small>&nbsp;&nbsp;&nbsp;12</small>&nbsp;im&nbsp;=&nbsp;Image.open("../JS/upload/"&nbsp;+&nbsp;filename)<br> </tt></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;13</small>&nbsp;<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;14</small>&nbsp;(width,&nbsp;height)&nbsp;=&nbsp;im.size<br> </tt></font></td></tr> <tr><td><small><font color="#909090">im <em>undefined</em>, <strong>Image</strong>&nbsp;= &lt;module 'Image' from '/usr/lib/python2.7/dist-packages/PILcompat/Image.pyc'&gt;, Image.<strong>open</strong>&nbsp;= &lt;function open&gt;, <strong>filename</strong>&nbsp;= '<font color="#c040c0">\xff\xd8\xff\xe0\x00\x10</font>JFIF<font color="#c040c0">\x00\x01\x01\x00\x00\x01\x00\x01\x00\x00\xff\xdb\x00</font>C<font color="#c040c0">\x00\x06\x04\x05\x06\x05\x04\x06\x06\x05\x06\x07\x07\x06\x08\n\x10\n\n\t\t\n\x14\x0e</font>...<font color="#c040c0">\x94\r\x17\x11</font>b<font color="#c040c0">\xcd\xdc\x1a\xfe\xf1\x05\x1b\x15\xd1</font>R<font color="#c040c0">\xce\xe9</font>*<font color="#c040c0">\xb5\x8e</font>b<font color="#c040c0">\x97\x82\x87</font>R<font color="#c040c0">\xf4\xaa</font>K<font color="#c040c0">\x83</font>6<font color="#c040c0">\xbf\xfb</font>0<font color="#c040c0">\xa0\xb6</font>8<font color="#c040c0">\xa9</font>C<font color="#c040c0">\x86\x8d\x96</font>n+E<font color="#c040c0">\xd3\x7f\x99\xff\xd9</font>'</font></small></td></tr></table> <table width="100%" cellspacing=0 cellpadding=0 border=0> <tr><td bgcolor="#d8bbff"><big>&nbsp;</big><a href="file:///usr/lib/python2.7/dist-packages/PIL/Image.py">/usr/lib/python2.7/dist-packages/PIL/Image.py</a> in <strong>open</strong>(fp='../JS/upload/<font color="#c040c0">\xff\xd8\xff\xe0\x00\x10</font>JFIF<font color="#c040c0">\x00\x01\x01\x00\x00\x01\x00\x01\x00\x00\xff\xdb\x00</font>C<font color="#c040c0">\x00\x06\x04\x05\x06\x05\x04\x06\x06\x05\x06</font>...<font color="#c040c0">\x94\r\x17\x11</font>b<font color="#c040c0">\xcd\xdc\x1a\xfe\xf1\x05\x1b\x15\xd1</font>R<font color="#c040c0">\xce\xe9</font>*<font color="#c040c0">\xb5\x8e</font>b<font color="#c040c0">\x97\x82\x87</font>R<font color="#c040c0">\xf4\xaa</font>K<font color="#c040c0">\x83</font>6<font color="#c040c0">\xbf\xfb</font>0<font color="#c040c0">\xa0\xb6</font>8<font color="#c040c0">\xa9</font>C<font color="#c040c0">\x86\x8d\x96</font>n+E<font color="#c040c0">\xd3\x7f\x99\xff\xd9</font>', mode='r')</td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1994</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;isPath(fp):<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1995</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;filename&nbsp;=&nbsp;fp<br> </tt></font></td></tr> <tr><td bgcolor="#ffccee"><tt>=&gt;<small>&nbsp;1996</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fp&nbsp;=&nbsp;builtins.open(fp,&nbsp;"rb")<br> </tt></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1997</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else:<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1998</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;filename&nbsp;=&nbsp;""<br> </tt></font></td></tr> <tr><td><small><font color="#909090"><strong>fp</strong>&nbsp;= '../JS/upload/<font color="#c040c0">\xff\xd8\xff\xe0\x00\x10</font>JFIF<font color="#c040c0">\x00\x01\x01\x00\x00\x01\x00\x01\x00\x00\xff\xdb\x00</font>C<font color="#c040c0">\x00\x06\x04\x05\x06\x05\x04\x06\x06\x05\x06</font>...<font color="#c040c0">\x94\r\x17\x11</font>b<font color="#c040c0">\xcd\xdc\x1a\xfe\xf1\x05\x1b\x15\xd1</font>R<font color="#c040c0">\xce\xe9</font>*<font color="#c040c0">\xb5\x8e</font>b<font color="#c040c0">\x97\x82\x87</font>R<font color="#c040c0">\xf4\xaa</font>K<font color="#c040c0">\x83</font>6<font color="#c040c0">\xbf\xfb</font>0<font color="#c040c0">\xa0\xb6</font>8<font color="#c040c0">\xa9</font>C<font color="#c040c0">\x86\x8d\x96</font>n+E<font color="#c040c0">\xd3\x7f\x99\xff\xd9</font>', <em>global</em> <strong>builtins</strong>&nbsp;= &lt;module '__builtin__' (built-in)&gt;, builtins.<strong>open</strong>&nbsp;= &lt;built-in function open&gt;</font></small></td></tr></table><p><strong>&lt;type 'exceptions.TypeError'&gt;</strong>: file() argument 1 must be encoded string without NULL bytes, not str <br><tt><small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>&nbsp;</tt>args&nbsp;= ('file() argument 1 must be encoded string without NULL bytes, not str',) <br><tt><small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>&nbsp;</tt>message&nbsp;= 'file() argument 1 must be encoded string without NULL bytes, not str' <!-- The above is a description of an error in a Python program, formatted for a Web browser because the 'cgitb' module was enabled. In case you are not reading this in a Web browser, here is the original traceback: Traceback (most recent call last): File "/var/www/html/Main/cgi-bin/resize.py", line 12, in &lt;module&gt; im = Image.open("../JS/upload/" + filename) File "/usr/lib/python2.7/dist-packages/PIL/Image.py", line 1996, in open fp = builtins.open(fp, "rb") TypeError: file() argument 1 must be encoded string without NULL bytes, not str --> Does this mean that the formData I am sending over is empty?

