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  • Weird appearance for a 3D XNA ground

    - by Belos
    I wanted to add a ground so I can know the position of a helicopter in the world. But the ground appeared in a weird way: http://i.stack.imgur.com/yTSuW.jpg The ground had the following texture: http://i.stack.imgur.com/pdpxB.png EDIT: Sorry, I forgot to post the code: public class ImportModel { public Vector3 Position { get; set; } public Vector3 Rotation { get; set; } public Vector3 Scale { get; set; } Model Model; Matrix[] modeltransforms; GraphicsDevice GraphicDevice; ContentManager Content; BoundingSphere sphere; bool boundingimplemented = false; public ImportModel(string model, GraphicsDevice gd, ContentManager cm, Vector3 position, Vector3 rot, Vector3 sca) { GraphicDevice = gd; Content = cm; Position = position; Rotation = rot; Scale = sca; Model = Content.Load<Model>(model); modeltransforms = new Matrix[Model.Bones.Count]; Model.CopyAbsoluteBoneTransformsTo(modeltransforms); } public void Draw(Camera camera) { Matrix baseworld = Matrix.CreateScale(Scale) * Matrix.CreateFromYawPitchRoll(Rotation.Y, Rotation.X, Rotation.Z) * Matrix.CreateTranslation(Position); foreach (ModelMesh mesh in Model.Meshes) { Matrix localworld = modeltransforms[mesh.ParentBone.Index] * baseworld; foreach (ModelMeshPart meshpart in mesh.MeshParts) { BasicEffect effect = (BasicEffect)meshpart.Effect; effect.World = localworld; effect.View = camera.View; effect.Projection = camera.Projection; effect.EnableDefaultLighting(); } mesh.Draw(); } } public BoundingSphere BoundingSphere { get { if (!boundingimplemented) { foreach (ModelMesh mesh in Model.Meshes) { BoundingSphere transformed = mesh.BoundingSphere.Transform( modeltransforms[mesh.ParentBone.Index]); sphere = BoundingSphere.CreateMerged(sphere, transformed); } Matrix worldTransform = Matrix.CreateScale(Scale) * Matrix.CreateTranslation(Position); BoundingSphere transforme = sphere; transforme = transforme.Transform(worldTransform); return transforme; } else { Matrix worldTransform = Matrix.CreateScale(Scale) * Matrix.CreateTranslation(Position); BoundingSphere transformed = sphere; transformed = transformed.Transform(worldTransform); return transformed; } } } } Then I call the class from the Game1 class: ImportModel ground = new ImportModel("ground", GraphicsDevice, Content, Vector3.Zero, Vector3.Zero, new Vector3(20f)); EDIT2:This is how the scene looks from top: i.stack.imgur.com/Hs983.jpg

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  • Website File and Folder Structure

    - by Drummss
    I am having a problem learning how proper website structure should be. And by that I mean how to code the pages and how folder structure should be. Currently I am navigating around my website using GET variables in PHP when you want go to another page, so I am always loading the index.php file. And I would load the page I wanted like so: $page = "error"; if(isset($_GET["page"]) AND file_exists("pages/".$_GET["page"].".php")) { $page = $_GET["page"]; } elseif(!isset($_GET["page"])) { $page = "home"; } And this: <div id="page"> <?php include("pages/".$page.".php"); ?> </div> The reason I am doing this is because it makes making new pages a lot easier as I don't have to link style sheets and javascript in every file like so: <head> <title> Website Name </title> <link href='http://fonts.googleapis.com/css?family=Lato:300,400' rel='stylesheet' type='text/css'> <link rel="stylesheet" href="css/style.css" type="text/css"> <link rel="shortcut icon" href="favicon.png"/> <script src="//ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js" type="text/javascript"></script> <script src="//ajax.googleapis.com/ajax/libs/jqueryui/1.10.4/jquery-ui.min.js" type="text/javascript"></script> </head> There is a lot of problems doing it this way as URLs don't look normal ("?page=apanel/app") if I am trying to access a page from inside a folder inside the pages folder to prevent clutter. Obviously this is not the only way to go about it and I can't find the proper way to do it because I'm sure websites don't link style sheets in every file as that would be very bad if you changed a file name or needed to add another file you would have to change it in every file. If anyone could tell me how it is actually done or point me towards a tutorial that would be great. Thanks for your time :)

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  • Trying to use stencils in 2D while retaining layer depth

    - by Steve
    This is a screen of what's going on just so you can get a frame of reference. http://i935.photobucket.com/albums/ad199/fobwashed/tilefloors.png The problem I'm running into is that my game is slowing down due to the amount of texture swapping I'm doing during my draw call. Since walls, characters, floors, and all objects are on their respective sprite sheet containing those types, per tile draw, the loaded texture is swapping no less than 3 to 5+ times as it cycles and draws the sprites in order to layer properly. Now, I've tried throwing all common objects together into their respective lists, and then using layerDepth drawing them that way which makes things a lot better, but the new problem I'm running into has to do with the way my doors/windows are drawn on walls. Namely, I was using stencils to clear out a block on the walls that are drawn in the shape of the door/window so that when the wall would draw, it would have a door/window sized hole in it. This is the way my draw was set up for walls when I was going tile by tile rather than grouped up common objects. first it would check to see if a door/window was on this wall. If not, it'd skip all the steps and just draw normally. Otherwise end the current spriteBatch Clear the buffers with a transparent color to preserve what was already drawn start a new spritebatch with stencil settings draw the door area end the spriteBatch start a new spritebatch that takes into account the previously set stencil draw the wall which will now be drawn with a hole in it end that spritebatch start a new spritebatch with the normal settings to continue drawing tiles In the tile by tile draw, clearing the depth/stencil buffers didn't matter since I wasn't using any layerDepth to organize what draws on top of what. Now that I'm drawing from lists of common objects rather than tile by tile, it has sped up my draw call considerably but I can't seem to figure out a way to keep the stencil system to mask out the area a door or window will be drawn into a wall. The root of the problem is that when I end a spriteBatch to change the DepthStencilState, it flattens the current RenderTarget and there is no longer any depth sorting for anything drawn further down the line. This means walls always get drawn on top of everything regardless of depth or positioning in the game world and even on top of each other as the stencil has to happen once for every wall that has a door or window. Does anyone know of a way to get around this? To boil it down, I need a way to draw having things sorted by layer depth while also being able to stencil/mask out portions of specific sprites.

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  • Iscroll Wrapper doesnt get a height

    - by MCSell
    I got the following code: <div data-role="content" height="100%" data-iscroll> <div class="homebutton_zeile"> <a id="picture_home" href="#pictrues"> <div class="homebutton_all"> <div class="homebutton_name">Picture</div> <div class="homebutton_picture"> <img src="images/picture.png" alt="image" style="position: relative;"> </div> </div> </a> </div> </div> </div> My Classes of CSS .homebutton_zeile{ width: 100%; height: 30%; } .homebutton_all{ width: 30%; height: 90%; float:left; margin-left: 2%; margin-top:15px; } .homebutton_picture{ position: relative; width: 100%; height: 85%; float: left; background-color: #AAC7BD; border: 1px solid black; border-radius: 15px; box-shadow:8px 8px 8px #666; } .homebutton_name{ text-align:center; position: relative; top:-10px; width: 100%; height: 15%; margin-left: auto; text-decoration:none; color:black; } I am Using: iscroll.js jquery 1.8.2 jquery mobile 1.2.0 jqery mobile iscrollview. And if its needed to know jstorage.js and fastclick.js But the div above is not getting a height at the wrapper of iscroll. There is also a login before and this page will be shown automatically after the login after a $.mobile.changePage("#home"); function. I tried to do it as first page before the function of changePage and it gave me the same effect. If i put a   for example after the <div data-role="content" height="100%" data-iscroll>&nbps; The Wrapper get a height of 15px for the &nbps; but not for the images inside.

