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  • rpmbuild generates RPM in which subdirectory

    - by Adil
    rpmbuild generates RPM under which directory? I checked the RPMS directory:- [root@tom adil]# ls /usr/src/redhat/ BUILD RPMS SOURCES SPECS SRPMS [root@tom adil]# ls /usr/src/redhat/RPMS/ athlon i386 i486 i586 i686 noarch [root@tom adil]# How to decide rpmbuild outputs in which of the above sub-directories? Is it controlled by spec file? What is the default option? I thought uname -p but its not the case probable uname -i is used. Linked to my last question http://stackoverflow.com/questions/2565282/difference-between-machine-hardware-and-hardware-platform

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  • Issue with WIC image resizing on ASP.NET MVC 2

    - by Dave
    I am attempting to implement image resizing on user uploads in ASP.NET MVC 2 using a version of the method found: here on asp.net. This works great on my dev machine, but as soon as I put it on my production machine, I start getting the error 'Exception from HRESULT: 0x88982F60' which is supposed to mean that there is an issue decoding the image. However, when I use WICExplorer to open the image, it looks ok. I've also tried this with dozens of images of various sources and still get the error (though possible, I doubt all of them are corrupted). Here is the relevant code (with my debugging statements in there): MVC Controller [Authorize, HttpPost] public ActionResult Upload(string file) { //Check file extension string fx = file.Substring(file.LastIndexOf('.')).ToLowerInvariant(); string key; if (ConfigurationManager.AppSettings["ImageExtensions"].Contains(fx)) { key = Guid.NewGuid().ToString() + fx; } else { return Json("extension not found"); } //Check file size if (Request.ContentLength <= Convert.ToInt32(ConfigurationManager.AppSettings["MinImageSize"]) || Request.ContentLength >= Convert.ToInt32(ConfigurationManager.AppSettings["MaxImageSize"])) { return Json("content length out of bounds: " + Request.ContentLength); } ImageResizerResult irr, irr2; //Check if this image is coming from FF, Chrome or Safari (XHR) HttpPostedFileBase hpf = null; if (Request.Files.Count <= 0) { //Scale and encode image and thumbnail irr = ImageResizer.CreateMaxSizeImage(Request.InputStream); irr2 = ImageResizer.CreateThumbnail(Request.InputStream); } //Or IE else { hpf = Request.Files[0] as HttpPostedFileBase; if (hpf.ContentLength == 0) return Json("hpf.length = 0"); //Scale and encode image and thumbnail irr = ImageResizer.CreateMaxSizeImage(hpf.InputStream); irr2 = ImageResizer.CreateThumbnail(hpf.InputStream); } //Check if image and thumbnail encoded and scaled correctly if (irr == null || irr.output == null || irr2 == null || irr2.output == null) { if (irr != null && irr.output != null) irr.output.Dispose(); if (irr2 != null && irr2.output != null) irr2.output.Dispose(); if(irr == null) return Json("irr null"); if (irr2 == null) return Json("irr2 null"); if (irr.output == null) return Json("irr.output null. irr.error = " + irr.error); if (irr2.output == null) return Json("irr2.output null. irr2.error = " + irr2.error); } if (irr.output.Length > Convert.ToInt32(ConfigurationManager.AppSettings["MaxImageSize"]) || irr2.output.Length > Convert.ToInt32(ConfigurationManager.AppSettings["MaxImageSize"])) { if(irr.output.Length > Convert.ToInt32(ConfigurationManager.AppSettings["MaxImageSize"])) return Json("irr.output.Length > maximage size. irr.output.Length = " + irr.output.Length + ", irr.error = " + irr.error); return Json("irr2.output.Length > maximage size. irr2.output.Length = " + irr2.output.Length + ", irr2.error = " + irr2.error); } //Store scaled and encoded image and thumbnail .... return Json("success"); } The code is always failing when checking if the output stream is null (i.e. irr.output == null is true). ImageResizerResult and ImageResizer public class ImageResizerResult : IDisposable { public MemoryIStream output; public int width; public int height; public string error; public void Dispose() { output.Dispose(); } } public static class ImageResizer { private static Object thislock = new Object(); public static ImageResizerResult CreateMaxSizeImage(Stream input) { uint maxSize = Convert.ToUInt32(ConfigurationManager.AppSettings["MaxImageDimension"]); try { lock (thislock) { // Read the source image var photo = ByteArrayFromStream(input); var factory = (IWICComponentFactory)new WICImagingFactory(); var inputStream = factory.CreateStream(); inputStream.InitializeFromMemory(photo, (uint)photo.Length); var decoder = factory.CreateDecoderFromStream(inputStream, null, WICDecodeOptions.WICDecodeMetadataCacheOnDemand); var frame = decoder.GetFrame(0); // Compute target size uint width, height, outWidth, outHeight; frame.GetSize(out width, out height); if (width > height) { //Check if width is greater than maxSize if (width > maxSize) { outWidth = maxSize; outHeight = height * maxSize / width; } //Width is less than maxSize, so use existing dimensions else { outWidth = width; outHeight = height; } } else { //Check if height is greater than maxSize if (height > maxSize) { outWidth = width * maxSize / height; outHeight = maxSize; } //Height is less than maxSize, so use existing dimensions else { outWidth = width; outHeight = height; } } // Prepare output stream to cache file var outputStream = new MemoryIStream(); // Prepare JPG encoder var encoder = factory.CreateEncoder(Consts.GUID_ContainerFormatJpeg, null); encoder.Initialize(outputStream, WICBitmapEncoderCacheOption.WICBitmapEncoderNoCache); // Prepare output frame IWICBitmapFrameEncode outputFrame; var arg = new IPropertyBag2[1]; encoder.CreateNewFrame(out outputFrame, arg); var propBag = arg[0]; var propertyBagOption = new PROPBAG2[1]; propertyBagOption[0].pstrName = "ImageQuality"; propBag.Write(1, propertyBagOption, new object[] { 0.85F }); outputFrame.Initialize(propBag); outputFrame.SetResolution(96, 96); outputFrame.SetSize(outWidth, outHeight); // Prepare scaler var scaler = factory.CreateBitmapScaler(); scaler.Initialize(frame, outWidth, outHeight, WICBitmapInterpolationMode.WICBitmapInterpolationModeFant); // Write the scaled source to the output frame outputFrame.WriteSource(scaler, new WICRect { X = 0, Y = 0, Width = (int)outWidth, Height = (int)outHeight }); outputFrame.Commit(); encoder.Commit(); return new ImageResizerResult { output = outputStream, height = (int)outHeight, width = (int)outWidth }; } } catch (Exception e) { return new ImageResizerResult { error = "Create maxsizeimage = " + e.Message }; } } } Thoughts on where this is going wrong? Thanks in advance for the effort.

