Search Results

Search found 4991 results on 200 pages for 'ps2 keyboard'.

Page 57/200 | < Previous Page | 53 54 55 56 57 58 59 60 61 62 63 64  | Next Page >

  • How to reboot/shutdown Windows 8 without the mouse?

    - by Diogo
    Nowadays on Windows 7, if I have no mouse on my computer I just press Win Buttom+-+Enter: This makes my computer to shutdown without using a mouse. However, on Windows 8, I need the mouse to open that hidden menu on the right side of the screen, open the "Settings" tab - "Power" - Then choose for "Shut down", "Sleep" or "Restart": There is some keyboard shortcut to open these shutdowns options on Windows 8 or another way that not just with the mouse pointer?

    Read the article

  • Send Keyboard Input to VMWare from C#

    - by Robert
    Hi. I want to send mouse clicks and keyboards keys to a window running a virtual machine such as VMware or VirtualBox. I want to pilotate it from the host OS, from an application written in C#. I can move and click the mouse. But I can't send keyboard input. I tried with SendKeys but it doesn't work. With every other "normal" window, it works. But I think it's related to how VMware or Virtual BOx intercept keyboard events. Any idea?

    Read the article

  • android app crashes if keyboard was shown

    - by Jaume
    I have an activity that I force keyboard to appears using, InputMethodManager inputMethodManager=(InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE); inputMethodManager.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); keyboard appears properly and also obscured when needed. Problem is when I finish the activity, app crashes. If the activity never shows keyboard or shows it without start editing text, it is finished with no errors but if you just write one single character or more, app will crash. How to solve it? thank you. method used to finish activity, boto_back.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { InputMethodManager inputMethodManager=(InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE); inputMethodManager.toggleSoftInput(InputMethodManager.HIDE_IMPLICIT_ONLY, 0); finish(); } }); @Override public void onDestroy() { if (adMob != null) { // Destroy the AdView. adMob.destroy(); } super.onDestroy(); } logcat, 07-07 19:04:25.191: E/AndroidRuntime(8443): FATAL EXCEPTION: main 07-07 19:04:25.191: E/AndroidRuntime(8443): java.lang.RuntimeException: Unable to destroy activity {com.xxxx.xxxx/com.xxxx.projecte1.TabBar_iOSActivity}: java.lang.RuntimeException: Unable to destroy activity {com.xxxx.xxxx/com.xxxx.projecte1.webPush}: java.lang.NullPointerException 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2693) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.handleDestroyActivity(ActivityThread.java:2711) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.access$2100(ActivityThread.java:121) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:976) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.os.Handler.dispatchMessage(Handler.java:99) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.os.Looper.loop(Looper.java:130) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.main(ActivityThread.java:3701) 07-07 19:04:25.191: E/AndroidRuntime(8443): at java.lang.reflect.Method.invokeNative(Native Method) 07-07 19:04:25.191: E/AndroidRuntime(8443): at java.lang.reflect.Method.invoke(Method.java:507) 07-07 19:04:25.191: E/AndroidRuntime(8443): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:866) 07-07 19:04:25.191: E/AndroidRuntime(8443): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:624) 07-07 19:04:25.191: E/AndroidRuntime(8443): at dalvik.system.NativeStart.main(Native Method) 07-07 19:04:25.191: E/AndroidRuntime(8443): Caused by: java.lang.RuntimeException: Unable to destroy activity {com.xxxx.xxxx/com.xxxx.projecte1.webPush}: java.lang.NullPointerException 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2693) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2603) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.LocalActivityManager.dispatchDestroy(LocalActivityManager.java:622) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityGroup.onDestroy(ActivityGroup.java:85) 07-07 19:04:25.191: E/AndroidRuntime(8443): at com.xxxx.projecte1.TabBar_iOSActivity.onDestroy(TabBar_iOSActivity.java:417) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2680) 07-07 19:04:25.191: E/AndroidRuntime(8443): ... 11 more