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  • How do you turn on the customizable gnome-panel features (like gnome-applets) in Precise?

    - by chriv
    I resurrected a broken laptop today. I took out the HDD, put it in a USB 3.0 enclosure, and created a VM that would use it. It was running lucid. I took a screenshot of the desktop before I started "do-release-upgrade", because from experience, I will never have my GUI back the way I want it again. I know how to install gnome-panel to get back the "Gnome Classic" session option. I know how to put my minimize, maximize, and close buttons back in the upper-right hand corner of windows (where they belong). I know how to use gdm instead of lightdm. Unity gets worse in every version (and the other desktop OS is going to be even worse with Metro). Here's what I don't know (in order of importance): 1. How do you make the panels in gnome (gnome-panel, to be precise) customizable again (like they were in older versions of Ubuntu)? 2. How do you install applets in the panels now (right-click is now ignored)? 3. How can you customize all of the window elements (like you could in older versions of Ubuntu)? I can't remember much about maverick, natty, or oneiric (except their names), so I don't know exactly when I lost these capabilities. Edit: (no screenshot), my StackExchange reputation (on other StackExchange sites) doesn't carry over to this site, so I can't post the screenshot. Take a look at the panels in the screen hot. They are nice, compact, and VERY functional (disk mounter applet, frequently used shortcuts, workspaces, show desktop, kill window, and trash icons, etc.) Notice how small the fonts (and how little real estate they waste). You can't notice the compact title bars, fonts, and window icons in this screen shot (since I redacted the rest of the desktop), but it's the same story there. Please help. I don't want to learn another distro, but Ubuntu gets less customizable with every "upgrade." Screenshot (not an inline image, since I don't have the reputation yet)... i.stack.imgur.com/puoUT.png

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  • LibGDX - Textures rendering at wrong position

    - by ACluelessGuy
    Update 2: Let me further explain my problem since I think that i didn't make it clear enough: The Y-coordinates on the bottom of my screen should be 0. Instead it is the height of my screen. That means the "higher" i touch/click the screen the less my y-coordinate gets. Above that the origin is not inside my screen, atleast not the 0 y-coordinate. Original post: I'm currently developing a tower defence game for fun by using LibGDX. There are places on my map where the player is or is not allowed to put towers on. So I created different ArrayLists holding rectangles representing a tile on my map. (towerPositions) for(int i = 0; i < map.getLayers().getCount(); i++) { curLay = (TiledMapTileLayer) map.getLayers().get(i); //For all Cells of current Layer for(int k = 0; k < curLay.getWidth(); k++) { for(int j = 0; j < curLay.getHeight(); j++) { curCell = curLay.getCell(k, j); //If there is a actual cell if(curCell != null) { tileWidth = curLay.getTileWidth(); tileHeight = curLay.getTileHeight(); xTileKoord = tileWidth*k; yTileKoord = tileHeight*j; switch(curLay.getName()) { //If layer named "TowersAllowed" picked case "TowersAllowed": towerPositions.add(new Rectangle(xTileKoord, yTileKoord, tileWidth, tileHeight)); // ... AND SO ON If the player clicks on a "allowed" field later on he has the opportunity to build a tower of his coice via a menu. Now here is the problem: The towers render, but they render at wrong position. (They appear really random on the map, no certain pattern for me) for(Rectangle curRect : towerPositions) { if(curRect.contains(xCoord, yCoord)) { //Using a certain tower in this example (left the menu out if(gameControl.createTower("towerXY")) { //RenderObject is just a class holding the Texture and x/y coordinates renderList.add(new RenderObject(new Texture(Gdx.files.internal("TowerXY.png")), curRect.x, curRect.y)); } } } Later on i render it: game.batch.begin(); for(int i = 0; i < renderList.size() ; i++) { game.batch.draw(renderList.get(i).myTexture, renderList.get(i).x, renderList.get(i).y); } game.batch.end(); regards

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  • ArrayList of Entites Random Movement

    - by opiop65
    I have an arraylist of entites that I want to move randomly. No matter what I do, they won't move. Here is my female class: import java.awt.Graphics2D; import java.awt.Image; import java.awt.Rectangle; import java.util.Random; import javax.swing.ImageIcon; public class Female extends Entity { static int femaleX = 0; static int femaleY = 0; double walkSpeed = .1f; Random rand = new Random(); int random; int dir; Player player; public Female(int posX, int posY) { super(posX, posY); } public void update() { posX += femaleX; posY += femaleY; } public void draw(Graphics2D g2d) { g2d.drawImage(getFemaleImg(), posX, posY, null); if (Player.showBounds == true) { g2d.draw(getBounds()); } } public Image getFemaleImg() { ImageIcon ic = new ImageIcon("res/female.png"); return ic.getImage(); } public Rectangle getBounds() { return new Rectangle(posX, posY, getFemaleImg().getHeight(null), getFemaleImg().getWidth(null)); } public void moveFemale() { random = rand.nextInt(3); System.out.println(random); if (random == 0) { dir = 0; posX -= (int) walkSpeed; } } } And here is how I update the female class in the main class: public void actionPerformed(ActionEvent ae) { player.update(); for(int i = 0; i < females.size(); i++){ Female tempFemale = females.get(i); tempFemale.update(); } repaint(); } If I do something like this(in the female update method): public void update() { posX += femaleX; posY += femaleY; posX -= walkSpeed; } The characters move with no problem. Why is this?

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  • Properly create centered vertical navigation list with a hover image on both sides?

    - by Damainman
    I have a navigation list I placed inside of a , I am attempting to get an image that appears on both sides of a link when you hover. Basically a an arrow on each side of the link. I have managed to get the effect I am looking for with: <ul> <li style=""> <a href="#">Services</a> </li> <li> <a href="#">About</a> </li> <li> <a href="#">Media</a> </li> <li> <a href="#">FAQ</a> </li> <li> <a href="#">Portfolio</a> </li> <li> <a href="#">Contact</a> </li> </ul> .nav ul{ list-style:none; text-align:center; } .nav li:hover a:before, .nav li:hover a:after { content:url(../images/nav_bullet.png); } The end result will look like the following but with the list centered: link >> Hovered Link << link However I am not sure if that is the best way of going about it, and the image is too close to the text. I tried placing a margin and padding but that didn't work. To top of it off, the image is not vertically centered with the link text. Anyone know of a proper way to do this as I am just going by trial and error? Thank you in advance!