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  • Is there something like bsdiff/Courgette for jar files?

    - by Ken Liu
    Google uses bsdiff and Courgette for patching binary files like the Chrome distribution. Do any similar tools exist for patching jar files? I am updating jar files remotely over a bandwidth-limited connection and would like to minimize the amount of data sent. I do have some control over the client machine to some extent (i.e. I can run scripts locally) and I am guaranteed that the target application will not be running at the time. I know that I can patch java applications by putting updated class files in the classpath, but I would prefer a cleaner method for doing updates. It would be good if I could start with the target jar file, apply a binary patch, and then wind up with an updated jar file that is identical (bitwise) to the new jar (from which the patch was created).

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  • Change Wix Merge Module Package GUID?

    - by jenglert
    When is it necessary to change the package GUID of a merge module? <Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Module Id="MyMergeModule" Language="1003" Version="1.0.0.0"> <Package Id="SOME_GUID" Manufacturer="Me" InstallerVersion="301" /> </Module> </Wix> Wix3 requires that the package GUID is explicitly specified for a merge module unlike for a product. My merge module will be used with an MSI that is built bi-weekly. These bi-weekly MSIs need to co-exist on the same machine as separate installations (e.g. versions 1, 2, 3, etc...) Do I need to change the package GUID of my merge module for each bi-weekly MSI build?

