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  • IOS restkit error

    - by user1302602
    I am sending a Post with object loader and getting this error in output window. FYI, My didFailWithError: delegate never got hit. Not sure why. `objectLoader:didFailWithError:]:` unrecognized selector `sent to class 0x123608` How did i find out what is 0x123608? I set the router in AppDelegate class and Mapping in AppDelegate too. here is a method in my class which inherit RKObjectLoaderDelegate. I am using shared singleton. [[RKObjectManager sharedManager] postObject:review usingBlock:^(RKObjectLoader *loader){ // loader.params=params, loader.objectMapping = [[RKObjectManager sharedManager].mappingProvider objectMappingForClass:[myclass class]]; loader.serializationMIMEType = RKMIMETypeJSON; // We want to send this request as JSON loader.method = RKRequestMethodPOST; loader.serializationMapping = [RKObjectMapping serializationMappingUsingBlock:^(RKObjectMapping* mapping) { [mapping mapAttributes:@"field1", @"field2",@"field3",nil]; }]; loader.targetObject = nil; loader.delegate = self; }]; }

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  • Jasmine DOM test using jasmine jquery with require module

    - by Purushoth
    I am using custom variant of jasmine 2.0 from here https://github.com/erikringsmuth/jasmine2-amd-specrunner. So that testing my require.js based application made possible. Here i have facing problem with using jasmine-jquery. The jasmine object is undefined. $ and window is fine. function (window, jasmine, $) I have reference added jasmine and jquery lib too <script type="text/javascript" src="lib/jasmine.js"></script> <script type="text/javascript" src="lib/jquery-2.1.1.min.js"></script> <script type="text/javascript" src="lib/helpers/jasmine-jquery.js"></script>

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  • How to dynamically modify NHibernate load queries at runtime? EventListeners? Interceptors?

    - by snicker
    I need to modify the query used to load many-to-one references in my model. Specifically, I need to be able to further filter this data. Unfortunately, NH will not allow me to filter many-to-one relationships using the built in filtering system (?). I could just be doing something incorrect. Is there a hook where I can manually and dynamically modify the query used to load the data? Or an alternative to filters that will allow me to specify parameters? Background: I am working with a database that is using a form of revision control, with each entity having a natural ID PK, an EntityId, a RevisionValidTo and RevisionValidFrom field. There may be many rows using the same EntityId, which is the reference for other tables to join on, but the Revision ranges are mutually exclusive. Thus, the relationship is only many-to-one IIF the filter is applied. However, NH offers no way to specify a filter on many-to-one references (they do for collections...)

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  • Django Admin: Many-to-Many listbox doesn't show up with a through parameter

    - by NP
    Hi All, I have the following models: class Message(models.Model): date = models.DateTimeField() user = models.ForeignKey(User) thread = models.ForeignKey('self', blank=True, null=True) ... class Forum(models.Model): name = models.CharField(max_length=24) messages = models.ManyToManyField(Message, through="Message_forum", blank=True, null=True) ... class Message_forum(models.Model): message = models.ForeignKey(Message) forum = models.ForeignKey(Forum) status = models.IntegerField() position = models.IntegerField(blank=True, null=True) tags = models.ManyToManyField(Tag, blank=True, null=True) In the admin site, when I go to add/change a forum, I don't see the messages listbox as you'd expect. However, it shows up if I remove the 'through' parameter in the ManyToManyField declaration. What's up with that? I've registered all three models (plus Tag) to the admin site in admin.py. TIA

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  • Lua metatable Objects cannot be purge from memory?