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  • Problem with DualBooting Ubuntu 13.10 and Win7

    - by VinArrow
    this is my first post here on AskUbuntu, not first time using it though. I wanted to install Ubuntu 13.10 on my PC to have all my work stuff there and leave Win7 for gaming. So i did my research on how to Dual Boot when you already have Win7 installed, here are the steps i took Used Disk Management on Win7 and shrunk that partition, leaving 80GB free for Ubuntu. Made a Bootable pendrive following the instructions on Ubuntu`s website. During the installation steps there was supposed to be a Install alongside Win7, but there wasnt, so i chose Something else. Everything was fine and i was able to install Ubuntu no problem on my unallocated 80GB partition (76GB Ubuntu + 4GB swap) There was a prompt for me to restart my PC and so I did expecting to see the dual boot screen (grub right?) Now, when i restarted my PC, Grub never showed up and it booted straight to Windows. Then I did some more research and found out that that could happen. Tried three things then Plugging in bootable pendrive again and selected Try Ubuntu without installing. Then i followed some instructions found here (How can I repair grub? (How to get Ubuntu back after installing Windows?)) and i could chroot into my Ubuntu install just fine. Repaired grub as instructed on that link, restarted the PC and booted straight into Win7 again. Again, used the bootable pen drive to Try Ubuntu... and used the Boot-repair tool (recommended repair). Again, booted straight into Win7. Lastly, i installed easyBCD on my Win7 and made a new entry for Ubuntu (Linux/BSD). When i rebooted the PC, there was the option to choose between Win7 and Linux, chose linux and it didnt work, taking me straight to a command line-like enviroment that read Minimum bash like scripting or something, as if I didn`t have a Linux OS installed. So, I thought I`d try and repair my Ubuntu install. And during the Installation method step there was the choice to install alongside Ubuntu 13.10! and that right there drove me crazy. Here is a screenshot of gparted showing how things are set up now http://imageshack.us/f/801/77u3.png/ Notice on the left-hand side how i can access my installation files just fine. sdb1- win7 reserved space, sdb2- win7 OS, sdb3- 76GB ubuntu install, sdb5- 4GB swap area. Does anyone know why my Ubuntu 13.10 is not being recognized? and what should I do to get it working? Thanks and sorry for the long read and bad english! (BIOS = legacy)

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  • MVVM and Animations in Silverlight

    - by Aligned
    I wanted to spin an icon to show progress to my user while some content was downloading. I'm using MVVM (aren't you) and made a satisfactory Storyboard to spin the icon. However, it took longer than expected to trigger that animation from my ViewModel's property.I used a combination of the GoToState action and the DataTrigger from the Microsoft.Expression.Interactions dll as described here.Then I had problems getting it to start until I found this approach that saved the day. The DataTrigger didn't bind right away because "it doesn’t change visual state on load is because the StateTarget property of the GotoStateAction is null at the time the DataTrigger fires.". Here's my XAML, hopefully you can fill in the rest.<Image x:Name="StatusIcon" AutomationProperties.AutomationId="StatusIcon" Width="16" Height="16" Stretch="Fill" Source="inProgress.png" ToolTipService.ToolTip="{Binding StatusTooltip}"> <i:Interaction.Triggers> <utilitiesBehaviors:DataTriggerWhichFiresOnLoad Value="True" Binding="{Binding IsDownloading, Mode=OneWay, TargetNullValue=True}"> <ei:GoToStateAction StateName="Downloading" /> </utilitiesBehaviors:DataTriggerWhichFiresOnLoad> <utilitiesBehaviors:DataTriggerWhichFiresOnLoad Value="False" Binding="{Binding IsDownloading, Mode=OneWay, TargetNullValue=True}"> <ei:GoToStateAction StateName="Complete"/> </utilitiesBehaviors:DataTriggerWhichFiresOnLoad> </i:Interaction.Triggers> <Image.Projection> <PlaneProjection/> </Image.Projection> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="VisualStateGroup"> <VisualStateGroup.Transitions> <VisualTransition GeneratedDuration="0" To="Downloading"> <VisualTransition.GeneratedEasingFunction> <QuadraticEase EasingMode="EaseInOut"/> </VisualTransition.GeneratedEasingFunction> <Storyboard RepeatBehavior="Forever"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationZ)" Storyboard.TargetName="StatusIcon"> <EasingDoubleKeyFrame KeyTime="0:0:1.5" Value="-360"/> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="-360"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualTransition> <VisualTransition From="Downloading" GeneratedDuration="0"/> </VisualStateGroup.Transitions> <VisualState x:Name="Downloading"/> <VisualState x:Name="Complete"/> </VisualStateGroup> </VisualStateManager.VisualStateGroups></Image>MVVMAnimations.zip

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  • Cocos2D - Detecting collision

    - by Grace
    I am a beginner in cocos2d and im facing a problem with detecting collision for my coins. Sometimes it works sometimes it doesn't. So basically, im creating a game which the user (ship) have to avoid the obstacles and collect coins on the way. The collision of the obstacle works well but not for the coins. I was thinking maybe the loops for creating many coins is the problem but im not sure. Can anyone help? My codes: - (void)update:(ccTime)dt{ double curTime = CACurrentMediaTime(); if (curTime > _nextBridgeSpawn) { float randSecs = [self randomValueBetween:3.0 andValue:5.0]; _nextBridgeSpawn = randSecs + curTime; float randX = [self randomValueBetween:50 andValue:500]; float randDuration = [self randomValueBetween:8.0 andValue:10.0]; CCSprite *bridge = [_bridge objectAtIndex:_nextBridge]; _nextBridge++; if (_nextBridge >= _bridge.count) _nextBridge = 0; [bridge stopAllActions]; bridge.position = ccp(winSize.width/2, winSize.height); bridge.visible = YES; [bridge runAction:[CCSequence actions: [CCMoveBy actionWithDuration:randDuration position:ccp(0, -winSize.height)], [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]]; this is where i declare my coins (continued from the update method) int randCoin = [self randomValueBetween:0 andValue:5]; _coin = [[CCArray alloc] initWithCapacity:randCoin]; for(int i = 0; i < randCoin; ++i) { coin = [CCSprite spriteWithFile:@"coin.png"]; coin.visible = NO; [self addChild:coin]; [_coin addObject:coin]; } float randCoinX = [self randomValueBetween:winSize.width/5 andValue:winSize.width - (border.contentSize.width *2)]; float randCoinY = [self randomValueBetween:100 andValue:700]; float randCoinPlace = [self randomValueBetween:30 andValue:60]; for (int i = 0; i < _coin.count; ++i) { CCSprite *coin2 = [_coin objectAtIndex:i]; coin2.position = ccp(randCoinX, (bridge.position.y + randCoinY) + (randCoinPlace *i)); coin2.visible = YES; [coin2 runAction:[CCSequence actions: [CCMoveBy actionWithDuration:randDuration position:ccp(0, -winSize.height-2000)], [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]]; } } this is to check for collision (also in the update method) for (CCSprite *bridge in _bridge) { if (!bridge.visible) continue; if (CGRectIntersectsRect(ship.boundingBox, bridge.boundingBox)){ bridge.visible = NO; [ship runAction:[CCBlink actionWithDuration:1.0 blinks:5]]; } } } //this is the collision for coins which only work at times for (CCSprite *coin2 in _coin) { if (!coin2.visible) continue; if (CGRectIntersectsRect(ship.boundingBox, coin2.boundingBox)) { NSLog(@"Coin collected"); coin2.visible = NO; } } } Thank you.