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  • open webim ( Mibew Messenger ) time out, reconnecting

    - by Senthil Kumar
    hi, i hope you guys know about webim a.k.a mibew messenger. I know only java, jsp and no idea about php except for some basics. Anyways, i ran this app in my apache2.2 local server. Everything works superb! But if i change my db to a virtual machine and give its address in the config.php (previously i had used localhost), in the visitors page, i get timeout, reconnecting. Login has no prob, so my guess is db connection is fine. I even changed the default page refresh time from 2 to 10. Nothing happens. Still same thing. You guys have any idea?

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  • Path for Delphi libraries

    - by Wouter van Nifterick
    Where do you guys store 3rd party (and your own) components? Do you keep separate copies per Delphi version? For years I've been using c:\program files\borland\delphi7\lib\, even for Delphi 2006, 2007, 2009 and 2010, like this: c:\program files\borland\delphi7\lib\AggPas\ c:\program files\borland\delphi7\lib\DeHL\ c:\program files\borland\delphi7\lib\DevExpress\ c:\program files\borland\delphi7\lib\FastCode\ c:\program files\borland\delphi7\lib\FastMM\ c:\program files\borland\delphi7\lib\Fundamentals\ c:\program files\borland\delphi7\lib\Graphics32\ c:\program files\borland\delphi7\lib\JCL\ c:\program files\borland\delphi7\lib\JVCL\ c:\program files\borland\delphi7\lib\OmniThread\ c:\program files\borland\delphi7\lib\Raize\ c:\program files\borland\delphi7\lib\TeeChartPro\ c:\program files\borland\delphi7\lib\TurboPower\ c:\program files\borland\delphi7\lib\VirtualTreeView\ c:\program files\borland\delphi7\lib\Zeos\ However, nowadays I don't even use Delphi7 anymore (what can it do that 2010 can't?), so this path doesn't make much sense anymore. I'm about to install windows7 on my home machine, so I'm thinking on something like this: c:\src\DelphiLib\ Any better ideas?

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  • Mongo connect problem using asp.net

    - by Amr ElGarhy
    I wrote these lines in My Application start event: var mongo = new Mongo(); mongo.Connect(); var blog = mongo.GetDatabase("Blog"); mongo.Disconnect(); but on this line: mongo.Connect(); it gave me this error: No connection could be made because the target machine actively refused it 127.0.0.1:27017 I am a beginner using Mongodb and i am just try to make sample code to see it's power. So i have no idea how to solve this problem. I am using VS2008 with MongoDB.Driver on Windows7.

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  • what languages are used in AI research today?

    - by aaa
    hi. I am currently dabbling in expert systems, emacs lisp, and reading up about artificial intelligence. Traditionally, artificial intelligence is associated with LISP and expert systems with CLIPS. However, I have noticed in computational sciences how much Python is being used. What about the area of artificial intelligence and machine learning? is it still been dominated by LISP? how much is python being used in AI? are any of the newer functional languages, clojure for example, being used in research? in the area of expert systems, which shells are most used/popular today? are there any interesting developments language wise which you know of? Thanks a lot

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  • How to Test a Multi-Tenant App with support for multiple domains

    - by asifch
    HI, we are building a multi-tenant application, which will support that each tenant can have a unique top level domain, the application is build using the asp.net 3.5 and SQL servr 2005, while each tenant will have different database. I have seen a number of questions about the similar applications on the StackOverFlow, but none of them is related to the Testing, I want to know is how one can test the application in a development environment, specially How can we test that each customer connects to his own DB based on the URL. how can we emulate different domains on the local system. like abc.com and xyz.com all goes to dev machine's IIS. Any recommendations which might help us in the developing process of such an application.