    Read the article

  • List of LangID KLID input layouts codes for Windows 7/2008

    - by alfa
    There is one similar list for Windows XP/2003 here. Is anybody aware of a version of such list for Windows 2008/7 mentioning valid input locale ID strings for all languages and keyboard layouts? NOTE1: If you are interested to know, I am going to use that ID in the scripts such as this one and the last example in this page NOTE2: In this page, it shows the format of language id as used by the input.dll exported method named SetDefaultLayoutOrTip (Which is probably used by the regarded script engine)

    Read the article

  • Custom layout/group switching keys in Linux

    - by abyx
    I'm using Ubuntu (Karmic) and 2 keyboard layouts. Using the gnome settings, I managed to set it to switch with Alt+Shift (windows style), but I really want to limit it to Right Alt + Right Shift, but that option isn't available in the gnome wizard. I've opened gconf-editor and found the kbd configuration, but trying to add 'r' or 'right_' prefixes to the keys didn't help. Is this possible?

    Read the article

  • Why won't my control accept keyboard input?

    - by Mason Wheeler
    I've built a custom control that I'm trying to send input to. It will accept mouse input and report MouseDown, MouseMove and MouseUp correctly, but for whatever reason, it won't accept keyboard input. When I click on it, it doesn't receive focus, and any keys I press get interpreted by whatever control had the focus already. This is probably something really simple. The first place I thought to look was in the ControlStyle property, but the only thing I can see in the helpfile about keyboard input is csNoStdEvents, which disables it, and my control doesn't have that. So what do I need to do to make it so my control can receive input focus?

    Read the article

  • Firing a Keyboard Event at the Body - JavaScript (?)

    - by user317985
    I've done a lot of research on this but have come up empty handed. What I would like to do is invoke or create an event for the right arrow key (Key Code 39). I was planning on using an onclick event inside an tag to go to a function where this event could be 'fired'. Any help would be appreciated. If anyone needs context, I have a jQuery content slider that's functionality is very hard to alter and currently the functionality I need to emulate only occurs when a user hits the right arrow on their keyboard. What I would like to do is tie an onclick() event to a image that when clicked on fires the right keyboard event and the content will slide. Please let me know if I can provide further details or explanation. My working demo for this is: http://greenplanet3d.com

    Read the article

  • Pasting a download link into google chrome

    - by fakeit
    When I want to download something in Safari, like http://foo.com/bar.zip, all I have to do is paste that link into the dowloads window. Is there a way to do this in Chrome? I've gotten used to Safari, hitting cmd-alt-L (dowloads window), and then pasting. It's quick, neat, and saves me going to FileSave As... I like to keep my hands on the keyboard, so if there is a quick way to do this without using a mouse, that's my ideal solution.

    Read the article

  • What can an effective workflow for changing input methods be on Mac OS X?

    - by Martin Josefsson
    I switch between three languages input methods frequently, sometimes in the same typing session. The default shortcut on a Macintosh seems to be to set keyboard shortcuts for previous/next language (I hit opt-cmd-space to go to previous language) and if you're more than bi-lingual you have to cycle until you find the one for you. The ideal would be something like hitting fn-e for English, fn-j for Japanese and fn-g for German, but anything better than the current state would be a great improvement.

    Read the article

  • Firefox: fast dictionary language switching

    - by Lo'oris
    I have two language dictionaries installed on Firefox 3.6, and I would like to be able to switch really fast between them, using the keyboard. At the moment the only way I know I can switch is right clicking in a text input field, go into Language, and then click the language. I would instead to be able to switch between those two just hitting two keys at most, if possible just one (something like F13). Searching for addons I've found tons of extensions somewhat related but that don't actually do what I want.

    Read the article

  • Change section key to less-than in OS X

    - by onik
    I'm having trouble getting my keyboard layout to be properly recognized. At the moment everything else is fine, but my less-than key (<) is mapped to the section key (§), which makes writing HTML a pain. I've tried Ukelele and KeyRemap4MacBook, but can't seem to find the correct settings to change. For reference, this is my layout: Finnish Multilingual, and in System Preferences the input is set to Finnish.