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  • Attach my sprite with Box2d

    - by user919496
    I'm coding Javascript(HTML5) with Box2D. And I want to ask how to attach Sprite with Box2D. This is function My sprite: function My_Sprite() { this.m_Image = new Image(); this.m_Position = new Vector2D(0,0); this.m_CurFrame = 0; this.m_ColFrame = 0; this.m_Size = new Vector2D(0,0); this.m_Scale = new Vector2D(0,0); this.m_Rotation = 0; } My_Sprite.prototype.constructor = function (_Image_SRC) { this.m_Image.src = _Image_SRC; } My_Sprite.prototype.constructor = function (_Image_SRC,_Size,_Col) { this.m_Image.src = _Image_SRC; this.m_Size = _Size; this.m_ColFrame = _Col; this.m_Scale = new Vector2D(1, 1); } My_Sprite.prototype.Draw = function (context) { context.drawImage(this.m_Image, this.m_Size.X * (this.m_CurFrame % this.m_ColFrame), this.m_Size.Y * parseInt(this.m_CurFrame / this.m_ColFrame), this.m_Size.X, this.m_Size.Y, this.m_Position.X, this.m_Position.Y, this.m_Size.X * this.m_Scale.X, this.m_Size.Y * this.m_Scale.Y ); } and this is function Object : function Circle(type, angle, size) { // Circle.prototype = new My_Object(); // Circle.prototype.constructor = Circle; // Circle.prototype.parent = My_Object.prototype; this.m_den = 1.0; this.m_fri = 0.5; this.m_res = 0.2; fixDef.density = this.m_den; fixDef.friction = this.m_fri; fixDef.restitution = this.m_res; fixDef.shape = new b2PolygonShape; bodyDef.type = type; bodyDef.angle = angle; bodyDef.userData = m_spriteCircle; fixDef.shape = new b2CircleShape( Radius / SCALE //radius ); this.m_Body = world.CreateBody(bodyDef); this.m_Body.CreateFixture(fixDef); m_spriteCircle = new My_Sprite(); this.Init(); } Circle.prototype.Init = function () { m_spriteCircle.constructor("images/circle.png", new Vector2D(80, 80), 1); m_spriteCircle.m_CurFrame = 0; } Circle.prototype.Draw = function (context) { m_spriteCircle.Draw(context); } and I draw it : var m_Circle = new Circle(); m_Circle.Draw(context);

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  • Nginx unknown limit_req_zone

    - by Kayle
    Nginx currently will not start due to the error mentioned in the title. Here's the actual error I'm getting: $ sudo /etc/init.d/nginx restart Restarting nginx: nginx: [emerg] unknown limit_req_zone "one" in /etc/nginx/sites-enabled/www.myhashimotosthyroiditis.com:15 nginx: configuration file /etc/nginx/nginx.conf test failed And this is immediately following creating the VM in question (www.myhashimotosthyroiditis.com), using a template I found here that was supposedly the "out-of-the-box-for-lazy-people" templates. I'm very new to Nginx and I could not find any helpful information via google or searching here, so I beg my pardon if this is a product of stupidity. Here is the entirety of the VM file: server { listen 80; server_name myhashimotosthyroiditis.com www.myhashimotosthyroiditis.com; root /var/www/myhashimotosthyroiditis; access_log /var/log/nginx/myhashimotosthyroiditis.access.log; error_log /var/log/nginx/myhashimotosthyroiditis.error.log; location / { try_files $uri $uri/ /index.php; } location /search { limit_req zone=one burst=3 nodelay; rewrite ^ /index.php; } fastcgi_intercept_errors off; location ~* \.(?:ico|css|js|gif|jpe?g|png)$ { expires max; add_header Pragma public; add_header Cache-Control "public, must-revalidate, proxy-revalidate"; } include php.conf; # You may want to remove the robots line from drop to use a virtual robots.txt # or create a drop_wp.conf tailored to the needs of the wordpress configuration include drop.conf; }

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  • Ubuntu 10.10 Ad-Hoc Setup (from Wireless Router, to Ubuntu Server/Desktop to Wireless Router)

    - by user60375
    Okay, so I know there are different approaches for this, but I will explain my story briefly before getting to the technical stuff. My fiancée and I are going through some financial issues (as I assume a lot of us are). We ended up having to move from our house and stay with some friends/family for 6 months, just to get ourselves caught up. (Medical bills, among other issues,etc). So this is where it gets fun. At our friends house, we are staying in the loft setup which is not near the cable modem and wireless router. I have a "hand-crafted" media center running XBMC, an Ubuntu 10.10 Server/Desktop (multi-purpose, very powerful and tons drive space), two working laptops, a between the two of us we have multiple wireless devices/phones. Now our friends Wireless router doesn't have any options for assigning IP addresses, but my router does. My current setup is: Friends Cable Modem -- Friend's Wireless Router -- Ubuntu 10.10 Server -- My Wireless Router (local-link from Friend's wireless (incoming) to sharing connection on ETH0 (outgoing)) -- to all devices. (Wireless Modem, Ubuntu Server that share's it's wireless incoming connection to the ethernet port my Wireless router share's with the rest of the devices). I setup my router to use default settings from my friend's router, using Google's DNS on my router (disabled DNS setup on Ubuntu Server), everything is assigned nicely and runs smooth. My Ubuntu server was given the address 10.42.43.1 (assuming standard from Network-Manager). (On the Ubuntu machine that shares to my wireless router; I have some server apps installed, but mainly just use Samba/NFS/Tangerine action. My problem/goal is that every device has no problem of accessing the internet from my router, the media-center has an assigned ip address, all services from all devices (ZeroConf, Avanhi, Bonjour, GIT, SSH, FTP, Apache2, etc) all work correctly except from my Ubuntu Server (which serves the wireless connection to ETH0 to another Wireless Router). The Ubuntu 10.10 Server/Desktop is not broadcasting anything (the Zeroconf Service Discovery 0.4 Gnome Applet shows the services from the Ubuntu server but no other computers can see them). I can access it from my Media-Center (Running Xbuntu 10.04) if I direct it to 10.42.43.1, no problem. But I cannot access Tangerine (Daapd) and the Samba shares do not show up on any computers for 10.42.43.1 (not in the WORKGROUP which Samba is setup simple and default but I can direct computers to that address and the shares will add except on a damn Windows 7 parition). Is this an issue with how I have my router setup and possible the gateway? An issue with Network-Manager? And issue with my Ubuntu Server/Desktop? I know there is a lot to that, but it's simpler than I probably have explained? Any help would be appreciated. If you need more details, I can provide them. If there is a better way of my attempting this home-network, please let me know. Thanks in advance for the help.