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  • ASP.NET website not working properly in mobile

    - by ria
    I have created a simple app with a page having a server side form, three fields and a button that submits and performs two operations - 1) adds the form fields to the database table 2) sends an email. Now everything works fine on the web browser on my machine but when I access the app through my mobile, the page does not seem to work. the UI and all are set but the button click functionality doesnt seem to be working and also the label which is set after a successful submit is already visible and showing the "thank you" message. Am i doing something wrong here? I have checked the app on Nokia Smartphone browser, android phone, and iphone simulator.

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  • apache syslog-ng error logs and access logs

    - by uzumaki naruto
    I am trying to send all my apache logs to syslog-ng(on remote machine) which in turn writes to a file. so I configure syslog-ng this way source s_apache { unix-stream("/var/log/apache_log.socket" max-connections(512) keep-alive(yes)); }; filter f_apache { match("error"); }; destination df_custom { file("/var/log/custom.log"); }; log { source(s_apache); filter(f_apache); destination(df_custom); }; and add the following line to apache2.conf ErrorLog "|/usr/bin/logger -t 'apache' -u /var/log/apache_log.socket" but only logs being written to "/var/log/custom.log" are [Mon Jul 13 17:24:36 2009] [notice] caught SIGTERM, shutting down and [Mon Jul 13 17:26:11 2009] [notice] Apache/2.2.11 (Ubuntu) configured -- resuming normal operations I want all logs to be sent to custom.log..... Please help me.... where am I going wrong?

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • Linked servers SQLNCLI problem. "No transaction is active"

    - by Felipe Fiali
    Im trying to execute a stored procedure and simply insert its results in a temporary table, and I'm getting the following message: The operation could not be performed because OLE DB provider "SQLNCLI" for linked server "MyServerName" was unable to begin a distributed transaction. OLE DB provider "SQLNCLI" for linked server "MyServerName" returned message "No transaction is active.". My query looks like this: INSERT INTO #TABLE EXEC MyServerName.MyDatabase.dbo.MyStoredProcedure Param1, Param2, Param3 Exact column number, names, the problem is not the result. MSDTC is allowed and started in both computers, Remote procedure calling too. The machines are not in the same domain, but I can execute remote queries from my machine and get the result. I can even execute the stored procedure and see its results, I just can't insert it in another table. Help, please? :)

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  • WMIprvse process leaks memory on 2008 server R2

    - by Dani Fischer
    I have a Windows 2008 R2 server running on a VM machine. My .NET service is running on this server periodically querying WMI, for example: SELECT ProcessId FROM Win32_Service WHERE ... After a day or two WMIprvse takes up to 500M memory and WMI queries start getting out of memory exceptions. This article seems to be talking about this issue: "http://support.microsoft.com/kb/958124" I've seen other articles saying that Microsoft is aware of the problem and not going to issue a fix until the next major release. http://social.msdn.microsoft.com/Forums/en/netfxbcl/thread/256eb40c-d050-4278-a3d8-863e30db02a0 I'd appreciate any suggestions and insights on this.

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  • Oracle Linked Server error: ORA-12640: Authentication adapter initialization failed

    - by Chenster
    I have a linked server on SQL Server that talks to Oracle. Executing the following sql statement using Openquery SELECT * FROM OPENQUERY(finance, 'select * from KFRI.VW_XREF_PROJECTS') will get error as the following: OLE DB provider "OraOLEDB.Oracle" for linked server "finance" returned message "ORA-12640: Authentication adapter initialization failed". Msg 7303, Level 16, State 1, Line 1 Cannot initialize the data source object of OLE DB provider "OraOLEDB.Oracle" for linked server "finance". I tried to set : SQLNET.AUTHENTICATION_SERVICES= (NONE) in {$ORACLE_HOME}\NETWORK\ADMIN\sqlnet.ora. It did not help. What's interesting is my coworker is able to execute the exactly same query successfully on his machine without a hitch. Any tips on how to fix this is greatly appreciated!!