    - by Prometheus3k
    Hi there, I'm using a proprietary platform that reported memory usage in realtime on screen. I decided to use a Class.lua I found on http://lua-users.org/wiki/SimpleLuaClasses However, I noticed memory issues when purging object created by this using a simple Account class. Specifically, I would start with say 146k of memory used, create 1000 objects of a class that just holds an integer instance variable and store each object into a table. The memory used is now 300k I would then exit, iterating through the table and setting each element in the table to nil. But would never get back the 146k, usually after this I am left using 210k or something similar. If I run the load sequence again during the same session, it does not exceed 300k so it is not a memory leak. I have tried creating 1000 integers in a table and setting these to nil, which does give me back 146k. In addition I've tried a simpler class file (Account2.lua) that doesn't rely on a class.lua. This still incurs memory fragmentation but not as much as the one that uses Class.lua Can anybody explain what is going on here? How can I purge these objects and get back the memory? here is the code --------Class.lua------ -- class.lua -- Compatible with Lua 5.1 (not 5.0). --http://lua-users.org/wiki/SimpleLuaClasses function class(base,ctor) local c = {} -- a new class instance if not ctor and type(base) == 'function' then ctor = base base = nil elseif type(base) == 'table' then -- our new class is a shallow copy of the base class! for i,v in pairs(base) do c[i] = v end c._base = base end -- the class will be the metatable for all its objects, -- and they will look up their methods in it. c.__index = c -- expose a ctor which can be called by () local mt = {} mt.__call = function(class_tbl,...) local obj = {} setmetatable(obj,c) if ctor then ctor(obj,...) else -- make sure that any stuff from the base class is initialized! if base and base.init then base.init(obj,...) end end return obj end c.init = ctor c.instanceOf = function(self,klass) local m = getmetatable(self) while m do if m == klass then return true end m = m._base end return false end setmetatable(c,mt) return c end --------Account.lua------ --Import Class template require 'class' local classname = "Account" --Declare class Constructor Account = class(function(acc,balance) --Instance variables declared here. if(balance ~= nil)then acc.balance = balance else --default value acc.balance = 2097 end acc.classname = classname end) --------Account2.lua------ local account2 = {} account2.classname = "unnamed" account2.balance = 2097 -----------Constructor 1 do local metatable = { __index = account2; } function Account2() return setmetatable({}, metatable); end end --------Main.lua------ require 'Account' require 'Account2' MAX_OBJ = 5000; test_value = 1000; Obj_Table = {}; MODE_ACC0 = 0 --integers MODE_ACC1 = 1 --Account MODE_ACC2 = 2 --Account2 TEST_MODE = MODE_ACC0; Lua_mem = ""; print("##1) collectgarbage('count'): " .. collectgarbage('count')); function Load() for i=1, MAX_OBJ do if(TEST_MODE == MODE_ACC0 )then table.insert(Obj_Table, test_value); elseif(TEST_MODE == MODE_ACC1 )then table.insert(Obj_Table, Account(test_value)); --Account.lua elseif(TEST_MODE == MODE_ACC2 )then table.insert(Obj_Table, Account2()); --Account2.lua Obj_Table[i].balance = test_value; end end print("##2) collectgarbage('count'): " .. collectgarbage('count')); end function Purge() --metatable purge if(TEST_MODE ~= MODE_ACC0)then --purge stage 0: print("set each elements metatable to nil") for i=1, MAX_OBJ do setmetatable(Obj_Table[i], nil); end end --purge stage 1: print("set table element to nil") for i=1, MAX_OBJ do Obj_Table[i] = nil; end --purge stage 2: print("start table.remove..."); for i=1, MAX_OBJ do table.remove(Obj_Table, i); end print("...end table.remove"); --purge stage 3: print("create new object_table {}"); Obj_Table= {}; --purge stage 4: print("collectgarbage('collect')"); collectgarbage('collect'); print("##3) collectgarbage('count'): " .. collectgarbage('count')); end --Loop callback function OnUpdate() collectgarbage('collect'); Lua_mem = collectgarbage('count'); end ------------------- --NOTE: --On start of game runs Load(), another runs Purge() --Update I've updated the code with suggestions from comments below, and will post my findings later today.

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  • python class attribute

    - by chnet
    Hi, i have a question about class attribute in python. class base : def __init__ (self): pass derived_val = 1 t1 = base() t2 = base () t2.derived_val +=1 t2.__class__.derived_val +=2 print t2.derived_val # its value is 2 print t2.__class__.derived_val # its value is 3 The results are different. I also use id() function to find t2.derived_val and t2.class.derived_val have different memory address. My problem is derived_val is class attribute. Why it is different in above example? Is it because the instance of class copy its own derived_val beside the class attribute?

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  • Load resources? - wxPython / Python

    - by Francisco Aleixo
    Hello everyone. I am using wxPython and Py2exe to create my application and my only problem is loading for example bitmaps. Ok so lets say I want to add an image to my application, and thats fairly easy using wxPython, and lets say it is on the same directory of my .py so for example: image = wx.StaticBitmap(self, -1, wx.Bitmap('image.bmp') Now, this works obviously fine, problem is when I convert to Py2exe, I would like to use the resources from the dlls that I included in the Py2Exe compilation. So basically what I want to do is to instead of including the images on the same folder as my application in order to work, I would like to use it from the resources so people won't see the images on the folder.