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  • javaws not found

    - by Hunt
    I have a server which has centos installed in it. Recently I have installed jdk 1.6 into it. When I try to run java command from shell it's working perfectly fine. Java is stored into /usr/java/jdk1.6.0_25 and path is set to /usr/bin/ when I type which java. When I tried running javaws (which comes with the jdk 1.6 only) it is showing me following error: Java Web Start splash screen process exiting ... Bad installation: JAVAWS_HOME not set: No such file or directory Executing env command prints following details: HOSTNAME=XX-XXX-XXX-XX TERM=xterm SHELL=/bin/bash HISTSIZE=1000 OLDPWD=/usr/java SSH_TTY=/dev/pts/1 USER=root LS_COLORS=no=00:fi=00:di=00;34:ln=00;36:pi=40;33:so=00;35:bd=40;33;01:cd=40;33;01:or=01;05;37;41:mi=01;05;37;41:ex=00;32:*.cmd=00;32:*.exe=00;32:*.com=00;32:*.btm=00;32:*.bat=00;32:*.sh=00;32:*.csh=00;32:*.tar=00;31:*.tgz=00;31:*.arj=00;31:*.taz=00;31:*.lzh=00;31:*.zip=00;31:*.z=00;31:*.Z=00;31:*.gz=00;31:*.bz2=00;31:*.bz=00;31:*.tz=00;31:*.rpm=00;31:*.cpio=00;31:*.jpg=00;35:*.gif=00;35:*.bmp=00;35:*.xbm=00;35:*.xpm=00;35:*.png=00;35:*.tif=00;35: JAVA_PATH=/usr/java/jre1.6.0_24/jre/bin MAIL=/var/spool/mail/root PATH=/usr/kerberos/sbin:/usr/kerberos/bin:/usr/local/sbin:/usr/local/bin:/sbin:/bin:/usr/sbin:/usr/bin:/root/bin:/usr/java/jre1.6.0_24/jre/bin INPUTRC=/etc/inputrc PWD=/usr/lib/jvm/jre-1.6.0-openjdk.x86_64/bin JAVA_HOME=/usr/java/jre1.6.0_24/jre/bin LANG=en_US.UTF-8 SSH_ASKPASS=/usr/libexec/openssh/gnome-ssh-askpass SHLVL=1 HOME=/root LOGNAME=root JAVAWS_HOME=/usr/java/jre1.6.0_24/bin SSH_CONNECTION=175.100.170.26 3387 64.150.190.94 22 LESSOPEN=|/usr/bin/lesspipe.sh %s G_BROKEN_FILENAMES=1 _=/bin/env

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  • Sticky connection and HTTPS support for HAProxy

    - by Saif
    Hi Mates, We have 2 HTTP Load balancer with HAproxy and heartbeat. There are 4 apache nodes in this cluster. It's doing round robin load balancing. The HTTP cluster working fine. We are having problem with our portal because it uses SSO. We need sticky connection support in our HAproxy. Also we need load balancing for HTTPS traffic. Here's our HAproxy conf file. global # to have these messages end up in /var/log/haproxy.log you will # need to: # # 1) configure syslog to accept network log events. This is done # by adding the '-r' option to the SYSLOGD_OPTIONS in # /etc/sysconfig/syslog # # 2) configure local2 events to go to the /var/log/haproxy.log # file. A line like the following can be added to # /etc/sysconfig/syslog # # local2.* /var/log/haproxy.log # log 127.0.0.1 local0 log 127.0.0.1 local1 notice chroot /var/lib/haproxy pidfile /var/run/haproxy.pid maxconn 4000 user haproxy group haproxy daemon # turn on stats unix socket stats socket /var/lib/haproxy/stats #--------------------------------------------------------------------- # common defaults that all the 'listen' and 'backend' sections will # use if not designated in their block #--------------------------------------------------------------------- defaults mode http log global option httplog option dontlognull option http-server-close option forwardfor except 127.0.0.0/8 option redispatch retries 3 timeout http-request 10s timeout queue 1m timeout connect 10s timeout client 1m timeout server 1m timeout http-keep-alive 10s timeout check 10s maxconn 3000 #--------------------------------------------------------------------- # main frontend which proxys to the backends #--------------------------------------------------------------------- frontend main *:5000 acl url_static path_beg -i /static /images /javascript /stylesheets acl url_static path_end -i .jpg .gif .png .css .js use_backend static if url_static default_backend app #--------------------------------------------------------------------- # static backend for serving up images, stylesheets and such #--------------------------------------------------------------------- backend static balance roundrobin server static 127.0.0.1:4331 check #--------------------------------------------------------------------- # round robin balancing between the various backends #--------------------------------------------------------------------- backend app listen ha-http 10.190.1.28:80 mode http stats enable stats auth admin:xxxxxx balance roundrobin cookie JSESSIONID prefix option httpclose option forwardfor option httpchk HEAD /haproxy.txt HTTP/1.0 server apache1 portal-04:80 cookie A check server apache2 im-01:80 cookie B check server apache3 im-02:80 cookie B check server apache4 im-03:80 cookie B check Please advice. Thanks for your help in advance.

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  • Authenticating Windows 7 against MIT Kerberos 5

    - by tommed
    Hi There, I've been wracking my brains trying to get Windows 7 authenticating against a MIT Kerberos 5 Realm (which is running on an Arch Linux server). I've done the following on the server (aka dc1): Installed and configured a NTP time server Installed and configured DHCP and DNS (setup for the domain tnet.loc) Installed Kerberos from source Setup the database Configured the keytab Setup the ACL file with: *@TNET.LOC * Added a policy for my user and my machine: addpol users addpol admin addpol hosts ank -policy users [email protected] ank -policy admin tom/[email protected] ank -policy hosts host/wdesk3.tnet.loc -pw MYPASSWORDHERE I then did the following to the windows 7 client (aka wdesk3): Made sure the ip address was supplied by my DHCP server and dc1.tnet.loc pings ok Set the internet time server to my linux server (aka dc1.tnet.loc) Used ksetup to configure the realm: ksetup /SetRealm TNET.LOC ksetup /AddKdc dc1.tnet.loc ksetip /SetComputerPassword MYPASSWORDHERE ksetip /MapUser * * After some googl-ing I found that DES encryption was disabled by Windows 7 by default and I turned the policy on to support DES encryption over Kerberos Then I rebooted the windows client However after doing all that I still cannot login from my Windows client. :( Looking at the logs on the server; the request looks fine and everything works great, I think the issue is that the response from the KDC is not recognized by the Windows Client and a generic login error appears: "Login Failure: User name or password is invalid". The log file for the server looks like this (I tail'ed this so I know it's happening when the Windows machine attempts the login): Screen-shot: http://dl.dropbox.com/u/577250/email/login_attempt.png If I supply an invalid realm in the login window I get a completely different error message, so I don't think it's a connection problem from the client to the server? But I can't find any error logs on the Windows machine? (anyone know where these are?) If I try: runas /netonly /user:[email protected] cmd.exe everything works (although I don't get anything appear in the server logs, so I'm wondering if it's not touching the server for this??), but if I run: runas /user:[email protected] cmd.exe I get the same authentication error. Any Kerberos Gurus out there who can give me some ideas as to what to try next? pretty please?