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  • How to sign installation files of a Visual Studio .msi

    - by Alex
    This may be a duplicate, though I can't find it at this time. If so please point me in the right direction. I recently purchased an authenticode certificate from globalsign and am having problems signing my files for deployment. There are a couple of .exe files that are generated by a project and then put into a .msi. When I sign the .exe files with the signtool the certificate is valid and they run fine. The problem is that when I build the .msi (using the visual studio setup project) the .exe files loose their signatures. So I can sign the .msi after it is built, but the installed .exe files continue the whole "unknown publisher" business. How can I retain the signature on these files for installation on the client machine? You help is appreciated. -Alex

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  • Visual Studio 2010 RC + ASP.NET MVC 2

    - by qntmfred
    Now that ASP.NET MVC 2 is out, I tried to install it on my development machine, which already has Visual Studio 2010 RC installed and I got this error message during installation Component Microsoft ASP.NET MVC 2 has failed to install with the following error message: "A different version of ASP.NET MVC 2 is already installed on your system. Please uninstall this version before proceeding with this install." Sure enough, the MVC 2 release notes state: Note Because Visual Studio 2008 and Visual Studio 2010 RC share a component of ASP.NET MVC 2, installing the ASP.NET MVC 2 RTM release on a computer where Visual Studio 2010 RC is also installed is not supported. So my question is, though officially unsupported, if I uninstall VS 2010 RC, install MVC 2 then re-install VS 2010 RC, might this work? And would I then be able to target MVC 2 in VS2010?

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  • jQuery validations not working in IE 7?

    - by Pselus
    I have a problem. The client is claiming that a prize signup form I built for them is not working in IE 7. It works in IE 8 just fine which they agree about, but in IE 7 it doesn't. (luckily they don't care about IE 6). I was hoping someone could help me debug it since I don't have access to a machine with IE 7 (I work on a Mac). The page is here: http://www.fuchscorp.com/midamerica/prizes/prize.signup.php When you click the Submit button in IE 7 it just doesn't work. Don't worry about submitting information as the site isn't live (so, no...you won't be winning any prizes). If someone could please help me debug this and figure out what's going on that would be amazingly helpful.

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  • Calling IPrincipal.IsInRole on Windows 7

    - by adrianbanks
    We use NTLM auth in our application to determine whether a user can perform certain operations. We use the IPrincipal of their current Windows login (in WinForms applications), calling IsInRole to check for specific group memberships. To check that a user is a local administrator on the machine, we use: AppDomain.CurrentDomain.SetPrincipalPolicy(PrincipalPolicy.WindowsPrincipal); ... bool allowed = Thread.CurrentPrincipal.IsInRole(@"Builtin\Administrators") This works if the current user is the Administrator user, or is another user that is a member of the Builtin\Administrators group. In our testing on Windows 7, we have found that this no longer works as expected. The Administrator user still works fine, but any other user that is a member of the Builtin\Administrators group returns false for the IsInRole call. What could be causing this difference? I have a gut feeling that a default setting has changed somewhere (possible in gpedit), but cannot find anything that looks like the culprit.

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  • using a "temporary files" folder in python

    - by zubin71
    I recently wrote a script which queries PyPI and downloads a package; however, the package gets downloaded to a user defined folder. I`d like to modify the script in such a way that my downloaded files go into a temporary folder, if the folder is not specified. The temporary-files folder in *nix machines is "/tmp" ; would there be any Python method I could use to find out the temporary-files folder in a particular machine? If not, could someone suggest an alternative to this problem?

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  • ASPNETDB and ASPSTATE database. How to change the connectionstrings?

    - by George
    I have two ASP-specific SQL Server databases 1) ASPState - To store session state 2) ASPNETDB - To store Security/Role stuff. In my web.config, I am specifying the connection string used to identify the location of the APState database: <sessionState mode="SQLServer" sqlConnectionString="server=(local)\sql2008b;uid=sa;pwd=iainttelling;" timeout="120"/> Where is the conenction string specified for the ASPNETDB database? I am trying to point it to a db on a remote server. I have a feeling it is somewhere in IIS orthe Machine Config. I'd like to add it to my WEB.CONFIG Could someone help me to do this?