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  • Abstract classes in shared library

    - by JTom
    Hi, I have an ordinary abstract class that has couple of pure virtual methods. The class itself is a part of the shared library. The compilation of the shared library itself is OK. But when the library is linked to another program that has another class deriving from the abstract one in the shared library and defining the pure virtual methods, I get the following linker error: I compile like this..: g++ -I../path/to/the/library main.cpp derived.cpp -L../path/to/the/library -lsomename -o shared ...and the linker error is: libsomename.so: undefined reference to `AbstractClass::method()' It's like the abstract class cannot access its pure virtual methods but I do not try to make any instance of the abstract class anywhere in the library. What could be the problem?

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  • Getting publish_stream extended permission from the user

    - by José Joel.
    I was ussing Facbook connect in my iPhone app, but in december the posts stopped working. After some research I found that i'm supossed to use stream.publish, something like: NSString *att = @"{\"bob\":\"i\'m happy\",\"caption\": \"User rated the internet 5 stars\", \"description\": \"a giant cat\"}"; NSDictionary *attachment = [NSDictionary dictionaryWithObject:att forKey:@"attachment"]; [[FBRequest requestWithDelegate:self] call:@"facebook.stream.publish" params:attachment]; Which i think it's correct, but the posts still don't work. Someone told me that i need to get publish_stream extended permission from the user, but i dont know how to do that.

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  • Iterating 'Active' View Controllers

    - by ISDi
    Ola Folks, In an iPhone application I am displaying different views by using the addSubView:SomeViewController.view method. I want to be able to, at the very least, log the view controllers that are in the view hierarchy that is being displayed. I would prefer to be able to get a handle to a specific view controller. I know how to iterate the views, I just do not see how to access the view controllers of those views. I am looking for something that will give me the type of access to the view controllers that UINavigationController::ViewControllers does. I thought I could get away with: for (UIViewController* oVC in [self.view subviews]) but this is not having the intended effect. If someone has a way of doing this, please share it with me. -isdi-

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  • posting twitter status whilst receiving tweets iphone mgtwitterengine

    - by d4ndym1k3
    i have set up a twitter client on my iphone using mgtwitterengine. i've managed to set it up so i can tweet and recieve status updates. using the standard set up you can only receive between 10&20 updates. to be able to receive more updates then that you have to put[_engine getFollowedTimelineSinceID:0 startingAtPage:0 count:50]; but this does not allow you to get more than the original amount untill you activateif (params) { fullPath = [self _queryStringWithBase:fullPath parameters:params prefixed:YES]; } in SA_OAuthTwitterEngine.m. my problem is when i do this i can no longer post a new status from my app. i can have upto 200 statuses in the stream but no posting capabilities. this is the error:Error Domain=HTTP Code=401 "The operation couldn’t be completed. (HTTP error 401.)" any help would be appreciated. many thanks in advance

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  • Cocoa window position anomaly

    - by Marius
    Hello everyone, I have a weird problem with positioning a window on screen. I want to center the window on the screen, but i don't know how to do that. Here's what i've got. The window is created from nib by the main controller: IdentFormController *ftf = [[IdentFormController alloc] initWithWindowNibName:@"IdentForm"]; [[ftf window] makeKeyAndOrderFront:self]; Now the IdentFormController has awakeFromNib() method in which it tries to position the window. For the sake of simplicity i've just tried to do setFrameOrigin(NSMakePoint(0, 0)). What happens is as follows: The first time i create this window, everything works as expected. But if i create it again after releasing the previous, it starts appearing at random positions. Why does it do that?

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  • Add C pointer to NSMutableArray

    - by Georges Oates Larsen
    I am writing an Objective-C program that deals with low level image memory. I am using ANSI-C structs for my data storage -- Full blown objects seem overkill seeing as the data I am storing is 100% data, with no methods to operate on that data. Specifically, I am writing a customizable posterization algorithm which relies on an array of colors -- This is where things get tricky. I am storing my colors as structs of three floats, and an integer flag (related to the posterization algorithm specifically). Everyhting is going well, except for one thing... [actual question] I can't figure out how to add pointers to an NSMutableArray! I know how to add an object, but adding a pointer to a struct seems to be more difficult -- I do not want NSMutableArray dereferencing my pointer and treating the struct as some sort of strange object. I want NSMutableArray to add the pointer its self to its collection. How do I go about doing this? Thanks in advance, G