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  • Yet another (13)Permission denied error on Apache2 server

    - by lollercoaster
    I just can't figure it out. I'm running apache2 on a Ubuntu 10.04 i386 server. Whenever I visit my server (has an IP address, and is connected to internet with static IP xxx.xxx.xxx.xxx) so that's not the problem) in browser, mysub.domain.edu (renamed here), I get the following: Forbidden You don't have permission to access /index.html on this server The apache2 error log confirms this: [Mon Apr 18 02:38:20 2011] [error] [client zzz.zzz.zzz.zzz] (13)Permission denied: access to / denied I'll try to provide all necessary information below: 1) Contents of /etc/apache2/httpd.conf DirectoryIndex index.html index.php 2) Contents of /etc/apache2/sites-available/default <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot /home/myusername/htdocs <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory "/home/myusername/htdocs/"> Options Indexes FollowSymLinks MultiViews AllowOverride None order allow,deny allow from all DirectoryIndex index.html index.php Satisfy any </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> ServerName mysub.domain.edu </VirtualHost> 3) Contents of /etc/apache2/sites-enabled/000-default <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot /home/myusername/htdocs <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory "/home/myusername/htdocs/"> Options Indexes FollowSymLinks MultiViews AllowOverride None order allow,deny allow from all DirectoryIndex index.html index.php Satisfy any </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> ServerName mysub.domain.edu </VirtualHost> 4) Result of ls -l (when I'm using sudo -i to be root): root@myserver:/home/myusername# ls -l total 4 drwxr-xr-x 2 www-data root 4096 2011-04-18 03:04 htdocs 5) ps auxwww | grep -i apache root@myserver:/home# ps auxwww | grep -i apache root 15121 0.0 0.4 5408 2544 ? Ss 16:55 0:00 /usr/sbin/apache2 -k start www-data 15122 0.0 0.3 5180 1760 ? S 16:55 0:00 /usr/sbin/apache2 -k start www-data 15123 0.0 0.5 227020 2788 ? Sl 16:55 0:00 /usr/sbin/apache2 -k start www-data 15124 0.0 0.5 227020 2864 ? Sl 16:55 0:00 /usr/sbin/apache2 -k start root 29133 0.0 0.1 3320 680 pts/0 R+ 16:58 0:00 grep --color=auto -i apache 6) ls -al /home/myusername/htdocs/ root@myserver:/# ls -al /home/myusername/htdocs/ total 20 drwxr-xr-x 2 www-data root 4096 2011-04-18 03:04 . drw-r--r-- 4 myusername myusername 4096 2011-04-18 02:13 .. -rw-r--r-- 1 root root 69 2011-04-18 02:14 index.html I'm not currently using any .htaccess files in my web root (htdocs) folder in my user folder. I don't know what is wrong, I've been trying to fix his for over 12 hours and I've gotten nowhere. If you have any suggestions, I'm all ears...

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  • Hudson on debian lenny

    - by Laurent
    Hello, I installed Hudson deamon on one server (running on debian lenny testing) some time ago. All was working until I perform an upgrade. At this time Hudson isn't accessible at port 8080 (which is the default port used). I have looked for iptables problems, however port 8080 is open in INPUT and OUTPUT. Configuration file in /etc/default/hudson seems okay, I haven't touch it. And if I do a ps aux | grep hudson, hudson deamon is running. Update 1: What is really strange for me is that in /var/log/hudson/hudson.log I get no error : [Winstone 2010/02/10 17:10:04] - Control thread shutdown successfully [Winstone 2010/02/10 17:10:04] - Winstone shutdown successfully Running from: /usr/share/hudson/hudson.war [Winstone 2010/02/10 17:10:43] - Beginning extraction from war file hudson home directory: /var/lib/hudson [Winstone 2010/02/10 17:10:44] - HTTP Listener started: port=8080 [Winstone 2010/02/10 17:10:44] - AJP13 Listener started: port=8009 [Winstone 2010/02/10 17:10:44] - Winstone Servlet Engine v0.9.10 running: controlPort=disabled 10 févr. 2010 17:10:44 hudson.model.Hudson$4 onAttained INFO: Started initialization 10 févr. 2010 17:10:44 hudson.model.Hudson$4 onAttained INFO: Listed all plugins 10 févr. 2010 17:10:44 hudson.model.Hudson$4 onAttained INFO: Prepared all plugins 10 févr. 2010 17:10:44 hudson.model.Hudson$4 onAttained INFO: Started all plugins 10 févr. 2010 17:10:46 hudson.model.Hudson$4 onAttained INFO: Loaded all jobs 10 févr. 2010 17:10:46 hudson.model.Hudson$4 onAttained INFO: Completed initialization 10 févr. 2010 17:10:47 org.springframework.context.support.AbstractApplicationContext prepareRefresh INFO: Refreshing org.springframework.web.context.support.StaticWebApplicationContext@caa559d: display name [Root WebApplicationContext]; startup date [Wed Feb 10 17:10:47 CET 2010]; root of context hierarchy 10 févr. 2010 17:10:47 org.springframework.context.support.AbstractApplicationContext obtainFreshBeanFactory INFO: Bean factory for application context [org.springframework.web.context.support.StaticWebApplicationContext@caa559d]: org.springframework.beans.factory.support.DefaultListableBeanFactory@40d2f5f1 10 févr. 2010 17:10:47 org.springframework.beans.factory.support.DefaultListableBeanFactory preInstantiateSingletons INFO: Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@40d2f5f1: defining beans [daoAuthenticationProvider,authenticationManager,userDetailsService]; root of factory hierarchy 10 févr. 2010 17:10:47 org.springframework.context.support.AbstractApplicationContext prepareRefresh INFO: Refreshing org.springframework.web.context.support.StaticWebApplicationContext@4d88a387: display name [Root WebApplicationContext]; startup date [Wed Feb 10 17:10:47 CET 2010]; root of context hierarchy 10 févr. 2010 17:10:47 org.springframework.context.support.AbstractApplicationContext obtainFreshBeanFactory INFO: Bean factory for application context [org.springframework.web.context.support.StaticWebApplicationContext@4d88a387]: org.springframework.beans.factory.support.DefaultListableBeanFactory@6153e0c0 10 févr. 2010 17:10:47 org.springframework.beans.factory.support.DefaultListableBeanFactory preInstantiateSingletons INFO: Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@6153e0c0: defining beans [filter,legacy]; root of factory hierarchy 10 févr. 2010 17:10:47 hudson.TcpSlaveAgentListener <init> INFO: JNLP slave agent listener started on TCP port 59750 Update 2: What I get with lsof -i -n -P | grep hudson: java 28985 hudson 97u IPv6 2002707 0t0 TCP *:8080 (LISTEN) java 28985 hudson 99u IPv6 2002708 0t0 TCP *:8009 (LISTEN) java 28985 hudson 147u IPv6 2002711 0t0 TCP *:59750 (LISTEN) java 28985 hudson 150u IPv6 2002712 0t0 UDP *:33848 I don't know what I can verify. Does someone has an idea in order to help me to resolve this problem ?