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  • How to gracefully exit SLIME and EMACS

    - by Gregory Gelfond
    Hi All, I have a question regarding how to "gracefully exit SLIME", when I quit Emacs. Here is the relevant portion of my config file: ;; SLIME configuration (setq inferior-lisp-program "/usr/local/bin/sbcl") (add-to-list 'load-path "~/Scripts/slime/") (require 'slime) (slime-setup) ;; configure SLIME to gracefully quit when emacs ;; terminates (defun slime-smart-quit () (interactive) (when (slime-connected-p) (if (equal (slime-machine-instance) "Gregory-Gelfonds-MacBook-Pro.local") (slime-quit-lisp) (slime-disconnect))) (slime-kill-all-buffers)) (add-hook 'kill-emacs-hook 'slime-smart-quit) To my knowledge this should automatically kill SLIME and it's associated processes whenever I exit Emacs. However, every time I exit, I still get the prompt: Proc Status Buffer Command ---- ------ ------ ------- SLIME Lisp open *cl-connection* (network stream connection to 127.0.0.1) inferior-lisp run *inferior-lisp* /usr/local/bin/sbcl Active processes exist; kill them and exit anyway? (yes or no) Can someone shed some insight as to what I'm missing from my config? Thanks in advance.

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  • Psexec , cmd and batch file

    - by user311130
    Hello. I have a batch file named a.bat on a winserver2008 Desktop. That batch file only write the SessionID (from environment variable) to a local eventlog. I want to execute it remotely using cmd (otherwise the SessionName doesn't appear). so I have tried c:\PsTools\psexec.exe \\<Server> -u test2 -p <Password> -i 2 cmd "c:\Users\test-2\Desktop\a" or c:\PsTools\psexec.exe \\<server> -u test2 -p <Password> -i 2 "cmd \"c:\Users\test-2\Desktop\a\"";exit all of these just open a terminal on the remote machine but don't execute the batch. Any ides? Best Regards,

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  • CodePlex Daily Summary for Sunday, February 13, 2011