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  • Using pre-made patch cables on a punch down block?

    - by Trevor Harrison
    I need to add a 24 port switch to my wiring closet. In the (distant) past, I usually just punched each port of the switch to a 110 block on the wall (using hand-made cables), and cross connect between that and the 110 block that has the runs to each workstation. To save time, I'm thinking of buying 12 pre-made drop cables, cutting them in half (so 24 single ended cables), and punching those to my 110 block. The things I'm worried about are wire type (ie. solid vs. strands) and color scheme. I really don't know if they use different wire types (still?), but I remember that being an issue at one point. Can anyone comment on this? (I definitely won't feel comfortable trying to punch stranded wiring on my 110 block) Also, picking up a random pre-built cable I had laying around, I noticed that the color scheme used didn't appear to be T568B, but T568A, which would clash with the rest of my wall. Anyone know of an online source that specifies these things? I've looked at www.cablesforless.com (which does have nicer prices) and www.cablestogo.com (which seem stupid expensive) so far. Cables For Less doesn't specify wiring scheme, Cables To Go does specify T568B. Both seem to specify stranded wires instead of solid.

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  • Prevent nginx from redirecting traffic from https to http when used as a reverse proxy

    - by Chris Pratt
    Here's my abbreviated nginx vhost conf: upstream gunicorn { server 127.0.0.1:8080 fail_timeout=0; } server { listen 80; listen 443 ssl; server_name domain.com ~^.+\.domain\.com$; location / { try_files $uri @proxy; } location @proxy { proxy_pass_header Server; proxy_redirect off; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto https; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Scheme $scheme; proxy_connect_timeout 10; proxy_read_timeout 120; proxy_pass http://gunicorn; } } The same server needs to serve both HTTP and HTTPS, however, when the upstream issues a redirect (for instance, after a form is processed), all HTTPS requests are redirected to HTTP. The only thing I have found that will correct this issue is changing proxy_redirect to the following: proxy_redirect http:// https://; That works wonderfully for requests coming from HTTPS, but if a redirect is issued over HTTP it also redirects that to HTTPS, which is a problem. Out of desperation, I tried: if ($scheme = 'https') { proxy_redirect http:// https://; } But nginx complains that proxy_redirect isn't allowed here. The only other option I can think of is to define the two servers separately and set proxy_redirect only on the SSL one, but then I would have duplicate the rest of the conf (there's a lot in the server directive that I omitted for simplicity sake). I know I could also use an include directive to factor out the redundancy, but I really want to keep just one conf file without any dependencies. So, first, is there something I'm missing that will negate the problem entirely? Or, second, if not, is there any other way (besides including an external file) to factor out the redundant config information so that I can separate out the HTTP and HTTPS versions of the server config?