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  • Problem: Munin Graph

    - by Pablo
    I've been trying to install Munin for 15 days, I looked for information, analized logs, I even deleted and reinstalled Munin using YUM. I'm hosted at Media Temple on a VPS with CentOS. The problem is still there and It's driving me nuts. Graphics are shown as following: http://imageshack.us/photo/my-images/833/capturadepantalla201106u.png/ This is the configuration of my munin.conf file dbdir /var/lib/munin htmldir /var/www/munin logdir /var/log/munin rundir /var/run/munin [localhost] address **.**.***.*** #IP VPS This is the configuration of my munin-node.conf file log_level 4 log_file /var/log/munin/munin-node.log port 4949 pid_file /var/run/munin/munin-node.pid background 1 setseid 1 # Which port to bind to; host * user root group root setsid yes # Regexps for files to ignore ignore_file ~$ ignore_file \.bak$ ignore_file %$ ignore_file \.dpkg-(tmp|new|old|dist)$ ignore_file \.rpm(save|new)$ allow ^127\.0\.0\.1$ Thanks so much, I appreciate all the answers UPDATE munin-graph.log Jun 22 16:30:02 - Starting munin-graph Jun 22 16:30:02 - Processing domain: localhost Jun 22 16:30:02 - Graphed service : open_inodes (0.14 sec * 4) Jun 22 16:30:02 - Graphed service : sendmail_mailtraffic (0.10 sec * 4) Jun 22 16:30:02 - Graphed service : apache_processes (0.12 sec * 4) Jun 22 16:30:02 - Graphed service : entropy (0.10 sec * 4) Jun 22 16:30:02 - Graphed service : sendmail_mailstats (0.14 sec * 4) Jun 22 16:30:02 - Graphed service : processes (0.14 sec * 4) Jun 22 16:30:03 - Graphed service : apache_accesses (0.27 sec * 4) Jun 22 16:30:03 - Graphed service : apache_volume (0.15 sec * 4) Jun 22 16:30:03 - Graphed service : df (0.21 sec * 4) Jun 22 16:30:03 - Graphed service : netstat (0.19 sec * 4) Jun 22 16:30:03 - Graphed service : interrupts (0.14 sec * 4) Jun 22 16:30:03 - Graphed service : swap (0.14 sec * 4) Jun 22 16:30:04 - Graphed service : load (0.11 sec * 4) Jun 22 16:30:04 - Graphed service : sendmail_mailqueue (0.13 sec * 4) Jun 22 16:30:04 - Graphed service : cpu (0.21 sec * 4) Jun 22 16:30:04 - Graphed service : df_inode (0.16 sec * 4) Jun 22 16:30:04 - Graphed service : open_files (0.16 sec * 4) Jun 22 16:30:04 - Graphed service : forks (0.13 sec * 4) Jun 22 16:30:05 - Graphed service : memory (0.26 sec * 4) Jun 22 16:30:05 - Graphed service : nfs_client (0.36 sec * 4) Jun 22 16:30:05 - Graphed service : vmstat (0.10 sec * 4) Jun 22 16:30:05 - Processed node: localhost (3.45 sec) Jun 22 16:30:05 - Processed domain: localhost (3.45 sec) Jun 22 16:30:05 - Munin-graph finished (3.46 sec)

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  • Rsync: how to mount truecrypt on-the-fly on the receiving side?

    - by deepc
    The short version: how can I keep an rsync backup on a truecrypt volume? The hard part is to mount/unmount this volume on the fly when it is needed for rsync. Details This is my current backup configuration (which works fairly well for the most part): backup source is on Win7 64 bit, destination is a remote Linux box (Debian) actual data transfer is done by rsync via ssh (cwRsync with cygwin) rsync daemon is started on demand via ssh On the Linux box the backup is protected by file permissions only. I want to increase security here and put the backup into a truecrypt volume. I can fuse-mount that volume manually in the shell. The question is now how can I make rsync not only open an ssh connection and starting the rsync daemon, but also to mount the truecrypt volume before (and unmount it after)? My money is on option --rsync-path which can be used to pass a command line to ssh - provided that stdin and stdout still work the same. I guess that command would have to be a shell script. Is this possible, and what would the script look like? For reference, here's a quote of that option: --rsync-path=PROGRAM Use this to specify what program is to be run on the remote machine to start-up rsync. Often used when rsync is not in the default remote-shell's path (e.g. --rsync-path=/usr/local/bin/rsync). Note that PROGRAM is run with the help of a shell, so it can be any program, script, or command sequence you'd care to run, so long as it does not corrupt the standard-in & standard-out that rsync is using to communicate. One tricky example is to set a different default directory on the remote machine for use with the --relative option. For instance: rsync -avR --rsync-path="cd /a/b && rsync" host:c/d /e/ This is the full rsync man page. Truecrypt volume auto-mount Solved! Turns out this option is actually key to auto-mounting the truecrypt volume on the remote side. The following command line does the trick (one line!): rsync $options -e "ssh -p $port -i ../.ssh/id_dsa" --rsync-path="/usr/local/bin/truecrypt -d && /usr/local/bin/truecrypt --fs-options=rw,sync,utf8,uid=$UID,umask=0007 --non-interactive -p $password $pathToVolume $remoteMountDir && rsync" $localSourceDir $user:$remoteMountMountDir Truecrypt volume auto-dismount Still open: how can I unmount the volume when rsync is done? Not sure if the following makes sense to anyone but I give it a try... Right now I am unmounting (truecrypt -d), then mounting again, then continuing with rsync. At this time rsync needs to do its thing but I dont know when its done. Adding ... rsync && truecrypt -d to the command line does not work because then the rsync daemon does not start. This is because rsync starts the daemon with parameter --server on the remote side and that parameter would go to the final truecrypt -d.

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  • Memcached session manager in Azure: Connection gets forcibly closed

    - by Edgar Pérez
    I am using Memcached Session Manager to handle Tomcat sessions in non-sticky mode. My deployment in Azure consists of a Worker Role with two instances which connect to an Azure VM running my Memcached server. Everything works pretty well, my session is persisted and retrieved by any of the two instances transparently. The problem arises when the session is idle for about 4 minutes; everything points out that the Azure Loadbalancer is closing the spymemcached connection to the VM after some period of inactivity. My MSM configuration is this: <Manager className="de.javakaffee.web.msm.MemcachedBackupSessionManager" memcachedNodes="n1:my-azure-vm.cloudapp.net:11211" sticky="false" sessionBackupAsync="false" sessionBackupTimeout="10000" lockingMode="uriPattern:/path1|/path2" requestUriIgnorePattern=".*\.(ico|png|gif|jpg|css|js|ttf|eot|svg|woff)$" transcoderFactoryClass="de.javakaffee.web.msm.serializer.kryo.KryoTranscoderFactory" customConverter="de.javakaffee.web.msm.serializer.kryo.HibernateCollectionsSerializerFactory"/> The stacktrace printed by the spymemcached client is this: INFO net.spy.memcached.MemcachedConnection: Reconnecting due to exception on {QA sa=/10.194.132.206:13000, #Rops=1, #Wops=0, #iq=0, topRop=net.spy.memcached.protocol.binary.StoreOperationImpl@1d95da8, topWop=null, toWrite=0, interested=1} java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at net.spy.memcached.MemcachedConnection.handleReads (MemcachedConnection.java:303) at net.spy.memcached.MemcachedConnection.handleIO (MemcachedConnection.java:264) at net.spy.memcached.MemcachedConnection.handleIO (MemcachedConnection.java:184) at net.spy.memcached.MemcachedClient.run(MemcachedClient.java:1298) Given this idle time limitation in Azure, is there any other way to make MSM work in the azure cloud?