    CodePlex Daily Summary for Sunday, February 13, 2011Popular ReleasesTV4Home - The all-in-one TV solution!: 0.1.0.0 Preview: This is the beta preview release of the TV4Home software.Finestra Virtual Desktops: 1.2: Fixes a few minor issues with 1.1 including the broken per-desktop backgrounds Further improves the speed of switching desktops A few UI performance improvements Added donations linksNuGet: NuGet 1.1: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. The URL to the package OData feed is: http://go.microsoft.com/fwlink/?LinkID=206669 To see the list of issues fixed in this release, visit this our issues listEnhSim: EnhSim 2.4.0: 2.4.0This release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Changes since 2.3.0 - Upd...Sterling Isolated Storage Database with LINQ for Silverlight and Windows Phone 7: Sterling OODB v1.0: Note: use this changeset to download the source example that has been extended to show database generation, backup, and restore in the desktop example. Welcome to the Sterling 1.0 RTM. This version is not backwards-compatible with previous versions of Sterling. Sterling is also available via NuGet. This product has been used and tested in many applications and contains a full suite of unit tests. You can refer to the User's Guide for complete documentation, and use the unit tests as guide...PDF Rider: PDF Rider 0.5.1: Changes from the previous version * Use dynamic layout to better fit text in other languages * Includes French and Spanish localizations Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0.5.1-setup.exe" (reccomended) 2. Down...Snoop, the WPF Spy Utility: Snoop 2.6.1: This release is a bug fixing release. Most importantly, issues have been seen around WPF 4.0 applications not always showing up in the app chooser. Hopefully, they are fixed now. I thought this issue warranted a minor release since more and more people are going WPF 4.0 and I don't want anyone to have any problems. Dan Hanan also contributes again with several usability features. Thanks Dan! Happy Snooping! p.s. By request, I am also attaching a .zip file ... so that people can install it ...RIBA - Rich Internet Business Application for Silverlight: Preview of MVVM Framework Source + Tutorials: This is a first public release of the MVVM Framework which is part of the final RIBA application. The complete RIBA example LOB application has yet to be published. Further Documentation on the MVVM part can be found on the Blog, http://www.SilverlightBlog.Net and in the downloadable source ( mvvm/doc/ ). Please post all issues and suggestions in the issue tracker.SharePoint Learning Kit: 1.5: SharePoint Learning Kit 1.5 has the following new functionality: *Support for SharePoint 2010 *E-Learning Actions can be localised *Two New Document Library Edit Options *Automatically add the Assignment List Web Part to the Web Part Gallery *Various Bug Fixes for the Drop Box There are 2 downloads for this release SLK-1.5-2010.zip for SharePoint 2010 SLK-1.5-2007.zip for SharePoint 2007 (WSS3 & MOSS 2007)Facebook C# SDK: 5.0.3 (BETA): This is fourth BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. For more information about this release see the following blog posts: Facebook C# SDK - Writing your first Facebook Application Facebook C# SDK v5 Beta Internals Facebook C# SDK V5.0.0 (BETA) Released We have spend time trying ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.161: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a new Twitter List network importer, makes some minor feature improvements, and fixes a few bugs. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file...WCF Data Services Toolkit: WCF Data Services Toolkit: The source code and binary releases of the WCF Data Services Toolkit. For simplicity, the source code download doesn't include any of the MSTest files. If you want those, you can pull the code down via MercurialyoutubeFisher: youtubeFisher 3.0 [beta]: What's new: Video capturing improved Supports YouTube's new layout (january 2011) Internal refactoringNearforums - ASP.NET MVC forum engine: Nearforums v5.0: Version 5.0 of the ASP.NET MVC Forum Engine, containing the following improvements: .NET 4.0 as target framework using ASP.NET MVC 3. All views migrated to Razor for cleaner markup. Alternate template (Layout file) for mobile devices 4 Bug Fixes since Version 4.1 Visit the project Roadmap for more details. Webdeploy package sha1 checksum: 28785b7248052465ea0738a7775e8e8744d84c27fuv: 1.0 release, codename Chopper Joe: features: search/replace :o to open file :s to save file :q to quitASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager html generation optimized new features for the lookup (add additional search data ) live demo went aeroAutoLoL: AutoLoL v1.5.5: AutoChat now allows up to 6 items. Items with nr. 7-0 will be removed! News page url's are now opened in the default browser Added a context menu to the system tray icon (thanks to Alex Banagos) AutoChat now allows configuring the Chat Keys and the Modifier Key The recent files list now supports compact and full mode Fix: Swapped mouse buttons are now properly detected Fix: Sometimes the Play button was pressed while still greyed out Champion: Karma Note: You can also run the u...mojoPortal: 2.3.6.2: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2362-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Rawr: Rawr 4.0.19 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...IronRuby: 1.1.2: IronRuby 1.1.2 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. In this release we fixed several major issues: - problems that blocked Gem installation in certain cases - regex syntax: the parser was replaced with a new one that is much more compatible with Ruby 1.9.2 - cras...New ProjectsAbstract | .NET DDD abstraction for infra-structure (Data, Blobs, Queues): In the last few years we have seen many tools abstract access to infra-structures. They are all very different - what makes it difficult for you to move from Azure or to Azure. Abstract makes migration easier by standardising access to these infra-structures.Apex APRS: Apex APRS is a new APRS client application that is unlike any other. Key Features: Online and offline-cached map viewing from multiple popular sources Fast, simple, intuitive & powerful user interface Customizable Notification System: Customizable Notification SystemDaniel Singleton for C++: An elegant solution for C++ singletons using dependency declaration to control lifetime. One object created during any execution, lazy-init, thread safety... nice and compact.Deduplicator: Deduplicator helps to organize your file system. Create one folder organized by choice containing unique files. To be used for photo's, mp3's or any other binary format. Deduplicator is released yet, user interface is limited and some hardcoding is still in placeDigitypon (ASP.NET MVC 3): Digitypon will be a new web application specialized to be used by those who want to set an e-newspaper or an e-magazine. The main difference among other CMSs is that Digitypon’s workflow is a virtualized way of how employees of printed matters (newspaperes, magazinews) work.EdgeJournalImporter: Import journal files written on the Entourage (Pocket) Edge into Microsoft OneNote 2007+FlatFileSerializer: Serialize and deserialize flat file records from and to self defined classes using Attributes.Google Chart Helper: Controls to insert Google Charts to your web application. No Javascript code to do. We do it for you !How to display records from MySQL 5.1 database in asp.net using VB.net or CSharp: How to display records from MySQl 5.1+ database in asp.net with vb.net or C# code.HTTP Filer: HTTP Filer is a utility that allow users to share files and documents over http protocol. This utility was designed especially for Windows Phone users to send files from computer to their phone easily without send emails with attachments or upload files to an internet server.ibamonitoring: Source code for the avian point-count data collection web site www.ibamonitoring.org.JoPack Ultra Light Packaging for large teams: JoPack is an opensource ultra light package management software – that is targeted for simplifying development with large teams sharing volatile assemblies across several solutions. Latest project source code can be found on project home site: http://code.google.com/p/jo-pack/ L-System Turtle Based Fractal Tool (L-Fractal Tool): A tool to help you play with L-System turtle graphic based fractal curves( http://en.wikipedia.org/wiki/L-system) This tool helps you look into some of the well known curves & lets you define new patterns & production rules to build your own. Have a fun-fractal day !mailer: mailer is a application to mail. It's developed in Python.NJamb: A C# DSL for more rigorous tests: NJamb is a C# syntax for tests and DDD specifications. It makes them more readable, faster to write, and more rigorous. Its Linq-style expressions can assert preconditions and postconditions. IntelliSense makes the syntax almost foolproof. And, it's designed to be extended.NUpdater: NUpdater makes it easier for .NET Framework developers to add auto-updating capability to their software. Putting together numerous patching capabilities, this library is an all-around updater. Developed in C# with CLS compliance (this library is fully compatible with Mono).Perihelia - The .NET & Silverlight Socket Project: Perihelia is an open-source socket framework. The framework includes (or will include) all the necessities you need to satisfy your networking needs. Windows and WPF applications are currently supported, and Silverlight applications will be supported soon.PLogger: PLogger is a light, fast configuration-less file appender logger build using a parallel pipeline architecture. It is much easier and faster to set up and use then Log4Net or the enterprise libraryQuasar: Quasar is a professional .Net utility library which adds sugar on .net framework.Sectors Game Engine: Sectors is a XNA-based 2.5D (Doom-like) game engine with console and scripting support for Windows.SharePoint 2010 Server-Side-Scanner WebPart - embDocumentInhalator: embDocumentInhalator makes it possible for SharePoint 2010 users to scan documents from scanners attached directly to the server. For developers it may help to see the relationship between the individual components required. SIAJUR: Projeto Web para controle de documentossvcutil2: svcutil2 generates Wcf client proxies from Wsdl2 documents.TemporalMemoryNetwork: TemporalMemoryNetwork is a research project exploring how dynamical systems can store and represent patterns that occur through time.WebDAV#: This project aims to implement WebDAV support for .NET, both for client software as well as software hosting their own WebDAV server. The project will start with the server portion. The project will be developed in C# 3.5 for .NET 3.5 and 4.0.

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  • MediaRecorder prepare() causes segfault

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. UPDATE 3: I've tried all permission combinations: CAMERA + RECORD_AUDIO+RECORD_VIDEO, CAMERA only, RECORD_AUDIO+RECORD_VIDEO This is driving me bats! :))) // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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