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  • UIButton custom font vertical alignment

    - by Willshaw Media
    I've got a UIButton which uses a custom font, which is set when my view loads: - (void)viewDidLoad { [super viewDidLoad]; self.searchButton.titleLabel.font = [UIFont fontWithName: @"FONTNAME" size: 15.0 ]; } The problem I've got is that the font is appearing to float up of the center line. If I comment out this line, the default font appears vertically centered fine. But changing to the custom font breaks the vertical alignment. I'm getting the same issue on a Table Cell with a custom font too. Do I need to tell the view somewhere that the custom font is not as tall as other fonts? EDIT: I've just realized that the font I'm using is a Windows TrueType Font. I can use it fine in TextEdit on the Mac, only a problem with the alignment in my App

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  • Updating records in Postgres using FROM clause

    - by Summer
    Hi, I'm changing my db schema, and moving column 'seat' from old_table to new_table. First I added a 'seat' column to new_table. Now I'm trying to populate the column with the values from old_table. UPDATE new_table SET seat = seat FROM old_table WHERE old_table.id = new_table.ot_id; This returns ERROR: column reference "seat" is ambiguous. UPDATE new_table nt SET nt.seat = ot.seat FROM old_table ot WHERE ot.id = nt.ot_id; Returns ERROR: column "nt" of relation "new_table" does not exist Ideas?

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  • Binding expression failing.

    - by Rohit Kandhal
    My output window is flooded with binding expression failures like : "Cannot find source for binding with reference 'RelativeSource FindAncestor, AncestorType='System.Windows.Controls.UserControl', AncestorLevel='1''. BindingExpression:Path=DataContext.CurrentActivationObjectType; DataItem=null; target element is 'StackPanel' (Name=''); target property is 'NoTarget' (type 'Object')" and similar binding issues. Also i found that these failure occurs only when the screen loads (i.e. first time) No failures there after. I've checked the binding it is fine . Binding :

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  • Flex 4 how to layout spark controls in an html table type way

    - by Amy
    I have a group of controls and I want to organize them in a table like fashion. I want 1 row and 6 columns. Col 1,3,4,5,6 should all auto size to the contents and col 2 should take up the remaining available space. When the size of the group changes, only col2 width should change. I also want to be able to set the alignment of each cell. How can I do this in flex 4? I found a reference to mx:constraintColumns but this seems to be used with the canvas and in flex 4 adobe suggests not using canvases. Is there something similar in flex 4? I'm looking for something along the lines of Grid/Grid.ColumnDefinitions in silverlight.

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  • Flex 3.0 Drag and Drop

    - by C-Man
    Hi all! I have encountered a problem in a Flex application. I have implemented drag and drop support from a List to a Canvas, and I DragManagers doDrag() - with.a proxy-image. In my custom DragDrop event handler, i place a new item on the Canvas. I use the event.localX/localY to position the new item. It is working ok, but the problem is that I want the "new" image to appear exactly where the proxy-image is when i release the mouse button (x/y -wise). Can I somehow get the proxys X,Y location. I thought that DragManager would have a reference to it but I can´t find it. Thanks /C

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  • Can you explain what's going on in this Ruby code?

    - by samoz
    I'm trying to learn Ruby as well as Ruby on Rails right now. I'm following along with Learning Rails, 1st edition, but I'm having a hard time understanding some of the code. I generally do work in C, C++, or Java, so Ruby is a pretty big change for me. I'm currently stumped with the following block of code for a database migrator: def self.up create_table :entries do |t| t.string :name t.timestamps end end Where is the t variable coming from? What does it actually represent? Is it sort of like the 'i' in a for(i=0;i<5;i++) statement? Also, where is the :entries being defined at? (entries is the name of my controller, but how does this function know about that?)

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  • Lamda expression will not compile

    - by John Soer
    I am very confused I have this lamba expression tvPatientPrecriptionsEntities.Sort((p1, p2) => p1.MedicationStartDate.Value.CompareTo(p2.MedicationStartDate.Value)); Visual studio will not compile it and complains about syntax. I converted the lamba expression to an anonymous delegate as so tvPatientPrecriptionsEntities.Sort( delegate(PatientPrecriptionsEntity p1, PatientPrecriptionsEntity p2) { return p1.MedicationStartDate.Value.CompareTo(p2.MedicationStartDate.Value); } ); and it works fine. The project is uses the .net 3.5 framework and I have a reference to system.linq.