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  • Linking Linux MIT Kerberos with a Windows 2003 Active Directory

    - by Beerdude26
    Greetings, I was wondering how one might link a Linux MIT Kerberos with a Windows 2003 Active Directory to achieve the following: A user, [email protected], attempts to log in at an Apache website, which runs on the same server as the Linux MIT Kerberos. The Apache module first asks the local Linux MIT Kerberos if he knows a user by that name or realm. The MIT Kerberos finds out it isn't responsible for that realm, and forwards the request to the Windows 2003 Active Directory. The Windows 2003 Active Directory replies positively and gives this information to the Linux MIT Kerberos, which in turn tells this to the Apache module, which grants the user access to its files. Here is an image of the situation: http://img179.imageshack.us/img179/5092/linux2k3.png (I'm not allowed to embed images just yet.) The documentation I have read concerning this issue often differ from this problem: Some discuss linking up a MIT Kerberos with an Active Directory to gain access to resources on the Active Directory server; While another uses the link to authenticate Windows users to the MIT Kerberos through the Windows 2003 Active Directory. (My problem is the other way around.) So what my question boils down to, is this: Is it possible to have a Linux MIT Kerberos server pass through requests for a Active Directory realm, and then have it receive the reply and give it to the requesting service? (Although it's not a problem if the requesting service and the Windows 2003 Active Directory communicate directly.) Suggestions and constructive criticism are greatly appreciated. :)

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  • Error installing pkgconfig via macports

    - by Greg K
    I installed Macports 1.8.2 from a DMG. That seemed to install fine. I ran sudo port selfupdate to make sure my ports tree was current. I then tried to install bindfs as I want to mount some directories in my OS X file system (like you can do with mount --bind in linux). pkgconfig and macfuse are two dependencies of bindfs. I had trouble installing bindfs due to errors installing pkgconfig, so I tried to just install pkgconfig, here's the debug output from sudo port install pkgconfig: $ sudo port -d install pkgconfig DEBUG: Found port in file:///opt/local/var/macports/sources/rsync.macports.org/release/ports/devel/pkgconfig DEBUG: Changing to port directory: /opt/local/var/macports/sources/rsync.macports.org/release/ports/devel/pkgconfig DEBUG: OS Platform: darwin DEBUG: OS Version: 10.3.0 DEBUG: Mac OS X Version: 10.6 DEBUG: System Arch: i386 DEBUG: setting option os.universal_supported to yes DEBUG: org.macports.load registered provides 'load', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.unload registered provides 'unload', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.distfiles registered provides 'distfiles', a pre-existing procedure. Target override will not be provided DEBUG: adding the default universal variant DEBUG: Reading variant descriptions from /opt/local/var/macports/sources/rsync.macports.org/release/ports/_resources/port1.0/variant_descriptions.conf DEBUG: Requested variant darwin is not provided by port pkgconfig. DEBUG: Requested variant i386 is not provided by port pkgconfig. DEBUG: Requested variant macosx is not provided by port pkgconfig. ---> Computing dependencies for pkgconfig DEBUG: Executing org.macports.main (pkgconfig) DEBUG: Skipping completed org.macports.fetch (pkgconfig) DEBUG: Skipping completed org.macports.checksum (pkgconfig) DEBUG: Skipping completed org.macports.extract (pkgconfig) DEBUG: Skipping completed org.macports.patch (pkgconfig) ---> Configuring pkgconfig DEBUG: Using compiler 'Mac OS X gcc 4.2' DEBUG: Executing org.macports.configure (pkgconfig) DEBUG: Environment: CFLAGS='-O2 -arch x86_64' CPPFLAGS='-I/opt/local/include' CXXFLAGS='-O2 -arch x86_64' MACOSX_DEPLOYMENT_TARGET='10.6' CXX='/usr/bin/g++-4.2' F90FLAGS='-O2 -m64' LDFLAGS='-L/opt/local/lib' OBJC='/usr/bin/gcc-4.2' FCFLAGS='-O2 -m64' INSTALL='/usr/bin/install -c' OBJCFLAGS='-O2 -arch x86_64' FFLAGS='-O2 -m64' CC='/usr/bin/gcc-4.2' DEBUG: Assembled command: 'cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_devel_pkgconfig/work/pkg-config-0.23" && ./configure --prefix=/opt/local --enable-indirect-deps --with-pc-path=/opt/local/lib/pkgconfig:/opt/local/share/pkgconfig' checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... no checking for mawk... no checking for nawk... no checking for awk... awk checking whether make sets $(MAKE)... no checking whether to enable maintainer-specific portions of Makefiles... no checking build system type... i386-apple-darwin10.3.0 checking host system type... i386-apple-darwin10.3.0 checking for style of include used by make... none checking for gcc... /usr/bin/gcc-4.2 checking for C compiler default output file name... configure: error: C compiler cannot create executables See `config.log' for more details. Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_devel_pkgconfig/work/pkg-config-0.23" && ./configure --prefix=/opt/local --enable-indirect-deps --with-pc-path=/opt/local/lib/pkgconfig:/opt/local/share/pkgconfig " returned error 77 DEBUG: Backtrace: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_devel_pkgconfig/work/pkg-config-0.23" && ./configure --prefix=/opt/local --enable-indirect-deps --with-pc-path=/opt/local/lib/pkgconfig:/opt/local/share/pkgconfig " returned error 77 while executing "$procedure $targetname" Warning: the following items did not execute (for pkgconfig): org.macports.activate org.macports.configure org.macports.build org.macports.destroot org.macports.install Error: Status 1 encountered during processing. I have only recently installed Xcode 3.2.2 (prior to installing macports). Am I right in thinking this the issue here: configure: error: C compiler cannot create executables

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  • Recover files from corrupt filesystem

    - by Emile 81
    My situation: I have an older 80GB IDE internal hdd, with a few files on that I would like very much to recover: some word documents some latex documents (text files) and pictures (png, jpg, eps files) some other text documents and visual studio project files I had backed them (not the latex ones though) up using svn, but have not committed lately, and would loose a lot of work if I cant recover. the hdd seems to have lost its filesystem, i have no idea how it came about. I know it has/had 3 NTFS partitions, i know the files i want are on the second or third partition. I read http://superuser.com/questions/81877/recover-hard-disk-data Partition Find and Mount did not see all the partitions using intelligent scan TestDisk does (i think), I followed the step by step instructions here, but when I try to list the files it says: "Can't open filesystem, filesystem seems damaged." I'm not sure how to proceed here, as TestDisks wiki does not contain this error message afaik. I don't know if the hdd is gonna fail, or some prog has caused the filesystem to be corrupt, the hdd doesnt make a sound, so i guess that's good. I would like some guidance so I don't accidentally cause more damage. (eg. is it ok to let testdisk write the filesystem to disk? I'm pretty the partitions are listed ok, but not 100%)

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