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  • NGINX Configuration Error using Codex Example: Is This a Typo in Codex?

    - by jw60660
    I installed NGINX using this tutorial: C3M Digital NGINX Tuturial but after reading this article on security issues with "cut and paste" configuration tutorials: Neal Poole's article regarding security and NGINX configuration I decided to follow Poole's suggestion to use the configuration suggested in the WordPress codex: Codex on NGINX Configuration I used the Codex configuration for a multisite installation using W3 Total Cache. When attempting to start NGINX I get an error saying that the /etc/nginx/nginx.conf test failed. The error message was: "Restarting nginx: nginx: [emerg] unknown directive "//" in /etc/nginx/sites-enabled/teambrazil.com:18" When I looked at my site specific configuration at that path I noticed the rewrite rule in the server block was: rewrite ^ $scheme://teambrazil.conf$request_uri redirect; That line in the Codex example was: rewrite ^ $scheme://mysite.conf$request_uri redirect; That looked like a mistake to me, and I changed my line to: rewrite ^ $scheme://teambrazil.com$request_uri redirect; I then attempted to restart NGINX but got the same error message. My question is: is that a mistake, and is there anything more I have to do aside from restarting NGINX after making this change. As suggested by both tutorials I set up the directories: /etc/nginx/sites-enabled and /etc/nginx/sites-available and created the appropriate symbolic links using: touch /etc/nginx/sites-available/teambrazil.com ln -s /etc/nginx/sites-available/teambrazil.com /etc/nginx/sites-enabled/teambrazil.com Is there something else I need to consider after making this correction? Or was it not an error in the first place? I'm pretty stuck here. BTW, I am using Debian squeeze as an OS on Amerinoc's VPS. I'm just getting familiar with VPS administration and am pretty much a noob. Thanks very much, would appreciate any input.

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  • How can one make vim change terminal colors?

    - by amn
    I am using command line vim running from an xterm (which runs sh). I have color in vim according to a color scheme I like. The problem is, as usual with 256-color terminals and truecolor color schemes, colors are wrong. Now, I know I can do a gazillion things to fix this, including installing gvim, but I like my terminal. In fact, using xrdb [-merge] .Xresource file, I now actually have xterm override the color values, and the theme now looks perfect. Since, I may be switching to another theme, I need some workflow to have vim actually do what xrdb does - to reset terminal color pallette. Because right now I have to reset color values with xrdb ... first, then launch another xterm to actually use these values, then launch vim from that newly opened xterm to have the exact colors. The way I understood it is that vim color scheme, just as any other terminal application, uses colors by referencing their ids, and X resources set the values themselves. I think I saw somewhere on Internet, that terminal control character sequences can reset actual color values, in fact, I am sure they can - I managed to set my terminal background color at runtime. How would I make vim execute these sequences to match values for the color scheme? And is there any reference to these control sequences, as part of any standard?

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  • How do I cap rendering of tiles in a 2D game with SDL?

    - by farmdve
    I have some boilerplate code working, I basically have a tile based map composed of just 3 colors, and some walls and render with SDL. The tiles are in a bmp file, but each tile inside it corresponds to an internal number of the type of tile(color, or wall). I have pretty basic collision detection and it works, I can also detetc continuous presses, which allows me to move pretty much anywhere I want. I also have a moving camera, which follows the object. The problem is that, the tile based map is bigger than the resolution, thus not all of the map can be displayed on the screen, but it's still rendered. I would like to cap it, but since this is new to me, I pretty much have no idea. Although I cannot post all the code, as even though I am a newbie and the code pretty basic, it's already quite a few lines, I can post what I tried to do void set_camera() { //Center the camera over the dot camera.x = ( player.box.x + DOT_WIDTH / 2 ) - SCREEN_WIDTH / 2; camera.y = ( player.box.y + DOT_HEIGHT / 2 ) - SCREEN_HEIGHT / 2; //Keep the camera in bounds. if(camera.x < 0 ) { camera.x = 0; } if(camera.y < 0 ) { camera.y = 0; } if(camera.x > LEVEL_WIDTH - camera.w ) { camera.x = LEVEL_WIDTH - camera.w; } if(camera.y > LEVEL_HEIGHT - camera.h ) { camera.y = LEVEL_HEIGHT - camera.h; } } set_camera() is the function which calculates the camera position based on the player's positions. I won't pretend I know much about it. Rectangle box = {0,0,0,0}; for(int t = 0; t < TOTAL_TILES; t++) { if(box.x < (camera.x - TILE_WIDTH) || box.y > (camera.y - TILE_HEIGHT)) apply_surface(box.x - camera.x, box.y - camera.y, surface, screen, &clips[tiles[t]]); box.x += TILE_WIDTH; //If we've gone too far if(box.x >= LEVEL_WIDTH) { //Move back box.x = 0; //Move to the next row box.y += TILE_HEIGHT; } } This is basically my render code. The for loop loops over 192 tiles stored in an int array, each with their own unique value describing the tile type(wall or one of three possible colored tiles). box is an SDL_Rect containing the current position of the tile, which is calculated on render. TILE_HEIGHT and TILE_WIDTH are of value 80. So the cap is determined by if(box.x < (camera.x - TILE_WIDTH) || box.y > (camera.y - TILE_HEIGHT)) However, this is just me playing with the values and see what doesn't break it. I pretty much have no idea how to calculate it. My screen resolution is 1024/768, and the tile map is of size 1280/960.