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  • Executing a dynamically bound function in Clojure

    - by Carl Smotricz
    I'd like to pre-store a bunch of function calls in a data structure and later evaluate/execute them from within another function. This works as planned for functions defined at namespace level with defn (even though the function definition comes after my creation of the data structure) but will not work with functions defined by let [name (fn or letfn inside the function. Here's my small self-contained example: (def todoA '(funcA)) (def todoB '(funcB)) (def todoC '(funcC)) (def todoD '(funcD)) ; unused (defn funcA [] (println "hello funcA!")) (declare funcB funcC) (defn runit [] (let [funcB (fn [] (println "hello funcB"))] (letfn [(funcC [] (println "hello funcC!"))] (funcA) (eval todoA) ; OK (funcB) ; OK (eval todoB) ; "Unable to resolve symbol: funcB in this context" at line 2 (funcC) ; OK (eval todoC) ; "Unable to resolve symbol: funcC in this context" at line 3 ))) Is there a simple fix I could undertake to get eval'd quoted calls to functions to work for functions defined inside another function?

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  • Compiler error when casting to function pointer

    - by detly
    I'm writing a bootloader for the PIC32MX, using HiTech's PICC32 compiler (similar to C90). At some point I need to jump to the real main routine, so somewhere in the bootloader I have void (*user_main) (void); user_main = (void (*) (void)) 0x9D003000; user_main(); (Note that in the actual code, the function signature is typedef'd and the address is a macro.) I would rather calculate that (virtual) address from the physical address, and have something like: void (*user_main) (void); user_main = (void (*) (void)) (0x1D003000 | 0x80000000); user_main(); ...but when I try that I get a compiler error: Error #474: ; 0: no psect specified for function variable/argument allocation Have I tripped over some vagarity of C syntax here? This error doesn't reference any particular line, but if I comment out the user_main() call, it goes away. (This might be the compiler removing a redundant code branch, but the HiTech PICC32 isn't particularly smart in Lite mode, so maybe not.)

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  • Selectedindex in listview, throwing up an error!

    - by Luke
    Hey guys, the following code shows what i am trying to do. private void btnEdit_Click(object sender, EventArgs e) { iDeliverySelected = lstDeliveryDetails.SelectedIndex; bool addEdit = false; } The selectedindex is throwing up the following error.. 'System.Windows.Forms.ListView' does not contain a definition for 'SelectedIndex' and no extension method 'SelectedIndex' accepting a first argument of type 'System.Windows.Forms.ListView' could be found (are you missing a using directive or an assembly reference?) Any ideas why? First time I have tried to use SelectedIndex, not sure if i am using it correctly?

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  • ActionScript/Flex: Augment MouseEvents with extra information

    - by David Wolever
    I've got a business class, Spam and the corresponding view class, SpamView. How can I augment MouseEvents coming out of SpamView so the MouseEvents which come out of it contain a reference to the instance of Spam which the SpamView is displaying? Here's how I'd like to use it: class ViewContainer { ... for each (spam in spams) { addChild(new SpamView(spam)); ... function handleMouseMove(event:MouseEvent) { if (event is SpamViewMouseEvent) trace("The mouse is being moved over spam:", spam) } } Thanks! Things I've considered which don't work: Adding event listeners to each SpamView: the book keeping (making sure that they are added/removed properly) is a pain. Using event.target: the event's target may be a child of the SpamView (which isn't very useful) Listening for a MouseEvent, creating a new SpamViewMouseEvent, copying all the fields over, then dispatching that: copying all the fields manually is also a pain.

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  • Domain Model and Contracts

    - by devoured elysium
    I am modelling a DVD Rental Store: A Client gives its clientNumber to the System. The System checks whenever the given clientNumber is valid. The Client gives the name of the DVD he wants to rent. ... n. ...I will later have to form an association between a new instance of "RentDVD" class concept to the current Client c. My Domain Model is something like: I've made the Contract for the first and second operations as: Preconditions: none Postconditions: there exists a Client c such that c.clientNumber = clientNumber. Now, I don't know if I should form an association between this Client c and the DVDStore(that I intend to use as front-end). If I don't make the association, how will I later be able to "reference" this same Client? Should I be making an association between Client and a different concept? Thanks

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