    Read the article

  • record mouse movements, clicks and keyboard input with Java or C++

    - by Joe
    I want to be able to record mouse movements, clicks and keyboard input from a user. It would be great if it was a cross platform solution. I'd like to get back something like this (pseudo code): mouse moved to 500, 500 mouse double clicked mouse moved to 800, 300 mouse left clicked keyboard typed "Hello World" Does either C++ or Java have any classes that can do this? If I was using C++, I would probably working with the QT framework. Edit: I should have said this originally, but I want to record the movements and clicks outside of the applications gui, so on the desktop too.

    Read the article

  • shortcut to manually Reload file from Disk

    - by akf
    Now that I can turn off the annoying Reload popups, I would like a quick way to manually reload the file I am working on in NotePad++ via the keyboard. Looking at the File menu, Reload from Disk does not have a shortcut. Is there a hidden shortcut that you know of or someway to map one built-in?

    Read the article

  • UIAlertView popups lock up keyboard actions

    - by TurbZ
    I have a strange behavior where if a UIAlert fires (like the one below) all subsequent keyboard or press behaviors are disabled / non responsive. Scrolling the screen still works but no action is fired from any button or keyboard presses. [[[[UIAlertView alloc] initWithTitle:@"Invalid Address" message:@"The email address you entered isn't valid. Please check and try again." delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil] autorelease] show]; Anyone experienced this behavior before and can shed some light? Or maybe guide me in the right direction to debug it further to get to the root cause? Thank you heaps!

    Read the article

  • Z axis trouble with glTranslatef(...) - LWJGL

    - by Zarkopafilis
    Here is the code: private static boolean up = true , down = false , left = false , right = false, reset = false, in = false , out = false; public void start() { try { Display.setDisplayMode(new DisplayMode(800,600)); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, 800, 0, 600, 0.00001f, 1000); GL11.glMatrixMode(GL11.GL_MODELVIEW); Keyboard.enableRepeatEvents(true); while (!Display.isCloseRequested()) { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); input(); if(up){ GL11.glTranslatef(0,0.1f,0); } if(down){ GL11.glTranslatef(0,-0.1f,0); } if(left){ GL11.glTranslatef(-0.1f,0,0); } if(right){ GL11.glTranslatef(0.1f,0,0); } if(in){ GL11.glTranslatef(0, 0, 1f); } if(out){ GL11.glTranslatef(0, 0, -1f); } if(reset){ GL11.glLoadIdentity(); } GL11.glBegin(GL11.GL_QUADS); GL11.glColor3f(255, 255, 255); GL11.glVertex3f(800/2, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 0); GL11.glVertex3f(800/2, 600/2 + 200, 0); GL11.glColor3f(0, 255, 0); GL11.glVertex3f(800/2, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 1); GL11.glVertex3f(800/2, 600/2 + 200, 1); GL11.glEnd(); Display.update(); } Display.destroy(); } public static void main(String[] argv){ new main().start(); } public void input(){ up = false; down = false; left = false; right = false; reset = false; in = false; out = false; if(Keyboard.isKeyDown(Keyboard.KEY_SPACE)){ reset = true; } if(Keyboard.isKeyDown(Keyboard.KEY_W)){ up = true; } if(Keyboard.isKeyDown(Keyboard.KEY_S)){ down = true; } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ left = true; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ right = true; } if(Keyboard.isKeyDown(Keyboard.KEY_Q)){ in = true; } if(Keyboard.isKeyDown(Keyboard.KEY_E)){ out = true; } } As you can see I am creating 2 quads , a white one at z 0 and a green one at z 1. WASD keys function correctly. Also when I hit SPACEBAR the white quad is being shown. If I then press E , I can see the green quad. But if I press Q afterwards , I dont see the white one again!(Space Works everytime). Also if I render the green one at Z = -1 everything works perfectly BUT you may need up to 3 key presses Q/E to see the other quad. Why is that happening?

    Read the article

  • Any simple shape recognition libraries for Java?

    - by Phil
    I am working on a on-screen keyboard for Android, and I need to recognize starting points, turning points and end points of lines drawn by the user on the keyboard. A simple straightening function would be nice, as it is difficult to draw a perfectly straight line even with a stylus, not to mention finger-only touchscreens today. What I am trying to write is something like Swype. Any good libraries that I can use or make reference to?

    Read the article

< Previous Page | 53 54 55 56 57 58 59 60 61 62 63 64  | Next Page >