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  • Revision Control For Windows CE

    - by Nathan Campos
    I have a HP Jornada 720 with Windows CE 3, called Handheld PC 2000. And as a good developer, I want to turn it into a fully-featured Scheme development environment. I already have Pocket Scheme on it, but now I need a revision control for my pocket development environment. Then I want to know: Where I can get it?

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  • Hosting WCF service in IIS 7 (WAS) with net.tcp binding on TWO tcp ports

    - by Yuri
    By default IIS 7 Web site has net.tcp binding with "808:" binding information string. If i add another net.tcp binding with "xxx:" exception occurs: This collection already contains an address with scheme net.tcp. There can be at most one address per scheme in this collection. Parameter name: item How can i solve this problem and listen my service at TWO ports?

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  • 301 versus inline rewrites

    - by Kristoffer S Hansen
    I'm in the process of adding 'pretty' URLs to an existing CMS, the menu is auto generated and the new 'pretty' URLs are to be handled independently as a seperate module. The auto-generated menu allways has URLs that look like this index.php?menu_id=n which ofcourse we would like to see as eg. /news or /products I'm currently at the point where I have to decide if I'm going to rewrite all output of the current system or simply put in a hook where I redirect to the 'pretty' URL. To put it differently, should i connect to the database, fetch all 'pretty' URLs, run through the existing output from WYSIWYG's, news modules, forums etc. and do some str_replace or other string manipulation (which I think would be a rather tedious and boring process), or should I simply hook in and throw a 301 redirecting index.php?menu_id=3 to /news will Google (or other search engines) penalize me for having 301's in the menus?

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  • Image over a Image

    - by rupesh
    Hi i want to put a Big image over a small Image , condition is the image which is on top has some specific rectangular area where the second image will be displayed. I want the the small Image to be displayed inside the big image not over the big image. i don't no will it possible or not , if it is possible can any one provide me guidance or provide me a sample code or link thanks alot

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  • jquery add a fade to an .addClass

    - by Nik
    How do I fade .addClass in and out. Here is the link - www.aus-media.com/dev/site_BYJ/new-students/ and here is the code - $(document).ready(function() { $('#menu li#Q_01,#menu li#Q_03,#menu li#Q_05,#menu li#Q_07,#menu li#Q_09,#menu li#Q_11,#menu li#Q_13').hover(function() { $(this).addClass('pretty-hover'); }, function() { $(this).removeClass('pretty-hover'); }); }); $(document).ready(function() { $('#menu li#Q_02,#menu li#Q_04,#menu li#Q_06,#menu li#Q_08,#menu li#Q_10,#menu li#Q_12').hover(function() { $(this).addClass('pretty-hover_01'); }, function() { $(this).removeClass('pretty-hover_01'); }); }); Thanks

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  • iframe in iframe

    - by TIT
    If I put a big iframe on the same page with all the content in the big iframe then can I put the search result onto the big iframe? any code for it?

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  • How to handle similar items in rails MVC?

    - by mocker
    I'm working on building a pretty simple site mainly as an exercise in learning more about rails. You can see my rough progress at statific.com. It's working pretty much as I wanted it for keeping track of server information, but now I'd like to expand it to other things, next on the list being firewalls. I can pretty easily duplicate all the models, views, etc.. that I have for my servers. The problem I see with that is that it isn't very DRY since most of the code would look the same, the only difference would be the attributes I have setup for firewalls would be different than for servers. I know in plain ruby this is pretty simple, you can have a 'Product' w/ common attributes ('manufacturer', 'model') and then have children with more specific attributes. Does the same type of concept exist for rails, or am I just over thinking this?

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  • Questions about linux root file system.

    - by smwikipedia
    I read the manual page of the "mount" command, at it reads as below: All files accessible in a Unix system are arranged in one big tree, the file hierarchy, rooted at /. These files can be spread out over several devices. The mount command serves to attach the file system found on some device to the big file tree. My questions are: Where is this "big tree" located? Suppose I have 2 disks, if I mount them onto some point in the "big tree", does linux place some "special marks" in the mount point to indicate that these 2 "mount directories" are indeed seperate disks?

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  • lua recursive repl on error?

    - by anon
    In many scheme/lisp dialects, when an error occurs, a "recursive repl" is popped up ... one can execute scheme/lisp code at the frame where the error occured, and go up/down the stack. Is it possible to do something similar to this in lua? Thanks!

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  • Full text search for irregular rapper names with Solr

    - by Horace Loeb
    I'm implementing full text search functionality on my rap website, and I'm running into some issues with rapper and song names. For example, someone might want to search for the rapper "Cam'ron" using the query "camron" (leaving out the mid-word apostrophe). Likewise, someone might search for the song "3 Peat" using the query "3peat". "The Notorious B.I.G." is a bit of a weird case: both "The Notorious BIG" and "The Notorious B.I.G." both work (I guess because the solr.StandardFilterFactory removes dots from acronyms?), but "The Notorious B.I.G" (i.e., minus the trailing dot) doesn't. Ideally all reasonable variations of these names should work. I'm guessing the answer has something to do with the solr.WordDelimiterFilterFactory, but I'm not sure. Also, I'm using Sunspot with Rails if that's relevant.

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  • How to switch images with jquery ?

    - by eemceebee
    Hi I have a simple setup with one big image container and 3 smaller thumbnail containers. Now when I click on the thumbnail I want to switch the big image and the small thumbnail image, so that the big image container has now the bigger sized thumbnail and the thumbnail container shows the thumbnail view of the before big image. <div class="thumbnailFloat"> <img src="data/img_2.jpg" width="60" > <img src="data/img_3.jpg" width="60" > <img src="data/img_4.jpg" width="60" > </div> <div class="imageFloat"> <img src="data/img_1.jpg" width="180" height="250"> </div> Thanks for helping out.

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  • Document management, SCM ?

    - by tsunade
    Hello, This might not be a hard core programming question, but it's related to some of the tools used by programmers I suspect. So we're a bunch of people each with a bunch of documents and a bunch of different computers on a bunch of operating systems (well, only 2, linux and windows). The best way these documents can be stored/managed is if they were available offline (the laptop might not always be online) but also synchronized between all the machines. Having a server with extra reliable storage be a "base repository" seems like a good idea to me. Using a SCM comes to my mind and I've tried Subversion, and it seems to be a good thing that it uses a centralized repository - but: When checking out the total size of the checkout is roughly double the original size. Big files or big repositories seem to slow it down. Also I've tried rsync, which might work - but it's a bit rough when it comes to the potential conflict. Finally I've tried Unison (which is a wrapping of rsync, I think) and while it works it becomes horribly slow for the big directories we have here since it has to scan everything. So the question is - is there a SCM tool out there that is actually practial to use for a big bunch of both small and big files? If thats a NO - does anyone know other tools that do this job? Thanks for reading :)

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  • How can I get the text color of a button using the Substance LaF?

    - by DR
    In my Java application I have to custom-paint a control and for that I need to use the same font colors as JButton. (Enabled an disabled) I don't want to to hard-code them, because the user can change the Substance skin at runtime. I'm aware of the ColorSchemes but I'm not sure how to proceed once I have the color scheme of the current skin. Also the Substance documentation says something about creating your own color scheme, but I just can't figure out the way to retrieve a certain color.

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  • Is it possible to turn a string with base64 encoded image data into a displayable image in flash lit

    - by ezicus
    I have tried using a data URI to load the image data into a movie clip, but flash lite does not appear to support the data URI scheme. I also thought it might be possible to base64 decode the image data and write it out to a file and load the file back into the movie clip using the file URI scheme. However, I do not see a way to write to the filesystem in the documentation. Am I missing something in the flash lite docs that would allow me to write to the filesystem?

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